Flashback Friday Figure Addendum #0089: Plastic Man

PLASTIC MAN

JLA (HASBRO)

Well, we’re here at the end of the week.  I mean, I hope we’re all here.  It’s been kind of a rough week for, you know, everyone getting through it.  You know what we need?  Levity!  So, for today’s Flashback Friday Figure Addendum, let’s have a look back at a silly stretchy sort of guy, with Plastic Man!

If there’s one super power that has a tendency to be underestimated, it’s shape-shifting, particularly of the stretching type. Mister Fantastic, arguably the most famous “stretchy” character out there often has that part of his talents down played to focus on his high-level intellect. I’ve always felt that was a shame. I love stretchy characters because I think they have a lot of potential for creativity on the part of the writer/artist. They’re just a whole lot of fun! In fact, one of my favorite characters of all time is the Elongated Man. He’s not the character I’m looking at today, but he almost would have been, had it not been for the fact that Julie Schwartz, one of the guys behind the creation of Elongated Man (and so many other Silver Age DC characters, but that’s more for a later time), didn’t remember that DC owned the name Plastic Man. Granted, EM would have still be the same character, just with Plastic Man’s name, similar to the Hal Jordan Green Lantern and the Barry Allen Flash. I’m getting a bit off topic, aren’t I?

For those of you who don’t know, Plastic Man is Eel O’Brien, a one-time crook who gets doused by a strange chemical and left behind by his gang during a heist. When he awakes, he discovers he has the ability to stretch his body into impossible shapes. He decides to use this power to bring his old partners to justice and creates the identity of Plastic Man. He was big in the 40s, but faded into obscurity until around the 80s, where he saw a bit of a resurgence in popularity, eventually leading to him joining the Justice League of America during Grant Morison’s run on the series in the 90s. But, what of the figure?

THE FIGURE ITSELF

Plas was released in the 3rd series of Kenner’s JLA series. JLA was a line of figures exclusive to KB toys in the late 90s. They were made using retooled molds from Kenner’s Total Justice line from a few years previous. Plas’s inclusion in the line makes sense given his place on the titular team at the time. Plas has 5 points of articulation and stands about 7 inches tall with his neck fully extended. The line was in 5 inch scale, so he fits right in. The line used a few common pieces for certain figures, and Plas features the generic male torso, used by a few of the figures. The rest of the figure’s sculpt is unique. It all works together pretty well, though I can’t help but feel that the re-used torso looks a bit too stubby in comparison to the rest of the figure. The head and arms are cast in rubber with wires running through them, allowing you to pose the arms and neck in a variety of ways. The paint is passable. It’s fairly basic, but that fits with the rest of the line. The biggest issue with the paint is that it had some peeling issues on the rubber pieces, particularly the white on his goggles and teeth, which is almost gone on my figure. The hands have also suffered from some noticeable yellowing. Sadly, these are both issues of working with rubbery materials. I don’t know that anything could have been done to prevent them. Plas included a JLA logo stand, in red I believe.

THE ME HALF OF THE EQUATION

I got Plas from the KB Toy outlet in the town where my family vacationed. I know I had seen the figure before, and had been interested in getting it, but I never did. My parents bought him and another JLA figure (I believe it was Impulse) for me, which was pretty cool. It’s actually not a bad figure, though it sadly did suffer from a few issues over time. I’d be curious if a Plas who had less playtime might have come out unscathed.

This review was published in the early spring of 2014, less than halfway through my first year working in the site.  It’s particularly wordy for the time, I feel, and also goes off topic a bit there.  Like, I talk for a very long time before getting to anything about Plastic Man.  I even get in an Elongated Man mention, eight whole years before reviewing any of my Elongated Man figures.  No clue why I waited so long, especially given I had two Plastic Man reviews in my first year.  I’m getting side-tracked again, and I’m not even actually reviewing this time!  Since the original review, I’ve found his red JLA-logo stand, and also done some work restoring some of the messed up paint, so he looks a lot closer to his original self.  With the paint fixed up, I do really like how that head sculpt works; it’s one of the nicer ones from this line.  Also, giving me David Byrne vibes?  In some alternate reality, maybe there’s an ‘80s Plastic Man movie starring Byrne in the role.  He’s certainly eccentric enough!

#4113: Cyborg Superman

CYBORG SUPERMAN

SUPER POWERS (McFARLANE)

“Cyborg Superman, also known as ‘The Cyborg’ is an evil counterpart to Superman with a robotic body designed using Kryptonian technology and genetics.”

