#2901: Orko

ORKO

MASTERS OF THE UNIVERSE ETERNIA MINIS (MATTEL)

I closed out last month with my first look at Eternia Minis, the line that began as Mattel’s ill-fated attempt to cash in on the Galactic Heroes craze in the early ’00s, but has now found new life as part of their new push to get the Masters of the Universe brand as far as they can.  The line is still sans Mechanek and Roboto, my two go-tos for trying out new lines, so I’ve had to settle for my back-ups, first with Zodac, and now with He-Man’s goofy sorcerer sidekick, Orko!

THE FIGURE ITSELF

Orko is another 2021 release in the Eternia Minis line, technically part of the same assortment that brought us Zodac.  That means he’s *technically* a spring release, but that’s all very theoretical.  The figure is about 2 inches tall (thanks to the stand granting him some extra height), and he has 4 points of articulation.  Without legs, he doesn’t really have a waist, but there’s the spot where the stand connects, and it’s on a balljoint, which does allow for some slight adjustment of posing.  It also makes the stand removable, if you so choose.  Orko sports a totally unique sculpt, based on his classic design.  He generally doesn’t get quite as far removed from his usual look as the rest of the line, seeing as he’s already pretty cartoony to start with.  His head’s a little larger, and his hands are a little blockier.  That’s pretty much the extent of it.  He fits in nicely all the same, and it looks pretty good.  Definitely a design that fits in with the set-up.  Orko’s paint work is generally pretty bright and colorful, as well as being in line with his usual depictions.  The application is a little messy, with some slop on a few of the areas where colors shift.  There’s a notable splotch of blue on the right sleeve, and his “o” is also off-center on mine.  Orko get’s the removable stand, but that’s all on the accessories front.  His scepter might have been cool, especially given the gripping pose on the hands, but it’s not something I really feel is a glaring omission.

THE ME HALF OF THE EQUATION

It’s Max’s fault again.  Okay, maybe a little bit less so this time.  He just bought me Zodac as a surprise.  I actually did ask him to keep an eye out for an Orko for me.  I’ve always had a soft spot for the little guy, and this style does really seem to work well for him.  He’s again a very fun little figure, and I like how this line has turned out.  I’m still hoping for a Mechanek or Roboto.  That’d be swell.

#1004: Orko

ORKO

MASTERS OF THE UNIVERSE (2002)

Orko200x1

Goofy sidekicks are something of a divisive bunch. You tend to either love them or hate them, with no in-between. Me? I’m generally a fan. I like goofy. I like funny. I like silly. Sometimes, what a serious story needs is someone to inject a little levity into it. Lex Luthor needs his Otis, Wonder Woman needs her Eta Candy, Squirrel Girl needs Monkey Joe, Brienne of Tarth needs Podric, and Batman’s always more fun when Bat-Mite’s around. Heck, I even like Wendy, Marvin, and Wonder Dog! When it comes to Masters of the Universe, yes, that means that I like Orko, He-Man’s less-than-effective wizard friend. I like him enough that I actually own every single Orko figure in existence (it’s not that hard; there’re only three). Today, I’ll be looking at Orko’s middle figure, courtesy of the 2002 relaunch.

THE FIGURE ITSELF

Orko200z2Orko was released in the third Heroic Warriors assortment of the 2003 series of Masters of the Universe, alongside a rather silly He-Man variant. The figure stands about 5 ½ inches, counting the (non-removable) stand that gives him a hovering effect, and about 4 ½ inches not counting it. That’s rather on the large side for Orko, since it only makes him an inch and a half shorter than the average figure from the line, despite the show depicting him as less than half the size of most of the characters. This wasn’t a first for Orko, though; his vintage figure suffered from a similar issue. Granted, he’s still smaller than the rest of the figures, so the effect is kinda there. The figure has 8 points of articulation, which isn’t bad for a figure without legs. Orko has a pretty awesome sculpt. It takes a few liberties with the design seen in the show, but the changes make the design a little more ornate, which results in a pretty cool look. The sculpt is also incredibly dynamic, which makes him a pretty exciting looking figure to have on the shelf. What’s really cool is that he can still pull off a number of different poses, despite the more specific nature of the sculpt. The paintwork on Orko is solid, but perhaps not quite as impressive as the sculpt. The basic work is all there and it’s pretty clean, but there’s not much beyond that. With a sculpt like this, a few accents would have gone a long way. Orko included a staff, as well as a large…mystic…ball…thing. I’m not sure what it is, but it looks kind of cool.

THE ME HALF OF THE EQUATION

Orko wasn’t super easy to get when he was new, so I didn’t have one (I actually ended up getting the vintage figure instead). This guy came from the lot of Masters figures that I picked up from a Goodwill a few weeks ago. Amusingly, he and his accessory were packed separately from each other, so I ended up having to pay for both of them (he was still less than $4, so I’m hardly going to complain). He was definitely one of my favorite finds in the set, and I’m glad to finally have one. Even with the scale issues, he’s a pretty awesome figure.

Orko200x3