#2266: Omega Supreme

OMEGA SUPREME

TRANSFORMERS WAR FOR CYBERTRON: SIEGE (HASBRO)

For Day 2 of the post-Christmas reviews, I transition from very familiar territory to very unfamiliar territory.  For one thing, I got into this whole Transformers thing after Christmas last year, so this is the first time I’m reviewing one under this whole giftly heading.  Secondly, this particular Transformer marks my first experience with a scale I have as of yet left untouched: Titan Class.  They’re the big boys of the Transformers ‘verse and today I’m looking at Omega Supreme, a Titan Class offering with a name that sounds not unlike something you’d order from a pizza place.

THE FIGURE ITSELF

Omega Supreme is the Titan Class offering for Siege, hitting shelves in the fall of 2019.  Omega was previously one of the possible options for the Power of The Primes Titan, but he and Scorponok were beaten out by Trypticon in the fan poll.  Omega is the sixth unique Titan Class figure since the scale was introduced with Metroplex in 2013.  Much like Jetfire, Omega’s vintage figures is one of the non-Takara based molds, instead being based on a toy made by the company Toybox.  This resulted in his classic toy and his animation model being more divergent than others, since Takara was involved in production of the cartoon and wasn’t interested in promoting another company’s toy.  That being said, his changes weren’t quite as drastic as Jetfire’s.  Whatever the case, this figure follows the general Siege trend of sticking pretty closely to the G1 animation models.  In his robot mode, this Omega Supreme stands 24 inches tall, roughly twice the size of his vintage counterpart, though in keeping with the rough size as he was portrayed in the cartoon…sometimes.  His size was variable.  If Jetfire was a big, solid figure, then Omega is his bigger, solider cousin.  Admittedly, he’s not quite as heavy as I was expecting given the size, but he’s still got some very serious heft to him.  His movement is somewhat impeded by this, as the joints need some pretty hefty ratcheting in order to hold up this pretty hefty boy.  He’s still fairly mobile, given the size and all, but you’re really only getting standing poses out of him in his robot mode.  Very sturdy standing poses, but standing poses nevertheless.  Omega’s sculpt is certainly impressive.  It’s unique to him, and is really a whole different beast than the sculpts on the smaller figures, just because there’s so much to him.  His head’s probably the standout part, thanks to the nifty looking face beneath the visor.  It’s a really solid look, following the animation model in a way that the vintage figure didn’t…you know, what with the vintage figure not having a face and all.  The rest of the body maintains the line’s general attention to the smaller “real world” details, while still maintaining an overall clean look like the animation.

Omega’s alt-mode is actually a multi-part thing.  He turns into a city, a tank, and a rocket.  Like the figure himself, Omega’s transformation is quite an involved endeavor.  It’s not overly complicated (in fact it’s actually rather straight forward), but the sheer size of him means that you really need to sit down in a nice open space and devote some time to completing the transformation.  The arms pop out and turn into the rocket, the front of the torso and the head become the tank, and the rest of the body becomes the city.  Of note: the tracks of the city are actually meant to go all the way around, but there was no way to fit the whole build in my photo set-up.  So, you’ll just have to imagine it goes all the way around there.  I know, shame on me.  As noted, the transformation works pretty well, and he’s a solid addition in base mode.

Like Jetfire, Omega includes a sizeable effects piece, which can actually separate into four individual effects, allowing for a bunch of different set ups.  Also included with Omega is his little micromaster buddy, Autobot Countdown.  Countdown is pretty much like all the other micromasters in terms of construction, and can alternate between robot and moon rover modes.

THE ME HALF OF THE EQUATION

Have you ever felt really good about gift-giving, only to be totally outclassed?  Because I have, and it’s all centered on Omega here.  See, I had done the nice thing, and picked out some gifts for Jason and Max at All Time, which I was pretty darn proud of.  They both opened them, and they both liked them, and boy did I feel good about the gift giving.  Then I got outclassed, because Jason then asked me: “Do you want an Omega”?  So, now I have an Omega, having passed on him when he was new.  Ultimately, I wasn’t planning to pick him up, and I stand by that after getting one of my own.  However, he’s very definitely one of those things that I don’t mind owning in the slightest, even if I might not have gotten one for myself.  Now I have to figure out where the heck I’m putting him.

