#3755: Bizarro

BIZARRO

SUPER POWERS (McFARLANE TOYS)

Bizarro is an imperfect clone of Superman created by Lex Luthor to destroy the Man of Steel, but the defective duplicate has never succeeded.  And, as a superpowered being with very low intellect, Bizarro is a brute known for his childlike and dangerous temper tantrums.”

Wow, would you look at that?  I haven’t even gone a whole week, and here I am, reviewing another McFarlane DC figure.  They just keep getting closer and closer together.  Well, this particular figure is Super Powers, so I give myself a little more leeway on that front, at least.  To follow-up on the updated Superman I looked at last month, here’s his opposite number of sorts, Bizarro.  Bizarro’s notable in the realm of Super Powers, having been one of Kenner’s proposed figures from the scrapped post-Series 3 line-up, meaning he’s not really new, he’s just really, really overdue.  He also keeps to the Legion of Doom theme, much like Sinestro and Black Manta from prior assortments.  Also, I’m doing this entire review without the backwards talking gimmick because I just don’t hate myself enough to do that sort of thing anymore.

THE FIGURE ITSELF

Bizarro is part of Series 9 of McFarlane’s Super Powers continuation under the DC Direct banner.  He’s the counterpart to the Superman from the same set, following McFarlane’s recurrent theming of good guy/bad guy pairings.  The figure stands a little over 4 1/2 inches tall and has 7 points of articulation.  Bizarro is, unsurprisingly, re-using a lot of Owen Oertling’s updated Superman sculpt.  It’s a great sculpt, and it’s very likely Kenner had planned to re-use a lot of their own Superman mold when they got to Bizarro, so it adds up.  He gets a new head sculpt, which is slightly more modernized, but not crazily so.  Honestly, Kenner’s proposal for Bizarro had some more contemporary art mixed in with the “classic,” so this isn’t that far out.  It’s sharp, clean, and sufficiently different from the Superman sculpt, so I dig it.  He also gets his “Bizarro No. 1” sign, which looks the part and hangs well on the body.  He also gets the cloth cape, with that same neck connector I’m iffy on, but beyond that it works fine.  Bizarro’s color work generally matches Superman, which is good.  The application’s not too bad, but the red seems a little thin in some spots.  He’s got some decent accenting on the face, which isn’t strictly authentic to Kenner’s style, but is exactly the sort of thing I’m willing to give McFarlane a pass on, because it just looks so nice here.

THE ME HALF OF THE EQUATION

As has become my very surprising standard operating procedure for this line, I wound up preordering this guy through GameStop, along with the rest of the set.  He was particularly high on my list from this set due to his spot as one of the proper Kenner continuation figures.  I was happy to see him included.  He’s got a slightly more unique spin than some of the others, but in a good way, and certainly in a better fashion than the early run “unique” spins from the line.  He’s a good match not only for the updated Superman, but also the vintage one, making him a great use of the line’s status.

#3737: Superman

SUPERMAN

SUPER POWERS (MCFARLANE)

You know what’s a line that I’m surprisingly excited to collect right now?  McFarlane’s Super Powers.  I did not see that coming.  I mean, sure, I’m a huge fan of the Kenner line, so I was an easy mark in that capacity, but McFarlane’s handling of DC has been pretty rocky, and I was really turned off by this particular set’s first few rounds of figures.  Of the earliest figures, his basic Superman and Batman were definitely some of the worst.  Batman got a ground up rework relatively quickly, but it’s been a wait for a corresponding Superman mold.  But, the wait’s finally over, and we’ve got another go at the Man of Steel!  Let’s check it out!

