#3304: Cobra Viper

COBRA VIPER

G.I. JOE: 25TH ANNIVERSARY (HASBRO)

“Vipers are the backbone of the Cobra Legions. They are highly motivated, superbly trained and formidably equipped. All Vipers are issued a combination assault rifle/grenade launcher; the rifle part of which can function as a short burst assault weapon, a sustained fire cover support weapon, or a long range sniper rifle with an advanced light-intensification night vision telescopic sight with a built-in range-finder. Multi-layer body armor and wraparound acrylic/composite helmets with built-in RTO gear are standard issue.”

Back in 2016, more than two years before “The Day of the Vipers,” a day which will forever haunt me, I wrote my first Viper review, which is thus far the only one of my Cobra Viper reviews not to be shoe-horned into the ever-growing day.  Since today’s offering is more a take-off of that review than of the ones that followed, I guess I’ll dispense with the “Day of the Vipers” pleasantries.  For today’s Viper, we go back to 2009.  Hasbro’s 25th Anniversary line was winding down in preparation for the tie-ins for Rise of Cobra, and Hasbro was going back and doing some slight tweaks to earlier figures from the line.  The online-exclusive “Hall of Heroes” sub-line was used to put out ten figures, all either tweaked or re-releases of tweaked figures that had thus far been multi-pack exclusives.  And, hey, the line had a Viper!

THE FIGURE ITSELF

The Cobra Viper was figure 6 of 10 in the “Hall of Heroes” sub-line of G.I. Joe: 25th Anniversary.  This marked the 22nd version of the Viper, the seventh under the 25th Anniversary banner.  He’s just a minor tweak on the version 20 figure, which was released as part of a Cobra five-pack earlier the same year.  The figure stands a little under 4 inches tall and he has 20 points of articulation.  Most of this figure’s sculpt is shared with the first 25th release, which is overall a decent starting point.  The only real drawbacks to the sculpt are the head and hands, which are, notably, the parts that are changed out for this release.  The new head takes a page out of the line’s updated Cobra Commander, who added a proper chromed faceplate.  In order facilitate this set-up, the faceplate is a separate head piece, with the helmet/goggles sitting atop it.  It makes the head just a touch larger (and thus slightly better proportioned to the body), as well as making the goggles a fixed part of the helmet sculpt.  They sit just a little wide for my taste, and the underlying head seems just a little too pointy at the chin.  In general, I was always a little bit more fond of the prior head in terms of appearance, but in terms of function, this one was certainly an improvement.  Speaking of improvements, the hands are an unquestioned one; the prior mold had some really awful hand sculpts that made it difficult for him to hold his weapon.  The new ones fix that, giving him a much more secure hold on things.  In terms of paint, the Viper gets the expected change to the face, which is now vac metallized, instead of flat silver, as well as some additional silver on the goggles, and an additional red insignia on the left arm.  Beyond that, the colors are a little bit shifted from the first release, but the application is mostly pretty consistent.  The Viper is packed with his signature rifle (molded in a darker silver than the first release), his back pack, and a display stand molded in a fancy gold.

THE ME HALF OF THE EQUATION

I skipped this style of Viper at first because I was already invested in the previous look and I didn’t want to inter mingle the two styles.  It was only later that I decided to go more for the one of every style approach for Vipers.  Not too long after I got most of the other Vipers, a small 25th Anniversary collection came through All Time, which happened to have this guy in it.  I was all gung-ho on Vipers, and he was one I didn’t have, so into my collection he went.  The adjusted hands are definitely an improvement, as is the paint.  The head, I remain iffy on, but I like it more now than I did when they first dropped.  And, hey, it’s another Viper!

#3284: Sgt Slaughter

SGT SLAUGHTER

G.I. JOE: CLASSIFIED SERIES (HASBRO)

Just about every member of the G.I. Joe team is qualified to be a drill instructor so it takes a special brand of heavy duty honcho to keep ’em squared away. Sgt. Slaughter fits the bill the way his bullet head fits his Smokey the Bear hat. Let’s face it, the man be rough and he take no guff.”

Wrestling isn’t really a thing I know much about, or even really pretend to know much about.  Sure, there’s a lot of action figure coverage for it, but none of it’s really my forte.  I do have my few exceptions, mostly in the scheme of wrestling working its way into other media.  For instance, G.I. Joe has the wonderful cross-section that is Sgt Slaughter!  After relaunching the brand into its smaller form, as well as successfully launching a comic book and a cartoon, Hasbro decided to add a slightly more fictionalized version of Robert Remus’s wrestling alter-ego to the Joe team.  He first appeared during the “Arise, Serpentor, Arise” five-part story which launched the cartoon’s second season, and joined the toyline in 1986, first as a mail-away figure, and then as a vehicle driver.  He got two more figures during the vintage line’s run, and has been an infrequent inclusion since.  When Classified Series launched, Slaughter’s rights were tied up with Action Force, but Hasbro was able to fairly quickly get things sorted out, in order to let the Sarge join the 6-inch Joes in proper form.  And hey, he’s not even a crazy stupid exclusive like the last three!

