#2976: Integrated Suit Spider-Man



“Spider-Man gears up in his Integrated Suit to bravely confront a new threat.”

Next week, we get the third installment in Tom Holland’s Spider-Man film series, Spider-Man: No Way Home.  It’s pretty hyped up, and there’s a lot going into it, and no one knows exactly how it’s going to play out, but it sure does look like a fun ride.  Hasbro’s actually managed to get the tie-in assortment out in a rather timely fashion, and I’ve managed to get them and prep them for review, also in a timely fashion, so how about that?  I’m going to be looking at the movie figures specifically this week, starting off with the newest Spidey variant, Integrated Suit Spider-Man!


Integrated Suit Spider-Man is part of the Armadillo Series of Marvel Legends.  He’s the first of the four movie-based figures in the assortment, as well as being the double-pack, and, of course, the one figure in the set that doesn’t actually come with a part for the Build-A-Figure.  The figure stands just shy of 6 inches tall and he has 32 points of articulation.  The articulation scheme on this figure is largely the same as the prior MCU Spideys, with the only change-up being how the neck articulation works, as it’s now a proper double ball-joint, which gives him a slightly better range of motion.  Additionally, he’s the first movie Spidey with the pinless construction on the elbows and knees, which is pretty nifty.  The Integrates Suit is an all-new sculpt based on the movie design.  It looks like it’s kind of a mid-way point between the Iron Spider suit from Infinity War and his standard suit from Far From Home.  I’m still kind of partial to the FFH design myself, but this one looks pretty cool too.  The sculpt does a rather nice job of capturing the design as we’ve seen it in the trailers and promo shots, and translating it into a figure that’s consistent with the prior figures stylistically, while also improving a little bit on how the assembly works.  The sculpt’s definitely a bit sharper than the last couple of MCU Spidey’s, which is a nice trend, and he’s just generally got a very nicely put together, rather sleek appearance.  My only complaint is the the gauntlets are separate pieces, and, more specifically, that they’re not affixed, so they pop off when you go to swap out the hands.  It’s a minor issue, to be sure, but I almost lost one of them in the process of getting my photos, which was a little bit panic-inducing.  The paint work on this guy is a little bit better than the last one.  There’s a little more going on, and the application is pretty sharp.  They’ve still foregone the webline detailing, but I’ve learned to live with it.  Integrated Suit is packed with two sets of hands, in thwipping and fist poses.


As noted above, I really liked the Upgraded Suit from FFH, so I wasn’t really sure about this new change-up.  I’ve liked what I’ve seen in the trailers, though, and I’ll admit it’s just generally growing on me.  The fact that the figure’s actually really nice certainly helps.  I appreciate that Hasbro took the opportunity to really refine the process here, and it results in a figure that’s just a really strong movie Spidey.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website.

#2975: Web-Man



“A product of Dr. Doom’s Twin Machine, Web-Man is the opposite of Spider-Man in every way.”

And hey, we’re right back to the Marvel Legends.  Seriously, I hope you guys aren’t expecting a prolonged break from Legends soon, because I’m legitimately booked up through the new year with these suckers.  I blame Hasbro.  And also myself.  I did buy them all, after all.  Before I delve into the rest of this week’s very timely movie-themed Spider-Man figures, I’m going to first take a small detour into Spider-Man’s very first live-action adaptation, courtesy of The Electric Company.  The Electric Company had a live-action segment, “Spidey Super Stories,” which was itself the subject of its own adaptation in comic form back at Marvel.  Spidey Super Stories ran 57 issues, with all sorts of slightly more specifically kid-aimed stories.  In issue 25 of the series, Spidey faced off against Dr Doom and his Twin Machine, leading to the creation of Web-Man, Spidey’s opposite in every way.  Fortunately for our hero, this opposite set-up proved quite helpful in defeating Web-Man, since the opposite of Spidey being a genius made Web-Man a blithering idiot.  You know, for kids!  The most outrageous thing about all of this is that it all ends with Web-Man getting an honest to god action figure 44 years after that first appearance.  I certainly wouldn’t have put money on it.


