#2847: Chameleon Boy



While some of the Legion of Super Heroes’ members are gifted individuals from otherwise non-powered races, there’s a decent chunk of the team that’s actually just comprised of literally the first member of a race to join, making use of their native abilities.  I guess that’s why they needed to really enforce that “no duplication of powers” rule; otherwise Cosmic Boy and Saturn Girl aren’t going to look so special, are they?  Amongst the members that are just regular people from their respective races is Reep Daggle, aka Chameleon Boy.  Chameleon Boy is a Durlan, and like all Durlans he possesses shape-shifting abilities.  You know, like a chameleon.


Chameleon Boy is the final figure in the Series 3 line-up for DC Direct’s Legion of Super Heroes line.  He’s the most unique looking of the bunch, which was honestly true of Chameleon Boy in the earlier Legion run, too.  The figure stands just shy of 6 inches tall and he has 11 points of articulation.  Chameleon Boy uses a mix of prior base body parts, using the core of the Series 2 body, with the upper arms that he shared with this assortment’s Sun Boy figure, and the looser fitting lower arms of Brainiac 5 and Mon-El.  Also, in keeping with the mix of hand poses, his are both open, which is a first on this body.  He’s got a new head, which does alright with capturing the more alien features of Reep’s design, but feels somewhat off for the character when you get to the face.  He just seems to have too dull an expression, if I’m honest.  My figure is unfortunately saddled with a QC issue, as well; his left thigh is actually a right thigh, just backwards, most notable from the weird shaping near the hip, where it’s supposed to contact with the backside of his torso.  The more simple nature of the sculpt means it’s not the worst thing ever, but it’s very definitely wrong.  Chameleon Boy is another all painted figure.  It works out okay, but again there’s the issue with the scuffing going on.  Otherwise, the paint’s pretty decent, I guess.  Chameleon Boy has no accessories, but unlike the other figures in the line that also had no accessories, this one feels like more of a loss, because it feels like the perfect opportunity to give us his sidekick/pet Proty.  Alas, we’d have to wait on Mattel for that one.


I picked up Chameleon Boy at the same time as Sun Boy and Star Boy, while on a road trip with my dad in 2007.  I was mostly driven by all three of them being there, I guess.  None of them are amazingly impressive, and Chameleon Boy certainly suffers from the extra QC issue for me.  He’s alright, but that’s really about it.

#2846: Luke Skywalker & Ysalamiri – Heir to the Empire



“Five years after the destruction of the Death Star, Luke Skywalker fears there is no hope as the remnants of the Imperial fleet are readied for war under the command of Grand Admiral Thrawn.  Using ysalamiri to sever a developing Jedi clone’s connection to the Force allowed mentally stable Jedi clones to be created—a discovery Thrawn would use in his war against Luke Skywalker and the New Republic”

Timothy Zhan’s Heir to the Empire made itself into a rather stable corner stone of the Star Wars Expanded Universe when it debuted in its original prose form in 1991, and became even more cemented when it was further adapted into comics form in 1995, giving a visual narrative to that post-Return of the Jedi world.  Heir would also introduced two of the EU’s most prominent and popular characters, Grand Admiral Thrawn and Mara Jade.  If you’re going to be doing a more EU-centered set of Star Wars figures, it’s a totally logical choice.  I mean, sure, we’ve already gotten a Thrawn, but there’s still a chance to do the *other* major character introduced, right?  That’s who you did, right?  Oh, no, we’re just doing a Luke Skywalker variant then, aren’t we?  Yep.  Well, let’s just do that, I guess.


Luke Skywalker & Ysalamiri is the third offering in the comics-based Star Wars: The Black Series line-up.  He’s one of two non-comics original characters featured in the set, the other being Darth Maul.  He’s based on his appearance from the cover of the comic’s first issue, which also serves as the front of his box.  The figure stands just shy of 6 inches tall and he has 29 points of articulation.  He’s identical in sculpt to the Dagobah Luke from last year.  It’s a pretty solid sculpt, and, as I noted, it’s the most articulated Luke body Hasbro’s got in their parts catalogue.  While the outfits are certainly similar, though, it’s worth noting that it’s definitely an Empire Luke, and Heir is very much a post Return story.  At the very least, it feels like they should have used one of the Jedi Luke heads.  He’s also missing the belt he’s sporting on the cover, which is a shame, and really misses the one chance they would have had to give him a new piece.  The paint’s a bit tweaked, but not majorly so.  His outfit’s all black now, and that’s really it.  I guess it’s a little more striking, but it also means he loses a lot of the cool accenting and dirt that the prior release had.  In terms of accessories, Luke is decidedly pretty light.  He’s got his lightsaber, and the Ysalamiri that’s listed on the box.  The lightsaber is his Jedi version, complete with a green blade that’s not accurate to the comic, but is accurate to what Luke’s saber *should* be, so it shakes out.  Giving him both blade colors might not have been a terrible option, though.  The Ysalamiri is an all-new piece, but isn’t really designed for use with Luke himself, instead being designed to fit over the Thrawn figure’s shoulders.  Obviously, it’s nice that it fits him, since he’s most classically remembered with it on his shoulders, but it just makes Luke feel even lighter when one of his two accessories isn’t even for him.