Astronaut Hank Henshaw was originally introduced in the comics in 1990, as a sort of dark “real world outcome” take on the Fantastic Four origin story.  Though originally intended as a one-off character, his creator Dan Jurgens thought there was more to explore with the character, so during 1993’s “Reign of the Supermen” storyline, he was reintroduced as Cyborg Superman, claiming to be the genuine article rebuilt with Kryptonian technology following his demise at Doomsday’s hands.  Though the other three replacement Supermen from “Reign” would all receive figures through Kenner’s Man of Steel line in the ‘90s (well, okay, technically Eradicator actually made it out as a ToyFare exclusive), Cyborg Superman was notably absent from the line, not seeing any sort of toy release until nearly a decade later, under via DC Direct.  He’s finally getting that retro figure treatment now, though, through McFarlane’s continuation of Super Powers.

THE FIGURE ITSELF

Cyborg Superman is the third figure in Wave 13 of McFarlane’s Super Powers continuation, numbered 63 overall in the line (which he took from Wave 11’s Nightwing, since we’re still doubling up there for whatever reason).  Cyborg Superman dials right into the overall Superman theme of this assortment, and while he’s a little outside the original line’s run, it’s not crazy to think of it continuing far enough to include him, especially given the McFarlane run has already tapped into “Knightfall.”  The figure stands 4 3/4 inches tall and he has 7 points of articulation.  It should come as no surprise that Cyborg Superman is using some Superman parts in his construction, but I was admittedly not expecting it to be the first Superman mold, rather than the improved one from Wave 9. He replaces the head, right arm, and left lower leg with new parts, so he does at least lose the Todd-inspired head sculpt, but he’s still a touch too tall and a little bit pigeon-toed.  Generally, though, the new parts do a lot to help rehabilitate the mold.  The head is more in line with the updated Superman, while still showcasing Henshaw’s slightly more hardened, angrier expression, and the raised and etched in elements of the robotic pieces are quite impressive.  *Technically* the torso should really have been resculpted as well, since it’s half-robotic, but ultimately, with the arm being resculpted and the cape hiding a lot of it, the look is pretty well pulled off.  The cape is the exact same one included with Supergirl and Powergirl, which means that like Supergirl, he’s missing the logo on the back, which is kind of annoying, but not the end of the world.  His paint work is…well, okay, it’s not strictly speaking accurate, because a proper Kenner Cyborg Superman would almost certainly be vac-metalized.  That said, such a process is clearly beyond the scope of the McFarlane figures even with full retail support, so it’s definitely not happening here, and it’s not fair to hold it against him.  The basic silver is perhaps not quite as exciting, but it’s well done.  My only actual complaint on the painting is that they missed painting the red loops on his belt, even though they’re still sculpted there.

THE ME HALF OF THE EQUATION

My first introduction to Cyborg Superman was actually fan complaints that he wasn’t included in Man of Steel, which led to me finding out more about him, and eventually buying the DCD figure when it was released.  He’s an interesting enough character, and he’s certainly got quite a striking design, so the fact that he’s got as few figures as he does is genuinely surprising.  This one’s got a few flaws that hold him back from perfect, but I do quite like him, and I think he’s a good fit for the line.

#4109: Power Girl

POWER GIRL

SUPER POWERS (McFARLANE)

“Power Girl is the Earth-Two equivalent of Supergirl, native Kryptonian and cousin to Superman”

There was a moment, about a month ago, when I was a little concerned that I might run out of a good stock of DC stuff to review on Tuesdays.  I’m significantly less worried about that these days.  Why’s that?  I’ve got so many new Super Powers to review, that’s why!  Last week, I was marveling at Supergirl, the first new female character added to the line since the vintage run, who actually doubled the number of them in the set.  Well, we’re bringing that count up to three today with Supergirl’s alternate universe equivalent, Power Girl!

