#2445: Abomination

ABOMINATION

MARVEL LEGENDS (HASBRO)

“Emil Blonsky wanted the power of the Hulk, so he subjected himself to massive gamma radiation bursts, becoming a super-strong monster.”

Remember that “Brains vs Brawn” dynamic I was talking about in my Leader review?  Well, sometimes it gets dropped in favor of the slightly more parallel “Brawn vs Brawn.”  That’s really the dynamic of Banner’s second best known foe, the Abomination.  While not quite as much of the dumb bruiser of the original green Hulk, Blonsky’s still more brawn than brains, meaning his face offs tend to turn into more straight forward slug fests.  It does make him a solid opponent from the angle of selling toys, though, which is probably why he’s had more toys than the Leader.  He just got one more, and I’m taking a look at it today!

THE FIGURE ITSELF

Abomination is the titular Build-A-Figure for Abomination Series of Marvel Legends.  Fitting the Gamerverse-theme of the set, he’s based on the character’s appearance in the upcoming Avengers game.  It’s a slight merging of his classic comics design and his film appearance, which is a pretty sensible choice, and probably works out a little better here than on some of the core team.  I’m still not entirely sold on the head design myself, but I’ve certainly seen worse (and, as a fun bonus, the prior, more comic styled Abomination BaF head looks pretty decent swapped onto this body).  I at the very least prefer this look to a full-on MCU adaptation.  The figure’s a pretty sizable guy, standing a little over 8 inches tall.  He’s got 30 points of articulation, which is pretty impressive for such a hefty build.  Essentially, he uses the same articulation scheme as the 80th Hulk, which was a pretty solid, very useful set-up, and it means that these two have an easy time facing off.  While initially I thought Abomination was making use of some of the prior BaF’s parts, there don’t appear to be any pieces shared between the two figures in the final product.  The sculpt is a pretty strong one overall.  It seems to stick pretty close to the game design, at least from the limited shots we’ve seen so far.  The head is at the very least accurate, and the body is designed to match it well.  I like some of the smaller touches, such as the unbuckled belt on what remains of his pants.  The articulation is well implemented, and not nearly as restricted as prior Abomination Legends releases, but without breaking up the flow of things too terribly.  The paintwork on this guy is decent, though not quite as cool as some of the singles in the series.  I like how the subtle changes in coloring on the skin turned out, but there are a lot of sculpted details that go unpainted, which is a real shame.  Abomination doesn’t get any accessories, but given the sheer size of this guy, that’s really okay.

THE ME HALF OF THE EQUATION

Much like Leader, I don’t have an overwhelming attachment to Abomination as a character.  I mean, I like him maybe a *little* more, because he makes for a little more of an exciting figure most of the time.  The prior BaF hit at a time when I wasn’t really financial viable enough to be buying full assortments for the BaFs.  I was hoping to get another stab at it, and this figure gave me a nice chance at that.  While it’s maybe not my 100% preferred version of the character, the ability to use the prior head really makes this figure work for me.

As a whole, this will probably end up as this year’s most middling line-up of Legends.  While some of the figures contained within it aren’t the most exciting, nothing here is particularly bad, either.  Mar-Vell and Mach-I rank as my personal favorites, but the rest of the bunch is at the very least serviceable, and there are some decent toys throughout.

#2444: Ms Marvel

MS. MARVEL — GAMERVERSE

MARVEL LEGENDS (HASBRO)

“Whip-smart with an optimistic personality, Kamala Khan is determined to combat injustice wherever she finds it.”

In 2014, after deciding to give Carol Danvers a promotion to Captain, Marvel was in need of a new hero to take on the mantle of Ms. Marvel.  They found her in the form of Kamala Khan, a Terrigen Mist-empowered Pakistani-American teenager with shapeshifting abilities.  She was a pretty solid addition to the Marvel roster pretty much from the word go, and has hung on to a decent fanbase since her introduction.  She made the jump to multimedia in 2017 as part of the Avengers Assemble cartoon, and is now going one step further, featuring as one of the playable characters in the upcoming Avengers game.  She had already gotten the Legends treatment once before, but now she’s getting a second go.

