#3305: U.S. Agent

U.S. AGENT

MARVEL SUPER HEROES (TOY BIZ)

“U.S. Agent is the ultimate super soldier of justice. And with his awesome shield, he proves it. To prepare shield for crime-fighting action, gently push the extension of his shield along the top of the shield-launcher until it locks into position. Wrist launcher and shield can both be attached separately to his wrist, thus making him ready for any – and every – attack!”

When they first took over the license, before building all sorts of different lines, Toy Biz’s Marvel toys were initially split into X-Men and a larger Marvel Super Heroes line, which covered literally everything else.  The line ran five series, with its final assortment being entirely re-hash…or at least very close to re-hash.  There were a couple of re-paints, and only one actual new character, whom I’m looking at today.  Yes, it’s time for another version of John Walker, aka U.S. Agent!

THE FIGURE ITSELF

U.S. Agent was released in the aforementioned Series 5 of Toy Biz’s Marvel Super Heroes line.  The figure stands just under 5 inches tall and he has 7 points of articulation.  U.S. Agent’s entire existence in the line was due to his easy parts re-use, so he’s a complete re-use of the standard Captain America molds.  Cap’s sculpt was honestly one of the best from this line, though it’s kind of the best because it’s so specifically Steve Rogers as Cap, which works just a little bit against this figure’s intended purpose.  The clearly denoted sections of chain mail, as well as the vertical stripes on the mid-section, and the star symbol on the front of the chest are all elements that don’t work quite so much for the U.S. Agent costume.  Likewise, the face is very definitely Steve, not John.  That said, the paint does its best with the material, and it’s honestly not terrible looking.  It helps that a lot of it’s black, which hides more of the extra details, and it also helps that the paint work is pretty sharp, so it at least looks pretty good.  U.S. Agent is packed with the same shield and launcher as the basic Cap.  It’s a little clunky, but honestly a fun gimmick, since the shield still functions as a shield, while also working with the launcher.  The shield has been appropriately re-colored, and looks pretty nifty.

THE ME HALF OF THE EQUATION

I’ve owned this figure three times over.  My first one came to me as a gift from my Nana, who had gotten him for both me and my cousin Rusty, I believe as a “good job with school” gift.  Mine was well-loved, but also wound up losing his foot at one point, in an incident I was never able to explain.  Rusty was kind enough to give me his, so I had one with two feet again, but I lost the shield and launcher from both over the years.  Enter the third one, which was given me just a few years ago by Max, who had gotten a sealed one and decided he didn’t really need it.  As U.S. Agent, this guy’s not quite there.  As The Captain, he’s actually not bad, so I’ll just consider him that way, I guess, because at least then I can enjoy him unimpeded.

#3289: Captain America – Tech-On Avengers

CAPTAIN AMERICA — TECH-ON AVENGERS

S.H. FIGUARTS (BANDAI)

There’s something of an irony to the most recurrent character at the center of my S.H. Figuarts reviews for the last couple of years has been Captain America, but, well, here I am.  And you know what?  I’m gonna do it again.  In 2021, Marvel partnered with Bandai Namco for a Super Sentai-inspired Avengers series, Tech-On Avengers.  Marvel’s part was publishing a six issue tie-in miniseries, while Bandai’s part was releasing some Figuarts based on the designs seen in the comics.  The premise is pretty simple: the Avengers lose their powers due to shenanigans caused by the Red Skull, so they all have to be outfitted with Stark-designed armor, to become the Iron Avengers.  And I, being me, have the Captain America, which I’ll be taking a look at today.

THE FIGURE ITSELF

Captain America — Tech-On Avengers is the second Tech-On Avengers release in Bandai’s S.H. Figuarts line-up, following the Iron Man from earlier in 2022.  Cap started arriving domestically towards the end of the year, in that early to mid December area.  The figure stands right at 6 inches tall and he has 45 points of articulation.  The articulation on this guy is a little bit finicky; Figuarts often are, but they’ve been getting less so as of late.  This guy’s even more finicky than usual, especially when it comes to the pelvis area.  The waist folds inwards on itself, and the hips are just generally kind of a little tight, which is only made potentially worse by having the waist folded in too far.  There’s also a floating pelvis piece to contend with, which just further complicates movement.  You can still get a decent range out of the figure, but it can take some getting used to.  On the plus side, the way the shoulders are laid out is actually pretty intuitive, and gives him a solid range of motion.  Cap’s sculpt is an all-new one, based on his tech-ed up look.  It’s honestly a pretty fun look, and I kind of dig the Ultraman manga vibe going on here.  It’s a good merging of the Cap, Iron Man, and Sentai vibes, while still maintaining the classic Cap vibe through and through.  The sculpt is quite nicely detailed.  It’s very sharp and clean, and appropriately sleek.  The construction uses just a little bit of die cast metal, which appears to be confined to the feet.  Not sure exactly why, but I guess it at least makes him rather sure footed.  His color work is generally pretty classic Cap fare; red, white, and blue, or at least a close variation of it.  I dig the metallic blue and the varying shades of red, but I’m a bit less sold on the light grey in place of white.  It lacks some of the pop that it should have.  At the very least, the paint work is cleanly applied.  Cap gets an impressive selection of accessories, including five sets of hands (in fists, gripping, flat, open gesture, and with pegs for use with the blast effects), a slightly more tech-y version of his usual shield, four different styles of straps for said shield (for mounting on his back, proper gripping, loose hanging, and one for throwing), a throwing effect, four different blast effects, and a display stand.  One of the gimmicks for Cap’s armor is the ability to use his shield as an extra armor-up feature.  To facilitate that, this guy gets an alternate larger set of hands, forearm guards, shoulder pads, front, back, and lower torso plates, a version of the shield that’s opening up for the armor up feature, and effects for the shield, the front of the torso, and his fist.