I really liked Dagobah Luke when he was released, so I certainly wasn’t opposed to a re-use.  That said, I never really warmed up to this figure that much pre-release.  Doing an Heir to the Empire Luke when we still don’t have any version of Mara Jade, the character he spends much of the story interacting with, in this scale at all, feels a bit backwards.  Not helping things is that he doesn’t really do much to give himself much reason to exist.  While this design’s the one on the cover, it’s not overly distinctive or exciting.  The pulled down jumpsuit look that the comic pack 3 3/4 inch version did might have honestly been a better choice, but barring that, just giving him a slightly more enticing accessory selection might have helped a bit.  As it stands, he’s alright, but not much to write home about.

Thanks to my sponsors at All Time Toys for setting me up with this figure for review.  If you’re looking for Black Series, or other toys both old and new, please check out their website and their eBay storefront.

#2845: Jaxxon



“Jaxxon is a nearly 6-foot tall, green-furred, Lepi smuggler and captain of the Rabbit’s Foot. Known for his wise cracks and high kicks, Jaxxon has helped Han Solo and Chewbacca out on more than one occasion.”

For some reason, this review has been very hard for me to start.  Well, I say “for some reason,” but I suppose it’s a bit more transparent than that.  There’s a rather big reason that anything is difficult for me these days.  I guess the “for some reason” comment more relates to how difficult this one review has been for me to actually sit down and write.  I’ve even written other reviews around working on this one, so it’s apparently just this particular green space bunny that’s giving me trouble.  Said “green space bunny” is Jaxxon, a big green bunny man created by Roy Thomas and Howard Chaykin for Marvel Comics’ Star Wars #8.  He’s one of the earliest full-fledged EU creations, and is rumored to have been removed from the comics on Lucas’ request, although this rumor remains unsubstantiated.  Though an early player, Jaxxon was removed from the franchise just as early, and has up to this point been completely without a toy in a very toy-driven franchise.  Seems like a shame.  Fortunately, Hasbro’s on top of it.


Jaxxon is another of the four comics-based Star Wars: The Black Series line-up, alongside the previously reviewed Carnor Jax Kir Kanos.  Jaxxon is notably the only figure in the set without any prior toy treatment, as I noted in the intro.  There was just no love for the bunny before this.  The figure stands about 6 1/2 inches tall counting the ears (closer to 6 without them) and he has 27 points of articulation.  Though he looks very unique and different, Jaxxon actually has a fair bit of re-use going on.  His upper half is X-Wing Pilot Luke, and his lower half is ANH Luke.  He’s a lot of Luke, I guess.  It’s a combo that works pretty decently, though I’m admittedly a little surprised he’s not just a straight up Pilot Luke re-use.  I guess this keeps him a little more diverse.  Aiding in making him look sufficiently different is a new head, chest plate, and belt with holsters.  The new head is certainly a more realistic looking design than he usually gets, in keeping with how the line has handled other more cartoony characters, I suppose.  This is really Jaxxon viewed through the lens of actually being in one of the OT movies, where he’d have just been another guy in a rubber mask.  It’s a departure from the artwork on the box, but it’s not bad at all.  The new overlay pieces for the armor and belt sit well on the figure and do a strong job of selling him as having more new parts than he does.  Generally, the result of this mix of parts is a pretty good one.  His paint work suits the design.  It’s not many colors that you tend to really associate with Star Wars, but that helps him feel more unique, and certainly true to the character’s nature.  Application is pretty clean, and the head even gets some accenting to keep it from just being a basic green.  Jaxxon is packed with two blaster pistols, re-used from Jaina Solo.  Unfortunately, we once again have a figure with two blasters, but only one hand with a trigger finger.  Come on guys.


Disclosure: I’m talking about Jess a lot today.

I could give you the exact road map to how exactly “Green Space Bunny Pilot” invariably leads me to dwelling on Jess’s final days over and over again, but I can’t say that knowing the how really truly explains the why.  I suppose, technically, you could say it’s because this was the first item added to my collection that she never saw (since he came into the store before she passed, but I didn’t actually get him until after), and I suppose it could also be linked to him being another Star Wars piece, and how much we both enjoyed the franchise.  I suppose it could even be because he’s a Black Series figure, and that the figures I was photographing on the day that she asked me what I was doing and I answered “just taking a few photos of some action figures,” were the first series of Black Series. Or it could even be because he’s the first of the comic figures I’ve reviewed since Kir Kanos, who was the figure I was reviewing the last day I sat with Jess before we knew it was the end.  There’s a lot of supposing in there, huh?  That’s because I really don’t know any of it for sure.  I just know that, for some reason, every time I sat down to write this, it got very hard to do so.  I think it’s because Jess probably would have gotten a real kick out of the Green Space Bunny.  Seems like something that might be up her alley, honestly.  This feels like something I very much would have gotten to show her, and to experience with her, but it’s one of the first things I didn’t.  That sucks.  Plain and simple, it just sucks.  The figure doesn’t, for what it’s worth.  I actually quite like him, and look forward to more deep cuts like this for the line.  And perhaps those ones won’t be quite as hard for me to write about.  Time will tell.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

