#4053: The Joker

THE JOKER

SUPER POWERS (KENNER)

Last week, I dove back into the world of Kenner’s Super Powers, and I’m keeping that whole business going this week.  In prep for this review, I discovered that I haven’t reviewed a Joker figure since 2021, which does seem kind of crazy, given he’s a rather prominent character.  Honestly, I chalk it up to my general feeling that he’s become a bit overplayed, but I digress. Curiously, despite Todd’s focus on the Batman side of things, Joker was a notable omission from the McFarlane revival of Super Powers, so we have to go back to the vintage Kenner days for him.  Let’s take a look at him now!

THE FIGURE ITSELF

The Joker was released as part of the first series of Kenner’s Super Powers line in 1984.  He was one of two different Bat-Rogues included in the line-up, pairing off with Penguin.  This was Joker’s third figure after his Mego World’s Greatest Super Heroes and Comic Action Heroes figures from the ‘70s.  The figure stands just over 4 1/2 inches tall and he has 7 points of articulation.  Joker has the line’s standard articulation set-up, which works well enough for him.  His sculpt was totally unique at the time (though it would be retooled for Kenner’s World of Batman line for a Nicholson-inspired Joker in 1991), and like the rest of the line, it’s based on his Style Guide entry.  It’s a nice, polished classic Joker design.  He’s notably a lot skinnier than the other figures in the line, in keeping with his usual depictions, as well as nicely distinguishing him from the others. The suit’s well-defined, with lots of folds and texturings, and even etched-in lines for the pin-stripes on his pants.  The paint work is rather basic, but covers the basics.  It matches his usual depictions at the time, though it’s maybe a bit washed out compared to the other figures in the line.  Joker is packed with a large green mallet, which is hollow on one side, and can fit over his head to look like a larger version of his face?  Because, that’s a thing?  It’s weird, but also somewhat endearing.  I do kind of dig it, in an odd way.  His action feature is when your squeeze his legs, his right arm swings down, so as to smash things with his hammer.  

THE ME HALF OF THE EQUATION

I honestly don’t really recall much about getting this guy.  He was one that just was sort of added to my collection in the shuffle.  I wanna say I got him at the same time as Penguin, at a Comic Con?  He had neither his accessory, nor his coat tails.  I got the mallet first, with a larger lot that also netted me Penguin’s coat tails, and a Batmobile.  The coat tails were actually really recent, only in the last couple of years.  Nothing about getting this guy is particularly notable, and, if I’m honest, after so many Joker figures, it’s hard to find anything notable about this guy in general.  But, he’s certainly not a bad figure.

Friday Figure Addendum #0075: Aquaman

AQUAMAN

SUPER POWERS (KENNER)

When is a Friday Figure Addendum not a Flashback? When it’s for a review I only ran three days ago.  I mean, I guess that’s still a flashback.  Right?  But it doesn’t feel like it, and I’m writing this literally right after the proper review, so I’m just gonna drop the “Flashback” for this one.  So, let’s talk a little more about Aquaman!

In Tuesday’s review, I discussed my Super Powers Aquaman, who was a rather cheap addition to my collection, which came to me in rather rough shape.  Further more, I was seven when I got it, so it only got more played with from there.  For the fullest extent of what I’m talking about, here’s what my Aquaman looked like in March of this year:

As you can see, he took quite a beating.   Since my Super Powers are something I’m rather proud of, with a pretty prominent display spot, I wanted him to be a bit better.  I used to do a fair bit of customizing, and even some restoring from time to time, so I decided to break those skills out again, and get this guy back up to his fullest potential.  I think I did pretty well, and I’m very happy with the end result.  And, I threw in a repro trident courtesy of Made Like Old, so he feels all polished and complete.  For a beater figure I bought for $2.50 almost three decades ago, I think he’s doing pretty well!

#4049: Aquaman

AQUAMAN

SUPER POWERS (KENNER)

“Aquaman, King of the Seven Seas, can remain underwater indefinitely, can swim tremendous distances, and can communicate telepathically with sea creatures and have them obey him.”