THE FIGURE ITSELF

Ms. Marvel is the final single-packed figure in the Abomination Series of Marvel Legends.  She’s the third figure based on the Avengers game, though with how faithful the design is to the comics, she makes for a good middle-ground figure.  The figure stands 5 1/2 inches tall and she has 29 points of articulation.  Structurally, she’s mostly the same figure as her first release.  It was a pretty solid offering the first time around, and it’s still a pretty strong sculpt this time around.  The only change-up is to the boots, which are now Nico’s laced-style boots.  It’s a nice change, and I think it makes for an improvement to the overall sculpt.  The figure makes its biggest changes in the paint department.  While the original release was a more bold, comic accurate color scheme, this one is a little more subtle for the most part.  There aren’t any changes to the overall layout, and the general aesthetic is pretty much the same, though.  She does get the face printing in place of how the original was handled, which looks a little bit more realistic, and better fits her in with the game stuff.  I also really like the slightly lighter blue of this design, though I’m not sure how much I like the more washed out gold.  Ms. Marvel is packed with the same set of stretched arms as her original release (updated to the new color scheme), as well as the torso to the Abomination Build-A-Figure.

THE ME HALF OF THE EQUATION

I already have the first Ms Marvel figure, and I was pretty happy with it, so I didn’t really feel like I *needed* this figure.  That said, I’m not turning away much Legends these days, so she was getting added to the collection regardless.  I didn’t expect much from this figure, but I think she’s an overall improvement to the original.  If you already have the original, this one’s not necessary, but if you’re just looking to pick up one version, this is definitely the way to go.  I really can’t blame Hasbro for wanting to make sure this character remains easily available.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for Marvel Legends, or other toys both old and new, please check out their website and their eBay storefront.

#2443: Iron Man

IRON MAN — GAMERVERSE

MARVEL LEGENDS (HASBRO)

“Tony Stark developed his cutting-edge Iron Man armor and helped found the Avengers to protect the world against catastrophic threats.”

As the MCU moves away from the two of them, the Marvel Legends line has to find new ways to keep new variants of heavy hitters like Iron Man and Captain America coming out.  Fortunately, the two of them are still pretty pivotal to the upcoming Avengers game from Square Enix, thereby guaranteeing the two of them another couple of easy-sell variants.  I took a look at the Captain America yesterday, and I’ll be following that up with the Iron Man figure today!

THE FIGURE ITSELF

Iron Man is the second of the three game-inspired single-packed figures in the Abomination Series of Marvel Legends.  He was actually the first of these figures we saw, before we knew there’d be a full assortment of figures to go with him, back in the fall of last year. He’s again based on the character’s standard design from the game.  While Cap’s design took quite a few more artistic liberties with its implementation, the Iron Man design by and large sticks pretty close to the MCU Iron Man playbook.  It’s a little more streamlined most places, except for some reason the helmet, which is where the majority of the changes happen.  The figure stands just over 6 1/2 inches tall and he has 30 points of articulation.  The movement on this guy is a little stiff, even for an Iron Man figure, with the shoulders in particular being rather difficult to work with.  Also, the decision to give him a torso crunch, instead of the ball-jointed style we’ve gotten with the last several movie Iron Men is rather baffling, especially given that the design has a clear spot for such a joint to be included, but Hasbro still opted for a far more limiting method.  He does at least get to keep the full wrist joints on his arms this time, so it’s not all bad decisions.  This Iron Man is sporting an all-new sculpt, which looks to be fairly faithful to the game.  It’s not bad, and is about on par with the various MCU sculpts in terms of quality and feel.  While I thought Cap’s design translated pretty nicely to toy form, I don’t think that’s quite true with Iron Man, or at the very least his helmet.  It looks fine in the game animation I’ve seen, but I really don’t care for it in toy form.  I think it’s how closely it contours to his face; that visible nose really seems odd for Iron Man, and it ends up making him look fairly alien, which I don’t think was the intended feel.  Other than that, though, the body on this figure does look pretty cool, and the detailing is all pretty sharp.  The paint work is pretty standard Iron Man fare.  The red is molded in that sort of swirly metallic plastic, and everything else is painted.  The application’s pretty clean overall, but there are a few spots of bleed over here and there.  The arc reactor uses the printing technique we’ve been seeing on the faces to give it some more variation, which looks pretty decent overall.  Iron Man is packed with two sets of hands (one in fists, the other in repulser blast pose), two effects pieces, and the left leg to the Abomination Build-A-Figure.

