#2622: Cyborg Spider-Man



“Cyborg Spider-Man has enhanced cybernetic capabilities in addition to all the powers of Earth-616 Spider-Man: web slinging, wall crawling, and heightened spider senses. Villains are no match for this Spidey’s advanced cyborg technology!”

The bio above seems to imply that this guy is some sort of an alternate universe Peter Parker, when in reality, he’s actually just good old regular 616 Peter, with a few temporary cybernetic components added onto him, as seen in 1992’s Spider-Man #21.  There was a Cyborg Spider-Man included in “Spider-Verse” as well, but he had a slightly different look.  This one’s definitely been a go-to for alternate looks over the years, with coverage in both the old ’90s toy line and Marvel Minimates, as well as being featured as an alternate skin in Spider-Man on the PS4.  And now, it’s got a Marvel Legend.


Cyborg Spider-Man is another Target-exclusive Retro Collection offering from Hasbro’s Marvel Legends.  He hit shelves at the same time as Gambit and Rogue, and was joined by another Spider-Man variant that I haven’t yet picked up.  This guy marks the third toy of this particular design, after the two I listed in the intro above.  The figure stands 6 1/4 inches tall and he has 34 points of articulation.  Spider-Man is built on the 2099 body, but there’s actually more new parts than you might expect.  Obviously, the arm is all-new, as is the head, and the add-ons for the bandage on the leg and his utility belt.  The most surprising of the new parts is the new upper torso.  I’m not really sure *why* it’s new, since it seems like the standard 2099 piece would work just fine, but it’s a little different, seemingly for the sake of being different.  Whatever the case, it’s a good selection of parts.  The arm is definitely the star piece, with a lot of nice, crisp detail work going on there.  The shoulder pad is a separate, glued in place piece, and time will tell if it’s as prone to breaking off as the old ’90s one was.  Spider-Man’s paint work is all pretty straight forward stuff.  He’s got the basic Spidey paint scheme, which goes pretty well for him.  Application is clean, and the cybernetic parts look pretty nice as well.  This guy is packed with two right hands (in fist and thwipping…open gesture’s just gone, I guess), as well as a web strand.  The strand is the same one that’s been floating around for a few years, and it’s not really the best fit for this particular release.  Still, I won’t complain about getting more parts.


I recall the old Toy Biz version of this design rather fondly, so when this new version was found in the wild, it was a rather pleasant surprise.  That said, with Gambit and Rogue also hitting at the same time, and this figure being another Target exclusive, I was okay with waiting for a bit.  Then I was fortunate enough to snag the other two on Target’s website, and they were running a “Buy 2, Get 1 Free” sale, which meant I literally got this guy at no extra charge.  At that price, it’s certainly hard not to like this guy.  He’s not the star attraction or anything, but he’s a fun little variant.

#2621: Rogue



“Rogue can absorb superpowers, personality traits, strength, and even memories from others with a single touch, making her capabilities in any matchup nearly limitless. These talents have naturally led her to be a leader among the X-Men.”

I guess this year’s not a bad year to be Rogue, is it?  I mean, I guess it’s rather fitting that 2020 might be okay for a person who can’t come in contact with others on a regular day to day, right?  Rogue’s history with Marvel Legends isn’t the best, really.  Despite her rather popular status among the X-Men, her only figure during the Toy Biz run was exclusive to a rather large boxed set (and not a very good figure at that), and then Hasbro didn’t tackle her for the first few years they had the license.  Their first attempt would have been part of the Puck Series in 2013, but it was one of two figures dropped when the assortment moved from mass retail to specialty.  Her ’90s costume got a release in the Juggernaut Series in 2016, but it was also the hardest to find figure in the set by far.  When a Rogue/Pyro two-pack was announced early this year, there were hopes it would be another go at the ’90s Rogue, but it wasn’t.  Fortunately, another go wasn’t too far behind, it seemed.