THE ME HALF OF THE EQUATION

Overall, Tech-On is a concept that I don’t have much use for.  It’s a bunch of gimmicky variants of characters I have plenty of times over, and they’re all rather on the expensive side.  That being said, I’m a sucker for a fun Captain America variant, and that’s what this guy is.  He’s still perhaps a bit on the pricey side, but there’s plenty going on with this guy that makes him feel worthwhile.  And he’s even got fighting fists?  How can I not love a Cap that has fighting fists?

Thanks to my sponsors at All Time Toys for setting me up with this figure for review.  If you’re looking for toys both old and new, please check out their website.

#3267: Steve Rogers & The Hydra Stomper

STEVE ROGERS & THE HYDRA STOMPER

MARVEL STUDIOS WHAT IF…? (HOT TOYS)

Who does Peggy Carter call in for backup when she needs it? Steve Rogers, of course. In this universe, Peggy Carter jumps into action with a number of familiar faces, but even she might need some help defeating the enemy. Calling in air support, she certainly doesn’t expect Steve to come swooping in – in a Hydra Stomper suit.”

Prepare for more formula breaking, as I interlude with yet another Hot Toys review outside of a monumental number!  I seem to be doing this far too frequently, don’t I?  It’s gonna make the monumental reviews not so special.  Ah, I don’t really care that much, honestly.  I just want to review the toys.  It’s kind of the whole purpose of the site, right?

In my last Hot Toys review, I was discussing my adherence to just Captain America stuff, and how that played into some alternate universe characters, specifically when What Ifis on the table.  While What If…? is a show I had generally mixed feelings about, I absolutely loved its first episode, “What If…Captain Carter Were The First Avenger?”  I’ve already got the HT Captain Carter, so there’s only one proper way to follow-up: The Hydra Stomper!

THE FIGURE ITSELF

Steve Rogers and The Hydra Stomper is a deluxe set of figures from Hot Toys’ Television Masterpiece Series, where it’s numbered TMS060, placing it just after Peggy in the numbering.  This marks the third What If…? offering from Hot Toys.  Like Peggy, this set stuck pretty close to its original anticipated release date of the end of 2022/beginning of 2023, though it did stick to the earlier end of the window.  There are two releases of the Hydra Stomper available; just the Stomper on its own is available as part of the Power Pose Series, and then there’s this set, which adds in the full pilot Steve Rogers figure to the mix.  Clearly, there was no way I was just doing the Stomper when there’s also a Steve available, right?  Right.

Steve is technically the actual “figure” here as classified by HT and Sideshow (to the point of being the one with an actual classic HT-style box), so I’ll kick things off with a look at him first.  The figure stands just over 11 inches tall and has over 30 points of articulation.  Steve’s head sculpt, much like the Captain Carter figure, is an animation-inspired piece, rather than shifting him to a realistic style like a lot of Hot Toys offerings.  As with the Peggy sculpt, there’s still a degree of an Evans likeness present here (albeit, the shrunken down and skinny Evans likeness from early in The First Avenger), so you can tell who it’s supposed to be.  It’s a good match for the design as seen in the show, and it’s nice, clean, and slick.  The paint work emphasizes the animated look further, while still maintaining the usual high Hot Toys standards.

Steve’s outfit is generally pretty simple (which is true to the show), being a rather standard loose-fitting jumpsuit.  There’s an underlying shirt, albeit without any sleeves.  You won’t notice, of course, since the suit’s not designed to be removed.  Further tailored items include some harness straps and a removable back pack.  There’s also a sculpted buckle for his belt, as well as a pair of feet that look like boots.  Under the outfit, he’s got a rather small and scrawny base body, matching well with his pre-serum build.  It’s a rather nicely articulated base body, which makes for easy posing.

Steve gets a rather modest selection of extras, with three sets of hands (L and R relaxed, L and R pointing, L gripping, and R flat), and a display stand that matches with the one included with Peggy.