THE FIGURE ITSELF

Superman is part of the ninth series of McFarlane’s Super Powers, which is officially under the DC Direct banner.  This is the line’s seventh Superman, and the first to use anything other than the initial mold.  He’s also the line’s second “classic” Superman, following the first series release.  The figure stands just a bit over 4 1/2 inches tall and he has 9 points of articulation.  He’s sporting a brand-new sculpt courtesy of Owen Oertling.  It’s patterned on the original, but not a direct copy, with some slight updates here and there.  The most notable change-up is the head, which gets a grinning expression, which works very well, and is still very much in keeping with the character.  In general, it’s a very strong update to the Kenner mold, which feels different enough to justify its existence, but also not so different as to feel out of place with the line.  I like that.  The only thing I don’t love is the cape, specifically the clip used to attach it to his neck.  It’s not a traditional C-clip, and is instead sort of oblong and flatter on one side.  It seems to be patterned to the necks of the earlier, more angular figures, and it doesn’t quite sit right on the new mold.  Todd’s gotta Todd in some way, I guess?  At least the cape doesn’t have a hole punched through it.  The color work on this guy’s not bad.  The colors aren’t far from vintage, which is good.  Application’s not bad.  There’s some smaller spots of slop, but I think it generally looks okay.  Superman doesn’t get any extras, but he’s at least got the cape, so it doesn’t feel too lacking.

THE ME HALF OF THE EQUATION

With the line sort of drying up at retail, pre-ordering seems to be my best option.  This round in particular seemed to sell out quickly at most online retailers, so I was back to ordering him on GameStop’s site.  He’s the first of the latest set I’ve gotten, which is honestly a nice little preview.  He’s quite fun.  And, as an added bonus, my daughter Aubrey, who’s been consuming a steady diet of Superman cartoons recently, got to help me open him, because she’s downright obsessed with “Man”, as she calls him.  We opened this one while watching the Filmation show, and she kept taking his cape off and swinging it around, which is really just too cute to contain.

#3692: Nightwing

NIGHTWING — KNIGHTFALL

SUPER POWERS (MCFARLANE)

“Dick Grayson began his crime-fighting career as the original Robin—Batman’s protégé and crime-fighting partner. An expert acrobat and skilled fighter, Dick eventually left the nest and ventured out on his own as a new hero called Nightwing. His childhood experiences as a circus acrobat and trapeze artist make him extremely agile. He is a superior fighter and a highly skilled martial artist who has been personally trained by Batman. Nightwing is a keen detective, a natural leader, and a strategist with advanced knowledge of a variety of technologies.”

My first McFarlane Super Powers figure, which I reviewed over a year ago now, was Nightwing.  He was a figure I remarked wasn’t terrible, but which missed the mark of “Super Powers” by, amongst other things, putting Dick into a modern costume, rather than something more era appropriate.  Well, it’s okay, because they did another Nightwing, and he’s in an older costume.  Surely there will be no problems with this one, right?  Riiiiiight?  Look, let’s just get into the review, shall we?

THE FIGURE ITSELF

Nightwing (Knightfall) was released in Series 5 of the McFarlane Super Powers line under the DC Direct banner.  He was accompanied in the line-up by a similarly Knightfall-themed repaint of the Tim Drake Robin figure from just a series prior.  So, here’s where we encounter our first problem: costume choice.  The last figure was in his modern costume, which didn’t exactly fit with the vintage line.  This one goes earlier, but it’s only a little bit earlier, since this one made its first appearance in 1992.  That would place the vintage of this design not with Kenner’s run, but honestly closer to, say, the Toy Biz run, continuing to add to my theory that Todd’s actually trying to homage the TB line, not the Kenner one.  The figure stands just shy of 5 inches tall and has 7 points of articulation.  We’re back again to the figure’s being too large, but that’s really because of the parts re-use, since he’s just a repaint of the Series 3 figure.  And here we are again with the problems.  See, if we’re throwing in the towel on an accurate costume choice for the line, can’t we at least get an accurate depiction of the costume we’re getting? Well, it would seem no.  The most glaring thing here is that there are two distinctive hairstyles associated with this costume: the mullet and the ponytail.  This sculpt is neither of those, and it robs the design of some of it’s punch.  I can forgive the body sculpt re-use, but couldn’t we at least get a new head?  His new paint is at least alright.  I dig the metallic color choices, which give him a rather nifty appearance.  Nightwing is packed with his eskrima sticks, now in black.  They’re also not really accurate to this costume, since he was pretty exclusively using the discs at the time, but this one I’ll let slide, because you could have just as well left him with no accessories.