#2844: ARC Trooper Echo



First introduced in the first season episode “Rookies,” Domino Squad is a group that The Clone Wars uses to really showcase the general progression of the clones throughout the wars, as well as also hitting home just how bad war can be, seeing as the Squad has a tendency to fall like, well, dominos.  Central to the squad’s early stories are Fives and Echo, the two that have the most advancement of any clones in the show, starting off as mere cadets, and eventually becoming full-fledged ARC Troopers.  Echo himself has gone even further, becoming one of the few Regs to continue his story post-Order 66 as part of Clone Force 99, aka the titular team from The Bad Batch.  This kid’s got some range, let me tell you.


ARC Trooper Echo is another of the four figures in the Target-exclusive Clone Wars-retro assortment of Star Wars: The Black Series.  He’s the first figure of Echo in the line, though it would be an incredible shock if he were the last, given the incredible prominence of Echo’s updated Bad Batch gear.  As the name signifies, this figure is based on Echo’s ARC Trooper look, which he sported in the “Citadel” arc of the show, which is notably the story that “killed” him, before the final season brought him back.  It’s the look that had the most appearances within the show (prior to The Bad Batch, of course), and it’s his coolest look as a Reg.  Plus, they haven’t done any actual ARC troopers in this scale, so he’s a good reason to introduce the tooling.  It does mean that he doesn’t actually go with any other figures in the line, of course, since he doesn’t match up with the Batch, and he also doesn’t match up with Rex, since Rex was in his Phase I armor still when Echo died, but there are worse things to have to deal with.  The figure stands 6 1/4 inches tall and he has 29 points of articulation.  Remember how I mentioned the weird mix-up of Hawk retooling Rex’s body into a more basic clone body, rather than using the newly introduced basic clone?  So, you might assume that Echo, with his ARC Trooper gear, would naturally be using the Rex body as well, right?  Nope.  Echo’s on the new basic clone body, with a bunch of stuff tacked onto it.  I know.  It’s weird.  I mean, it’s still a nice body, so I’m not complaining.  I’m just confused, that’s all.  In order to update that standard clone armor into a full ARC Trooper set-up, Echo gets a new set of forearms and lower legs, as well as new add-on pieces for his additional torso gear, as well as his belt, kama, and holsters.  He’s also got a brand new head and helmet to complete the whole set-up.  It’s interesting that he’s got a rubber kama, as opposed to the cloth we’ve gotten for the commanders thus far, but I don’t hate the look, and it doesn’t hold back the articulation too badly.  The unmasked head continues the trend of the unmasked clones not looking all that much like Temuera Morrison, though this one does at least seem to be heading a bit more in the right direction, I suppose.  The helmet sits well on the head, though, which is a definite plus, as some of the others have had a little bit of trouble with that fit.  The rest of the new parts mesh well with the old, and the end result is a quite nicely put together ARC Trooper set-up.  The paint work on Echo is generally pretty decent.  There’s a good deal of variety to it, but the application is generally pretty cleanly handled.  There are some fuzzier edges on a few of the blue lines, but it can be written off to a little bit of wear, to be honest.  He’s got the face printing on the unmasked head, which definitely helps with the likeness, at least a little bit.  And, just to make him properly Echo, he’s got the hand print graffiti, which is always a fun touch.  Echo is pretty well accessorized, getting a long blaster rifle, a short blaster rifle, and two blaster pistols.  He still can’t properly hold both pistols at once, of course, since only the right hand has a trigger finger, but at least you have some options.


“Rookies” was the first episode of Clone Wars that really spoke to me, and I’ve long since had a soft spot for Domino Squad, and Echo in particular.  I always liked his story, and I was sad when he was killed off in the “Citadel” arc.  I was very glad to see him brought back in Season 7, and he’s thus far been one of my favorite parts of The Bad Batch.  I hope to get a Batch version of him soon, but I’m also glad to have gotten him in his peak form here.  Sure, he doesn’t match up with anyone at the moment, but hopefully we can at the very least get a Fives to go with him.  Once again, thanks to Max for setting me up with this one.  I wasn’t expecting him to be quite as easily acquired, but I’m happy he was.

#2843: Clone Pilot Hawk



Store exclusives have been the bane of pretty much every collector’s existence for the last year, because not only has the number of things that are exclusive jumped, but so has the number of people trying to scalp them in order to make a quick buck.  Not helping matters is the general lack of quality distribution when it comes to actually getting them out there, making for an all around just unpleasant experience.  So, there’s definitely a little twinge of anxiety that hits every time a new item is announced, and then also confirmed as an exclusive.  In the case of Star Wars: The Black Series, there’s a whole sub-set of throwback Clone Wars figures, which seemed poised to be the worst thing ever to get, but which now seem to be significantly less so, which I suppose is a good thing.  For me personally, I was most invested in getting the clones, which I have.  I’m starting things off today, with a look at Clone Pilot Hawk.


