GREEN LANTERN — JOHN STEWART
DC MULTIVERSE (MCFARLANE)
“John Stewart is a former U.S. Marine who uses his military training and discipline to protect Earth, and the rest of Space Sector 2814, as a member of the intergalactic peacekeeping force known as the Green Lantern Corps. As Green Lantern, John wields a power ring, which creates a protective shield around him, allows him to fly, and generates hard-light energy constructs in the form of anything he imagines. Fueled by willpower, Green Lantern’s power ring is one of the mightiest weapons in the universe!”
On the topic of McFarlane not always *just* doing Batman, here’s a bit more in that category. I’m classically a pretty big Green Lantern fan, and there’s no denying that Todd’s been rather stingy on the GL love. To date, there’s been a Green Lantern Batman (which only half counts), and two different versions of John Stewart. I don’t really want to delve into the monstrosity that was the animated-style version, so I guess I’ll look at the other one.
THE FIGURE ITSELF
Green Lantern John Stewart was 2021 release for the DC Multiverse standard line. Again, there’s the whole distribution thing, which means he showed up early some places, but just showed up rather recently others. Yay, that’s fun. The figure stands 7 1/4 inches tall and he has 32 points of articulation. John’s articulation scheme is again pretty much the same as the other DC McFarlane stuff, but I did find the range of motion on him to be a fair bit more restricted, and also more prone to breaking up the flow of the sculpt. John’s sculpt was unique to him to start, but most of it’s already planned for a re-use on the upcoming Hal Jordan. Effectively, this means they kind of designed it with the two uses in mind, so you can sort of see how the details are loosely meant to work for their two differing costume designs. In simplest terms, that means that no matter which of the two you’re looking at, they’re really over designed, especially for GLs. There’s just so many unnecessary details just really muddying up the cleanness of the GL design. It’s especially notable on John, since he’s wearing his more modern, even further streamlined costume. They didn’t even add extra lines to his costume during the New 52, you guys. Even New 52 standards knew not to mess up the John Stewart design. And yet, here we are, with way too much going on. Todd really does remind me of the old adage “if less is more, think of how much more more could be.” All the excess detail might be easier to get away with if the actual body sculpt worked, but it’s got kind of wonky proportions, with the arms in particular just being far too long. I’m also really not digging that the right hand is doing a trigger finger grip; how do you not give a GL a fist for their ring hand? Topping it all off is the unique head sculpt that’s supposed to be pulling the heavy weight on selling this figure as John Stewart. Trouble is, it doesn’t really look like John. It looks like a generic black guy. They don’t all look the same, I can assure you. I felt kind of the same way about Mezco’s version of John as well, so maybe there’s just some confusion about his defining facial features. John’s paint work is alright. It’s nothing to write home about, and I find myself wishing the greens were a bit brighter, or possibly even metallic. Just something to make it pop more would be good. John’s accessories include a construct armor piece for the torso, a construct minigun, a display stand, and a collector’s card. The minigun isn’t the worst thing ever, but it does really feel a little less joyful and fun than the usual constructs. I also don’t really like that’s only held, and doesn’t clip on in any way, nor do I like that we missed out on getting a lantern, or maybe some extra hands. It’s not an awful selection, but it’s not particularly thrilling either.
THE ME HALF OF THE EQUATION
The general lack of GL focus in the McFarlane output hasn’t really thrilled me. I wanted to be excited by this guy, but the prototype shots did nothing for me, and seeing him in person didn’t do a lot either. A loose one wound up coming in at the same time as the Flash figure I reviewed yesterday, so I decided that was the time to give him a try. He’s…well, he’s really not great. I want to like him, but I guess I’ve been a little bit spoiled by earlier, better John Stewart figures. If I’m entirely honest, I pretty much went the whole review just wanting this figure to be the DCUC one, and he’s not, and he’s never gonna be.