#2786: Dani Moonstar

DANI MOONSTAR

MARVEL LEGENDS (HASBRO)

“Part of a group of young mutants, Dani Moonstar has the ability to conjure illusions based on her enemy’s deepest fears.”

Debuting in 1982, the New Mutants were an attempt to go back to the “troubled youngsters” angle of the original X-Men pitch, which had been since lost in the main book.  Included in the team’s five-member founding line-up was Dani Moonstar, who initially went by the alias of “Psyche”, before switching over to “Mirage”, and then ultimately just going by her own name, because if you’ve got a name as cool as “Dani Moonstar” maybe you don’t need to try to make it cooler.  Dani was ultimately written out of the book before it’s conclusion (though she was at least lucky enough not to be killed on her way out, which was more than could be said for poor Cypher and Karma), and that meant she wasn’t folded into X-Force, so she didn’t take off quite the same way that Canonball, Sunspot, and Wolfsbane.  However, she’s still got some things going for her, such as a Marvel Legends figure.  How about that?

THE FIGURE ITSELF

Dani Moonstar was released in late 2019/early 2020, as part of Hasbro’s Marvel Legends.  She was initially a Walgreens-exclusive figure, and followed in the store’s trend of getting female X-characters as their exclusives.  Earlier this year, she was offered up for a fan channel release as well, making her generally more accessible.  Yay!  The figure stands just over 6 inches tall and she has 29 points of articulation.  She’s built on the Phoenix body, with newly sculpted parts for her head, forearms, and boots.  Dani is based on her mid-00s team suit design, from after they’d relaunched the New Mutants in light of most of them not being dead anymore.  It’s an update on their original black and yellow costumes, in turn based on the original X-Men designs.  It’s a pretty basic design, but not a bad one from a team stand-point.  Technically, there should be a few more character specific elements for it to be properly customized to Dani’s look from the comics, but there’s a decent reason it’s not: because this figure’s designed to be more than just Dani.  She includes two extra heads, as well as two extra sets of hands, which allow her to be displayed as her team-mates Karma and Wolfsbane, also in their mid-00s team suits.  The heads are pretty nice pieces themselves, and the overall appearance works out way more convincingly than, say, the Lilandra head included with Mystique, so there’s more out of the box value here.  In terms of paint work, the figure’s overall pretty basic. The work on the suit is nice and clean, and the individual heads all feel sufficiently distinct from each other in terms of how they handle the palette and themes of the characters.  In addition to the whole extra set of head and hands for the two separate characters, Dani does also get a couple of accessories of her own, namely a bow and a single arrow, which both appear to be new pieces, as near as I can tell.  She has a little trouble holding the arrow, but it’s still a good look overall.

THE ME HALF OF THE EQUATION

I’m generally not a huge New Mutants fan (though I’m all about Cypher and Warlock), so I wasn’t in a hurry to get this particular release.  That was probably for the best, because it was never all that numerous around these parts.  I think I saw it once, while driving between locations for work, and I just wasn’t feeling it enough to grab it at the time.  That being said, when she was just at All Time, and I was already grabbing a handful of other figures that came in that day, Dani was harder to pass up.  She’s a decent figure, if perhaps not quite as impressive as more uniquely designed figures.  Still, it’s a cool concept, and her being a 3-in-1 is certainly a nifty prospect.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

#2785: Evil Ryu

EVIL RYU

STREET FIGHTER II MINIMATES

What better way to wrap up my Street Fighter II Minimates reviews than with a character who’s not even in Street Fighter II at all?*  Evil Ryu is a pretty straight forward concept, with all real questions about his nature answered by the name.  He’s a corrupted version of the generally heroic Ryu, who has succumbed to the power of the “Satsui no Hado” (“Surge of Muderous Intent”), which is the thing that powers Akuma.  He was first worked into the games in Street Fighter Alpha 2, and has been a recurring concept since.  He’s not really a separate character, but is more of a “What if?” surrounding Ryu giving into evil at some point in the future.  He’s also a pretty simple re-paint of a standard Ryu, making him a very easy repaint.  Hence, so many toys.

