#2264: Batgirl & Donatello

BATGIRL & DONATELLO

BATMAN VS TEENAGE MUTANT NINJA TURTLES (DC COLLECTIBLES)

Over the summer, DC Collectibles launched their Batman Vs. Teenage Mutant Ninja Turtles line with a crossover Mikey as Batman figure, before moving onto the main series of two-packs.  I looked at the first two sets when they hit at the end of September, and liked them enough to stick around for one more, which is my personal favorite pairing of the line, Batgirl and Donatello.  They had a little bit of wait associated with them, but they’re finally here, so let’s have a look at them, shall we?

THE FIGURES THEMSELVES

Batgirl and Donatello are the third Batman Vs. Teenage Mutant Ninja Turtles two-pack, who were supposed to hit stores in October, but ended up hitting throughout November in most locations.  As with the other offerings from this line, they are available exclusively at Gamestop.

BATGIRL

Barbra Gordon as Batgirl is no stranger to animation, having been a regular fixture since The New Batman Adventures.  This version of Babs is based on her recent(ish) “Batgirl of Burnside” redesign from the comics, which, in addition to just being a solid design in its own right, also really lends itself well to the style of animation from the movie.  The figure stands just over 6 inches tall and she has 26 points of articulation.  Barbra’s articulation is about on par with the Damian figure from the same line, so she’s pretty mobile, and has a slightly better range than the main Batman.  That said, she’s still a bit more restricted than any of the Turtles, especially at the right hip, due to the structure of the belt.  The sculpt on this figure is another nice, clean recreation of the film design, and ends up looking quite flattering in three dimensions.  Like Robin, her cape is a sculpted piece, rather than cloth like Bruce’s, but it’s sensible for the shorter style.   The paintwork on Batgirl is pretty decent overall.  It’s bright and colorful, but not quite as sharp and clean as Batman and Damian were.  It’s certainly not bad, but I feel like it could be just a little better.  As is, she feels about on par with one of the middle-of-the-run Batman: Animated figures: not terrible, but not as strong as I’d prefer.  Batgirl is packed with a respectable selection of accessories, including three sets of hands (fists, closed grip, and open grip), a batarang, a blowdart, a small vial, her cellphone, a grapple with two attachments, and a slice of pizza.

DONATELLO

Donatello is the resident tech expert of the Turtles, as well as a fan of purple, so he pairs off pretty decently with this more recent incarnation of Batgirl.  The figure stands 6 inches tall and he has 28 points of articulation.  His articulation scheme follows the same set-up as the other three Turtles, so there’s a lot of range to be had, and he’s generally a little more mobile than Batgirl.  The joints on my figure were a little on the looser side, more like Leonardo than like Raphael.  I wasn’t super thrilled about that, but it’s not terrible. It’s not bad enough to cause any difficulty standing or anything.  Design-wise, Donnie follows the lead of the 2012 show, making Donnie the tallest and skinniest of the four Turtles.  It works quite well for the character thematically, and translates pretty well to the design of the toys.  The head does end up looking a little bit off in my eyes, mostly due to it departing the most from that classic Turtles shaping.  That said, it’s more a question of finding the right angle for it.  Donatello definitely has the best weapon storage of the four, I think largely because it’s the one area where he doesn’t stray from the classic design.  There’s a spot on the back where the staff can slide in, and it stays pretty securely, and doesn’t feel like it could snap at any moment.  After changing up the coloring slightly for Raphael, Donatello is again approximately the same shade as tho other two.  His paintwork is alright.  It’s clean, it’s bold, and it looks decent.  Donatello is packed with three sets of hands (fists, gripping, and flat), his Bo Staff (which splits in the middle for an easier time putting it in his hands or on his back), an extra helmeted head, a TCRI canister, a shellphone, and another slice of pizza.  Now we’re up to seven slices!

THE ME HALF OF THE EQUATION

When the line was shown off, this was the only pack I actually knew I wanted, so I went ahead and pre-ordered it through Gamestop.  Ultimately, I ended up seeing the others in person and decided to pick them up, which only made me more anxious to pick up this pairing.  So, it was getting more than a little frustrating when people were finding the set and I still hadn’t heard any word on mine coming in, what with it being, you know, the only one I actually bothered to pre-order and all.  Fortunately, Super Awesome Wife has her connections and made darn sure that this set eventually got to me.  As the set that features my favorite Turtle and my favorite of the Bat-cast from the movie, there’s a lot riding on this one.  I do enjoy it overall, and I’m certainly happy to have the figures, but if I’m entirely honest, I’ve cooled off a bit on the line since it started, meaning I don’t really see myself going back for the standard Mikey/Alfred or the Shredder/Ra’s sets.  If they opt to do maybe a non-movie-based follow-up with a Nightwing and Casey, we might be back in business, but that’s something of a longshot.

