#3357: The Demon – Demon Knights

THE DEMON — DEMON KNIGHTS

DC MULTIVERSE (MCFARLANE TOYS)

“Jason Blood, once a mortal man who lived centuries ago, was bound to Etrigan after the Demon was summoned by none other than the wizard Merlin. Jason was rendered immortal and granted the ability to swap places with his demonic counterpart upon saying the magic words. Though Jason has tried many times to exert his will over Etrigan while he is transformed, the Demon is too powerful to be completely contained. Still, more often than not, Etrigan, despite his nature, is interested in the greater good—even if his motives and methods remain suspect.”

It seems quite a mistake at this time to craft a bio that features no rhyme.  Could it really be that hard, I ask of you, to describe the character in a way that rings true?  I suppose I’ll have to try my own hand, and see just how the words may land.  Behold the figure in front of you, which I must now rightly review.  It is a creation of McFarlane Toys, and they frequently avert my joys.  The DC line is often off the mark, due to its focus on the Knight who’s Dark.  This Man of Bats often leads the sales, but it’s not only his stories from whence each toy hails.  In this toy’s case, he’s more obscure, but a fan favorite you can be sure.  He’s brought forth with the proper chime of the summoning words that are a rhyme.  Gone, gone, the form of man, rise the demon, Etrigan!

THE FIGURE ITSELF

The Demon who’s of Demon Knights inflection is from McFarlane’s DC Multiverse collection.  The time in which this figure was done was the early part of 2021.  Demon Knights of the New 52 was the version that they chose to do.  It seems to me to be quite odd to not launch the character with a more classic nod.  But although it may be on the verge of odd, it could also just be Todd being Todd.  Although the design might not quite ring true, at the very least, he’s something new.  The figure stands just over 7 inches tall and his articulation is 35 points counted in all.  To the line’s other figures his movement matches, although it’s not without its own little scratches.  The ankles could be more secure, to keep him from falling to the floor.  The figure’s sculpt is one that’s completely new, and is really one that gives what’s due.  The character’s look is well reflected, and texturing is well perfected.  The figure’s head is my favorite piece, and really catches the character for this release.  The figure’s paint is well applied, and certainly feels as though they tried.  The color scheme is different there, then what he’s usually known to wear.  It’s very definitely a lot of silver and grey, which not the most eye catching, I have to say.  Still, it’s true to the source, so it’s only fair to let it run its course.  The Demon has amongst his cares a stand and sword, which are his wares.  His sword is hard for him to hold, and takes tricky wedging into his hand’s mold.

THE ME HALF OF THE EQUATION

The Demon’s a character I greatly enjoy, and so I’d like to have him as a toy.  His costume choice is not my preferred, but still my interest was not deterred.  Getting the figure was no real chore, I just waited for his arrival at the store.  In the end, the figure’s fine, which seems the curse of this whole line.  Even when it’s at its best, it struggles rising above the rest.  The Demon’s cool, that much is true, but as always, odd choices still come shining through.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website.

#3356: Cad Bane

CAD BAND

STAR WARS: THE CLONE WARS (HASBRO)

“Cad Bane is hired by Darth Sidious to break into the Jedi Temple and steal a holocron containing the secret names of future Jedi. The resourceful and cunning bounty hunter carefully puts his plan in place using schematics of the temple, a techno-service droid and an unscrupulous shapeshifter.

Cad Bane was introduced at the end of Clone Wars‘ first season, following in the tradition of every post-Empire entry in the franchise trying to create the next Boba Fett. In his defense, he’s probably the closest the franchise actually got to that mark, by virtue of just aiming more to be his own thing from the start, thereby making him feel a little less artificial.  The same year that Cad Bane debuted on Clone Wars, he also got his very first action figure via the tie-in toyline, and I’m taking a look at that one today.