THE FIGURE ITSELF

Power Girl is the second figure in Wave 13 of McFarlane’s Super Powers continuation line, officially numbered 62 in the line, a number she’s stealing from Cyborg, due to Wave 13 doubling up on the Wave 11 numbers for whatever reason.  In addition to following up on Supergirl’s Super Family theme, Power Girl also joins the rapidly increasing Justice Society line-up that’s been added by the revival, though this time we’re getting a later run addition, though one that’s certainly still within the purview of the vintage line’s run.  The figure stands 4 5/8 inches tall and she has 7 points of articulation.  Structurally, Power Girl is very similar to Supergirl, which makes a degree of sense, especially for this era of the character, before certain assets became quite so prominent in her design.  Speaking of design, she’s more or less using Power Girl’s second costume design, when they removed the boob window in favor of a v-neck collar.  It’s what she was wearing at the time of the original line, so I can’t really fault it, and I think it translates the best to this style of all the available choices.  Like Supergirl, she’s using a modified version of the Wonder Woman body, which has removed all of the Wonder Woman-specific elements.  Power Girl gets a unique set of lower legs, featuring buccaneer boots, as well as a unique head sculpt.  While not quite as strong as the Supergirl head, this one’s still pretty solid, and it’s certainly sharp.  Like Supergirl, she’s got a cloth cape, and it’s still kind of odd sitting, but in Karen’s case, that’s not as much of an issue, since her cape usually hung over her shoulders a bit more, which this one does.  Her color work is generally strong.  It’s bright, eye catching, and fairly cleanly applied.  For whatever reason, she’s got a choker painted onto her neck, which isn’t really a Power Girl thing, at least with this costume, but admittedly I don’t hate it, and it breaks up the neck a bit, so I don’t hate it.

THE ME HALF OF THE EQUATION

While I wasn’t exactly bummed about the line having no Power Girl the way I was about Supergirl, I was at the very least a little sad to see the end of more JSA members when all was said and done.  In that regard, I was certainly pleasantly surprised to see her crop up here.  She’s a fun addition, while maybe not quite as polished as Supergirl was, she’s quite nice.

#4105: Supergirl

SUPERGIRL

SUPER POWERS (McFARLANE TOYS)

“As the most powerful teenager on the planet, the Girl of Steel possesses all of Superman powers from superhuman strength, speed and invulnerability all the way down to his flight and enhanced senses.”

Somehow Super Powers returned.

No, wait, that’s probably not the vibe, right?  Super Powers being back is a good thing.  Hmmm… “It’s just been revoked?”  No, not it either.  “The reports of Super Powers’ death have been greatly exaggerated.”  Yeah, that’s the ticket.

Right, so if you haven’t gathered by now, McFarlane’s Super Powers revival line is not quite as done as it seemed to be when I wrote my review of Cyborg almost a year ago.  It genuinely looked that way at the time, but then Entertainment Earth swooped in and seemingly salvaged the line for at least another four waves.  So, that’s actually pretty cool.  One of my notably complaints about the McFarlane run when I wrapped things up in that Cyborg review was that, despite adding 72 figures to the line, McFarlane hadn’t actually addressed a major issue with the original Kenner run, which was the lack of female characters outside of Wonder Woman.  Now, I’m not going to take *all* the credit here, but we’re literally one figure into the continuation and the count of female characters has already doubled.  Let’s check out Supergirl.

THE FIGURE ITSELF

Supergirl is part of Wave 13 of McFarlane’s Super Powers continuation line, officially released under the DC Direct branding.  This is the first of the four Entertainment Earth-exclusive assortments, sold as sets, and it started shipping out right at the end of July.  A bit of curious housekeeping right at the start here: on the backs of the boxes, the figures are all shown on a yellow background, each with a number, mimicking the wave 3 cardbacks from the Kenner run.  Supergirl is figure 61, which is interesting because that spot was previously occupied by Deadman from the Gold Label Wave 11 assortment from last year.  The rest of the single carded figures remain, but all of Wave 11 has been removed, and their numbers re-used for some reason, despite the fact that even the cases of this assortment still number it as “13,” and you can only get to that number if you count the Gold Label assortment.  So, that’s kind of weird.  Doesn’t affect the actual figures, but weird.  Moving on.  The figure stands 4 5/8 inches tall and she has 7 points of articulation.  Structurally, she’s using a variant of the McFarlane Wonder Woman body, which I actually haven’t personally handled.  It’s not too far removed from the original Kenner mold, though, and this likewise feels pretty closely related.  At first glance, I felt like she was too tall, but relative to the other figures in both the McFarlane and Kenner runs, she’s not too far out of place.  Her outfit’s sort of an interesting choice.  Kara was part of both the original Kenner pitch for the line in the early ‘80s and the planned continuation of the line post-Series 3, both times using her design from the 1982 style guide, which is her blouse and hot pants look from the ‘70s.  It’s been theorized that by the time she actually hit the line, they’d have put her in her updated headband-sporting “jazzersize” outfit from 1984, but that’s all rumor.  What we see here is actually something that the mainstream Kara really never wore, since her original look was an all blue dress without the red skirt, her replacement was the blouse and shorts, then there was the headband look, and then she died.  This is ultimately closest to the look sported by the Matrix Supergirl in the ‘90s (though the belt’s not quite right), who wasn’t actually Kara.  In actuality, the design is essentially lifted from some additional style guide work DC hired Jose Garcia-Lopez to do in the ’00s, as part of a more “evergreen” branding for the character.  Given Garcia-Lopez influenced the bulk of the original line, it means she remains consistent.  Moreover, the original Supergirl movie had started with the ’84 redesign, before ditching the headband and red shoulders, resulting in a look that was very close to this, and it’s not too far of a reach for Kenner to have potentially used such a look had they introduced her to the line, so I can’t really complain.  In terms of the actual figure, she gets a new head, which very much dials into the ‘70s/early ‘80s Kara, which I quite like, and she also gets a belt piece, which matches well with her cousin’s usual get-up.  She gets a cloth cape and skirt, which work well enough.  The cape sits a bit odd due to the size of the clip and how the hair interacts with the shoulders, but with a little bit of futzing, it looks okay.  Kara’s color work is bright and colorful, just like it should be.  In contrast to most of the rest of the line, her skin tones, especially on the head, are molded, which is more accurate to the Kenner approach, so I’m definitely a fan.  What I’m not a huge fan of is the removal of the “S” on her cape, which has been on most of the Supermen in the line, so it’s a bummer it’s missing here.