Rogue is in the same boat as yesterday’s Gambit figure, a Target-exclusive offering in the Retro Collection sub-line of Marvel Legends.  She and Gambit were shown off and released together, shipping in the same store display, which went up just after Black Friday.  Much like how Gambit serves as just a slight tweaking on the Caliban Series Gambit from last year, this Rogue serves as a slight rework on the Juggernaut Series Rogue mentioned in the intro.  She stands 6 1/4 inches tall and she has 26 points of articulation.  Rogue is, for the most part, the same sculpturally as the 2016 version.  While the Moonstone body is starting to show its age these days, Rogue is definitely a character for whom the body works well.  The add-on pieces also sit a little tighter on this release, as well, making her feel like an overall sturdier figure.  The one sculptural change up on this figure is her head, which is an all-new piece.  The head on the old figure wasn’t bad at all, and in fact I really quite liked it, but it was a little removed from the art style of the ’90s, and made it feel more like a 2010s take on the ’90s design.  This one goes closer to the source, and it’s another solid piece, and one that feels perhaps a bit more at home with the more recent ’90s X-Men offerings.  And it certainly gets her big ’90s hair down, doesn’t it?  The paint work marks another notable change for this release.  She follows in the footsteps of Gambit, Cyclops, and Wolverine, with a color scheme that more closely matches up with her animated counter part, making the yellow much less orange, and darkening the green a bit, and making it flat instead of metallic.  It definitely works well.  The only part I don’t really care that much for is the color in the cheeks.  It’s not as bad as some as Hasbro’s attempts, but it could stand to be a touch more subtle.  Rogue is packed with an extra set of hands.  Like her prior release, there’s the ungloved right hand, and this one also adds in an all-new left hand which is holding the right glove.  I already liked the extra hand the last time, and the left hand holding the glove just makes it even better.


As much as I liked the Juggernaut Series Rogue, mine had that pesky incorrect upper arm on the right side, and then even wound up with a broken foot within a year of me getting her.  Finding a replacement wasn’t a cheap prospect, so the plan to re-issue her wasn’t a problem for me.  Her being a Target exclusive was a bit more of a problem.  But, as I mentioned in yesterday’s Gambit review, I wound up having no issues getting her ordered through Target’s website, so here she is.  She’s again an improvement on the prior figure, although I personally have trouble choosing which of them is my favorite.  First world problems, am I right?

#2620: Gambit



“Gambit has the ability to mentally charge objects with explosive kinetic energy! Remy LeBeau relies on his superior card-throwing abilities and lightning-fast reflexes to turn the tide of battle in favor of the X-Men.”

Today is Super Awesome Wife’s birthday, and so, in her honor, I’m going to use today’s review to focus in on one of her favorite characters (at least in recent years) from the X-Men franchise, one Remy LeBaua, aka Gambit!  Gambit spent a few years away from Legends (due in part to a diminishing prominence in the comics in more recent years), but got a pretty solid release last year as part of the main line.  With Legends generally on the rise, that figure came and went relatively quickly, so Hasbro’s doubled back, tweaked him, and given him another release, which I’m taking a look at today!


Gambit is a Target-exclusive Marvel Legends offering, as part of the Retro Collection sub-line.  To that end, he takes last year’s Gambit, and pushes him a bit further into that Animated Series territory, crafting the character’s third time as a Legends release proper.  Like the prior figure, he stands 6 1/2 inches tall and he has 32 points of articulation.  Gambit is predominantly the same sculpt as the previous figure, which is quite alright by me, because that was a rather strong sculpt, and it had a lot of new parts that have yet to see any other use.  The only sculptural change actually addresses my only complaint about the sculpt the last time I looked at it: his hair.  The last release had the hair all blowing a single direction, and just generally looked far too lop-sided for my taste.  This one replaces that piece with one that’s got a part and a little more of that traditional Gambit hair bounce we’ve all come to know and love.  For me, it just ends up working out a lot better for the character.  I’m glad they took this opportunity to fix that.  The next big change up on this figure is the paint work.  The prior scheme was definitely more comics-based, while this one goes for a much brighter and more saturated look that’s more in line with Gambit’s animated appearance.  I honestly had no issue with the previous paint scheme, but I’ll admit that this one feels like an improvement to my eyes.  The only thing about it I’m not entirely sold on is the swapping out a very dark blue for the black sections.  It’s not bad at all, but I’m just more used to the straight black.  This looks cool too, though.  The last Gambit had a good selection of extras, and this release keeps them all, as well as adding one more.  He’s got the staff, the two playing card effects, and the open hand of the last release, plus a new gripping hand for his left side, so he can two hand the staff.  I also really appreciate how they actually painted the card details on this time; I didn’t miss it the last time, but it adds an extra touch this time around.


