Flashback Friday Figure Addendum #0093: Tomar Re

TOMAR RE

GREEN LANTERN (MATTEL)

Hello and welcome to Friday!  It’s a great day for a Friday.  Or, at least, it’s Friday, which is, let’s face it, the day for Friday.  It’s also the Friday before the finale of Lanterns, and I marked the Friday before the premier with a throwback to a movie GL review, so I’m gonna mark the finale with another one of those.  So, let’s return back to one of my very favorite Green Lanterns, Tomar Re!

The 2011 Green Lantern was certainly not the greatest thing to be shown on the silver screen. That being said it’s far from the worst, and I personally found it to be about on par with the Tim Burton Batman films, which suited me just fine. One of the nice things about one of your favorite characters getting a movie is all the toys that are bound to be released to coincide. Sadly, while I found the Green Lantern movie to be inoffensive, the same can’t be said for the vast majority of the toys released for it. One of the few figures from the line I didn’t hate is Tomar Re, the subject of today’s review.

THE FIGURE ITSELF

Tomar Re was technically part of the first series of Green Lantern figures, but he was not amongst the initial assortment of figures. I think he came in the second wave of product. The figure is about 3 ¾ inches tall and he features 8 points of articulation. The articulation is one of the most annoying parts of this line, because it was about 10 years out of date at the time of release. It’s completely useless for anything outside of a standing pose, and in some cases it couldn’t even do that. Case in point, Tomar’s right leg is slightly warped, and the articulation is such that standing is not a thing that happens. Tomar’s sculpt is fine. There was a deluxe Tomar in wonky colors that was released first, so technically this one’s a re-use of that one. There’s some okay texture work on the body, which is nice, I suppose. However, the head is rather smooth, and definitely too squat for the character. In fact, the whole body is off when compared to the on screen character. He’s just too bulky. Were this figure 10-15 years older, the scale might be excusable, but come on, Hasbro’s Battle Droids from 1999 looked better than this. The paintwork is rather vaguely handled. In some places, lines are very sharp, but in others, everything just sort of runs together. That’s sort of what they looked like in the movie, but it wasn’t this bad. He just ends up being a bit of a mush of colors. Tomar included a construct of some sort, but I threw all the constructs together, so I don’t remember which was his.

THE ME HALF OF THE EQUATION

I got Tomar from a Walmart near where I was vacationing the year these were released. This was notably two days AFTER I broke down and bought the wonky colored deluxe Tomar because I hadn’t been able to find this one. Yay. It’s hard to say much about this figure that isn’t negative. I honestly don’t hate it, and I really think it was one of the better small scale figures Mattel offered in this line, but that isn’t saying much. There’s a reason this line didn’t sell well, and it wasn’t the poor performance of the movie.

Tomar here ran about a month into my second year here on the site, and would have been one of my “pull from the randomized list” reviews, which I actually did quite a bit of at the time.  He was my third review from the movie line, and I was definitely wearing a bit thin on the line already.  I was pretty fresh off of its initial release, and the disappointment the line brought me was immense.  I think I maybe took that out on this figure in particular more than maybe others, which isn’t quite so fair, because, yes, he’s got the flaws of the rest of the line, but he ultimately holds up alright.  When I reviewed him, I noted that I had thrown all the constructs together and couldn’t recall which one was his.  Apparently, the idea of, oh, I don’t know, looking it up was a foreign one for past me.  It’s actually some sort of a harpoon launcher looking thing?  It’s weird, but not awful.  He also included one of those wearable rings that were super small.  Tomar Re is my favorite of the alien Green Lanterns, and also my favorite part of the 2011 movie, and I think maybe my high expectations came down on him in my original review.  Upon revisiting, he’s one of the figures from the line I don’t mind so much.  He’s even, dare I say, kind of fun.

#4121: Green Lantern – Hal Jordan

GREEN LANTERN — HAL JORDAN

SUPER POWERS (McFARLANE)

“Test pilot Hal Jordan went from being a novelty, the first-ever human Green Lantern, to one of the most legendary Lanterns to ever wield a power ring.”