THE FIGURE ITSELF

Evil Ryu was originally released in a two-pack with Shin Akuma, an Akuma variant.  The pair were exclusive to Hollywood Video of all places.  Yes, the number two video rental store opted for an exclusive item.  Kinda weird, huh?  He was also packed with Morrigan, Dimitri, and standard Akuma as one of a pair of four-packs, aimed at making these a little easier to get, I guess?  The two releases were effectively identical, so it doesn’t really matter, I suppose.  The figure is built on the standard post-c3 body, so he’s about 2 1/2 inches tall and he has 14 points of articulation.  Construction on this guy is identical to the standard Ryu, as you’d expect.  Those pieces are good pieces, so he’s still pretty darn cool.  The paint marks the main change-up.  For the most part, it’s a palette swap, with generally darker colors present.  He does get an all-new facial expression, which is more intense even than the already more intense P2-color version.  He’s real mad, and his eyes are now red and pupil-less.  Additionally, he has gained the kanji character that was present on Akuma, signifying his corruption by the Satsui no Hado.  Likewise, his energy effect piece is now the same purple as Akuma’s.

THE ME HALF OF THE EQUATION

As with most of the SF2 Minimates, I didn’t get Evil Ryu new, in his case largely because my local Hollywood Video was rather downtrodden, and never saw these sets.  He was probably the figure I wanted the most out of the whole set, truth be told, because it’s a look I’ve always kinda liked.  Thankfully, I was able to get him at the same time as the others, courtesy of All Time Toys.  He’s a pretty fun figure, as are all of the SF2 ‘mates.  It’s a shame this line didn’t take off, because it certainly had the effort put into it.  It’s also a shame that a third of its slots were devoted to Darkstalkers…

*Okay, that’s not entirely true; Evil Ryu was added to the roster for SFII in its Ultra incarnation…which was released 11 years after this figure…better late than never, right?  Beyond that, though, he was also featured in the SFII manga, and one of the animated films.  So, it’s not the craziest thing, I suppose.

#2784: Mantis

MANTIS

SUPER POWERS (KENNER)

To fill out Super Powers during its second and third years, Kenner fell back on Jack Kirby’s cast of Fourth World characters as an expansion to the otherwise heavy-hitter focused line.  Rather than adapting, say, the Legion of Doom, and continuing the first year’s Super Friends inspiration, the Justice League and their allies faced down Darkside and his forces from Apokolips, which was actually a fairly unique idea at the time (less so these days, I suppose).  In addition to bringing the characters into the line, DC and Kenner also brought in the King himself, Jack Kirby, to provide some new designs for the characters.  Some of the designs were more minor reworks, but some of them were pretty major.  On the “almost entirely different” side of things, we had Mantis, todays focus.  Let’s have a look!

THE FIGURE ITSELF

Mantis was added to Kenner’s Super Powers line in 1985, as part of the line’s second year.  He was one of the six Fourth World characters featured in ’85, and is probably the most minor of them, which is usually Mantis’ lot in life.  The figure stands 4 1/2 inches tall and he has 9 points of articulation.  Mantis was unique in the line, gaining extra articulation at the wrists, which none of the others got.  Why he got these extra joints is anyone’s guess, but they’re cool, and I’m certainly not going to complain.  Mantis’s all-new sculpt depicted an all-new design for the time.  Rather than the spandex-clad design from his comics appearances, he got a robotic armored design, which also played up his bug-like nature a fair bit more.  It’s a more visually interesting appearance, and so drastically different from his usual look that it might as well be an all-new character (something the line would explore a bit further the following year).  Whatever the case, it’s a cool design, and it results in a pretty nifty looking figure, with a lot of really fun little design elements worked in.  He’s got a very clean, futuristic feel about him.  His paint work follows the standard for the line, with bright and bold color work.  The green and yellow’s a really appealing set-up, and it works well with the sculpt.  Mantis’s action feature is a “Power Action Pincer Thrust.”  When his legs are squeezed, his arms move opposite directions, which is kinda nifty.