Clone Pilot Hawk is one of the four figures in Target’s exclusive assortment of Clone Wars-retro carded Black Series figures.  He’s the most obscure character in the bunch, to be sure, notably being the only one included who has never had a figure, even in the days of Hasbro’s far more expansive Clone Wars toy line.  Not only did we not get Hawk, we never even got one of the pilots with this specific helmet design, which does feel kind of baffling when you get right down to it.  The figure stands just over 6 inches tall and he has 29 points of articulation.  Now, the fact that Hasbro very recently introduced an all-new basic clone body into the line might lead you to believe that Hawk might, you know, be built on it, what with being kind of a basic clone and all.  However, you’d in fact be a fool to think that, because he’s absolutely not built on that body.  Neither is he built on the old clone body, though, so don’t think that either.  Instead, he’s actually built on the Captain Rex body, for some reason.  I mean, I’m not knocking it.  It’s a good body in its own right, and certainly an improvement on the old clone body, meaning his movement isn’t really restricted like it would have been on that older body.  In fact, his movement’s pretty darn great, so that’s cool.  He gets an all-new head for his unique helmet, as well as a connected breathing device, to signify his pilot nature.  Also, in a far more minor touch, he also gets a new belt, sans the kama and the holsters.  The new parts are nicely crafted, with the helmet in particular being the real star piece here.  It does a quite respectable job of walking the line between animated faithfulness and merging with the realistic style of the line.  I definitely like it a lot.  Hawk’s paintwork is generally pretty nicely handled.  There’s a little bit of slop on the hands on my figure, but he otherwise turned out pretty nicely.  I like the extra markings on the armor, as well as how they’ve weathered them a bit to show that his armor’s been in use.  Hawk is packed with a standard small Clone Trooper blaster.  It’s a little light, but it’s also fairly standard set-up for a pilot figure in this line, so it’s hard to say it’s a surprise.


Hawk was my only “must have” figure in this set, largely because I’ve just always liked this particular pilot design and it’s literally never gotten a figure before.  I was happy he got a figure, but not so happy that it wound up as an exclusive.  Fortunately, Max was able to help me out with this one, as it wound up being literally the first of the four he saw at retail.  He turned out really nicely, and I’m curious to see if we might actually get some of the other Clone Pilots in the main line now.  Time will tell.

There’s also a bit of a post-Jess segment to this one as well.  This figure is the last figure added to my collection before Jess died.  Max brought him to me during her last week in the hospital, and I had him with me those last few days.  He’s the last new figure I got to show her, and the last figure she got to be excited about me adding to my collection.  I didn’t know that when I got him, but those are the sorts of things you never do know, I guess.  I do know that showing off my new figures to her was one of my very favorite things about collecting in the last eight years, and the items I gotten since all feel a little different, since something’s very definitely missing.  He gets to be my last contact to that feeling, and the last true part of that collection.  My collection post-Jess will be a different one, and I’ll have to figure out how as I move forward.  But this guy’s not going anywhere, I can tell you that much.

#2842: Captain America



These days, I pretty much exclusively save my Hot Toys reviews for monumental numbers, but I’ve gotten to the point now where anything less than 500 doesn’t seem worth it, so it’s literally less than one a year.  Despite my last one being not even a whole year ago, when I crossed the 2500 mark, I’ve actually picked up a new one that warrants reviewing, and I don’t particularly want to wait seven months to review him, just to get the numbers to line up right.  If he’d actually come out when he was *supposed* to, I would have been golden, but nooooooooo….  So, anyway, I’m breaking the structure.  I know, you’re all so broken up about it, right?  Let’s jump back to 2019, when the world sucked a great deal less, and discuss the culmination of a decade’s worth of movies in Avengers: Endgame, and, more specifically, Captain America!


Captain America was released as part of the Endgame component of Hot Toys’ core Movie Masterpiece Series, where he’s figure 536.  He winds up being the sixth release of the Endgame figures, though he was originally meant to be a little bit earlier.  His initial release date was projected for June of 2020, but he wound up being about a year later than expected, making him so far the most delayed of the Endgame figures.  Presumably, the need to add some more final battle-specific parts contributed to this at least a little bit, but there was also that whole pandemic thing going on, which I’m sure did not help.  He’s finally here, though, and that’s the thing that matters the most of all.  Cap is based on his all-new super suit from the movie, which places him as a specifically third-act version of the character, which is really where he gets his best look, so I’m all about it.  It’s definitely Chris Evans’ Cap at his Cap-iest.  The figure stands about 12 1/2 inches tall and he has over 30 points of articulation.