THE ME HALF OF THE EQUATION

This figure frustrates me immensely.  I got the first Nightwing, and I accepted him for what he was, but getting a second Nightwing who’s still in the wrong costume, and said wrong costume not even being done the right way seems downright insulting.  So, why’d I buy it?  It landed in front of me, it’s a Nightwing, and I’m week.  Honestly, I don’t hate him.  The choices are weird, but I still kinda find him fun.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

#3690: Green Lantern

GREEN LANTERN

SUPER POWERS (MCFARLANE)

“John Stewart is a former U.S. Marine who uses his military training and discipline to protect Earth, and the rest of Space Sector 2814, as a member of the intergalactic peacekeeping force known as the Green Lantern Corps. As Green Lantern, John wields a power ring, which creates a protective shield around him, allows him to fly, and generates hard-light energy constructs in the form of anything he imagines. Fueled by willpower, Green Lantern’s power ring is one of the mightiest weapons in the universe!”

Introduced as the second back-up Lantern of Sector 2184 (which makes him the back-up back-up, I guess), John Stewart’s introduction under Denny O’Neil and Neal Adams provided DC with their first African American super hero. John subsequently took over as the primary Lantern from Hal Jordan on and off, and was notably chosen as the central Lantern for the Justice League animated show, which elevated his status tremendously, placing him more or less on the same level as Hal Jordan.  He’s had quite a number of figures over the years, but his first *would* have been a Super Powers figure, had Kenner gotten a fourth year out of the line.  Instead, he had to wait for McFarlane to revive the line…to mixed results.

THE FIGURE ITSELF

Green Lantern was released in Series 2 of McFarlane’s Super Powers line under the DC Direct banner.   He’s from that early era of the line where it was still just a Walmart-exclusive.  It’s also the era of the line where the figures are all using modern designs, hence John using his post-return, animation-inspired costume.  It’s not the design that Kenner was going to use (as they were more than likely just going to do a straight repaint on Hal), and it’s not a look that quite vibes with the rest of the line.  The figure stands 5 inches tall and he has 7 points of articulation.  As with all of the early line figures, he’s scaled about 1/2 an inch too tall, and is just generally too round and puffy to fully fit in with the Kenner figures.  The sculpt’s a bit on the soft side, and the shaping of the face is…I don’t know exactly how to explain it, but it’s off, that’s for sure.  In general, I find he looks not like a Kenner Super Powers figure, but rather like a Toy Biz DC Super Heroes figure.  Even the right hand is held vertically, rather than horizontally, much like the TB Hal.  This is further continued with the coloring, as the green in particular is a very close match to the TB GL.  Otherwise, the paint work is fine.  Fuzzy on the edges, but generally fine.  John is packed with his power battery, which he can hold in his left hand.

THE ME HALF OF THE EQUATION

I saw this figure a number of times, and couldn’t bring myself to buy it.  It upset me, because it’s a John Stewart Green Lantern for Super Powers, which is something I very definitely wanted.  Why finally buy it?  Well, a loose one landed in front of me, right in the midst of me buying all of the more recent figures.  And, I mean, it’s one of the lost Kenner figures, in a continuation of the line.  What’s not to love?  Well, honestly, everything about the execution.  I mean, he just manages to get every possible detail wrong, and is quite possibly the most demonstrative of the core problems of the line’s beginnings.  It’s gotten a lot better since then, but if anything, it makes me more frustrated that this is the John we got, rather than a figure that’s more thematically appropriate with the rest of the line.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

#3685: Metamorpho

METAMORPHO

SUPER POWERS (MCFARLANE)

One of the neat things the Kenner’s Super Powers did was pull the occasional oddball character for no reason other than “they’d make a cool toy.” While he wasn’t on the docket of what got cancelled when Kenner packed up the line, Metamorpho, Ramona Fradon and Bob Haney’s oddball element man from the ’60s, sure does feel like he would be right up the line’s alley. McFarlane seems to have agreed on this point, since he’s in the latest assortment of their revival line.