THE FIGURE ITSELF

Sgt Slaughter is figure 53 in the G.I. Joe: Classified Series line-up.  He’s his own Fan Channel-exclusive single release, officially occupying Hasbro’s more deluxe price point (presumably to help cover extra licensing costs).  This Sarge is based on his V2 figure from ’86, which was the one that actually gave him his show and comics accurate design, rather than just repurposing his wrestling attire.  It’s honestly the more sensible choice, and allows him to better mesh with the other figures we’ve already gotten from the line, so I dig it.  The figure stands just shy of 7 inches tall and he has 35 points of articulation.  Slaughter’s sculpt re-uses the torso and arms from the Amazon-exclusive V1-style Roadblock, with the rest of his parts being all-new.  It has the side effect of his elbows not being pinless, while his knees are.  It’s a bit backwards, since that means he’s got the visible pins on his exposed arms, which messes with the flow just a little bit.  That said, it’s not the end of the world by any stretch.  The new parts are a good selection, which match well with the re-used stuff, while also sticking pretty close to his original look.  The head sports a likeness that merges the Sarge circa the ’80s with the general stylings of the modern line and how the characters tend to look.  His hat and glasses are both removable.  There’s always concern about how well such pieces are going to stay in place, but they actually go on pretty securely and stay there.  It makes for a very clean looking Sarge, which is exactly what you hope for.  The paint work is generally pretty straight forward.  It does what it needs to and the application is fairly sharp.  Slaughter is packed with a rather impressive selection of extras.  There’s the removable hat and glasses, of course, as well as his whistle and baton, plus an assault rifle, four sets of hands (fists, open gesture, gripping, and pointing), and a “World’s Smallest” Sgt Slaughter action figure, complete with its own packaging.

THE ME HALF OF THE EQUATION

I have a definite soft spot for G.I. Joe: The Movie, so I’m a fan of all of its central characters.  Slaughter gets a pretty sizable role there, and it’s always stuck with me.  Amazingly, up to this point, I’ve not actually gotten any Slaughter figures, so Classified gave me the opportunity to finally fix that.  This guy’s a lot of fun.  There’s a lot going on here, which keeps him from quite falling into that “the old figure but larger” trap that the line’s unfortunately seeming to get stuck in a lot more recently.  He’s a fantastic stand alone piece.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website.

#3283: Python Patrol Viper

PYTHON PATROL VIPER

G.I. JOE: CLASSIFIED SERIES (HASBRO)

Alright, for the ninth entry in this truly maddening concept that is the “Day of the Vipers”….hang on, wait, that was, like, five years ago, wasn’t it?  Well, maybe the Day of the Vipers just keeps going and going and going…you know, not unlike the Energizer Bunny.  Or an exceptionally bad joke that I refuse to let die.  It’s definitely one of those things.  The point here is that I’ve got another Viper to review.  So, I’m gonna do that.  Has to be done.  In 1989, Hasbro repainted a bunch of their Cobra troops in a rather garish new color scheme and dubbed the whole group “The Python Patrol”, who were like the regular troops but “pythonized.”  I’m not even kidding.  “Pythonizing” is used on the file cards and everything.  Though they’re a pretty easy justification for a repaint in more modern lines, they only really surface every so often, probably due to how garish the aforementioned color scheme is.  Classified has decided to tap into the Python Patrol for their latest round of Target-exclusives, and, surprising no one, I have the Viper.

THE FIGURE ITSELF

The Python Patrol Cobra Viper is figure 42 in the G.I. Joe: Classified Series line-up.  As mentioned in the intro, all of the Python Patrol stuff is Target-exclusive.  The Viper is the second of them, after the B.A.T., although they both hit pretty much in tandem, alongside the Tiger Force Outback figure.  The figure stands roughly 6 1/4 inches tall and he has 35 points of articulation.  Like the three-pack from last year, this guy is built from the same selection of parts as the initial Cobra Island Viper.  It’s a pretty solid selection of parts, and it keeps all the Vipers consistent across the board.  It also makes perfect sense for the Python Patrol figure to be a straight repaint, because all of the other Python Patrol Vipers have been, too.  The main change-up here is the paint, which makes the expected shift to grey, yellow, black, and red.  The layout of the colors works out pretty well with the newer mold; some of the details wind up shuffled around a bit, but the overall look reads very similar to the original.  The actual application isn’t quite as strong as previous Vipers, unfortunately.  On mine, there’s quite a bit of slop, especially on the yellows.  It’s not the worst I’ve seen from Hasbro, but it’s on the lower end for more recent figures.  This figure’s accessory selection is largely the same as the standard Viper, but there are some changes, and none of them are particularly good.  He’s got the goggles, the rifle with the removable magazine, the pistol, the arm guards, and the back pack.  So, on a positive note, the arms guards here are the easiest to remove of all of the uses of this mold so far, which is a definite plus.  Unfortunately, the goggles are the worst fit thus far, and they simply do not want to stay on unless you really jam them on, far past where it really feels safe.  I definitely worry about them breaking over time.  Also, while all other uses of the mold have included the bandana, this is the first one to leave it out.  Given that he’s a total repaint, and retailing above the cost of the original, it feels almost insulting to leave the piece out, especially when even the three-pack made sure that all three Vipers got it.