THE ME HALF OF THE EQUATION

I’ve never had much of an attachment to Mantis in the comics, and I blame that squarely on this figure.  Why?  Because in my youth, spending time staring at all the Super Powers figures I didn’t yet own on the Super Powers Archive, I really grew to like this guy.  When I really got into reading the Fourth World stuff, I was honestly a little let-down by Mantis’s less unique design.  Mantis represents the last Super Powers figure I actively sought out in my youth, before taking a break from the line.  I got him at Baltimore Comic Con, as part of a haul that also included a Kenner Aliens Bishop, a ReSaurus Pops Racer, and a Mummies Alive Hunter Jakal.  It was a weird haul, but a very me haul.  Despite my general lack of care for Mantis himself as a character, I still really like this particular figure, and I think he’s one of the most inventive figures in the line.

#2783: Rey – Dark Side Vision

REY — DARK SIDE VISION

STAR WARS: THE BLACK SERIES (HASBRO)

“While searching for the Sith wayfinder, Rey envisions her turn to the dark side. Wielding a double-bladed Lightsaber, her rage and immense power is frightening.”

While I enjoyed the film a lot more than other people, I’m willing to admit that Rise of Skywalker is a film that has a lot of half-formed, unfinished, and unexplored ideas jammed into it.  Though featured in the trailers and taunted as a major turning point, the Dark Side-influenced version of Rey wound up as essentially just an easter egg, with no real plot-bearing, and effectively nothing that wasn’t already in the trailer, apart from the context of it just being a vision, and not a legitimate fall for Rey.  While I wasn’t as married to the dark Rey idea as some people, I’ll admit the concept could have at least gotten some more screen time, even if it were still as a vision of a potential future.  But, hey, it got a figure.  That’s cool, right?

THE FIGURE ITSELF

Dark Side Vision Rey is part of Phase IV of Star Wars: The Black Series, and was included in the line’s third assortment, alongside the three Mandalorian-inspired figures I looked at earlier in the week.  She’s figure 01 in the Rise sub-set of the line, which is, so far, made up only of this figure.  Sure, we can get a second Rey, but a proper Rise version of Poe?  That’s just too much to ask for, right?  Totally ridiculous! …Okay, sorry, I’m not bitter or anything.  I promise.  The figure stands just shy of 6 inches tall and she has 28 points of articulation…in theory.  Unfortunately, most of the figure’s leg articulation ends up more or less useless, due to the nature of how the figure’s skirt piece is designed.  For some reason, they opted to go for a more solid rubber construction for that piece, while using a cloth piece for her cape.  Why? Not a clue.  Personally, I’d have probably swapped those two.  But I’m not a toy designer, so maybe there are factors I’m not privy to.  Dark Rey’s sculpt is generally okay, but not really anything amazing.  The head’s got a strong Daisy Ridley likeness, and might be a re-use of the standard Rise version, but it’s hard to tell.  It’s good piece regardless.  The hood that sits on top of it’s not so great.  I mean, I guess the hood itself isn’t awful.  The shaping and the texturing are certainly nice.  However, much like the Rise Kylo, the hood floats above the head, which looks goofy.  It’s not as bad as Kylo, mind you, and changing the posing on her head can help, but generally it would look much better if it sat just a touch lower.  The rest of the sculpt isn’t bad.  Her proportions match with the standard Rey, and the texturing on the robes is consistent with the strong work on the hood.  Rey’s paint isn’t very involved, since it’s mostly just black plastic here.  The face printing does a nice job with the shadows on the eyes, so that’s cool.  The hair line’s not so great on my figure, but it’s at least harder to see that due to the hood.  Dark Rey’s only accessory is at least a good one: she gets the distinctive hinged double-bladed saber from the sequence.  It’s an odd piece, and she never really looks natural holding it, because the whole design is kind of awkward.  However, it’s certainly unique, and it’s about the only thing I can think of that it would make sense to give her, so kudos to Hasbro there.

THE ME HALF OF THE EQUATION

Rise has been the red-headed stepchild of the franchise when it comes to toys, so I’m always happy to see at least something more coming out of the movie, but I’d be lying a bit if I said I wasn’t disappointed with this being the first thing from the movie to be included in the Phase IV line-up.  It’s made even worse by the total lack of follow-up to her at this point.  Whatever the case, I guess it’s not really this figure’s fault that it’s not a different character, so it’s a little unfair to judge it by those standards.  On it’s own merits, it’s alright.  Not amazing or anything, but it could be worse.  Hopefully, she’ll be joined by some more figures from the movie, so that Rey and Rey aren’t the center piece of the display.