Hey, it’s Super Powers!  I haven’t talked about Super Powers since January, after a whopping 25 Super Powers reviews last year.  I blame Todd McFarlane.  I mean, for, like, a lot of things, but in this case, he’s responsible for the upswing and then downswing in new Super Powers figures after a 40 year break, which gave me a bunch more to review.  I’ve decided to finally get myself together and take a look at the remaining unreviewed Kenner Super Powers in my collection, so, you know, here’s that.  We’re starting off with Aquaman, swift and powerful monarch of the seas!

THE FIGURE ITSELF

Aquaman was released in the first series of Kenner’s Super Powers in 1984.  He was no stranger to the toy world at this point, with multiple figures from Mego, and even a Captain Action set from Ideal.  As one of the heroes to receive his own Filmation cartoon, as well as maintain a presence for the whole run of Super Friends, Aquaman’s a pretty logical pick, especially for this era.  Perhaps the most curious thing was that, for all his prominent placement early in the run, he never got any of his own antagonists in the line (McFarlane did at least give us a Black Manta).  The figure stands 4 1/2 inches tall and he has 7 points of articulation.  His movement is standard for the line, with the caveat that, unlike most of the line, his action feature is in his legs, triggered by squeezing his arms, rather than the usual reverse.  It’s worth noting that Flash, also in the first series, had the same set-up, though.  It makes him slightly less stable on his feet, but ultimately, it’s not a major shift.  Aquaman’s sculpt was unique to him, and certainly up to the line’s high standard.  He’s clearly working closely towards that Jose Garcia-Lopez style guide look, even moreso than some of the others in the line.  There’s a ton of work going into the texturing, especially on the scaled shirt.  The head is also quite a spot-on Aquaman, in a way that I think a lot of later figures would miss; he feels like the same general character seen in Super Friends, but also doesn’t look quite as silly.  There’s a slight goofy charm still there, though, and you do love to see it.  I particularly love that swoop to how his hair falls, which just feels very natural and expressive.  His posing is more understated for this line, which tended to at least somewhat bend the arms.  Since he was meant for swimming, though, Aquaman’s got straighter arms, and a particularly well sculpted flat hand on the left side.  Aquaman’s color work matches well with his classic design, covering all the basics, but not getting too crazy.  Aquaman was packed with a trident (Tim would note that it’s technically got five points, though, so it’s really a “quintdent”), which is quite prone to both loss and breakage, but there are thankfully a lot of pretty decent reproductions out there, if one were so inclined.

THE ME HALF OF THE EQUATION

Aquaman is, I think, my second Super Powers figure.  He was purchased during one of many trips to Ageless Heroes, a comic shop that closed down at the end of the ‘90s, and liquidated all of its inventory.  He was behind the counter, tied to a backer board, and wound up being, like, $2.50?  It was a very low price.  Admittedly, he was in very rough shape, and remained that way for my entire childhood.  At the time, it was pretty much the only way I was getting a classic Aquaman, though, and I wasn’t much for the hook-handed look, so I was pretty thrilled.  Over the years, I’ve contemplated getting a replacement in better condition, but more recently I decided to give my original some TLC, and get him a bit closer to his former glory.  I love every Super Powers figure, but Aquaman is certainly one of the nicest, in a decidedly understated sort of way, that I can really dig.

#4045: Vigilante

VIGILANTE

DC MULTIVERSE (McFARLANE)

In addition to launching Superman, unquestionably its biggest star by quite a lot, DC’s Action Comics had a number of running features in the Golden Age, and while a lot of them didn’t really stick, a few did.  Though he’s never been super well-known, the Greg Saunders version of Vigilante is one of the more notable characters to get his own feature there in the Golden Age.  With the success of the Justice Society, DC tried out other groups of super heroes, and Vigilante found himself folded into the Seven Soldiers of Victory, who had a short Golden Age run, and a pretty notable return in Justice League of America #100 in 1972.  In media outside of the comics, perhaps his best known appearances were on Justice League Unlimited, where he was Nathan Fillion’s *first* DC role.  Greg’s been light on the action figure coverage, previously only having a single JLU tie-in figure, but he’s got himself a new figure courtesy of the last days of McFarlane!