#2263: Dragonshield Black Ranger

DRAGON SHIELD BLACK RANGER

POWER RANGERS: THE LIGHTNING COLLECTION (HASBRO)

Mighty Morphin’ Power Rangers is no stranger to toy coverage, and they’ve had action figures in all shapes and sizes.  For the purposes of Hasbro’s Lightning Collection, the Mighty Morphin’ characters have had similar coverage in a similar style in the form of the Legacy Collection and Figuarts, making the Morphin’ characters an interesting proposition for the line, should Hasbro want to avoid making die hards double dip on the characters too soon.  They’re doing a respectable job of it so far, mixing them in one per assortment, with a few exclusive offerings to bridge the gap of releases.  These exclusives have all followed something of a common theme: the Dragon Shield, the distinctive armor worn by the Green Ranger.  There are a few instances of the shield being passed to other Rangers, so the Red Ranger got his version in a SDCC two-pack, and now the Black Ranger is getting his due courtesy of a Walgreens exclusive.

THE FIGURE ITSELF

The Dragon Shield Black Ranger is the first Walgreens-exclusive for The Lightning Collection.  Given Hasbro’s current relationship with Walgreens, it seems unlikely that it will be the last.  The figure is based on Zack’s time wearing the Dragon Shield from the episode “An Oyster Stew”.  It’s notable because this concept is one of the ones introduced by the “Zyu2” footage, which was the additional suit footage commissioned exclusively for Mighty Morphin’, and not present in the original Zyuranger series.  The figure stands 6 inches tall and he has  34 points of articulation.  Construction-wise, he shares a good deal of his parts with both the Red and Green Rangers, sensible given how close the designs all are.  It follows the established style of the Lightning Collection so far, being ever so slightly bulkier than the Figuarts stuff, but generally more relalistic than anything Bandai America put out.  Zack gets a new helmet and, rather surprisingly, a new belt.  The helmet is as nice a recreation of the show design as any of the helmets so far from the line.  The belt is a real shock, because it’s definitely an area where they could have just gone with a painted emblem to differentiate the rangers, but they instead have sculpted in the proper emblem.  That’s actually pretty impressive.  The paintwork on the figure is about par for the course.  It gets all the basics done, and generally looks pretty solid on my figure.  Zack is packed with his Power Blaster, Power Axe, an extra set of hands, a blast effect, and an unmasked head, which sports a pretty decent likeness of Walter Jones, though it’s perhaps not as spot on as some of the modern rangers.

THE ME HALF OF THE EQUATION

I’ve been mostly avoiding the main Morphin‘ Rangers from this line, since I’ve already got the Figuarts line-up, so I was initially planning to skip this one.  However, I swung by Walgreens while looking for the Clone Wars Obi-Wan and saw this guy and he proved too hard to resist.  It helps that he’s not just the standard Black Ranger, so I don’t feel quite as bad about double-dipping.  This is a pretty solid release, and a pretty smart choice not just for an exclusive, but also for Zack’s first inclusion in the line, since it’s more likely to be picked up even by those that have Zack in another form.

#2262: Prince Barin

PRINCE BARIN

FLASH GORDON (BIF BANG POW!)

“Flash! Aaaaaaah!  He’s“–wait, sorry, he’s actually not the subject of today’s review.  Sorry for the slight mislead there.  For what it’s worth, I’m still reviewing *something* from 1980’s Flash Gordon movie, it’s just not the film’s title character.  Instead, it’s his friend and ally against the evil Ming the Merciless (as well as Robin Hood pastiche), Barin, Prince of Arboria, portrayed in the 1980 film by Timothy Dalton.  Dalton’s Errol Flynn-inspired take on the character is amongst the best parts of the movie, which is really saying something, given that this is a movie that has Brian Blessed shouting the line “GORDON’S ALIVE!?!” in all its memetic glory.  As one of the film’s central characters, Barin was well treated by Bif Bang Pow! when they picked up the license for the movie in 2008.  I’ll be looking at one of those figures today.