#2242: Optimus Prime

CLASSIC ANIMATION OPTIMUS PRIME

TRANSFORMERS WAR FOR CYBERTRON: SIEGE (HASBRO)

What up my diddly dudes, it’s Chey’s and Jess’s ultimate toy review part 2 with optimus prime. This ones for you Jasonn , i dont know who you are, but here go my dude. congrats! So here we are back it again with the transformers, that series the two of us know so much about. This week is Optisium prime, leader of the…. oh god… not decepticons…. just ask ethan autobot vibes, cool. The truthamal about this figures is that is cool, ish. I don’t know this history of optismus prime

Bur I do, i think. So optimusy comes from planet Cybertoner. He’s the leader of the the autobot vibers and i think he dies a few time. he also has a brother, that might not be his brother, but by nming conventions it makes sense. his brother is ultra magnus, totally the brother of optimus primus. is transformia actually a thing? who da figly knows.

THE FIGURE ITSELF

This figgu comes from this line that did the transformers as cartoons (Ethan: that would be the 35th anniversay line). He has the same body as the live colored Optimpusy  but he’s colored like the original cartoon, which is why we get to review him becaus he jus a repaint of a figga that Ethan already reviewed some times ago. Octopus Slime is bigger than my hand by a quaterish of an inch…so maybe six some inches. He’s got 420 points of articulation. HA blaze. idk hoq mNY HE ACTUALLY HAS. He’s fourth in line to the throne of Cybertoner, and his bitty brother who is also possible multiple people passed thru a family thru generations is after him in line to the throne. He’s got these flappy dos that you find when trying to transform him that Tim says protects the royal nuts and bolts. What else about this figure?

While CChey’s trying to race tim in trying to turn the autobot viber into a semitruck without a load, I talk about the truck. SURPRISE HE TURNS INTO A SEMI TRUCK WITHOUT A PAYLOAD. the bed is the blue bit and the cab where a trucker would normally drive, sleep and play is reeeeeed. If yous drunk then it probably gonna be hard to turn him inta a semi uck. if ya sober yee still may have trouba getting this figure to turn into a duck truck. Chey says IT’S NOT USER FRIENDLY. WARNING Must use magick and sacrifice an atual caaarl to get it to transform properly. Hey, show runners that have no more ideas, you should do a show based purely on drunk peple trying to turn transformeders into cars and visversa.

The colors are meant to mimic the tv show which is the 80s which the colors are flat as hell. boom i said  it. the kia optima from this line is you and the one from the transformers line is the guy she told not worry about. before i get into the color i just want say that this stuff, i cant say bad words, is not user friendly, its a rubiks cube that makes zero sense, so read the instructions friends, because that what every kid wants to do on christmas morning, follow rules. alright, so the cell shading gets nicer the more i look at it, but its too light to notice on first glance, bear with me im actually trying to write a review worth reading even drunk. the red WHACK the bleu WHACK the white WHACK, it doesnt got much demension compared to transformers line toy. Though like i said last time the silver “battle damage” as ethan calls it looks like a last minute disicion and i am not a fan. however, the more i look at the cartoon toy, the more i enjoy, so maybe get over the first glance and youll feel the same. Optima Prius is a cool cat.

Theres a lot of points of articulation, I lost count and gave up… so if youre interested, im sure ehtan did a better job because it took me 15 minutes and maybe more to figure out how it actually worked so yeah.

 

THE ME HALF OF THE EQUATION

If you like kia optima, buy ittttt that what matter treat yourself and maybe you can figure out HOW IT WORKS because if im honest, tim had to finish it for me

I, Jessho, have no real connection to Octopussy Primussy. i didn;t really watch the cartoons. i think i watched a movie once at the drive thru threther in my bummby duck no where town . i rememember we couldn;t use the radio for movie audio becuase the car was too old or something and we had to try and follow aong to the outside audio which was really bad. i dunno what happned. i thin there wasa  pyramid and a reallt old transformer with weird gonad chins. I almost transformed this duck hinter into a truck all by myself, without instructiosn, but ethan had to help me in the end. I got to review this firgure cuz it’s a repaint of one that ethan already review, which is where you cn find more accurate infor BTDubes. But ultimately i get to review these guys because Jason gave Ethan a job at All Time, which exposed him to all dem transformers that he started buying when he started working at your cool store! It’s been a great spark in Ethan’s week and imma so happy that he’s found you and this store. So in summation, it’s you’re fault we now have so many transformers and I get to write drunk reviews on them and that Ethan ets to end hs week on a high note.

PS ETHAN YOU’RE NOT ALLOWED TO FIX YOUR PHOTOS or imma be real sad like baby yoda without his MAndo Dad.


#2238: Bluestreak

BLUESTREAK

TRANSFORMERS WAR FOR CYBERTRON: SIEGE (HASBRO)

Whad up my diddly-does and my homefries. Tonight, today, this afternoon this whateva is another special treat brought to you by the drunken mind of Ethan’s wondaful wifu! On this occasiona we’re gonna talk about Bluestreak, who will no longer be refered to by that name because HE’S NOT BLUE.