THE ME HALF OF THE EQUATION

I had mixed feelings about this guy from the start.  On one hand, I wasn’t thrilled about this one being another Target exclusive, but on the other, I feel like he’s kind of the perfect choice, since it’s not like Python Patrol is anyone’s primary look.  Certainly not mine.  That said, I do sure like my Vipers, in all the various colors, so I put in my pre-order when they dropped, and played the waiting game.  I was half expecting the order to get cancelled, but it just showed up at my door one day.  Of the five Vipers we’ve gotten in the line, he’s the weakest.  He’s not bad, mind you, but his execution definitely feels a bit lacking.  Still, it’s another Viper, and I won’t complain about that.

#3254: Cobra Viper Officer & Vipers

COBRA VIPER OFFICER & VIPERS

G.I. JOE: CLASSIFIED SERIES (HASBRO)

Does this count as the eighth entry in the Day of the Vipers if that day actually wrapped up four years ago?  Eh, I’m gonna count it.  I love me a continuing bit.  So, for Part 8 of the exceedingly long Day of the Vipers, we’re jumping to the far-flung year of 2022.  Woooo.  The future is now.  After revamping the brand and moving to a 6 inch scale in 2020, Hasbro added an updated Cobra Viper to the line in the form of a rather impossibly hard to find Target exclusive, which hit in early 2021.  It was decidedly not so much fun for the fanbase.  To make it decidedly more fun for the fanbase, Hasbro decided to follow-up the initial Viper with a whole pack of Vipers.  I am much excite.  Very much excite.

THE FIGURES THEMSELVES

The Cobra Viper Officer and Vipers three-pack is a stand alone release for G.I. Joe: Classified Series, and is numbered 47 in the line-up, fitting the continuing trend of absolutely nothing in the Classified Series going un-numbered.  It’s still kind of amusing to see it on such a large-boxed item, though.  The pack includes the Officer and two rank and file Vipers.  All three are built on the same sculpt as the Target-release Viper, with the Officer receiving a complete paint overhaul and the two Vipers getting some minor tweaks.  Of note, all three uses of the mold have a slightly different composition on the plastic for the goggles, so they fit a little bit better than the first release.

The Cobra Viper Officer is actually a rather new concept, since the Vipers have classically been seen as the lowest on the totem pole, meaning their commanders would just really be any other Cobra officer.  When the Viper molds were re-purposed to be a Cobra Officer and a Cobra Trooper in 1998, Hasbro added a little bit of ranking with the colors, but not officially applied to Vipers proper.  Our first taste of the concept for Vipers originated in 2006’s Viper Pit set, which amongst its six Vipers included one with a golden face plate, albeit with no denotation of any added rank.  In 2014’s 50th Anniversary line, we got our first proper Viper Officer, who got not just the changed face plate, but a whole new color scheme as well.  That figure seems to have served as the primary inspiration for the figure seen here, though they do both seem to take at least a page out of the 1998 Cobra Officer’s book in terms of coloring.  The figure stands 6 1/4 inches tall and he has 35 points of articulation.  Since the sculpt is the same as the first release, the main change-up here is the colors.  This guy pretty much just copies the 50th color scheme, translating the officer to primarily light grey, with some red accenting, as well as the expected gold for the visor.  The application is generally pretty clean, though there’s some fuzziness on some of the change-overs, as well as a bit of slop at the edges of the forearms.  The depth of detail on the paint is also a little more involved than on the prior figure, with things like the lenses of his goggles getting their own coloring as well, which gives him a little extra polish.  The Officer gets the same scarf used on the Target figure, as well as a backpack in an updated color scheme, and a unique pistol, which even has a port at the front for effects pieces.