I loved the Toy Biz Gambit, and I loved the last Hasbro Gambit, so I wasn’t really feeling like I needed to be in the market for another Gambit.  I’ve got two very good ones to choose from.  So, when Hasbro announced this one (as well as the fact that it was yet another Target exclusive), I was game to skip…until I saw that damned hair, and realized they fixed my one and only complaint about the last figure.  I was expecting him to be really hard to get, but I actually found acquiring him to be quite a breeze.  I caught a message that he’d shown up in stock on Target’s web site, and I was able to get on and get him ordered with no fuss.  Yay!  He’s an awesome figure, and hands down the best Gambit out there.  I don’t really know what could be done to improve him, honestly.

#2590: Storm & Thunderbird



“Weather changer Ororo Monroe and noble Apache warrior John Proudstar wield their mutant powers for good.”

Giant-Size X-Men #1 is one of the most distinctive covers in the history of comics, but that hasn’t always made getting all of the characters featured *on* said cover all that easy.  Typically, the X-Men’s second incarnation has had to rely on special releases to truly fill in their ranks.  In the case of Marvel Legends, we’ve been working on the line-up since 2003.  It’s…it’s been a long road.  Hasbro steered more toward completing the ’90s line-up more recently, but with that one more or less complete, they’ve moved back around to the better  earlier incarnation of the team. Right now, we’ve got a new two-pack featuring one of the team’s most prominent fixtures…and Thunderbird.


Storm and Thunderbird are a Target-exclusive Marvel Legends two-pack, which just started hitting back in October.  It was initially pretty scarce (thanks in part to its instantaneous sell-out online), but appears to have picked up in volume in the last few weeks.  Hopefully they remain that way for a bit.


First Appearance Storm is surprisingly illusive as a Legends figure.  She was never done during the Toy Biz days, and was eventually shown off during Hasbro’s Fan Choice Poll in 2007, where she lost (rather criminally, if I do say so myself) to the AoA version of Sunfire (who managed to also get an update before poor Storm even got one single release, furthering the criminality).  She’s been the most notably absent figure from the classic X-Men line-up, and there was definitely a lot of built up demand….and then they went and made her an exclusive.  Goody.  She was shown off at Toy Fair this year by herself, before being confirmed for this here multipack.  The figure stands 6 1/4 inches tall and she has 27 points of articulation.  Her articulation is quite well implemented, with most of the joints (the elbows in particular) having a better range of motion than typically expected from such pieces.  The knees use the new pin-less design for their construction, which helps to give the whole thing a sleeker feel.  Storm’s sculpt is all-new, and it’s quite a nice piece.  She’s not quite a pitch-perfect Cockrum recreation, but she certainly captures the classic Storm feel.  The costume details, many of which could have just been painted on, are all actually sculpted elements, and the proportions are certainly well balanced.  The head and cape pieces are both sculpted with a dynamic flow to them, with a teeth-gritting expression, and a sweeping nature to both her hair and her cape, indicating that she’s right in the midst of using her powers.  It works really well.  The paint work works out okay for the most part, but there’s a lot of ups and downs.  The core figure’s paint is really strong, and I really dig the glossy finish on the black parts of the costume.  The cape is where the issues arise, mostly having to do with that yellow border.  It’s just really sloppily applied, on both of the capes.  Did I say “both”?  That’s right.  In addition to the more dynamic head and cape, Storm also gets extras of both for a more calm, just lounging around the X-Mansion look, as well as three sets of hands (in fists, open, and lightning effects).  Quite a nice selection of extras there.