Web-Man is a one-off Fan Channel release under the Retro Collection sub-line of Marvel Legends.  He started showing up at retail about a month or so ago.  The figure stands 6 1/4 inches tall and he has 34 points of articulation.  Curiously, despite being in the Retro line, which had its own updated Spidey last year, Web-Man is yet another case of Spidey variant that *doesn’t* make use of the updated parts at all.  Instead, he’s using the ANAD 2099 and Spider-UK head combo that we saw on the first Gamerverse Spidey.  It’s certainly not a bad combo at all, and it matches up well with the mid-70s Spidey look, but it’s admittedly kind of funny that Web-Man, whose whole thing is being a copy, isn’t actually a copy of the standard Spidey from the same line.  In fact, he’s not a copy of any standard Spidey, since this exact combo of parts is still yet to be used for basic color scheme Spidey.  Speaking of color scheme, that’s this guy’s whole selling point, since he’s got a reverse color set-up.  It generally works pretty well, although, again, we’ve not actually gotten a Spidey with this specific shade of blue.  It matches the comics design, though, so I get why they went with it.  Web-Man is packed with three sets of hands, which I’m very happy about, because I get bummed out every time we get a Spidey variant without the full range.  Yay for the full range of hands.


Web-Man’s one of those rather goofy concepts that you never expect to see, at least not released in any explicit sense.  Like, maybe a one-off Spidey variant in some toyline might swap the colors for a laugh, but they’re not gonna actually call him Web-Man, right?  But, well, then they did, and now here we are.  He’s a very simple figure, with a very basic premise, but he actually does it quite well, and I’m honestly all about it.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website.

#2974: Emperor Palpatine



So, umm, I’m not gonna lie, today’s review was supposed to be a totally different review.  It was supposed to be a review of the Power of the Force Darth Vader with Removable Helmet.  I took the photos, I did the background  research, I grabbed the text from the back of the box.  And then I pulled up my own prior reviews for some reference, at which point I discovered that I actually already reviewed that figure on July 25th of last year.  This is really embarrassing, you guys.  I don’t know how this happened.  I’m…I’m slipping, I guess.  Well, on the plus side, my slippage has given me something more interesting to talk about in the intro than whatever I was going to struggle to say about Sheev Palpatine.  So that’s a plus.  Anyway, here’s Sheev.


Emperor Palpatine was added to Kenner’s Power of the Force II line in 1997.  It was generally a Jedi heavy year, so Palpatine’s presence was a fairly sensible one.  Palpatine actually wound up getting three of his four PotF figures all in that same year, so it was a good one for him, I suppose.  The figure stands 3 3/4 inches tall and he has 4 points of articulation.  Like the other PotF Palpatines, while he may *have* the articulation, there’s not much he can actually *do* with it.  At least this one’s got a little more to do with his arms, I guess?  The sculpt is quite similar to both the electronic and Cinema Scene versions of the character released the same year.  I guess there are really only so many ways to sculpt a wrinkly old guy in a robe.  They do an alright job of it.  There’s honestly not a ton you can do to dress up this design, so he does what needs to, really.  Honestly, it’s probably the best of the three, just given its greater versatility.  As with the other Palaptines, the paint work here is pretty much confined to the face and hands.  It’s thickly applied, which does make it kind of hard to make out some of the sculpted details, but it generally works.  At least they got the weird shading around the eyes.  That’s right out of the movie.  Palpatine was packed with his cane.  Sure, it’s not as technically impressive as that whole unlimited power bit, but he does gets some use out of it for walking purposes.  Yes, this is certainly a walking man’s Palpatine.


My generally middling opinions about Palpatine aren’t really a secret, so it’s not a shock that I didn’t own this one as a kid.  Instead, I actually got it as part of a batch of PotF figures I got from Max a couple of years ago.  Of all the Palpatines from the line, it’s the most average.  I guess that’s okay.  Not terribly exciting, but certainly not bad.  He’s good for standing on the shelf with other, more interesting figures.  In fact, he does that quite well.

#2973: Battle for Metropolis



“It’s a never-ending battle of power and wits for Superman and his arch enemies in Metropolis, but this time, star reporter Lois Lane has the scoop!”