Moving past the Steve Rogers figure, let’s take a look at the thing that takes up the vast majority of the package space here: The Hydra Stomper!  The figure stands a little over 22 inches tall and has 8 points of articulation.  On its own, the suit is part of Hot Toys’ Power Pose Series, which is their way of releasing Iron Man armors at a cheaper price by cutting back on articulation in order to simplify the engineering.  As such, this figure only gets movement where it absolutely *needs* it, rather than just sort of all the places it naturally would.  All things said, the posability is still better than I’d expected.  In particular, the fully articulated fingers are really impressive.  The only area that’s truly restricted is the lower half, but on the plus side, it does keep him very stable on his feet.  His sculpt is, as expected, quite impressive.  It’s very clean and sharp, and a spitting image of the design as seen in the show.  The figure is designed to allow Steve to actually sit inside; it’s a bit tricky to get him in there, and he’s a little cramped, but it’s cool to have the option. There are light up features worked into the eyes and the torso, both of which are battery operated independently from each other.  The Hydra Stomper is packed with a flight stand, which affixes to the belt line of the figure.  It holds him rather securely horizontally, allowing for a more stable point for Peggy to hold onto the back like in the episode.  It’s a little tricky to get it all properly posed and secure, but it’s fun that the option is there.

THE ME HALF OF THE EQUATION

As I mentioned in the Captain Carter review, this episode was by far my favorite of What If…?, and I was honestly already kinda sold on these even before seeing the show.  The Hydra Stomper design is just one that really works for me, and as soon as I saw this figure, complete with the Steve Rogers, I was sold on getting this set and the Captain Carter.  Since I got Peggy from Jason at All Time as a Christmas gift, this sort of became my Christmas gift to myself, I suppose.  It’s huge, it’s impressive, and it’s just a whole lot of fun.  And I’ve even made shelf space for it already, so I don’t even have that whole thing looming over me!

Thanks to my sponsors over at All Time Toys for setting me up with this set to review.  If you’re looking for cool toys both old and new, please check out their website.

#3194: U.S. Agent

U.S. AGENT

MARVEL LEGENDS (HASBRO)

“Originally appointed by the US Government to replace Steve Rogers as Captain America, U.S. Agent John Walker must balance his moral compass against his duty to his country.”

When you need a Captain America-esque guy, but you need him to do un-Captain America-esque things, there’s one guy to call: John F. Walker, the U.S. Agent!  Beginning as the Captain America antagonist Super Patriot, John was tapped as the new Cap when Steve gave up the title during a falling out with the US government.  Obviously, Steve was always going to come back, and when he did, his uniform from his interim time as “The Captain” was handed over to Walker, who repurposed it as U.S. Agent.  He’s since become the go-to character for when you need someone who’s on the right side of the law, but maybe not morally there, albeit not in a totally villainous sense.  And, he got a great focus in the MCU in The Falcon and the Winter Soldier.  All of that’s given him some leverage for a cool new comics-based figure.

THE FIGURE ITSELF

U.S. Agent is figure 6 in the Controller Series of Marvel Legends.  His presence in the series allows for all three of the main heavy hitter Avengers to have some sort of presence, without there being an actual Steve Rogers Cap variant needed.  This marks U.S. Agent’s third time in Legends form, and his second comics-based release, following the prior Hasbro version from way back in the Return of Marvel Legends days.  The figure stands 6 3/4 inches tall and he has 32 points of articulation.  U.S. Agent is built on the Reaper body, along with its Cap-specific parts courtesy of the Cap-Wolf release.  The Reaper body is perhaps just a touch small for how Walker is usually portrayed, but it’s not too far off, and I get the want for internal consistencies with the standard Cap.  He gets a brand-new head sculpt.  After years of Hasbro going a bit too gruff with Steve before finally getting it right, they dial back in on that gruffness for Walker.  The head’s maybe just a touch too large for the body, I think, but it’s otherwise a pretty good fit for the character.  U.S. Agent’s paint work is generally pretty decent.  Not quite as impressive as Speedball, but still better than previous fare.  The face gets a decent amount of accenting, and the detailing on the uniform is nice and crisp.  U.S. Agent is packed with his shield, two sets of hands (fists and a gripping/open gesture combo), and the arm for the Controller Build-A-Figure.  If there’s one thing I’d have liked to see, it’s an alternate Steve head to let this figure double as The Captain, but that’s far from an essential piece.  As it stands, he works well for John.

THE ME HALF OF THE EQUATION

Since getting a few goes at a good update to a classic Cap, and finally getting a really definitive one in the 20th Anniversary release, I’ve definitely been jonesing for a good U.S. Agent.  The prior one just wasn’t cutting it, so this one was certainly welcome.  As with Speedball, I expected this one to be a rather by-the-numbers release, though unlike Speedball, U.S. Agent winds up being truer to that expectation.  He’s not anything crazy, but he’s honestly just what he needs to be.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website.

#3144: Captain America

CAPTAIN AMERICA

MARVEL LEGENDS (HASBRO)

“When, in 1941, a frail young patriot agreed to be a test case for an experimental “super-soldier” serum, he was transformed into Captain America – the living symbol of freedom. His body is now physically perfect, his courage unmatched and his fighting skills cannot be equaled. Cap joined WWII and helped the allies win the war. After spending the decades following the war in suspended animation, he was revived by the Mighty Avengers, a super hero group this charismatic born leader would eventually command.”