THE FIGURE ITSELF

Prince Barin was released in Series 2 of Bif Bang Pow!’s 7-inch Flash Gordon line from 2008.  This is the standard release, but there was also a battle-damaged exclusive that depicted him from his duel with Flash in the throne room of the hawk people.  Both of the larger Barin figures depicted him in his more battle-ready attire, which is what he spends most of the movie wearing, and is also his more Robin Hood-esque design.  The figure stands 7 inches tall and he has 15 points of articulation.  He’s not amazing articulated by current standards, but he was pretty good for a non-Hasbro/Mattel product at the time of his release.  Barin’s pretty easily posed, and the only truly noticeable omission is some sort of wrist articulation.  As it stands, he has trouble doing too much with his hands.  Barin’s sculpt is a pretty impressive affair.  Bif Bang Pow did a solid job of sticking to the source material, and the level of detail on all of these figures was pretty impressive.  Barin’s costume is very nicely recreated, and there’s plenty of sculpted texturing, especially in the quilted pattern of the shirt and the folds of the pants.  The likeness of Dalton isn’t quite as good as some of the line’s other likenesses, but it’s certainly not a bad attempt, and it’s more instantly recognizable as Dalton than Rassilion was.  I think it’s just the eyes that throw it off; they’re not quite right for Dalton’s steely stare.  The paintwork on Barin is fairly basic work.  It gets them main colors down pretty well, but doesn’t really add much depth beyond that.  Like the articulation, this was pretty decent for this style of figure at the time of his release.  Barin was packed with a laser rifle, based on the one he’s carrying late in the film.  It’s kind of a goofy design, and a little tricky for him to carry due to the limitations of his articulation.  Still, something’s certainly better than nothing.

THE ME HALF OF THE EQUATION

Oddly, I got this figure several years before seeing all but a few snippets of Flash Gordon.  I was of course familiar with prior incarnations of the franchise and of Barin himself, and I’ve always been a fan of Timothy Dalton, so I certainly liked the idea of him as Barin, especially from the few snippets I’d seen.  However, I bought this figure without the connection to the movie proper, and wouldn’t get around to seeing the movie for another eight years or so after getting this figure.  Whatever the case, I’ve always thought he was a pretty solid offering, and he’s a cool Timothy Dalton toy, if that’s what you’re after.  Curiously, it seems this line has all but vanished from the after market, which is always an interesting occurrence.

#2261: Prince Xizor

PRINCE XIZOR

STAR WARS: SHADOWS OF THE EMPIRE (KENNER)

“Prince Xizor is the head of the galaxy-wide criminal organization known as Black Sun, his power and influence challenged only by the Emperor and Darth Vader. A villainous mastermind, Xizor uses his huge , intergalactic shipping operations as a legitimate front, employing millions of criminals to execute favors for the Empire and carry out its his own evil agenda. His characteristic lack of emotion is due much to his Falleen ancestry which evolved from a species of reptile. Cold and clever, he plots his moves with a diabolical genius and fights with the skill of a tera kasi master, stopping at nothing to get in his way. Those that dare challenge Xizor generally meet with death by his own hand or by one of his myriad of henchmen. His favorite proverb: “To contend with Xizor is to lose”.”

In 1996, the Star Wars expanded universe got its first real time in the public spotlight, courtesy of the multimedia event that was Shadows of the Empire.  A movie launch without the movie, Shadows encompassed books, comics, video games, and of course toys, and told a story set in the gap between Empire Strikes Back and Return of the Jedi.  Since it was set between two established chunks of the story, there wasn’t very much at stake just pitting our heroes against Vader’s forces, since we all knew the outcome wouldn’t arise until the end of Jedi.  This meant there needed to be a new villain.  Enter Prince Xizor, a villain whose imposing nature was hindered only by not being Darth Vader in a universe where Darth Vader exists.  Oh, and also by totally having his look stolen by Ivan Ooze a year prior.  Xizor was central to much of the story’s marketing, and wound up with two figures from Kenner for their part of the tie-in.  I’m looking at the standard single release today.

THE FIGURE ITSELF

Prince Xizor is the final single-carded figure in the Shadows of the Empire spin-off line of Power of the Force II figures.  The figure stands 3 3/4 inches tall and he has 6 points of articulation.  That said, only the arms really have practical movement most of the time, thanks both to the weird braids on the back of his head, and the thick plastic robe that encases most of the figure.  A lot of this Xizor’s sculpt is shared with the two-pack release of the same time, but it remains unique to the character.  That’s…good?  I mean, it’s certainly different from everything else.  That said, Xizor was generally depicted as a fairly skinny guy, and this figure does not follow that set-up.  He definitely falls into that really buff PotF2 aesthetic, and perhaps exemplifies it even more than other figures from the main line.  It’s really only exaggerated by the really bulky robe, but even with that removed, it’s still not great.  I mean…there’s some interesting detail work going on under the robe, so that’s cool, but it’s not like it’s a particularly endearing design.  It’s a relic of its time at best.   The colorscheme is also a definite relic, and easily feels like the least Star Wars-y aspect of the character.  Neither purple nor the pale green feel like the fit the established Star Wars color scheme, especially the colors of the original trilogy era.  The application on the paint is decent enough, but that doesn’t really change how out of place he feels with the others from the line.  Xizor is packed with a pair of shield blades, which can snap together into one larger shield.  They’re nifty enough, and honestly one of the more exciting parts of the figure, because they’re unique if nothing else.