Thanks to my sponsors at All Time Toys for setting me up with this figure for review.  If you’re looking for Black Series, or other toys both old and new, please check out their website and their eBay storefront.

#2782: Moff Gideon

MOFF GIDEON

STAR WARS: THE BLACK SERIES (HASBRO)

“Imperial Moff Gideon is fiercely determined to capture a specific quarry. Clever and formidable, Gideon values power and knowledge.”

Werner Hertzog’s un-named and mysterious “Client” serves as the main underlying antagonist of The Mandalorian‘s first season, but is dispatched in a rather spectacular fashion just before the season finale by the character who becomes the main antagonist moving forward, Giancarlo Esposito’s Moff Gideon.  Esposito does a pretty great job of playing a compelling villain, and he’s definitely been at the top of people’s want lists for the toys since the end of the first season.  Fortunately, Hasbro’s gotten around to delivering on that front, giving us a Gideon in each of their three styles, in rather close succession.  Today, I’m looking at his Black Series offering.

THE FIGURE ITSELF

Moff Gideon is part of the Mandalorian sub-set of Black Series‘ Phase IV incarnation, where he’s figure 08.  He’s the last of the Mando figures in the third assortment since the relaunch.  Gideon is presented here in his custom Imperial attire, which has thus far been the only look he’s had.  The figure stands 5 3/4 inches tall and he has 27 points of articulation.  So, here’s my thing on this figure: he’s too tiny.  Like, not just too short, but actually too tiny.  Esposito isn’t the tallest guy, but his costume for Gideon has him wearing lifts, which the figure’s design includes.  It seems to me that somewhere along the line, the used Esposito’s listed height as the basis for the figure, not factoring in the costume design, and ultimately resulting in him just being actually too small all around.  It’s not super noticeable with a helmeted character like Mando, fortunately, but next to Kuiil and Karga, who he’s in the same assortment with, mind you, he looks a little bit like he’s supposed to be from a different line.  These size issues are most annoying for one major reason: the sculpt’s otherwise really good.  The likeness on the face is strong, the expression’s perfect for the character, and the detailing on his uniform is sharply handled.  It all looks really good.  They’ve even done well getting the cape to hang convincingly.  All in all, just a really nicely rendered sculpt.  Gideon’s paint work is nicely handled as well.  The printing on the face is nice and lifelike, and the variations in the various blacks of his uniform.  The red accenting is appropriately eye-catching, and the smaller details on his chest armor are cleanly applied.  Gideon is packed with two accessories: a small blaster and the Dark Saber.  The blaster’s standard, and can be kept in his holster.  The Dark Saber’s a great piece, and a large plot point in the show, making it a great extra.  Ultimately, I still think he feels a little light, but he’s in a better spot than the others so far.

THE ME HALF OF THE EQUATION

Moff Gideon’s certainly a memorable, and definitely important character for the show, so I was definitely down for adding him to my collection.  He’s not a bad figure.  Honestly, he’s a pretty darn good figure.  But he’s also too small, and that just kinda bugs me.  I guess I’ll just stick him next to IG-11 all the time, so that it’s not so noticeable?

Thanks to my sponsors at All Time Toys for setting me up with this guy for review.  If you’re looking for Black Series, or other toys both old and new, please check out their website and their eBay storefront.

#2781: Kuiil

KUIIL

STAR WARS: THE BLACK SERIES (HASBRO)

“Kuiil came to seek peace in an out-of-the way world. He has worked a lifetime to be free of servitude and offers valuable skills for those willing to meet his price.”

One of the things The Mandalorian has excelled at is taking pieces of Star Wars left kind of unexplored (in mainstream media, anyway) and actually putting a decent amount of time and energy into making audiences care about those things.  Take, for instance, the Ugnaughts, the race of small, pig-faced, troll-men, who served as background filler for the Bespin scenes in Empire.  Did anyone really care about them?  Really?  Then The Mandalorian comes along and gives us Kuiil, and all of the sudden we’re sad when an Ugnaugh dies.  Feelings about Ugnaughts?  That doesn’t seem right.  Damn you, Nick Nolte-naught and your lovable speech quirks!

