#1462: General Leia Organa

GENERAL LEIA ORGANA

STAR WARS: THE BLACK SERIES (HASBRO)

“Despite all that she has endured and lost in a lifetime of war, General Leia Organa continues to shine as a beacon of hope for the loyal subjects of the Resistance under her command.”

Perhaps the most glaring omission from all of the Force Awakens product, even more than Luke Skywalker, was General Leia Organa.  Out of all the figures Hasbro released, there was exactly one older Leia, in the 3 3/4-inch Black Series line.  It’s *okay* but not great, and most annoyingly, it’s not sporting her main look from the film.  Two years after the film, we still haven’t gotten the basic Leia in the main line, but they have at least given her a larger-scale Black Series figure, which I’ll be taking a look at today!

THE FIGURE ITSELF

General Leia Organa was released in the second assortment of Black Series figures following the Last Jedi re-launch.  She’s figure 52, meaning Hasbro’s really committed to keeping the numbering going this time around.  Also, she’s actually listed as a general on the packaging this time!  Yay!  She’s also finally wearing her actual military garb, which is definitely the more exciting of her two designs from TFA.  It just seems more true to the character.  The figure stands about 5 inches tall (keeping her consistent with the other Leia figures from the Black Series) and she has 27 points of articulation.  Leia has a brand new sculpt.  There was definitely an upward trend of improvement to these figures starting with the some of the later Rogue One offerings, and it looks like The Last Jedi is starting pretty strong right out of the gate.  This is definitely one of the stronger figures I’ve gotten from the line, and probably the strongest Leia sculpt we’ve gotten to date.  It’s certainly an improvement over the smaller figure.  The head has a pretty decent Carrie Fisher likeness, and the detail work on the clothing and such is pretty great.  The paintwork on Leia is fairly straightforward, but still a notable improvement over earlier offerings.  They’re still doing a lot of molded plastic for the colors, but there’s enough subtle accenting, especially on the face/hair, that she doesn’t look quite as bland and lifeless as the likes of the Tatooine Luke figure.  I do wish that her hair had a little more noticeable grey in it, but she’s doing a little better than the Han figure in that respect.  Leia is packed with a small blaster.  I don’t believe we actually see it in TFA, but it’s a cool design, and calls back to the one she carries at the beginning of A New Hope.  It’s nice to get at least something.

THE ME HALF OF THE EQUATION

This is a figure I’ve been wanting ever since the Force Awakens figures hit.  I was bummed when she didn’t show up around the time of the movie, and I continued to be bummed with the release of the rather lackluster small-scale figure.  When this figure was shown off at SDCC, I was excited, but a little apprehensive, since The Black Series has been rather scarce around these parts ever since the first assortment of Rogue One.  This was made worse by the fact that I’ve still yet to see most of the first Last Jedi assortment at retail, which left me a little worried about the prospects of finding Leia.  As luck would have it, I came across almost all of the second series while stopping for groceries at a slightly out of the way Target.  Leia is really awesome, and I’m really glad I got her. And, honestly, I’m sort of glad we had to wait, because it means she got added to the line right in the midst of its strongest run of figures to date.

The Blaster In Question #0029: Barrel Break IX-2

BARREL BREAK IX-2

N-STRIKE

After last week’s rather downer review, I need something to pick me back up.  Bonus points if it restores my faith in the regular N-Strike series.  What’s this?  Oh, praise the gods, it’s the Barrel Break.  Faith is restored, and by a shotgun no less.  So what is this masterpiece of toy craftsmanship?  Does it really make up for the SharpFire?  Am I maybe over-hyping it a little?  All these questions will be answered in due time.