THE ME HALF OF THE EQUATION

I really thought the line was done, and I was really bummed we never got a Supergirl, who I’d honestly wanted since before the revival even happened.  I was thrilled that there were more figures coming, and even more thrilled that Kara was amongst the first batch of them.  Interesting quirks to her costume aside, she’s really great, and does what this line does best, which is feel like an authentic Kenner product.  I have minor quibbles, but that’s really all they are.  Perhaps the biggest drawback to her is that you have to buy five other figures to get her.  Less an issue for me, but not great for the more casual fan.

#4101: Robin

ROBIN

BATMAN: THE ANIMATED SERIES (KENNER)

While I had a handful of reviews from Hasbro’s running on fumes continuation of the Batman Animated tie-in line in the last few months, it’s been a hot minute since I’ve actually reviewed any of the original Kenner run of Batman: The Animated Series figures.  For today’s review, I’m actually going way back to the very beginning of said tie-ins, for a look at the first animated variant of Batman’s trusty sidekick, Robin!  So, let’s take a look at this early release for the other half of the dynamic duo!

THE FIGURE ITSELF

Robin was released in the first series of Kenner’s Batman: The Animated Series line in 1992.  He joined two Batman variants, Penguin, Riddler, and Two-Face for the line’s debut at retail.  At this point, the line was actually sticking to rather faithful costume designs, rather than the wacky variants that followed, so Robin’s wearing Dick’s standard attire from the show.  The figure stands about 4 1/2 inches tall and he has 5 points of articulation.  Robin was pretty notably predominantly parts re-use, which was rare for this line early on.  From the neck down, he was the Batman Returns Robin, topped off with a new head sculpt.  I’ve looked at the whole combo before through one of its re-releases during Hasbro’s run.  It’s sort of a mixed bag, since the original use wasn’t meant to be an animated style figure, so he’s very heavy on details that really shouldn’t be there.  The head’s perfectly serviceable, and a decent match for the show model, especially when filtered through the same lens as the other early run figures from the line.  Like the later release, he gets a cloth cape, similarly two-toned.  The cloth’s a bit thinner on this one, though, so it hangs quite a bit better, making for a much better overall look.  What’s also much better overall is the figure’s coloring; the re-paint from Hasbro was very cold and neon, and that was quite off model, but this one’s colors are much closer to his on-screen colors.  While the core figures of the early Kenner run were fairly standard depictions, there were definitely some wonky accessories going on, and in Robin’s case, that’s a whole hang glider set-up, which also has, like, guns, or something?  That doesn’t seem very Batman-y, now does it?  Honestly, it’s not a terrible piece, though, and it’s unobtrusive, so it really doesn’t bug me.

THE ME HALF OF THE EQUATION

Like I said when I reviewed the Hasbro repaint, I kind of missed the main runs of these guys, so I didn’t have a chance to pick this guy up new.  What can I say, I was a newborn at the time, and my parents wouldn’t give me any spending money.  I got the Hasbro one, and I’ve honestly always kinda loved that one, so I didn’t *need* this one, but also I’m a sucker for a Dick Grayson figure I don’t own, so I did kind of want one for posterity’s sake.  He’s been on my list, but I wasn’t actively searching.  But, while I was on vacation with my family this summer, I swung by Yesterday’s Fun early in the trip and struck up a conversation with the woman who works the counter, and mentioned I’d probably be stopping in a few times while we were there.  On one of my return trips, she pulled a box of just priced Batman stuff that hadn’t gone out for me to look through, and this guy was there for a very reasonable price, so I really couldn’t refuse.  He’s neat.  I like the differences between the releases, and I won’t deny this one’s a bit better than the later one, even if I don’t have quite the same nostalgic tie to him.