THE FIGURE ITSELF

Kuiil is a Phase IV Black Series release, as figure 07 in the Mandalorian sub-set of the line.  He’s part of the third assortment of this phase, alongside yesterday’s Greef Karga figure.  He too is based on his Season 1 appearance, because he kind of has to be, doesn’t he?  The figure stands about 4 1/2 inches tall and he has 27 points of articulation.  Despite his slightly smaller stature, Kuiil is still more or less on par with most Black Series releases in terms of posability.  About the only area I might say could use some improvement is the elbows, which are a little restricted, thanks to how the sculpt works out.  Thry aren’t terrible, just not quite up to the latest standards, especially given the recent trooper updates.  Kuiil’s sculpt is generally a rather impressive one, and certainly a benefit of him not getting a figure for over a year past his original debut.  By far the most impressive part of the sculpt is the head, which is just the spitting image of his in-show design, and also features a impressively designed and scaled aviator’s cap and goggles.  I honestly wasn’t expecting them to be removable at first glance, but I was very pleasantly surprised to find out they were.  The rest of the sculpt does a quite nice job of capturing Kuiil’s attire from the show, varying up the textures for the various different pieces of clothing, and adding some nice depth to the sculpt where possible.  Kuiil’s paint work is, for the most part, pretty basic.  The head again gets the best work, with the face printing working well with the sculpted elements to really nail that likeness to the prosthetics.  The rest of him is really on the straight forward side, with just solid colors.  I do feel he might benefit from some more accenting, to really sell that used universe look, but at least the sculpt does its part to keep things going.  Kuiil’s only accessory is his rifle.  It’s a nicely detailed piece, which fits well in his hands, but, like Greef, it winds up feeling pretty light for the price.  I might have liked to get maybe some of his tools, or even a tea set to go along with our IG-11 figure.  Just something extra to sweeten the pot a little bit.  But, again, he does at least get bare minimum.

THE ME HALF OF THE EQUATION

I’ve pretty much been wanting a Kuiil figure since episode 1 of the show (before I even knew his name, mind you), because I really dug the character.  I had been sort of crossing my fingers for maybe a deluxe release packed in with a Blerg, but getting him on his own isn’t so bad either.  Lack of extras aside, there’s a lot I like about this figure, and at his core he’s just really solidly done.  He’s honestly my favorite figure from this assortment.  I have spoken.

Thanks to my sponsors at All Time Toys for setting me up with this guy for review.  If you’re looking for Black Series, or other toys both old and new, please check out their website and their eBay storefront.

#2780: Greef Karga

GREEF KARGA

STAR WARS: THE BLACK SERIES (HASBRO)

“As an agent of the Bounty Hunters Guild, Greef Karga secures bounty hunters in pursuit of valuable and rare quarries in the galaxy.”

Carl Weathers’ Greef Karga begins The Mandalorian as a rather unassuming sort of character, just a guy that hands out the jobs to the bounty hunters.  He’s clearly a bit disreputable, but he doesn’t seem overly complex.  When Mando turns on him later in the season, he does the rather expected thing, and turns right back.  However, his return after that is what really changes things up, taking him from sci-fi middle-management to a character that’s actually got a pretty good hold on how to spin things to his advantage as they happen.  He becomes a man with a grasp on the bigger picture, and suddenly he’s very intriguing, and a definite highlight of the show.  It’s only fair that he get a Black Series release out of it.