THE BLASTER ITSELF

Ok, it’s probably due time now, so let me address your questions in no particular order; maybe a little, not really since the SharpFire came out afterward and it’s hard to make up for something that comes later, and this is the Barrel Break IX-2.  That answer everything?  Good, moving on.  The Barrel Break IX-2 was released in 2010 as part of the N-Strike line.  Its main draw was the unique and fairly unorthodox method of loading the blaster.  By pressing the lever on either side of the blaster, you unlock the barrels which slide forward and then pivot downward like a break action shotgun.  You then load the darts into the barrels, pivot them back into alignment and push them back into the body of the blaster.  You then are able to fire either one dart at a time or both at once thanks to the 2 separate air chambers, much like the Roughcut that would come later.  Where the Roughcut would use gears to assist priming both springs at once, the Barrel Break simply uses the mechanical advantage of the barrels acting as a long lever when pushed down to prime the plungers.  The whole system may be a little complex, but back in my days of collegiate Humans Vs Zombies, this blaster was an easy choice for backup.  The ability to fire two shots in rapid succession was a big help during the day, and its tolerance for all ammo types gave a decent advantage during missions when scrounging darts off the ground was commonplace.  It should be noted that while clip system blasters obviously couldn’t use broad heads, there were more than a handful of non-clip blasters that wouldn’t reliably fire streamlines either.  The Barrel Break uses all new sculpting and mechanics and has one attachment rail along the top of the blaster.  It does show a few signs of its time such as the plastic being a little creakier than more recent blasters, but even so, the fun of the whole thing is hard to deny.  Creaking aside, in hand the blaster feels pretty good.  My only gripe in this area is that the front of the grip is a little narrow and can put just a little more pressure on my fingers than I’d like when holding it for a long time.  The grip is severely angled which helps confirm that this is meant to be a trusty double-barrel more than anything.  The angle does make aiming down sights a little awkward, but let’s be honest, this isn’t a blaster to be aimed.  The performance is another way the Barrel Break shows its age.  While it had pretty great out-of-the-box range and power when it was released, the standard has been moved up since then.  It’ll still work fine as an indoor/sibling attack blaster, but I still think most of the enjoyment I get out of it is the satisfying mechanical feeling of reloading and that hasn’t changed a bit.  The Barrel Break IX-2 comes packaged with 10 whistler darts and a clip-on dart holder that attaches to the rail.  I still have it, at least, I still have all of its parts, but I may have taken it apart slightly so I could put it on a sleeve instead.

THE ME HALF OF THE EQUATION

That felt better.  I know a lot of people will say that there are plenty of better choices out there for an HvZ blaster than the Barrel Break, and I might agree with them on some points but I stand by my choice.  Even outside HvZ, I recognize that it’s a lot of steps to fire 2 darts, but you’ll definitely have fun doing it.  In that sense, I don’t know that I can think of a better example of pure fun outweighing functionality in a Nerf blaster without getting into the Max Force line.

 

#1455: Elite Praetorian Guard

ELITE PRAETORIAN GUARD

STAR WARS: THE BLACK SERIES

“As the Supreme Leader of the First Order, Snoke was flanked by crimson-clad guardians, loyal protectors encased in ornate armor ready to defend the Supreme Leader from any threat.”

It’s been almost a month since I reviewed the Force Link reader and wrapped up my Last Jedi reviews.  Now I’m back with more!  Woooooo!  I’ve yet to find any of the post-Force Friday basic figure releases, but I have managed to find a few other things of interest.  As with The Force Awakens and Rogue One, there’s a Walmart-exclusive assortment of smaller-scale Black Series figures.  It would seem the timing is a little better this time around, since they started hitting only a week or two after the initial product.  Today, I’ll be looking at that series’ take on the Praetorian Guard!

THE FIGURE ITSELF

The Elite Praetorian Guard is one of the four figures in what is the final series of Walmart-exclusive Black Series figures (the line’s being replaced by the returning Vintage Collection next year).  This guy’s got a different helmet than the one in the two-pack with Rey, denoting he’s a different guard.  I like this one a little more than the last one.  Given the presence of this design in the big playset with Snoke and as the main release in the larger Black Series, I’ve got a sneaking suspicion that this guy might be the “lead” guard, but time will tell.  The figure stands about 4 inches tall and he has 28 points of articulation.  The Guard’s articulation is showing the same improvements we saw with the Rogue One figures, though I found his to be about on par with the Death Trooper, who was definitely the most limited of that bunch.  Still, he’s way easier to mess with than the TFA figures.  The Guard gets an all-new sculpt, which is pretty decent overall.  The upper half is really the best work; it’s sharply detailed, the articulation is pretty well integrated, and the build looks to match what we’ve seen so far of these guys.  The lower half has his skirt piece done with cloth, rather than sculpted.  It looks alright, and helps with porsablity, but the shaping’s definitely a bit off in basic standing poses.  His legs are also really skinny, at least to my eyes.  Like his more basic counterpart, the paint on this guy is pretty simple.  He’s mostly just molded in glossy red plastic, with some slight black detailing here and there.  It still looks pretty slick, and one can hardly fault them for following the film design.  This guy includes one accessory: his spear.  It’s a pretty cool piece, and this figure can hold it with both hands, which is a definite plus.

THE ME HALF OF THE EQUATION

I came across this assortment while I was out searching for a Voltron Keith (who I still haven’t found, by the way).  Luke and Rose weren’t different enough from the basic figures for me to feel they were worth it, and the Executioner’s built on the same body as the rather flawed FO Stormtrooper, so this guy was the only one that came home with me.  Admittedly, I don’t think he’s quite as strong as the Rogue One figures, but he’s still pretty fun, and I’m happy to have him.  Now, let’s wait and see if Hasbro decides to offer all of the helmet variations in this style.