THE ME HALF OF THE EQUATION

When this figure was first shown off, I really didn’t have much interest.  We’d just gotten the Mark 85, with is really everything I want in a real-world Iron Man figure, and it looked like this guy might be another one-off release like Spider-Man was, so I was content to pass.  Once he was part of a full assortment, the story changed a bit.  Ultimately, I wasn’t expecting much out of this figure, and that’s for the best.  He’s not bad, but I think the 85 or even the Tenth Anniversary Mk VII are stronger modern Iron Men than this one.  He’s kind of a middling figure for me.

Thanks to my sponsors over at All Time Toys for setting me up with this guy to review.  If you’re looking for Marvel Legends, or other toys both old and new, please check out their website and their eBay storefront.

#2442: Captain America

CAPTAIN AMERICA — GAMERVERSE

MARVEL LEGENDS (HASBRO)

“Injected with an experimental Super-Soldier Serum, Steve Rogers has the peak potential of strength, endurance, and dexterity.”

Alright, I took a bit of a break for the weekend, but let’s jump right back in to Marvel Legends, shall we?  I looked at the comics-based half of the most recent Avengers set last week, so now I’m jumping into the video-game-based segment, all of which hail from Square Enix’s Avengers game, originally due out this May, but recently delayed until September.  I’m kicking things off with the game’s altered take on Captain America!

THE FIGURE ITSELF

Captain America is the first of the three Gamerverse-specific figures in the Abomination Series of Marvel Legends.  He’s based on Cap’s standard design from the game.  All of the core team designs have been fairly highly criticized, and Cap’s probably got the worst of it, with the general consensus being that it looks a little bit low-rent cosplay for a Cap design, especially in contrast to the MCU’s far better recieved “real world” adaptations of his classic comics get-up.  I don’t hate it quite as much as others, but I definitely have my qualms with a few of the design choices.  Still, it’s not the worst choice for toy coverage.  The figure stands 6 1/2 inches tall and he has 32 points of articulation.  Cap’s sporting a brand-new sculpt to replicate the game design.  It’s a pretty spot-on recreation of the models we’ve seen so far, for better or for worse.  It honestly benefits a bit from being seen in three dimensions, as the depth to the various parts of the costume is a little better viewed this way.  Some of the iffier design choices, such as the larger head wings, also look a little less odd here.  His face does seem maybe a touch square, and his hands seem a little small by my metrics, but I do generally like the look of this figure, and Hasbro certainly took advantage of the extra costume details to help keep the sculpt interesting.  The paintwork on this guy is pretty decent, with a little bit of a caveat.  There’s nothing wrong with it from a technical standpoint.  The application is all pretty clean, and they even used the face printing to make him a little more lifelike.  He’s an accurate recreation of the colors from the game.  There in lies the problem.  While the design looks better on the figure from a sculpting standpoint, the colors don’t translate so well.  They’re really just too muted, and I’m not super crazy about some of the color placement.  In particular, I think he’d look better if the white on the shoulders and the blue on the biceps were swapped, and if he had more red overall on the costume.  As it stands, he looks a bit more like an adaptation of Cap’s Secret War costume, rather than his more classic gear.  Cap is a bit light on the accessories front, with just his shield.  It’s an all-new sculpt, representing the slightly tweaked design from the game.  While it’s not a bad design in its own right, it doesn’t stay on his arm very securely, which is a little frustrating, but it does at least plug into his back without any trouble.  Not giving Cap one of the BaF parts is okay, but it’s a shame he didn’t at least get some extra hands or maybe an unmasked head to help fill out the package a little bit more.