We’re four episodes into Lanterns, the latest live-action adaptation of Green Lantern, and I gotta say, despite some definite reservations going in, I’m really quite enjoying it.  Though he’s not the real star (that’s John Stewart), my personal favorite GL Hal Jordan’s been getting some rather nice focus, courtesy of a very strong portrayal by Kyle Chandler, which is nicely adapting what works well about the character and stripping some of the stuff that…doesn’t.  I like the more seasoned take on Hal, a take that goes back to the character’s book’s relaunch in 1990, which positioned Hal as one of the last of the Silver Age heroes, and actually showing his age a bit.  And how did they show this? Well, the same way that you show that any male comics character is older and more distinguished: bright white streaks on his temples.  Yeah, that’s the ticket

THE FIGURE ITSELF

Green Lantern — Hal Jordan is the second to last figure in Wave 13 of McFarlane’s Super Powers continuation.  He’s figure 65, and is the first figure in this set not to be stealing someone else’s number.  Which is, admittedly, kind of amusing, because he’s astoundingly similar to another figure we’ve already gotten.  Hal’s obviously the post-1990 version of the character, meaning he ties in rather directly with the Cyborg Superman and Eradicator from this same set, as part of the “Reign of the Supermen” set-up, given his presence in that story and its effects on his own storyline.  His inclusion also feels like it’s probably meant to at least loosely tie into Lanterns, much like the Supergirl figure ties into her movie from this year.  Lastly, it serves to offer up an alternative figure for people who haven’t gotten the line’s first Hal GL, which was part of one of the change-over assortments after the line left Walmart, and which remains a rather pricey figure.  The figure stands 4 5/8 inches tall and he has 7 points of articulation.  He’s predominantly makes use of parts from the prior Hal figure, which makes a lot of sense.  That figure was, himself, mimicking the original Kenner mold, and doing a pretty good job of it, at that.  The Kenner mold’s one of my favorites, and I liked the update a lot too, so it’s a strong starting point.  Hal gets a brand-new head sculpt.  I was honestly surprised by that, since I feel like you could pretty easily just re-use the original head here, but they’ve decided to go for something more directly patterned on Pat Broderick’s depictions of Hal from the relaunch, specifically the shaping of the face, as well as the slightly longer hair.  I like that it still looks pretty consistently like the same guy, but he looks a little older than the last sculpt.  His paint work is *almost* identical to the last one.  The general layout and all the colors remain the same, but obviously he’s got the white streaks in his hair.  Also, his insignia is now outlined in black.  Don’t really know why, and it’s a departure from all the others, but it looks perfectly fine.  Hal is packed with his power battery, which is the same piece as last time.

THE ME HALF OF THE EQUATION

I was one of the lucky few to get ahold of the last Hal for a decent price, so I didn’t really *need* this one, but also I can’t say I hate that we got it.  He’s just got some minor changes, but they work well, and do help him feel more distinctly different from the main Hal.  The only real downside to this figure is that we get two Hals in the updated style, but never a John Stewart to match the rest of the GLs.  That said, this figure’s release does at least make a standard GL body more plentiful, should someone want to make a more classic John on their own…

Flashback Friday Figure Addendum #0062: Green Lantern

GREEN LANTERN

DC SUPER HEROES (TOY BIZ)

It’s Friday!  We made it to Friday, you guys!  High five!  Good for us!  Let’s celebrate with another Flashback Friday Figure Addendum.  I know, it’s such a special occasion.  Sticking to the usual, it *is* a Toy Biz figure, but in a break from the norms, it’s not Marvel, but DC.  Let’s take another look at Green Lantern!

The now defunct toy company Toybiz is a name that is most commonly associated with making Marvel toys. This isn’t surprising, of course. They ended up bailing Marvel out of bankruptcy in the mid-90s, leading to them becoming a part of Marvel proper and thereby passing the name onto Marvel’s in-house toy making branch. However, their first major property was not Marvel. No, it was actually Marvel’s main competition, DC. See, when Super Powers ended, DC was looking to move the DC license elsewhere. They turned to a small upstart company by the name of Toybiz, who launched a line simply titled DC Superheroes. The line was pretty much the same scale as Kenner’s Super Powers, mostly because it was pretty much just a slightly lower budget version of Super Powers. The sculpts were just slightly tweaked and made out of inferior plastic. Needless to say, DC wasn’t thrilled by this offering, and after just two series, the rights reverted back to Kenner. Today, I’ll be taking a look at that line’s version of Green Lantern!