The cover of GSXM #1 has five of the most prominent X-Men in the franchise…and Thunderbird.  Thunderbird’s primary contribution to the team is really just that he died, and he actually managed to stay that way, which I guess is pretty notable.  He tends to get one figure in every major scale eventually, and now he can add Legends to his list.  The figure stands 6 1/2 inches tall and he has 32 points of articulation.  Thunderbird is largely built from parts re-use, making use of the Reaper body as his starting point.  It’s a decent enough match for Thunderbird build wise, as he’s always been depicted as a little bulkier than most of his team mates, but not quite the same size as his brother James.  It also matches his usually more balanced proportions pretty well.  He gets a new head, as well as add-ons for his sleeves, wrist guards, belt, and boot tops. The add-ons sit alright on the body, but the fringe pieces for the boots and shoulders do require a little bit of proper positioning to get them to stay in place.  The head is a nice piece on its own, but it sits a bit too high on the body, which looks really wonky.  Thunderbird’s paint work is pretty decent.  It’s brighter than the colors on Warpath, which seems more appropriate.  Thunderbird is packed with no accessories, which is a pretty stark contrast compared to his pack-mate Storm.  Not even some extra hands, guys?


I was one of the fans who voted for Storm in the poll back in the day, so I was definitely waiting on this figure.  It’s been a long wait.  I was super thrilled when she was unveiled this year, but immediately less so when she was announced as a Target exclusive.  When she sold out in pre-order, I was definitely bummed, but I kept routinely checking the page, and happened to catch them in stock not too long after release.  All-in-all, pretty painless, I suppose.  Storm’s awesome, and by far my favorite release of the character.  I’m particularly thrilled to have y “Pryde of the X-Men” line-up complete.  Thunderbird is fine.  That’s the best I can muster, really.  He feels far more phoned in than Storm, and certainly feels like a late addition to the set-up.  He could be worse.  Now, can we get a proper update for Banshee so that we can complete the GSXM team?

#2578: Red Hulk



“General Thunderbolt Ross transforms into the Hulk, a creature he swore to destroy.”

From the second appearance of the character, the Hulk’s been no stranger to changes in color.  Originally shifting from grey to green, and then back to grey, and then green again, there’s certainly been some back and forth.  In 2008, Jeph Loeb and Ed McGuinness through another color into the mix, shifting the Green Goliath into the Crimson Goliath.  Of course, this new Red Hulk wasn’t just a recolor of Bruce Banner, but was instead someone else, whose identity remained a mystery for over a year…and then it turned out to be Thunderbolt Ross, in one of the most convoluted, fake-out-filled reveals in comics history.  Nowadays, of course, the reveal’s common knowledge, and gets used for toy packaging bios like that one above.  But hey, toy bios mean there’s a toy to go with them, right?


Red Hulk is a Target-exclusive deluxe Marvel Legends offering.  This marks Red Hulk’s second time in Legends form.  The first time was as a Build-A-Figure way back in 2008, and he was actually a Target-exclusive that time as well.  They sure do like those red exclusives, don’t they?  The figure stands 8 inches tall and he has 30 points of articulation.  Red Hulk is our fourth use of the 80 Years of Marvel Hulk body, which is, again, not much of a surprise.  It’s a good sculpt, and it’s no surprise that Hasbro wants to get more uses out of it.  As with Grey Hulk, this guy changes the body up a bit by adding a new head sculpt into the mix.  This one’s got Red Hulk’s spikier hair style (which, by the way, never really made much sense, since it’s not like this is anything like Ross’s usual hair style…and where the hell does his mustache go?), and also changes up the expression.  He’s still angry and screaming, but it’s a slightly different looking angry and screaming.  It’s more like someone barking orders, which feels appropriate for the character.  He ditches the torn shirt piece that the last two Hulks had, which is sensible, since I don’t believe Red Hulk’s ever really done the torn shirt thing.  The paint work on this guy is pretty basic, and that’s honestly a little bit of a let down when compared to the other two Hulks I’ve reviewed on this body.  He lacks any real accent work, apart from a little bit on the face.  That much is at least pretty cool, but his body ends up feeling, I don’t know, unfinished, I guess.  In terms of accessories, he gets two sets of hands, one in fists, and one in open gesture.  They make for some nice variety for posing.  In a perfect world, I’d have liked to see maybe another head sculpt as well, maybe with the grin the character frequently sported, but I suppose that, given his size, just the extra hands are acceptable.