THE FIGURE ITSELF

Metamorpho is part of Series 8 of McFarlane’s Super Powers, released under their DC Direct banner. He’s another all-new character for the line.  The figure stands right over the 5 inch mark and he has 7 points of articulation.  The height puts him taller than even the standard figures from when the line launched, which did initially surprise me, but it comes across more as an intentional thing than a “just got the scale wrong” thing.  While I myself tend to think of Metamorpho as being a more average height, there have been depictions with all sorts of ranges of size to them, and adding a little bit of variety to the heights isn’t the worst thing. Metamorpho has an all-new sculpt, and it’s generally a pretty decent one. The build feels right, and he’s got a pose that’s similar to the original Martian Manhunter and Shazam figures. The texturing is also quite nice, giving each of his four “quadrants” its own feel. The only thing I’m not crazy about is the head, which feels strangely lacking in detail. Maybe it’s just the more reserved expression, but this is the first of the more recent figures that feels like one of the earlier figures to me. I almost have to wonder if this was a sculpt that was prepared earlier and just didn’t make it out until now. It’s not bad, though; just off. Metamorpho’s paint work is alright. The biggest issue he faces is matching molded plastic with painted colors, but honestly it doesn’t wind up looking that bad. Metamorpho is sans accessories. It would have been cool to maybe get some clip-on element parts, but ultimately it’s not the end of the world.

THE ME HALF OF THE EQUATION

Going into Series 8, there were two figures I knew I wanted for certain. The first was Booster, and the second was this one. Metamorpho is the last of the batch I ordered from GameStop, and also the last to arrive, because he got shipped on his own for whatever reason. Booster is one of my favorites from the line in general, while Metamorpho? Well, he gets the job done. I won’t lie, after the swing for the rafters on the last few I got, I was a tad disappointed by this guy. It’s not really his fault. He’s honestly not bad, he just suffers from not being quite as good as the others.

#3682: Black Manta

BLACK MANTA

SUPER POWERS (MCFARLANE)

“Aquaman’s greatest enemy is the scourge of the seven seas, David Hyde whose heart is as cold as the ocean depths he hunts.”

Last week, I was talking about Challenge of the Super Friends in reference to its impact on the toy world.  Though the Super Friends and the Legion of Doom were in many ways meant to be parallels, right down to their membership, the Legion came up short on most of their toy coverage.  Much like Sinestro, Aquaman’s opposite number Black Manta, wouldn’t get his first figure until DC Direct came along.  Humorously, it was in a throw-back to a vintage line, Pocket Super Heroes, which, I feel, makes a solid lead-in to today’s DC Direct branded throw-back to a vintage line Black Manta figure.

THE FIGURE ITSELF

Black Manta is part of Series 8 of McFarlane’s Super Powers line, under the DC Direct banner.  Manta’s actually been in the line before, as a purely Walmart-exclusive figure that wasn’t part of the assortment structure, and was on the rarer side of the Walmart releases.  So, he’s effectively new.  The figure stands 4 3/4 inches tall and he has 7 points of articulation.  The scaling is pretty good again; he’s a little taller, but it’s easy to write that off as being the helmet.  The articulation is pretty much the line’s standard, but the neck’s restricted by the cords running from the helmet to the backpack, which causes it to kind of spring back to a point just off of center.  The construction of this figure is using the same base body as Vigilante, with a modified torso to add the collar for the helmet, as well as unique parts for the head and lower legs.  The head is pretty spot-on for the classic Manta helmet, filtered through the Kenner aesthetic.  The paint work for this figure differentiates him from the prior release; the last one was lots of blues, while this one goes for actually black for the suit, as well as giving him red lenses on his eyes, rather than the yellow of the last one.  Generally, application is pretty cleanly handled, and he fits in well with the rest of the line, as well as the vintage stuff.

THE ME HALF OF THE EQUATION

So, um, I don’t think I’ve ever bought a Black Manta figure before?  It’s that whole Aquaman thing, where my dad has the whole collection devoted to the guy, so he just naturally winds up with all of the Manta figures.  It’s not that I *don’t* want a Black Manta, just I’ve never happed to get one.  Even this Manta was a bit of an impulse purchase, honestly.  I was ordering Booster, and I decided to see who else was available.  I knew I wanted Kilowog for sure, and since I was ordering, and I’d already gotten one Legion of Doom member from this run, I threw this guy in too.  He’s rather by the numbers, but he turned out pretty nicely, and he’s certainly a sensible fit for continuing the line, and a great counterpart for the original Aquaman.

#3680: Booster Gold

BOOSTER GOLD

SUPER POWERS (MCFARLANE)

“A scoundrel from the future intent on making a name for himself in the past, Booster Gold has nevertheless exhibited his share of heroism.”