As is the norm for masked characters, Cap is packed with two different heads for this release.  The first is a helmeted look, which is a quite nicely layered sculpt that looks like he’s actually got a separate helmet and everything.  For this head, they’ve given him an extra joint at the base of the jaw, for some extra mobility.  It works pretty well, but does result in a slightly noticeable seam at the back.  It’s certainly an improvement from earlier versions of such designs, though, which is good.  The head has a solid likeness of Chris Evans under the helmet, showcasing an improvement even on the already really good likenesses of the older Caps.  Much like the DX12 Batman, the helmeted head has three different mouth plates that you can swap out for different expressions.  The standard is fairly neutral, and has the most versatility, but he’s also got one with the mouth slightly opened, and one with the teeth firmly gritted and bared, which is perfect for the more intense battle poses.  The plates are attached with magnets, and can take a little bit of doing to place, but stay nicely once set, and swap out without too much trouble.  It certainly works a bit better than the straight up pegs that were on Batman.  The paint work on the head is up to the usual HT standards, with a very lifelike appearance for the face, and some really nice wear and tear detailing on the helmet.  The second head gives us a proper un-helmeted look for Steve.  Originally, the photos showed the same unmasked head that was included with the Winter Soldier, Age of Ultron, and Civil War releases, but prior to release, Hot Toys replaced it with an all-new sculpt that more accurately depicts Evans as seen in Endgame.  It’s a very strong sculpt, with a really impressive likeness, perhaps even better than the one on the helmeted head.  Unlike the helmeted head, this one doesn’t have the extra joint.  It makes for slightly less posability, but looks better aesthetically, and given his more composed appearance, it’s not really meant for crazy poses anyway.  The only real downside to this sculpt is that there’s a rather noticeable seam on the sides of the head.  Fortunately, it’s not too bad when not directly lit, but at this price point, you would hope for it to be just a little bit better.

Cap’s new suit for Endgame‘s final battle was a fairly strong point for the movie.  It’s kind of indicative of the MCU movies as a whole,   taking various elements that worked previously, and rolling them all into one slightly more perfected, more direct comics-directly adapted final product.  It looks really cool, and it just really works.  It’s construction is also a bit more involved than earlier designs, as well, which is reflected in its translation here.  His underlying “body suit” is two distinct pieces, a shirt and pants.  The pants have some molded knee pads glued in place, and the shirt has plastic plating for his chest and shoulders, as well as a sculpted insignia at the center.  Beyond that, the detailing is down to tailoring, which looks pretty solid for this scale.  Some of the stitching is a little bit larger than it should be, but, of course, there’s only so much that can be done about that.  The base suit is topped off by his harness, belt, and boots.  The harness is largely cloth, as you would expect, and is again a well-tailored translation of the design seen in he film.  The belt sits a little bit low, but overall looks alright, and is attached permanently to the suit.  The boots are sculpted, but unlike earlier sculpted boots, which sacrificed articulation for the sake of aesthetics, these ones are jointed at the ankles, allowing for much better options when posing.  It’s definitely a much appreciated improvement for me.

Cap’s underlying body captures Evans’ proportions pretty nicely and is one of the more basic ones, which prioritizes function over form.  After the first few Caps placed him on slightly less articulated muscle bodies, I do appreciate one that’s more cleanly designed for posing.  The nature of his costume design does impede some of the movement ever so slightly.  For the most part, the upper torso fares alright in terms of range, though the shoulders are a little tight for some poses.  The pants are rather restricting, especially at the hips, but with some slight shifting, it’s workable.  He just won’t be getting into any deep lunges or anything.

In addition to getting the previously mentioned extra head and mouth plates, Cap gets a rather extensive selection of other extras for a whole ton of options for display.  Included are:

  • 7 hands
  • 2 shields
  • Mjolnir
  • Compass
  • Empty helmet
  • Display stand

The hands include fists, gripping, pointing (right), open gesture (right), and loose grip (left).  They pretty much cover all of the needed options for posing, and look suitably realistic, including some solid detail work on his gloves.  They also swap out pretty easily, considering my prior experiences with Hot Toys.  The two shields give you both standard (if a bit scuffed), and damaged, which also includes the broken shards, which I certainly wasn’t expecting.  The shields also include a piece that can swap out for one of the straps, which allows you to hang one of them on his back.  Mjolnir is similar in styling to the one included with Thor, but this time around the top is plastic, rather than metal.  While it doesn’t have that same impressive heft, it also won’t leave his wrist joint all floppy and loose after a few months posed holding it aloft.  The compass is properly hinged, and even has the small photo of Peggy in it, as seen in the movie.  The helmet matches the helmeted head, minus the head, of course, and can be held when he’s using the unmasked head.  The stand swaps out the old basic oval design for a hexagonal design featuring a design based on the movie branding.  It does its job well, and has a rather clean design, which works pretty well.