Red Hulk hasn’t exactly been the most readily available figure, at least in my neck of the woods.  I’ve not seen him at retail myself, and Target’s site’s really not been much help.  I spent a good chunk of time looking for him, but with no luck.  Fortunately for me, my former co-worker Jon Nieto, who knows how much I like Legends, happened to catch them while they were in stock on the website, and was kind enough to snag a second one for me.  That sure made my life easier!  Thanks Jon!  There’s not a ton new going on with this figure, but the updated Hulk body is still always cool to see again, and he sure does contrast nicely with the 80th Hulk.

#2573: Mountain Trooper



“Like all First Order Stormtroopers, specialized units of Batuu Mountain Troopers are trained from birth, growing up with unit designations instead of names and fed a steady diet of First Order propaganda to ensure absolute loyalty.”

There were no shortage of new Trooper variants introduced into Star Wars with the latest trilogy of films, and as such there’s also been no shortage of Trooper variant toys.  I’ve looked at a fair number of them here on the site, be they prominent in the films, or exceedingly minor.  What makes today’s particular Trooper different?  Near as anyone can tell, today’s focus the Mountain Trooper exists nowhere but in the toys, and only in a very exclusive set of them at that.  That’s actually pretty out there for a Star Wars concept, if you can believe it.


The Mountain Trooper was originally added to the Black Series line in the Disney Parks-exclusive “The First Order” boxed set with Kylo Ren, Commander Pyre, and a Mouse Droid.  Like DJ R3X, he was given an outside of the parks release this year courtesy of Target’s exclusive “Trading Outpost” sub-line.  The figure stands about 6 inches tall and he has 27 points of articulation.  From a design stand point, there’s a lot of similar lineage here as we saw on the Scarif Troopers, as well as a little bit of Biker Scout thrown in, albeit with all of the elements somewhat updated to the slightly tweaked First Order aesthetic.  Ultimately, he ends up feeling like the First Order answer to the Biker Scouts, and I am totally on board with that.  Structurally, the figure uses the legs and hands of the Scarif-based troopers as a starting point.  Everything else is new, but it definitely all has a similar feel about it as the other Scarif figures in terms of how the construction is set-up.  The articulation scheme in particular sticks out as being pretty much the same.  This ultimately makes the figure a touch more restricted than some more recent troopers, especially when it comes to the elbow movement.  It’s really the only flaw with the figure.  Beyond that, the sculpt is a pretty impressive one, with a lot impressive and clean detail work.  The figure’s paint work is pretty solid.  The base colors are nice and strong, and the application is clean.  The figure also takes advantage of the printing technique to give the Trooper some pretty solid looking weathering.  The Mountain Trooper is packed with a single accessory: an all-new blaster rifle, which also sports some impressive weathering.


My love of the Biker Scout and Scarif Trooper designs is no secret, so it’s probably not a terrible surprise that this guy intrigued me as soon as he was shown off. I hadn’t had the opportunity to procure the three pack, for obvious reasons, so when the Trading Outpost figures were announced, I was hopeful to find him.  Life’s been pretty jam-packed and hectic for me recently, so a few weeks ago Christian and Cheyenne forced me to take some time for myself and took me to Target to pick up a few things just for me.  I just so happened to walk back to the toy aisle right as the Outpost figures were going out, and boom, there this guy was.  He’s not anything amazingly special or anything like that, but he’s pretty fun, and I’m glad I was able to get a hold of him.

#2569: Cobra Trooper



So, how ’bout that new G.I. Joe line?  Aren’t you all really glad that everything from it’s so easy to get at regular pricing and not getting scalped at the first chance pretty much everywhere?  Oh, right, that’s…that’s just how it is in my dreams.  The real world is far more sad and painful.  What a shame.  Well, despite the relative insanity that is this line and its distribution, here’s another new review, of one of those insanely hard to get items, nonetheless.  Please don’t hurt me.


