#2473: Sugar Man

SUGAR MAN

MARVEL LEGENDS (HASBRO)

Mixed in with a lot of re-imaginings of prior characters, Age of Apocalypse did also have a few honest to gosh new characters, wholly original to this reimagined universe.  Included in that grouping is today’s focus, Sugar Man, a character that even 25 years later still has no main universe counterpart.  In fact, he’s more or less his own main universe counterpart, since he was one of the four character’s to travel into the 616 following AoA’s wrap-up, and spent a good 20 years cropping up in the background of various X-Men stories.  He’s also really gross.  Yuck.  Well, let’s review him, shall we?

THE FIGURE ITSELF

Sugar Man is the Build-A-Figure for the predictably titled “Sugar Man Series” of Marvel Legends.  Given his monstrous size and odd proportions, he’s a rather natural choice.  While this is his first Legend, it’s not actually his first figure, if you can believe it.  He managed to get a figure from Toy Biz’s 5-inch line back in the day.  The figure’s 6 1/2 inches tall, and just about as wide, and he’s got 38 points of articulation.  Though he’s got plenty of joints, he’s not exactly the most exceedingly mobile figure in the Legends line-up.  In the figure’s defense, however, a lot of the limits are imposed by the character’s design, and he’s certainly a dramatic improvement over the old ’90s figure.  Sugar Man’s sporting an all-new sculpt, which isn’t really that surprising, because really, who would he share parts with? It’s definitely an impressive sculpt, and a really hefty one, too.  The detailing is all nice and crisp, and there’s a great dynamic flair to him with the facial expression and his flailing tongue.  He is truly hideous, and I can’t really say I’d want him any other way.  Hideous is kind of Sugar Man’s game.  There’s also just a lot going on with this sculpt, from the unique gesturing on each of the hands, to the novelty buttons lining his suspenders.  Someone certainly had fun with this one.  In terms of paint, Sugar Man does a pretty solid job of translating the quite frankly rather messy color jobs the character was usually sporting in the comics into something that looks alright on a mass produced figure.  There’s a fair bit going on here, just like with the sculpt, with a fair amount of accenting, especially on the head/torso.  Sugar Man is packed with his hammer, complete with “SUGAR” inscribed on one side.  He can either hold it or keep it stored on his belt, though it’s a little tricky to get it in there, given his general shaping.

THE ME HALF OF THE EQUATION

As with a lot of AoA stuff, I can’t really say that Sugar Man was a character I was dying to have in figure form.  Heck, I don’t even have the old one.  However, he did certainly look pretty impressive, and I was already planning to grab the whole assortment, so here we are.  He’s certainly one of the most unique BaFs we’ve gotten, I’ll give him that, and he fills out the rest of the assortment well.

This is definitely one of the most focused assortments of this line we’ve gotten, what with the very defined theme and all.  My favorite is definitely Morph, who’s quite basic, but just such a clean translation of his comics design.  X-Man’s another high ranking one for me, with Jean not too far behind.  Sunfire was certainly better than I’d expected, and I guess Dark Beast isn’t too bad either.  I can kind of take or leave Weapon X and Wild Child, but I definitely knew that much going in.

#2472: Dark Beast

DARK BEAST

MARVEL LEGENDS (HASBRO)

“Dr. Henry McCoy constantly experiments on himself to enhance his superhuman powers.”

Within the AoA universe, there were a handful of characters who swapped over to the other team in terms of morality and good vs evil alignments.  Many former villains found themselves as reluctant heroes, but on the flipside, a few previously heroic characters became very much not so.  One of the most notable was Hank McCoy, known as Dark Beast in this new continuity.  Where the other was a kind-hearted, good-natured man who contrasted with his supranym, the AoA version was just downright evil.  He also wound up as one of the four characters to be “saved” from the AoA universe when it reverted back to the standard 616, taking him from a crossover villain to a full X-Men villain proper.