THE FIGURE ITSELF

Cad Bane was released in the fourth wave of the 2009 re-launch of Hasbro’s Clone Wars line, where he was figure CW22.  He was released alongside Clone Trooper Denal (who Bane notably impersonates after killing him in “Cargo of Doom”), as well as space versions of Anakin and Ahsoka.  The figure stands about 3 3/4 inches tall and he has 11 points of articulation.  Bane’s articulation is lesser compared to the best in the line, lacking any movement below the hips, as well as having rather restricted motion on the elbows.  Also, due to the construction of his elbow joints, his arms have a tendency to fall apart in the middle a lot.  All of this makes him a figure that’s just really not great for posing.  He’s really just built for standing there.  Given how much Bane does in the show, it’s kind of a shame.  There were later versions with better articulation, but this one still wound up with the most releases by far, so the mold was just really persistent.  The actual sculpt is at least pretty decent.  Not a spot on recreation of the animation model, but pretty close, and about on par with the best of the earlier run sculpts, at least in terms of accuracy.  His paint work is respectable; the colors match with his show design closely enough, and the blue skin gives him a nice and unique look.  Cad was packed with a removable hat (which started the trend of Cad Banes with hats that are hard to keep in place), his two twin blaster pistols, and a larger blaster rifle (missing from mine).

THE ME HALF OF THE EQUATION

I got Cad Bane while he was relatively new, but certainly not *brand* new.  It was probably in the spring of 2010, which is when I got a lot of my Clone Wars figures, since I suddenly had money and the means to drive myself places.  It really increased my toy buying options, I tell ya.  The figure’s honestly never been one of my favorites.  Like, he’s not bad, but he’s not really great either.  There were better versions, but they’re unfortunately a lot harder to get, which is a shame.

#3355: Cyclops

CYCLOPS

X-MEN: SECRET WEAPON FORCE (TOY BIZ)

In an alternate universe very different from the one the X-Men come from, Cyclops acts on his own. Friend or foe, do not get in the way of Cyclops’ powerful optic blasts. With but the blink of an eye, Cyclops can punch a hole through the thickest walls or blast an opponent from the sky. Cyclops’ War Tank Battle Blaster is always at his side ready to unleash its secret weapon on any unsuspecting foes. Cyclops seems to be united against the evil mutant Apocalypse, but has yet to join forces with Wolverine and Jean Grey. Only time will tell if the three heroic X-Men will reunite for one final, ultimate battle.”

By the late ’90s, Toy Biz’s long-running 5-inch Marvel imprint had moved away from purely comics and cartoon adaptations, with their main lines based on Spider-Man and X-Men both getting a more toyetic flair.  In 1998, the X-Men line got the subtitle “Secret Weapon Force,” which meant plenty of wacky variants for the main characters.  The first assortment under this banner placed Wolverine, Cyclops, and Jean Grey in a *very* loosely AoA-inspired setting, with Cyclops in particular taking the “loosely” part of that to heart.  But hey, cool Cyclops is cool Cyclops.

THE FIGURE ITSELF

Cyclops was released in the “Battle Blaster” series of Toy Biz’s X-Men: Secret Weapon Force line.  Where Jean was a straight-forward AoA Jean (with the slight irony of the package backstory saying she was actually the main universe Jean transported), the other three figures in the set differed a bit in their own ways.  Cyclops was perhaps the most different, since his design had little to nothing in common with the AoA look for the character, instead being more closely linked to the standard Cyclops look.  That being said, this figure sports a design that has no direct comics or cartoon source; he’s instead a toy unique look.  It’s honestly not a bad one, and it’s a little surprising that it never got worked in anywhere over the years.  The figure stands a little over 5 inches tall and he has 9 points of articulation.  The entire Battle Blaster assortment was largely based around what Toy Biz could do with minimal new parts.  For Cyclops’ part, it means he’s almost entirely a re-use of the 2099 line’s Meanstreak figure.  The only difference between the two is the presence of a new visor, sculpted over Meanstreak’s face.  It’s a change that works surprisingly well.  It helps that the Meanstreak sculpt is honestly a pretty good one, meaning that he’s just a very playable figure.  The character specific elements are really kept to a minimum, with only the boots and gauntlets feeling very unique; even then, they read more generically ’90s X-Men anyway, so they still work fine for Scott.  His paint scheme goes for a rather different look for Scott.  There’s notably no blue, which is interesting, but also keeps him further from the Meanstreak origins of the mold, so it makes a degree of sense.  My figure’s paint has taken a beating over the years, as you can see, but he still looks pretty good all things considered.  Cyclops, like the rest of the assortment, was packed with his “Secret Weapon Force” weapon, which is dubbed a “War Tank Battle Blaster.”  It’s big and goofy, and curiously not color coordinated with the figure at all.