THE FIGURE ITSELF

Bluesteak is made by the brothers of Has. He’s from wave #, along with Well-done and Raw. He has 42 points of articulation or something–it’s hard to count when drunk, also Ethan is too busy working on models to help so that’s okay. Do you know what’s a good show so far? Mandalorian on Disney+. I never knew I wanted a show about a bounty hunter babysitter. Anyways, Medium-rare isn’t from Star Wars because he’s a transformer, but he’s technically in the same universe as Doctor WHo and Marvel because of Death’s Head. According to the wiki he talks a lot, but I wouldn’t know because I’ve never seen hhimk  in a transformer show. I deviate a lot, don’t I? On with the figure!

Bluesteak is about 5-51/2 inches tall, but we tell him he’s 6 inches so that he doesn’t feel inferior ito the other transformers. *Whispers* he’s very sensitive about his size! He’s a repaint of somebody, at least I think because theat’s the only reason why I can review some of these metal bois. Actually, yes, he’s a repaint of Prowl *gggrrrrrrr*. 

Speaking of paint. Let’s talk about his paint! Do you know what this boi ain’t? He ain’t blue that’s fo shore. He’s like a red-based grey with red and black accents. BUT NO BLUE! So the main colors though are red and this weird grey, and they look rather nice together. Then it’s accented with black, and there’s hints of silver on his faces and the rims of the wheels. He also has some clear plasstoc bits, specifically on his shins and on his back behind his head between his door wings. The clear plastic is kinda cool, like leeting you see the inner workings of the transformer-car guy. You ever want to see the inside of a steak? Well now you can with this figure! Thw detaling of the fihure is pretty cool too; I like the detailing on the inside of the doors and legs the best. I also really like waht ever joint piece the hips are because of the ratcheting, there’s something satisfying about it.

Medium-rare can turn into a car, but not just any car, a cool sports car for sleek see through flim-flam. It’s actually pretty easy to turn him into his car state, even when intoxicated. The trick, for me is turning him back intp his non-car self.

THE ME HALF OF THE EQUATION

I have no personal attachment to this figure. I got to review him because he was the first transformer I was able to trasnform into their alteernate self by myself. ETHAN DIDN’T HELP ME AND HE WAS PROUD. Also I made a stink about him not being blue and how it was false advertising, and I wanted to wirte a review dedicated to making fun of him BECAUSE HE’S NOT BLUE. But yea, that’s aout it. Thanks for coming to my TED talk and I hipe we can drinkg and review again to your entertainent.

PS: Because I promised Max…Silversteak would’ve been a better name because this mofo is SILVER AND NOT BLUE. But I like Medium-Rare better because it has nothing to do with the figure, like his original name. There now I’m done.

#2230: Autobot Ratchet

AUTOBOT RATCHET

TRANSFORMERS WAR FOR CYBERTRON: SIEGE (HASBRO)

As I write this review, I’m feeling a bit under the weather, and definitely have getting better on my mind, so what better time to look at the Autobot’s resident medic, Autobot Ratchet (gotta get that Autobot branding in there, lest the Decepticons, or worse, the Go-Bots, get him)?  I mean, he specializes in robots, not humans, so I don’t know how much help he would be to me personally, but I feel like he could give it a try.  Of course, that could be the sick-brain talking.  Don’t trust the sick-brain.  I’ll probably edit all this out once I’m back in my right mind…or will I?  Eh, I’ll just go with whatever’s more entertaining.  Onto the review!

THE FIGURE ITSELF

Autobot Ratchet is a Walgreens-exclusive offering, and is officially a Deluxe Class Siege release.  He’s one of the last Siege items to make its way to retail, though we’ve known about him for most of the year.  In his robot mode, he’s 5 1/2 inches tall and has 22 workable points of articulation.  He’s on the taller side for a Deluxe, and there’s a good reason for that.  Like his original vintage figure, most of Ratchet’s parts are shared with this line’s version of Ironhide.  I was generally a fan of Ironhide, so I’m definitely alright with the re-use.  What’s more, there were a few issues I had with Ironhide (most notably the problems keeping the leg panels properly snapped in place) which this release actually corrects.  I don’t know that there were any actual changes to those parts of the mold, or if it’s just a slightly better pressing of it.  Whatever the case, he’s a slightly more satisfying figure in hand, which makes the re-buying feel really worth it.  He’s not all re-use, though.  Ratchet gets a new head and shoulders to differentiate him from Ironhide.  They work well with the pre-existing parts, and the head in particular is a nice rendition of the G1-animation Ratchet (since the actual G1 figure had no head).  Ratchet’s alt-mode is more or less the same as Ironhide’s, being a sort of a van thing.  The transformation is still pretty simple, and he’s pretty much a brick with wheels again.  There’s also a third mode of sorts, a repair bay, replicating the original toy’s medical sled.  It’s not quite as finalized a transformation, essentially just being a mid-point between the two main modes, but it’s nifty enough.  Ratchet gets a distinct selection of extras, including a shoulder-mounted laser cannon with robotic arm, a gun/welder, and a cool looking wrench.  That’s a fair bit of new parts.