The Blaster In Question #0028: SharpFire

SHARPFIRE

N-STRIKE

This week, we’ll be playing the NES classic, Duckhunt using the zapper light gun.  Wait, hang on.  Nope, scratch that, this is a Nerf blaster, but let’s be fair, you can understand my confusion.  I mean, look at it.  Ok, fine, we can look at it together.  Let’s get into reviewing the N-Strike SharpFire.

THE BLASTER ITSELF

The SharpFire was released in 2015 as part of the N-Strike series which was a little odd seeing as N-Strike Elite had already been launched several years prior.  It is a single-shot, breach-loading pistol/rifle thing.  It’s a bit of a mess, quite frankly.  To my knowledge, it was the first Nerf blaster to use this breach-loading mechanism but not the last as it has also appeared in the Modulus and Accustrike lines as the IonFire and FalconFire respectively.  The core blaster can be used on its own as a small pistol or combined with the included (and proprietary) stock and barrel extension.  The barrel extension is just a tube that snaps on the front, but the stock can be reversed and used as a holster of sorts.  It even has a belt clip on one side and can hold 6 extra darts in storage as well as holding onto the barrel extension when not in use.  The shell of the blaster is completely original and has only seen reuse in the SharpFire Delta, effectively just a recolor and without the accessories.  The ergonomics of the SharpFire leave something to be desired.  The lump on the back of the pistol grip makes achieving a firm grip rather awkward, and the barrel and stock are too short.  The stock is especially uncomfortable as it has no semblance of a cheek rest of any kind, leaving your head floating awkwardly behind the blaster as you hunch way down to get any kind of sight picture.  The whole thing is quite literally a pain in the neck.  This is not helped by the fact that the barrel attachment mechanism is so poorly designed that it is both too tight where it causes stress marks in the plastic from attaching and detaching, but also too loose so the barrel never stays on straight.  As a pistol, my left hand can wrap around the fingers of my right hand in a standard grip, but as a rifle (kinda sorta), It feels like there should be something more substantial to hold on to in the front of the blaster and there isn’t.  These would be bad enough except that both of these accessories are only compatible with the SharpFire, and likewise, the SharpFire can’t accept standard attachments.  Performance isn’t exactly stellar either.  With just the core blaster, many shots seem to idly coast through the air before dropping to the floor as opposed to the speed and force seen with Elite series blasters, which again, had been out for 3 years at this point.  I just feel like I need to point that out again.  With the barrel attachment on, the loose fit would sometimes mean that darts would impact the inside of the barrel and slow down before exiting the blaster, leading to some hilariously flaccid shots.  Needless to say, you don’t want this happening when you decide to bust into your younger sibling’s room.  You’ve got an image to maintain.  The SharpFire comes packaged with its stock, barrel extension, and 10 N-Strike Elite darts.

THE ME HALF OF THE EQUATION

Hoo-boy.  That was a rough one.  When it was first shown in a leaked promo image back in 2014, I was super excited for it to come out because it didn’t look like anything that had come out before it.  I was really confused why no one else seemed interested in what could have potentially been a dedicated Nerf sniper.  Then it came out and I figured out why.  I guess it’s hard to convey scale on a low res leaked picture but this thing really is just kind of disappointing all around.

 

#1453: Spider Racer (w/ Spider-Man)

SPIDER-RACER (w/ SPIDER-MAN)

SPIDER-MAN: HOMECOMING (HASBRO)

Spider-Man: Homecoming hits physical media next week, and I’m definitely looking forward to giving it another watch.  It was an awesome film that felt a little bit crowded out this summer.  The actual film did great in theatres, but a lot of the tie-in stuff was scarce from day one.  I still haven’t seen the Legends figures in any substantial numbers, and while the more basic line’s coverage has been a little better, it still seemed a little small for a Spider-Man movie.  Back in May, I looked at one of the basic line’s takes on Spidey. I ended up picking up one more item from this line, though it’s admittedly not one directly aimed at my particular demographic.  So, without further ado, here’s Spider-Man driving a car!