THE ME HALF OF THE EQUATION

I was a very big Cyclops fan as a kid, and jumped at any chance for a new version of him in toy form, so I made a point of getting this figure early after his release, during a trip to the nearest KB Toys with my Grandmother.  I remember being very excited for him, and he spent a good while as my default version of Scott, even with the non-standard costume.  He’s a fun figure.  Just a good, fun figure.  And still one of my favorite Cyclopses, honestly.

#3354: Nightwing

NIGHTWING

DC LEGION OF COLLECTORS (FUNKO)

Remember when those weird subscription boxes were literally everywhere, shipping out, intermittently, a box of actual garbage or a thing that everyone wanted that shouldn’t be locked behind a random subscription box?  Pepperidge Farm remembers.  Yes, it was a simpler time, before people realized that, instead of paying up front for a box that might contain something they actually wanted or might contain actual garbage, they could just, you know, pay for the the things they wanted.  And also that the boxes were perhaps a wee bit scammy.  Whatever the case, everyone and their mother was getting in on the trend, and there’s no trend in the world that Funko isn’t gonna at least try to sink in their own special way, so you bet they were in on this one.  They had a bunch of them, in fact, based on just some of the cacophony of licenses they hold firmly within their grasp, which included DC, which got a service called “Legion of Collectors.”  It was largely a delivery service for more Pops, but they mixed in a few other things, including a totally exclusive line of actual 3 3/4 inch figures.  That’s crazy.  And now I’m gonna look at the Nightwing.

THE FIGURE ITSELF

Nightwing was one of the four retro style figures available in the January 2018 box for the DC Legion of Collectors subscription.  The whole box was Teen Titans-themed, and there were four figures in total (Nightwing, Starfire, Raven, and Cyborg), as well as a Nightwing Pop!, a T-shirt, and a comic.  Wooo.  Apparently no one liked the figures, so they’re not, like, super expensive, but also Funko collectors have a stupid sense of value, so they’re, like, still reluctant to let them go for cheap, because there’s a sticker that says “exclusive.”  I like them, so, umm, here I am.  The figure stands just shy of 3 3/4 inches tall and has 11 points of articulation.  Nightwing makes use of the post-ReAction 3 3/4 inch articulation set-up, like we saw with the short-lived Batman ’66 and Game of Thrones lines.  It’s basic, but honestly works pretty nicely; it’s a shame Funko didn’t do more with the style.  The figure gets a unique sculpt, based on the late George Perez’s first Nightwing design.  Like the other figures in this style, it’s got a bit of a retro vibe to it, though not quite so much as the ReAction figures.  Given the use of his original costume, this Nightwing fits well with the established style.  The costume details all translate well, and the head has a respectable likeness of Perez’s look for Dick Grayson.  Nightwing’s paint work is, like the rest of the figure, basic; there’s a little bit of fuzz and slop on some of the edges, and the skin tone is a little pale, but it’s generally a decent set-up.  Nightwing is packed with no accessories, though I’m not entirely sure what you would give him anyway.

THE ME HALF OF THE EQUATION

I didn’t pay much attention to the Legion of Collectors stuff when it launched or while it was running, so I didn’t actually know of these figures’ existence until a good while after they were shipped out.  The figure that actually hinted to me that they existed was actually the First Appearance Superman from a different box.  I didn’t know of the Teen Titans figures until this one was traded into All Time, loose, about a year ago.  He’s kinda goofy, but I dig him.  I dig him a lot.  It’s a shame they didn’t do the whole team line-up in this style, but Nightwing’s cool.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

#3353: Multiple Man

MULTIPLE MAN

MARVEL LEGENDS (HASBRO)

“Jamie Madrox, the Multiple Man, possesses the unique ability to duplicate himself at will.”

My first Multiple Man review, back in 2018, started off with a James Franco joke.  Boy, has *that* not aged well.  That’s what I get for trying to be topical.  Nowadays, I just stick to more timeless and tried things.  How about this up and comer, Madrox the Multiple Man?  His appearance in Fantastic Four sure shows a lot of promise, doesn’t it?  It sure would be cool if he bounced around as a minor supporting player in the X-Books for a decade, and then got promoted to one of the actual teams.  And also if he got five action figures.  You know what?  Let’s actually make that six.

