#3282: Soundwave

SOUNDWAVE

TRANSFORMERS ULTIMATES (SUPER7)

Fun FiQ Fact #0061: Soundwave is actually one of the earliest classic Transformers characters to get a non-transforming figure, having been part of Action Masters.

I don’t circle back to Transformers quite as often these days, so when I do, I gotta make it count, right? Yeah, go for the best of the franchise, the things that best represent the whole thing. And what best represents the Transformers? That’s right, it’s figures that don’t transform at all! Yeah! So, let’s look at this not-transforming Soundwave!

THE FIGURE ITSELF

Soundwave is part of the fourth wave of Super 7’s Transformers Ultimates, which also features Starscream (a particular favorite of Super 7’s for this line) and a dead Optimus Prime. The figure stands 8 inches tall and he has 29 points of articulation. Sizing wise, he’s in the general scale of the line established up to now…which isn’t really to scale with anything else. I’m not sure exactly what they’re aiming for, but they’re okay for a standalone set-up. The articulation set-up here is okay. Super 7 can have some troubles with range of motion. Given Soundwave’s blocky build, some restrictions are expected, and they’re definitely there. The elbows do at least get about 90 degrees, but other areas aren’t so great. The neck and shoulders in particular are pretty stiff, meaning, amongst other things, he can’t do his tape eject pose. That’s a real bummer, and my biggest knock against this figure. His sculpt is all new, and it’s very much G1-inspired. Since this is territory that Hasbro’s R.E.D. line already covered, there’s a bit more of a comparison going on. There’s definitely some common ground, since they both use some pretty heavily animation-based inspiration, but the approaches are a little different, with Hasbro prioritizing movement over aesthetic, resulting in some odd looking spots. Super 7’s priority is more on the aesthetic, so he looks a bit better in the sculpt department. The ankles especially look a lot better. He’s got three different heads in play, with standard being the usual animation-based one. He’s also got one based more directly on his original toy, which we don’t see as often, and, for the first time ever in toy form, a head based on his mouthed appearance from the Marvel Comics run. Sure, it’s not the right color scheme, since that wouldn’t match the rest of the figure, but it’s still cool. Soundwave’s paint work isn’t bad. It’s pretty flat and clean, which is what you want. I’m not sure how I feel about the opaque window on the chest. It’s obviously more accurate for animation and comics, but it throws the toy look off. Soundwave is packed with 5 pairs of hands (which are *very* hard to swap), plus his shoulder cannon, blaster, a clear cube (which I assume is something episode specific that I’m just not up on), and a miniature version of himself in tape deck mode. The two cannons can be stored in his back, in an homage to his vintage figure.

THE ME REMAINDER OF THE EQUATION

I don’t have an overwhelming attachment to non-transforming Transformers, I’m hard pressed to pass on a Soundwave. So, it’s hardly a surprise that I broke on this one, especially with the fun extras he gets. He’s kind of a lateral move from the R.E.D. figure, I guess, but he has the benefit of more distance from other Soundwaves.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

#3329: Soundwave & Doombox

SOUNDWAVE & DOOMBOX

BUMBLEBEE: GREATEST HITS (HASBRO)

Let’s jump back to the faraway year of 2018.  There was a new Transformers movie, Bumblebee, and after five prior live-action offerings of diminishing success, this one was a slightly different approach.  The scale was largely brought back, and focused almost entirely on the title character in his own smaller-scale adventure.  However, the initial cut of the film had a brief appearance from Optimus Prime, who now sported a more G1-inspired design than in previous installments, and when word of this design got out, fans wanted more G1-inspired elements.  This led to the film’s prologue on Cybertron, which sported a whole ton of G1-ish looks.  They were largely absent from tie-in toys, since they were all pretty last minute, but there were a few things thrown together to not leave them totally out in the cold.  Given the film’s ’80s setting and emphasis on music, it’s not terribly surprising that Soundwave made his way into the tie-in stuff, even if he didn’t have a musically-based alt-mode in the movie.  And I’m a sucker for Soundwave stuff, so, you know…

THE FIGURE ITSELF

Soundwave and Doombox are a Leader Class release from the Target-exclusive Bumblebee: Greatest Hits line, which was part of their larger Bumblebee movie offerings.  He was the only of the three offerings from the subline not to include a Bumblebee of some sort, and was presumably chosen because of his thematically appropriate alt-mode.  Also, because he’s Soundwave.  Always have Soundwave.  And Magnus.  Him too.  Always have both.  I’m getting side tracked.  Just talking about the Soundwave today.  Calm yourself down, Ethan.  In his robot mode, Soundwave stands about 10 inches tall and he has 19 points of workable articulation.  This release is a retool of the Titans Return/Legends Soundwave mold (itself a retool of Titans Return Blaster).  The only change-up for actual sculpting between the releases are the leg panels, which mostly serve to change up how he looks in his alt-mode.  The mold is definitely a very G1-esque Soundwave, albeit one that’s perhaps a little more rudimentary and boxy when compared to more recent updates to the look.  He gets a bit more kibble on his back, keeping a rather noticeable handle protruding from his shoulders.  He’s also got a fair bit of hollow construction, which was more prevalent at the time of the mold’s original release.  He’s certainly a nice, chunky figure, though.  His color scheme was adjusted to fit a bit more with how he ended up looking in the movie, or at least an approximation of it.  It’s a little darker and greyer than typical G1 figures, which is of course more on par with the usual movie stylings.  Soundwave was packed with a blaster rifle, his usual shoulder mounted cannon, and a sort of a stand-in piece for his usual tape-deck-inspired associates.

