ULTRA MAGNUS
TRANSFORMERS: MISSING LINK (TAKARA)
It’s been not only a hot minute since I’ve looked at any Transformers, but an even hotter minute since I looked at one of my two most frequent Transformers guys, my personal favorite Autobot, Ultra Magnus. But, where the last two Magni I looked at here were non-transforming, this one is actually a proper transforming one. My lone TF review of 2025 was from Takara’s then relatively new Missing Link line, which recreates the original toys with modern articulation and engineering. The line’s made it up to 10 separate releases, with Magnus, the most elaborate thus far, taking that spot. Let’s see how he turned out!
THE FIGURE ITSELF
Ultra Magnus is figure C-10 in Takara’s Transformers: Missing Link line. While most of the figures to this point have been released in pairs, Magnus is on his own. For now, at least; there’s a Delta Magnus using the same molds but with the original Powered Covoy colors that’s next on the docket. In his fully armored up robot mode, the figure stands about 8 1/2 inches tall and he has 23 practical points of articulation. His height is almost identical to the vintage Magnus, with this one sitting just a skosh taller than the original, but only in a manner that’s actually noticeable when you have them right next to each other. In terms of styling of the sculpt, Magnus is quite clearly patterned on aping the original molds as much as possible, but offering some technical improvements. He’s a little more crisp on the details, and the elements that were decals on his original figure and all of its recreations are now actual sculpted elements. His head, classically a single piece, is now multiple pieces glued together, which helps the different parts stand out a bit more from each other, which is quite nice. But the
biggest change, of course, is movement. The original super robot form of Magnus was limited to movement only in his arms, due to how the inner robot sat within the main body of the armor. This figure keeps everything the original had, of course, as well as adding outward movement on the shoulders, and posable fingers on the hands. The inner bot’s re-use of the Missing Link Optimus parts means he gets neck movement as well, even in super robot mode. Before this figure was fully unveiled, there was a lot of discussion about if they’d sacrifice lower body movement for the sake of keeping him as close to the original construction as possible, but then we say shots with his hips and knees bent, which was a somewhat pleasant surprise. I was curious to see how exactly that would work. It’s…a bit finicky, but honestly, I expected that. The original Magnus more or less just had his inner bot just sort of set in the armor, with only two small connections at the
front to actually hold him in place. This one adds a pair of clamping clips around the waist, as well as two pegs on articulated arms that plug into the backs of the legs, allowing them to move when the legs are posed…sort of. It works okay, but not great, and you’ll need to be careful with how you pose, as well as needing to sort of shift some parts into more proper orientations when you’re done. You don’t get any incredible motion on the hips or knees, but you get enough to give him some better variety of posing. He also adds some ankle rockers to the mix, which are fantastic for helping with his stability. One other bit of new ingenuity on this release is the inclusion of a removable Matrix of Leadership, which has its own special housing in the torso of the core robot. The super robot actually gets a hinge on the torso, however, meaning he can access the Matrix while armored up, which is very cool, and very unexpected. Like his original figure, he gets his rifle, shoulder rocket launchers, and four rockets. The rifle’s basic, but looks the part and fits well in his hand. His rocket launchers, which originally had to sit at different heights due to how the pegs on the shoulders worked, now have moving pegs, so you can have them sit more properly. The rockets mimic the sizing of the originals, rather than the longer rockets used by the reproductions, but are now non-firing as a safety precaution.
As with every properly vintage-inspired Magnus, the this figure has a core robot. He’s about 6 inches tall and he has 28 practical points of articulation. As noted above, he’s using a lot of tooling from this line’s standard Optimus, with some tweaks to the legs to better match the vintage figure. Like the armored Magnus, the elements that were previously handled via decals are now sculpted onto the figure, giving him a more polished and finished look overall. Right out of the box, he’s got the housing for the Matrix installed in his torso cavity, but you can pop that out of place if you’re looking for a more true to the vintage stylings look. Like his
original figure and the Optimus he’s patterned on, the core robot Magnus turns into a Freightliner. It’s not too far removed from the original in terms of how in works, though there’s some adjustments, like his hands folding into the center, rather than having to be removed. The armor once again transforms into Magnus’s car carrier mode, with a transformation scheme that’s pretty much identical to the original, apart again from the lack of need to remove his hands (though the larger hands *are* removable if you so choose).
This figure includes recreations for all of the parts included with the domestic release of Magnus, but doesn’t just stop there. The original Diaclone release of Powered Convoy actually included two additional items, which this released recreates and updates. Powered Convoy actually had an additional transforming robot included, the Powered Buggy, a smaller single-seat vehicle that also transformed into a robot. It’s been recreated here as “Deerstalker” a version of the buggy colored to match Magnus’s updated color scheme. His robot mode’s a bit more rudimentary, and he’s kind of hard to keep standing, but it’s neat nevertheless. Also included in a small figure of Spike Witwicky; since Diaclone was a line based around piloted mechs, not sentient robots, they had “Dianoauts,” small pilot figures with a striking resemblance to Microman (which makes sense, given Diaclone is effectively a spin-off of Microman), and Spike has been re-imagined here in that style. He’s just over an inch tall and has moving arms and legs, as well as some (rather weak) magnets in his feet Spike fits in Deerstalker’s buggy mode, Magnus’s truck cab with the Matrix mount removed, and even the small vehicle made from assembling Magnus’s helmet and chest plate.
THE ME HALF OF THE EQUATION
When this line launched, I was very hopeful we might see a proper Magnus, but not immediately certain. Sure, a re-color for the core bot felt like a lock, but the whole armored up bit? It seemed tricky, but, like I said, I was hopeful. As soon as we heard he was coming, I was a lock for getting one, and that only became more true with each subsequent reveal about him. It’s been a bit of a wait, and he’s got a pretty hefty price tag, but boy is he cool. I love the vintage figure, and I love keeping those aesthetics, but with a bit more playability. There’s some compromises here to make him do everything they want him to, but nothing that breaks the figure at all. And now I’m out of this line until the inevitable Soundwave.
Shoutout to my friends at All Time Toys, from whom I purchased this figure for review! If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.






