THE FIGURE ITSELF

Vigilante is figure 56 in the Collector’s Edition sub-line of McFarlane’s DC Multiverse line.  Like Elongated Man, Vigilante is part of a larger than usual drop of figures from the line, as McFarlane presumably aims to get as may out as they can before the license wraps up.  As with the Collector’s Edition figures before him, Vigilante has both a standard release and a one-per-case Platinum Edition.  The standard is based on Vigilante’s original comics colors, while the Platinum (which is the one reviewed here) uses his cartoon color scheme.  The figure stands just shy of 7 1/4 inches tall and he has 35 points of articulation.  His movement is the standard McFarlane scheme, which can be a mixed bag at times, but generally works out okay for Vig.  He’s using a decent number of parts from fellow western hero Jonah Hex, which seems pretty sensible.  He still gets a pretty extensive selection of new parts, notably the head, torso, and lower legs, which make him into a pretty respectable match for Vig as he’s appeared in the comics.  If I have one complaint about the body, it’s that the pelvis feels like it sits a bit too low and is too large for the rest of the body, not really helping with that general “diaper” look that the McFarlane figures unfortunately tend to have.  At least he’s got the gun belt to help hide it a bit.  His head sculpt has the hat permanently attached, but in contrast to the the last time Vig got a figure, his signature red mask isn’t a sculpted element, but rather cloth.  I wasn’t sure how it would look (especially since it’s pulled down off his face in the package, I’d imagine to prevent him from ending up with a red stain on his lower face), but I think it ultimately works pretty well.  It could perhaps be a touch thicker (you can see the buttons on his torso through it), and I’m not a huge fan of how it’s stitched at the back, but it stays in place well, it hangs naturally, and it looks the part.  The underlying face is perfectly fine, if a bit generic, but I can’t say I expect to see it much when I’m displaying him.  The color work on this release is meant to evoke his JLU and other more modern appearances, which means it’s more heavy on contrast, and I think is ultimately a more striking design.  Apart from some slightly inconsistent coverage on his buttons, the application’s pretty clean, and the colors are nicely chosen.  Vigilante is packed with his signature pair of six-shooters, a lasso, a knife, an axe, and a rifle, as well as a display stand and a collector card.  The guns are nice, and I appreciate that the knife has a spot on his belt.  The lasso is kind of lame, since it’s just a length of thread, with no easy way to actually get it to stay on his shoulder, which does slightly hinder his usual look.  In general, he does feel rather light for a Collector’s Edition figure, with no extra head or hands.  An alternate head with the hat removed would have been a nice option, as would some additional hand poses beyond just the gripping.  As it stands, he’s got a notch above bare minimum, which is better than nothing extra at all, so I can still appreciate it to a certain extent.

THE ME HALF OF THE EQUATION

Most of my love of Vigilante is because of his JLU appearances.  Obviously, I had the JLU figure, but I’d always hoped for a non-animated figure of some sort, especially during the DCUC days (which only gave us the Adrian Chase Vigilante, an odd choice in a pre-Peacemaker world), but never got one.  I knew this figure was coming, but didn’t really pay it much mind, since I didn’t really click with the standard colors.  But, Matty had some birthday money and really wanted to get a Zelda game for the Switch, so we found ourselves at GameStop, and they had one Vigilante figure and it happened to be the Platinum, which made it rather hard for me to say no.  As with so many of these late stage McFarlane DC figures, he’s incredibly nice, and I’m happy I decided to snag him.

#4041: The Ventriloquist with Scarface

THE VENTRILOQUIST with SCARFACE

BATMAN (HASBRO)

“When paired with the puppet known as SCARFACE, mild-mannered ARNOLD WESKER becomes THE VENTRILOQUIST—one of Batman’s greatest criminal foes.  Wesker channels his dark side through his crime lord style dummy.  When the two are together, Scarface’s evil influence over his partner in crime is absolute.”

Since Batman: The Animated Series needed to fill out a syndication order’s worth of episodes, and its producers didn’t want to get too repetitive with the same few rogues, they had to delve into some of the lesser known villains.  In addition to revamping older villains (most famously Mr. Freeze), they also brought in a smaller number of newer foes.  One of the most recent choices at the time was The Ventriloquist, chosen because the producers felt he fit well with the pseudo period piece vibe of BTAS.  It aided the character’s recognition, and helped him become a rather memorable second tier rogue, appearing in multiple shows since BTAS wrapped up.  While not the most prevalent sort of character in terms of toys, he was one of the small handful of new characters introduced during Hasbro’s run with the license.