Hey, remember way back, when I was having to space out my Marvel Legends reviews, because, like, there weren’t a ton of them?  Well, I’m not *quite* back to that level, but I’m still kind of needing to space some things.  I mean, it’s been more than two weeks, which feels like a fair bit of time.  Also, last time I left off on a standard Captain America, and this time I’m picking up with a standard Captain America.  You know, for consistency sake.  Back in May, I took my first look at Hasbro’s celebration of Marvel Legends‘ twentieth year, with their fancy updated take on Iron Man.  They’re working to recreate the whole “Series 1” line-up from Toy Biz’s run, so joining up with Iron Man is the aforementioned Captain America!

THE FIGURE ITSELF

Captain America is another of the four figures in Series 1 of the “20th Anniversary” sub-line of Marvel Legends.  Though he was the first figure shown off, Cap’s trailing Iron Man and Hulk in his arrival at retail.  As with the whole line-up, Cap’s a Fan Channel-exclusive, so he’s not at big box stores.  It’s a nice change of pace, given that the 80 Years Cap was a Walmart-exclusive.  While Iron Man was a slight deviation in terms of design from the 80 Years figure, Cap is more or less an equivalent update, though this one is without the Alex Ross-inspiration.  He’s a more straight-forward update of the look of the original Legends Cap, which certainly makes a lot of sense for this release.  The figure stands 6 1/2 inches tall and has 32 points of articulation.  From the neck down, this figure’s sculpt is the same as the 80 Years release.  It’s a good, strong sculpt for a classic Cap, and it’s only gotten the one use before, so I like seeing it crop up again.  He gets a brand new masked head sculpt, which is rather different from the last one.  After years with the weird scowl-face, the 80 Years was a step in the right direction.  It was a bit specifically inspired by Ross’s art, which is a little less on the multi-purpose side.  This one, sculpted by Paul Harding, is more general in its design, and it’s very definitely my favorite Hasbro Cap sculpt to date.  Definitely a worthy successor to the original Cap sculpt, and that’s saying quite a bit.  Cap’s color scheme is much brighter on this release than the 80th figure.  I like it.  I like it a lot.  It’s bold and very eye catching, and there’s a ton of really well-rendered accenting, especially on the scale mail.  It really helps the sculpted elements to pop.  Much like Iron Man, Cap is quite well-accessorized.  He gets an unmasked head, a corresponding pulled down mask piece to go over the neck, three sets of hands (fists, open gesture, and a flat/pointing combo), a shoulder harness, his shield, three different styles of effects pieces for the shield, and a display stand with a cardboard backdrop.  The unmasked head matches up well with the masked one, and it’s a pretty solid sculpt in its own right.  I dig that ’80s style hair for Rogers.  The hood piece is kind of loose and floaty, but it serves its purpose well enough.  The hands are all re-used, but they work well, and provide him with a host of cool posing options.  The shoulder harness is a new piece, distinctly different from prior ones.  I like its more simple design.  The shield is at once an improvement on prior pieces, and also the worst thing about the figure.  I really like the larger size of the shield, and I like the effects pieces…in concept.  In practice, it results in three permanent holes in the shield, rendering it rather odd looking when the effects pieces aren’t in place.  So close, and yet so far.  Perhaps a future release will re-work the piece to remove the holes, and then we can have it all.  Cap’s display stand is the same one included with Iron Man, and his backdrop is likewise double sided, with an illustration of the original figure’s stand on one side, and the cover to the issue of Captain America packed in with the Series 1 release.  Yes, unlike Iron Man, Cap’s cover is actually the same one was the original figure.  So, that’s a pretty cool touch.

THE ME HALF OF THE EQUATION

I liked a lot about the 80th Cap, but I felt like he was just shy of hitting that perfect Cap mark.  I definitely liked the look of this one from its announcement, and I was thrilled when it turned out to *not* be a Walmart exclusive.  It was very definitely my favorite and most anticipated of the Anniversary figures, and it’s been a little bit of a wait, but it was very definitely worth it.  The shield thing is a bit annoying, but that issue aside, this figure’s absolutely fantastic, and undoubtedly the best Legends Cap to grace the line.  I really, really like this figure.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website.

#3131: Captain America

CAPTAIN AMERICA

MARVEL LEGENDS (TOY BIZ)

I gave today’s intro a fair bit of thought.  Usually, I like to keep things fairly light and apolitical here on the site, what with it being about toys and all, but I would be lying if I said that wasn’t becoming a harder thing to do these days.  My aim isn’t to offend, or hurt, or throw mud, or anything like that, but even from an apolitical stand-point, there wind up being some lines that get crossed, and it gets pretty hard not to say anything about it.  So, I’m gonna keep being me, and I’m gonna say what I say, and continue to just try to be my best self.  Today is July 4th, a day that’s typically dedicated to celebrating all the great things about America.  For me, on the site at least, that means I get to review another Captain America figure, because that’s how I roll.  This year, things are very much muddied by current events, leaving a lot of people not feeling quite so hot about America, and perhaps a little less proud to be part of this whole venture.  I can definitely feel that, and I think we’ve all got some work we can do to get to a better place together.  I think we can all work towards being our own best selves.  And if you think my best self isn’t going to take the opportunity, in a time of uncertainty, fear, and worry, to review a figure of Steve Rogers, a symbol of hope for all the things that America should be to all the people that call it home, then you’re definitely not one of my regular readers.  When you need some inspiration, a Captain America’s not a bad place to start, right?