#4097: Night Hunter Robin

NIGHT HUNTER ROBIN

BATMAN & ROBIN (KENNER)

Okay, we’re gonna do this Batman & Robin thing.  One.  More.  Time.  For now, at least, because this effectively wraps up what remains of my childhood collection, such as it is in reviewing condition.  Might change later, I guess, because who knows?  So, let’s cap things off with a Robin figure, since that’s how I started these reviews in the first place, some six years and some change ago.  This time, he’s red, for…reasons.  Anyway, here’s Night Hunter Robin.

THE FIGURE ITSELF

Night Hunter Robin was released in 1997 as part of Kenner’s Batman & Robin tie-in line.  He was one-half of one of the two-packs they did early in the run (the other half being Poison Ivy), which largely seemed to exist to pump out some extra variants of the main cast relatively quickly.  In the case of this one, he’s at his core not super removed from the basic Robin design for the movie, albeit colored rather differently.  Exactly why that made him “Night Hunter” is sort of lost on me, but maybe they just though it sounded cool.  It does sound cool.  It sounds like perhaps the coolest descriptor a Batman-themed figure could get.  Sounds like the sort of descriptor that could, I don’t know, pull someone in to a whole lifetime of action figure collecting if they weren’t careful.  It also shows that the rather “grab some common descriptor words out of a hat” approach can lead to some doubling up, even when it’s seemingly unintended.  The figure stands just under 5 inches tall and he has 5 points of articulation.  His sculpt is…well it’s really, really similar to the Iceboard Robin sculpt, but it’s not the same.  It’s not different in any ways that actually really matter, mind you.  The posing on his right arm is *slightly* less bent, and his pelvis is *slightly* wider, and the placement of the peg holes for his cape are *slightly* different.  If you didn’t have the two figures right next to each other, you could be forgiven for not actually knowing the molds were different.  In that regard, it’s a good sculpt, just like Iceboard was, so that’s pretty nice.  The main change-up here is the coloring.  The two packs really liked having at least one of the included figures be chromed, and that was Robin.  He’s predominantly a chromed red, which, as you can see on my figure, it’s quite prone to flaking over time.  The sections that were red on his main costume are now a very shiny black, which is a good contrast.  The rest of his coloring, like the mold, is different from the standard in very slight, very easily missed ways, but they’re there.  Night Hunter Robin was packed with a sort of missile/batarang/crossbow looking thing, which went over his arm.  It’s missing from mine, but I can’t say I really feel like I *need* it, so that’s okay.

THE ME HALF OF THE EQUATION

I’m writing this review on the eve of my 34th birthday, which I suppose is appropriate, because he’s one of the many Batman & Robin figures I got on my 5th birthday, back in ’97.  In contrast to the others, this one I very specifically asked for.  I don’t really know why, but I remember I *really* wanted the two-pack, pretty much exclusively for this Robin figure.  I recall losing all but his cape for a very long while, but if I recall correctly, he turned back up during “The Find,” my big excavation of missing figures and parts at my parents’ house from just before I moved out of state back in 2016.  He’s a bit worse for wear, but I do still quite like him, and I do get something of a giggle out of him sharing a descriptor with my original Batman, a fact that escaped me until I sat down to write this very review. 

Flashback Friday Figure Addendum #0084: Batgirl

BATGIRL

BATMAN & ROBIN (KENNER)

Greetings and welcome to the end of the week. We’ve done it once more, and I continue to be proud of us for making it here.  We did it again, guys!  We’re back with following up on some Batman & Robin stuff, because why not, I guess? So, here’s a second look at Batgirl!

“Gotham City becomes a very cold place when Mr. Freeze, Poison Ivy and Bane triple team to plot the icy demise of Batman and Robin. The crimefighters respond immediately by using the Batcomputer deep within the Batcave to develop an array of cutting-edge weapons that can be used in their battle against this multitude of fiendish foes. Discover the Secrets of the Batcave! – secret technology that gives Batman , Robin and Batgirl the ultimate ability to save Gotham City!”