Soundwave’s primary alt-mode isn’t his original tape recorder, but it’s closer than other updated modes, since it’s a boom box (a mode he inherited from the Blaster that used the mold first).  It’s honestly a pretty good alt-mode.  The transformation’s not too complicated, and everything folds up and into place pretty convincingly.  The updated leg panels change the detailing of this mode’s speakers, going from the mesh-style to the slit style.  Not crazy important or anything, but it does at least add some variety to him.  Since this mold began as a Titans Return release, his head is a Head Master, so it’s removed during transformation and can turn into “Doombox”, who’s a little mini version of the classic Soundwave look.  He’s obviously a lot less detailed, but it’s a fun gimmick.  It also works really well with Soundwave’s third mode, which turns him into a base, which can be used with any of the Head Masters.  The stand-in for the tape deck can be used as a vehicle for Doombox, which is honestly a lot of fun.

THE ME HALF OF THE EQUATION

I’ve had this figure since he was still at retail, and I just never got around to reviewing him.  I know, bad Ethan.  I had gotten a gift card from someone at work, and happened upon him at Target, which was enough of a justification to grab this guy.  He’s never been my go-to Soundwave or anything, but he’s surprisingly fun, and he’s a good showcase of the gimmicks from this era of the line.  And, most importantly, he’s another Soundwave.  Hard to beat that.  Unless you’re a Magnus.

#3307: Soundblaster

SOUNDBLASTER

TRANSFORMERS: LEGACY EVOLUTION (HASBRO)

You gotta love those guaranteed repaints, don’t you?  Yes, since the vintage line, Soundwave has had the potential of at least two uses of any G1-inspired mold, thanks to the introduction of Soundblaster, Soundwave’s goth-phase upgrade, in 1987.  We don’t *always* get a Soundblaster for every Soundwave, but there’s enough to at least give him proper updates in the main scales every few years.  The War For Cybertron trilogy got him for the Siege mold, and now, Legacy is getting its own fancy new Soundblaster.  Yay, fancy new Soundblaster!

THE FIGURE ITSELF

Soundblaster is part of the first 2023 Core Class assortment of Legacy, which is the fourth overall Core Class assortment for the line.  This one bears the additional Evolution branding that’s running on all of Legacy figures this year.  In his robot mode, this figure stands 3 1/2 inches tall and he has 15 practical points of articulation.  The mold on this guy is a total re-use of the Kingdom Core Class Soundwave, which is more or less expected.  For the full Soundblaster effect, he should technically get a re-tooled chest door to add the extra space for a second cassette, but it’s not the first time its been omitted on him for the sake of an easier repaint.  Whatever the case, the Core Soundwave is a very strong mold, and quite possibly Hasbro’s best modern update on the G1 design, so it makes for a pretty fantastic figure.  The change-up for this figure comes down to the paint scheme.  It’s not drastically different, mind you; largely it’s swapping in black for the original figure’s blue.  There are a few other differences, like the chest door being purple this time around.  They’ve also cut a number of the smaller paint apps that Soundwave had, which is a little bit of a bummer.  It’s not major, but it’s still a little frustrating.  Soundblaster gets the same two cannons as Soundwave, done up in colors to match the new scheme.  While Soundwave came with a non-transforming Laserbeak cassette, Soundblaster gets the same piece redecoed to be Buzzsaw.  Yay, we finally got a Buzzsaw!  Sure, he’s non-transforming, but is that the point?  As with his mold-mate, Soundblaster’s alt-mode is his usual mini cassette player.  It’s still a pretty simple transformation, and aside from the feet still sticking up, it’s a good set-up.

THE ME HALF OF THE EQUATION

Core Soundwave is honestly my favorite modern-era Soundwave figure, and I’m just a really big fan of this mold in general.  I don’t *need* another use of it, but I’m also not going to fight against it if it’s right in front of me.  Which, you know, it was, because it came into All Time, and there it was.  Being all cool and Soundblaster-y.  Honestly, I wasn’t sure how much excitement I’d get out of a figure I already kinda had, but he’s still a ton of fun.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website.