THE VEHICLE ITSELF

The Spider-Racer was a mid-sized offering in Hasbro’s basic Spider-Man: Homecoming toyline.  It was released fairly early on, right around the same time as the first four basic figures.  The racer measures about 8 inches long by 5 1/2 inches wide, and it has working wheels and a pop-out Nerf feature.  The overall construction of the racer is new to this particular item, and it’s fairly well-rendered.  The racer is pretty solidly put together, so it’ll hold up to fair bit of play, which is good, since that’s kind of the whole point behind an item like this.  Design-wise, it’s totally concocted from the minds of Hasbro’s designers, of course, but they’ve at least managed to create a vehicle that’s plausible as a real thing.  It’s got consistency in its design as well, so it doesn’t just look like a bunch of random elements tacked together.  There’s a bit of an old-style Formula 1 race car look to it, mixed in with a little bit of the Tumbler from Batman Begins.  It’s hardly the most original thing ever, but I dig it. Throughout the body, there’s lots of little details that add a bit more character to the racer.  I appreciate that they didn’t just leave large chunks of this thing totally smooth and featureless.  The racer’s a single-seater, which is a little bit of a letdown if you’re like me and you want to put a couple of alternate reality Spideys in it for a cross-dimensional adventure, but seems reasonable enough within the confines of a movie-based-racing-centric-solo-hero-vehicle.  The latter’s probably a little more marketable than the former, so I can’t really blame Hasbro on this one.  Paint on the racer is pretty straightforward.  Lot of red and blue, which are the Spider-Man colors and all, so that makes sense.  It’s obviously on the toyetic side of things; it’s not like anyone will be mistaking this for a real scale model of a car or anything.  The application is all pretty clean, and the colors are fairly eye-catching.  One of the selling points of the Spider-Racer is its Nerf feature.  There’s a small Nerf gun built into the left side of the vehicle.  Press it in and it pops out, and then you can shoot a Nerf dart.  There are two Spidey-themed darts included, but only one can be loaded at a time.  It’s a mildly amusing feature, but not particularly powerful.  Since it’s Nerf, though, I did go ahead and get a few words from the FiQ’s resident Nerf-Expert Tim.  Here’s what he had to say about it:

“So, if there’s one defining thing Peter Parker does, besides the whole spider thing, it’s invent stuff.  And take photos.  And get bullied in school, but the inventing is the main thing. That’s why it’s a little disappointing to see that he chose to equip his car with one of the lamest Nerf mechanisms ever.  When you load the dart in the barrel, you press back on the collar piece around it which primes the blaster to fire.  It’s super compact, probably more so than even the Jolt and that means it can at least fold away neatly into the side panel of the car.  It’s the same setup we’ve seen on the Rogue One vehicles and that one Build-A-Saber lightsaber set and it wasn’t great then either.  Sure, it gets the job done, but it might have been nice to see a more  creative solution, especially given who’s driving.”

THE FIGURE ITSELF

A car’s no good without a driver, and by extension, a Spider-Car’s no good without a Spider-Driver.  Fortunately, this Spider-Car does have a Spider-Driver, in the form of an included Spider-Man Spider-Action Figure. Spider.  The figure is very much on the basic side.  He’s about 5 1/2 inches tall (the same scale as the other basic figures) and has 5 points of articulation.  The articulation is less than the other standard figures, but it’s enough to get him seated in the car and holding the controls, and that’s really all this figure needs to do.  Spidey uses the same head and torso as the standard Homecoming Spider-Man, with new arms and legs.  It’s a fairly decent sculpt. Nothing ground breaking, but the costume is translated pretty well here and the proportions look decent enough.  He’s even got all of the proper texture work!  The paint on Spider-Man, like the Racer, is fairly straightforward.  Basic color work with clean application.  At least he doesn’t have any of the weird flaking paint issues the he Homemade costume had.  This figure doesn’t have any accessories, but he’s really just an accessory himself, so it’s excusable here.

THE ME HALF OF THE EQUATION

Okay, I know what you’re thinking: “why’d you buy this, Ethan?” To explain that, I need to give a little history lesson.  Back in the ’70s, Mego was producing their World’s Greatest Super Heroes line.  The Batmobile was a strong seller, so they decided to give all of the big heroes their own themed vehicle.  This included Spider-Man, whose Spider-Car was sort of worked into the comics, albeit in the rather tweaked form of the Spider-Mobile.  The Spider-Mobile’s picked a sort of a cult following over the years (in no part due to some rather brilliant uses by Spider-Man scribe Dan Slott), and I’ve always been a fan of it, as goofy as it is.  So, I saw this on the shelf this summer, in the midst of trying desperately to find Marvel Legends, and it just called to me.  It’s not some amazing piece of unskippable merchandise, but it’s pretty amusing, and will at the very least hold me over until Hasbro releases an official, comics-accurate, Marvel Legends-scaled Spider-Mobile with a Spider-Ham pack-in figure.  Please?

#1451: Jedha Revolt

JYN ERSO, SAW GERRERA, EDRIO TWO TUBES, & IMPERIAL HOVERTANK PILOT

STAR WARS: ROGUE ONE (HASBRO)

With all of the Last Jedi product floating around, it can be a little difficult to fit in some of my older Star Wars products, especially when it’s stuff that’s only a single movie back.  At least the Power of the Force stuff is noticeably different, right?  Not so much the case with Rogue One, from which I still have a few lingering figures.  Today, I’ll be crossing a few of those off my list and taking a look at the Jedha Revolt boxed-set!