THE ME HALF OF THE EQUATION

While I wasn’t immediately won over by this design, I don’t think it’s the worst thing ever, and I’m a sucker for a decent Captain America, so I was certainly interested in this guy from the get-go.  He wasn’t as high on my list as, say Mar-Vell, but I was a little excited.  Ultimately, he’s not going to win everyone over, but I do think he makes for a really solid Captain America figure, and I think he’s going to look pretty cool alongside Hasbro’s new G.I. Joe line.

Thanks to my sponsors over at All Time Toys for setting me up with this guy to review.  If you’re looking for Marvel Legends, or other toys both old and new, please check out their website and their eBay storefront.

#2425: Leonardo

LEONARDO

TEENAGE MUTANT NINJA TURTLES: TURTLES IN TIME (NECA)

What?  No Legends review today?  But I’ve only reviewed half of the set!  How can this be?  Well, I got a lot of Legends in the last two weeks, so I’m going to be trying something a little different in terms of how I drop the reviews, so that I don’t get too Legends-ed out.  So, let’s jump over to something a little bit different: Ninja Turtles!  They’re hardly one of my primary interests, but the Turtles have been showing up with a decent amount of frequency on this site in the last year.  Back in March, I took a look at the Foot Soldier from NECA’s recently launched Turtles in Time line.  Now I’m following that up with a look at the Turtles’ leader, Leonardo!

THE FIGURE ITSELF

Like the Foot Soldier before him, Leonardo is part of the first series of NECA’s Turtles in Time line, which is somewhat of a follow-up to their arcade-based boxed sets from 2016.  Unlike those, however, these guys are available at mass retail.  The figure stands 5 1/2 inches tall and he has 29 points of articulation.  All of the figures in the first assortment barring Slash make use of the sculpts from the 2016 set, which, in the case of Leo, means he also shares his mold with all three of the cartoon-styled Leos released in the last three years as well.  It’s a nice, clean sculpt, which captures the design from the cartoon quite nicely.  It also does a pretty respectable job of working in the articulation, although in the case of this particular figure, I did have some troubles with stuck joints that took a little bit of working with.  Leo’s paintwork is much like the Foot’s, going with a slightly stylized approach to the game’s 16-bit graphics.  It’s a little more pronounced here than it was on the Foot, and is in fact an exact match for the boxed set release this time around.  It still looks pretty cool, and works in its own way.  Leo is packed with two sets of hands (gripping and gesturing), his twin swords (which are actually distinct sculpts from the one included with the Foot Soldier), and a hoverboard with a flight stand.  The board is again the coolest extra here, and I really dig the color coordination with Leo’s mask going on there.

THE ME HALF OF THE EQUATION

The Foot Soldier was really the only of the figures from the first assortment that I truly felt like I needed to own, since I’m starting to hit my limit on how many versions of the Turtles I can have in my collection.  If I’m going to break that rule, it’s also probably not going to be for Leo, what with him being my least favorite and all.  Why am I reviewing this guy, then?  Poor packaging design, that’s why.  While moving the figures from one location to another on the store floor at All Time, Leo’s hook broke off (that’s why you shouldn’t really make them out of cardboard), so since he was going to need to be opened anyway, Jason passed him along to me for a quick review.  He’s not a bad figure, and it’s nice to get a taste of the cartoon Turtles molds.  If you’re a Leo fan and just want a solid version of his ’80s look, you could do a lot worse than this one.