Back in April, I jumped into the Batman & Robin line with a look at the “& Robin” portion of the film.  Today, I look at the central character who doesn’t get named at all.  I mean, seriously, isn’t it a little odd that the film where you explicitly call out Batman and Robin as your title characters is the one where you add in Batgirl as your third protagonist?  Isn’t that a little weird?  I think it’s a little weird.  Look at me, armchair quarterbacking a movie from 1997.  That’s a real good use of my time, right?  Yeah…

THE FIGURE ITSELF

Batgirl was released in the first wave of Batman & Robin product from Kenner, hitting shelves in 1997 to tie-in with the film.  Unlike the various Batmen and Robins, she didn’t get any sort of adjective in front of her name; she’s simply “Batgirl.”  Man, no goofy Kenner name is just a bummer.  Did they even try with Batgirl in this thing?  Oh, right, I’ve seen the movie: the answer is “no.”  The figure stands 4 3/4 inches tall and she has 5 points of articulation.  So, right off the bat (heh), let’s address the inaccuracies of the figure.  As I brought up in my Robin review, the whole Batman & Robin process was quite expedited, so the figures were working from early costume designs.  In Robin’s case, that was all well and good, because he kept his design, but in Batgirl’s case, that means she’s a bit off from her film appearance.  The big change is the full cowl in place of the domino mask she was sporting in the final product.  It’s not a particularly attractive design, at least as implemented on the figure.  She’s also got the wrong version of the bat symbol, and is missing a lot of the ribbing and such that ran throughout the body suit, making for a much more basic looking design.  There is also a removable cape, which actually is a pretty decently designed piece. Her paintwork is fairly basic stuff.  She’s rather monochromatic, but that’s honestly a bit more faithful to the film than most of the color schemes to come out of this movie.  Batgirl was packed with a “Battle Blade Blaster” and “Strike Scythe,” which are the weird green and black things.  They don’t correlate to anything in the movie, but they certainly exist, now don’t they?

THE ME HALF OF THE EQUATION

As I mentioned in my Robin review, Batman & Robin was the first Batman movie I saw in theaters, and despite its lackluster quality, five-year-old me really enjoyed it.  Being the big thing of the summer, a whole bunch of the tie-in figures wound up as birthday presents for me that year, including Batgirl here.  She’s not necessarily one of my favorites, and that was the case even as a kid.  She really only served as my Batgirl until the Animated figure found its way into my collection and replaced her.  She’s okay, I guess, and like the rest of the line, honestly better than the movie that spawned her.

This review is another pandemic shutdown review, written almost two months before it ultimately published.  I originally had it slotted with a different number and a publish date a month earlier, but it got bumped off the schedule to make way for the Siege Ultra Magnus Spoiler pack, which I was eager to get out quickly, I guess.  The mystery of it excited me.  The actual review here is pretty good, I think.  The shut down stuff definitely gave me some time to work on my craft, and I still think these are some of my best reviews.  I was missing her “Strike Scythe” at the time, but it turned up in the six years that have followed, so here’s an updated photo.

#4093: Ice Terror Mr. Freeze

ICE TERROR MR. FREEZE

BATMAN & ROBIN (KENNER)

When the first Batman movie came out in 1989, they just had the one villain, but by Returns, they’d decided they needed to up the stakes with two, which was kept for Forever.  By the time of Batman & Robin, it was apparently just not frantic enough, so they upped it to three villains, all of them classically unrelated.  In a movie featuring Bane, a tall, imposing, muscular villain with a notable accent, Arnold Schwarzenegger was cast as Mr Freeze, which is the obvious, undisputed set-up, right?  Arnold as the cryogenics expert?  Well, at least he got to make lots of ice puns.  After “Heart of Ice” revamped the character and gave him a tremendous amount of depth, Batman & Robin definitely did some major back-pedaling.  That said, almost 30 years removed, it’s a pretty amusing Arnold performance.  And, as with everything else about the movie, there were certainly some cool toys.  Let’s look at one of those!