THE FIGURES THEMSELVES

The Jedha Revolt set is comprised of Jyn, Saw Gerrara, Edrio Two Tubes, and an Imperial Hovertank Pilot, all of whom came from the film’s first big set piece, Jedha.  This set is part of the Rogue One line, and is very similar to the Takodana Encounter set from The Force Awakens.  The real notable difference here is that there’s three new figures and one repack, instead of one new figure and three repacks.  Those numbers are better.

JYN ERSO

“Pushing behind a checkered past by lending her skills to a greater cause, Jyn Erso is impetuous, defiant, and eager to bring the battle to the empire.  Used to operating alone, she finds higher purpose by taking on a desperate mission for the Rebel Alliance.”

The Jyn in this set is the same one released in Series 2 of the main line.  I didn’t get that one, though, because I knew this set was coming.  That being said, the mold is also the same one used for the Jyn included with the AT-ACT.  It’s not a bad sculpt at all.  The paint’s a little different on this figure.  It’s not an incredible difference, but there’s enough to notice.  I prefer the work on the AT-ACT figure, truth be told, but I guess this one’s passable.  She gets the same blaster pistol, and adds in her scarf she wears on Jedha for good measure.

SAW GERRERA

“A battered veteran of the Clone Wars as well as ongoing rebellion against the Empire, Saw Gerrera leads a band of Rebel extremists.  Saw has lost much in his decades of combat, but occasional flashes of the charismatic ad caring man he once was shine through his calloused exterior.  Gerrera is bunkered on the ancient world of Jedha, coordinating a prolonged insurgency against the Imperial occupation.  Saw’s ailing health has not withered his resolve to fight.”

Saw is definitely a big selling point of this set, since he’s a fairly prominent character and this is literally the only proper figure of him released at this point.  We see Saw here in his garb from later on in the film, during the “present” sequences.  It’s a sensible choice, since his other look is only seen briefly and it’s not the one he’s sporting on Jedha.  The figure stands about 4 inches tall and has 5 points of articulation…in theory.  All of the joints are there, but you’re not really going to get much range out of any of them.  Saw’s not super agile or anything, so it’s not a big loss, but it’s still slightly frustrating.  The sculpt is all new to this figure, and it’s a fairly nice piece.  There’s quite a bit of detail work going on, and he certainly has a lot of depth.  The head has a passing resemblance to Forrest Whitaker, which is nice, and the overall design seems to have been translated quite nicely.  Saw’s paintwork is generally pretty decent and clean.  I do have one notable complaint, which has to do with the breathing apparatus.  It’s just molded in a solid off-white sort of color, which looks a little goofy.  It really would have looked better if they’d done it in clear plastic and added a few painted details.  Saw is packed with his walking stick which is almost seen carrying in the movie, as well as a small sidearm which he never uses, but is seen carrying on his hip just the same.  Both pieces are nicely detailed and great additions to the figure.

EDRIO TWO TUBES

“Edrio Two Tubes is a mercenary pilot who flies alongside his eggmate, Benthic.  They share the nickname derived from the breathing apparatus that allows Tognath physiology to process oxygen atmospheres.  Edrio’s notice world of Yar Tonga was conquered by the Empire, forcing him to flee as a refugee.  With a desire to strike back at the Empire, Edrio and Benthic have allied with Saw Gerra’s movement on Jedha.”

And now for the “who the heck is this guy?” portion of the set, it’s Edrio Two Tubes!  Yeah, I don’t know either.  But he looks cool, and that’s really the only necessary element for a successful Star Wars character (see: Boba Fett).  The figure stands 3 3/4 inches tall and has the same 5 points of articulation as the rest of the set, albeit in better working order than the ones on Saw.  Edrio gets another all-new sculpt, and it’s certainly top notch.   There’s a lot of really awesome detail work, especially on the jacket.  I dig the similarities between the chest piece and that of the Rebel Pilots.  Definitely a cool touch.  The only real complaint I have is that he’s a little hard to get standing, but once you get him there, he stays up alright.  Edrio’s paint is pretty solid, offering up clean base work, as well as some pretty sweet accent work on his jacket.  He definitely has the best work in the set.  He’s packed with a big ol’ rifle, which he sadly can’t hold particularly well, due to the limitations of his posability.  You can still get a decent “over the shoulder” sort of look, so it’s workable.

IMPERIAL HOVERTANK PILOT

“Imperial combat drivers operate the Empire’s arsenal of armored repulser vehicles, from troop transports to heavily armored hovertanks.  Combat drivers are lightly armored, relying instead on the thick skin of their vehicles to protect them in battle.” 