THE FIGURE ITSELF

Multiple Man is the third figure from the latest retro-inspired X-Men assortment of Marvel Legends.  Multiple Man is unique in this assortment, as he’s the only figure whose design has no direct equivalent in the Toy Biz run, since his only 5-inch figure (which was a ToyFare exclusive) was in a variation of his X-Factor costume.  This one is based on Jaime’s original suit, which has, up until now, been without toy coverage.  The figure stands 6 1/4 inches tall and he has 34 points of articulation.  Multiple Man is built on the ANAD 2099 body, which is a slight change-up from his last figure, who was based on the Bucky Cap body. Interestingly, Havok did the same jump on his most recent figure.  This body is more posable and honestly a slightly better match in build, especially for a younger Jaime.  The figure gets two new head sculpts.  One has a more neutral expression, while the other is angry and teeth gritty.  They’re both internally consistent, and also consistent with the three heads included with the last figure, so they all look convincingly like the same guy.  Curiously, while the last figure used separate pieces for the cowl and faces, these ones are both solid construction.  It doesn’t really change up the look, but it’s different.  Jaime’s paint work is actually quite intricate, with all of the gold lines and circles.  They wrap all the way around the body, with nothing being cut for costs like on the last one, and the coverage is actually pretty consistent (always tricky with gold pain, especially when it’s going over a darker base color).  The work is also quite sharp, again improving on the fuzzy edges seen on the last figure.  Multiple Man does alright on the extras, with the previously mentioned second head, as well as two sets of hands in fists and relaxed posing.  It’s not anything fancy, but it allows for some mixing it up for the purposes of army building.

THE ME HALF OF THE EQUATION

I quite like Multiple Man, so I’m always happy to get more figures.  I liked the X-Factor version that we got in 2018 a fair bit, but I’ve honestly been hoping to see the green costume in some form for a good long while.  This figure is simple, but very effective.  I never got to actually army build the last one, but I can see that being more likely this time around.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

#3352: Ruber

RUBER

QUEST FOR CAMELOT (HASBRO)

A fallen knight who had been kicked out of Camelot, Ruber believes his destiny is to become the King of England at any cost. Vicious and mean to the core, Ruber sends his Griffin to steal Excalibur, King Arthur’s enchanted sword. Ruber then uses Black Magic to create an unstoppable army of mutant weapons to invade Camelot and destroy the king.  Before Ruber can carry out his wicked plans, his Griffin loses Excalibur somewhere in the Forbidden Forest. It’s a race for Excalibur and the power to rule the kingdom of Camelot!

Warner Brothers’ failed attempt at getting in on the Disney animated feature market, 1998’s Quest For Camelot, may not have been a smash success, but it sure did put in the effort.  One of Disney’s biggest selling points for their fantasy genre films was how impressively charismatic and over the top their villains were, and Gary Oldman’s Ruber is certainly well-suited to that group.  He’s just so hammy and fun, and, thanks to Oldman being one of the few cast members to perform both the voice acting and the singing, he’s perhaps the one character in the movie who doesn’t feel like he’s in two different films depending on whether he’s singing or not.  As the film’s main antagonist (as well as its most memorable part), he found himself amongst the modest tie-in toy offerings, with an action figure I’m taking a look at today!

THE FIGURE ITSELF

Ruber was released in the six-figure assortment that made up the basic figure portion of Hasbro’s Quest For Camelot tie-in line.  Ruber is based on his fully armored appearance from after the film’s time skip, which is his primary look, so that makes a lot of sense.  The figure stands about 6 1/2 inches tall and he has 6 points of articulation.  He lacks the neck joint that Garrett and Arthur both had, and also gets no extra joints at the waist or wrist like they did, making him a rather stiff figure.  It’s more a design thing, though, so it’s not awful.  The sculpt is more faithful to the source material than the other two, keeping his more cartoony proportions and exaggerated features.  That said, he still gets a lot more added texturing, keeping him consistent with the rest of the line’s stylings.  I continue to be impressed by how much detailing Hasbro put into the sculpts, given how streamlined the movie’s animation models were.  Ruber’s paint work is rather basic, as is expected.  All the standard colors are there, but there’s not really much accenting.  They did at least do the shadowing on his eyes, which keeps him truer to his movie look, and the rest of the application is pretty cleanly handled.  Ruber got perhaps the most film accurate selection of extras for his figure, with his helmet, shield, and “Armor Crushing Battle Mace.”  In a perfect world, I’d love to get his cloak, or maybe an alternate right arm with Excalibur affixed to it, but that wasn’t really how things went at the time.  What we got is pretty awesome.