#3268: Soundwave – Shattered Glass

SOUNDWAVE

TRANSFORMERS GENERATIONS: SHATTERED GLASS COLLECTION (HASBRO)

I’ve discussed “Shattered Glass,” the Transformers equivalent of the Mirror Universe concept, once before here on the site.  That time, it was in regards to my favorite Autobot, Ultra Magnus, as his evil alternate self.  But, I can’t just look at an evil Autobot and leave the poor heroic Decepticons out in the cold, can I?  Well, as luck would have it, they just so happened to also do the alternate version of my favorite Decepticon, Soundwave, who in this reality trades his usual cold and calculating persona for a laid back resistance fighter.  Totally radical!  …Right?  Because, he’s like, cool and stuff?  Yeah.  Okay.  I’ll stop trying to be cool now.  Let’s just look at the figure.

THE FIGURE ITSELF

Soundwave is figure #10 in the Shattered Glass Collection.  He wraps up the second batch of figures, and appears to wrap up the sub-line as a whole, at least as far as we know.  He actually stuck pretty close to his expected release, arriving in mid-November.  In his robot mode, the figure stands 6 1/2 inches tall and he has 25 practical points of articulation.  Soundwave’s mold is predominantly shared with the Walmart-exclusive War For Cybertron Soundwave.  It’s the most straight forward update to the G1 Soundwave mold we’ve gotten at this scale, and it’s thus far only had the one other use, so it makes a lot of sense here.  My only real issue with the mold remains the forearms, which still feel just a touch greebly for the rest of the sculpt.  Other than that, it’s really strong.  His head sculpt has been modified to include SG Soundwave’s signature headband, which gives him that more laid back feel.  It’s a minor change-up, but I dig it.  As with all of the SG figures, the color scheme marks the biggest departure for this release.  He’s predominantly white, and the sections of blue that remain are a much lighter (and metallic) shade.  He’s just much brighter than usual, which makes for a great contrast compared to the standard look.  The application is generally pretty clean, with the only (small) issue on mine being that his Decepticon emblem is *ever so slightly* off-center.  It’s not the worst I’ve seen, but it’s a little off.  Also, not a real issue on my figure, but some Soundwaves are arriving with a lot of yellowing on the white plastic.  Thus far, mine’s a little discolored in his right arm, but it’s very minor for me.  Soundwave gets the same accessory selection as the last one, with the two styles of blaster (in proper matching colors for the figure), as well as Ravage and Laserbeak.  Ravage and Laserbeak are both using their Siege molds (in contrast to Laserbeak getting the Earth-mode head for the WFC release), and they both get updated colors, with Ravage matching up with Soundwave, and Laserbeak getting an inverted palette.  Since he’s re-using the updated WFC version of the mold, his alt-mode is once again the mini cassette player.  The transformation scheme is pretty straight forward, and the end result is pretty great…when viewed from the front.  The back’s a different story, but honestly, that’s not the end of the world.

Like the Ultra Magnus, Soundwave is packed with an issue of IDW’s Transformers: Shattered Glass II, specifically issue 5.  It wraps up the story.  I missed the four issues between the two I got, but I honestly didn’t feel any more lost here than on the prior issue.  It’s a little better than the first issue, but it’s still just sort of there.  It does again showcase Soundwave pretty well, so that’s cool.  It’s also the final Transformers comic to be published by IDW, ending their 17 year run with the license.  So, you know, there’s that, I guess.

THE ME HALF OF THE EQUATION

This figure is, once again, Max’s fault.  It’s a Transformer, and it’s a Pulse exclusive, so he’s got no escaping the blame.  I already had Magnus, and there was no way I could pass on Soundwave.  Max, knowing this, immediately contacted me as soon as this guy was shown off to verify that I indeed wanted one, so that he could throw one into his order.  Here he is again, being all helpful and stuff.  The nerve.  He’s not quite as impressive as the Ultra Magnus, but he’s still very fun, as are the two updated cassettes.  And thus ends the venture into Shattered Glass, I guess.

#3036: Soundwave

SOUNDWAVE (& RAVAGE)

TRANSFORMERS: STUDIO SERIES (HASBRO)

Having exhausted all of the Earthmode characters from Bumblebee, in 2020 Hasbro started dipping their toes into the waters of the large cast of characters seen in the film’s opening battle on Cybertron.  Initially, they stuck purely to characters like Bumblebee or the Seekers, who had proper alt-modes displayed in the sequence (Cliffjumper also got in on this, by virtue of sharing his alt-mode with Bee), but this year, they’re going a step further and focusing in on the characters without any displayed alt-modes.  You know what that means?  It means your boy Ethan gets to review another Soundwave is what it means.  And your boy Ethan is all kinds of down for that.