No set would be complete without some sort of Stormtrooper variant, and this one actually gets one of my favorites.  We got the Hovertank Pilot in the 6-inch line pretty early on, but it’s certainly still cool to get him again in the smaller scale.  The figure is largely built from re-purposed parts from the standard Shoretrooper.  It’s a more than adequate starting point, as that was a pretty solid figure in its own right.  He gets a new head and belt, both of which are incredibly sharp sculpts, which certainly add a lot of polish to the final figure.  The paint on this guy is pretty straightforward, off-white and dark brown.  It’s all cleanly applied, though, and he looks pretty spiffy.  He’s packed with a large blaster rifle, which is the same one we saw with the Shoretrooper, Scarif Squad Leader, and AT-ACT Driver.

THE ME HALF OF THE EQUATION

I was rather excited for this set when it was first shown off, but by the time it actually hit about 6 months later, I had sort of cooled down, and was actually in a bit of a tight spot financially.  Fortunately, it stuck around for a bit, and I was actually able to pick it up from Target for about half of its original value.  I will say, this one definitely has a lot more to offer than the TFA set, since most of the figures are new.  Saw, Edrio, and the Hovertank Pilot are all really solid offerings, and are among some of my favorite figures from the Rogue One line.

The Blaster In Question #0027: Zeus MXV-1200

ZEUS MXV-1200

RIVAL

You know what this page needs?  It needs more balls.  Like, just a little pile over there, like 2 cubic tons.  Ok, maybe not that many, more like just a few ounces.  And obviously, I’m talking about the Nerf Rival High-Impact Rounds.  What else could it be, you weirdo.  Yes, it’s another Rival review, and this time we’re looking at part 2 of the line’s debut release, named for the king of the gods himself, the Zeus MXV-1200.  Let’s check it out.

THE BLASTER ITSELF

Here’s a fun fact, the names of the Rival blasters are actually quite informative.  Let me break it down for you.  So far they all are named for a deity from the ancient Greek pantheon and that’s just to sound cool.  After that, if the first letter is an M, that stands for “motorized.”  If there’s no M, you can assume it’s spring powered.  The next letters are the Roman numerals for the last 2 digits of the blaster’s release year.  XV is 15, hence, the Zeus and Apollo came out in 2015.  Lastly, the number after the hyphen is the blaster’s initial magazine capacity multiplied by 100.  All clear?  Good, let’s move on.  As the name suggests, the Zeus is a semi-automatic flywheel powered blaster with a 12 round capacity using the included magazine.  The flywheel mechanism itself is nothing new, though it has been substantially beefed up to deliver the expected Rival performance.  The shell of the Zeus is completely original and features a unique in-line side loaded orientation for the magazine, using the magazine spring itself to feed rounds into the flywheels rather than some other pusher mechanism.  Exchanging magazines is a little tricky at first because of how unconventional the layout is, but with a little time you get used to it.  Something worth noting is that the Rival 12 round magazines are the only ones that will work with the Zeus.  The Zeus’s handling is pretty good, though I do have some minor gripes.  The blaster feels solid and rather hefty in the hand, but the housing for the motors sticks out kind of abruptly from the left side and can dig into your palm if you’re not holding it just right.  Also, the pistol grip feels a little slim and I might have preferred just a bit more there to hold onto.  There is a lever safety above the trigger that prevents the rev switch from being pressed when it’s engaged, but it’s got a lot of play before it actually clicks into place and feels like it was probably a last minute addition.  The Zeus sports 3 Rival attachment rails (not the standard Nerf rail, these are specific to Rival), one on each side and a longer one along the top of the blaster.  It also has flip-up sights to help with aiming but they sit a little low compared to the back end of the blaster so you have to really mash your face into the cheek rest to get a decent sight picture.  Functionally, the only complaint I have is that I wish inserting a magazine didn’t automatically make it push a round into the blaster.  Again, these are minor issues that I have and don’t affect my overall opinion of the blaster that much.  That’s because actually shooting the Zeus is a joy.  Unlike other flywheel dart blasters, the Zeus revs up with a sound I’ve often described as a bag of angry hornets, and that sound is very much understandable once you pull the trigger a few times.  It launches rounds on more or less a straight line trajectory for a good 50 feet before they exhibit any noticeable drop.  Rounds also hit hard, making indoor shooting kind of a bad idea if you don’t want to risk breaking anything.  The plus side of this is that usually, you don’t even need to shoot anything to freak out your sibling when you bust into their room.  Just rev the darn thing like a mother-something chainsaw (what?) and that’ll get your point across. The Zeus MXV-1200 requires 6 C batteries and comes packaged with 12 High-Impact Rounds and a 12 round magazine.

THE ME HALF OF THE EQUATION

The Zeus isn’t perfect.  Almost no blasters out there are, but it’s easily in the top 10% and very much a force to be reckoned with.  It sounds like thunder when it revs up, buzzy, high pitched thunder.  It hits like lightning.  There might be some hyperbole in there but you get the point.  It seems “Zeus” is an appropriate name for this blaster.  It’s not much of a womanizer though, so I guess that’s probably a point in it’s favor.