The Cobra Trooper is figure 12 in the Classified Series line-up, making him numerically the last of the “Special Missions: Cobra Island” singles.  As with that whole sub-line, he’s a Target exclusive, but as Pulse Con confirmed, there’s a slightly tweaked version of this guy coming out in the main line in a few months.  The figure stands 6 inches tall and he has 37 points of articulation.  Like a lot of the figures coming out of this line, the Cobra Trooper’s design has its roots in the v1 figure design.  That said, this one works in a lot more modernized elements, and even grabs from a few later incarnations (the v3 from ’06 comes to mind, given the full balaclava under the helmet).  The final assembled product feels very v1-esque, but there’s a lot of layers going on there.  As with pretty much everything from the line so far, it’s a truly impressive sculpt, with a ton of detail work and careful thought being put into how it all assembles.  I really dig how much work goes into stuff like the mask, most of which is never going to be seen when it’s under the helmet.  This is definitely one of the line’s most impressive sculpts (though I think Beach Head still edges him out in my book).  The paint work is about what you’d expect from Cobra forces.  There’s a lot of blue and black, with just a hint of red.  This version in particular has more black than usual, which doesn’t look bad, but is certainly different.  This particular version of the Cobra Trooper has quite the accessory selection, with the removable helmet, a set of goggles, a removable arm band to give him a higher rank, standard and sniper rifles, two pistols, and a knife.  Everything can actually be stored on the figure at once, which is quite impressive, especially since it doesn’t require him to be holding one of the rifles like most Joes fall back on.  I dig the customization angle that all of these parts give the figure for sure, though I myself am drawn to a rather “standard” trooper set up.


I’ve been able to pull some favors to get the rest of the Target-exclusive stuff for this line, but this Trooper in particular has been pretty much a ghost around here since before these figures dropped.  This one’s actually not mine, and is instead Max’s.  He was able to procure one through some of his connections, and even offered to let me have it outright, but I was content just to get to do the review.  He’s a fun figure, but one that I see a lot of people hyping up way too much and ultimately being let-down by.  I’m planning to wait for the standard release myself, but it was nice to get a little preview of how that version should turn out.

#2550: DJ R3X



“RX-24, more commonly known as Rex, has given up the pilot’s life and has reimagined himself as DJ R3X.   Behind his DJ table, he spins and plays upbeat music as he watches over the crowd of the cantina.”

Back before Disney owned Star Wars outright, they licensed the property out for Star Tours, a simulator attraction that took riders on a tour of the Galaxy Far Far Away.  When it launched 1987, the ride’s central character was the StarSpeeder 3000’s Paul Reubens-voiced bumbling pilot, RX-24, aka Captain Rex (back before that name was more widely associated with an entirely different character).  Rex was removed from the ride with the Adventure Continues update in 2011, but with the larger Galaxy’s Edge attraction, he’s made his way back, this time repurposed as a DJ.  And wouldn’t you know it, there’s also an action figure.  That’s just how these things roll.  I certainly can’t complain.


DJ R3X was originally packed alongside C-3PO, R2, and BB-8 in the “Droid Depot” boxed set, one of the Black Series sets originally available exclusively through Disney’s Galaxy Edge attraction.  However, with the parks being shut down for a good portion of this year and people trying to refrain from unnecessary travel, Hasbro’s partnered with Target to split off a few of the single figures from the park sets as part of an exclusive “Trading Outpost” subline of figures, and R3X found himself in that line-up.  He stands about 3 3/4 inches tall and he has 17 points of articulation.  For his reappearance in Galaxy’s Edge, R3X’s design was tweaked a bit to match his new speciality.  His eyes now have a set of lenses over the optics, simulating some stylish shades, his mouthpiece looks like a microphone, and his ear pieces have been tweaked to look like headphones.  Minor enough tweaks, each of them, but they give him a nice little flair.  The sculpt on this guy does a pretty solid job of replicating the design of the actual prop from the attraction, and I really dig how all of his limbs and the spinning sections of his torso work.  His neck also has a periscopic action to it, allowing for more emoting, I suppose?  That’s pretty neat.  As a DJ, R3X’s paint scheme has also changed up a bit, to be something slightly more eye-catching and worthy of the party.  Now he’s predominately orange, with a little bit of blue accenting.  It’s a good look, and the figure adds in a bit of weathering to it, which suits that used future look of Star Wars well.  R3X gets no accessories, but I can’t say I can think of anything to give him off the top of my head.  It’s worth noting that he comes in a larger than standard package, so it still feels like a good deal even if it’s just him by himself.