THE FIGURE ITSELF

Dark Beast is the final single-packed figure in the Sugar Man Series of Marvel Legends, and our first proper antagonist in the line-up.  It’s the first Legends Dark Beast, but not the first ever figure, as he was released as a Minimate and as an under-articulated 6-inch figure by Toy Biz back in the day.  The figure stands 7 1/2 inches tall and he has 36 points of articulation.  The torso, arms, and feet are all shared with the Caliban Series Beast from last year, which was pretty much expected from the word go, what with them technically being the same character and all.  I do have to say, it actually works a little more to this particular figure’s advantage, since Dark Beast is typically depicted as being a far more towering figure, making the extra height less of an issue here than it was with the standard release.  To fully set him apart, Dark Beast gets a new head, pelvis, and legs.  The new head replicates the further mutated appearance of McCoy from the story, with his much wilder hair, and an evil grin cracking across his face.  For the hair, there was a lot of variance in the comics as to its actual shape.  This one opts for something closer to the wacky Wolverine hair side of things, which I think ultimately helps him read a little quicker as Beast, so it works for me.  I do quite like the facial expression, and it furthers my hope to see a calmer head for the standard Beast at some point.  The new legs give Hank his funky banded metal capris he was sporting throughout the event.  They’re very ’90s.  They’re very goofy.  But, they’re also very accurate, so, hey, good job Hasbro.  Another thing that had some room for interpretation in the books was Dark Beast’s coloring.  When he initially appeared, he was very clearly grey, presumably to show he had stayed his initial furry color in this universe, but as he appeared more often, he shifted more to a darker blue shade.  This figure kind of splits the difference on that front, going for a rather dark grey with a hint of blue to it.  It’s really the best possible choice, and looks good on the figure.  His actual paint application is all pretty clean and solid, and there’s more going on with it than you might realize at first glance.  Dark Beast is packed with the same two sets of hands as his normal universe counterpart, as well as Sugar Man’s Hammer, which is meant to go with the Build-A-Figure.

THE ME HALF OF THE EQUATION

Dark Beast is an interesting concept to be sure, as well as a good excuse for Hasbro to get another use out of that mold they debuted last year, so he was definitely not a surprise addition to this line-up, nor is it a huge shock that he’s the hottest figure in the set in terms of demand.  With all that said, while I can certainly appreciate this is a well-made figure, I don’t personally find him to be quite as fun as some of the others in the set.  He’s fine, but that’s about where I leave it.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for Marvel Legends, or other toys both old and new, please check out their website and their eBay storefront.

#2471: Morph

MORPH

MARVEL LEGENDS (HASBRO)

“A natural mimic, Kevin Sydney transforms himself into any shape at will.”

Okay, it’s fine guys.  We got through Weapon X and Wild Child.  Now, we get to the good stuff.  Yeah, now we get to the best part of Age of Apocalypse: Morph!  After obscure ’60s X-foe Changeling was re-imagined as Morph in order to have a sacrificial lamb in X-Men: The Animated Series‘s pilot episode, he was then further re-imagined in 1995’s line-wide reboot with Age of Apocalypse.  Admittedly, he was so far re-imagined that he was practically a new character, but that doesn’t mean he wasn’t an *awesome* practically new character.  In fact, he was so awesome that Marvel even wound up creating an almost identical version of the character to star in Exiles, meaning today’s figure is kind of a two-fer.  Yay!

