MARVEL LEGENDS (HASBRO)
“Bruce Banner smashes anything in sight as the gamma-powered Hulk!”
Square Enix’s Avengers game really wasn’t the smash they were hoping for, now was it? The game was off to a rocky start pretty much from the word go, but it certainly wasn’t helped by its intended release being interrupted by a pandemic. There were a number of planned tie-ins, including some stuff in the Legends range, but somewhat weirdly, we got quite an eclectic selection of characters in that area. The main line gave us two versions each of Cap and Iron Man, as well as Ms Marvel and Abomination. The only other notable character released was the Hulk, who was not only not a main line release, but also wasn’t even a standard version of the character. It’s weird my guys.
THE FIGURE ITSELF
Hulk (who is officially just named “Hulk” on the package, but is referred to as “Outback Hulk” by pretty much every one whenever he’s referenced) was a GameStop-exclusive Marvel Legends release. He was under the Gamerverse banner, and sold at the deluxe price point. He was released in mid-2020, in an attempt to loosely tie-in with the game, and he’s based on one of Hulk’s alternate skins from the game, itself patterned loosely on his look during “House of M.” The figure stands 7 3/4 inches tall and he has 30 points of articulation. This figure is largely built on the body introduced with the Endgame Hulk Build-A-Figure, which is a decent starting point for a slightly more realistically proportioned Hulk figure. Also, with only one prior use, it’s understandable that Hasbro might want some more mileage out of it. The only slight snag, at least on my figure, is that the arms are very prone to popping out of their sockets, due to the Build-A-Figure origins. I actually found it to be a more frequent occurrence with this release than with BaF proper. Ultimately, it’s a minor side issue, though. Hulk gets a new head, depicting the game’s longer haired and bearded take on the character. It’s a different look to be sure. There are actually two different heads, each with its own expression. One’s more calm, and the other is baring his teeth, ’cause he’s angry, I suppose. The heads do seem maybe a touch too large for the body, but they’re otherwise decent enough sculpts. Hulk also has a new set of add-on pieces for his wrists. They’re meant to be the tattered remains of his shirt, thematically looking like wraps on his forearms, I suppose. They’re a little light on the detailing to really sell them for what they are, but I do like how they change up the overall look of the core figure a bit more. In terms of paint, this Hulk is a little different from the usual, being grey, and also having the somewhat tribal detailing painted on his face and torso. Again, it helps to change up the usual look, and is at least a somewhat different take on the character. The actual application’s not a bad set-up. It’s nothing crazy, but it works. Hulk is packed with two different sets of hands, one in fists, the other in open gesture. This gives him two full sets of the combo pair we saw on the original release of the mold. I do like when they update it to give us the full sets.
THE ME HALF OF THE EQUATION
Nothing about this particular release really spoke to me when he was shown off, and he certainly wasn’t worth the hassle of going through GameStop to get him, so I held off on him. Honestly, I kinda forgot he even existed, really. However, one of them got traded into All Time a couple of months ago, and he’s gotten quite cheap, so I figured it was a decent enough time to pick him up. Ultimately, there’s not a lot going on here that you can’t get elsewhere, and he’s not exactly a standard Hulk anyway, so his exact purpose is sort of weird. I don’t dislike the figure, but I’m hard pressed to figure out what I’m gonna do with him now that I own him.