Backing up the Viper Officer, there are two lower tier Vipers.  By design, they’re meant to be interwoven with the Target-exclusive release, allowing those who already got some of those to not have to start over from square one.  Exactly how well that works is up to some debate, though.  There are a few little changes, not just from that release to this one, but also between the two figures in the pack together here, as well.  As with the Officer, these guys share their construction with the standard Viper, with their color scheme being the differentiating thing.  These two are very similar to the standard Viper, but the reds and blues are both shifted to be a little less saturated and just a touch darker.  It’s nothing major, and something that can be easily missed when not comparing the releases side by side.  But, if you’re some sort of weirdo that has to have every possible version, well, I guess you’ll see it.  The application is largely consistent with the prior release, but there’s the extra detailing again on the goggle lenses, to match up with the Officer.  I really like it.  While the standard Viper, as well as all prior Vipers from the brand up to this point, stuck with a consistently lighter skin tone, this set adds in just a little bit of diversity to the Cobra ranks, with one of the two Vipers sporting a noticeably darker pigment to his neck and forearms.  The other Viper is *supposed* to be lighter skinned, but, well, that’s not exactly how it worked out.  The neck is the intended color, but the forearms are the same darker brown as the other guy, meaning his skin tone doesn’t match.  I at first thought it was a fluke on my set, but after checking out a few additional sets, it appears this is an across the board issue for this release.  It’s not the end of the world, since the forearm bracer’s totally hide the issue, but it’s frustrating that you don’t get the option to go sans-bracers, since that’s kind of my preferred look.  Both rank and file Vipers are packed with the scarf, the back pack (with slightly tweaked colors), and the same sidearm as the Target Viper.

In addition to the parts that are clearly tied in with each of the specific figures in the set, there are also a selection of accessories that can go with any of the three.  There are two of the rifle included with the Target Viper, three different styles of more realistic assault rifle, a silencer, and nine different blast effects, which can be fitted onto all but the standard Viper sidearms.  The extras here are really great, because they do a great job of selling the army building potential, given how many options there are here with weaponry.

THE ME HALF OF THE EQUATION

Have I mentioned that I really like Vipers?  Because I do.  I was not thrilled about the first one being a Target release, since it made doing any sort of army building pretty much impossible.  By a stroke of luck, I got two of those, but I was certainly not counting on getting any more.  I was very happy when this set was announced, and I like being able to just get a squad in one swoop.  The Officer’s a fun concept, and I like his uniqueness.  The two standards are just different enough to be different.  I do like the new colors and the improved paint apps, as well as all the cool new goodies.  I’m not thrilled about the mix-up on the one Viper’s forearms, and I’m curious to see how that pans out in the long run, and if Hasbro chooses to address it in any way.  I’m not expecting it, but I’m curious.  As it stands, that’s my one flaw on a set I otherwise really, really like.

Thanks to my sponsors at All Time Toys for setting me up with these figures for review.  If you’re looking for toys both old and new, please check out their website.

#3169: Cobra Officer

COBRA OFFICER

G.I. JOE: CLASSIFIED SERIES (HASBRO)

Sometimes, you need a good army, made up of good army builders. But you can’t only have the base-level grunts. No, you’ve got to have some internal structure of ranks. Otherwise, it all just falls apart. It’s a false economy, I tell ya! But it’s okay, because Cobra, having a background in being a pyramid scheme started by a used car salesman, has plenty of levels. So, you don’t just have the Cobra Infantry, you also have the Cobra Officers!

THE FIGURE ITSELF

The Cobra Officer is figure 37 in the G.I. Joe: Classified Series line-up. He’s the last of the three figures in the second 2022 assortment for the line.  The figure stands 6 inches tall and he has 37 points of articulation.  Like Spirit, the Cobra Officer is a mix of old and new parts.  Unsurprisingly, he’s using a number of pieces from the Cobra Trooper/Cobra Infantry mold, though it’s perhaps not as much as you might expect at first glance.  The pelvis, upper arms and upper legs are the same, but he gets new pieces for just about everything else.  The general gist of the sculpt is to keep things overall visually consistent with the prior mold, but making adjustments to make him ever so slightly more vintage in how things are set-up.  The gloves and boots are now more standard pieces, rather than the more  sci-fi looking ones of the prior sculpt, the torso armor is a little cleaner and sleeker, looking more like the tunic sported like the original figure.  The new head still keeps the full mask under the helmet, but the face mask portion is now a more standard cloth piece, again keeping him a little more in-line with the original figures, especially when the helmet is in place.  He also gets a slightly more streamlined version of the webgear from the last figure, a new helmet (also a bit more streamlined) now with rank at the front, and he also gets the arm band piece from the Cobra Island Trooper, just to more fully sell that extra bit of rank.  I like that it all assembles to something that’s still consistent with what they’ve already released, while still going for something just a little more classically inspired, keeping with that slow trend of the line as it moves forward.  The figure’s color work sticks pretty close to the standard Infantry release, with the expected changes for the new sculpt elements.  All of the application is pretty sharp and clean, and the eyes get the printed set-up, which continues to really work for these figures.  The Officer is packed with a small pistol, a short rifle (with removable magazine), a long rifle (with removable magazine and scope), a knife, and a holster that goes on his back to hold the long rifle.  All of the weapons are all new, and the long rifle even gets some additional paint work.