THE FIGURE ITSELF

Greef Karga is part of Phase IV of The Black Series, a piece of the Mandalorian sub-set of the line, where he’s figure 06.  He’s part of the third post-relaunch assortment, which is generally pretty Mandalorian heavy in its character selection.  Greef is based on his Season 1 appearance (in contrast to the Season 2 appearance of his Vintage Collection and Retro Collection figures), which fits with most of the Mando stuff we’ve gotten so far.  The figure stands 6 1/4 inches tall and he has 29 points of articulation.  Karga isn’t quite as agile as some of the line’s more recent releases, but he’s still got plenty of movement to him, and it’s certainly enough to cover the way the character is portrayed in the show.  His sculpt is an all-new piece of work, and it’s a pretty respectable one at that.  The head’s got a pretty solid likeness of Weathers from the first season, and his outfit does a respectable job of capturing the texturing and detailing on the various pieces of his outfit.  The coat/cape is a separate piece; it’s not designed to be removable, but can be with a little work if you are so inclined.  I wasn’t, personally.  Greef’s paint work is pretty heavy on the browns, as is appropriate for the character.  It matches pretty decently with what we see on screen, and the printing on the face is appropriately life-like.  Greef is packed with his two blaster pistols, which can be stowed in his holsters.  They’re nice pieces, but he does wind up feeling a little bit on the light side.  Maybe throwing in a few of the pucks, or even a piece of Beskar would have helped to alleviate it somewhat.  He’s got the basics, but that’s really it.

THE ME HALF OF THE EQUATION

I was surprised by how much I liked Greef in the first season of the show, as I think a lot of people were.  I was definitely down for some toy treatment, and was pleased when he was shown off for the line.  He’s the sort of figure that doesn’t quite have the fancy flair of the other characters from the show, so I think he may wind up getting overlooked by a lot of collectors, but I see him definitely picking up in the long run.  It helps that he’s honestly a pretty solid figure, and a nice addition to the cast.

Thanks to my sponsors at All Time Toys for setting me up with this guy for review.  If you’re looking for Black Series, or other toys both old and new, please check out their website and their eBay storefront.

#2779: Boba Fett

BOBA FETT

STAR WARS: THE BLACK SERIES (HASBRO)

“During Luke Skywalker’s daring rescue of Han Solo above the Sarlacc, Boba Fett was sent careening into the side of Jabba’s sail barge before tumbling into the man-eating pit.”

Oh, man, Ethan’s reviewing a Boba Fett figure.  There’s always bound to be trouble with these posts.  Probably because I do like occasionally poking the bear that is Boba Fett fans.  I mean, it’s just so much fun.  Almost as much fun as making fun of Boba Fett, and how ineffective he is.  Okay, I actually have to retract that: Boba Fett is no longer useless, because after 40 years of existence, Boba finally got stuff the do in The Mandalorian last year.  And good for him.  I’m sure his fans are all universally happy about him actually getting to be a bad-ass, right on the screen and everything.  Oh?  They’re still conflicted and angry?  Sounds about right, I guess.  Well, whatever the case, I’m looking at another Boba Fett figure, and I feel like I should just get down to business on it.

THE FIGURE ITSELF

Boba Fett is a deluxe-sized offering, as part of Phase IV of Hasbro’s Black Series.  After seven years of re-releases of the Series 2 figure’s Empire-based sculpt, we have officially moved on, and are now, finally, getting Fett based on his adjusted appearance from Return of the Jedi.  I’m okay with this, because I actually kind of like the Jedi armor a little bit more than the Empire look.  The figure stands about 6 inches tall and he has 30 points of articulation.  One of the biggest change-ups between this figure and the last (beyond just the differing source material, of course) is how the articulation works.  Hasbro’s gotten a fair bit better at implementing the articulation on their Black Series offerings, and Boba showcases this, in much the same way as the recent updated troopers we’ve gotten.  His range of motion on his elbows, knees, and neck is much improved, while also being better worked into the sculpt aesthetically.  Additionally, there have been some adjustments made to how some of the armor and hook ups work, so, for instance, his arm tubes are now far less at risk for breakage from regular posing.  Lastly, he also addresses the one notably missing joint from the last release: the range finder.  It can now be adjusted for proper use the way he never really does in the movies, but you always wished he would.  In terms of actual sculpt quality, this release is pretty top-notch.  Like the recent Troopers, his helmet is a separate piece, placed atop an actual sculpted head under neath.  Said head is unpainted, but fully detailed.  Likely future-proofing for the inevitable Mandalorian variant of the character.  The helmet came out of the box looking a touch misshapen, but after a few days, it’s taken its proper shape all on its own.  The torso armor is also a separately sculpted element, distinct from the underlying torso, again likely as part of a plan to re-use elsewhere.  This also helps to give Boba a little more depth to the detailing on the sculpt, which works in his favor.  While the last Boba had a cloth half-cape thing, this one’s got a sculpted done.  It’s a little stubborn, but does wind up looking a little bit better, at least comparing my two figures.  Boba’s paint work is up to modern Black Series standards, which is to say a bit better than the original.  The work on the silver weathering looks well-lived-in, and his small little insignias also look nice and crisp.  In order to justify him being a deluxe, Boba has been given a decent helping of accessories.  He gets his rocket-pack, now with a removable top-rocket, as well as articulated thrusters on the bottom.  He also gets two versions of his blaster rifle, standard, and split from after Luke slashes it with his lightsaber, as well as a flamethrower effect piece, two thrust effects for his rocket pack,  and a clip-on grapple line.  Ultimately, the grapple piece is a little goofy, and is limited in its application, but the rest of the parts are all definitely fun extras, and help to make him feel more worth the heftier price point.  It gets more back to Black Series’s original one-and-done philosophy on these designs.