THE FIGURE ITSELF

Morph is figure 6 in the Sugar Man Series of Marvel Legends, and is notable for being the only of the single releases to actually be a new character for Legends.  While we’ve gotten two prior AoA Morphs, they were a Minimate and a 5-inch Toy Biz figure.  So, this is kind of notable, in that regard.  The figure stands 6 1/4 inches tall and he has 34 points of articulation.  Morph’s built on the 2099 base body.  In the series, his shape-shifting meant that his physique was somewhat variable, but this base is a pretty solid middle ground for his usual default.  He gets a new head, forearms, and boots, as well as a new add-on for his cape (which I wouldn’t be too shocked to see show up on the inevitable AoA Magneto).  The new parts are all pretty clean and cartoony, which is certainly appropriate for the character.  I especially like the head, because, as simple as it is, it really just hits all the proper notes.  I love the wide eyes and the slight smirk.  It’s definitely a “less is more” situation.  The new gloves and boots are surprisingly detailed for what they are, but unlike the equivalent pieces for the Bucky Cap body, they aren’t riddled with too much over texturing so as to clash with the rest of the pieces.  The cape’s an okay sculpt, but is just a touch floaty for my taste.  It’s not quite as bad as some of the earlier Hasbro capes, but it does hinder his playability just a touch.  His paint work is, like his sculpt, rather on the clean and basic side.  For the most part, I’m a fan, even of the outlining of the mouth and brow.  The only thing I’m not quite as big on is how dark the primary blue on the body suit is.  If it were just a touch brighter, I think the figure would really pop.  Morph doesn’t get any accessories of his own, which I suppose isn’t as much of a surprise given how light the rest of the set has been.  That said, it might have been nice to get a few different shape-shifting attachments.  He does get another leg for Sugar Man, though, so at least it’s not a total loss.

THE ME HALF OF THE EQUATION

So, as you may have gathered from the intro, I rather like AoA Morph.  I mean, I rather like Morph in general, in all of his many forms, but this is AoA Morph we’re talking about here, so I should maintain the focus.  I had the Toy Biz AoA Morph as a kid, and I’ve been waiting for an update since we got Blink.  This guy was at the top of my list for this set as soon as it was shown off, and he’s, unsurprisingly, my favorite figure from the set.  Sure there are a few things that might make the figure perfect, but he’s still a really, really solid figure.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for Marvel Legends, or other toys both old and new, please check out their website and their eBay storefront.

#2470: Weapon X

WEAPON X

MARVEL LEGENDS (HASBRO)

“Armed with adamantium claws and superhuman healing abilities, Weapon X joins the battle against Apocalypse.”

And we’re jumping back into the Age of Apocalypse fray.  We last left off with a figure that didn’t fill me with much enthusiasm, and we’re picking up with…another one of those.  Yeah, it’s a Wolverine episode, guys.  Oh, wait, I’m sorry…Age of Apocalypse…it’s a Weapon X episode, guys.  While others around him got new backgrounds and personalities, Logan more or less remained the same in AoA, apart from not being “Wolverine” and being down a hand.  Not that either of those ended up making much of a difference.  I guess it helps justify the toy, though.

THE FIGURE ITSELF

Weapon X is figure 5 in the Sugar Man Series, which seems surprisingly late in the number scheme for a Wolverine, but, well, I guess he’s not a Wolverine, is he?  By the way, if you guys think that joke’s going away, you’re sadly mistaken.  That joke’s here to stay, unlike the Wolverine name…or Logan’s hand…or self-respect.  This marks the third time as Legends figure for AoA Logan, but given that the last one was during the Toy Biz days, an update feels like a good call.  The figure stands 6 inches tall and he has 32 points of articulation.  Like most Logans these days, he’s built on the body from the Juggernaut Series Wolverine, with the cleaned up shins from Weapon X and a new head and forearms.  Essentially, it’s just a pretty straight update on the old figure in terms of part re-use, since that one was also built on its era’s brown costume body.  The new head’s definitely the star attraction here.  Logan’s hair got crazier and crazier as we got further into the ’90s, and in AoA it was at almost peak craziness.  That’s translated here, as this guy’s got one hell of a mane on him.  It puts all other Wolverine hair to shame, really.  How much hair gel do you think he has to use to get that all to stay in place?  I bet it’s a lot.  Like, obscene amounts.  And in a post-apocalyptic setting no less.  The intensity of the hair is matched only by the intensity of his facial expression.  This guy’s definitely feeling a need to show all of those teeth he’s got, in just the most intense way possible.  On the new forearms front, the right one’s not too different from previous releases, but the left of course gives us Logan’s stump, albeit with his claws extended from it.  The paint work on this guy is generally pretty decent.  The basics are all pretty sharp and clean, and they’ve done a respectable job handling the stubble and his arm hair.  He’s also got his signature forehead tattoos, which beg the question of how exactly does Logan manage to get tattoos?  Seems like too much thought for a ’90s comic, I suppose.  Weapon X is packed with a spare stump without the claws extended, thereby allowing for his appearance from earlier in the story, as well as one of Sugar Man’s legs.  It’s too bad we couldn’t also get an alternate burned head to fully replicate all of the looks from the two Toy Biz offerings.  That would have helped to up this figure’s appeal a little bit.