 

THE ME HALF OF THE EQUATION

I’ve enjoyed seeing the incremental changes that Hasbro’s been making to the Cobra Trooper look over the course of these figures.  I didn’t think much of the Officer when he was first announced, but after seeing all of the changes they made to go more classic, I was certainly interested.  He’s a figure that’s definitely going to get overshadowed by his wave-mates, but that doesn’t make him a bad figure at all, and I honestly think he’s an improvement even on the basic Infantyman.  And hey, it’s always nice to diversify your army a bit, right?

Thanks to my sponsors at All Time Toys for setting me up with this figure for review.  If you’re looking for toys both old and new, please check out their website.

#3168: Spirit Iron-Knife

SPIRIT IRON-KNIFE

G.I. JOE: CLASSIFIED SERIES (HASBRO)

It has decidedly *not* been a while since I reviewed G.I. Joe here, because I just did it yesterday.  So, that joke’s not gonna fly this time.  Instead, I’m just gonna let this fight for freedom keep on rolling, and look at yet another figure from the latest round of Joes from Hasbro.  Yesterday, I looked at Cobra’s top ninja, but today I’m jumping over to the Joe side, with 1984’s resident tracking expert, and perhaps slightly stereotypical Native American addition to the team, Spirit Iron-Knife.

THE FIGURE ITSELF

Spirit Iron-Knife is figure 36 in the Classified Series line-up, and is the middle figure of the second 2022 assortment.  He’s the only Joe present this time around, and is generally a pretty sensible inclusion alongside a classically-inspired Storm Shadow, given that they not only both debuted the same year in the toy line, but they also served as some-time nemeses in the original cartoon, when it was decided that having the non-verbal Snake Eyes serve as Storm Shadow’s sparring partner would be too difficult to do in animation.  So, you know, it’s not a bad set-up, really.  The figure stands a little over 6 inches tall and he has 35 points of articulation.  Spirit’s design is clearly patterned on his V1 design.  I myself have never been a huge fan of this look, given that it really hammers home some of the stereotyped elements of the character, and have always been more partial to the way Sigma 6 handled his look.  That said, it’s the classic look, and it’s not a terrible one, with a bit of tailoring.  This version takes the broad elements of the original, and modernizes and makes them a little more “standard issue”, as well as injecting just a little bit of the sci-fi side of the earlier figures from the line.  It’s a lot more subtle, and it works better because of it.  His construction makes use of a mix of old and new parts.  He’s banking on some of the parts from Duke, who has become a fairly standard starting point for the line.  He’s definitely using the torso, as well as parts of the legs, and I think the hands as well.  What’s actually pretty cool is that he’s *not* using the arms.  Yes, for the first time in the Classified line, we get a set of sleeves rolled up past the elbows!  I’m very excited about that, and eagerly anticipate getting updated versions of Flint and the Viper with their proper sleeve lengths.  Like, legitimately excited.  Yes, that’s what excites me most on this guy.  And it’s not even a knock on the rest of the figure.  The only real downside is that he’s still got the pins at the elbows, suggesting that this was an older sculpt that only just made it to release.  The rest of the sculpt is pretty strong.  His head showcases the appropriate features for Spirit’s background without going too bold or caricature-esque, and the hair is a little more reigned in.  The outfit loses the feather necklace and skirt, which I think are both calls for the best, and he gains a little bit more on the tactical side, with two different knife sheaths, and a holster for a sidearm.  Spirit’s color scheme more or less matches with his original figure, though a little toned down on the brightness front.  The paint work is all pretty clean, and he generally looks pretty solid.  Spirit is packed with a sniper rifle, a pistol, two different knives, a back pack, and his pet eagle Freedom.  Freedom’s definitely the coolest part.  He gets two different sets of wings, for flying or for perching.  He’s also got pegs in his feet, allowing him to peg into either the built-in perch on Spirit’s back pack, or sit on Spirit’s left arm.  Definitely a great touch there.

THE ME HALF OF THE EQUATION

Vintage Spirit never clicked with me, but I recall becoming much more interested in the character when he was redesigned during the Devil’s Due run in the early ’00s, and then I really liked his Sigma 6 look, of course.  While this one doesn’t really replicate any of my preferred looks for the character, I will admit that he turned out pretty nicely on his own merits.  The changes to the design preserve the feel of the original, while also making him feel less out of place in a modern setting, and I really dig how they handled Freedom with this release.  I still look forward to the potential of an update on one of his other designs, but until then, this one will do just fine.