Isn’t it crazy to think that one of comics’ more notable fan favorite dynamic duos (who aren’t, you know, the actual Dynamic Duo) consists of two characters created two whole decades apart from each other?  That being saind, while Ted Kord, aka Blue Beetle, was created in 1966, that was for Charlton, and he wasn’t worked into the mainstream DC universe until 1986, the same year that Booster Gold debuted.  They wouldn’t be paired off until they both joined the Justice League in 1987, but it’s stuck since then, continuing even through with Ted’s successor Jaime Reyes.  When Ted or Booster get a figure, usually the other’s right there, or not far behind, something that has continued with McFarlane’s Super Powers line, which teased Booster’s inclusion on the packaging of Blue Beetle’s Bug vehicle.  And now he’s here!

THE FIGURE ITSELF

Booster Gold is part of Series 8 of McFarlane’s Super Powers line under the DC Direct banner.  They started trickling out in the last month or so, following up pretty closely on Series 7.  Series 8 has three new character additions for the line, which includes Booster.  The figure stands a little under 4 3/4 inches tall and he has 7 points of articulation.  Booster’s scaling places him just a little bit taller than Ted, which makes sense, and is consistent with their usual depictions.  In general, Booster’s a little more bulked up than Ted, which is an element a lot of his figures tend to miss, so I’m glad this one didn’t.  Like Ted, this sculpt feels really, truly genuine for a Kenner Super Powers figure.  The slight raising of the costume elements calls to mind how the original Green Lantern costume was handled, and gives the whole thing a little extra pop.  I’m also thrilled to see they remembered to give him is Legion flight ring, as that’s such an easily missed element.  Booster’s color work is very bright and vibrant.  He’s straight yellow and blue, rather than going for any sort of metallic.  I think it works well here, and it again feels pretty authentic to the whole Kenner vibe.  His paint application is generally clean, apart from the notable spot of missing blue paint on the interior of his right elbow.  Booster is without any accessories, which is a slight bummer, because it feels like it would have been the perfect opportunity to include his robot buddy Skeets.

THE ME HALF OF THE EQUATION

Obviously, once I’d gotten Ted, there was no way I was going to miss out on Booster.  So, I had the Amazon link, and I was gonna order him…and then I missed out on him.  That’s on me, guys.  Anyway, I’d had good luck with GameStop for the Blue Beetle figure, so I checked back with them, and they happened to have Booster, as well as a handful of other figures I was looking for, all in stock.  Booster was my primary interest, and he’s definitely my favorite of the ones I snagged.  He pairs off very nicely with Ted, and the two of them with the Bug is just a fantastic set-up.  Honestly, the whole line’s been worth it just for these three items.

#3677: Kilowog

KILOWOG

SUPER POWERS (MCFARLANE)

“A brilliant geneticist on his home world Bolovax Vik, Kilowog served as Green Lantern of Sector 674. Following the destruction of his planet during the events of Crisis on Infinite Earths, Kilowog trained new Green Lantern recruits, teaching essential tools to survive the most dangerous job in the universe.”

Kenner’s sole Green Lantern entry for their Super Powers line was Hal Jordan, who was still the main GL at the time. There were plans at early stages to include a greater GL focus in the line, and the list of unproduced figures they’d planned even included a John Stewart. It’s hard to say if they’d have ever gotten to a character like Killowog, who wasn’t even introduced in the comics until the line’s final year in 1986. Nevertheless, he’s become one of the quintessential Green Lanterns over the years, and there’s no denying he’s got a cool visual, so he found his way into McFarlane’s continuation of Kenner’s line.