As mentioned above, I was given this guy to review by my friends at All Time Toys.  If you’d like one of your own, he’s still available via their webstore here.   Or, if you’re looking for other toys both old and new, please check out their website and their eBay storefront.

#2352: Psycho

PSYCHO

BORDERLANDS 3 (MCFARLANE TOYS)

“Psychos are bandits who have gone insane with a freakish obsession for the Vault. Shirtless, wearing a white mask and dressed in orange pants, these outlaws can be immediately identified by their homicidal cries, psychotic laughter and constant desire to get into close combat.”

McFarlane’s approach to their Borderlands line was much like their approach to just about anything else.  They were very excited at the start of things, but they quickly got kind of bored and everything since then just felt like a rush to get it over with.  We got a small assortment of new figures alongside the release of Borderlands 3, though, and I guess I’ll look at the one I picked up.  Here’s the Psycho.  Woooo?

THE FIGURE ITSELF

The Psycho is one of the two Borderlands 3 figures put out to coincide with the launch of the game (the other being Tina).  He’s technically an  army builder, I guess, since this particular model gets used many times throughout the game.  So, I mean, I guess that means you can buy multiples?  The figure stands 7 inches tall and he has 27 points of articulation.  The Psycho is sporting the same improved style articulation we saw with Krieg and Zer0, meaning he’s a decently poseable figure, though not quite as good as, say the DC or Fortnite figures.  I found things a little more limiting on this figure than on the other two, largely due to my desire for some slightly more intense poses for the Psycho.  The sculpt’s a pretty solid recreation of the character model from the game.  Honestly, I think it’s an even better recreation than Krieg; the sculpt’s certainly a fair bit sharper on the details than that one.  They get the mask down pretty much spot-on, which is certainly a plus, given how distinctive it is for the franchise.  The paintwork on the Psycho is again something of an improvement on what’s come before, with overall cleaner and sharper work.  He’s also got a fair bit of accent work going on, and even a few smears of blood and mud.  The Psycho is packed with a display stand and a buzz-axe accessory.  The axe is quite impressive in its own right, with a spinning blade and sharp detailing.  It’s slightly tricky to get into his hand, but once it’s there it’s not going anywhere.

THE ME HALF OF THE EQUATION

I got the Psycho at the same time as Krieg, mostly due to Super Awesome Wife picking up the Lillith and Tina figures, and me wanting to contribute to the line.  I myself am not really into the Psychos on a whole, so this wasn’t a figure I needed, nor one I really planned on buying.  He’s okay, and a better figure than Krieg, I’ll give him that.  That said, much like McFarlane’s stance on the line, I’m mostly just writing these reviews to get them out of the way and move onto other things.  The figures don’t do a ton to excite me.

#2351: Foot Soldier

FOOT SOLDIER

TEENAGE MUTANT NINJA TURTLES: TURTLES IN TIME (NECA)

I feel like I’ve reviewed a surprising number of Teenage Mutant Ninja Turtles items in the last year.  Though the license has classically just been with Playmates Toys, in the last year there’s actually been a lot of coverage from other toy companies.  In particular, NECA has done quite a bit, with movie, cartoon, and now video game-based figures all in short order.  The cool thing about the video game figures is that they’re actually just available at regular retail and not exclusives.  This marks the first time 7-inch Turtles have been available en masse since the old comic figures back in 2007.  Today, I’m not looking at any of the Turtles proper, but one of Shredder’s faceless minions, the Foot Soldiers!