Completing the first Avengers line-up was really my last hurrah for Hot Toys collecting, and I’ve not really been keeping up with it since.  However, when I walked out of the theater after seeing Endgame, I pretty much wanted this Cap design in any form I could get.  I placed my order for this guy as soon as he was available.  It’s been quite a long wait for him, given he was supposed to be slated for last year, but I was certainly okay with being patient.  Ultimately, this figure wound up as part of my path to figuring out my new normal, since he finally shipped just a week after Jess’s passing.  It’s weird, I suppose, but maybe sort of fitting, since I had moved past Hot Toys collecting when she and I started dating.  It was definitely weird not getting to experience this one with a companion, but I’m starting to find my footing on what I like purely for me.  I do like this figure.  I took me a little bit of time to get back into enjoying a Hot Toys figure the same way I used to, but he’s a good re-entry into the style.  I’m not jumping back into these full force, but I am going to keep up with my Captain America chronology at the very least.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

#2841: Beast & Azazel



Since no other licensors were really looking to dive their hands into the X-franchise after the financial failures of X3 and Wolverine: OriginsX-Men: First Class‘s entire tie-in output was in the form of Minimates, who had previously been rather light on coverage of the X-films.  But here they were, doing Minimates from the movie, I guess.  And good for them, really.  So, today, I’m taking a look at Beast and Azazel!  What do the two figures in this set have in common?  Well, if we’re going by the comics, nothing.  If we’re going by the movies…still nothing.  But, if you view them through the strange nexus of both of those things, both of them are romantically linked to Mystique.  How about that?


Beast and Azazel were, like the rest of the First Class ‘mates, released in the Toys R Us-exclusive FC-tie-in assortment of Marvel Minimates, which hit in early summer 2011.


Hank McCoy had the good fortune of being the only founding X-Man from the comics who was also allowed to be a founding member in the movies, as well as the good fortune to be part of both of the first two X-Men-movie-related Minimate assortments.  What a lucky guy!  This figure details him after his transformation into a blue furry monster guy, which I guess is sensible.  Certainly more exciting than “guy in glasses and a sweater vest.”  The figure is on a standard ‘mate body, so he’s about 2 1/4 inches tall and has 14 points of articulation.  Beast makes use of the most sculpted parts of any figure in this assortment.  He has add-ons for his hair, torso cap, and belt, as well as non-standard hands and feet.  As with everyone else, all of these pieces are re-used.  The hair was previously Weapon X’s from the Wolverine Through the Ages Boxed Set.  It’s a reasonably well-sculpted piece, but it’s not at all close to Beast’s design from the movie.  Certainly there were other pieces that would have worked better?  The torso cap is the bulked up Hulk piece introduced in Series 22.  It’s not the best powerhouse piece, and it’s especially restrictive to the arms, but it was the standard at the time, so not an unreasonable choice.  His hands and feet are borrowed from the Universal Monsters line’s Wolf Man, and are definitely the best chosen re-use pieces here.  They’re very nicely sculpted parts, and they actually match up pretty decently with Beast’s look in the movie.  The paintwork on Beast is decent enough.  His uniform details more or less match up with the rest of the team, which is certainly a plus, given how great those all were.  There are some slight fur details on the wrists and ankles that help to differentiate him a bit.  If there’s one major flaw, it’s this: he has a nose.  Minimates aren’t supposed to have noses, but Beast does.  It really over-crowds his face, and makes him just look…strange.  Beast included no accessories.  Not a change for this assortment, of course, and Beast is another instance where I’m not sure what you *could* give him anyway.


I don’t think anybody was particularly happy when Azazel was announced for First Class.  The arc that introduced him in the comics is rather infamously bad, and he’s more than a little convoluted.  Then the movie came along and just used him as “Red Nightcrawler”, and that actually worked a fair bit better.  Azazel is constructed with two add-ons and a pair of non-standard hands.  All of these are re-used from the GSXM-version of his son Nightcrawler, which is at the very least a nice touch.  That being said, it doesn’t necessarily lend itself to the most accurate figure.  The least accurate piece is definitely the hair, which is just flat-out wrong for the character.  I get that they wanted to keep his pointy ears, but couldn’t they have at least used the updated piece from the Excalibur boxed set?  It still wouldn’t be 100% accurate, but it’s a little closer, and it’s at least got some smaller detail work going on.  This one, being from very early in the line’s run, is a lot simpler than more recent offerings, and it looks out of place.  The hands are another point of inaccuracy, though slightly less frustrating.  Azazel’s more or less got normal hands in the movie, rather than Nightcrawler’s three-fingered hands.  That said, they don’t distract too much, and it’s the sort of detail you can more easily overlook.  Plus, it’s not that hard to come by normal ‘mate hands.  His tail is the piece that works best, because how do you screw up something like that?  Azazel’s paintwork is actually pretty decent.  There’s some really great contrast going on between the red and black.  The red in particular is really bright, and very eye catching.  The likeness on the face bears a very strong resemblance to actor Jason Flemyng, and is generally just very sharp looking.  They even included Azazel’s scar over his left eye!  Azazel brakes from the norm for this assortment, and actually gets an accessory.  It’s the “bamf” cloud from the Excalibur set, but done up in red, so as to match Azazel’s effect from the movie.


I picked up my set of these figures while on a family road trip in 2011.  It was before I’d seen the movie, and therefore knew how much I’d liked it, but after it had become clear that the film stood a chance of not totally sucking.  This set’s not the assortment’s strongest.  Beast is definitely the weakest of the main team in this assortment.  While the others were all perfectly do-able using stock parts, it’s ultimately robbed Beast of any real screen accuracy.  He’s fine for rounding out the set, but that’s about it.  Like Beast, Azazel is rather inaccurate, and a bit hampered by the lack of new parts.  However, in his case, he still ends up as a rather entertaining figure despite that, and really carries this set.