THE FIGURE ITSELF

Soundwave is part of the Wave 15 Voyager-Class assortment of Hasbro’s Transformers: Studio Series, alongside a repack of last year’s Autobot Hot Rod.  He’s numbered 83 in the line-up, making him the last of the Bumblebee-themed figures from this first batch for the year.  It’s our second time getting Soundwave in his G1-inspired Bumblebee look, and the first time we’ve gotten a toy of it from Hasbro proper.  In his robot mode, the figure stands just shy of 7 inches tall and he has 27 workable points of articulation.  There are a few spots of restricted movement on this guy, especially when compared to other more recent Soundwaves, but the overall set-up of movement serves him well, and is well integrated into the overall look and design.  Soundwave’s sculpt is a pretty solid one, and does a respectable job of capturing his design from the movie.  Obviously, it’s not quite on the same level as the ThreeZero version I looked at last year, but then I don’t really expect it to be, now do I?  The level of detailing is pretty sharp, and he largely avoids any major gaps or hollow spots in his robot mode.  He’s also got an integrated cassette door-esque spot for storing his little buddies, complete with a spring loaded opening feature.  His arms aren’t quite free enough to get his hand up by the button, but it’s otherwise a cool feature.  Soundwave’s paint work is generally pretty good, with clean application, and a lot of decent coverage for the important details.  There’s one slight oddity to it, though; while his construction appears to have light-piping worked in for his optics, the visor is painted an opaque red, which doesn’t feel like it was *quite* what they were going for when they designed him.  Soundwave is packed with his usual shoulder mounted cannon, as well as the blaster rifle we saw him with in the film.

As addressed above, Soundwave has no alt-mode in Bumblebee, since he only participates in the battle as a robot.  So, for him to be a proper Transformer and all, Hasbro had to supply him with an alt-mode.  This one has been the source of much gnashing of teeth amongst the fanbase for being a pointless and nothing alt-mode, but Soundwave does actually draw his alt-mode from another piece of media, namely IDW’s Transformers Vs. G.I. Joe from 2014.  As any direct tie-ins to that series are rather unlikely, it’s not a bad re-use of alt-mode.  It also looks a bit like a Snowspeeder, and I like that.  Transforming him isn’t too bad; there’s some slight fiddliness, but not as bad as some Studio Series releases.  There’s one spot of a false piece showing up in the final assembly, but otherwise things stay pretty kosher.  On my figure, one of the ports on what would be his right forearm is malformed, meaning you can’t use it for one of his weapons the way the instructions show.  That said, there’s other, better spots for storing them, and I do rather enjoy this alt-mode.  Not enough to leave him that way long-term, but still.

Shipping alongside these latest Studio Series sets is a Core Class assortment, which is new for Studio Series specifically, though was introduced as a main scale-class last year with Kingdom.  Kingdom used it for smaller-scale versions of heavy hitters, but Studio is mixing that concept in with some figures that should actually be smaller.  In the first assortment, we get a Bumblebee-inspired Ravage, specifically designed to work with Soundwave.  I’m bad about reviewing Soundwave’s cassette buddies on their own, so I figured I might as well bundle him in here!  In robot mode, Ravage is 3 1/2 inches long and has 16 workable points of articulation.  In many ways, he does feel like a slightly simplified and scaled down version of the ThreeZero one, which I suppose is fair.  They are based on the same design and all, so it makes sense.  He’s a little blockier than he should be, but as far as small-scale Ravages go, he’s really not bad.  He’s even got a working jaw, which is fun.  Ravage is packed with his two side cannons, the missiles for the top, and an extra missile based on G1 Soundwave’s and designed to fit in the cannon.  It’s an odd choice, since Soundwave doesn’t get the handheld one that should actually have the missile…but I guess it’s the thought that counts.  Like the larger one, this Ravage turns into a box, meant for storing in Soundwave’s chest compartment.  You have to make sure he’s transformed *just* right to fit in there, which is a little frustrating at first, but once you figure it out, it works alright.

THE ME HALF OF THE EQUATION

I’m cutting back on Transformers.  I swear.  I really mean it.  But there was a Soundwave, you guys!  I had to have Soundwave, obviously.  And Ravage.  You know, because otherwise Soundwave is gonna get all lonely.  So, just the pair of them, right?  Right.  I’m sticking with that, I swear.  I really like this design for Soundwave, and I really liked getting it from ThreeZero, but I’ll admit, it’s nice to have an actual proper toy of it that I can just mess with, without fear of breaking a very expensive collector’s piece.

Thanks to my sponsors at All Time Toys for setting me up with this figure for review.  If you’re looking for toys both old and new, please check out their website.

#2873: Soundwave

SOUNDWAVE

TRANSFORMERS WAR FOR CYBERTRON: KINGDOM (HASBRO)

While the main Transformers line has largely shifted back to the G1 line’s “classes are dictated by the character’s scale within the overall set-up”, there have long been other lines that give us the characters in actually different scales.  The smaller, more affordable set-up is a particularly recurrent one, gathering a few differing names over the years, including Basic Class, Spy Changers, Legion Class, and Legends Class.  For the latest version, they’re now the “Core Class,” which has taken over the main line price point previously held by the Micro Masters in the last two main lines.  There are a few new characters, but the main focus is the heavy hitter G1 characters.  And, if I’m reviewing one, you know that means there’s gotta be a Soundwave.