After the bulk of the product for the animated incarnations of Batman and Superman had run its course at retail, and shortly after officially shuttering Kenner and moving the DC license under their own name, Hasbro filled in their DC offerings with a lot of re-decos and repacks of stuff Kenner had done in the ‘90s. It helped to get a lot of figures back out there, but also helped to establish right from the start just how much Hasbro intended to phone things in with the license.  While Batman was clearly getting the main focus, there were never the less a few Superman sets, one of which I’m taking a look at today.


Superman, Lois Lane, Brainiac, and Lex Luther were released in 2001 as part of the Superman: The Animated Series line, in a set titled “Battle For Metropolis.”  Like many of the sets, it was three repacks and one new offering.


“Kal-El, infant son of Jor-El and Lara of the doomed planet Krypton, was rocketed to Earth when Krypton was obliterated in a cataclysmic explosion.  The baby was found by Jonathan and Martha Kent, who named him Clark and raised him as their own.  As he grew, Clark discovered he possessed powers and abilities far beyond those of ordinary people…powers he decided to use for the benefit of humanity as Superman.”

It’s hard to do a Superman set without Superman, so here was the requisite Superman.  Have I said Superman enough?  Yeah?  So, this Superman was a straight reissue of Strong Arm Superman, from Series 4 of the main line.  At this point, Series 4 was still awaiting its proper US release, so despite his rather standard Superman appearance, he was actually sort of new.  That’s good, I guess.  The figure stands 5 inches tall and has 6 points of articulation.  The arms are a bit restricted by how the action feature works, but he is otherwise pretty good on the mobility front, at least for a DC figure of this era.  The figure largely re-used parts from Capture Net Superman, the line’s “standard” Superman.  While not entirely show accurate, it was a halfway decent figure, and keeping things consistent is far from the worst thing.  This release got a new set of arms, bent more at the elbows and with the hands flat, for the purposes of lifting stuff overhead.  It’s not the most versatile pose, but it’s good for what it’s meant to do. His paint work is generally pretty decent.  It’s bright, colorful, and pretty cleanly applied.  And he’s even got actual eyes this time!  Superman is packed with a chunk of wall and a car bumper, both of which are meant for use with his throwing action feature.  It’s a little hard to get him stabilized holding them, but they’re still pretty nifty.


“As a top-notch reporter for the Metropolis Daily Planet, Lois Lane has a knack for catching the biggest stories and getting in the deepest trouble.  Possessing excellent detective skills and a keen eye for news, she takes risks in pursuit of the scoop.  Lois can handle just about any situation that comes her way and talks rings around most men…but one man leaves her at a loss for words — Superman!”

Lois Lane, despite being one of the oldest and most visible female characters in comics, had up to this point never had an action figure, which seems kind of silly.  She got her first two within a year of each other, so they were learning from their mistakes.  Lois was undoubtedly the selling point of this set, what with not having a figure before and all.  The figure stands about 4 1/2 inches tall and has 4 points of articulation.  Her articulation scheme is rather restricted, with the head being largely immobilized by the hair, and the legs are also without any movement below the waist.  Additionally, she has a lot of trouble remaining standing, not helped by the lack of any movement in the legs, or peg holes in the feet so that you could use a stand.  It’s not a ton of fun.  Lois’s sculpt was all-new and would remain unique to this figure.  It’s alright.  It’s not 100% accurate to the animation model, but it’s about as close as the rest of the line.  The biggest issues are definitely with the eyes, which are just a bit too small to be accurate.  Lois’s paint work is kind of weak.  STAS was notable on that it actually gave its civilians a couple of different outfit options. Lois had two distinct color schemes, but this one is actually neither of them.  It seems to be going for her B outfit, which was red and black, but it’s not quite there.  Additionally, the application is quite dialed down, with only a few apps, which are kind of fuzzy.  It doesn’t do the sculpt any favors, which is a shame.  Lois is packed with her cellphone and a clipboard, which is better than the kind of stuff most of these figures got.


“Created by the scientists of the planet Krypton, the humanoid super-computer dubbed Brainiac was more concerned with saving itself as the repository for all Kryptonian knowledge than attempting to save the doomed planet.  Brainiac travelled the universe, draining the worlds he encountered of all knowledge and leaving them ruined husks before he came to Earth where he at last found a foe able to withstand his enhanced strength and mental power — Superman!”