THE FIGURE ITSELF

The Ventriloquist with Scarface was released as part of the “Puppets of Crime” boxed set, released under Hasbro’s generic Batman line in 2002.  Arnold was noteworthy for being the only new figure in the set, which was otherwise re-packs.  The figure is just under 5 inches tall and has 4 points of articulation.  His articulation is really, really restricted, to the point that he’s effectively just kind of a statue.  There’s no movement in the legs, instead just a waist swivel, and while he’s got shoulder swivels, the posing of the arms means they get very little play.  You can sort of move his head back and forth, so that’s cool.  Also, without any leg movement, it can be a little tricky to find that sweet spot for keeping him standing.  His sculpt is based on his BTAS design, which is his more conventionally approachable look.  Generally speaking, it’s a good take on the look.  The head in particular is pretty on the mark, capturing Arnold’s reserved expression well.  The body sculpt’s got the crazy pre-posing going on which is odd.  I mean, the arms are sensible enough, since they’re meant for holding the Scarface puppet.  The legs, though, are weird in their wide stance and inward-pointing feet.  Maybe it’s supposed to be a balance thing, but it doesn’t quite work out.  In the show, he just stood with his legs together.  That, with maybe a display stand, would have gone a long way.  Also an odd is the coloring, which for some reason gives him a tan suit.  Why tan?  It’s not like it’s a particularly exciting color to shift to.  Maybe the tan plastic was cheaper.    The Ventriloquist was packed with Scarface, the most sensible possible accessory for him.  It’s a pretty good piece, nicely scaled to the main figure, and matching the show model.  Even the coloring’s not as wonky on him.

THE ME HALF OF THE EQUATION

I somehow managed to miss all of the Ventriloquist and Scarface episodes of Batman when they aired, so I didn’t have much of an attachment to the character.  After the fact, I did find particular enjoyment in his lone TNBA appearance.  This figure (and the rest of the set he came from) actually was a Christmas gift to my brother in 2002, not me.  But, as a three-year-old, he had minimal interest in a guy in a suit, so this guy found his way into my collection.  He’s not the most play-worthy figure, but he’s still pretty cool, and surprisingly on the mark for a figure of this era for Hasbro.

#4037: Catwoman

CATWOMAN

BATMAN (HASBRO

“SELINA KYLE is a daring and strong-minded woman with a passion for cats.  As Catwoman, her headstrong ways often tempt her into reckless criminal behavior, but her morals have brought her into close cooperation with BATMAN more than once.  Knowing that her cat-like grace makes her the ideal burglar, Catwoman can’t turn down The Penguin’s challenge to purloin the prized Crest of Gotham City.  Catwoman’s weapons, a powerful whip and claw gauntlets, also serve as escape tools—but can they help her escape the Penguin’s insidious trap?”

When she first appeared as “The Cat” in Batman #1, Selina Kyle was unquestionably a villain, and would remain so for a good many decades after that, though she always maintained a flirtatious relationship with Batman, in the comics and other media.  By the ‘90s, the comics had started presenting Catwoman as more of an anti-hero, so in Batman: The Animated Series, Selina never serves as a proper antagonist to the heroes, more often then not an ally, at worst an unwitting pawn in a larger villain’s game.  It’s become kind of the defining take on the character, and honestly, good for her.  Selina’s no stranger to the toy game, but ultimately only got one proper figure during the Animated run, which I’m looking at today.