THE ME HALF OF THE EQUATION

I’ve always had something of a soft spot for Ratchet, especially his Prime incarnation, so I was definitely happy when rumors started flowing of him being added to the line.  I was also pretty happy to hear he would be a re-work of Ironhide, since I really liked that figure.  I was less happy to hear he would be an exclusive, but at least it’s Walgreens, not Walmart.  Max actually found Ratchet first, and was kind enough to grab one for me as well…or is it kindness?  What if this is way of keeping trapped in this Transformers collecting life?  Oh, that’s devious! …Or that could be the sick-brain talking again.  Don’t trust the sick-brain.

#2215: Autobot Impactor

AUTOBOT IMPACTOR

TRANSFORMERS WAR FOR CYBERTRON: SIEGE (HASBRO)

Region-exclusive characters aren’t much of a thing these days, but they were fairly prevalent in the ’80s, especially when it came to the likes of G.I. Joe and Transformers and their representation in the UK.  G.I. Joe of course had an entirely different name (Action Force), and a resulting shift in a few of the characters, but the Transformers comics in the UK were a thing all to themselves.  Marvel was publishing the comics in the US, and their UK equivalent did the same on their side, but while the US-side had an 88 issue run, over in the UK there were a whopping 332 issues, meaning there was quite a bit of UK-exclusive material, and also some UK-exclusive characters.  The Wreckers were an entire team of UK-exclusive characters, and while some of them (Springer for instance) would find their way into other media, their ill-fated leader Impactor wouldn’t prove quite so lucky, at least not until much later.

THE FIGURE ITSELF

Impactor is another figure from the fourth deluxe class assortment of Siege figures.  He’s only the third Impactor figure we’ve gotten, and the first one to be an all-new mold for the character.  Impactor had no G1 figure, but this one is based on his appearance from the Marvel UK comics, meaning that he stylistically fits pretty well with the rest of the G1-styled figures in the line.  Like Mirage, Impactor was granted his spot here thanks to the 2018 fan-poll, which faced the two off against each other (a little odd, what with them both being Autobots and all, but I won’t dwell on it too much), and also like Mirage, there’s a slightly different version of this guy available in an Amazon-exclusive battle-pack.  In his robot mode, the figure stands 5 1/2 inches tall (rivaling Ironhide in terms of height for a deluxe) and he has 19 workable points of articulation.  Impactor’s got a very boxy design to him, which I suppose is fairly sensible for the nature of the character.  His sculpt definitely plays up the utilitarian side of things, and I really gotta say, I kinda dig it.  There are, however, a few things I do not dig.  As impressive as Impactor looks, his larger size means that he’s also not as solidly constructed.  The interiors of his lower legs and forearms are completely hollow, and I’m not really into that.  At least in Ironhide’s case, he had some panels that folded into place to mask this hollowness, but poor Impactor just has these spots open for the world to see.  I guess it’s the placement of them that really bugs me, because finding poses that don’t highlight the issue can be a little tricky.  Fortunately, most of the body is without these hollow spots, allowing for a focus on the cool stuff there.  The color scheme on Impactor is certainly a unique one.  Typically, it’s these sorts or really gawdy color combos that scare me off of a Transformer, but the yellow and purple just feels right for this design.  Impactor’s alt-mode is a battle tank, which just follows with the boxy, utilitarian nature of the character.  The transformation is the most tricky of the three deluxes in this assortment, at least for me, and I needed to break out the instructions to figure it out.  That said, it still wasn’t *too* tricky, and I was able to transform him back and forth a few times for the purposes of this review with relative ease.  It’s also one of the cooler alt-modes to come out of Siege, at least by my count.   Impactor is armed with an “HP Energon Mineblaster” and a “Trilithium Drill,” again both listed in Cybertronian on the instructions.  The drill is particularly cool, because it can be plugged into the underside of Impactor’s hand when it’s folded up, giving him his harpoon replacement that he frequently had in the comics.

THE ME HALF OF THE EQUATION

Like Mirage, I wasn’t really all that impressed by Impactor when he was first shown off.  That said, he was the first one I started to come around on, once I saw the convention display versions of him, and how the color scheme looked as more than just render.  By the time the assortment hit, he was the only one I knew for sure I wanted, and he is unsurprisingly my favorite figure of this round.  While the hollow parts do still bug me, and hold him back from being quite as good as he can be, he’s still a really fun toy, both as a figure and a vehicle.