THE ME HALF OF THE EQUATION

I got Arthur and Garrett both before the movie, but Ruber I got after seeing it in theaters.  I wasn’t a big villains kid growing up, but I really dug Ruber.  His look was just very imposing, and this figure wound up being my go-to villain for a *lot* of my other heroes.  He’s another rather solidly done figure from a surprisingly good, and unfortunately overlooked toyline.  He’s the last of the three I got as a kid, and I kinda want to actually finish out the set at some point.

#3351: Commando Droid

COMMANDO DROID

STAR WARS: THE CLONE WARS (HASBRO)

Commando droids land on the Rishi moon to attack a Republic outpost. Designed for surprise assaults, the droids quickly overwhelm the new clone trooper recruits stationed there. With this strategic outpost now in Separatist hands, General Grievous has everything in position to launch a surprise attack anywhere in the Outer Rim.”

Each of the Star Wars prequels added one specialized droid in addition to the standard Battle Droid, presumably to somewhat offset the general ineffectiveness of the standards.  The trend continued past the movies, with Clone Wars adding a few of its own Droids.  Most of them were situation-specific, but my personal favorite was the Commando Droid.  Introduced early in Season 1 in the episode “Rookies,” the Commandos were honestly just a more intimidating equivalent to the rank and file Battle Droids, who would become a common place feature whenever the show needed the droid threat to be genuinely threatening.

THE FIGURE ITSELF

The Commando Droid is figure CW16, and was released in the third assortment of the second generation of Hasbro’s Clone Wars line, which hit in 2009.  Up to this point, the line had roughly one Droid army builder per series, and the Commando Droid took that spot in this line-up.  The figure stands about 3 3/4 inches tall and has 21 points of articulation.  Up to this point in the line, most of the droids wound up with lackluster articulation, but the Assassin Droid had changed that, and this guy followed suit.  He’s the best articulated of the Droids the line put out, effectively on the same level as the upgraded Clone body used for the ARF Trooper.  And, with the ball-joint construction on the hips, you can even swap the legs and flip the mid-section around, to do the hunch that the Commandos frequently sported on the show.  This guy got an all-new mold, which Hasbro would re-use a few more times for other Commando Droid re-decos.  It’s a really good sculpt.  It’s accurate to the animation models, while also keeping the articulation useful and still worked into the sculpt.  He’s one of the few instances of a droid actually getting movement at all of the notable joints in the actual design, so there weren’t any of the phantom joints that the main Battle Droid mold got.  The figure’s paint work is decent enough; nothing crazy or anything.  The bulk of it’s a molded gunmetal grey, with some slight accent work in gold, as well as his eyes and the insignia on his torso.  Application is all pretty clean, so that all works out rather nicely.  The Commando Droid was originally packed with a single droid style blaster, though somewhere along the way, mine seems to have picked up a second blaster somewhere along the way.  That’s definitely not standard.

THE ME HALF OF THE EQUATION

The Commando Droid is one of those figures that I wanted before it actually existed.  When they showed up in “Rookies”, I was immediately a fan of the design and eager to see it in figure form.  This is definitely one I actively hunted for.  If I recall correctly, he got added to my collection during a sizable run of Clone Wars purchases in early 2010, when my parents were out of town for a week, and I had regular access to a car and some money to spend.  He’s definitely one of my favorites from the line, and he holds up astoundingly well.  I’d love to see him updated to Black Series one of these days.

#3350: Spider-Woman

SPIDER-WOMAN

IRON MAN (TOY BIZ)

“Single mother and Stark Enterprises Vice President, Julia Carpenter conceals a fantastic secret: she possesses the ability to weave psionic webs, and has the strength, speed and agility of a spider! Now, in the guise of Spider-Woman, Julia is determined to turn her astonishing abilities to the downfall of the Mandarin and his sinister schemes of conquest!”