I’ve actually reviewed this exact figure before, back when I looked at him on his own.  He’s honestly not a bad figure, and hadn’t been exceedingly easy to find, so a re-release was honestly okay.  This time, I do have his goofy space sled thing, though, which is pretty cool, right?  How about that?


“Although born and raised in Metropolis’ downtrodden Suicide Slum, Lex Luthor was destined to become a financial monarch and business magnate.  The aggressive young inventor uses his great cunning and intellect for his own personal advancement, creating the multi-billion dollar megacorporation LexCorp.  Only Superman rivals Luthor for power and respect of the people of Metropolis…for that, Luthor’s hatred of the Man of Steel knows no bounds.”

While Brainiac made some degree of sense, Luthor made almost none.  By this point, his first release was still rotting on the pegs of a lot of major retailers.  While he’s a story important character, this translation of him just didn’t really work, at least not as a Luthor.  I reviewed the Series 1 edition of the figure several years back, and the only difference between the two is some minor paint deco change up.  The gunmetal grey parts of the armor are now a pale metallic green, and the accents on the underlying figure are a truer green than before.  That’s it.    I can’t really say that either is really better than the other.  They both just sort of exist.  Difference for the sake of difference, really, which isn’t terribly compelling.


I remember when this set came out, and I remember looking at it a lot, but I never actually got one.  I think it was just too soft a sell for me.  Sure, it’s got Lois, but she’s honestly kind of mediocre.  The other figures are the very definition of space fillers, which is likewise a disappointment.  It’s not bad, but I’m honestly kind of glad I waited until a loose one got traded into All Time to pick it up.


#2972: Hercules



“The hero of Olympus, Hercules uses his mythic strength to prove he is worthy of immortality.”

Hey, let’s just move from one Marvel-ized interpretation of mythology to another.  We started with Norse mythology, and now we’re moving over to Greek mythology…sort of.  There’s a bit of Roman in there too, since Marvel calls him Hercules, when his proper Greek name is actually Herakles.  All of the other gods keep their proper Greek names, though.  Marvel are hardly the only people to do this, of course, but I do like giving them a hard time about it whenever it comes up.  Anyway, after going 12 whole years between Marvel Legends releases, Herc’s having a good decade, I guess, and getting another one just two years removed from the last one.  How about that?


Hercules is the latest release in Hasbro’s Retro Collection sub-line of Marvel Legends.  He, like the last handful of them, is a Fan Channel-exclusive solo release, and just started hitting in the September/October area.  Hercules has had a few different looks over the years, all sort of revolving around the same basic design elements.  The two prior Legends releases each went with a distinct look, and this one continues that trend, with yet another look (although technically one that was already done in Marvel Universe).  This Herc is based on his shoulder-harness-sporting look from the ’80s, which he notably sported during his tenure with the Avengers under Roger Stern, amongst other things.  It’s a good look, and, like I said, one we haven’t gotten at this scale before.  The figure stands 7 inches tall and he has 32 points of articulation.  Structurally, Herc shares a lot of his parts with the last Hasbro version, with the entire upper torso being shared between the two of them.  It was a really strong sculpt the first time around, and I’m a fan of anything that removes us further from re-using the Hyperion body again.  He gets a new set of legs, as well as new add-ons for his harness, belt, and wrist bands.  Additionally, he also gets not one, but two new heads, both of which are more closely patterned on his ’80s design.  The two heads are fairly similar, with the difference between them being expression.  There’s a more serious one, and one with a goofy grin.  I’m personally more a fan of the goofy grin, but both of them work very nicely for the character.  The new legs notably use the pinless construction for the knees, which is certainly a plus given the whole lack of actual pants and all.  Herc’s paint work is generally pretty decent.  The hair from the last figure’s chest has now spread to the arms, which I guess works pretty well.  The application on the change-over from the headgear to the hair is a little sloppy on both heads, but overall things are decently handled.  No major slop or anything.  In addition to having the two heads, Herc also gets two sets of hands (gripping and fists, like the last release), as well as his rather distinctive mace.