Impactor was purchased from my friends at All Time Toys, and is still available here.  If you’re looking for Transformers, or other toys both old and new, please check out their website and their eBay storefront.

#2214: Autobot Mirage

AUTOBOT MIRAGE

TRANSFORMERS WAR FOR CYBERTRON: SIEGE (HASBRO)

It’s been a little while since I did a Transformers review.  I mean, there have been two Transformers reviews on the site since I reviewed the Studio Series Optimus back in August, but they weren’t written by me.  And despite some pleas to the contrary, I haven’t quite relented to letting Super Awesome Wife write *every* Transformers review, as amusing as that may be.  So, I’m diving back in, with a look at one of the franchise’s earliest characters, Autobot Mirage!

THE FIGURE ITSELF

Autobot Mirage is part of Wave 4 of the Deluxe Class line-up for Siege.  Mirage is one of two figures granted their spot in this line-up by the 2018 fan poll Hasbro ran, although there’s a battle-pack that more officially celebrates this victory.  As with many Siege releases, Mirage is patterned on his very first toy, back during the G1 days.  In his robot mode, the figure stands 5 inches tall and he has 20 workable points of articulation.  Given that he turns into a fancy race car, it’s not a huge shock that Mirage’s design is decidedly sleek and streamlined for the most part.  He’s not quite as svelte as some earlier Mirage figures, but when compared to the rest of the Siege line, he’s definitely a more lithe guy.  Being at a slightly lower price point, the Deluxe figures are a little more prone to the “hollowness” that I don’t like so much, but fortunately for Mirage, it’s pretty restricted here.  The forearms have it where the hands fold in, and the legs are a little bit more skeletal on the lower half, but for the most part, Mirage is fairly solid construction.  In general, I will say that the lower legs are my least favorite part of this figure, though.  Something about the placement of the wheels just feels off.  In terms of coloration, Mirage marks a slight change for the line, being completely clean and without wear.  It’s fairly sensible for the character and his alt-mode, but notable nevertheless.  Speaking of alt-mode, let’s talk about Mirage’s.  His original toy turned into an F-1 racer, and while it’s not as branded and specific as the original, this one does too.  It’s a bit of a surprise, given the Cybertronian bend of the alt-modes up to this point, but at the same time, I suppose an F-1 racer is a fairly sleek, almost sci-fi looking design in real life, and doesn’t necessarily look so out of place with the others.  Somewhat like Starscream, Mirage’s robot mode has some faux pieces that look like they should contribute to his alt, but actually do not, with the chest in particular folding up into the back of the car, rather than making the front like you might expect.  Unlike Starscream, Mirage’s transformation process didn’t prove nearly as frustrating for me, and I was able to figure it out with minimal consultation of the instructions.  Mirage is packed with a couple of armaments, which are named “C-20 Electro-Disruptor Cannon,” “Distortion Missile,” and “W-15 Armor-Piercing Rocket-Dart Launcher”, although I had to actually look those up, since the instructions list the names in Cybertronian.

THE ME HALF OF THE EQUATION

Looking at the announcements for the line back at the beginning of the year, Deluxe Wave 4 was about where I started to see myself tapping out.  Something about the renders of the figures wasn’t really doing a lot for me, and Mirage was a prime offender.  He just looked, I don’t know, less put together than the other figures?  Not helping things is that Mirage is really on that boarder of characters I was familiar with before getting into the line, and really was stretching my personal attachment to these designs.  So, why did I buy him?  Well, they came in at All Time, and Max (who is always at fault with these things) set the wave aside for me, and honestly they looked a lot better in person than they did in the renders.  Mirage is a solid addition to the collection, and I’d guess a decent preview of how the Earthrise figures will be.

As noted above, Mirage was purchased from my friends at All Time Toys, and is still available here.  If you’re looking for Transformers, or other toys both old and new, please check out their website and their eBay storefront.

#2106: Autobot Springer

AUTOBOT SPRINGER

TRANSFORMERS WAR FOR CYBERTRON: SIEGE (HASBRO)

Hey, who’s up for watching me further dive into the depths of all this crazy Transformers stuff?  Yeah, I figured as much.  So, as I’ve been trekking through all of the various Transfromers concepts, there’s one I haven’t looked at.  While I’ve looked at figures with multiple alt-modes, but I’ve not yet looked at a proper triple-changer.  The best known triple-changers are Decepticons, but the Autobots weren’t without their own, including today’s focus and Transformers: The Movie star, Springer!