THE FIGURE ITSELF

Soundwave is part of the third Core Class assortment for Transformers War For Cybertron: Kingdom, alongside the brand new Dracodon.  In his robot mode, Soundwave stands about 3 inches tall and he has 15 practical points of articulation.  Soundwave is an all-new sculpt, patterned on his G1 cartoon design.  He’s rather similar thematically to the two Voyager Class releases from this trilogy, but is of course about half their size.  To facilitate this, his articulation is a little more rudimentary, but that doesn’t stop it from working pretty well from a practicality stand point.  The new sculpt is a very clean and sharply detailed recreation of the classic Soundwave.  It doesn’t have as much going on as the larger versions, but that doesn’t stop it from getting the feel of the character.  Moreover, it gives it a nice, basic feel, which I very much dig.  The paint work is like wise very clean and to the point, which I’m totally down for.  Soundwave is armed with both his handheld and shoulder cannons, as well as Laserbeak, who, much like the R.E.D. version, is permanently in cassette mode.  Speaking of cassettes, while it took three tries at the larger scale, this guy gets his cassette player alt-mode right out of the gate.  It’s a pretty simple transformation, as expected, but the end result is generally pretty decent.  The feet don’t quite fold down enough for the proper clean angles, but otherwise it looks nice, and it’s less fiddly than the larger version.  I do miss the spring loaded door, though.

THE ME HALF OF THE EQUATION

When Core Class was unveiled, it looked cool enough, but I stuck to my guns and swore to only get my two go-tos, should they be added to the line.  Sure enough, Soundwave got added pretty quickly, and I was onboard from day 1 for this guy.  The Earthrise version was really nice, but something about the simplicity and pure fun of this release really appeals to me, and he’s probably my favorite modern Soundwave release.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

#2667: Soundwave & Ravage

SOUNDWAVE & RAVAGE

TRANSFORMERS: BUMBLEBEE DLX (THREEZERO)

So….remember about two weeks ago, when I was discussing the oxymoronic nature of non-transforming Transformers?  Man, aren’t they just a crazy concept that will never catch on?  Certainly I’m not going to be backing that horse any time soon, right?  …Yeah, about that… Despite only really being a moderate Transformers fan, and also recently finding myself grouped with the people that think maybe Transformers should transform, I may have well gone and bought a rather pricey non-transforming Transformer for myself.  Look, in my defense, it’s Soundwave.  Also, it’s from Bumblebee.  Exactly how was I supposed to say no?  And, while we’re all on the topic, this isn’t a completely transformation-less Transformers release, for reasons I shall get into in the review itself!

THE FIGURES THEMSELVES

Soundwave & Ravage were released as part of ThreeZero’s Transformers DLX line, which has so far been dedicated to designs from Bumblebee.  This marks the fourth release in the line, following Bumblebee, Prime, and Blitzwing.  Soundwave’s definitely a little more of a reach than the others in terms of his role in the film, but he’s freaking Soundwave, so it’s not like it’s super hard to figure out why they’d choose to release him, and bundling in Ravage is just pretty straight forward stuff, really.  The packaging is pretty adamant about referring to both of the figures included here, but make no mistake, Soundwave’s the main deal, and Ravage is really just an accessory.  Soundwave stands about 11 1/4 inches tall and has, like, a lot of articulation.  Getting an accurate count’s kind of tricky, because so many of the joints are really just there to aid other joints in the posing process.  What I’m getting at here is that posing Soundwave is a pretty darn involved process, which requires you to really want to know how you’re posing him before jumping in.  He’s designed with lots of lifting and moving plates, in order to ensure the best posability, while also keeping him movie accurate in the sculpt department.  It takes some getting used to, and if you’re not careful you might end up with some breakage, so reading through the instructions and learning what lifts and how is a good idea.  I myself wound up accidentally popping the glue on one of his front waist panels when I moved his hip forward incorrectly, so I know first hand the need to be careful.  The figure’s sculpt is dedicated to recreating the movie-interpretation of Soundwave’s G1 design as closely as possible, and based on what I could see from his brief appearances in the film, they’ve done a very nice job of capturing that design.  His internal workings make use of some actual metal parts, which makes him both sturdy and hefty, and it’s all sort of wrapped in an outer shell made up of a lot of separate plastic plates, which are responsible for making him look all Soundwave-y.  The detailing on those plates is all very sharp and they look properly machined.  For the most part, they also stay in place very securely.  The body beneath those plates is likewise quite nicely detailed for the most part, though I was somewhat surprised to find that the internal detailing for the torso isn’t actually sculpted, and is instead a decal. I get the why, ultimately, but it does feel ever so slightly like a step down compared to the rest of the figure.  Soundwave has no alt-mode, of course, but that’s something he share’s with his movie counterpart since Soundwave, like a lot of the Cybertronians we see early in the film, wasn’t actually designed with one in mind.  That does make his lack of transformation a little less egregious than the three prior figures, I suppose.  Soundwave’s paintwork is quite impressively handled.  The base colors are nice and bright, and eye catching, and there’s quite a lot of detail that’s been put into making all of the plates and such look worn in and damaged.  There’s a lot of simulated wear and tear, and it looks quite convincing, and is quite certainly of a higher caliber than, say, Siege.  Soundwave includes a light-up feature for his visor.  You’ll need to provide two button cell batteries of your own, but it’s a very nice effect, and adds just a little extra pop to him when on display.  Soundwave is packed with a decent selection of extras.  There are quite a few extra hands, 9 of them to be exact, in fists, open gesture, open relaxed, and trigger finger pairs, and one two finger gesture hand for the left side.  He also gets a blaster rifle, a display stand, and most importantly…