#1439: Mantis

MANTIS

MARVEL LEGENDS (HASBRO)

Of all the things I loved about Guardians of the Galaxy Vol. 2 (and that’s quite a long list), perhaps my favorite part of the movie was its new addition to the team, Mantis.  I’ve liked Mantis since her earliest appearances, so I was excited to see her move to the big screen, and the movie delivered a version of the character that was just so inherently likable.  I look forward to seeing more of her in future installments.  In the mean time, I’ve got a Marvel Legend version of her to occupy my time.  Let’s see how that turned out!

THE FIGURE ITSELF

Mantis is the eponymous Build-A-Figure from the Mantis Series of Marvel Legends.  I know there was a lot of discussion about why she was chosen to be the Build-A-Figure instead of one of the more sizable figures in the set like Ex Nihilo or Death’s Head II.  Would *you* have gone out of your way to complete either of those figures?  Me either.  And that’s sort of the point, isn’t it?  I mean, here I am, and I’ve bought the whole set, so Hasbro succeeded in their main venture, which is selling all the figures.  More power to them.  The figure stands about 6 inches tall and she has 32 points of articulation.  Mantis is, of course, based on her design from the film, which is a nicely crafted merging of all of her main looks from over the years.  The figure’s sporting an all-new sculpt, and it’s…it’s just amazing.  I mean, maybe not quite the same level as Gamora, but very close, certainly.  The head sports a beautiful likeness of Pom Klementieff as Mantis, and it’s one of the best head sculpts Hasbro’s ever put out.  It’s made from three different pieces, used for the hair, the face, and the eyes.  Yes, the eyes are a separate piece; they look the slightest bit off when you look really closely at them, but from a normal distance, they add a ton of depth and level to the figure.  The rest of the figure is very sharply detailed; there’s a ton of texture and folds and such in the clothing.  If I have one complaint about the sculpt, I’d say that her shoulders a perhaps a touch too broad.  That’s really minor, though.  Mantis’s paintwork is solid work all around.  It’s clean, and the colors look quite nice.  I particularly dig that metallic green they’ve used.  There’s a little bit of slop around the edges of her eyes, but that’s really about it.  Mantis, as an accessory herself, includes no accessories of her own.  Honestly, I can’t think of much they could have included with her, so I can’t say it’s a huge deal.

THE ME HALF OF THE EQUATION

Obviously, I got Mantis by buying all six of the contributing figures in this series, which I found all at once at Toys R Us.  Mantis was my number one want from this set.  I’ll admit to being a little miffed at first that she was made the Build-A-Figure, but aside from one figure, all of the contributing figures were ones I wanted anyway.  Not a big loss on my part there.  Gamora may be the best figure in the series, but Mantis is hands down my favorite figure in the assortment.  Would life have been easier if she’d been a single-packed release?  Maybe, but I’d much rather have gotten her as a Build-A-Figure with a dedicated sculpt than have not gotten her at all or having gotten her in some compromised form.  At the end of the day, I couldn’t be happier with this figure.

#1438: Ex Nihilo

EX NIHILO – COSMIC PROTECTORS

MARVEL LEGENDS

Alright, we’ve made it through all the figures in the series, time to look at that super awesome Mantis figure—what’s that?  One more figure?  Ex Nihilo?  Awww maaaaaan….

Who is Ex Nihilo you ask?  He’s..just this guy.  Okay, no, not quite.  His name is a latin phrase meaning “from nothing,” which is about what I feel about this guy.  He’s frikin’ pretentious-ass nothing.  He showed up during Jonathan Hickman’s run on Avengers, which means everything around him is simultaneously incomprehensible and nap-inducing.  Something about gardeners?  I can’t follow this stuff.  Let’s just look at the figure and get this over with.

THE FIGURE ITSELF

Ex Nihilo is figure 6 in the Mantis Series of Marvel Legends.  He uses the name Cosmic Protectors, which he shares with Adam Warlock.  That just reminds me I’d much rather be reviewing Adam Warlock.  Sorry, back on point.  The figure stands about 7 inches tall and he has 32 points of articulation.  Ex Nihilo is based on the Hyperion body, which is really starting to show its age.  More recent figures using this body have tended to replace the torso, which is the weakest part, but this one doesn’t.  Obviously that’s far from the worst thing, but when I don’t have any attachment to the character, things like this bother me more.  He gets a new head, and I believe the feet are new as well.  They’re fine pieces.  The head is accurate to the source material, and certainly well-rendered from a purely technical stand-point.  I may not like the source, but this is still a very strong sculpt.  A strong sculpt based on a walking snooze-fest, but a strong sculpt nonetheless.  I’m definitely interested to see where else those bare feet turn up, though.  That’s right; the feet are the most interesting part.  Not super interesting?  The paint.  I mean, once again, it’s well handled, but I’d hardly classify it as exciting.  There’s a lot of gold, and then there’s some black.  Two colors?  Wooooeeeee, that’s the good stuff.  The application is clean, I guess (?), and the gold they used is a fairly nice shade.  The eyes and mouth are pretty sharp as well.  I’m really reaching for stuff here.  Ex Nihilo includes no proper accessories of his own, since that would be interesting and possibly exciting, and that ain’t how Ex Nihilo does things.  He *does* include the last piece of Mantis, which is by far the very best thing about this figure. 