I always really liked R3X as the captain of the StarSpeeder, and he was my favorite thing about the ride the two times I did it.  I was bummed when he was removed from the main ride in 2011, so I was happy to see him find a new profession, and even happier about the figure.  When he was only part of the three pack, I was planning to have my brother snag one for me on his planned trip this year.  That, sadly, got cancelled, but then Max was able to hook me up with the single release of this guy, so it doesn’t feel like a total loss.  This figure’s a ton of fun, and I’d love to see him get retooled into a classic Rex at some point.

#2528: Baroness & Cobra C.O.I.L.



Since its move to the 3 3/4 inch scale and subsequent re-branding under the “Real American Hero” branch of the franchise, vehicles have been a somewhat central piece of G.I. Joe.  When it became official that the line would be jumping to 6 inch scale, one of the early questions to pop-up amongst the fan base was: “What about the vehicles?”  Vehicles have been a hard-sell for the line pretty much since the end of the vintage years.  Obviously, at almost twice the size, they’re an even harder sell, but Hasbro’s dipping their toes in the water, much like they did with Star Wars, with a smaller-scale vehicle to try things out.  And, it’s also packed with one of the franchise’s central characters, so let’s see how all of that works out, I guess.


Baroness and the Cobra C.O.I.L. are another piece from the Target-exclusive “Special Mission: Cobra Island” sub-line of Classified Series.  They’re numbered 13 in the overall line-up, showing that the vehicles will also apparently be getting in on that main numbering scheme as well.  Also, for those of you tracking at home, you’ll see I went from 11 to 13.  That’s because 12 is the Cobra Trooper, and I haven’t yet become a miracle worker.


Baroness was an early addition to the toyline (and an even earlier addition to the franchise, due to being present in the comics well before her toy appeared), and has long been at the core of the franchise, so it’s no surprise that she’s getting added to this relaunch pretty early on.  The figure stands just over 6 inches tall and she has 35 points of articulation.  She’s got the same articulation scheme as Scarlett, meaning she’s a touch more limited in terms of posability than some of the others in the line, but as I noted on Scarlett, she’s still very serviceable on that front. In fact, she’s actually got one improvement over Scarlett in terms of construction; her shoulder pads are their own piece, allowing them to rotate out of the way, giving the shoulder’s slightly cleaner movement.  I do still wish there was a deeper range on the elbows, but I’m overall pretty happy with the mobility on this one.  In terms of design, Baroness joins her boy-toy Destro in staying pretty faithful to the vintage figure.  Obviously, there are a lot more parts and depth to this particular iteration, but the major parts of the costume all line up pretty much piece for piece with the layout of the V1 figure’s gear.  I definitely dig this.  Her head sculpt definitely falls slightly more into the modern era depictions of the character, and I definitely see a lot of similarities to Sienna Miller’s take on the character from Rise of Cobra going on.  That being said, there really are worse parts of that movie to be borrowing than Baroness’s design.  The glasses are a separate piece that’s been glued in place, and they’re quite well scaled to the figure.  Sometimes, I’m sketchy on that sort of set-up, but it actually works here.  Baroness’s color scheme is classically just a lot of black.  This figure takes that as a starting point, but does a fair bit more with it, adding dark grey sections to her underlying body suit.  She’s also got a printed face, which looks pretty solid, apart from one errant mark on my figure.  I also quite dig the gold tips on her glasses.  That’s a fun touch!  Baroness is quite well accessorized, with a second head sporting a helmet, two golden pistols, a strange snake gun thing, two rifles, and a knife.


Our first vehicle for the new line is honestly not a huge surprise.  Motorcycles have been a piece of the Joes since pretty much the very beginning, and it’s a good, fairly low-cost way to introduce a vehicle to the line.  The only thing that I’m left to ponder is just what C.O.I.L. stands for, because the box doesn’t share that info with us. Alas, we’ll have to figure that out for ourselves.  The cycle measures 4 1/2 inches tall by 8 1/2 inches long, and has working wheels.  When I first saw the cycle, I was honestly expecting it to have a fair bit in common with Black Widow’s bike from Marvel Legends, but the two are wholly unique from each other.  This one’s got a rather unique design to it, which looks pretty decent, and fits well with the whole overall Cobra aesthetic.  It’s definitely in line with the line’s high-end sci-fi elements as well.  Baroness sits well on it, and you can even mount the two rifles each on the sides of the bike, for some proper armaments.