…Ravage!  Soundwave wouldn’t be much good without one of his cassette buddies to keep him company, now would he?  Of course not!  Ravage got a whole bit of focus in the movie, so there was this whole fully rendered model there to use as well, so I guess that does sort of make the whole thing easier.  Ravage is about 4 inches long, and has 17 workable points of articulation.  The articulation’s not quite as involved on Ravage, largely because Ravage isn’t as posable as Soundwave.  He’s still got all the basic movement he’ll need of course, and on top of that, he’s got all the movement he needs to, what’s that, actually transform?  Wait, is there an actual Transformer here?  Why, yes there is!   For Ravage isn’t just permanently in panther mode, but is able to also be folded up into the movie’s approximation of a cassette mode.  Said cassette mode can be stored in Soundwave’s chest compartment, as seen in the movie.  The transformation’s a little bit nerve wracking, if I’m honest, but I’m certainly glad it’s there, and it gives both Ravage and Soundwave a little bit of extra fun factor when messing around with them.  To help facilitate this transformation, Ravage also gets a few accessories of his own, as the side mounted rockets and the cannon for his back are removable parts which can be added to the figure when he’s in panther mode.  Pretty dope.

THE ME HALF OF THE EQUATION

It all started a little over a year ago, back before Transformers R.E.D. was even a thing on my mind, and therefore a thing that was well and truly getting me thinking about non-transforming Transformers.  We’d seen the first three DLX figures, and they were certainly cool, but not enough for me to really jump on the bandwagon.  Then Soundwave got shown off, and Jason from All Time Toys was looking at possibly placing an order, but really only if I was interested in picking one up.  I’m no stranger to high-end toys, but I’d not yet jumped down this particular rabbit hole with Transformers.  But…it was Soundwave, and it was also like a year away, so I had plenty of time to save up for him.  Good thing, too, since that year was 2020, and, well, we all know how that went.  Needless to say, he arrived, and I was quite happy to finally pick him up.  He’s definitely very different from anything else I own Transformers-wise, but I was definitely expecting that.  He’s certainly more collectible than toy, and isn’t really meant for fidgeting with the same way as other Transformers, but I still had a lot of fun messing with him once I took him out of the box, and he’s a tremendously impressive piece when sitting on the shelf.  I certainly wasn’t expecting to have *two* non-transforming Soundwaves in the space of a month, but worse things have certainly happened.

Thanks to my sponsors at All Time Toys for setting me up with this figure for review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

#2656: Soundwave

SOUNDWAVE

TRANSFORMERS: R.E.D. (HASBRO)

Ah, yes, non-Transforming Transformers.  A wonderful little oxymoronic concept that’s been rattling around ever since the introduction of Action Masters in 1990.  Over the years, it’s been something that Hasbro (and some of their licensees) have gravitated back to every so often, as a way of offering figures that are more accurate to what you see on the screen, thanks to not needing to have any sort of compromise for the sake of an alt-mode.  They’re newest stab at this venture is Transformers: R.E.D., short for “Robot Enhanced Design.”  It’s designed to pair off with the likes of The Black Series, being a highly-articulated line of collector-aimed Transformers figures…that don’t transform.  I’m giving the line a try with who else but Soundwave?