THE FIGURE ITSELF

Green Lantern was released in the second series of Toy Biz’s DC Super Heroes line. The figure is just shy of 5 inches tall and he features 7 points of articulation. The second series is a little different from the first in that they actually featured new sculpts, rather than just retooled SP ones. So, for better or for worse, GL got a brand new sculpt, wholly unique from his SP counterpart. I suppose it’s not fair to compare the work of Kenner at their prime to that of Toybiz in their infancy, but the sculpt of the TB Green Lantern is not up to the quality of his predecessor. The sculpt is wide and oddly proportioned. He’s got these bent arms, which are honestly impressive, because I’m surprised he could bend arms that thick. The torso is huge and ill defined, and the legs lack any real detail. The head looks not unlike a papier-mâché head sculpted over a balloon, which is not a compliment. To top it all off, the joints are horrendously obvious, to the point where you have to question if they did that on purpose. I suppose if I were really trying to find something nice to say, I’d say he bears a passing resemblance to the Filmation version of the character, which isn’t a terrible thing. The paint is…well it’s there. It’s mostly cleanly applied, but other than that, there’s not much to be said of it. The figure is incredibly shiny, which really plays up the whole obvious toy angle. The figure came with an array to let him squirt water from his ring or something. I don’t know, I bought mine loose.

THE ME HALF OF THE EQUATION

This figure is another from the haul I picked up during the summer from the super cool Yesterday’s Fun. As an avid Green Lantern collector, it’s a figure I’d been looking to pick up for some time now, I’d just never gotten around to it. They had one for a reasonable price, so I went for it. Now I’m reminded of why I put off buying it. It’s not a terrible figure, it’s just overwhelmingly mediocre. It feels like one of those incredibly obvious toys they’d use on a TV show to more easily convey that it’s a toy. I just don’t quite know what they were thinking with this one, especially since it followed up figures that re-used the far superior Super Powers sculpts. 

This review came from way back in my first year, from right at the tail end of it, in fact.  While not the kindest review I’ve ever written, I can’t say I find it all that inaccurate.  I do think the Filmation angle’s grown more on me over the years, which has made my appreciation of the figure a bit greater.  In my original review, I was lacking all of the figure’s accessories, which I’ve subsequently replaced.  He has the apparatus for squirting water, as mentioned in the original review, as well as a power battery and a wearable prop ring.  The water squirting bit is very gimmicky, but fun, I suppose, and the other extras are actually pretty nice.

#3915: Guy Gardner

GUY GARDNER

SUPER POWERS (McFARLANE)

“Hot-headed, unruly, and prone to breaking the rules, Guy Gardner isn’t always the most likable hero but he’s proven time and again to be a worthy Green Lantern.”

I can’t believe I’m going to have reviewed three whole Guy Gardner figures this year on the site.  I…like, how does that happen.  I mean, sure, one of them was a movie tie-in from my favorite movie of the year, so that’s a lock, but the other two?  Guy?  Really?  Yeah, I guess it’s just a thing that’s happening.  Well, I looked at one of Guy’s two Super Powers figures from the last 12 months, I suppose it’s only fair to look at the other one, especially with it being the actual comics one and all.  So, without further ado, another Guy Gardner.

THE FIGURE ITSELF

Guy Gardner was released in Series 8 of McFarlane’s Super Powers continuation line, alongside the previously reviewed Booster Gold, Black Manta, Metamorpho, and Fleischer Superman, as well as a Dark Knight Returns Batman I didn’t get…yet.  He was the fourth Green Lantern to join the line, after John, Hal, and Kilowog.  I guess fifth if you count Sinestro.  The figure stands 4 1/2 inches tall and he has 7 points of articulation.  Guy’s sculpt appears to be totally unique.  In terms of build and posture, it’s definitely patterned on the vintage Hal (and his subsequent update in the McFarlane line), which is far from a bad thing, as that’s always been my favorite of the Kenner Super Powers sculpts.  His head sports his signature Moe Howard cut, and is notably not shared with the later movie style figure. He’s got a more prominent jaw on this one, and a slightly rowdier expression.  The body gets all of the appropriate costume elements that Guy’s supposed to have, all sculpted right on him.  It’s really a strong set-up, and everything is very sharp and feels really solid; not as tacked together as some of the earlier figures from the line.  His paint work is decent enough.  His green matches all the later GLs, leaving poor John out in the cold.  I do think it really works well, though, and his general set-up is very clean and hits all the appropriate notes for the character.  Guy is packed with nothing.  Not even his power battery.  I feel like they could have just re-used Hal’s here, but at the same time, I kind of respect the move to go for all the new sculpting, so it’s a trade-off I’m willing to accept.