THE ME HALF OF THE EQUATION

Even as a kid, I never liked Xizor.  He always felt like an intruder, trying to hide amongst the rest of the Star Wars line, but always sticking out.  As such, I never owned him.  But, after managing to get everyone else from the Shadows line, I felt it was wrong for him to still be missing.  I ended up grabbing him during one of my PotF buying sprees last winter.  There were a lot of figures, so I guess that made buying Xizor a little more palatable.  He’s still not really a favorite of mine, and having the figure in hand hasn’t really changed any of my opinions about it or the character, but here it is, I guess.

#2260: Action Sailor

ACTION SAILOR

G.I. JOE: A REAL AMERICAN HERO (HASBRO)

“Since joining the Joes, I’ve held the record for personally sinking more enemy ships than the entire 3rd fleet, and that’s on a bad day!  I’ve torpedoed so many hulls, I’m surprised the ocean hasn’t overflowed with scrap iron!  On dry land, I’m a fish out of water.  I’d rather be on my sea sled than in a tank or jet fighter; luckily I have plenty of courageous teammates to handle those jobs. Making the seas safe from criminal scum is my life’s work, and I can’t think of a better way to do it than as a member of G.I. Joe!”

In 1994, it was the 30th anniversary of the G.I. Joe brand as a whole, but perhaps not the best spot for the brand’s 3 3/4 inch scale, which had ruled the market for 12 years.  In its last gasp of breath before going on a hiatus, the line merged styles with its 12-inch predecessors for a line of commemorative 3 3/4-inch figures based on the original Joes.  Each of the major branches of the military was covered with one figure based on the original packaging illustrations.  In the case of the “Action Sailor” that meant a pretty sick looking wet suit!

THE FIGURE ITSELF

The Action Sailor was released in 1994 as part of the final year of the Real American Hero branding’s vintage run.  He and the other four 30th figures were sold as deluxe boxed items in packaging that replicated the original box.  The figure stands 3 3/4 inches tall and he has 14 points of articulation.  While the original Action Sailor was in a more standard uniform, this figure instead gives us the sailor in his Navy Frogman outfit, by far the most distinctive look for this branch.  His mold was brand new to him, but a slightly altered version was used by Fun 4 All later in the ’90s when they put out their Keychains.  As I noted in that review, I find this and the Action Pilot to be the best of the 30th sculpts.  It’s a lot more organic than the soldier and marine were, and gets to add in the details of a fully kitted out design.  This version of the mold is also a lot sharper than the keychain recreation, allowing the details to more clearly be made out, making it all the more impressive.  Also, the better quality plastic means that he’s not as easily broken, allowing me to finally have a diver without the broken pelvis.  Yay!   His paintwork is a fairly basic set-up; the black is just molded plastic, with some silver and flesh toned details mixed in throughout.  The Action Sailor included his sea sled, a scuba tank, two flippers, a harpoon gun, a flashlight, and a hose.  My figure’s missing the gun, flashlight, and hose, but even so, he makes out alright on the accessory front.

THE ME HALF OF THE EQUATION

The Action Sailor is important me because the Keychain release is actually what got me into small-scale G.I. Joe.  That one was never quite as impressive as a proper Joe, but I hung onto him for a good while.  It wasn’t until much later that I even knew that non-keychain releases existed, nor did I know of the difference in quality.  This guy came from a small collection of Joes that All Time got in about a month before the huge collection.  He got a little overshadowed, but I was still pretty happy to have the proper Hasbro release after all these years.  He’s not majorly different, but it’s different enough that I felt he was worth the purchase.

#2259: Spider-Man & Carnage

SPIDER-MAN & CARNAGE

MARVEL MINIMATES

The early assortments of Marvel Minimates were home to some quite distinctive ‘mates.  While they are by and large a simpler selection and design, that can’t be said for every release.  In fact, the two ‘mates I’m looking at today remained some of the line’s most detailed for a long period of time, to the point where replacing them with updates seemed quite a daunting task for quite a while.  Without further ado, let’s have a look at Spider-Man and Carnage.

THE FIGURES THEMSELVES

Spider-Man and Carnage are the final pairing from Series 2 of the main Marvel Minimates line, hitting alongside Series 1 and 3 in the summer of 2003.  Both would see re-release in a TRU 4-pack the following year, and Spider-Man would also be released in a TRU 5-pack and as a single in ’03, as well as packed with Green Goblin at Walmart and Target in ’04, and with Gajin Wolverine at Target in ’06.  He got around is what I’m getting at.

