BATMAN & LEONARDO
BATMAN VS. TEENAGE MUTANT NINJA TURTLES (DC COLLECTIBLES)
Just at the end of last month, I took my first look at the latest branch of TMNT figures, specifically the cross-over ones from Batman Vs. Teenage Mutant Ninja Turtles. The debut figure was a single figure crossing over both concepts, but the rest of the line is doing the crossover via packs of two figures, one from each of the two franchises. Today, I look at the unquestionable lead of one franchise, and the disputed lead of another, with Batman and Leonardo!
THE FIGURES THEMSELVES
Batman and Leonardo are the first of the five two-packs that make up DCC’s Batman Vs. Teenage Mutant Ninja Turtles line. The whole line is currently exclusive to Gamestop, but time will tell if that’s actually going to stick or not. Whatever the case, these two started hitting Gamestop shelves last month.
Would you believe me if I said that the primary selling point of this set for me was another Batman figure? I know, I’ve got hundreds of them at this point, why obsess over one more? Well, if I’m being entirely honest, after the disappointment of DCC’s B:TAS Batman figure, I’ve been in the market for a decently handled vaguely animated Batman figure, and that’s what this one appeared to be. Batman Vs. TMNT gives Bats a rather classic appearance, but with an interesting stylized flair, which translates well to this toy form. The figure stands 6 1/2 inches tall and he has 27 points of articulation. Articulation was perhaps the best part of the Mikey figure, and while Batman’s not *quite* as good, he’s still pretty darn good in his own right. The range on the legs and the torso is solid, and I felt like the feet were quite good for keeping him flat-footed. The neck does okay for a single ball-joint, but is a little restricted. The worst restriction, though, is to the elbows, which just barely make it to 90 degrees. It’s not ideal for a Batman figure. His sculpt is another all-new affair, which makes sense, given the unique stylizing from the movie. It’s another strong sculpt as well, capturing Batman’s usual chiseled nature quite nicely, and just generally building an aesthetically pleasing version of the character. Like Mikey, Batman’s cape is cloth, and it’s a virtually identical piece. That’s a good thing, because I loved the cape on Mikey, and I love the cape on Batman. It definitely makes for some fun with posing him. Batman’s paintwork is fairly strong. The base colors are cleanly applied, and the extra line work really helps to sell the animated appearance. As with all DCC paint, I worry a little about how it will hold up over time, but it looks good now. Batman has a fairly sizable selection of accessories. He includes four sets of hands (in fists, wide grip, tight grip, and split finger grip), a batarang, a bat-bomb, a grappling hook with two hook attachments, and a slice of pizza. Because yes, Batman needs pizza.
Leader of the Turtles, and fan of the color blue, Leonardo is a good pairing for Batman here. Frequent readers will note that I generally don’t have a super high opinion of Leo, but this one has the benefit of being packed with the Batman figure I just reviewed and liked so much. Leo stands 5 1/2 inches tall and has 28 points of articulation. On the articulation front, if you read my review of Mikey, than you pretty much know what’s up here. All of the Turtles appear to be using the exact same articulation layout, which honestly isn’t a bad choice. It did seem that the joints were a little bit tighter on Leo, which is a slight improvement. Leo is sporting an all-new sculpt, which appears to translate his design from the movie pretty well. The mid-sized build definitely works for Leo when compared to the others. It’s not all perfect, though. This design moves Leo’s swords from their usual spot on his back to down on his left hip. While I don’t hate this choice, it’s definitely something that works better in animation than in plastic. Once in place, the sheaths prevent the left arm from sitting comfortably. Additionally, they don’t really stay in place very securely, so posing will tend to knock them out of place a lot. Getting them to stay on for the photos here was no small feat. Leo’s paintwork is pretty much the same set up as everyone else, so it’s pretty clean, and the line work adds a nice dynamic sense to him. Leo is, like Batman, decently accessorized. He has three sets of hands (fists, gripping, and flat), his two katanas, the sheaths for them, and another slice of pizza.
THE ME HALF OF THE EQUATION
When these packs were announced, the only one I really knew I wanted was the Donatello/Batgirl pairing. The rest I was a bit iffy on. But then I picked up the Mikey as Batman figure, and I really liked him, which persuaded me to check these guys out. Batman’s the star for me, and is easily the best Batman figure that DCC has released. He’s got some minor flaws, but not enough to hold him back in my eyes. Leo is…Leo. I don’t have a tendency to get excited about him, and this figure didn’t change that. If you like Leo, though, I’m sure he’s pretty cool.