THE ME HALF OF THE EQUATION

I’ve never been classically much of a Guy Gardner fan.  I’ve made that no secret around here.  I blame it on my first exposure to the character being the aborted live-action Justice League TV pilot, if I’m honest.  Whatever the case, he’s never quite struck a chord with me, so I tend to pass up figures of him if I can.  Which is exactly what I did when this guy rolled around back at the tail end of last year.  I focused on the other figures in the set, and just let him slip by.  Once the movie figures were out, and I got him that way, I figured that was good enough.  But, I was picking up my comics (from my go-to spot, Cosmic Comix) a couple of weeks ago, and this guy was one of the small handful of Super Powers they happened to have, and…I just felt compelled to own him.  He’s really good.  Like, I don’t like Guy, but this is just a good figure.  Top marks for McFarlane on this one.  It makes me even sadder we never got a John of the same quality as this figure and the Hal update.  But, at least this one’s pretty darn cool.

#3911: Hal Jordan – Armor Suit

HAL JORDAN — ARMOR SUIT

DC MULTIVERSE (McFARLANE)

“After years of faithful service, Hal rebelled against the Guardians when they refused to let him change history and restore Coast City after Mongol destroyed it. Unbeknown to anyone, Jordan was infected by the fear parasite Parallax, which had been imprisoned for eons in the Central Power Battery on Oa. It drove Hal to attack hundreds of his comrades, stealing their power rings as he stormed across the universe to a titanic confrontation with the Guardians’ last hope—a freed and restored Sinestro.”

If nothing else, McFarlane’s run with the DC license has certainly gotten us a lot of looks that have never seen toys before.  After exhausting pretty much every Batman variant possible early in their run, they then started doing this with other DC characters.  We got a whole plethora of Green Lanterns, and Hal Jordan in particular got some decent coverage of a lot of his major looks.  And also some not so major ones, too.  How about that?  Well, let’s look at one of those not particularly major ones, shall we?

THE FIGURE ITSELF

Hal Jordan in Armor Suit is a 2025 release for DC Multiverse.  He shipped alongside Eradicator and Western Batman.  He and Eradicator are both from the “Return of Superman” story.  Crazy that we got a white-streaks in his hair Hal and you’ll never know it.  Hal’s seen here in his armored up look from his fight with Mongul after the destruction of Coast City.  It’s a rather minor look, but also kind of a cool one, since it serves as something of a precursor to his eventual Parallax costume upgrade.  The figure stands just shy of 7 1/2 inches tall and he has 35 points of articulation.  This figure’s entire existence more or less relies on one thing: parts re-use.  As such, he is almost entirely re-used from the Steel figure released last year.  He gets a new head and a modified torso to sell it all. As with other instances of McFarlane doing this sort of re-use, it relies on half-stepping between both looks, and as a result neither is truly accurate to the source material.  In Hal’s case, that’s ultimately kind of forgivable.  The armor was a construct of his ring, and that allows a little more room for interpretation and imagination, I feel.  The new parts are pretty decent.  I like that the head keeps the same general facial structure as the Silver Age Hal from last year.  I also appreciate the decision to keep the helmet consistent with the body armor, rather than making it specifically comic accurate and risking it not really matching.  Hal’s color work is a lot of molded greens, of differing shades.  For the most part, they’re supposed to be different, but the elbows and knees notably don’t match the rest of the arms/legs around them, which looks a bit off.  The symbol on his chest is painted with a textured paint that made me think it was supposed to glow, but it appears it doesn’t.  He’s also got a tiny bit of painted shading on his lower torso and upper legs, which seems a little out of place.  It’s not awful, just strange that there’s not more of it, honestly.  Hal is packed with Steel’s hammer, a display stand, and a collector’s card.  The hammer’s a pretty essential part of the scene, so it’s good it’s here, though it’s really kind of floppy and prone to bending under its own weight.