SPIDER-MAN

Perhaps the definitive classic ‘mate was this Spider-Man.  He was easily the poster child of the line’s launch, and remained front and center until the arrival of a new “standard” classic Spidey in Series 24.  It’s not a huge shock, I suppose, given that he’s Marvel’s most recognizable hero and his design allows for the showcasing of a “pure” Minimate body.  He stands 2 1/4 inches tall and has 14 points of articulation, and is constructed on the old long-footed body.  As with any standard Spidey, he’s great for taking a step back and appreciating the basic body at its best.  The heavy lifting, of course, is done with paint, and this Spidey had some of the very best.  All of his weblines are properly defined, something that would disappear as the line moved on.  Additionally, the face of his mask is really a perfect boiling down of Spidey’s classic mask.  No ‘mate that followed ever quite got that same feel.  It’s not 100% perfect; the blue is probably a touch dark, and compared to later releases, the lack of any musculature can be a little glaring.  On his own, though, he’s very strong.  Like the other Spider-Men in this inaugural assortment, he was packed with a webline piece.

CARNAGE

Having just escaped the ’90s, we were all still very invested in Carnage at this point, making him a solid choice for the final villain in this initial line-up.  It would be his only Minimate for a resounding 11 years, in no small part due to how well this one was implemented.  He’s fairly similar to Venom in his constuction, being a base body with a new set of hands, but it’s important to note that the hands on this one aren’t the same as on Venom, which was honestly a little bit surprising, but not unappreciated.  The real star of the show is again the paint.  Carnage’s distinctive black and red swirls are present on every visible surface, no small feat given how often details on the sides and backs of limbs got cut as the line progressed, or even compared to how sparse the rest of the early ‘mates were.  Heck, he gets full detailing on his hands and feet, the one place even Spidey’s weblines don’t go.  That’s impressive, and is part of why it took them 11 years to top this one, with a ‘mate that was rolling in the sculpted add-ons.  This one did it without those.  Carnage was packed with an extra hand, shaped like an axe, to demonstrate his shape-shifting abilities.

THE ME HALF OF THE EQUATION

I didn’t actually get this set new.  My brother had one, but I ended up getting just the Spidey from elsewhere, and never felt compelled to track down Carnage until he was far too expensive on the aftermarket.  Then I got the 2014 release, and just didn’t feel the need to go back.  When All Time got in a large ‘mate collection back a few months ago, I managed to add every figure from the first year of the line to my collection, minus one: Carnage.  There was but one Carnage in the lot, and that went to Max, who’s definitely the store’s resident symbiote fanatic, so I wouldn’t dream of fighting him on it.  However, I did send him a photo of my shelf containing all but that one missing ‘mate, and he decided to go and be one of them pesky nice and generous people and give me his Carnage so that I could complete the set-up.  Can you believe the nerve of this guy?

#2258: Crackshot

CRACKSHOT

FORTNITE: LEGENDARY SERIES (JAZWARES)

Remember when I was reviewing all of those Fortnite toys…wait, I did this yesterday, didn’t I?  Sorry, I got confused in all of the holiday chaos.  Did I say holiday chaos?  Obviously, I must mean holiday joy, for these holidays are a joyous time, are they not?  Where am I going with this?  Truth be told, I don’t really know.  I’m gonna level with you guys, this is actually the second review I wrote for today, because I just decided that the last one wasn’t good enough…for this year.  Odds are good on it being good enough for next year, because I foresee future Ethan being really down for not having to write another review.  To celebrate Christmas this year, I’m taking a look at something of an old-standing Christmas tradition.  No, not Fortnite; we’re not there quite yet.  No, I’m talking about Nutcrackers, a German symbol of goodluck originating in Germany in the 17th Century, and popularized by ETA Hoffman’s story “The Nutcracker and the Mouse King” and its subsequent Tchaikovsky-composed ballet adaptation “The Nutcracker.”  They have now become quite the American tradition, but we Americans managed to do our comically missing the point thing, which is why most nutcrackers nowadays don’t actually function as nutcrackers.  Today’s offering really isn’t much different.