I really, really liked the last Herc Hasbro put out, but he was an admittedly very modernized take on the character.  Something a little more classic’s never really a bad thing for him, so I was actually pretty happy that Hasbro circled back around to him relatively quickly.  Even more so that he’s actually another distinct look for the scale, which allows all three versions to maintain their validity.  I think this one’s honestly my favorite of the three we’ve gotten so far, which is no small feat.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website.

#2971: Thor



“Armed with Stormbreaker and Mjolnir, the son of Odin steps onto the battlefield to face Thanos one final time.”

Happy Thor’s Day, everyone!  Man, it’s been too long since I’ve gotten to use that one.  I blame my own poor forward planning when it comes to review schedules.  But I totally remembered this time, so a-ha!  Though Avengers Endgame got a lot of coverage in Marvel Legends, the nature of a good chunk of the designs either being downplayed for the Quantum Suits, or kept completely secret until the film’s release, like Thor here, meant that there were still a number of designs still left out in the cold.  Thor effectively has three main looks during the film.  His pre time-skip look, which we got with the Infinity War stuff, his post-time-skip “the Dude” look, which we got as a Build-A-Figure in 2019, and his final battle attire, which we’ve just gotten now!


Thor is the last single-release standard figure for the Infinity Saga sub-line of Hasbro’s Marvel Legends.  He’s one of three items in the sub-line based on Endgame, which is the movie with the heaviest coverage here.  The figure stands about 6 3/4 inches tall and he has 29 points of articulation.  After years of the MCU Thor’s being almost comedically larger than the rest of the figures, it seems they’ve begun to slightly down-size him, ever so slightly, for more proper scaling.  So, this Thor is actually a little smaller than prior versions, but that’s actually more accurate to Hemsworth’s relative height to everyone else.  In terms of articulation scheme, this figure more or less sticks to what the Infinity War versions of him had, albeit slightly more restricted by his added bulk.  He does get the pinless construction on his elbow and knee joints, however, which is pretty cool.  Thor’s sculpt is all-new; the arms look similar to the IW ones, but, as noted previously, they don’t have exposed pins on the elbows, so they’re new too.  It’s a pretty solid sculpt overall.  Since it’s being released two years after the film, it doesn’t have to worry about odd preliminary design details that got changed, meaning it matches up pretty well with the design seen in the finished movie.  The head sports a respectable likeness of Chris Hemsworth, which, much like the Bro Thor, I think is aided a bit by the more distinctive features of the more disheveled appearance.  I quite like the detailing on the braided beard, and they’ve done alright with capturing the more scraggly-looking hair.  The body gets the slightly heftier build down pretty good, and the texturing and small detail work on the outfit’s all rather nice.  The paint work on Thor is generally pretty basic.  Most of the outfit and such is just molded colors, with more of the intricate work on the head.  The head ends up doing the same thing that the three-pack Infinity War version did, going for a more “powered up” appearance.  While I’m not opposed to the general concept, or even how it turned out on the figure, it’s a little bit limiting of a choice for the only included head.  Maybe at least throw us an extra head with standard eyes?  Like I said, it does at least still look pretty cool, so I can’t entirely fault it.  Thor is packed with both of his hammers, done up in clear blue to somewhat match his powered-up look, as well as two sets of hands (gripping and open gesture), and two lightning effect pieces.


I was honestly a bit surprised when we got the full-on Bro Thor before this one back when the Endgame product was first hitting, and even more surprised by the complete and utter lack of this figure in any of the immediate follow-up.  I was at the very least expecting some sort of multi-pack with the big three in their final battle attire or something.  Honestly, I wasn’t expecting a single release on him, but I can’t say I was disappointed by the choice.  Thor’s a pretty solid figure.  He’s a bit late to the party, perhaps, but that means we only have to contend with just the one of him from the start.  It’s certainly nice to get another final battle figure.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website.