THE ME HALF OF THE EQUATION

While I’ve cooled somewhat in more recent years, there’s very definitely a part of my ape brain that if there’s a neat Green Lantern figure, especially Hal Jordan, then I need to own it.  This figure was definitely activating that part of my ape brain.  Thankfully, I ended up getting him as a birthday present from my parents this year, so, hey, ape brain needs fulfilled.  He’s not accurate, and the droopy hammer is silly, but I do think he’s quite fun.

#3887: Guy Gardner

GUY GARDNER — MOVIE

SUPER POWERS (McFARLANE)

I’m writing this review from the…well, okay, it’s not the distant past, but it’s a few days removed, at the very least.  What it mostly means is that I’m writing this review just a few hours after having seen Superman at the theatre.  It’s good, guys.  It’s really, really good.  The film boasts a truly impressive supporting cast, and the most colorful of that cast is the Justice Gang, which includes James Gunn regular Nathan Fillion finally in the role of Green Lantern in live action.  Of course, it’s not Hal Jordan like we’d all campaigned for, but rather Guy Gardner, making his live action debut.

THE FIGURE ITSELF

Guy Gardner (Movie) is part of Series 12 of McFarlane’s Super Powers line, the third of the five movie-based figures in the assortment.  This is Guy’s second time in the line, following up on his comics version from last year.  The figure stands just over 4 1/2 inches tall and he has 7 points of articulation.  Structurally, he’s very similar to last week’s Mr. Terrific figure, using the same smaller base body and jacket piece.  The two definitely have rather different builds in the movie, and Guy should ideally be on a larger body.  But, of course, then he wouldn’t be able to share the jacket with Terrific, and that would be extra difficult, I suppose.  He gets a new head and belt as well.  They’re not bad.  The head is like the others in this set, where it doesn’t have a direct likeness, but it also doesn’t look *unlike* Fillion, so it works well within the established style and also looks unique from the non-movie Guy.  The new belt gives him his Lantern insignia belt buckle, which is a fun little touch.  Guy’s paint work is actually pretty decently handled, capturing all the main elements of the costume design, while also giving him a pretty sharp application on all the painted elements.  Guy is without any sort of accessories; the traditional extra for this line is a power battery, but he doesn’t have one in the movie, so the omission’s understandable.  That said, he does still feel rather light, especially given how heavy he is on the parts re-use.

THE ME HALF OF THE EQUATION

As much of a GL fan as I am, I’ve never been much for Guy Gardner, who I am on record as stating is my least favorite Earth Lantern.  So, I didn’t get around to snagging his standard comic figure from this line.  But, I do like Nathan Fillion, and I do think Guy works in the appropriate setting.  The movie certainly put him in the appropriate setting.  The figure’s not anything tremendously ground breaking, but he’s still pretty fun, and I really have no major complaints.

#3843: Green Lantern

GREEN LANTERN

DC UNIVERSE CLASSICS (MATTEL)

For the first time since the middle of February, I don’t have a Super Powers figure set for review today.  I know, I’m sad too.  Alas.  Back in January, I had a pretty solid run of DC Universe Classics reviews, with a pretty good focus in particular on the many Hal Jordan Green Lantern variants Mattel did during the line’s run.  I had one that was *not* featured in January, for rather a good reason: I didn’t own in.  But, well, as the photo above this intro may have clued you in, that’s changed in the months since then.  It was inevitable, I feel.  Anyway, here’s another Hal Jordan Green Lantern.

THE FIGURE ITSELF

Green Lantern was added to Mattel’s DC Universe Classics line in 2010, as part of a larger Toys R Us-exclusive line of repaints.  He was the second of four figures offered quarterly throughout the year, following Batman, and preceding Flash and Nightwing.  This figure was also functionally re-released the following year as part of a DC Universe vs Masters of the Universe Classics two-pack with Zodac, with only the included accessory changing.  The figure stands 6 1/2 inches tall and he has 23 points of articulation.  He uses the same assembly as all the other GL Hals from the line, so medium body, standard Hal head sculpt, and the right hand with the ring on it.  It’s a sculpt I continue to like, but I will say that, as nice as the head is, it’s maybe not quite on the mark for a more modern Hal, which is what this one’s aiming for.  Still, it’s not bad by any stretch of the imagination.  That said, there’s some issues with some of the green plastics from around this time getting brittle, and that happened with mine, resulting in a small chunk of his neck breaking off.  The joint still works and it’s not super visible, but it’s annoying.  Hal’s paint work is the main change-up.  He’s using a similar approach to the one from the 2-pack, with a glossy, metallic finish for his suit.  However, instead of a Super Friends inspiration, Hal’s using his post-Rebirth costume.  So, he loses the “trunks” element of the costume, as well as the other figure’s visible pupils.  I still really like the overall look of the color scheme, but I’d be lying if I said the classic design didn’t still land a bit better for me.  But, at least this one gives other people who didn’t like the last one’s “creepy eyes” a version of the head without them.  Hal’s single-packed release included a power battery, while the two-pack release got a recolor of John Stewart’s gun construct.  Because we certainly wouldn’t want Hal to have the fist construct.  That would be wrong.