THE FIGURE ITSELF

Catwoman was, like last week’s Robin, released in the 2001 “Revenge of the Penguin” boxed set, under Hasbro’s wider Batman banner.  She’s effectively just a re-release of Kenner’s original Animated tie-in figure from 1992, and she would see an additional (and truly identical) release from Hasbro in 2003’s “Girls of Gotham City” boxed set.  The figure stands 4 1/4 inches tall and has 5 points of articulation…or close to it.  She’s got a spring-loaded feature in her right shoulder, which brings it back down when you raise it, meant for use in conjunction with her included whip.  While visually unobtrusive, it means the shoulder doesn’t actually hold any poses, which is a bit of a bummer.  Beyond that, she’s got v-hips, which are never my favorite, and result in the figure being rather hard to pose.  The sculpt is the one originated by Kenner in 1992, and it’s…fine.  It’s not bad, but it’s a little more pre-posed than other figures from the same line, a little hard to get standing, and also she’s got a very stubby neck.  Stubby is honestly just a pretty good descriptor for her in general, and it’s not quite in keeping with her more slender frame from the show.  That said, all of the figures in the early run were a little stubby, so she’s not in the worst of company.  Catwoman’s paint work is a decent match for how she looked on the show, and unlike the Robin from the same set, she doesn’t get saddled with any really out there shades or color replacements.  The only notable thing here is that she’s a bit wall-eyed, which can look rather silly.  Her eyes are a darker shade of green than the original figure, one of two notable changes on this release.  Like her original release, Catwoman includes her whip, a pair off claw gauntlets, and a small figurine of her cat Isis.  Isis is black for this release, in contrast to the grey of the original.

THE ME HALF OF THE EQUATION

The original animated Catwoman was totally gone from shelves when I started collecting, so my default version of her for many years was the Legends of Batman version, until I got this set for Christmas in 2001.  Robin was my main focus, but I remember being quite pleased to get a proper Catwoman figure as well.  She’s far from perfect, but she’s also far from bad, and I think there’s more to like than to dislike, whichever version of her you might get.

#4033: Robin

ROBIN

BATMAN (HASBRO)

“The son of gifted circus acrobats, DICK GRAYSON was left an orphan when a two-bit extortionist sabotaged his parents’ high-wire act.  Bruce Wayne, who lost his own family to a senseless crime, felt an instant connection to the boy and took him in.  Eventually, Wayne revealed his secret identity to the talented young man and made him his crime-fighting apprentice.  Now, as Robin, Grayson is a skilled and quick-minded fighter in his own right, and Batman’s most trusted comrade in justice.”

It’s been a hot minute since I’ve reviewed a proper figure of Dick Grayson as Robin.  Nightwing sure, but for Robin, we’re going back to 2021.  Heck of a jump.  For specifically the animated version, we’re talking about 2016.  Whole decade.  Anyway, 15 years before *that*, the DC license was still held by Hasbro, who were really just largely running on the remnants of what Kenner had done before, more or less just focussing on the Batman side of things until handing off the license to Mattel.  On the animated side, they did a lot of boxed sets, revisiting old molds and themes.  While predominantly focussed on the New Adventures era, there were a few The Animated Series figure mixed in as well, including today’s Robin figure.

THE FIGURE ITSELF

Robin was released in the 2001 “Revenge of the Penguin” boxed set, under Hasbro’s wider Batman banner.  At this point, the bulk of the line was Mission Masters, but the boxed sets didn’t sport that title, rather just sticking with a rather generic “Batman.”  “Revenge of the Penguin” was a totally BTAS themed set, which was rare, sporting Robin, a Penguin I previously reviewed, Catwoman, and a wonky Batman variant.  The figure stands 4 1/2 inches tall and he has 5 points of articulation.  He’s a total mold re-use of the Kenner animated Robin from 1992 (which had previously been used by Hasbro a year prior in their Spectrum of the Bat line), itself a neck-down re-use of the Batman Returns Robin figure from 1991.  At the time of this release, most of the mold was a decade old, which, honestly?  It’s not bad.  In part, it fits in fine due to how much Hasbro stagnated with the license, of course.  When you’re aiming to do as few new molds as possible, you aim to make them work match the ones you’ve already got.  It’s…well, it’s fine for its original intended use, as a realistic take on what would become the comics Tim Drake costume. It’s less ideal for an animated Dick Grayson, whose outfit was streamlined a bit, and who never sported anything close to the musculature detailed on this figure.  The head was at least an okay take on Dick’s original animation model, if perhaps a bit flattened and soft on detailing.  It did fit well with the other figures from the Kenner line, though.  He keeps the original’s two-tone cloth cape, which remains a pretty impressive piece for the scale.  A little unnatural in how it hangs, but generally very cool.  His paint marks the main change-up here.  In a general sense, it’s not drastically different, but the colors lean more toward the Mission Masters palette, where the flesh tones were very pale, the greens were more neon, and the “warm” colors were colder.  The actual application’s generally fine (though the black paint was really prone to wear), and he even gets an additional paint app on the neck, under the cape.  There’s a sculpted spot there that’s clearly meant to be a different shade than the rest of the torso, and the original just left it red.  This one…makes it green?  Still not a match for the cape, but points for effort.  Robin was packed with a missile launcher and missile.  It was originally packed with the Legends of Batman Crusader Batman, and it was one of Hasbro’s favorite accessories of this era, no matter how illogical or ill-suited it was to the figure it was packed with.  At least it’s in colors that match?