THE FIGURE ITSELF

Autobot Springer is the new portion of the third Voyager Class assortment of Siege figures, alongside a re-issue of the Starscream figure from Series 2.  He’s only our second Voyager Class Autobot, and going by the upcoming announcements, it appears he might be the last one for the rest of the Siege branding.  In his robot mode, Springer stands 6 1/2 inches tall and he has 22 workable points of articulation.  Springer’s sculpt goes back to his vintage design that, to be fair, he never really strayed too far from in the first place.  Like a number of other figures in the line, he’s more clearly modeled on his animated counterpart, specifically his appearance in Transformers: The Movie.  Springer is on the blockier side of things, but like the Voyager Optimus, there’s a very clean sort of construction to him.  He’s definitely lighter on the “greebles” than some of the other figures in the line-up, which I suppose makes sense given his slightly newer nature in the canon.  He cuts a nice silhouette, and definitely holds his figure form well.  His articulation is a little more restricted than some of the others in the line, but it’s hardly bad.  The most of the restriction’s in the upper arms, which can be slightly tricky to work with those big honking shoulders.  Additionally, though the mobility on the ankles is decent, the stability isn’t the greatest, meaning Springer has a tendency to fall over if you don’t get him posed just right.  It’s not as bad as I was expecting given some of the reports I’d heard, but it’s enough to be a little bit annoying.  The first of Springer’s two alt-modes is a sci-fi car, following in the footsteps of his original figure.  It’s a decent enough design, and believe me, I’m always happy to see an alt mode that doesn’t translate to “brick with stuff stuck on it”, but the transformation process was rather difficult.  Even in the shots here I only felt like I was getting it “close enough,” not actually properly clicking things into place.  His second alt-mode is a helicopter, and again I found getting him through the transformation quite difficult.  I don’t know if I was doing something wrong on these, but this was probably the most frustrating transformation experience I’ve run into since jumping on-board with the line.  Springer is packed with 2 “W-10 Airslice Chopper Blades” (swords),  a “JF-10 Warp Blaster” (gun #1), and a  “C-10 EM Void Blast Capacitor” (gun #2), which can be used in robot mode or serve as accents to the two vehicle modes.  While the swords are certainly fun, I actually found myself liking the two blasters the most.

THE ME HALF OF THE EQUATION

It’s Max’s fault again.  He’s been getting off the hook a lot recently, but I’m pulling him back in.  See, when Springer was first shown off, I was still very new to the whole Transformers thing, and therefore had nothing to go on for the character, and had no reason to pay any mind to the figure.  Max, however, just *had* to show me the photos and point out how cool this figure looked, and even showed me Transformers: The Movie to boot.  This guy very quickly made his way onto my list of most anticipated releases, so I was pretty pumped when he finally came in.  Truth be told, I wasn’t quite as wowed by this figure as I’d expected to be.  Don’t get me wrong, I love his robot mode; it’s a solid figure.  It’s the other two modes and the very frustrating process of getting to them that holds him back.  Fortunately, I’m more a robot guy than I am a vehicle guy, so it only holds him back so much.

Springer came from my friends All Time Toys.  If you’re looking for Transformers, or other toys both old and new, please check out their website and their eBay storefront.

#2104: Red Alert

RED ALERT

TRANSFORMERS WAR FOR CYBERTRON: SIEGE (HASBRO)

Pretty much since the very beginning, Transformers and re-decos have gone hand-in-hand.  Sometimes just for variants of the same character, but surprisingly frequently for all-new characters.  Such was the case with Red Alert, the Autobots’ paranoid chief of security who began his life as a Sideswipe re-deco.  His latest figure follows his original’s lead, surprising pretty much no one.

THE FIGURE ITSELF

Red Alert is the second figure in the third Deluxe Class series of Siege figures.  He actually was first shown off not on his own, but as the model figure in Brunt’s renders, showing off Brunt’s weaponizer capabilities.  Prior to that, he was in a few pieces of promotional art, so most people figured he’d be coming sooner than later.  In robot mode, Red Alert stands 5 inches tall and has 20 points of articulation.  As I touched on in the intro, Red Alert is a Sideswipe re-deco. Sideswipe is probably my favorite figure from the first round of Deluxe figures, and one of the sleekest sculpts in the line, so it’s a very strong starting point.  Despite the initial renders showing him being a straight repaint, he does get a new head.  It’s only moderately different from Sideswipe; the horns on the helmet are shorter. Still, change is change, right?  Red Alert keeps the same basic alt-mode as Sideswipe, with the only change being the addition of the lightbar from Prowl, denoting Red Alert’s status as a rescue services vehicle.  The change between the two modes is still very intuitive, and remains one of my favorite transformations I’ve encountered.  Red Alert is packed with the previously mentioned lightbar, as well as a blaster rifle.  The two can be combined into the “RT-10 Particle Beam Circuit Welder”, which I guess is supposed to look like an axe or something?  I don’t know.  I like it more with just the basic blaster set-up.