THE ME HALF OF THE EQUATION

I remember this figure being released, but, as much as I love Hal, I was getting a bit worn thin on him in 2010.  So, I didn’t track this one down when it was new.  But, as I’ve gotten more of the others I missed, I felt the need to go back and get him.  Thankfully, in my line of work, these sorts of things tend to just land in front of me, which is exactly what happened with this guy.  He’s cool.  Kind of a lot of the same stuff as others, and it’s a bummer mine’s got a slight break, but that’s the cost of DC Universe Classics.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

#3796: Green Lantern – Hal Jordan

GREEN LANTERN — HAL JORDAN

SUPER POWERS (McFARLANE)

“Hal Jordan’s life was changed twice by crashing aircraft. The first time was when he witnessed the death of his father, pilot Martin Jordan. The second was when, as an adult and trained pilot himself, he was summoned to the crashed wreckage of a spaceship belonging to Abin Sur. Abin explained that he was a member of the Green Lantern Corps, an organization of beings from across the cosmos, armed with power rings fueled by the green energy of all the willpower in the universe. Upon his death, Abin entrusted his ring and duties as the Green Lantern of Earth’s space sector to Hal Jordan.”

I’m angling a lot more towards “comfort” reviews these days, so expect more of that, I guess.  That manifested in a Toy Biz Marvel review yesterday, because I’ve got plenty of those, and they make me happy.  Continuing on things that make me happy, I’ve got a whole stack of McFarlane Super Powers figures, and I genuinely can’t believe that’s where we are, but it is.  My favorite vintage Super Powers figure was Green Lantern, whom I’d already reviewed, but McFarlane did a remake of that one, so, you know what, here’s that one!

THE FIGURE ITSELF

Green Lantern – Hal Jordan was released in the sixth assortment of McFarlane’s Super Powers line.  It was the first assortment of 2024, and he paired off with the previously reviewed Sinestro.  He was the line’s second GL, and the first under the “new” style that is actually the old style.  The figure stands about 4 1/2 inches tall and he has 7 points of articulation.  In a departure for this line, Hal is actually slightly *shorter* than his vintage counterpart.  Not by much, but it’s there.  Hal’s sculpt, courtesy of Owen Oertling, is designed as a replica of the vintage Kenner one.  It’s actually a pretty close match.  If anything, it takes him a little closer to the Jose Garcia-Lopez illustrations than the original.  I quite like it.  It’s a good, solid update.  In terms of coloring, he’s completely painted, which is an interesting set-up.  His color scheme is the same general look as Kilowog, with the more muted shade of green.  It’s got more of that Super Friends shading, which is a vibe I can certainly appreciate.  Hal is packed with his power battery, which, like the main mold, is modeled on his original, while being slightly different.

THE ME HALF OF THE EQUATION

Obviously, I’m a bit of a late convert on the McFarlane Super Powers, so I wound up missing this guy at retail.  A lot of people did, as it turns out, which means that this figure is currently more expensive than his vintage counterpart, which is quite an interesting turn of events.  I was thankfully able to get a good deal on a loose one through All Time, which was a good thing, because I really do like this one a lot.  I loved the original, and I love this one too, and I love them for similar, but different reasons.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

#3775: Hal Jordan vs Thaal Sinestro

HAL JORDAN VS THAAL SINESTRO

DC UNIVERSE CLASSICS (MATTEL)

Hey, hey, hey, it’s another DC Universe Classics review!  I’m enjoying the weekly rhythm on these, so I’m keeping it going for a bit.  I’m also keeping the Hal Jordan theme going, because why not?  Last week, I brought up how there were no Hals in 2009, but there were three of him in 2010.  Well, he’s another one of the 2010 ones, facing down his arch enemy, Thaal Sinestro, in exclusive two-pack form!  Who doesn’t love that?  Well, a few people, for, admittedly, valid reasons.  But let’s not dwell on that here.  Onto the review!