Given the nightmare that other people have been having trying to locate this one, I was anticipating not getting the chance to grab it at all.  However, like with the Roadblock from yesterday, I got a call from Max, who found one while on a grocery run.  Dope!  Baroness is a really nice figure, and a fantastic companion to the Destro figure from Series 1.  I feel confident she’ll be out again in some shape or form, and probably rather soon.  The bike I can kind of take or leave, because I don’t really associate Baroness with it, and I don’t really have anyone else who quite fits it yet.  Still, it’s not a bad piece either.

#2527: Roadblock



For the second day of this week of G.I. Joe: Classified Series reviews I’ve got going, I’m gonna be doing some retreading….which is what I did for the second day of my last round as well.  Am I getting predictable, or is Hasbro?  Probably both of us, really.  The line’s first retreaded character was, unsurprisingly, Snake Eyes, but the second character to get the follow-up treatment is, a little bit surprisingly, Roadblock, a character that Hasbro seems to be really getting behind for this reboot.  Hey, I can’t really knock it myself, especially when it means more cool toys.  Let’s check it out!


Roadblock marks the second figure in the “Special Mission: Cobra Island” sub-line of Classified Series figures, which is currently exclusive to Target…and eBay, I guess, but let’s try not to dwell.  Roadblock is numbered figure 11, picking up from Beach Head, and by extension the whole main line.  The figure stands 6 3/4 inches tall and he has 37 points of articulation.  Unlike Snake Eyes, who was just a straight deco change between the two figures, Roadblock’s gotten a rather adjusted design for his second outing.  While a lot of people were pulling for a Roadblock that came close to the V1 figure, this one actually moves even further away from it.  He’s got more of a covert ops feel to him, befitting the Cobra Island mission theme of the set.  It also seems to take a sizable chunk of its inspiration from Roadblock’s successor Heavy Duty in his Sigma 6 incarnation.  Given my vocal approval of Sigma 6, I’m definitely okay with this.  In order to get this new appearance, this guy uses the same core body as the prior Roadblock, but without the vest piece, and with the addition of a new head, and add-ons at the wrist and thigh.  Removing the vest does a lot to change up the body from the start, but the new pieces take it even further.  The new head is really the star piece, and the thing that brings up the Heavy Duty/S6 similarities.  He’s sporting a bandana and a sort of high-tech comm piece on his ear.  It also appears that Roadblock’s been on his mission for a little while now, because he’s got a large, bushy beard, and his friendlier expression from the last figure has become much more intense and worn down here.  I like how they’ve convincingly changed so much about his appearance.  The add-on pieces for the wrist and thigh straps are actually a bit of a preview here, initially being designed for the Gung-Ho figure that’s in the second main assortment.  They add a bit to the sci-fi elements of the design, and also do a little more to mix up the body, which certainly is fine by me.  Roadblock’s paint helps to sell the more covert elements of this design, transitioning him to more blacks and greys.  It’s not eye-catching, but then it’s not meant to be.  I don’t hate it; I can kind of dig the understatement.  Roadblock is armed with the same weapon as the last time, so he’s still toting around the big rail gun thing.  It does at least get a slightly altered paint scheme, with a bit of graffiti on the side, which I really quite like.  He’s also packed with a pair of sunglasses, which help to further sell the Sigma 6 feel on the design.  I’m down for this, you guys.


Roadblock is actually the first of these exclusives I was able to get my hands on.  It’s not much of a surprise, since he’s the one that everyone seems most willing to pass on.  Nevertheless, Max found this guy while on a grocery run, and hit me up, and boom, there he was.  I know he kind of pales in the light of new versions of major players and the line’s first army builder, but I really enjoy this Roadblock figure.  Honestly, with the number of changes, I’m thinking I might just find a slightly more Roadblock-y weapon for my Series 1 figure, and keep the rail gun with this guy so he can just be Heavy Duty.  Boom.  Then I can keep them both on my shelf, and my Joes get one more member.  I don’t know about you guys, but that seems pretty downright awesome to me.