THE FIGURE ITSELF

Kilowog was released in Series 7 of McFarlane’s Super Powers line under the DC Direct banner.  He’s the second of the new character additions, the other being Blue Beetle.  He’s also the line’s third GL, and he pairs off with the Sinestro Corps Sinestro figure from the same assortment.  The figure stands 5 1/2 inches tall and he has 7 points of articulation.  His sizing is a lot larger than the rest of the line, putting him pretty much on the same mark as the vintage Darkseid figure.  It’s appropriate for the character, of course, and it’s nice to see, in contrast to how McFarlane scaling can sometimes go, that the line’s general trend smaller doesn’t affect a character who *should* be larger.  His sculpt is an all-new one, and it’s likely to remain fairly unique.  I think it’s honestly one of the line’s strongest (though I feel like I keep saying that for each new figure I get).  It’s a great match for his classic appearance, and fits in really well with the pre-existing Kenner aesthetic, especially the vintage Hal.  I appreciate the larger build, while still having a balanced set of proportions, and I really like the extra heft he’s got.  Kilowog’s paint work is okay.  It’s not his strongest mark.  The edges are a little sloppy in some spots, especially on his ring.  I’m also a bit bummed that the green’s off from the vintage GL, but I understand something like that can be kind of tricky.  It’s at least not a bad shade.  Kilowog is without any accessories, but given his larger size, that’s an understandable cut-back.

THE ME HALF OF THE EQUATION

Before I was even sure I was going to actually jump in on this line, Kilowog was one I was waffling on, because I sure do like a good Kilowog figure, and even before they addressed the scaling issues, I figured he’d fit in okay with the older stuff.  I figured I’d snag him if I saw him in person, but then I didn’t, and I got impatient, so I wound up ordering him from GameStop.  Yes, I ordered a McFarlane DC product from GameStop.  I don’t really know what the world’s coming to, honestly.  Kilowog’s pretty darn great, and another figure that really feels like an authentic continuation of the vintage line.

#3675: Sinestro

SINESTRO

SUPER POWERS (MCFARLANE)

Though it served as the most visible media presence of DC’s heroes for a long stretch of time, Hanna Barbera’s Super Friends didn’t have any direct toy tie-ins. Both Mego’s World’s Greatest Superheroes and Kenner’s Super Powers were clearly drawing from the show’s influence, of course, but there were a great many characters, even notable ones from the comics, who didn’t get coverage. Green Lantern and his evil counterpart on the Legion of Doom, Sinestro, were both left out of Mego’s run, and while GL found his way into Super Powers, Sinestro remained unlucky, not getting his first figure until the DC Direct days. It’s fitting, then, that he would be added to Super Powers by (what remains of) DC Direct!

THE FIGURE ITSELF

Sinestro was released in Series 6 of McFarlane’s Super Powers continuation, which they released under the DC Direct banner. He’s the first of two Sinestros released in close succession, this one based on the character’s classic blue and black, while the other is his more modern Corps uniform. He pairs off in Series 6 with an updated Hal Jordan. The figure stands about 4 3/4 inches tall and has 7 points of articulation. Sinestro has typically been depicted as tall and lithe, something this figure’s stature captures. He’s taller than the average Kenner Super Powers figure, but in the way he should be, rather than in an “out of scale” sense like some of the line’s earlier offerings. The sculpt is all-new, and pretty decent. It definitely feels like it captures the Kenner style pretty well. You can certainly see where elements of it were designed with re-use for the Corps model in mind, meaning he does ultimately wind up with some costume details that are a little outside of the intended era. The collar in particular is just a little too modernized in its shaping. His head is likewise a tad more modernized, calling to mind his DCAU appearances, and lacking the larger forehead typical of classic Sinestro. None of it’s bad, mind you, and Kenner wasn’t always 100% faithful in their own figures, so he doesn’t look entirely out of place. Sinestro’s color work is pretty solid, hitting the usual colors, and feeling pretty on the mark for what a Super Powers paint job should look like. Sinestro is packed with his power battery, which, like the figure is maybe just a touch too modern. In reality, Kenner would have probably just reused Hal’s, so getting something different at all isn’t so bad.

THE ME HALF OF THE EQUATION

After being won over so thoroughly by the Blue Beetle, I’ve gotten more invested in this line as a whole, so I’m looking more at some of the other figures that would fit well with my vintage set. I happened to find this guy at the Walmart close to my work. He’s not quite as on the mark as a few of the others I’ve looked at, but he’s still a marked improvement on the earlier releases, and a solid counterpart to my vintage Hal.