THE FIGURES THEMSELVES

Hal Jordan and Thaal Sinestro were released as a Toys “R” Us-exclusive DC Universe Classics two-pack, which hit towards the later part of 2010.  It was one of six two-packs released in 2010, and one of the two released at TRU.  The pack contains the two figures, accessories for each of them, and a split color yellow and green power battery for them to fight over.

HAL JORDAN

This was Hal’s fifth entry into DCUC, and it was sort of an amalgam of some ideas that had come before.  Structurally, he’s the same as the last two Hals I looked at.  The figure stands 6 1/2 inches tall and has 23 points of articulation.  He’s using the medium base body and the standard Hal head sculpt.  They were good the first few times, and they were still good.  In fact, on my figure at least, he’s got even better plastic quality than the prior two.  The main change-up here is the paint work, which is pretty drastic this time.  This one is a glossy, metallic finish, which I actually really like.  It’s very sleek, and an intriguing contrast to the flatter colors.  He also takes some inspiration directly from his Super Friends appearance, with a slightly adjusted logo (something that not even the officially Super Friends based figure got right), and visible pupils.  The eyes got him labeled as “creepy eyes Hal” by a lot of the fanbase, but I’ve never been quite as bugged by them myself.  While prior Hals were without any constructs, this one gave him a few options: a gun attachment (from John Stewart), buzzsaw (from Gold), and a mace (from Iron).  It’s crazy that they went into the John Stewart molds for a construct and didn’t give him the giant fist that always felt tailor made for Hal.  It’s even crazier that they *never* gave that attachment to Hal in the whole of the line.  But, at least he got something.

THAAL SINESTRO

What, didn’t you know Sinestro was his last name?  Yeah, he’s actually Thaal.  I *totally* knew that before this pack came out and didn’t totally discover it when the set was announced.  I’m a proper GL fan.  I couldn’t miss a detail like that, right?  Right.  Last week, I discussed the height issues of the original DCUC Sinestro.  The 5-Pack didn’t really come up with a good solution, but this pack aimed for something a little better.  Generally, it succeeds, but there’s certainly some Frankensteining involved.  He starts with the skinnier base body of Deadman, and adds on the forearms, head, collar, and belt of the Series 3 release.  Honestly, it’s not terrible.  His forearms are perhaps a little short, and the neck joint is rather tight, but otherwise, it goes together alright, and is certainly a better end product than his original diminutive showing or the 5-pack version.  Sinestro’s paint work is basic and clean, and generally a good match for the stuff that came before.  Sinestro gets his own assortment of constructs in yellow, including Gold’s pickaxe, Iron’s wrench, and Hawkman’s mace.  The mace is handheld, which is weird, but it’s just one of the three, at least.

THE ME HALF OF THE EQUATION

I remember this set’s release, and I remember the frustration around it at the time.  It was kind of pricey for an ultimately unneeded repaint of Hal and the Sinestro we should have gotten in the first place.  I, being a college freshman, with not a ton of money, didn’t go out to get one right away.  I did, however, find a loose pair not too long after the fact, while trying to build back up my GL collection.  Honestly, this set’s not a bad one.  It gets a bad rap, but Sinestro’s the best one Mattel offered, and I do like the Hal a lot more than I’d initially expected.  There were certainly worse offerings from the line.

#3771: Green Lantern, Starman, & Hourman

GREEN LANTERN, STARMAN, & HOURMAN

SUPER POWERS (McFARLANE TOYS)

Hey!  It’s Super Powers!  Hooray!  I love Super Powers!  …I’m kinda running out of things to say about it, though.  I mean, I expected a little over 30 of these reviews at the outset, and then, there were, like, more.  Not that I’m complaining, mind you.  It’s a good problem to have.  While the vintage line did have an impressive coverage of the JLA, it featured only a single member of the JSA, Dr. Fate.  And he was very lonely indeed.  But, it’s okay, because 40 years later, he’s finally getting some team mates!  And it’s not just one: it’s a whole three-pack!