THE FIGURE ITSELF

Soundwave is one of the three figures in the debut assortment of R.E.D., which was exclusive to Walmart.  I know, everyone’s super-thrilled, right?  This version of Soundwave is heavily inspired by his original G1 cartoon design, taking into account all of the impossibilities of that design in regards to an actual transformation sequence.   The figure stands about 6 inches tall and he has 33 points of articulation.  In terms of sizing, he falls somewhere between and deluxe and a voyager class from the main line, meaning he fits in alright with the standard, actually transforming Transformers, if that’s something you’re interested in.  Despite being designed as a companion line to their other 6-inch stuff, he’s, of course, not even remotely in scale with Black Series or Legends.  Honestly, actual scaling aside, even just as a “hey wouldn’t he be cool robot figure to put with them” sort of thing, he seems a bit on the small side.  The articulation is overall pretty good on this guy.  It’s a slight step up from the Siege mold in its robot form, with more range in areas such as the shoulders and wrists in particular, but just a greater range of motion across the board, really.  The only area where I had any trouble was the ankles, which are just hard to get to move, I think in part due to the size of the joints.  They’re rather large joints, and prone to getting stuck.  In terms of sculpt, Soundwave is admittedly a pretty spot-on recreation of the G1 animation model.  They really got the proportions down pretty well, and the head and torso in particular really nail this particular look.  The torso even features the eject feature for the tape deck in his chest, although in the case of my figure, it does have a tendency to get stuck.  The articulation is pretty well worked in, and it all looks pretty clean.  For the most part, anyway. I do have one notable issue with the sculpt, and it circles back around the issue I had with the articulation: the ankles and feet.  They’ve given him these rather large ball-shaped universal joints, and they’re just kind of obtrusive and not very well worked into the sculpt.  They don’t follow the model, and they don’t look great.  But, from the ankles up, everything’s great.  The paint work on this figure goes for a flat color scheme to match the cel animation.  It’s a more muted appearance than other figures as of late, but it works out alright.  And hey, it’s a Soundwave with a red visor.  That’s cool!  Two of those from Hasbro in a year.  Not bad.  Soundwave is packed with a small version of Laserbeak in tape form, two sets of hands (gripping and fist/button pressing), his shoulder cannon, and his gun.  It hits all the basics, but it feels a bit light.  Couldn’t we at least get Ravage or Laserbeak in their robot modes?  Or perhaps the perpetual red-headed stepchild of the cassettes, Buzzsaw?

THE ME HALF OF THE EQUATION

My interactions with Transformers in the last two years have sort of shifted my opinions on things, because in 2018, this is the kind of line that I probably would have been a bit more excited by, being a fan of the Transformers as cool robots, but not much else.  But, Siege and Earthrise have showcased to me that Hasbro can make some really good robot action figures that still have transformations, making the prospect of this line a harder sell.  When Prime and Megatron were the only two we knew about, it was an easy pass, especially with that bit about the Walmart exclusivity.  Then they had to go and show this guy, and my stupid love of stupid Soundwave dragged stupid old me back in.  The Soundwave that eventually became mine wasn’t originally meant for me at all, however.  Max found two of them at retail, but was unable to get a response from me, so only bought this one for himself.  After opening and messing with the figure, however, he ended up just asking if I wanted this one, because he wasn’t really feeling it.  I certainly wasn’t going to pass on a G1 Soundwave I didn’t have, so I was more than happy to take it off his hands.  Ultimately, getting him within a week or so of the Earthrise Soundwave, he feels a little redundant and out of place, but I can appreciate him for what he is, even if what he is winds up being a bit…counterintuitive?

#2628: Soundwave

SOUNDWAVE

TRANSFORMERS WAR FOR CYBERTRON TRILOGY (HASBRO)

Oh man, was my last Soundwave review on the site really Bayverse?  Yikes, I can’t let that stick.  I mean, at least he wasn’t some stupid sports car or something, but still.  Okay, let’s got extra, primo classic with this one then, I guess.

This summer, Netflix dropped a new Transformers cartoon, based on Hasbro’s currently running War For Cybertron trilogy of toy lines.  Hasbro corresponded with a set of Walmart-exclusive re-decos of some of their figures, making them a bit more show accurate.  With the show’s second part, Earthrise, upon us, Hasbro’s doing something a little different, and actually using this exclusive line to do some slightly reworked sculpts.  In the case of today’s Soundwave, that means he actually gets an earth mode this time.  Gee, I wonder what it might be?

THE FIGURE ITSELF

Soundwave is part of the second assortment of Walmart’s War For Cybertron Trilogy line.  He’s one of two Voyager class offerings this round, with the other being Optimus Prime.  In his robot mode, the figure stands 6 1/2 niches tall and he has 25 workable points of articulation.  As I touched on in the intro, some of the second assortment figures got some new tooling, and Soundwave is included there.  He’s got quite a few parts in common with his Siege counterpart, including the head, forearms, hands, feet, and parts of his pelvis.  I was a little bummed that the forearms were kept the same, since they were one of my only complaints about the original, but I guess they had to draw the line somewhere.  Additionally, much of the inner workings of this figure, notably the articulation, are shared between the two.  Siege Soundwave is a very nice figure in his own right, and very strong recreation of his G1 bot mode, so keeping a lot of the parts is fine by me.  The new pieces are largely just about changing up some surface level details.  Some of the more greebly bits are removed from the arms and legs, and he’s generally just made cleaner and sleeker, bringing him a little closer to his original design.  The biggest changes occur on the torso, which is a little wider hand has a slightly different construction at a few spots, as well as removing a number of the moving parts from the Siege mold.  The reasoning behind this change comes more into play in the next section.