THE FIGURE ITSELF

The Foot Soldier is part of the first series of NECA’s Turtles in Time line.  The line serves as something of a follow-up to their exclusive Arcade Game-based boxed sets from 2016, and in fact re-issues a lot of the sculpts contained therein.  The Foot Solder in particular is one such case, re-using the majority of that figure’s sculpt, which was itself repurposed from NECA’s then unreleased comics-styled Foot Soldier.  The figure stands 7 inches tall and he has 35 points of articulation.  He’s certainly got a lot of spots of movement, and the arms and legs are very mobile, but the torso and neck are a little more restricted than I’d like.  That being said, it’s still a quite useful selection of articulation, and he’s still very agile.  The sculpt is an impressive piece, and marketedly different from the cartoon version we got in the Target two-packs.  As someone who’s never been much into the cartoon style design for the Foot, I’m all for getting this sculpt here.  It’s a nice, fairly balanced sculpt.  Some of the details of the costume don’t quite match the details of the game designs, but it’s not far off, and I don’t find the differences all that distracting.  The paint scheme on this guy is meant to replicate the 16-bit designs from the game, something that NECA’s gotten pretty adept at.  The Foot Soldiers in the game came in a variety of colors, something that the 2016 set replicated, but for the purposes of this one, they’ve opted for the purple coloring.  Honestly, it’s the best choice for a starter Foot, but I wouldn’t say no to getting more of this guy in the alternate colors.  The nature of the 16-bit replication means that the Foot Soldier definitely has a stylization to him, but honestly he walks the line of stylized, but still workable with non-16-bit figures.  He actually makes some changes from the boxed set version to make him a little less obviously styled, and I like the changes they made.  The Foot Soldier is packed with a sword, a gun, two sets of hands (fists and gripping), and a hover board with a flight stand.  The board is by far the coolest extra, with some really awesome detail work going on.  I really love the cartoon foot symbol at the front.

THE ME HALF OF THE EQUATION

While I’m kinda starting to hit my limit on how many different versions of the Turtles I need, I pretty much can’t have too many Foot guys, and I’ve wanted some form of this particular sculpt since NECA first showed it off back when they were still trying to continue the comic line.  Getting the nifty new game-inspired pieces is really just icing on the cake.  I definitely dig this guy a lot, and I’m resisting the urge to at lest pick up Donatello to go with him.

The Foot Soldier was purchased from my friends All Time Toys, where he is currently in stock here.  If you’re looking for cool toys both old and new, please check out their website and their eBay Store.

#2319: Spider-Man – Velocity Suit

SPIDER-MAN — VELOCITY SUIT

MARVEL LEGENDS (HASBRO)

“Peter Parker enhances his spider suit with speed-boosting technology to become velocity suit Spider-Man.”

Oh yeah, how about some more Marvel Legends?  I know that’s what everybody is really craving.  Well, I kicked off a whole week of reviews with a Spidey variant.  What better way to follow that up than with another Spidey variant?  You can’t have too many Spideys, right?

THE FIGURE ITSELF

Velocity Suit Spider-Man is the second of the two Spidey variants present in the Demogoblin Series of Marvel Legends, which is the first Spidey-themed Legends assortment of 2020.  Like yesterday’s Mark III Spider-Armor, this figure has been branded as part of the “Gamerverse” sub-line.  Unlike yesterday’s figure, he’s a more natural fit for that branding, since the Velocity Suit was one of the suits created specifically for Spider-Man for the PS4, and aside from game-specific tie-ins, it’s remained exclusive to that source.  The figure stands 6 1/4 inches tall and he has 30 points of articulation.  As with the Spider-Armor, the Velocity Suit is another all-new sculpt.  It’s definitely not something Hasbro *had* to do with this guy; I could see them getting away with a base body and some add-ons, but it wouldn’t be quite right, I suppose.  It’s a fairly decent sculpt, but I don’t find it to be quite as technically impressive as the Spider-Armor was.  A lot of the details are a bit more rudimentary here, and he feels more blocky and less sleek than he should for a suit called “velocity.” Also, despite the general nature of the design being less restricting, I found the range of motion on this figure to be a little bit of a let-down when compared to the Armor.  It’s not terrible, but it doesn’t quite feel like it lives up to the current Legends standards.  Despite the reduced range, the joints are actually fairly obvious on the sculpt, with the torso joint in particular sticking out like a sore thumb.  It’s not ideal.  In terms of paintwork, he’s generally okay, aside from one notable thing: the blue.  In the game, his suit’s more of a red/grey combo, but it’s a more standard blue on the figure.  It’s not terribly different, but it’s enough that the design does look a little…off.  It also removes some of the impact of the bright blue on the symbol, which would have stood out a bit better against a more subdued color.  The actual application’s alright, though, and I do like the sort of glossy finish.  The Velocity Suit is packed with another web effect piece, this time one that wraps around the shoulders, as well as the left leg for Demogoblin.  As with the other Spidey, I would have at least liked to see a spare set of hands included here to help the package feel a little less empty.