THE FIGURE ITSELF

Captain America was released as part of Toy Biz’s “Face Off” spin-off of Marvel Legends, which gave us new versions of the core heroes, facing off against their antagonists.  For his part, Cap was packed alongside Red Skull.  There was also a variant unmasked Cap, which was instead packed with Baron Strucker.  Look, he’s fighting a Nazi either way, right?  This was Toy Biz’s fourth and final version of Cap in their run with Legends, following the original Series 1, the Ultimate, and its more classically-inspired variant.  The figure stands about 6 1/2 inches tall and he has 46 points of articulation.  That hefty articulation count is aided by the addition of separately articulated fingers, something Toy Biz was giving a try later in their run.  They wound up as one of the very first things cut by Hasbro, and, honestly, it’s not a huge shock.  They’re really not much more than a novelty, and they mean he can’t really grip or anything.  It’s the sort of thing that alternate hands are just a far more efficient way of doing finger poses.  Other than that, the articulation is pretty decent from a range of motion standpoint, though perhaps not so much from the appearance angle.  They definitely aren’t super worked into the sculpt’s aesthetics.  Said sculpt was a mix of old and new.  He used the Ultimate Cap as a starting point, with the addition of a more classically-based set of gloves and boots, as well as slightly tweaked versions of the upper torso and head.  This whole sculpt wound up getting up-scaled for Toy Biz’s Marvel Legends Icons line, and it was honestly pretty good for the time.  It’s perhaps not aged quite so well, what with its wonky proportions and the slightly odd shaping of the face.  That said, the texture work, especially on the scaling, is really amazing work, and if nothing else, he’s certainly got a nice style to him.  At the time of release, he was probably one of Toy Biz’s best.  Cap’s paint work is decent enough.  Toy Biz was still tending to go pretty muddy with the colors at this point, but this guy actually gets a fairly bold and clean color scheme.  It works pretty well for the character, and, again, it’s really some of the line’s best work.  Cap is packed with his shield, which is the same as his Series 1 counterpart’s, complete with the cloth straps for placing over his shoulders.  This time, it’s better painted, and I particularly like the black interior; it definitely adds a lot more pop.

THE ME HALF OF THE EQUATION

Back when this figure was released, I decided to stick with my Series 1 version, rather than trying to upgrade.  Given how difficult it was to get these packs, or really Legends in general, it wasn’t hard to justify.  I always kind of wanted one, but I never got the chance to grab him over the years.  Fortunately for me, he came into to All Time a couple of months ago.  He’s certainly a figure that shows his age, but I still really enjoy him for what he is.

Thanks to my sponsors at All Time Toys for setting me up with this figure for review.  If you’re looking for toys both old and new, please check out their website.

#3000: Captain America – Infinity War

CAPTAIN AMERICA

AVENGERS: INFINITY WAR (HOT TOYS)

In a turn of events that I suppose is all rather fitting, today, the last day of 2021, also marks my 3000th review here at the site.  Pretty crazy, huh?  I never really foresaw myself making it quite this far, and yet, here I am.  3000 is a very big number, and a bigger number than the the total quantity of figures I had in my collection when I started this thing.  Moreover, I’ve made it all the way to the end of 2021, a journey that I would very much be underselling with the description “turbulent.”  A lot’s happened, and it has not been easy.  But I’m here.  And I’ve got a thing to review.  And I suppose that’s the most important thing in the moment.  So, let’s jump back to 2018, back to the throws of Avengers: Infinity War, specifically Captain America and his rather disheveled look from his own rather turbulent year.  Fitting, I suppose.

THE FIGURE ITSELF

Captain America is part of the Infinity War tie-in component of Hot Toys’ Movie Masterpiece Series, where he’s figure MMS 481, which made him the sixth of the IW tie-in figures.  The figure arrived not too long after the film’s release, hitting in the fall of 2018.  There were two releases of him, a standard and a “Movie Promo Edition” which was a Sideshow-exclusive in the US.  The difference between the two comes down to a few accessories; the figure proper remains the same.  This Cap is based on his Nomad appearance from the film, which is of course the only look he actually has in Infinity War, so I guess that makes sense.  The figure stands about 12 1/2 inches tall and he has over 30 points of articulation.

While most Caps these days include multiple heads, this release only has the one.  It makes some degree of sense, since he doesn’t have the helmeted look in the film, so I suppose he only needs the one head.  It’s only the one facial expression, but that’s not uncommon for unmasked heads from Hot Toys.  This one does live up to Hot Toys’ usual penchant for very lifelike sculpts.  It sports a pretty spot-on likeness of Evans in the film, at least facially.  The hair is perhaps a little bit too orderly for proper film accuracy, but it’s not too far off, and it’s certainly closer than either Hasbro or Bandai’s attempts were.  It avoids the seam at the sides of the head that the Endgame release had, but trades it out for a rather noticeable join at the back of the head where the longer hair attaches.  It’s still not the worst thing, but at this price point, you do hope for a little better.  At the very least, the paint work topping it all off is really good, up to Hot Toys’ typical standards for face paint, with a very lifelike quality to the whole thing.