Boom, here we are in the next section, where we discuss the figure’s alt-mode.  Since the ‘80s, Soundwave figures have had to deal with the question of what to do for an alt-mode for a guy who turns into out of date tech.  The Siege figure gave him a weird sort of dropship mode, which I didn’t hate, but I also didn’t love.  This release just decides to not even try and come up with a more up-to-date mode, so he once again turns into a cassette player.  The new torso has been designed to help facilitate this change more fully, and ultimately his transformation scheme isn’t too far removed from the vintage figure.  There are a few more moving parts, and the end product’s a touch more fiddly, but it’s overall a set-up that works.  In addition to the new alt-mode, Soundwave also gets a new, much cleaner and bolder paint scheme than the Siege release.  No silver paint this time, or at least no silver paint where his basic design doesn’t call for it.  He’s got all the silver paint he’s *supposed* to have.  Soundwave is packed with the shoulder and hand cannons that were included with the Siege release, as well as is gun that folds into a staff.  Additionally, he comes with Laserbeak and Ravage packed right in this time, instead of them being separate releases.  Both figures get new decos to make them look a bit more like actual tapes (with Ravage’s being the one that really sells it), and Laserbeak also gets a new more Earth-y bird head, which I really like.

THE ME HALF OF THE EQUATION

Like so many Transformers before him, this figure is Max’s fault.  Well, okay, it’s mostly Hasbro’s fault, since they, you know, made it.  But Max showed me the original leaked photos, and let me know it was a Walmart exclusive, and ultimately hooked me up with this one I’m reviewing here.  I love the Siege figure, but I didn’t love his alt-mode.  This figure fixes that, and also just makes for a slightly cleaner robot mode.  I like that a lot.  I don’t know that I’d say he’s definitively better than the Siege release, but I do really like the adjustments made here.  He’s definitely a good Soundwave.

#2544: Soundwave

SOUNDWAVE

TRANSFORMERS: STUDIO SERIES (HASBRO)

“Soundwave latches onto an orbiting satellite in his own satellite mode to listen in on communications about the location of a shard of the Allspark.”

The Michael Bay Transformers movies and I have a tenuous relationship at best.  I’ve only actually seen two of them in theaters, those being the first one and Dark of the Moon.  I have notably never seen Revenge of the Fallen, and I can’t say I regret that fact.  With the exception of a single Jazz figure from the first movie, I tend to avoid the Bay-themed figures.  That said, today I’m looking at a Bay figure, from Revenge of the Fallen no less.  I know.  It’s okay, lest you think I’ve completely lost all sanity, it’s Soundwave.  So, you know, I’m not totally losing my sense of self.

THE FIGURE ITSELF

Soundwave is figure 62 in the Studio Series line-up.  He’s another offering from the 10th wave of Deluxe Class figures, right alongside Cliffjumper.  This is Soundwave’s second Studio Series figure, following the Dark of the Moon version from earlier in the year.  In his robot mode, Soundwave stands bout 5 inches tall and he has 15 points of articulation.  Of all the Studio figures I’ve picked up, Soundwave’s definitely the least posable.  A lot of that comes from the nature of the design, which is kind of clunky, spikey, and restrictive.  Also, speaking of the design, Soundwave’s has an interesting quirk: it’s not seen at all in the movie.  In RotF, Soundwave remains in his alt-mode the whole time, with no proper robot mode.  This figure is based on one that went un-used for the film proper.  It’s honestly not a terrible design, and winds up looking less generic and bland compared to other Bay designs. It’s certainly preferable to his DotM design.  Soundwave’s alt-mode, which is really his main mode when you get right down to it, is a satellite.  As far as updated alt-modes for Soundwave go, it’s not a bad one.  Certainly, it’s a far more sensible choice for him than a Mercades, right?  Doing that to him would just be silly, right?  Right, Michael?  The transformation on Sounwave is really pretty simple, with just 10 steps.  It’s pretty intuitive, mostly because it’s so basic.  You fold his legs back behind his head and clip a few things into new spots.  Not exactly rocket science…because it’s actually satellite science, so a-ha!  Soundwave is packed with a stand to keep him aloft while he’s in his satellite mode, which is certainly handy.  Sadly, he does *not* come with Ravage, despite his DotM release getting Laserbeak.

THE ME HALF OF THE EQUATION

I don’t like the Bay films so much, but I do like Soundwave.  This led to me being very tempted by his earlier figure this year, despite my dislike of that figure’s alt-mode.  However, once I knew that this version was coming, I had an easier time passing on that release, and just letting this one be my movie Soundwave.  He’s not quite as impressive as either of the other two I looked at this week, but he looks nifty enough on the shelf, and I can’t say I regret buying him.  Great, now I have two Bayformers…

Thanks to my sponsors at All Time Toys for setting me up with this guy for review.  If you’re looking for Transformers, or other toys both old and new, please check out their website and their eBay storefront.