#2840: Sun Boy



Though introduced relatively early on to the Legion (he technically debuted alongside the far more prominent Brainiac 5), Dirk Mogna, aka Sun Boy, has remained relatively minor in terms of actual story telling.  He filled Lightning Lad’s spot as slightly persnickety red-head while LL was dead for a bit, but has otherwise just sort of been around for most of his time with the team.  He was even dropped from the team during the first major reboot in the ’90s, and hasn’t really figured prominently into any of the team’s non-comics appearances.  Despite that, he did still get a figure from DCD’s line, which is good for him, really.  Congrats, Dirk.


Sun Boy was released in Series 3 of DCD’s Legion of Super Heroes line.  Though hardly obscure, he’s probably the least relevant character the line would produce.  He’s sporting his classic ’60s costume, which is really the best known costume he’s got, since he kind of stuck with it, unlike others.  The figure stands just shy of 6 inches tall and he has 11 points of articulation.  Sun Boy is built on the post-Series 2 body, but specifically with a pair of upper arms that sport some pretty mean shoulder pads.  These arms were shared with his Series-mate Chameleon Boy.  He also got a new head sculpt, complete with a collar, and a belt buckle piece.  It’s not a bad selection of parts, truth be told, and he even swaps out the hands so as to have one open and one closed.  The head in particular is fairly distinctly different from the others in the line, with the hair having its own distinctive shape, following the early ’60s depictions of the character.  The only down side is that he does have a rather obvious plug on his back from where the cape would have been if he’d had one.  Other non-caped characters also had it, but it feels like it stands out more here for some reason.  Sun Boy’s paint work is pretty much on par with the rest of the line.  He is again entirely painted, but that works to his benefit more than others, since it means no need for the red or yellow to either one go over the other, keeping it a lot cleaner looking.  One thing that’s not quite so clean looking, however, is the tops of his boots, which are scalloped on his design, in contrast to the flat tops that are on the sculpt.  They just straight up painted across the line, which isn’t ideal.  It’s not terrible, but it does seem odd.


I had a bit of a fixation on Sun Boy when I was much younger, for reasons I’ve not really been certain of in later years.  Of course, it kind of just went away once I knew of Ferro Lad, and he suddenly became my main focus.  By the time these figures came along, I had moved on, and I didn’t wind up getting him when he was new.  However, I found him at the same time as Star Boy, while on a road trip with my dad in 2007.  Not much more to say about him really, but hey, I do have him, so there’s that.

#2839: Xemnu



Xemnu the Titan is a character with an intriguing back story.  Part of a batch of monsters created by Stan Lee and Jack Kirby before they birthed the Marvel Universe as we know it with the Fantastic Four, Xemnu first appeared in 1960 under the name of The Living Hulk, since the Hulk we all know and love wasn’t yet a thing and all.  Much like other pre-Silver Age Marvel Monsters Fin Fang Foom and Groot, Xemnu found himself worked into Marvel’s super hero fare after they took off, battling a number of Marvel heroes, most notably the one who took his original name.  Xemnu has yet to quite gain the following of either Foom or Groot, but perhaps his day has just yet to come.  Whatever the case, he’s finally getting a little bit of toy love in the form of Hasbro’s latest Build-A-Figure!


Xemnu is the Build-A-Figure for the self-titled series of Marvel Legends.  He fits the assortment’s all-villain theme, being, well, a villain and all.  He’s based on the character’s post-Silver Age design, which is sensible, since it’s his most prevalent.  The figure stands 8 1/4 inches tall and he has 28 points of articulation.  A lot of Xemnu’s sculpt is shared with the other big furry guys, Sasquatch and Wendigo, which seems like a pretty reasonable selection of parts re-use, since, I mean, he’s another big furry guy.  How many ways can you really change that up, right?  He gets a new head, mid-torso, hands, and feet, all in the effort of changing him up and making him more true to Xemnu’s comics appearances.  The new pieces do a pretty respectable job of meshing with the old, as well as capturing Xemnu’s truly goofy design elements.  They make it work, and the level of detail is impressive, especially on slightly smaller things, such as the interiors of his palms.  Definitely something that could have been left out, but adds something more to the figure now that it’s there.  Xemnu follows rather closely in the footsteps of the Wendigo in terms of paint work, since he’s got a pretty similar color palette.  The blue hue on the white is maybe a little strong in some spots, but generally looks okay, and the extra boldness doesn’t look quite as weird once you factor in the alien angle of the character.  Again, the interior of the palms actually gets a little bit of paint, which is cool, and those piercing red eyes certainly do add some pop to the design.  Overall, just a pretty decent paint set-up, especially after a lot of the others in the set were a little lighter on the paint apps.  Xemnu isn’t packed with any accessories, but that’s fairly acceptable, since he’s really an accessory himself.