In Infinity War, Cap is, at least canonically, supposed to still be wearing the suit he had in Civil War, having had not time on the run between films to swap out.  In actuality, there are a few changes to the suit beyond just the expected wear and tear of being on the run, but they’re generally minor.  In terms of how the suit works on the figure, it’s pretty similar to the Endgame figure, being two main parts, with a lot of layers attached.  As with that figure, this one’s belt sets perhaps a little low, but it’s otherwise a well-tailored outfit that works well with the underlying body of the figure and captures the look of the outfit seen in the film quite nicely.

The underlying base body appears to be the same one used for Endgame Cap, which was a good fit for Evans’ build for the character, as well as doing a good job of balancing aesthetics and functionality.  As with that figure, the movement of the base body is somewhat impeded by the nature of the suit design, which does have some notable restrictions at the hips and shoulders.  Still, there’s plenty of movement to be had, and he can get some pretty solid range on most of the joints.

When it comes to accessories, Cap gets quite a few, including:

  • 8 hands
  • 2 Wakandan shields
  • Outrider corpse
  • Corvus Glaive’s Spear
  • Proxima Midnight’s staff
  • Display stand

The hands include a pair of fists, a pair of gripping, a pair of relaxed gesture, and a right pointing/left open gesture combo.  They give all the important needs for posing and working with the included accessories, and also do a good job of capturing the look of his gloves from the movie.  They’re a little tricky to swap out, but not impossibly so.  The two Wakandan shields are designed for specifically right and left sides, and are able to be fully collapsed or extended, which is certainly nice engineering.  The display stand is the same style as we saw on the Endgame figure.  I dig the hexagonal shape.  And that’s all of the standard release stuff.  The exclusive also adds a fallen Outrider corpse piece to sit atop the stand (along with a printed piece which looks like dirt ground), as well as both Corvus Glaive and Proxima Midnight’s weapons.

THE ME HALF OF THE EQUATION

I missed out on the standard release of this guy when he came into All Time.  I mean, not really missed out, I suppose, since he was in stock, and I just dragged my feet on him, because I wasn’t sure I wanted to jump back into Hot Toys.  Once the Endgame release truly broke me on that, I regretted passing on this guy, so he went on my list of figures I was definitely planning to snag should they get traded in.  As luck would have it, this guy wound up getting traded in within about a week of me getting the Endgame version, which was a solid thematic thing.  He’s the best version of this design available to be sure, and he’s honestly the version of Cap that most reflected my personal mind state as I navigated the last year. A little broken, a little lost, and his resolve a little shaken.  But he’s still him deep down.  A fitting send off to the year.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

#2951: The Hydra Stomper

THE HYDRA STOMPER

MARVEL LEGENDS (HASBRO)

“In the universe you know, Steve Rogers was the first Avenger, Captain America. In this universe, Steve is injured and fights in ‘The Hydra Stomper,’ an Iron Man armor created by Howard Stark.”

Hey, we’re back with just a touch more What If…? before we jump down a different Marvel rabbit hole for just a bit.  In 2006, Marvel ran an alternate universe miniseries, Bullet Points, which explored a world where Dr. Abraham Erskine is killed prior to turning Steve Rogers into a super soldier.  In this alternate reality, instead of becoming Captain America, Steve is given a suit of armor, and becomes that universe’s Iron Man.  Elements of this story were re-used for the first episode of What If…?, where, after Peggy gets the Super Soldier serum instead of Steve, he still wants to help out in the battle.  Howard Stark uses the recently recovered Tesseract to power a suit of Iron Man-inspired armor, dubbed “The Hydra Stomper.”  He’s far too large to be a standard release, so Hasbro has instead released him as his own solo release, tying in with the main assortment.  Let’s have a look at him today!