#3667: Blue Beetle & The Bug

BLUE BEETLE & THE BUG

SUPER POWERS (McFARLANE)

Back in the ’90s, the Super Powers fandom had a lot of hypothetical discussions about what characters the line might have done had it continued.  In 2004, Jason “Toy Otter” Geyer’s Super Powers Archive ran a huge piece regarding the discovery of Kenner prototypes, which revealed what the next wave or two of the line would have been.  One of the most notable omissions from Kenner’s plan, at least going by characters that had long been theorized to be part of any continuation, was Ted Kord, aka Blue Beetle.  He may not have been marked to get his due from Kenner (for Super Powers, anyway; they *had* planned to do him for the scrapped fourth wave of Total Justice, and that figure was eventually released by Hasbro), but that doesn’t mean he was completely overlooked, because he’s part of the McFarlane revival!  And it’s not just him!  He got a vehicle, too!  And….I’m actually excited?

THE FIGURE ITSELF

Blue Beetle is part of Series 7 of McFarlane’s Super Powers line, which was released early summer this year.  Beetle is one of the two figures in the set that’s not a variant on a prior figure, and if you’re counting Kilowog as a Green Lantern, he’s the only truly new character entirely.  Ted is seen here in his classic attire, which is the absolute correct choice for such a release.  The figure stands a hair under 4 1/2 inches tall and he has 7 points of articulation.  I’ve been talking a lot about scaling with this line, and I’m going to continue to do so.  Ted’s scaling is by far the best I’ve seen from the line.  He’s actually just exactly the size he should be, with no issues at all.  He’ll fit right in with the vintage stuff.  Aiding with that is the sculpt, which is…well, it’s just really nice, you guys.  Everything about it feels just very genuine and on the mark for Super Powers.   The build, the detailing, the slight preposing, the stance of the legs.  Sure, there’s the visible pins, which aren’t quite right, but everything else works well enough that I just don’t notice them.  His costume elements are all sculpted, it should be noted, with raised edges for the darker blue sections.  Kenner didn’t lean on purely painting for much of the detailing on their figures, so this just helps to further push the authenticity.  The goggles are a separate piece, fitted into the head, which keeps the lines sharp, and the face gets a nice, friendly, slightly whimsical that fits the character so well.  The paint work is generally clean, with very minimal slop, and it’s a good match for his comics appearances.  He’s got no accessories, which isn’t the end of the world, but it’s a shame he didn’t get his BB gun.  It’s really the only thing I can note as an issue here.

Of course, if you’d still like to accessorize your Blue Beetle, there’s always the option of going for The Bug, Blue Beetle’s Mobile headquarters.  McFarlane’s been keeping up with doing a few vehicles to coincide with the figures, and The Bug hit right alongside Ted.  It’s pretty great timing, not just for tying in with the Ted figure, but also since the Bug was quite prominent in last year’s Blue Beetle movie.  The vehicle measures 11 1/2 inches long by 12 inches wide.  It’s sporting an all-new sculpt, which, like Ted, is a good match for the vintage line’s work.  Having handled the vintage Batmobile, the Bug has a very similar feel to its construction, right down to the polished exterior with the cool transparent windows.  It’s even got its own action feature!  The’s a grapple on the bottom, which Ted can hang from.  It pulls out, and can spring back when the hatch on the bottom is pressed.  Accessing the interior of the ship is really easy; the “wings” on the back are spring loaded and pop up when you press the button on the back.  Inside, there’s two seats at the front, one for Ted, and one for that Booster Gold figure that got shown off on the back of this box.  There’s also a whole little space set-up in the back for the mobile HQ bit, which is certainly nifty.  There’s not paint on the Bug, but it does get a few decals.  The inside gets the most of them, with coverage for all of the consoles, and even a mock-up of the internal hatch to match the sculpted one on the bottom.  Outside, there’s a fun little “I heart NY” sticker on the back, which is a great little character touch.

THE ME HALF OF THE EQUATION

This pair right here is the thing that truly broke me on the McFarlane Super Powers.  I’d seen others that looked cool enough, but nothing I *needed*.  Then they showed off these two and I just had to have them.  They haven’t been the easiest items in the line to get.  I found the Bug at the same time as the Peacemaker three-pack, but there was no Ted in sight.  I almost passed, but my Dad insisted on getting it for me, which gave me the push to track Ted down online.  I’m glad I did, because I haven’t been happier with a McFarlane offering.  Honestly, I haven’t been happier with a DC offering in a very long time.  I’ve wanted a Super Powers continuation since I was a kid, and this right here is exactly what I wanted.