Since Iron Man is a character that’s had a spotty track record with supporting casts over the years, when it came time to give him a cartoon in the ’90s, the show had to sort of make due with the super team he was running around with at the time.  Unfortunately, it was during the brief period of time where that team *wasn’t* the Avengers, and was, instead “Force Works,” a replacement for the Avengers West Coast team, which lasted an astonishingly long 22 issues.  Force Works adopted most of the remaining West Coast line-up, which included Julia Carpenter, the second Spider-Woman, who wound up as one of the members chosen to get the largest focus in the Iron Man cartoon, even remaining in the show when the rest of the team left during the show’s second season.  She got a figure out of the deal, as well, and I’m taking a look at that one today!

THE FIGURE ITSELF

Spider-Woman was released in the first series of Toy Biz’s Iron Man line, as not only this series, but in fact the whole line’s only female figure.  Fellow team member Scarlet Witch was less fortunate (a streak that would continue for United They Stand‘s tie-in line), as was the villainess Hypnotia (who remains without any action figures to this day).   The figure stands 5 inches tall and she has 6 points of articulation.  I’ve looked at Julia’s sculpt previously, once in its slightly modified form as Jessica Drew, and also in its completely repainted form as the Invisible Woman.  Apart from issues with the articulation, it’s actually not a half-bad sculpt, and its only flaw when used for Sue was the lack of eyes, which isn’t a problem here.  Other than that, it’s a rather nice, rather balanced sculpt.  The figure’s paint work is decent enough; to keep with her animation look, there’s a slight purple shade to the “black” sections of her costume, which actually doesn’t look half bad.  The application is a little fuzzy in some spots, but it certainly could be worse.  Julia was packed with her Psionic Webs, which were a big goofy purple thing, as well as an ID badge with her bio on it.  She also got an action feature; there’s a lever on her back, which flips her arms up rather spastically.  It was meant to be a “Psionic Web Hurling Action” according to the package, but it really just looks like she’s flipping over a table or celebrating a touch down or something.

THE ME HALF OF THE EQUATION

Spider-Woman is a figure that I don’t vividly recall getting.  I know she was still new when I got her, and that she was more than likely a gift, probably for either my birthday or Christmas.  I’d guess she came from my parents, since they’re the most likely culprits for purchasing her.  She’s one of those ones that I just recall always being in my collection.  She’s honestly a pretty solid figure, just start to finish.

#3349: ARF Trooper

ARF TROOPER

STAR WARS: THE CLONE WARS (HASBRO)

These Advanced Reconnaissance Fighters often operate All-Terrain Recon Transport (AT-RT) walkers on scouting or combat operations. Riding atop these armed vehicles, ARF troopers can swiftly sweep through an area and cut down battle droids in their path.”

We’ve had environment and job specific troopers in Star Wars since the very beginning.  It’s on one hand very practical, and on the other a great way to justify more toys and other merch.  So, as the franchise has grown, so too have the variants on the troopers.  Within Clone Wars, there already some built-in armor variants going in, but a few more variants were quickly built-in.  Debuting in the theatrical film that launched the series were the ARF Troopers, a subset of clones with a unique helmet inspired by the Scout Troopers of the Original Trilogy.  The design cropped up a good number of times during the show, as well as a good number of times in the accompanying toyline.  I’m looking at the first of the toyline releases today!

THE FIGURE ITSELF

The ARF Trooper is figure CW10, released in the second assortment of the second generation of Hasbro’s Clone Wars line.  Since the first assortment was all re-packs moved to the new packaging style, the second assortment served as the first batch of real new figures for this adjusted version of the line, and the ARF Trooper was its first proper clone.  The figure stands a little over 3 3/4 inches tall and he has 26 points of articulation.  The ARF Trooper marked a notable step forward for the line, taking the already quite posable standard Clone Trooper body, and replacing the pelvis and upper legs to change the hip joints to universals, rather than the usual t-crotch.  This allowed the figure a great deal more mobility, and was just generally pretty awesome.  He also got a new head sculpt, based on the different helmet design.  Boy is it a sleek design, and boy does it look great in toy form.  Put the whole thing together, and you’ve got one of the slickest Clone sculpts the line ever produced.  The ARF Trooper’s paint work is fairly decent.  It’s largely pretty basic, but there’s some fun smaller detail work on the helmet, which has more going on than the usual Clone Trooper helmet.  The ARF Trooper is packed with a standard DC-15S blaster, a D-6 rotary blaster, and a firing missile.