THE FIGURES THEMSELVES

Green Lantern, Starman, and Hourman were released as part of McFarlane’s Super Powers continuation in a three-pack.  This marks the second “standard” three-pack, following up on the Peacemaker set from earlier.  There doesn’t really seam to have been a specific theme to the three chosen beyond “let’s do JSA.”

GREEN LANTERN — ALAN SCOTT

If you’re jumping into the JSA, it’s hard to not go for Alan Scott.  He’s pretty obvious, and alongside Jay Garrick, he’s one of the central and most consistently depicted members of the team.  He’s also my favorite, so you’ll definitely hear no complaints from me.  The figure stands about 4 1/2 inches tall and has 7 points of articulation.  He’s got an all-new sculpt, and it’s on par with a lot of the more recent offerings, which is to say it’s quite good.  It captures the vibe of the line, while also getting down Alan as a character.  Perhaps the only slight oddity is the lack of a collar on the shirt, but with the cape it’s not too distracting.  Compared to the rather horrid 7-inch figure, though, this is a breath of fresh air.  They even gave him the proper ring shape!  He’s got a cloth cape, which is a little more complex, having the collar and also being two-toned.  I definitely dig it, and it’s avoiding some of the issues of the other capes from the line.  The paint work here is slightly on the messy side, but not terribly so.  The color work is at least pretty nice, and they’ve again got the proper lantern shape for his logo, which I do like to see.  He gets no accessories, even though the hand posing seems like he’s begging for a power battery.  I’d guess that was probably a budget thing.

STARMAN

It’s Starman!  There’s actually been a lot of Starmen at DC.  This is the orginal, Ted Knight.  But not *that* Ted Knight.  Even though that one narrated for Super Friends.  Do you think the real Ted Knight knew about the fake Ted Knight?  Makes you think, right?  The figure stands almost 5 inches tall and he has 7 points of articulation.  Okay, so, you see the height? Yeah, that ain’t right.  Here’s why: he’s on the old Superman mold.  Not the nice, new, improved one we just got before the end of the year.  No, the McFarlane Series 1 version, which is too tall and too bulky, and has its feet too close together.  I totally get re-using Superman for a Starman; they’re costumes are quite similar.  But why not use the new one?  It’s right there.  Now Ted’s really tall, and looks out of place with the other JSA-ers.  He gets a new head, which I also don’t love, because it feels like an earlier run head, as well as a new belt piece and an updated right arm with a new gripping hand.  He gets a cloth cape, which is okay.  I do particularly like the printed star on the back.  The paint on this guy is fine.  Decent, and it gets the job done, but it’s not much to write home about.  Starman gets the only accessory in this set, which is his Cosmic Rod, which fits nicely in his right hand.

HOURMAN

It’s drug use, but as a super power.  You know, for kids!  Like Starman, there have been a few Hourmen, but this is Rex Tyler, the original.  He’s built on a smaller base body, shared with Vigilante.  Rex has been up and down in terms of sizing and scaling, so the shorter at least adds some variety of scaling to the set.  He’s got a new head sculpt, which is…fine.  I can’t say I love it, but it’s alright.  Passable.  I’ll discuss it more in the paint section.  He’s also got a new belt and necklace, both of which work pretty well.  It’s topped off with a cape, which has a pretty impressive printed pattern on it and its own collar as well.  The paint work, especially on the head, is iffy.  The mask is missing the black section, which I always feel throws off the general look.  The DCUC figure did it the same way, and it bugged me there too.  The eye holes also feel like they’re painted up far too high, and the nose coverage feels like it goes too low.  And the eyebrows are just…I don’t know.  Don’t love them, that’s for sure.

THE ME HALF OF THE EQUATION

Obviously, there was no way I was missing this one.  I’ve been waiting a long time for more JSA-ers in the line, and I honestly never really expected to see them.  So, I jumped right on the pre-orders for this one.  Of the the three, Alan is by far the stand out, and by far my favorite.  The whole set’s worth it just for him.  Which is good, because the other two…well, they’re less than stellar.  That was a bit of a letdown.  I mean, they’re not awful.  Still better than the earlier figures from the line, but maybe not quite as good as the more recent stuff.  But, I’m not gonna knock more JSA Super Powers.