THE ME HALF OF EQUATION

I owned the Toy Biz Weapon X.  I sold the Toy Biz Weapon X (well, okay, not the burned head variant).  I didn’t really miss the Toy Biz Weapon X.  I can’t say I really felt the need for a new and improved version either.  But, I was getting the rest of the set, and I’m kind of doing this completist thing with the line, so I guess I wasn’t missing him, was I?  He’s fine.  Better than I expected, honestly.  It’s just that the AoA version of Logan isn’t really as exciting as other characters.  But, it’s not like we were going to ever get this assortment without him, so I guess it could be worse.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for Marvel Legends, or other toys both old and new, please check out their website and their eBay storefront.

#2467: Wild Child

WILD CHILD

MARVEL LEGENDS (HASBRO)

“Enhanced regeneration and superhuman senses make Wild Child an excellent tracker.”

First appearing in Alpha Flight #11, Kyle Gibney, aka Wild Child, was a fairly minor character in terms of the larger Marvel Universe when he was re-envisioned for the Age of Apocalypse crossover.  In the crossover, Kyle was made into a feral creature, kept in check by the universe’s more heroic Victor Creed.  His non-verbal set-up meant he didn’t really get much added depth from the story, but at least it granted him a fair bit more visibility, by virtue of spending most of the story line chained to one of the story’s most memorable characters.  Of course, now we’ve got Wild Child and no Sabertooth to go with him…Ah well, might as well review him.

THE FIGURE ITSELF

Wild Child is figure 4 in the Sugar Man Series of Marvel Legends, and marks the first time that Wild Child has gotten a proper figure.  Previously, he was included as an un-articulated figurine with Toy Biz’s 5-inch AoA Sabertooth, but that’s it.  So, good for Kyle, I suppose.  The figure stands 6 1/4 inches tall and he has 32 points of articulation.  He’s built on the Pizza Spidey body, which is certainly scrawny enough for Wild Child, but seems like it’s a bit too tall for Kyle, who I feel should be a fair bit smaller, at least going by the AoA illustrations I recall.  Additionally, the joints are a little bit limiting for getting Wild Child into his proper crouched over poses.  I know that this body was designed for Spider-Man, and he’s prime for getting into all sorts of crazy poses, but it for some reason feels stiffer for Wild Child than it was for Spidey.  He gets a new head and shoulder overlay, as well as making use of the Superior Venom hands and feet.  The new parts are decent enough.  The head is certainly dynamic, and does its best to capture how Wild Child was depicted in the comics.  It’s not a terribly attractive head, but I guess that’s pretty much on par for the character.  The color work on Wild Child is okay, but not quite perfect, largely due to the mismatch between the plastic on his torso and his limbs.  It should all be one jumpsuit, but he kind of ends up looking like he’s wearing two separate bits.  Beyond that, the paint application’s all pretty clean, for what there is of it.  He’s ultimately pretty sparse on details, which is in keeping with the character’s design.  In a first for this assortment, Wild Child actually does get an accessory!  It’s the chain that keeps him on a leash.  It connects to the back of his collar, and pretty clearly is meant to go around *someone’s* arm at the other end.  Gee, I wonder who that could be.  Wild Child also gets another piece to Sugar Man, this time being his…back?  Yeah, let’s got with that.