THE FIGURE ITSELF

Crackshot is his own solo release in the Fortnite: Legendary Series line-up, available exclusively at Walmart.  He started hitting shelves just before Black Friday, which seems pretty timely.  I imagine he won’t stick around for long past December, but time will tell.  The figure is based on the similarly holiday-themed skin from the game, which was available during the Christmas season in 2017.  Like the two prior Legendary Series figures I’ve looked at, Crackshot was also added to the smaller scale line around the same time as his larger figure, however, somewhat amusingly, this figure is actually the cheaper option of the two.  The figure stands about 6 1/4 inches tall and has 40 points of articulation.  His articulation scheme is pretty much the same as the other two, which is a definite plus.  Keeping the positives of the Toy Biz Legends without the laundry list of negatives is alright by me.  Crackshot’s sculpt appears to be a fairly accurate recreation of his game model, for better or for worse.  That means that he ends up sharing a number of parts with this line’s version of Jonesy, upon whom most of the skins are built.  This means that he’s got the plates on his shins, plus some of the wrappings, and the patch on the pants, which do take you out of the nutcracker appearance a little bit.  That said, I was surprised to see that he actually got uniquely sculpted elements for his shoulders, given that they really are just painted on the skin in the game.  It gives him a nice extra bit of pop.  The star piece of this figure, of course, is the head, which manages to get that classic nutcracker design down pretty darn nicely.  Like the others in the line, has has multiple faceplates, three of them in this case, each displaying a different expression.  There’s angry, happy, and neutral.  Neutral’s destined to get the most use, but all three are fun, and I appreciate that they actually sculpted three different expressions for the eyebrows.  I got a lot more fun out of the angry one than I expected to.  The paintwork on Crackshot is pretty respectable.  He’s colorful and eye-catching, and gets those proper holiday colors down right.  Everything is applied cleanly, and he’s even got those signature rosy cheeks airbrushed on, consistently across the three faces, no less.  In addition to those three faces, Crackshot also includes the Hunting Rifle, the Bird Shot back bling, the Candy Axe pick axe, a bundle of dynamite, and a balloon.  It’s a pretty fun selection of extras.

THE ME HALF OF THE EQUATION

I fully intended to run a different review today.  I really did.  I took the photos, and wrote it, and everything.  Then I found this guy at Walmart, and he jumped the queue.  I’ve always had something of a soft spot for nutcrackers, so the idea of actually making a proper action figure based on one is right up my alley.  This guy’s a great seasonal piece, and it definitely getting added to my holiday decorations, no doubt.

The Rise of Skywalker: A Movie Review

Six movie reviews in, I believe I can no longer start these things with “I don’t write movie reviews,” because clearly I do.  I will, however, cop to not writing them very frequently, especially emphasized by the fact that I haven’t written one since May  June of 2018.  Don’t blame me; blame the gap between Star Wars movies.  Yes, for whatever reason, the Star Wars films really getting my film review juices flowing.  If I had to wager a guess, I’d say it’s got something to do with the franchise’s undeniable connection to its own toyline.

I guess that makes my first comment about this movie a rather melancholy one about how The Rise of Skywalker was seriously under-merchandised.  Based on very little in the movie itself, the experience this time around felt very different, mostly because I couldn’t just run out and buy all the things I had just seen up on the big screen.  For someone who grew up in the midst of the prequel hype where *literally everything* got a toy, it feels really off to me.  Of course, I could just be a little bitter that there are no figures of Poe sporting that snazzy scarf announced at this time…  Whatever the case, I can’t help but feel the toys really got left out of this installment, and that makes me sad.  None of this has to do with the actual film, I suppose, though, so how about I move onto…

THE ACTUAL REVIEW

In my review of Solo, I remarked that it was decidedly *not* an epic, an interesting beast in a franchise of epics.  The Rise of Skywalker, on the other hand, aims to be the most epic of the epics, perhaps even the epic to end the epics.  Had it not been released in the same year as Endgame, it certainly would have been the most epic film of the year, at least in terms of pure scope.  Supposedly, the original cut of the film was 4 hours in length, and having seen the final, far more svelte 2 hour and 22 minute cut, I can easily see where those 4 hours came from.

Picking up a year after the end of The Last JediThe Rise of Skywalker gives us our first real taste of progression of time in the sequel trilogy, following the rather tight nit pace of the prior two films.  Emperor Palpatine has returned (a fact delivered to us in the film’s opening crawl) and Kylo Ren, now Supreme Leader of the First Order, has sought him out, hoping to quash any contest to Kylo’s (admittedly shaky) rule of the First Order forces.  Instead, Palpatine offers Kylo the some spot his grandfather Vader held in the Empire in his new endeavor, The Final Order, and order seemingly built on controlling the galaxy by reducing it considerably in size, or at the very least reducing the volume of living creatures contained within it.  Kylo, like the Vader fanboy he’s always been, accepts.