THE ME HALF OF THE EQUATION

As you may have surmised, I don’t particularly like Ex Nihilo.  I wasn’t thrilled when he showed up in the line-up for this set.  I bought him for one reason and one reason only: the Mantis piece.  Is this figure well executed?  More or less.  There are some issues, and he’s got a distinct lack of character to distract from them.  Is he fun?  For people who like the character, I guess.  For me, not really.  He’s just a barrier between me and a completed Mantis figure.  Kudos Hasbro, you have proven that I will pay full price for an arm an a box full of pretentious-ass nothing. 

#1437: Adam Warlock

ADAM WARLOCK – COSMIC PROTECTORS

MARVEL LEGENDS

“Masters of energy manipulation, these supreme beings seek to defend the cosmos at all costs.”

In one of Guardians of the Galaxy Vol. 2’s five post-credits scenes, the audience returns to minor antagonist Ayesha, who sits in front of her newest creation, dubbing it “the next step in our evolution.  More powerful; more beautiful; more capable of destroying the Guardians of the Galaxy,” before eventually uttering it’s name: “Adam.”  After getting out of the film, I received a text from my boy Tim, asking what was the deal with the weird pod thing named Adam.  The best description I could come up with was “Space Jesus,” which I don’t think is a completely terrible way of describing Adam Warlock.  So, without further ado, here’s this Space Jesus action figure.

THE FIGURE ITSELF

Adam Warlock is figure 5 in the Mantis Series of Hasbro’s Marvel Legends.  He’s dubbed “Cosmic Protectors,” which is a name he shares with Ex Nihilo.  This marks Adam’s second time as a Marvel Legend, following the one from the 2008 Target-exclusive Red Hulk Series.  That one was weak even when it was new, so an update was long overdue.  The figure stands 6 1/2 inches tall and has 32 points of articulation.  The previous Adam was sporting his Infinity Guantlet garb, but this one goes more modern, giving us Adam’s look from the 2009 relaunch of Guardians (the one that first assembled the line-up from the movies).  It’s not a bad design overall.  It keeps a lot of elements from his prior costumes, but adds a bit more flair to them.  I miss the cape, though.  Adam is built on the Bucky Cap body, which is a reasonable fit for the character.  He gets a new head and skirt/belt add-on, as well as a pair of Pizza Spidey hands for added gesturing.  The belt’s a little on the loose side for me, but it looks cool enough.  I really like the head; it feels very much in-character for Adam, and I like that the hair has a bit of a flow to it.  In terms of paint, Adam is pretty good overall.  There’s a bit more slop than we’ve seen as of late, but it’s still better than what we were getting a year ago, so I’m not complaining.  The black and red contrast well, and the gold is a pleasing shade, and doesn’t look like it’ll have a weird change in finish over time.  The head is actually orange like it is in the comics, which is a major improvement over the last Legends figure’s pale tan.  Adam is packed with a pair of the same effect pieces seen with Havok, Polaris, Wonder Man, and Shocker, this time in an opaque pale blue.  I’m getting a little tired of these pieces, truth be told.  I liked them at first, but they’re super over used.  Fortunately, that’s not the only extra included here.  No, he also has two more heads!  Granted, one of them is for the Build-A-Figure Mantis, but the other one depicts Adam’s bad alternate self, Magnus!  It’s definitely a modern Magnus (which is sensible, given the costume choice), which is probably for the best.  The afro’s just not as intimidating these days.  As much as I love the Adam head, I like the Magnus head even more.  The intense, completely insane grin just looks awesome, and is certainly unique.

THE ME HALF OF THE EQUATION

Read the last several reviews?  Care to guess where I got this guy?  I almost picked this figure up several times.  I’ve always had this weird soft-spot for Adam Warlock, and this figure definitely looks cool, but I managed to hold off until I found a whole set.  While the movie Guardians definitely steal the show, there’s no denying that this is a fun figure.  I tried my hardest to like the last Warlock, but he was really not great.  This one’s so much better.  Throw in that extra Magnus head and you’ve got a real winner.  I’m honestly not sure which way I want to display him.  I may just have to track down a second figure at some point.