THE ME HALF OF THE EQUATION

Despite the very first Wild Child (and the AoA Sabertooth that was really more the star attraction) from Toy Biz being my very first introduction to anything AoA, I can’t say that I’ve ever had much of an attachment to the character in the slightest.  AoA Sabrertooth I’ve grown to like, but Wild Child?  Meh.  So, getting him but no corresponding Sabertooth doesn’t exactly thrill me.  I mean, I have no doubt in my mind that Sabertooth is coming, but until then, Wild Child feels a bit…incomplete?  He’s not a bad figure, but he’s not a particularly great figure either.  He’s just sort of here.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for Marvel Legends, or other toys both old and new, please check out their website and their eBay storefront.

#2466: Sunfire

SUNFIRE

MARVEL LEGENDS (HASBRO)

“Scorching ionized plasma allows Sunfire to fly, protect himself, and blast his enemies.”

The Pete Best of the All-New, All-Different X-Men, Sunfire struggles to really find his footing in the X-Men ‘verse, but wound up getting some pretty decent coverage, courtesy of Age of Apocalypse, wherein he turned from “stereotyped Japanese guy with fire powers” to “Human Torch if the powers didn’t turn off” or even “Chamber, but with his whole body, rather than just his upper torso.”  Or, I guess, if you want to jump companies, possibly Wildfire without the suit.  Okay, so maybe AoA didn’t make Sunfire super unique in terms of power or story, but he’s definitely a strong contender for getting the best redesign out of it.

THE FIGURE ITSELF

Sunfire is figure 3 in the Sugar Man Series of Marvel Legends.  Believe it or not, this isn’t AoA Sunfire’s first time getting the Legends treatment.  He was actually the winner of the 2007 Fan Poll, netting him the third AoA-based Legend ever.  The line’s made some strides since then, however, so a new release probably wasn’t the worst idea.  The figure stands 6 1/4 inches tall and he has 34 points of articulation.  Sunfire is built on the 2099 body, a sensible choice for two reasons.  One, it’t the same body that the classic Sunfire used, and two it’s the same body that Bullseye used, and given that the first AoA Sunfire was on the Bullseye body, I’d say that means they’re right on the mark size-wise.  He swaps out the forearms and hands for Human Torch’s flame-covered ones, and gets a new head and overlay piece for his shoulders.  I like how the flame effects were done here just a touch better than how they were for Human Torch; there’s something that really works about that very artistic curling to the flames.  It’s very dynamic.  Sunfire’s color work is pretty key to getting his look down, and fortunately the figure does pretty well on that front.  The translucent effect on the plastic is really cool, and I dig the slow shift from yellow to orange.  The paint application’s a bit better on this figure than the last two I looked at from this set, so things are sharper and cleaner.  That’s good, because it really helps with conveying this particular design.  Sunfire, like the last two figures I’ve looked at from this set, doesn’t have any extras of his own, but he does get the second set of arms for the Sugar Man Build-A-Figure.

THE ME HALF OF THE EQUATION

I wasn’t really sold on Sunfire being part of this assortment, largely due to the prior Legends release.  Of course, I never actually got that release, so I’m not sure why I was so opposed.  Maybe I just don’t like Sunfire?  Could be, I guess.  The figure’s pretty solid, though, and I can definitely get behind his inclusion after getting him in hand.  He’s a solid update, and a solid design.  Not bad at all.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for Marvel Legends, or other toys both old and new, please check out their website and their eBay storefront.

#2464: Jean Grey

JEAN GREY

MARVEL LEGENDS (HASBRO)

“Jean Grey can read and project thoughts and stun opponents with pure psionic force.”