#2970: Happy Hogan & Iron Man Mark XXI



Moving along the Iron Man timeline with our reviews here, we make our way to the final entry in that set of films, Iron Man 3.  IM3 had the good grace of being the first MCU film to get the Legends treatment proper, which was a pretty big deal at the time.  That said, it was just two movie-related figures in an otherwise comics assortment, which meant we just got the rather barebones Mark 42 and Iron Patriot releases, with scrapped releases for War Machine Mk II and Ben Kingsley’s Mandarin.  Later Legends treatments got those additional two released, and there’s been a slow trickle of a few additional House Party armors every so often.  We get one tribute to the film in the Infinity Saga set, featuring Stark Industries Head of Security Happy Hogan, as well as one more House Party armor.


Happy Hogan and Iron Man Mark XXI are a Target-exclusive two-pack, released in the Infinity Saga sub-line of Marvel Legends.  They started hitting retail at the beginning of October, and have thus far been hitting in at least okay numbers.


Stark Industries’ new Head of Security gets caught in the middle of the battle as Iron Man gears up to face an all new powerful threat.”

After six film appearances (with a seventh in later this month), Jon Favreau’s Happy Hogan finally gets some Legends coverage.  Not bad for a guy in a suit, I guess.  The figure stands just shy of 6 1/2 inches tall and he has 30 points of articulation.  Happy is a much larger guy than any of the other suit-wearers we’ve gotten, so he requires mostly new pieces.  He borrows the arms from the Logan version of, well, Logan, but is otherwise sporting all-new parts.  I certainly appreciate getting more variety to how the guys in suits are built; things were beginning to get a bit samey.  I do appreciate that he’s even got a pocket on his shirt under the jacket, showcasing that he’s just a little bit more working class than most of the other suit wearing guys we’ve gotten.  The only downside to the sculpt is that they’ve neglected to give Happy his ID badge, which is definitely gonna set him off.  C’mon guys, everyone needs to be wearing their ID badges.  By far the best part of the sculpt is the head, which has a pretty spot-on likeness of Favreau circa IM3, which is when Happy really comes into his own, so it’s a good choice.  He’s got a good recreation of Happy’s usual “sunny disposition.”   Happy’s paint work is reserved, but works well.  Mostly it’s just the face, which is quite lifelike.  Theres a few other spots on the suit, namely the belt and buckle.  It’s all pretty clean, and it does the job well.  Though he may not have his ID badge, Happy does at least get his cellphone.  It’s a tiny little piece guaranteed to be lost, but hey, it’s still a cool touch.


“Mark XXI, codename ‘Midas,’ is a fully loaded high-altitude suit built by Stark that’s outfitted with enriched gold titanium alloy.”

There are a great number of varieties of Iron Man suits presented by the film’s “House Party” concept.  Many of them are quite unique, while others are really just re-decos of prior armors.  This one’s one of the latter.  Dubbed “Midas,” the Mark XXI is a recolor of Avengers‘ Mark VII, done up in all gold as a reference to Iron Man’s distinctive all-gold armor from the early Silver Age.  Unsurprisingly, the figure is likewise just a re-use of the Mark VII mold.  He stands 6 1/2 inches tall and he has 37 points of articulation.  The sculpt worked well for the Mark VII and it works well for Midas as well.  It’s hard to fault Hasbro for the re-use, especially when the mold is as good as this one.  The color work is changed up, of course, so that he’s now all gold.  It’s a mix of molded plastic and painted sections, so there’s som variety to the finish.  It doesn’t look half bad.  Midas gets the same accessory selection as the Mark VII: two sets of hands and blast effects, all in changed up colors to match with the core figure.


Happy Hogan is one of those character’s I’ve always loved in the comics, and I’ve been thrilled to see him actually get to grow over the course of his MCU appearances.  I didn’t have the highest hopes for a Legends release, but they’ve been pulling out all the stops recently, so it’s not the craziest thing.  It was definitely cool to see him show up here, and I like that they went with his IM3 appearance.  Midas isn’t one of the more thrilling House Party armors, but the original base figure was nice, and so is this one.  There have been worse space fillers in these two-packs.

#2969: Iron Man Mark III



“Tony Stark takes on the world’s worst villains in the Mark 3 suit: a technological wonder equipped with a variety of stunning enhancements and upgrades.”