Thanks to my sponsors at All Time Toys for setting me up with this figure for review.  If you’re looking for toys both old and new, please check out their website.

#3167: Storm Shadow

STORM SHADOW

G.I. JOE: CLASSIFIED SERIES (HASBRO)

Okay, how long has it been since I reviewed G.I. Joe? Probably a while. I feel like it’s been a while. Has it been a while? It’s probably been a while. I could check. But, I kind of don’t want to. I get lazy like that. Anyway, the point is I’m going to review some more G.I. Joe today. At the beginning of the line, Classified Series kicked off with a deluxe version of G.I.Joe’s main ninja guy Snake Eyes. The first version of his nemesis, Cobra’s equivalent, Storm Shadow, was a was A) a wonky variant and B) an exclusive. The second version was based on the movie and the less said about that, the better. Three years into the line, we’re finally getting a proper version of Storm Shadow. I am looking at that figure today.

THE FIGURE ITSELF

Storm Shadow is figure 35 in the line-up of Hasbro’s G.I. Joe: Classified Series.  He’s numerically the first figure in the second assortment of the line for 2022, and picks up right from the last assortment’s Alley Viper on the numbering.  The figure stands just over 6 inches tall and he has 37 points of articulation.  The overall set-up of the articulation is the same as the rest of the line, but with the added caveat of adding the pinless construction, which works especially well with the bare-armed look that this figure has.  The sculpt is all-new, and is clearly based on Storm Shadow’s V1 release.  It’s his classic look, and the one we’ve all been waiting for, so it’s logical.  As we’ve been seeing more and more as the line moves forward, Storm Shadow’s new design adheres quite closely to the old.  There are some slight adjustments, and a few modernizations and extra details added for the larger scaling, but he really is just a straight upgrade to the original look, rather than a re-imagining like the earlier figures in the line.  The biggest change to this design is the presence of a hood (something that became a lot more common place for the character after the V1 figure), and even that is completely removable, should you want him to be more spot-on with his reference.  The sculpt is a very nice one.  It’s sleek where it needs to be, functional where it needs to be, and has a lot of texturing and small detail work going on, which really makes it nice and visually interesting.  The proportions are quite nicely balanced, and I really like how naturally his clothing hangs on his body; it actually looks like there’s a person beneath all of that ninja gear.  Storm Shadow’s color work is generally pretty solid.  There’s a lot of molded colors, and not a huge amount of accenting, but what’s there is cleanly applied.  The eyes are printed, which looks really good on this figure.  Storm Shadow is packed with two different versions of his hood (up and down), two swords, a bow (which is different from the Arctic version), an arrow, and a quiver (with sheaths for the swords).  The swords, bow, and the arrows (both the loose one and the ones sculpted into the quiver) all get some paint apps, which is always nice to see.

THE ME HALF OF THE EQUATION

This figure’s been pretty much inevitable since the line launched, but he definitely took his sweet time getting to us. The arctic version was a nice way of tiding us over until the real thing, but he was at best just a place holder. Still, with him being as good a figure as he was, there was certainly some worry that this one might not fully measure up. Well, thankfully, he not only measures up, he manages to blow that release out of the water, and showcase how much Hasbro can up their own game even in a short span of time.

Thanks to my sponsors at All Time Toys for setting me up with this figure for review.  If you’re looking for toys both old and new, please check out their website.

#3094: Snake Eyes with Ninja Armor

SNAKE EYES with NINJA ARMOR

G.I. JOE: SIGMA 6 (HASBRO)

“Snake Eyes uses customized weapons to give him a powerful advantage over Cobra ninjas.  Whether riding his Ninja Hovercycle or battling enemies in hand-to-hand combat, Snake Eyes defeats his opponents with agility and the element of surprise.  During a mission to recover technological data stolen by Cobra, Snake Eyes had to get in and out within 90 seconds then escape from Storm Shadow and his team of ninjas.  He and StormShadow battled each other at high speed on their cycles.  Just when his enemies thought they had him, Snake Eyes suddenly deployed air-brake wings hidden in his backpack, leaped from his bike and knocked them all from their cycles with his tri-blade sword.  He was back on his bike and gone before they knew what hit them.”

I’ve touched only very briefly on Sigma 6, the early ’00s incarnation of the G.I. Joe franchise, here on the site.  And you know what?  That’s just not right.  Because Sigma 6 is pretty awesome.  And more people should appreciate it.  At its outset, Sigma 6 took more of a focus on a core cast of characters, though that expanded a fair bit as the line progressed.  I’ve focused a lot on the expanded roster, but not yet any time with that core team.  So, hey, let’s look at a Snake Eyes.  That’s always pretty fun.