THE ME HALF OF THE EQUATION

Joking about the character aside, I do like me a good Boba Fett toy, and as much as I like the original Black Series release of the character, I definitely was starting to see the sculpt’s flaws more and more, especially as other main characters got properly updated releases as the line progressed.  Fortunately, we had this secondary design in the pocket, making him an easy addition to the line.  I definitely liked how this one looked in the renders, and was eager to get it in hand.  My initial reaction was a little bit let-down, but after I opened him up and actually started messing around with him, I really found myself liking the figure.  Definitely Hasbro’s best take on the character, and I look forward to seeing them tackle his Mandalorian look.

Thanks to my sponsors at All Time Toys for setting me up with this figure for review.  If you’re looking for Black Series, or other toys both old and new, please check out their website and their eBay storefront.

#2778: M. Bison & Chun-Li

M. BISON & CHUN-LI

STREET FIGHTER II MINIMATES

When delving into a completely new line, it does make a certain amount of sense to go for the heavy hitters right out of the gate…or at least you would think so.  Curiously, there’s a little bit of a connection between Minimates lines that have failed, and a propensity to front load with heavy hitters.  I mean, after all, Marvel Minimates, the definitive flagship of the brand, started with an assortment that was B-Tier for the most part.  On the flipside, Street Fighter II Minimates had some of the game’s biggest names coming right at the beginning, and still failed.  Coincidence?  Probably.  Honestly, what probably killed Street Fighter Minimates quicker than anything was forcing Darkstalkers into it, not the heavy hitters.  I mean, does anyone really think that it’s M. Bison & Chun-Li’s fault the line died?  I don’t, and that’s certainly got nothing to do with me being in the room with them right now…Be cool guys…they’re right here!

THE FIGURES THEMSELVES

M. Bison and Chun-Li were released in the first (and only) series of Street Fighter II Minimates.  The main line release is the Player 1 colors for both characters, but like Ryu and Akuma, there were also offered up in their P2 colors as part of an AFX-exclusive two-pack.  Bison and Chun-Li are probably the line’s most sensible pairing, given their history together and the tendency of the other media to have them pair off for battles within the narrative.

M. BISON

Bison is the primary antagonist of Street Fighter II and most of its spin-offs, as well as being one of the franchise’s most distinctive characters.  He’s certainly got a definitive look.  The figure was built on the basic post-C3 minimate body, so he stands about 2 1/4 inches tall and he has 14 points of articulation.  Bison is constructed using three different add-on parts, which includes his hat, his cape, and his skirt/belt.  All three pieces are new to the figure, and they do a solid job of capturing his in-game look through the lens of Minimates.  Of particular note is the cape piece, which has a really fun dynamic flow to it, which I believe was a first for capes for the brand; they tended to just be hanging there.  Like the other SFII Minimates, Bison is all-painted, rather than using molded colors.  It looks pretty nice, and makes the colors pop a bit more.  His facial expression is definitely one of the coolest elements, which a huge, mad-man-esque smile.  It’s so perfect for the character.  Bison featured his own unique effect piece, which is a little hard to balance, but is still pretty cool.