Back in the early days of this great Legends review journey, when I still was young and hopeful about Marvel Legends, I discussed the earliest days of the MCU, back when it was just Iron Man.  Hasbro didn’t quite have their game down at that point, and while the tie-in figures for Iron Man weren’t bad, there’s certainly some room for updating at this point.  I already looked at Iron Monger, but I’m finally circling back around with a look at the title character, sporting his fancy (at the time, anyway) Mark III armor.  Let’s have a look at that one!


Iron Man Mark III is the second-to-last of the five single-packed standard release figures in the Infinity Saga sub-line of Marvel Legends.  He’s the second of the two Iron Man offerings as well, and only the third officially Iron Man-branded offering under the Legends banner.  He’s based on his appearance in the final third or so of the first film, when Tony’s gotten the armor up and running, but it hasn’t yet taken the beating it would during the battle with Iron Monger.  The figure stands 6 1/2 inches tall and he has 33 points of articulation.  The articulation scheme marks the really big improvement here.  He takes a few pages out of the Mark VII’s book in terms of layout and structure, but also adds in drop hips, a shoulder armor structure similar to the way the Classified Series has been handling them, and just generally a greater range of motion on all of the joints.  The Mark VII was pretty great, and this one just does a little bit better than that.  His all-new sculpt does quite a nice job of capturing the suit’s design from the movie, properly machined and geometric.  As with the VII, the III benefits from a much better scaling to the rest of the Legends line than other MCU Iron Men, which is certainly a plus.  Not quite so much a plus on my figure (and hopefully only on my figure) was the big glob of glue on the front of his full helmeted head.  I was able to remove it most of the way using a knife, but it was certainly no fun, and it results in my figure looking just a touch rougher than I’d like it to.  Beyond that, the QC does seem okay on the figure.  His color work is generally pretty decent.  I quite like the metallic red plastic, and the application on the gold paint is overall pretty cleanly handled.  I also like how they’ve used the printing to do the arc reactor, giving it more of an actual illuminated effect.  The Mark III is packed with an alternate head with the mask flipped up, two sets of hands (fists and open for blast), and three swappable plates for the right forearm, allowing for collapsed, rocket launching, and shield.  I was genuinely surprised by the lack of any repulser effects, but I’m not unhappy with the selection we got.


I fondly remember my Prototype Iron Man from the ’08 line, but, much like Monger, I knew there was definite room for an upgrade.  With all the fancy suits that have followed, it can be easy to overlook the Mark III and its importance in the grand scheme of things, but I’m certainly glad Hasbro didn’t, and finally gave us a really good version of the armor.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website.

#2968: Kro



“A powerful Deviant unlike any other the Eternals have faced over the millennia, Kro’s appearance is the harbinger for a global threat.”

So, the Eternals reviews aren’t done quite yet.  I know.  There’s perhaps some fear of things dragging out here, especially as I enter into my second month of Marvel Legends reviews, with at least another month on the docket.  Look, just bear with me here, guys.  It’s not my fault that Hasbro decided to just drop literally all of the Marvel Legends at once.  There will be a reprieve.  Eventually.  I mean, there has to be, right?  Oh dear, I think the review’s getting dragged out.  That’s not good.  I really just need to get this one done with.

If there’s one character that suffered from how over-packed Eternals was with characters more than any of the others, it’s almost certainly Kro.  The only named member of the Deviants, and the film’s primary antagonist at its start, the shifts that occur in the film’s narrative kind of cause poor Kro to get lost in the shuffle.  There’s a chance for a good story, and he’s got an interesting angle, but there’s ultimately not enough time for him in an already quite jam-packed movie.  As such, he’s really just there.  He got a toy, and I guess I’m taking a look at that today?  As you can tell, I’m very enthused.