Xemnu is one of those characters I’ve been aware of for a while, but not one I’ve ever had much direct interaction with personally. So, I wasn’t really in the market for any toys of him.  When this guy was shown off for this set, I was initially a little letdown, because I just wasn’t really drawn in by him.  I honestly wasn’t even 100% sure I was going to even try to complete him, though that was a short lived hill for me.  Once I got him in hand, though, I actually found myself really liking him.  He’s goofy and silly, but he works, and he’s more fun than I’d expected.

In general, that’s kind of a good description of this set as a whole.  Going in, the only one I really was invested in was the Red Skull.  He still wound up being my favorite, but I also really enjoyed a lot of the others.  Deathstrike was a definite surprise all-new offering, and Dormammu, the Scientist Supreme, and Arcade may be a little bit by the numbers, but they still turned out really nicely.  Sure, Dr. Doom is a wonky choice of design, and the Hood does nothing for me, but all-in-all, I liked this set a lot more than I’d expected to.

#2838: Dr. Doom



“From the wreckage of colliding universes, Dr. Doom emerges as the supreme ruler of a new domain known as Battleworld.”

Ah, 2015’s Secret Wars, a Marvel cross-over event which had Dr. Doom as the main antagonist.  Not to be confused with 1984’s Secret Wars, a Marvel cross-over event which had Dr. Doom as the main antagonist.  Or 2003’s Secret War, which did *not* have Dr. Doom as the main antagonist.  Or 1985’s Secret Wars II, which also didn’t have Dr. Doom as the main antagonist, but did at least have Dr. Doom in it, so that was a step in the right direction.  No, we’re talking 2015, the source of God Emperor Doom, from when Doom gets a major power up and decides to ditch his shirt, apparently.  As you do.  Shirts cannot contain his power.  But then he loses the power, so he has to go back to his old shirt-wearing ways, like some sort of pleb.  But, at least he gets a toy to commemorate his time amongst the shirtless, right?  Right.


Dr. Doom is the final figure in the Xemnu Series of Marvel Legends.  He’s not officially numbered like the others, as he doesn’t feature a Build-A-Figure part like they do.  He is also the double pack, presumably because he’s really the only villain who’s justifiable in doubling up on.  It’s a good thought in theory, but less so in practice, since last year saw two variations on standard Doom released, which meant that this one had to be a variant look in order to justify his existence.  Hasbro went with the aforementioned God Emperor look from Secret Wars, which is not really a standard Doom look, nor is it an amazingly memorable one, really.  Also, it’s just kind of a weird concept.  Like, the white is all fine and good, but why ditch the shirt?  And also, if you’re ditching the shirt, why swap out the cool metal gauntlets for just regular cloth gloves?  That seems weird, right?  And really, why not just be Doom 2099?  Because you know what’s a cool Doom variant?  Doom 2099.  This should just be Doom 2099.  And now I’ve made myself upset that this isn’t Doom 2099.  Great, now I’m gonna have to deal with this.  I was already luke warm on the whole idea behind this guy to begin with.  Well, might as well just get this disappointingly non-2099 Doom review out of the way, then.  I’m sure I’ll be quite balanced and fair with the figure now.  The figure stands 6 1/2 inches tall and he has 32 points of articulation.  Structurally, he’s very similar to the last two Dooms, sharing the entire lower half, as well as the upper arms, and the modern head from the first figure.  He gets a new torso, lower arms, and cape in order to facilitate his conversion into God Emperor.  They’re fine from a technical stand point, I suppose.  They mesh alright with the older parts, and he looks like the design from the comics, so it checks all of those boxes.  The sculpting on the gloves is pretty nice, with the various wrinkles and stitching being well-defined.  In terms of paint, he’s pretty basic, since most of his coloring is just molded plastic colors.  It does what it needs to.  What paint is there is well applied, so that’s at least fairly nice.  Doom is okay on the accessories front, with 5 different hands (a pair of open gesture, a right wide grip, a right pistol grip, and a left fist), the gun from the last two (in silver this time), and the skull and spinal column of Thanos, which is a direct reference to a sequence from the comics.  The Thanos skull is certainly a more fun and unique piece, so kudos to them on that one.


I was happy with my Super Skrull Series Doom, and felt no need for a replacement.  Then the retro Doom came along and replaced him, which was a good move on Hasbro’s part, but it did leave this guy kind of in the lurch, because I really didn’t need him.  And then I got him in hand, and I still felt like I didn’t need him.  And then I got to thinking about other Doom variants we could have gotten, which took me down the Doom 2099 rabbit hole, and that just made matters a lot worse.  Admittedly, none of that is this figure’s fault, but at the same time, if they were going to kind of do a phoned in Doom variant anyway, why not just go with the Future Foundation look, which is also an all-white Doom, but one that at least doesn’t need any new tooling.  Because, if I’m honest, the new tooling doesn’t really do this guy many favors.  Maybe it’s just not for me, and there’s a market for God Emperor Doom out there, but for me, this guy’s just a testament to how there *could* have been something cooler in this set.  Which, again, isn’t really his fault.  But I’m gonna be all unreasonable and cranky until I get my Doom 2099, I suppose.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.