CHUN-LI

Chun-Li may not be the central figure, but she’s probably the closest SFII and it’s various media narratives have to a proper protagonist.  She’s also become one of the franchise’s most enduring characters, despite not technically being in on the action until the second game.  She’s second only to Ryu in terms of Minimate coverage, which seems about right.  Like Bison, she uses the standard post-C3 body.  She’s got four add-on pieces, for her hair, skirt, and her spiked wrist bands.  All of the were new pieces, and would be shared only with her P2 variant.  The skirt doesn’t feel as dynamic as some of the other pieces from the line, but it’s not terrible.  The hair and wrist bands get just enough detailing to sell the design, without going over board.  Chun-Li is, like Bison, an entirely painted ‘mate, and it’s generally pretty good.  The detailing on her outfit is quite nicely handled, and apart from some fuzziness on the edge on the blue/white change over on her torso, it’s all pretty clean.  Chun-Li was packed with her own effects piece, replicating her tendency for kicking.  Sadly, it’s the only piece I’m missing from my set.

THE ME HALF OF THE EQUATION

Chun-Li and Bison was a set I really wanted, but never got when they were new.  I didn’t even get their P2 colors, as I had with Ryu and Akuma.  I was definitely always bummed about that.  Fortunately, when I got my standard Ryu and Akuma, I was also able to grab this pair.  They’re quite nice, just like the other two, and show that DST and Art Asylum were really trying to make these guys work.  It’s a shame they didn’t take off.

#2777: Lex Luthor

LEX LUTHOR

SUPER POWERS (KENNER)

“Lex Luthor The Sinister Scientist, Possesses Warsuit, a battle outfit designated by an ancient super-scientific alien civilization, and modified with Luthor’s own genius. Luthor is capable of designing incredible weaponry for use against Superman.”

What good are super heroes without some enemies to fight?  Generally, kind of bored, I guess.  Like, it gives them some time to catch up on their chores around the house, and such, I’d imagine.  But most kids aren’t looking to have their Superman figure sweeping up and doing his laundry.  No, they want action!  Let’s give that Superman a rich bald guy to beat up on!  Fortunately, Kenner had our backs, with resident DC rich bald guy, Lex Luthor!

THE FIGURE ITSELF

Lex Luthor was released in the first series of Kenner’s Super Powers line, where he was one of the four villainous characters included in the debut line-up.  Luthor had been rocking the green and purple jumpsuit look for several years up to this point, but he’d just swapped out for the powered armor Warsuit seen here a year prior to the figure’s release.  The figure stands 4 1/2 inches tall and he has 7 points of articulation.  His sculpt is another unique piece, and made for a quite nice recreation of the armor as seen in the comics.  The detail work on the technical elements of the suit is pretty well-rendered, and makes him a slightly more visually interesting figure than he might be were he sporting the old jump-suit.  The upper portion of the armor is actually designed to be removed (though on my figure it’s a little too fragile for me to want to chance actually taking it off), which adds an extra level of depth, as well as an extra look for the figure, should you want a less armored version of Lex.  The paint work on Luthor follows his usual green and purple, although the purple does err a bit more on the side of magenta, perhaps to help him be a bit more distinct from the Joker figure included in the same assortment.  The paint work is, like most of the line, very bold and bright, which is always a plus.  I also quite like the little insignia on the front of his armor.  Lex’s included action feature is his “Power Action Nuclear Punch,” which, like a lot of the features for the line, translates to “when you squeeze his legs, his arms move up and down.”  It’s not quite as good for him as other features in the line, but it’s unobtrusive, so it’s not much of a complaint.

THE ME HALF OF THE EQUATION

After being pretty invested in the line for a few years, I fell out of collecting Super Powers for several years, right around my late teens, going into my college years.  I was brought back to them when I went through a couple rough months early in my college career, and, after a particularly bad night, my dad dug my figures out of the box they’d been in out in the garage, and brought them to me, bringing up that collecting them was something that had made me rather happy.  So, I jumped back into picking them up, and Luthor wound up as my first purchase after my return to collecting them, largely due to him being more on the affordable side.  Ultimately, the figure itself isn’t one of my favorites or anything, but he does hold some significance at least.