Kro is a deluxe Marvel Legends release, coinciding with the main Eternals assortment, as well as the two exclusive tie-ins.  The figure stands 8 1/4 inches tall and he has either 27 or 31 points of articulation, depending on which set of arms you’re using for him.  Kro’s construction and articulation scheme feel rather similar to the Groot Build-A-Figure, but there are not any parts actually shared between them.  Kro’s sculpt is instead an all-new offering, based, at least in theory, on his design from the film.  Kro evolves slowly over the film’s first half, starting out monstrous, and becoming more humanoid.  The figure is arguably aiming for something close to his final form, since he’s got the more proper facial features and includes a set of actual hands, but the body sculpt is ultimately a bit of a mix of the designs seen throughout the film.  As far as purely technical quality, it’s not a bad looking sculpt, and honestly the amalgamated design isn’t the worst thing in the world, since it does offer a little more representation and coverage of more of the movie’s run-time that way.  It’s just more broad strokes.  It’s also possible that he’s working from an unfinished design for the character, which is further supported by the figure’s visible pins at the elbows and knees, showcasing that this is a mold that was completed before the figures were shelved in 2020 to accommodate the delay in the film’s release.  Kro’s paint work is generally alright.  It seems to match up with what we see on screen, and the gold has some nice fade in and out.  It’s not the most thrilling color scheme, but it’s accurate.  Kro is packed with two sets of forearms, more human ones (with full articulation), and big tendrilly ones.  It’s a shame that they didn’t also give him an extra, more monstrous head, as that would match better with the tendrils, and would also give his more amalgamated appearance just a little more purpose here.


I bought Kro because I was buying everything else.  That was really it.  The design didn’t really speak to me, and I didn’t know the character.  As with the rest of the figures, I was really banking on the movie to sell me on a figure I already owned.  While the movie did that for the other ten, it didn’t really do that for Kro, so he remains, for me, the weakest of this bunch, and a figure that, ultimately, I think I might have been a bit happier passing on.  He’s not *bad*, but he’s not great either.

Thanks to my sponsors over at All Time Toys for setting me up with the set that built this figure to review.  If you’re looking for cool toys both old and new, please check out their website.

#2967: Ultra Magnus



Despite a prominent spot in 2001’s Robots in Disguise, Ultra Magnus was effectively absent from the Unicron Trilogy, at least as far as direct presence was concerned.  The name was used again for Energon, on a rather rare redeco of Armada Overload.  As far as any actual Armada coverage, the closest he would get would come two years after the Armada line, as part of the more all encompassing Universe line.  Since I’m in an Armada sort of mood, but I also gotta have some Magnus love, let’s take a look at that figure!


Ultra Magnus was released in the Transformers: Universe line, as half of one of Hasbro’s “Battle in a Box” sets, an run of market six (close out and department stores like Kohl’s) exclusive sets they tried with their in-house brands in ‘04.  His pack-mate was Treadshot, who isn’t an Ultra Magnus, so he’s not getting a review here.  In his robot mode, Magnus stands about 5 1/2 inches tall and he has 15 workable points of articulation.  Structurally, this Magnus goes back to the tried and true method of making a Magnus by taking an Optimus and painting him white.  This one specifically is based on the Armada Prime mold.  It’s not a bad mold, apart from the forearm assembly being backwards, and has a decent update on the classic Optimus aesthetic.  The new color scheme works really well with it, and actually does look pretty suitably like a new character.  He’s got a set of forearm-mounted guns, which serve as his smokestacks in his alt-mode.  They were removable here for…reasons?  I don’t really know why.  Magnus is also packed with his own Mini-Con companion, Overrun, who was shared with the previous Optimus release.  He’s slightly redecoed here.  He’s got a kind of goofy robot mode, but he can also serve as a gun for Magnus.

Magnus’s alt-mode is a truck.  That’s it.  Okay, I mean, it’s like a sci-fi truck, I guess.  It’s not a bad alt-mode, especially for a Magnus, and the transformation sequence isn’t too complex or anything.  Those smokestacks fall off a lot, but it’s otherwise alright.  Overrun gets his own alt-mode, in addition to the gun mode, where he turns into a jet.  Right out of the box, his wings are reversed, but this can be easily corrected by popping them out and then back into the right spots.


I didn’t know of this set’s existence as a kid, or even until later into my adulthood, so I never did get around to looking for it.  Instead it rather came to me, as it was traded into All Time last summer.  I just wanted the Magnus, so Max wound up taking the Treadshot I didn’t want, and I had a sweet new Magnus.  He’s nothing phenomenal or anything, but he’s a Magnus that fits with my Armada collection, and that works for me.