THE ME HALF OF THE EQUATION

Of all the game original suits from Spider-Man, this one was probably my least favorite, so the fact that it got a figure wasn’t exactly thrilling to me.  It doesn’t help matters that the other Spidey variant turned out really well, and this one didn’t seem to quite translate to the toy form as nicely.  This isn’t a bad figure, and I certainly can’t fault Hasbro for wanting one of the two “Gamerverse” figures to be something actually original to the game, but he just doesn’t work so much for me.  The web effect is nice, though, and at least I can just stick him at the back of my Spider-Verse shelf.

I picked up the Velocity Suit from my sponsors at All Time Toys, and he’s still available here.  If you’re looking for Marvel Legends, or other toys both old and new, please check out their website and their eBay storefront.

#2303: Krieg

KRIEG

BORDERLANDS 2 (MCFARLANE)

“Though it is uncertain what caused Krieg’s transformation into a psychotic killer, the game provides evidence hinting at an antithetical personality in the past. This is established by a fractured remnant of his psyche, manifesting itself as an ‘inner voice’ in his mind. The voice also seeks to control Krieg’s lust for murder by limiting his victims to those deserving punishment.”

It’s been forever since I talked about Borderlands, mostly due to McFarlane’s toy coverage slowing to a crawl.  They got the first four figures out in relatively short order, then solicited the next two, and then…silence for a year and a half.  I’d honestly figured the third assortment had been cancelled, or Todd had forgotten he’d shown them off and moved onto new things, but the release of Borderlands 3 and its associated figures proved enough to at least get these two figures out to the market.  The third assortment finally gives us two more Vault Hunters.  We got Lilith, one of the first game’s four, and…Krieg?  Yeah, instead of another of the core Hunters from 2, we get Krieg.  Yay? Let’s just get the review over with…

THE FIGURE ITSELF

Krieg is technically part of the third assortment of Borderlands figures from McFarlane.  The whole assortments thing seems to have fallen by the wayside, because while Krieg was solicited alongside Lillith as part of the ongoing line, he ended up dropping by himself a couple of months before the figures from 3, while Lillith showed up in the same case pack-outs as the 3 figures.  Krieg, for whatever reason, is in entirely different style of packaging than the rest of the line, being sealed up in a clamshell-style blister similar to those used for McFarlane’s Call of Duty stuff.  It makes him feel like a very odd one-off.  Everything about this figure’s release is just…weird.  But enough about the weird release, what of the actual figure?  He stands 7 1/2 inches (the tallest of the Borderlands figures so far) and he has 26 points of articulation.  On the plus side, Krieg keeps the improved hip articulation we saw on Zero, meaning he has an okay range on the hips.  On the down side, the rest of his articulation is rather impeded by the sculpt.The arms in particular are quite restricted, but the neck doesn’t have much range either.  For a player character, that’s a real bummer.  At the very least, the sculpt is a respectable recreation of the game design, on par with the other figures so far from the line.  He’s suitably chunky, and he’s certainly got an imposing build to him.  He’s also got enough of a pre-existing stance to look pretty natural on the shelf even with his limited posing capabilities.  His paintwork matches up with the other figures so far.  It’s pretty decent overall, and does its best to capture the distinctive art style.  It’s not super clean or polished, but it gets the job done.  No complaints.   Krieg is packed with a saw-thingy, which is his melee attack item in the game.  He doesn’t include any sort of gun or anything, though, which is a little annoying, what with such things being an essential piece of the game.  I guess him being larger meant there was less space for accessories?