THE FIGURE ITSELF

Ice Terror Mr. Freeze was one of the two deluxe figures in the initial product drop for Kenner’s Batman & Robin tie-in line.  It’s one of the two Mr. Freezes at launch, neither of them really even approaching movie accurate, but we’ll get to that.  The figure stands just shy of 5 inches tall and he has 5 points of articulation.  Ice Terror Mr. Freeze was a mostly unique sculpt.  The head’s the same as the Iceblast Mr. Freeze from the standard series, but from the neck down he’s unique.  The first batch of tie-in figures for the movie were especially affected by the rushed production schedule, and I’ve somewhat discussed that with the Batgirl figure, but the early Mr. Freezes were especially inaccurate.  I suppose you could argue that there’s a general silhouette here that’s sort of close to the film, and what’s visible of the face has more than a passing resemblance to Arnold, but beyond that?  It’s totally removed from what we see on the screen.  There’s…well, there’s certainly a lot going on.  He’s got lots of tubes and stuff, which, I guess isn’t a terrible concept for the guy.  He does seem a bit small for an Arnold Mr. Freeze, but that’s more of a line-wide issue, I feel.  The colors aren’t very accurate either, at least in their placement. The actual colors aren’t really too far, and he’s ultimately a bit closer in that regard than Iceblast was.  In general, it’s just a good Mr. Freeze color scheme, so I can’t really knock it.  In order to justify this as a deluxe release, Ice Terror Mr. Freeze gets a rather sizable accessory set-up.  Not in quantity, mind you, just in actual size, as he includes a “Street Chill Dragster” which is a three-wheeled vehicle thing that also transforms? It’s not a terribly involved thing, and the transformation is almost negligible, but I guess it’s not terrible.  Also included is the “Ice Crystal Rocket,” which is a big bazooka thing, which he can either mount on the dragster or hold.

THE ME HALF OF THE EQUATION

The summer of 1997 brought me a whole selection of figures from this line, and this guy was one of the batch I got as birthday presents.  Even before it had totally sunk in with me that maybe it wasn’t a very good movie, I was a bit more critical of Schwarzenegger as Freeze, because I was such a big fan of Michael Ansara’s animated performance.  So, in that regard, this guy wasn’t really ever my default Freeze the way the original Animated figure was.  He did, however, serve as a pretty fantastic basic sort of villain.  I lost his dragster over the years, but recently got a replacement.  He’s really far removed from the movie design, but it’s undeniably a fun figure.

Flashback Friday Figure Addendum #0083: Iceboard Robin

ICEBOARD ROBIN

BATMAN & ROBIN (KENNER)

G’day and welcome to Friday.  Here at the end of the week, it’s always important to note that the week is, in fact, ending, and we’ve all made it through another one.  Yay us!  Rather than just looking back on the week, of course, I like to be a bit more retrospective than that, and today, I’m returning to Robin!

“Gotham City becomes a very cold place when Mr. Freeze, Poison Ivy and Bane triple team to plot the icy demise of Batman and Robin. The crimefighters respond immediately by using the Batcomputer deep within the Batcave to develop an array of cutting-edge weapons that can be used in their battle against this multitude of fiendish foes. Discover the Secrets of the Batcave! – secret technology that gives Batman , Robin and Batgirl the ultimate ability to save Gotham City!”

After the box office success of Batman Forever (I know, I’m surprised, too), Warner Brothers decided to fast track its follow-up, Batman & Robin, with its entire production process coming in at under two years, which, when you’re dealing with a block-buster of this caliber, isn’t a lot of time.  The end result was less than stellar.  Batman & Robin holds the lowest earnings of any Batman film to date, and is still regarded as one of the worst comic book films ever made.  With all that said, it did succeed on one front: it was a pretty excellent toy commercial.  The toyline that accompanied the film was easily the best part of the whole thing.  Amazingly, though I dove into the Batman Forever line, I have as of yet not looked at any Batman & Robin figures.  I’ll be changing that today, with Iceboard Robin!

THE FIGURE ITSELF

Iceboard Robin was released in the first basic series of Kenner’s Batman & Robin line, which hit shelves in 1997, alongside the film.  The first series had two Robins included, with this one being the “standard” movie Robin.  The figure stands 4 3/4 inches tall and he has 5 points of articulation.  Robin sported an all-new sculpt.  Robin is actually the most fortunate of the film’s main characters, as he was the only one whose design didn’t change during the production process, meaning his was the only standard figure that was actually film accurate.  Additionally, Robin’s design, which was a pretty nifty merging of more classic Robin characteristics with the then current Nightwing costume from the comics, is really one of the nicest of the film’s designs in general, if you can get past the general Chris O’Donnel-ness of the head.  The sculpt does a nice job of capturing the look from the movie, and is generally a lot sturdier and more sharply detailed than the Forever figures were.  Pre-posing on this figure is at a minimum, but he’s a little better than the straight standing poses of prior figures.  There’s a more natural stance here, and it’s actually pretty darn nice.  The cape is a plastic piece, as were most of the capes on this round of figures, and it plugs into his back fairly securely.  Robin’s paintwork is pretty basic, which the majority of stuff being molded plastic.  However, the red detailing of the uniform is pretty cool, and has a slick metallic finish to it.  Iceboard Robin was, stay with me on this, packed with an iceboard, which is really just a big, goofy stand.  He also included a missile launcher, but mine is missing that piece.  Oh no, whatever will I do?