Over on the Resistance side, we are reintroduced to Poe, Finn, and Chewbacca first, as they take the Millennium Falcon on a run to retrieve intel from a First Order spy.  They run afoul of the First Order and are forced to make a daring escape, with Poe jumping in and out of lightspeed seemingly at random, delivering a serious beating to the Falcon.  They make their way to the jungle moon Ajan Kloss, where the Resistance have set up their new base following their losses in The Last Jedi.  There we are reintroduced to Rey, who has been continuing her Jedi training, now under the tutelage of Leia.  Through the intel, the Resistance learns of Palpatine’s plans for the Final Order, and a clock is set for our heroes to find Palpatine’s location and end his second reign before it begins.  So, our main trio, plus Chewy, 3PO, and BB-8, set out on the Falcon to find an artifact that will lead them to Palpatine.

That’s just the first 20 minutes of the movie, and if I’m entirely honest, it’s not the film’s strongest part.  The pacing at the beginning is a bit frantic and jarring, as they cut back and forth between Kylo and the Resistance.  Once the trio heads out on their mission, things start clicking into place a bit better, and the film more securely finds its footing, with a fairly steady ramp up to the movie’s galactic-level conclusion.  A lot has to happen in this film, and it does its best to balance all of it.

Our returning leads each get a compelling arc of their own.  Rey continues to struggle with who she is, and what her significance is to both the Jedi and the Resistance, eventually finding peace by the film’s conclusion.  Finn finally manages to shake off that cowardly streak the he had in both The Force Awakens and The Last Jedi, and holds onto full-fledged hero for the entirety of this film, even finding some more kindred spirits along the way.  Poe faces down both his past and his future, as he must come to grips with taking over as a leader of the Resistance, while calling back on his past as a spice runner to help complete our heroes’ mission.  Perhaps my favorite thing about the movie is that all three of them go through these arcs together, as for the first time in the sequel trilogy, the main trio spends most of the movie in the same place.  They have great chemistry, and I really enjoyed seeing the whole trio interact.

For Kylo’s part, he and Rey continue to have their star-crossed conversations, which eventually turn into star-crossed fights.  Though he seemingly turned fully to the dark side at the climax of the last film, his troubled motivations from that film are still at the forefront of his mind, as he continues to wrestle with whether he wants to be “good” or “bad.”  Unlike the others, he is mostly isolated, not just from the heroes, but even from those on his own side, giving Driver a lot of time to brood on his own.

There are a ton of returning supporting players, each of whom get something of note to do, but most of whom are in rather reduced roles from their prior appearances, mostly due to the timing constraints of the film.  Of the old guard, we get to see both Billy Dee Williams as Lando and Dennis Lawson Wedge again, which was a lot of fun, even in somewhat reduced capacities.  Carrie Fischer as Leia has significant, albeit small, part, due to the constraints of how they got her into the movie.  I was impressed by how well they worked her in, and happy to see her get a proper send-off.  Of the new films’ characters, Kelly Marie Tran’s Rose is hit the hardest by the time constraints, going from just shy of a main character to memorable background character.  I’m glad she was still there, but it’s a shame she didn’t get quite as much to do.

We also meet a handful of new characters along the way.  My personal favorites were Kerri Russell’s Zorri Bliss and Shirley Henderson’s Babu Frick, two former allies of Poe, but Naomi Ackie’s former First Order trooper Jannah and Richard E Grant’s current First Order Allegiant General Pryde both fulfill important roles.

The Rise of Skywalker endeavors to do a lot of things.  It’s the end of the current set of movies and it’s being promoted as the end of the “Skywalker Saga.”  It does one of those things a bit better than the other, and that’s ending the current trilogy.  It also raises the stakes higher than we’ve seen them before, which certainly takes some doing.  From a real world stand-point, it’s also trying win back the crowd that departed with The Last Jedi, while still being appealing to those who stuck around the whole time.  I think this is the area where the film is most successful, as it, more than the other two films, aims to have a little something for everyone.  The end result is one that I don’t think is going to be anyone’s favorite Star Wars movie, but is consequently unlikely to get the ranking of “worst Star Wars movie” (despite what some early reviews indicated).

#2257: The Visitor

THE VISITOR

FORTNITE LEGENDARY SERIES (JAZWARES)

Remember how I keep picking up Fortnite toys despite not having ever played the game?  Well…uhh, I did it again.  At this point, I guess no one can say they’re surprised, though.  I’m back with Jazwares’ 6-inch line of figures The Legendary Series, this time around taking a look at The Visitor, a robotic entity from space who was first introduced into the game during Season 4, and who may or may not have a passing resemblance to a certain bounty hunter from the galaxy far, far away.