THE ME HALF OF THE EQUATION

I liked Sideswipe a whole lot, but I wasn’t really intending to pick up Red Alert, given his status as a pretty straightforward repaint.  That said, I was already grabbing the other two in the set, and I *did* like Sideswipe a whole lot, so I caved a little bit on this one.  He’s a good figure.  Maybe not an overly new figure, but a good one.  Now, of course, I’m debating whether I really need to pick up the G2 Sideswipe and just go nuts with the re-decos.

I picked this guy up from my friends at All Time Toys, where he is still currently in stock here.  If you’re looking for Transformers, or other toys both old and new, please check out their website and their eBay storefront.

#2090: Ultra Magnus

ULTRA MAGNUS

TRANSFORMERS: COMBINER WARS (HASBRO)

The legend of Ultra Magnus is exceeded only by the legend of Optimus Prime. When Ultra Magnus was lost, the forces of justice would not let a warrior of his caliber fall. Minimus Ambus, using the power of his rare loadbearer spark, enables Ultra Magnus to fight on.”

As I am doing my very best to become a respectable Transformers fan, I’m working on doing what a respectable fan must do: picking out favorites.  There was no denying that Soundwave was my undisputed favorite Decepticon, because, I mean, look at him.  I mean, that dude’s just pretty cool, right?  But what of the Autobots?  There were a few potential choices, but I just can’t help but really dig Ultra Magnus.  He appeals to my ingrained dislike of main characters by checking off a lot of the boxes that Optimus does, while at the same time *not* being the actual main character.  He also has a tendency to get some pretty darn cool toys, even if they often start off as Optimus reworks.  Additionally, his Siege figure was really the one that sold me on the line as a whole, so I’m definitely developing a somewhat sentimental beat for the guy.  And what does Ethan do with characters he likes?  That’s right, he buys all of the toys.

THE FIGURE ITSELF

Ultra Magnus was the Wave 3 Leader Class release from Tranformers: Combiner Wars.  Combiner Wars, the first part of the “Prime Wars” trilogy, was unsurprisingly built around a combining gimmick.  That said, the Leader Class figures actually weren’t designed around said gimmick, so Magnus is really a stand-alone release.  Though clearly G1-inspired, Magnus takes more direct inspiration from his design from IDW’s retelling of the G1-verse.  In his robot mode, Magnus stands about 8 1/4 inches tall and he has 25 points of articulation.  He’s got more points of articulation than his Siege counterpart, but I ultimately found him to be slightly stiffer than that figure, largely due to his lack of movement at the waist and wrists.  Additionally, while the articulated fingers are cool, they don’t work out quite as well as you’d hope; getting them to grip his included weapons is rather difficult, and definitely not going to be a long-term thing, unless you find some way to affix them.  At the very least, some pegs on the insides of the hands to hold things in place would have been a nice fix.  While Magnus’s original figure (and his Siege update) had his main look as the result of armor clipped overtop of an all white Optimus-style bot, this figure instead just streamlines it into a single bot-mode…mostly.  I’ll get to that in a second.  The bot mode is a little sleeker than the Siege figure, mostly because it’s not the result of a lot of clip on parts.  Though not as boxy, he’s still quite boxy, though, as you would expect for the character.  He’s directly based on Nick Roche’s design for the character, which is itself drawing more directly from Magnus’s animated appearance.  For instance, his “eyes” are lenses, something not present on the Siege figure.  It’s a different look, and I definitely can dig it.  This figure ends up being about an inch taller than the Siege figure, but in order to facilitate this, he has to cheat some plastic use, resulting in some hollow spots.  The most notable ones are in the legs.  The backs are exposed, but otherwise not a huge issue.  The lower legs fold up to hide the hollowness, but have a tendency to pop apart, which can be a little frustrating.  I definitely prefer Siege‘s solid construction.  That being said, there’s one area where this figure’s hollow nature plays to his favor.  In the IDW series, they referenced Magnus’s inner-robot mode by revealing that the real Magnus had died some time back, and his name was subsequently carried on by a number of other bots, wearing Magnus armor.  The longest-serving replacement was Minimus Ambus, and this figure rounds out the IDW-reference by including a small Minimus Ambus figure, who stands 2 1/2 inches tall and has 6 points of articulation.  He can be placed in the empty chest cavity of the figure for the full effect, which is actually pretty cool.