THE ME HALF OF THE EQUATION

I was too young to see Batman Forever in theaters (though I sure got in on those toys), but Batman & Robin hit at the perfect time for me to be all about it.  I was very excited prior to the film’s release (and even after, if I’m honest, because I loved it.  In my defense, I was 5), and this guy was part of the hype.  At the time, Toys R Us was running a promotion where you got reprints of Robin, Batgirl, and Mr. Freeze’s first appearances if you bought one of the toys from the tie-in line, and my mom was awesome enough to take me over one day after work.  Unsurprisingly, given my more recent collecting habits, I opted for Robin to be my qualifying figure purchase.  Quality of the film and of the actor playing Robin aside, this figure holds up well, and is just a genuinely fun offering.

Behold, a shutdown review!  Yep, this was from the middle of April in 2020, as I was starting to worry about how to keep the daily reviews going without a consistent source of new stuff.  Which is, honestly, kind of funny in my current spot, when I’m working from a lot more back catalog offerings than I really ever have been before.  If anything, it’s reviews like this one that got me more comfortable with going back to the stuff already in my collection more frequently.  While my figure had his iceboard at the time of his review, he was missing all his weaponry.  I actually found his missile launcher while going through boxes of parts, and got a second figure for the staff, so he’s all complete again.  I actually quite like the staff; it’s silly, but i like it.

#4089: First Mate Robin

FIRST MATE ROBIN

LEGENDS OF BATMAN (KENNER)

“An orphaned street urchin rescued years before by Buccaneer Batman, First Mate Robin now stands shoulder to shoulder with his captain the put down the terrifying pirate threat.  Facing down entire pirate bands with his customized blasting cannon, swift cutlass sword and unbridled temper, First Mate Robin is relentless in his desire to wipe out the ruthless evildoers he holds responsible for sending his parents to their watery graves.”

While it’s only been since 2024 that I discussed Legends of Batman, Kenner’s Elseworlds-inspired Batman comics line from the ‘90s, I haven’t talked about my personal favorite subset of the line since way back in 2017.  Remember when the cast were all just sort of pirates?  Well, we’re back with the pirates, with the sidekick to….well, one of the Batmen.  Not Pirate Batman, but specifically Buccaneer Batman, who is specifically called out in the bio and was released in the same series.  Let’s take a look at First Mate Robin!

THE FIGURE ITSELF

First Mate Robin was released in the third series of Legends of Batman, which also included the pirate versions of Batman and Joker, for a nice little subset.  This was the second of the two Robins in the line, neither of them standard.  Like Crusader Robin, he was later recolored for a WB Store exclusive, but the one seen here is the original release.  The figure stands just under 5 inches tall and he has 5 points of articulation.  He’s got a bit of pre-posing going on, with sort of a mid-run kind of thing.  That said, he’s far more stable on his feet than most of the line, so I can’t really knock it.  His sculpt was totally unique, and like the other pirate figures, not based directly on any comics design that I know of.  Like Buccaneer Batman, he takes the broad-strokes of Robin’s classic design, and sort of rebuilds them as a Pirate design.  It’s got a lot of neat elements in place, and is a bit more “plain clothes” than the Batman design, which I think works a bit better for Robin.  Like Batman, he gets a belt running across his chest, bearing his logo.  In his case, it’s not as off-placed as Batman, so it feels less like it was afflicted by marketing.  His cape is a separate removable piece, with a rather notable split at the collar than has trouble staying in place.  Robin’s color work leaves some spots of his rather detailed sculpt notably unpainted, opting for more of the prominent details.  Things like buckles and bandanas get left unpainted.  Also, I’m pretty sure his torso is supposed to show part of his chest exposed (if the art on his card is anything to go by), but it’s painted white like his undershirt instead.  As with Crusader Robin, First Mate Robin’s hair is a lighter brown, rather than black, presumably a vestigial element of Chris O’Donnell’s casting in the role.  First Mate Robin is packed with the blasting cannon and cutlass mentioned in his bio, as well as a Skybox trading card.

THE ME HALF OF THE EQUATION

While my memory of specific marketing for a lot of the figures I own is rather vague, the Pirate figures are not one of those cases, as I vividly remember the TV commercial for them, and the corresponding excitement I had for getting them.  Robin was a gift for my fourth birthday, alongside the corresponding Batman, and the two of them spent a lot of time sailing around in my Fisher Price pirate ship.  While both Batmen from this theme have action features to contend with, First Mate Robin is just a pretty solid basic figure, with a fun design and a rather impressive sculpt.  He could perhaps stand to have a slightly better paint job, but for the era, it’s not terrible.