25 years ago, the X-Men went to hell…no, wait, sorry, 31 years ago the X-Men went to Hell.  25 years ago, their entire line was overwritten by an alternate reality, the Age of Apocalypse, where Charles Xavier died before founding the X-Men, leading to Apocalypse conquering the Earth, and generally making it…post…apocalyptic….yeah.  While not high art, the story was certainly a big splash from a marketing stand point, and made a lasting impression on a good number of X-fans.  Every so often, toy companies throw it a little bit of love, and in honor of the its quarter-century marker, Hasbro’s dedicated a whole assortment of Marvel Legends to it.  I’m kicking things off with a look at Jean Grey!  While many characters were left in strange new predicaments in the AoA timeline, Jean wound up being more or less the same, though she did have a lot less hair and 100% more face tattoos.  Yay for face tattos!

THE FIGURE ITSELF

Jean Grey is figure 1 in the Sugar Man Series of Marvel Legends, which is our first X-Men assortment of the year, as well as being totally AoA-themed.  This is our first official AoA Jean Grey Legend, but we were supposed to get one as a variant of the Jim Lee-style Jean in the Rocket Raccoon Series of Return of Marvel Legends.  That figure was ultimately scrapped, and would have been based on one of her post-event redesigns, however.  This one goes for her look from the main series, which is probably for the best.  The figure stands 6 inches tall and she has 27 points of articulation.  Jean’s actually made largely from new parts, at least for her upper half, anyway; the legs originally showed up on the Legendary Riders Black Widow.  Everything else, however is new to Jean.  What impresses me the most on the new parts is the range of motion, especially on those arms.  I was expecting her to be a lot more restricted.  The actual quality of the sculpting is pretty solid, too.  The wrinkles and folds on her sleeves are quite impressive.  Her hair might actually be a touch too short, but it varied between artists, and it certainly doesn’t look too terribly off.  It could definitely be much worse.  The paint work on Jean is pretty standard overall.  The base application is mostly pretty clean, but some of the red’s coverage is a little uneven.  She’s got some slight highlights in her hair, which work pretty well to convey the depth and detail in the sculpt.  Jean doesn’t get any accessories for herself, but she does get the largest piece of Sugar Man, his face and torso, which is so large that Jean effectively had to be posed Vana White-ing it in the box so that they could both fit in.  That was pretty amusing, truth be told.

THE ME HALF OF THE EQUATION

Jean’s AoA incarnation isn’t one of the more exciting pieces of the story, but it’s got a distinctive look, and is prominent enough that she really was a lock for this set.  She wasn’t at the top of my list for this series, but she wasn’t at the bottom either.  In-hand, I like her a fair bit more than I’d expected to.  She’s still not my favorite piece, but I think she’s solid middle-tier, and that’s not bad at all.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for Marvel Legends, or other toys both old and new, please check out their website and their eBay storefront.

#2445: Abomination

ABOMINATION

MARVEL LEGENDS (HASBRO)

“Emil Blonsky wanted the power of the Hulk, so he subjected himself to massive gamma radiation bursts, becoming a super-strong monster.”

Remember that “Brains vs Brawn” dynamic I was talking about in my Leader review?  Well, sometimes it gets dropped in favor of the slightly more parallel “Brawn vs Brawn.”  That’s really the dynamic of Banner’s second best known foe, the Abomination.  While not quite as much of the dumb bruiser of the original green Hulk, Blonsky’s still more brawn than brains, meaning his face offs tend to turn into more straight forward slug fests.  It does make him a solid opponent from the angle of selling toys, though, which is probably why he’s had more toys than the Leader.  He just got one more, and I’m taking a look at it today!