THE ME HALF OF THE EQUATION

I picked up Krieg when the Borderlands 3 stuff hit, mostly because Jess was picking up the others, and I felt a bit like I should support the line.  Of the Hunters from 2, Krieg is at the bottom of my list, so his inclusion didn’t exactly thrill me from the start.  I was hoping that the decision to go with a more minor Vault Hunter might mean that McFarlane was committed to getting the whole set out, but at this point, it seems unlikely that we’re getting any more of them, making him feel like a bit of a wasted slot (especially with the visually similar Psycho being released in the 3 assortment).  For the figure proper, I think the most damning thing I can say, though, is that I don’t really have much to say about him.  He’s very meh.

#2257: The Visitor

THE VISITOR

FORTNITE LEGENDARY SERIES (JAZWARES)

Remember how I keep picking up Fortnite toys despite not having ever played the game?  Well…uhh, I did it again.  At this point, I guess no one can say they’re surprised, though.  I’m back with Jazwares’ 6-inch line of figures The Legendary Series, this time around taking a look at The Visitor, a robotic entity from space who was first introduced into the game during Season 4, and who may or may not have a passing resemblance to a certain bounty hunter from the galaxy far, far away.

THE FIGURE ITSELF

The Visitor was listed alongside the Series 1 line-up of Jazwares’ Fortnite: The Legendary Series, but he seemed to arrive at stores about a month behind the rest of the figures.  Like the previously reviewed Havoc, The Visitor hit shelves right around the same time as the character being added to Jazwares’ smaller line.  The figure stands a little over 6 inches tall and he has 40 points of articulation.  He uses the same articulation style as Havoc did, so he’s still pushing those Toy Biz Legends vibes pretty hard, what with the hinged fingers and toes and everything.  He feels a little more polished than a TB Legends, which I certainly count as a plus.  Some areas of the articulation, notably the elbows, are slightly more restricted on this figure than they were on Havoc, but this is more due to the character’s design than anything about the figure itself.  His sculpt is a unique offering, it’s polished, clean, and sharp, and just generally captures the design of the character from the game pretty well.  His armor is a lot of fun, and he’s got a bit of Boba Fett mixed with some Tron vibe going for him.  The stylization of the rest of the line is still present with this figure, but with the fully armored appearance, he’s going to have a pretty easy time mixing with similarly scaled lines.  I myself think he makes for a nifty Star Wars addition.  The Visitor’s paintwork is very nice.  The metallics of the armor really pop, and he’s got a ton of smaller work that adds a lot to the figure.  I quite like the slight wear on the edges of the armor.  These figures are all pretty decently packed in terms of accessories, and the Visitor isn’t an exception.  Like Havoc, he’s got swappable face plates.  They’re all the same sculpt this time, but there are four of the, each with a different printout on them.  Of note: these plates do not use the same method of connecting as the others in the line, which is a slight bummer, but not the end of the world.  He also includes his signature back bling, the Legendary Assault Rifle, the Cliffhanger harvesting too, a grenade, and a med pack.  Not a bad assortment at all.

THE ME HALF OF THE EQUATION

The Visitor and Havoc were the two figures from this line that piqued my interest, so after enjoying Havoc as much as I did, I set out trying to find this guy.  He was definitely the most tricky to track down, but I was eventually able to get one at an out of town Target while on a weekend trip with my dad.  I don’t have a ton to say about the figure, because I honestly am hitting my cap of things I can know about Fortnite without playing the game, but that doesn’t change the fact that this line is really, really good, and I look forward to seeing Jazwares continue this upward trend.