THE FIGURE ITSELF

The Visitor was listed alongside the Series 1 line-up of Jazwares’ Fortnite: The Legendary Series, but he seemed to arrive at stores about a month behind the rest of the figures.  Like the previously reviewed Havoc, The Visitor hit shelves right around the same time as the character being added to Jazwares’ smaller line.  The figure stands a little over 6 inches tall and he has 40 points of articulation.  He uses the same articulation style as Havoc did, so he’s still pushing those Toy Biz Legends vibes pretty hard, what with the hinged fingers and toes and everything.  He feels a little more polished than a TB Legends, which I certainly count as a plus.  Some areas of the articulation, notably the elbows, are slightly more restricted on this figure than they were on Havoc, but this is more due to the character’s design than anything about the figure itself.  His sculpt is a unique offering, it’s polished, clean, and sharp, and just generally captures the design of the character from the game pretty well.  His armor is a lot of fun, and he’s got a bit of Boba Fett mixed with some Tron vibe going for him.  The stylization of the rest of the line is still present with this figure, but with the fully armored appearance, he’s going to have a pretty easy time mixing with similarly scaled lines.  I myself think he makes for a nifty Star Wars addition.  The Visitor’s paintwork is very nice.  The metallics of the armor really pop, and he’s got a ton of smaller work that adds a lot to the figure.  I quite like the slight wear on the edges of the armor.  These figures are all pretty decently packed in terms of accessories, and the Visitor isn’t an exception.  Like Havoc, he’s got swappable face plates.  They’re all the same sculpt this time, but there are four of the, each with a different printout on them.  Of note: these plates do not use the same method of connecting as the others in the line, which is a slight bummer, but not the end of the world.  He also includes his signature back bling, the Legendary Assault Rifle, the Cliffhanger harvesting too, a grenade, and a med pack.  Not a bad assortment at all.

THE ME HALF OF THE EQUATION

The Visitor and Havoc were the two figures from this line that piqued my interest, so after enjoying Havoc as much as I did, I set out trying to find this guy.  He was definitely the most tricky to track down, but I was eventually able to get one at an out of town Target while on a weekend trip with my dad.  I don’t have a ton to say about the figure, because I honestly am hitting my cap of things I can know about Fortnite without playing the game, but that doesn’t change the fact that this line is really, really good, and I look forward to seeing Jazwares continue this upward trend.

#2256: Deadpool

DEADPOOL

MARVEL LEGENDS VINTAGE (HASBRO)

Boy howdy am I running out of compelling ways to start Deadpool-themed reviews.  To say he’s overdone may be something of an understatement.  There’s *only* been three figures of him this year for Marvel Legends though, so I guess that represents Hasbro backing things off a little bit.  Lucky us.  I’ve managed to pick up all of them so far, so why stop now, I guess.  So, here’s one more Deadpool.

THE FIGURE ITSELF

Deadpool is a standalone Marvel Legends release, done up in the retro style cardback packaging.  Like the Grey Hulk I reviewed earlier this month, he was originally slated to be a con-exclusive release, before being moved to the fan channel.  This Deadpool is designed to be an earlier in his career Deadpool, specifically patterned after the ’90s Toy Biz figure whose packaging this one mimics.  The figure stands 6 1/4 inches tall and he has 34 points of articulation. Sculpturally, he’s essentially identical to the classic Deadpool figure released in the Sasquatch Series last year.  The only difference between the two is that this one adds a second strap of pouches to the left leg so as to better mimic the old figure.  He’s using the 2099 body, which is a solid starting point, especially for a character like Deadpool.  He then has add-ons for his webgear/belt, the pouches on his legs, and his neck, wrist, and ankle straps.  He’s also got the classic Deadpool head, which fits the body a lot better than the Juggernaut Series one did for the X-uniform Deadpool.  Ultimately, it results in a pretty solid figure, especially if you missed the Classic Deadpool like me.  The figure’s paint mixes things up a little bit as well.  This is in part to more closely match the old toy, so things like the belt and torso gear have been left red like on that figure.  However, they’ve also changed the black parts of the costume to a dark metallic blue, which is honestly a pretty cool look, and really feels like it hearkens back to those early ’90s appearances of the character.  The application is all very clean, and the colors really pop off of each other.  Deadpool is actually pretty decently accessorized for a vintage-packed release, with two swords, two small machine guns, a pistol, and a larger assault rifle.  Given that the Classic Deadpool only included the swords, that’s actually kind of surprising, and I’m definitely glad they went the extra mile.

THE ME HALF OF THE EQUATION

Much like Hulk, when this was still planned for a con release, I paid very little attention to it.  I passed on the Sasquatch Series release numerous times, and this one, while certainly a neat look, didn’t feel any more essential than that one.  The shift to Fan Channel meant that he more or less arrived in my lap, and going in with no expectations, he’s another figure I ended up liking quite a bit.  Honestly, that’s kind of been the case with all of this year’s Deadpool figures, so maybe I should just stop complaining about them.