THE FIGURE ITSELF

Abomination is the titular Build-A-Figure for Abomination Series of Marvel Legends.  Fitting the Gamerverse-theme of the set, he’s based on the character’s appearance in the upcoming Avengers game.  It’s a slight merging of his classic comics design and his film appearance, which is a pretty sensible choice, and probably works out a little better here than on some of the core team.  I’m still not entirely sold on the head design myself, but I’ve certainly seen worse (and, as a fun bonus, the prior, more comic styled Abomination BaF head looks pretty decent swapped onto this body).  I at the very least prefer this look to a full-on MCU adaptation.  The figure’s a pretty sizable guy, standing a little over 8 inches tall.  He’s got 30 points of articulation, which is pretty impressive for such a hefty build.  Essentially, he uses the same articulation scheme as the 80th Hulk, which was a pretty solid, very useful set-up, and it means that these two have an easy time facing off.  While initially I thought Abomination was making use of some of the prior BaF’s parts, there don’t appear to be any pieces shared between the two figures in the final product.  The sculpt is a pretty strong one overall.  It seems to stick pretty close to the game design, at least from the limited shots we’ve seen so far.  The head is at the very least accurate, and the body is designed to match it well.  I like some of the smaller touches, such as the unbuckled belt on what remains of his pants.  The articulation is well implemented, and not nearly as restricted as prior Abomination Legends releases, but without breaking up the flow of things too terribly.  The paintwork on this guy is decent, though not quite as cool as some of the singles in the series.  I like how the subtle changes in coloring on the skin turned out, but there are a lot of sculpted details that go unpainted, which is a real shame.  Abomination doesn’t get any accessories, but given the sheer size of this guy, that’s really okay.

THE ME HALF OF THE EQUATION

Much like Leader, I don’t have an overwhelming attachment to Abomination as a character.  I mean, I like him maybe a *little* more, because he makes for a little more of an exciting figure most of the time.  The prior BaF hit at a time when I wasn’t really financial viable enough to be buying full assortments for the BaFs.  I was hoping to get another stab at it, and this figure gave me a nice chance at that.  While it’s maybe not my 100% preferred version of the character, the ability to use the prior head really makes this figure work for me.

As a whole, this will probably end up as this year’s most middling line-up of Legends.  While some of the figures contained within it aren’t the most exciting, nothing here is particularly bad, either.  Mar-Vell and Mach-I rank as my personal favorites, but the rest of the bunch is at the very least serviceable, and there are some decent toys throughout.

#2444: Ms Marvel

MS. MARVEL — GAMERVERSE

MARVEL LEGENDS (HASBRO)

“Whip-smart with an optimistic personality, Kamala Khan is determined to combat injustice wherever she finds it.”

In 2014, after deciding to give Carol Danvers a promotion to Captain, Marvel was in need of a new hero to take on the mantle of Ms. Marvel.  They found her in the form of Kamala Khan, a Terrigen Mist-empowered Pakistani-American teenager with shapeshifting abilities.  She was a pretty solid addition to the Marvel roster pretty much from the word go, and has hung on to a decent fanbase since her introduction.  She made the jump to multimedia in 2017 as part of the Avengers Assemble cartoon, and is now going one step further, featuring as one of the playable characters in the upcoming Avengers game.  She had already gotten the Legends treatment once before, but now she’s getting a second go.

THE FIGURE ITSELF

Ms. Marvel is the final single-packed figure in the Abomination Series of Marvel Legends.  She’s the third figure based on the Avengers game, though with how faithful the design is to the comics, she makes for a good middle-ground figure.  The figure stands 5 1/2 inches tall and she has 29 points of articulation.  Structurally, she’s mostly the same figure as her first release.  It was a pretty solid offering the first time around, and it’s still a pretty strong sculpt this time around.  The only change-up is to the boots, which are now Nico’s laced-style boots.  It’s a nice change, and I think it makes for an improvement to the overall sculpt.  The figure makes its biggest changes in the paint department.  While the original release was a more bold, comic accurate color scheme, this one is a little more subtle for the most part.  There aren’t any changes to the overall layout, and the general aesthetic is pretty much the same, though.  She does get the face printing in place of how the original was handled, which looks a little bit more realistic, and better fits her in with the game stuff.  I also really like the slightly lighter blue of this design, though I’m not sure how much I like the more washed out gold.  Ms. Marvel is packed with the same set of stretched arms as her original release (updated to the new color scheme), as well as the torso to the Abomination Build-A-Figure.