THE FIGURE ITSELF

Snake Eyes with Ninja Armor was released as part of the first Commando wave of the 2006 Sigma 6 line-up.  In an assortment that saw figure debuts for both Cobra Commander and Long Range, Snake Eyes was the one variant.  He was technically Snake Eyes’ second variant for the line, following up on the weird two-pack re-deco.  This one was actually different, what with the Ninja Armor and all.  The figure stands 8 inches tall and he has 25 points of articulation.  In terms of structure, this figure’s core figure is the same as the prior Commando release Snake Eyes.  The base Snake Eyes sculpt was definitely one of the most stylized of the original figures for the line, being quite spindly and lanky.  His masked head actually has eye holes, giving us a rare glimpse at a portion of his face.  It’s a really cool touch, and I really dig the little bit of scarring visible under the eyes.  Snake Eyes has the standard Sigma 6 suit under everything, much like the rest of the team, which gives the sculpt an opportunity to showcase a larger variety of detailing, including the little flip-up console on the arm, which remains one of my favorite features on these guys.  To fully ninja armor up this guy, he gets a removable visor, chest armor, shoulder pads, and shin guards, as well as the standard dog tag.  The visor is a much more armored piece, fully wrapping around the head, and also further down the sides of the face.  It’s more patterned after his V2 visor than the standard version had been, which I really quite like.  It really pushes that classic Snake Eyes vibe.  The body armor is decidedly not as Snake Eyes-y, but its a cool armor design in its own right, fitting well with the look of the visor.  It’s got a bit of a knight’s armor look about it, which definitely fits well with that V2 style visor.  The shin guards both have fold-out blades, because what is Snake Eyes without some extra blades?  Snake Eyes’ color scheme is generally pretty similar to the standard Snake Eyes fare, being black and grey.  He does get some extra details in bright green, which is certainly a lot of fun.  Snake Eyes is armed with a silenced assault rifle, a sword with three blades (which can fold in and out), a sort of a spear thing in two parts, a wing pack, and a cool case to carry everything in.

THE ME HALF OF THE EQUATION

As I’ve touched on before, Sigma 6 figures weren’t the easiest things to track down back when they were new.  I wanted *a* Snake Eyes at the time, with this one being the front runner on the list.  I never saw him, so I never got one, but he’s remained at the back of my mind since.  We actually managed to get a pretty cool Sigma 6 collection in at All Time, and this guy was included in it, complete even, so at last I have him.  I’m honestly pretty psyched about it.  He’s just so much fun, much like the rest of the line, and I’m all about it.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website.

#3087: Gabriel “Barbecue” Kelly

GABRIEL “BARBECUE” KELLY

G.I. JOE: CLASSIFIED SERIES (HASBRO)

A new G.I. Joe review?  In this economy?  Are you sure it’s legal?  I wouldn’t want to be accused of taking part in a rumble.  Or, you know, in this case, a Barbecue.  Right?  It’s funny, right?  Cuz he’s…you know…Barbecue?  And that’s a thing that you can take part in?  Much like the “rumble” to which the original quote referred? Am I getting too referential in my humor?  Yeah, probably.  Okay, fine, no more comedy for the whole rest of the review.  Just completely dry.  You know, like a Barbecue.  …I’ll see myself out.

THE FIGURE ITSELF

Gabriel “Barbecue” Kelly is figure 32 in the G.I. Joe: Classified Series line-up, and is the latest of the line’s Target-exclusive Cobra Island subset.  He gets to use his whole name, as, like Breaker and Beachhead, it’s not really possible for Hasbro to trademark a word as commonplace as “Barbecue.”  He started hitting retail around the same time as the Breaker and RAM Cycle pack, if not just a touch later.  There’s no full assortment set-up with him, so he’s presumably a solid case figure, much like Major Bludd was.  The figure stands 6 3/4 inches tall and he has 37 points of articulation…sort of.  The ab crunch is notably pretty restricted on this guy, so he doesn’t really have much use of that joint.  Beyond that, it’s pretty standard movement for the line, which is pretty solid.  Barbecue is built using Destro as a starting point, which serves to make him a little bigger and bulkier than most of his team mates, barring Roadblock.  It makes a fair bit of sense for a guy who’s covered head to toe in protective gear.  As with some of the other more recent figures, Barbecue is a rather close recreation of his original v1 figure.  There are obviously some updates, just to modernize him ever so slightly, and also fill in the visual space just a little bit more at the larger scale.  He gets a little more armoring on the shoulders and wrists, as well as a little more tactical gear around the middle.  The helmet is a particularly cool piece; it very faithful to the original design, while sharpening things up just a little bit, and also adding some smaller details, again to help with fill in that extra visual space.  Barbecue’s paint work is generally pretty basic; it matches up with his established color scheme quite well, and the application is all pretty sharp.  I wouldn’t mind seeing maybe a few other smaller details worked in, but he checks all of the basics off, which is still pretty solid.  Barbecue is packed with his classic backpack, hose attachment, and spray gun, as well as a smaller axe based on the one included with the original figure, and an all-new larger axe piece.  The smaller axe and spray gun are able to be holstered on the legs, and the larger axe has a spot on the backpack.  The ones on the legs work well, but the backpack one isn’t quite as practical.  That said, it’s nice to see them still try to give everything proper storage.