Magnus’s alt-mode is a truck and trailer, a fairly classic choice for the character.  The transformation between the two modes is actually not too complicated, and I didn’t even have to consult any instructions to get him to the end result, so I’d say that’s a pretty good design implementation.  The final product isn’t a bad looking vehicle, though if you want to get into the relative scaling of everything, it’s worth noting that the trailer portion of the vehicle would stand roughly seven stories tall were it a real life vehicle.  I’m not sure how inconspicuous that would be, but then again, he’s a bright red, white, and blue truck with missile pods and two guns mounted on the back.  He may not be the best infiltrator just in general.  Minimus (who can’t remain in the main bot during the transformation) has an alt-mode as well, which is an even simpler transformation than the main bot.  He turns into a small car, which has a definite sci-fi bend to it, and is actually pretty cool.  In addition to the smaller Minimus figure, Magnus includes two blasters and two missile pods, which can also be combined into a pretty sweet looking hammer for Magnus to hold.  Additionally, thanks to the way his armor is implemented on his wrists, he can also hold the hammer a little more securely than he can the guns individually, making it by far the superior weapon choice.

THE ME HALF OF THE EQUATION

I’m less and less able to blame Max for my Transformers purchases.  I tried with this one, but he’s put in an official bid to reject it, so I guess he gets a pass.  In all of my research when I was reviewing the Siege Magnus, I came across this guy and thought he was pretty cool, and that I might like to track him down eventually.  Well, instead, he tracked me down.  Two large Transformers collections were traded into All Time Toys, and this Magnus was contained in one of them, so home with me he came.  As purely an action figure, the Siege version’s definitely superior, but there’s a lot I dig about this guy, and there’s enough to differentiate the two versions that I don’t feel so bad having them both in my collection.  Of course, now I want even more Ultra Magnuses, so that’s probably going to become my new thing.

As noted above, Magnus was purchased from my sponsors at All Time Toys.  If you’re looking for Transformers, or other toys both old and new, please check out their website and their eBay storefront.

#2076: Cog

COG

TRANSFORMERS WAR FOR CYBERTRON: SIEGE (HASBRO)

Siege‘s (admittedly lax) gimmick of cross compatible pieces from one figure to the next is best manifested in the line’s “Weaponizer” figures, who are figures designed to be broken down and used to augment the other figures in the line.  I took a look at the second Weaponizer, Six-Gun, back at the beginning of May, and I’ll be following up with the third, Brunt, soon enough, but in-between the two I’m playing a catch-up and looking at the first of the Weaponizers, Cog!

THE FIGURE ITSELF

Cog was another piece of the first deluxe assortment of Siege, and is the second to last figure contained therein.  The original Cog was included as an accessory with the large-scale Fortress Maximus figure, but he was absent from Fort Max’s update in 2016.  This one is designed to make up for that.  In his robot mode, Cog stands 5 1/2 inches tall and he has 20 points of articulation.  Cog’s original bot-mode was certainly more refined than Six-Gun’s, meaning that there’s a little bit less reworking necessary to make him into a standalone figure.  So, he’s a more straightforward recreation of the vintage figure.  Like Six-Gun, Cog is more robotic and inhuman than you tend to see for an Autobot, which is certainly a different set-up.  I was a little bit disappointed to find out how much of Cog’s construction was hollowed out, especially when compared to the other Deluxes I’ve looked at from this assortment.  It’s mostly confined to the back of the figure, so it’s not terrible, but I guess after Six-Gun, I just wasn’t expecting it to be that expansive.  The original Cog’s transformation split him into two different vehicles, Grommet and Gasket, and this update follows suit, although it also gives the two separate vehicles one combined form as an option.  As with Six-Gun the transformation is a fair bit different from your average Transformer conversion.  It’s more a reconfiguration, which counts on the figure being disassembled and put back together in a brand new form.  Additionally, in that disassembling, you have the option to use Cog to weaponize his fellow Autobots.  While I didn’t fall in love with any of Cog’s configurations the same way I did Six-Gun’s giant fighting fist, there are still a lot of fun layouts to mess with, and his color scheme pairs well with both Optimus and Ultra Magnus.  Generally, though, I find Cog works best in figure mode.

THE ME HALF OF THE EQUATION

Like Hound, Cog is a figure that I passed on a number of times, and didn’t really know I wanted until he was gone.  But, just like Hound, Cog was traded into All Time loose, as part of the same collection, in fact.  Mostly, I picked him up because I had Six-Gun and was already planning to pick up Brunt, so I sort of wanted the full set.  He’s okay, but I don’t like him as much as I thought I would.  He’s still cool, but he’s the weakest Siege figure I’ve picked up to date.