THE ME HALF OF THE EQUATION

I already have the first Ms Marvel figure, and I was pretty happy with it, so I didn’t really feel like I *needed* this figure.  That said, I’m not turning away much Legends these days, so she was getting added to the collection regardless.  I didn’t expect much from this figure, but I think she’s an overall improvement to the original.  If you already have the original, this one’s not necessary, but if you’re just looking to pick up one version, this is definitely the way to go.  I really can’t blame Hasbro for wanting to make sure this character remains easily available.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for Marvel Legends, or other toys both old and new, please check out their website and their eBay storefront.

#2443: Iron Man

IRON MAN — GAMERVERSE

MARVEL LEGENDS (HASBRO)

“Tony Stark developed his cutting-edge Iron Man armor and helped found the Avengers to protect the world against catastrophic threats.”

As the MCU moves away from the two of them, the Marvel Legends line has to find new ways to keep new variants of heavy hitters like Iron Man and Captain America coming out.  Fortunately, the two of them are still pretty pivotal to the upcoming Avengers game from Square Enix, thereby guaranteeing the two of them another couple of easy-sell variants.  I took a look at the Captain America yesterday, and I’ll be following that up with the Iron Man figure today!

THE FIGURE ITSELF

Iron Man is the second of the three game-inspired single-packed figures in the Abomination Series of Marvel Legends.  He was actually the first of these figures we saw, before we knew there’d be a full assortment of figures to go with him, back in the fall of last year. He’s again based on the character’s standard design from the game.  While Cap’s design took quite a few more artistic liberties with its implementation, the Iron Man design by and large sticks pretty close to the MCU Iron Man playbook.  It’s a little more streamlined most places, except for some reason the helmet, which is where the majority of the changes happen.  The figure stands just over 6 1/2 inches tall and he has 30 points of articulation.  The movement on this guy is a little stiff, even for an Iron Man figure, with the shoulders in particular being rather difficult to work with.  Also, the decision to give him a torso crunch, instead of the ball-jointed style we’ve gotten with the last several movie Iron Men is rather baffling, especially given that the design has a clear spot for such a joint to be included, but Hasbro still opted for a far more limiting method.  He does at least get to keep the full wrist joints on his arms this time, so it’s not all bad decisions.  This Iron Man is sporting an all-new sculpt, which looks to be fairly faithful to the game.  It’s not bad, and is about on par with the various MCU sculpts in terms of quality and feel.  While I thought Cap’s design translated pretty nicely to toy form, I don’t think that’s quite true with Iron Man, or at the very least his helmet.  It looks fine in the game animation I’ve seen, but I really don’t care for it in toy form.  I think it’s how closely it contours to his face; that visible nose really seems odd for Iron Man, and it ends up making him look fairly alien, which I don’t think was the intended feel.  Other than that, though, the body on this figure does look pretty cool, and the detailing is all pretty sharp.  The paint work is pretty standard Iron Man fare.  The red is molded in that sort of swirly metallic plastic, and everything else is painted.  The application’s pretty clean overall, but there are a few spots of bleed over here and there.  The arc reactor uses the printing technique we’ve been seeing on the faces to give it some more variation, which looks pretty decent overall.  Iron Man is packed with two sets of hands (one in fists, the other in repulser blast pose), two effects pieces, and the left leg to the Abomination Build-A-Figure.

THE ME HALF OF THE EQUATION

When this figure was first shown off, I really didn’t have much interest.  We’d just gotten the Mark 85, with is really everything I want in a real-world Iron Man figure, and it looked like this guy might be another one-off release like Spider-Man was, so I was content to pass.  Once he was part of a full assortment, the story changed a bit.  Ultimately, I wasn’t expecting much out of this figure, and that’s for the best.  He’s not bad, but I think the 85 or even the Tenth Anniversary Mk VII are stronger modern Iron Men than this one.  He’s kind of a middling figure for me.

Thanks to my sponsors over at All Time Toys for setting me up with this guy to review.  If you’re looking for Marvel Legends, or other toys both old and new, please check out their website and their eBay storefront.