THE ME HALF OF THE EQUATION

I remember this figure first dropping.  It was right after I’d started my senior year of high school.  I remember finding him and his assortment-mate Commander Gree at retail fairly quickly.  And then I very vividly remember passing on them both because I had a date with a girl the next night and I thought it would be a wiser investment of my money to spend it on the date.  A week later, the girl had dumped me, and I had no new Clone Wars figures to console me.  Lesson learned.  Thankfully, by the end of the year, I’d gotten another chance, and I wound up with both of the figures I’d missed.  The ARF Trooper was at the time and remains to this day my very favorite mold from this line, and it all started with this guy.  He’s so much fun, and it’s a genuine goal of mine to own all of the variants of the mold.  Someday I’ll get there!

#3348: Spiral

SPIRAL

MARVEL LEGENDS (HASBRO)

“Spiral, Mojo’s deadly enforcer, possesses additional cybernetic limbs, powerful mystic abilities, and a deep enmity for her former flame, Longshot.”

The residents of Mojo World have an interesting relationship with time travel, especially when it comes to recursiveness and stable time loops.  Obviously, the tip of that particular iceberg is certainly the Longshot/Shatterstar “I’m my own Grandpa” loop, but Spiral’s got her own crazy loop of events too, and one that’s especially intricate and involved for a character that’s as minor in the grand scheme of things as Spiral.  She sure looks cool, though.  Makes for a good toy as well.  Those are important factors around these parts.

THE FIGURE ITSELF

Spiral is another figure in the latest series of retro-inspired X-Men Marvel Legends.  Technically, while Spiral was included in the vintage ToyBiz line which the packaging is homaging, she was after the switch-over to the generic Wolverine header style card, so there’s not a direct equivalent in this set-up.  This is Spiral’s second time as a Legend, following up on the one from early in Hasbro’s run.  It’s been a good 15 years since that one, though, and that’s a lot of time for some progress.  The figure stands 6 1/4 inches tall and has a quite astounding 56 points of articulation.  Previous figures with additional arms, going as recent as the Six-Armed Spidey mold, have had some sort of trade-off on the movement to offset the extra appendages, but Spiral bucks that trend by getting all of the articulation that would be top of the line for a standard figure, and then getting four fully articulated arms on top of that.  And it’s all in a standard retail package.  So, clearly to offset all of this articulation, she’s got a lot of parts re-use, right?  In fact, she doesn’t appear to have any re-used parts at all.  And, she’s sporting a pretty darn good sculpt at that.  The last Legends Spiral struggled a bit with how to work in the two extra arms on each side, resulting in a rather notable hunch to her back.  This one still has the tiniest bit of that, but it’s far less pronounced, and the arms just fit much closer together.  The new head sculpt foregoes the last one’s removable helmet feature, which is honestly just a better choice.  She’s rarely seen helmetless in the comics, and this allows the helmet to be better scaled to the head, and it also prevents it from falling off all of the time, which was a common issue with the last one.  Spiral’s outfit is a pretty simple one in a broader sense, made more interesting here thanks to the smaller details; the seams running down the sides of the legs in particular stand out as a detail that helps to add a grounding feel to a design that’s otherwise a rather absurd concept.  A lot of Spiral’s color work relies on molded plastic, presumably to help offset the costs just a touch.  She does get a little bit of paint work, and apart from some slightly inconsistent coverage on her belt buckle, it’s all pretty cleanly handled.  Spiral makes out pretty well on the accessories front, which is another pleasant surprise.  She gets four of the Deadpool-style long katanas, plus Angela’s broadsword and axe-thingy.  She also gets two extra hands…which feels a bit silly, if I’m honest.  Like, I’m not knocking getting spares, since all six arms just get gripping hands.  That said, one is for her metal arm, which is on the left, and the other is a non-metal one…which is also a left.  I feel that at least doing one right and one left would be more sensible, or, quite frankly, leaving out the extra hands all together, since it’s hardly like she’s hurting for accessories or perceived value without them.

THE ME HALF OF THE EQUATION

I’ve always liked Spiral as a concept, but her figures have never really done anything to wow me.  This one was a different case from the start.  She just looked really cool, and was definitely high on my want list for this round.  Wow, is this an impressive figure.  Hasbro really pulled out all the stops, making unquestionably the definitive Spiral, as well as one of their best Legends in general.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.