THE ME HALF OF THE EQUATION

I’ve effectively given up on the hunt when it comes to the Target-exclusives for this line, and I had no major need to have Barbecue in any sort of a rush, so I made no concerted effort to get one at retail.  I’d honestly almost forgotten he’d even been released, but then an almost complete run of Classified Series figures got traded in at work, so I had a much easier time of snagging one.  And who am I to argue with that?  So, boom, now I’ve got a Barbecue.  He’s pretty great.  He’s fairly by the numbers, but that’s not a bad thing, and he’s a pretty great update to the original.  All in all, not a bad offering at all, though again one that feels a little odd as an exclusive.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website.

#3038: Alley Viper

ALLEY VIPER

G.I. JOE: CLASSIFIED SERIES (HASBRO)

Introduced into the vintage line rather surprisingly late into its run in 1989, the Alley Viper has nevertheless become a memorable piece of the franchise.  Perhaps it’s the utter absurdity of the neon orange and blue camo on a supposedly urban-setting specializing trooper, which somehow manages to make even the most fervent of anti-neon Joe fans make an exception for this one.  Who knows.  What I do know is that this particular Viper-variant has certainly faired better than the rest of its ’89 compatriots, with a subsequent 14 variations on its design over the years, including today’s focus, the trooper’s introduction into the Classified Series.

THE FIGURE ITSELF

The Alley Viper is figure 34 in the G.I. Joe: Classified Series line-up, released in the newest assortment of the line, alongside yesterday’s B.A.T. and a reissue of Gung-Ho.  The figure stands 6 1/4 inches tall and he has 37 points of articulation.  Structurally, the Alley Viper uses the Duke body as a starting point.  It’s definitely Hasbro’s favorite starting point for the line, which is sensible, since it’s a basic set of tactical gear.  For the most part, it’s really just the legs that are re-used, with pretty much everything else being all new.  Like yesterday’s B.A.T., the design on the Alley Viper is decidedly a lot closer to the original V1 figure than some of the line’s earlier offerings.  This one does update some of the details for some more modernization and a slightly more real world tactical feel.  All of the major design elements from the original figure are present, and in the same spots, with some additional details to help fill in the larger canvas, which is certainly cool.  I really dig the moving visor, which is one of the original figure’s coolest features, and works out much the same on this one as well.  There’s also just a ton of detail work going into the sculpt, which gives him a nice feeling of depth to his design.  The color work on the Alley Viper is one of his most distinctive features.  He’s bright orange and blue.  That’s kind of the point, and it’s kind of an important one.  This figure sticks to that, and it’s super silly, and goofy, and gaudy, and I absolutely love how it turned out.  The V1 Alley Viper included the visor, shield, backpack, and a submachine gun, all of which are present on this release.  He also adds a pistol and two knives for his holsters, plus a larger rifle.  Additionally, the backpack, which on the V1 release had a gun worked into the mold, actually sports a third fully removable rifle, complete with a grappling hook, again throwing back to the V1 version.  It’s a really fun selection of extras.  The two main guns both have removable magazines, and while the new shield doesn’t have the window at the top for him to look through, he does get a really cool decal showing some sort of wire frame readout.

THE ME HALF OF THE EQUATION

I’ll admit, I don’t have much personal attachment to the Alley Viper.  It’s outside my main focus for the vintage line, and the early ’00s line, which served to get me into things, was when they were really downplaying the design’s funky colors, which does sort of hamper its staying power.  My favorite Alley Viper is the Resolute one, which honestly barely even counts as an Alley Viper.  So, when these guys were first previewed hiding up at the top of that back-of-the-box illustration, I wasn’t jumping up and down for them or anything.  When they were finally confirmed, they were of course in tandem with the B.A.T.s, which did sort of steal the thunder a bit.  That said, I did really like the look of him, and I wasn’t going to pass up on getting at least one of them.  While he’s not competition for the B.A.T., he’s still a really, really good figure in his own right.  It’s honestly a fantastic update to the original, and I can definitely dig it.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website.