THE ME HALF OF THE EQUATION

Since I missed the main runs of the Animated figures, the boxed sets were really my personal jumping on point for the style, and served as my earliest versions of a lot of the characters.  They were almost always birthday or Christmas gift fodder from family members, and this particular set was the latter, given to me by my Nanna.  Robin was my main interest.  I’d been making do with the Total Justice Robin as a stand-in for this look for far too long at this point, and was happy to get a better approximation.  He’s got some quirks of this era, but given how lazy and odd most of the late-run Hasbro DC product was, he’s honestly not bad.  He may be little more than a re-issue, but he was at least a decent choice for one, and one I definitely was glad to have then, and am still glad to have now.

#4029: Hawkman

HAWKMAN

TOTAL JUSTICE (KENNER)

“Born Katar Hol on the planet Thanagar, Hawkman escaped his oppresssive native world and made his new home on Earth, where he vowed to fight against injustice. He is equipped with an anti-gravity belt and enormous wings that give him the power of flight and allow him to launch aerial attacks against villains, swooping down and snatching them up in massive grip talons.”

Hey, it’s Hawkman.  When did I last talk about Hawkman?  …ah, yes, Black Adam tie-in.  Yikes.  Well it could be worse.  For instance, I could be talking about the absolute nightmare that was Hawkman’s backstory post-Crisis!  See, where most of the overlapping Golden and Silver Age incarnations were either similar enough to merge (Superman, Batman, and Wonder Woman) or distinct enough to co-exist (Flash, Green Lantern, Atom), Hawkman got to be in the weird middle-ground where his two incarnations were far too different to be the same person (or even connected, really), but also way too similar to both exist.  So, there was sort of this grey area for a while, where everyone just pretended not to notice the issues, until Hawkworld came along and revamped the Silver Age incarnation of the character for the ‘90s, establishing along the way that he was new to Earth, making the prior appearances post-Crisis confusing to say the least.  It was quite a mess, eventually leading to DC just outright ditching the character for a bit, because they viewed him as “too confusing.”  (Grant Morison created Zauriel during their tenure on JLA in part because of Hawkman being off limits).  He would eventually get reworked a few more times, ultimately streamlining things a bit and making him more workable, but it was real touch and go there.  In the midst of the touch and go, we did get an action figure of the ill-fated Hawkworld version of the character, for better or for worse.  Let’s look at that now!

THE FIGURE ITSELF

Hawkman was released as part of the second series of Kenner’s Total Justice line.  It was his third figure, after the Super Powers and Toy Biz figures, and the first to be based on something other than his Silver Age design.  The figure stands 5 inches tall and he has 6 points of articulation.  Unlike others in the line, Hawkman lacked neck movement, presumably due to the hair. There’s still a peg, it’s just at the middle of his head, where his mask meets his face, and it’s really odd and definitely not meant to move.  Beyond that, he does get the standard shoulder and hip movement, as well as additional movement for the wings.  Most of his sculpt would remain unique to him, as he was one of the few characters not to have any equal in the JLA line.  The wings got re-used for Zauriel, though, which makes sense, because they’re decent basic wings.  His sculpt is based on Katar’s Earth attire from Hawkworld and the bit of time that followed.  At it’s core, it keeps the general set-up of his original design, but definitely ‘90s-izes it.  There’s extra straps, and fingerless gloves, and, of course, the super long hair.  We had three rounds of that long hair thing in Total Justice, which is a pretty dense packing in of it all.  The sculpt is at least pretty good at what it’s doing.  It’s one of the absolute least pre-posed of the Total Justice sculpts, looking borderline like a normal person.  The musculature is still kind of nuts, but it’s the style, so we’re just finding it charming.  The wings and helmet are definitely the best part.  His paint work is fine enough.  It does a halfway decent job with the colors, but ultimately misses a bunch of details on the legs, which is kind of a bummer.  He gets no actual character-specific accessories, but does get the ever-so-present Fractal armor, which in his case is a big ol’ honking set of talons that mount to the shoulders of his chest plate.  It’s…it’s odd.  But, it’s there.  At least it doesn’t impact the core figure.