THE FIGURE ITSELF

The Hydra Stomper is, as noted, a larger-scale solo release for Marvel Legends.  He’s larger than the usual deluxe release, and is at the same price point as the Surtur figure from the Infinity Saga line.  By far, he is the largest of the What If…? associated figures at this time.  The figure stands just shy of 9 1/2 inches tall and he has 27 points of articulation.  In many ways, this figure’s construction is similar to Iron Monger, although it’s worth noting that there are no parts at all shared between the two figures.  Just similar structures, likely because they’re both big Iron Man-inspired designs that were in development by the same team at roughly the same time.  The Hydra Stomper sports an all-new sculpt based on its design in the show.  For this alternate universe armor, the designers have clearly put a lot of effort into homaging Tony Stark’s original armor in the comics (which also served as the basis of the Mark I in the MCU proper), with its bulkier build, the slightly different layout of the faceplate on the helmet, and the presence of the antenna on the shoulder.  What was that antenna for, by the way?  Research says it was for extending his range for radio signal.  Well, I guess it was the ’60s, and that was a bigger thing then.  It makes even more sense when you move it back to the ’40s, even.  Whatever the case, the original design is a fine starting point, and Steve was even seen using essentially just that armor in the aforementioned Bullet Points story, so it tracks.  For the purposes of the show, they’ve done a bit to more clearly sell the WWII-era military branding of the design.  Effectively, it looks like a Jeep that walks.  Unsurprisingly, I am okay with this.  The figure’s sculpt does a nice job of recreating the design from the show, and turning it into a hefty, impressive looking toy.  The line work is all pretty sharp, and he looks properly machined for the role.  Range of motion is a little limited at a few spots, as is expected with a figure this chunky, but he’s generally not too bad.  The roughest bits are definitely in the legs, especially at the knees and hips.  He also does need a little bit of care when it comes to making sure he can stay balanced, especially when the rocket pack is in place.  Said rocket pack is removable, and features posable thrusters.  It’s a decent piece itself, though it does fall off just a touch easier than I’d like.  As it stands, it’s not really possible to get Captain Carter on his back like in the show, even with the handhold present on his back, which I was a little let down by.  Hydra Stomper’s paint work is pretty basic for the most part, but it does what it needs to.  The few printed sections on the armor look nice, as does the slight variation in the exact color of olive drab.  Hydra Stomper is packed with two sets of hands (open gesture and fists), plus two blast effects for the rockets.  It’s not a ton, but he’s also a rather sizable figure, so he doesn’t really feel lacking.

THE ME HALF OF THE EQUATION

The Hydra Stomper is something that almost feels tailored to me, really.  I mean, it’s Steve Rogers in a big, boxy suit of armor with lots of utilitarian design elements and just a hint of Jeep.  And he’s green, even?  What’s not for me to like.  Unsurprisingly, he was the What If…? figure I was looking forward to the most, so of course he was also the last one I was able to get ahold of.  That’s just how it goes, right?  The final product isn’t without its flaws.  I wish he was a little more stable, and I wish it was easier to replicate Carter riding on his back like in the show.  I also kind of wish that they had gone the Monger route and packed him with a pilot Steve figure, but I can see why that might have been seen as sales prohibitive this early in the game.  All those things don’t take away from the fact that I really, really like this figure, and I’m glad to have gotten both he and Captain Carter so quickly after the episode’s premiere.  He’s definitely very fun.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website.

#2940: Zombie Captain America

ZOMBIE CAPTAIN AMERICA

MARVEL LEGENDS (HASBRO)

“Captain America’s team were the first responders to the zombie outbreak — and its first victims.”

October may be over, but the spookiness continues….well, for today at least.  But it’s in this great sweet spot of spookiness *and* Marvel.  Because, well, it kind of has to be, because how else am I going to get all these Legends reviewed.  Yay for the crossover potential of Marvel Zombies!  First appearing in the pages of Ultimate Fantastic Four in 2005, later that same year Marvel Zombies launched in its own book, spawning a whole franchise within a franchise.  Said franchise within the franchise then made its way into the MCU this year in What If…?‘s fifth episode, aptly titled “What if…Zombies?”  My opinions on What If…? were a bit mixed, and the zombies episode was itself rather a mixed bag for me, but there’s no denying that the zombies make for a good concept for toys, especially when it gives me a good excuse to buy another Captain America, who, it should be noted, remains a Captain in this universe, rather than getting a promotion to Colonel as his does in *some* zombie universes out there.

THE FIGURE ITSELF

Zombie Captain America is part of the Watcher Series of Marvel Legends.  He’s unnumbered, as the one figure in the set that doesn’t actually include a piece for the Build-A-Figure (ironic that the zombie is the only one that doesn’t include an extra body part), and he’s also the double packed figure for this assortment.  The figure stands 6 1/4 inches tall and he has 30 points of articulation.  Compared to other MCU Cap figures, the articulation scheme on this one is definitely improved.  There’s a better range of motion on most of the joints, as well as use of ball joints at both the neck and the mid-torso, which supports a more fluid range than prior molds had.  He also gets pinless construction on both the elbows and knees.  While you would think that a Zombie Cap would be a good excuse to share some parts with older MCU Cap releases, this figure shares only the left boot with the Infinity War version.  Everything else is all-new to this release.  The helmet and shoulder harness pieces are separate parts, adding some nice depth to the sculpt.  The uniform is also nicely detailed, and there’s some fantastic work on the tattered remains hanging around the major spots of damage on the body.  Speaking of the damage, the actual damage is a lot more gruesome and in depth than I’d had anticipated on a mass retail release.  The legs in particular are quite gnarled.  It’s some truly impressive work.  Aiding the rather impressive sculpted work is some pretty solid paint work as well.  All of the base work is pretty straight forward, and matches the color scheme presented in the show, but they’ve also added a degree of blood coverage (albeit in a slightly purple color, so it’s not explicitly blood) around the wounds.  Hasbro doesn’t often do this kind of accent work, so it’s certainly nice to see them do it here, especially when the confines of a mass retail release would have given them an easy pass for not including some of these details.  Cap’s only accessory is his shield; it’s the same mold they’ve been using since the First Ten Years release, but this time with a bit of that purple splatter on the front of it.  It’s a good piece, but he does end up feeling a little bit light compared to other offerings.  That said, I’m not really sure what else he could have gotten.

THE ME HALF OF THE EQUATION

I run hot and cold when it comes to zombies, and I wasn’t super big on the episode this figure was based on, so I wasn’t really sure how I’d feel about this figure in hand.  That said, he’s still a Captain America, and I do have a hard time passing on those.  I gotta say, this is honestly one of the strongest figures in this set.  He’s just a solid figure from start to finish.  Really, I just wish we had a more standard Cap that matched this one in quality, but that’s hardly on this particular release.  He’s utterly fantastic, really.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website.

#2933: Captain America

CAPTAIN AMERICA

MARVEL LEGENDS (HASBRO)

“Armed with Wakandan Gauntlets, Steve Rogers steps forward to defend the world from the impossible threat of Thanos and his minions.”

Okay, I’m gonna level with you guys: you better like Marvel Legends reviews.  Hasbro’s been really switching it into turbo with the line, and though they’ve been *trying* to space it out, that hasn’t so much worked out.  The result is a metric ton of them all dropping at once.  So, it’s gonna be at least a month of Legends around these parts.  I hope I can cling to my sanity.  Let’s kick things off by jumping back into Hasbro’s Infinity Saga sub-line, which is yet another throw-back to the first decade of the MCU.  It’s covering films from the beginning of the saga, up through Endgame, filling in some holes in a few of the line-ups, as well as offering some updates to figures that weren’t quite there the first time around.  Today’s figure, Captain America from Infinity War, falls into the latter category.

THE FIGURE ITSELF

Captain America is the second of the 10 figures in the Infinity Saga sub-line of Hasbro’s Marvel Legends.  He’s one of five single-packed standard figures, and also one of the three exclusives in the line-up.  Yes, once again Cap is a Walmart-exclusive.  I’m going to do my best not to harp on that too much, but it continues to feel like really terrible planning for overall line performance to have one of your central pieces always wind up as an exclusive to a chain that’s really bad at handling exclusives.  Moving on.  Cap is based on his Nomad appearance from Infinity War, a design that has been done in Legends once before, but not in a particularly accurate fashion.  This one aims to fix those issues and go a little more screen accurate.  The figure stands 6 1/2 inches tall and he has 32 points of articulation.  He’s a bit of a mix of old and new articulation styles, due to the nature of his construction.  His arms are using the pinless construction, which looks quite nice, and they’ve reworked how the bicep cuts work to make them a little more pleasant to look at when posing.  The rest of the movement more or less remains the same as it was on the first version.  A lot of that is due to most of the parts being shared between the two figures.  The head and arms are new, but everything else is re-use.  It’s sensible, since most of the old figure was pretty decent; don’t fix what’s not broken and all that.  The biggest issue with the prior Cap was the inaccuracy on the head, which this one fixes, more or less.  The hair and beard are far closer to their on-screen looks this time, which is a definite improvement.  I don’t know that the likeness is quite as spot-on as, say, the Endgame figure, but it’s certainly not un-Evans-like.  There’s a second head sculpt included, this one more expressive than the first.  It’s not a bad face sculpt, but I’m not sure the hair works as well.  He looks like he’s got some very serious helmet hair going on.  The new arms not only improve the aesthetics of the articulation, they also fix the issue of the last figure only having the one glove.  Now he’s nice and symmetrical.  In general, the new sculpt is a resounding success.  If things seem to be going too smoothly, that’s because they are.  The sculpt is great, but as with pretty much every IW Cap, there’s always a trade off.  In this case, it’s that the paint ends up making his uniform much brighter and cleaner than it should be.  The colors were one thing that the first figure did alright on, so the move to something brighter feels like an odd misstep.  It’s not terrible, but it’s definitely off.  The paint on the heads is at least up to the usual standards, so that’s good.  In addition to the previously mentioned extra head, he also gets two sets of hands (gripping and fists, both gloved this time), as well as two of the Wakandan shields.  The shields aren’t a matched pair; one is open and the other closed.  It would be nice to get two sets of each version, especially given the extra price on this round of releases.  At least they actually gave us two this time, though.

THE ME HALF OF THE EQUATION

This figure fills me with mixed feelings.  I wanted an improvement on the last release, and that’s what I got, but there are once again trade offs, and I do really feel like if you’re going to force us to buy the same figure twice, you could at least go the extra mile by throwing in more accessories.  Just to spruce him up a little bit.  And that’s all without getting into the Walmart exclusive thing, which continues to be a rather stupid move on someone’s part.  Not entirely sure whose, but someone’s.  All that said, I was at least able to get mine without any major issues (apart from the one delay that pretty much everyone got), and in-hand, I do really, really like this figure.  It’s a shame we couldn’t just get him this way from the start, but then I suppose we wouldn’t appreciate this one as much.