THE ME HALF OF THE EQUATION

In the ‘90s, I was still a child, living the simple life of someone who didn’t know anything about the madness going on with Hawkman.  I just knew there was a Hawkman, mostly from Super Friends and old back-issues my Dad read to me.  So, I saw this guy at Another Universe, the comic shop in the mall my Grandmother always took me to, and I wanted him, because he was Hawkman, and Hawkman was a simple, not convoluted character, right?  And I showed him to my dad, who liked Hawkman, and he was…well, it’s not to say he wasn’t glad I had a Hawkman figure, but there was certainly some discussion about *what* Hawkman I’d just brought into the house (in a joking, sort of nurturing manner, of course).  Not so simple anymore.  Well, he remained simple and un-convoluted for me, at least until I had the Super Powers figure to swap in for him, so I consider all that a win.  Over the years, I lost some of his parts, but I slowly rebuilt him, and here he is, all complete.  As messed up as this period of time is for the character, the figure’s cool.  I’m not taking that away from him.

#4025: Robin

ROBIN

TOTAL JUSTICE (KENNER)

“As the third person to don the guise of Robin, Tim Drake trained under the watchful eye of Bruce Wayne to become Batman’s crimefighting partner. Using finely-honed martial arts and acrobatic skills, along with a razor-sharp intellect, Robin proves himself an even greater threat to villains with his Fractal Techgear spinning razor disc and battle staff.”

Do you ever find yourself settling for less than the amount of Justice you’d prefer?  Why settle, when you could have Total Justice instead!  It’s all the justice you could ever want!  It’s total!  …Right?  Man, I could go for some actual “total” Justice right about now, but I’m just gonna have to hold myself over with the best thing I can approximate, which is a ‘90s Kenner DC line.  Admittedly, that’s still pretty well up my alley, so I can’t say I’m *unhappy*.  Just, you know, I could be happier.  Ah well.  Let’s look at today’s figure, a Robin who could have none more Justice, for his level of Justice is Total.

THE FIGURE ITSELF

Robin was released in Series 1 of Kenner’s Total Justice line in 1996.  Robin was no stranger to action figures at this point, and certainly not from Kenner.  That said, at this point Robin figures that were specifically Tim Drake were still rare, with the only prior one being the odd one from the Batman Returns tie-in line.  He was oddly absent from the Legends of Batman line, despite its mainstream figures all being based on the “Knightfall” storyline, in which Tim was a notable player, so this figure sort of filled in there.  The figure is about 5 inches tall (though a bit shorter depending on how deep you go when posing that lunge) and he’s got 5 points of articulation.  His sculpt is…well it’s a Total Justice sculpt, so it’s kind of intense in every regard.  Posing, expression, musculature.  It’s all very intense.  That’s how we did it in the ‘90s.  I suppose, compared to others in the line, the posing is at least a bit more mild and standard, and he’s without any screaming or major grimacing, so it certainly could be worse.  His costume follows the original Neal Adams design pretty closely, including all of the smaller details, like the ribbing on the sleeves and gloves, and the extra piping on the boot cuffs.  Robin gets a separate piece for his cape (unlike some *other* caped crusader’s in the line), which is…well, it feels a bit like it’s meant for a different figure, if I’m honest.  It doesn’t really have the same flow as the rest of the posing, and it has some trouble staying in place.  Robin’s color work is basic stuff, really, but does alright.  All the standard colors.  The most notable omission is the interior of the cape being black, rather than yellow, as it was in the comics.  That was ultimately fixed when he was rereleased in the JLA line at the end of the decade.  In terms of extras, he gets the standard Total Justice set-up, which is Fractal armor.  In his case, the actual armor is limited to a chest plate, which is honestly a lot less silly than some of the others.  He also gets a rather involved staff with some blades on the edge (making it a spear, I guess?  Or maybe a scythe?), as well as a disc launcher.  The blades could be removed from the staff, allowing for something closer to Tim’s usual collapsible staff from the comics.  The JLA re-release dropped everything but the main staff, and swapped in a display stand.

THE ME HALF OF THE EQUATION

When I was first entering into the world of action figures, I found myself seeking out figures that looked the most like the characters from the source material.  I remember specially wanting a more accurate Robin (notably one with black hair, which was tricky in a post-Chris O’Donnell world), which was a quest I undertook with my Grandmother.  This was attempt number two (Legends of Batman Crusader Robin was attempt the first, but, while cool, just wasn’t quite it) and he pretty much did what he needed to.  He was my main go-to Robin for a while, and lost a bunch of his parts over the years.  Thankfully, I was able to get myself some replacement gear for him, and here he is, in all his Total Justice-y glory once again.

#4017: The Creeper

THE CREEPER

THE NEW BATMAN ADVENTURES (KENNER)

You know, I can’t believe this, but going back to double-check some numbers, I realized that this will be the third time I’ve talked about the Creeper here on the site, which feels like a really high number.  Sure, I like the Creeper fine, but three times?  When he’s only got six figures total?  Weird.  Am I gonna have to track down those other three Creepers now?  No, I really can’t.  I can’t do it, guys.  Right, so today, I’m looking back at the Creeper, a very rare instance of Steve Ditko (of Spider-Man and Doctor Strange fame) creating a character for DC outright, rather than creating it for someone else and then just having them purchase it later.  Originally, he had no notable ties to any other major DC heroes, but in the ‘90s, he inexplicably showed up in The New Batman Adventures, getting his own focus episode “Beware the Creeper,” which re-worked his origin story to include Batman and the Joker.  And he also got his first action figure* that way!  Yay!

THE FIGURE ITSELF

The Creeper was released as part of Kenner’s The New Batman Adventures tie-in line, hitting with the second push of product in 1998.  He was one of two notable “new” figures, the other being Bruce Wayne.  The figure stands 5 inches tall and he has 5 points of articulation.  He had an all-new sculpt, based on his design from the show.  In terms of accuracy, this one’s pretty good.  I mean, in general, TNBA’s tie-in figures were more on-model than earlier Kenner offerings, but Creeper in particular sticks very close to his animated counterpart.  While he’s still doing the line’s general “just standing there” posing, he’s got a lot of character in his stance, with crazed hands, and a notable hunch, which his neck extended forward.  His head sculpt matches well with the character’s on-screen likeness, translating his pretty nicely into three dimensions.  His signature boa is a separate piece here, which is sort of an odd choice, but to their credit, it’s molded to his torso in such a way that it actually stays in place pretty well.  His paint work is generally very basic, but it does well.  Mine’s taken a bit of wear over the years, but not tremendously so, so he ultimately looks pretty good even now.  It’s interesting that his hair is black, rather than having any sort of green to it, but that’s the approach they took with this line’s Joker as well, so it’s not too out there.  Creeper was packed with a television camera, referencing Jack Ryder’s role as a reporter on the show.  The plate on the back can be slid to show Jack, or flipped over to reveal Creeper.  The whole thing also turns into a bit cannon of some sort, because why not?  I do quite like that the missile is designed to resemble a microphone.

THE ME HALF OF THE EQUATION

I saw this figure a great many times when he was new, and did *not* buy him…largely because I was really looking for that Bruce Wayne, who was more desirable at the time, meaning every store had not Bruce, and a whole peg of Creeper.  I caught his episode of the show after he’d disappeared from retail, so when I wanted one, I had to get a little help from Cosmic Comix.  He’s easily one of the best figures from this line.  He’s on model, he’s unique, and he’s got a gimmicky accessory that’s on brand and also not intrusive, which is all super cool.

*Though it almost wasn’t his first; Creeper was on the shortlist of figures had Kenner’s Super Powers continued in the ‘80s, and would have made his debut there.