#3576: Spider-Man

SPIDER-MAN — MULTI-JOINTED ACTION POSES

MARVEL SUPER HEROES (TOY BIZ)

Fun FiQ Fact #0055: Prior to Toy Biz taking the license, no Spider-Man figure had ever been more posable than the rest of his corresponding toy line.

As I was a child when I started collecting action figures (what can I say, I had no choice in this matter), a lot of my earliest entries in my collection were gifts from family members and the like.  My grandparents had a real tendency to bolster the ranks of the collection, and introduce me to characters I didn’t already have.  Since others were buying the figures for me, I didn’t always have a say in *which* version started things.  So, there are some cases where I perhaps *wanted* one version, but got another instead.  But I’m in charge of it all now, and there’s no one to stop me from going back to get the ones I wanted…so that I can discover that the one already had was honestly just as good.  I’m getting ahead of myself.  Anyway, here’s a Spider-Man.

THE FIGURE ITSELF

Spider-Man was released in the third series of Toy Biz’s Marvel Super Heroes line in 1992.  There were two Spider-Men in the assortment, and this one was the “Multi-Jointed Action Poses” version, which is to say he was extra posable.  The same figure was re-released in Series 5 of the line, two years later.  The figure stands about 5 inches tall and he has 15 points of articulation.  Up to this point in the line, all of the Spider-Men had used a body that was similar in construction to the rest of the line.  It was bulkier and more pre-posed, and looked more like Toy Biz’s Super Powers-inspired DC figures.  This time around, Spidey is far skinnier, and in fact has a much greater level of articulation.  While the mobility isn’t quite to the heights of later Marvel offerings, it was by far the best this specific line had to offer, and would remain some of the best to come out of Toy Biz’s 5-inch line.  The sculpt is still somewhat dated by modern standards, but showed a real jump forward in terms of how Toy Biz handled things.  There aren’t any major details or anything to worry about, but the proportions were generally much more balanced than others, and he certainly looked the part for the character.  Since the sculpting is on the lighter side, the paint does the heavier lifting here.  It does well enough.  The weblines aren’t terrible, though there are some slight inconsistencies in exact placement on some of the extremities.  This design opts for a smaller eyed version of the mask, which is unique, and also kind of fun.  The biggest issue I have with the coloring on the figure is the near universal issue of the figure’s upper legs discoloring over time.  This figure was packed with no accessories, with the extra posablity being his main selling point.

THE ME REMAINDER OF THE EQUATION

When I was a kid, my cousin Rusty got Spider-Man before me, and this was the one he got.  I wanted one too, but when our Nana went back to get me one, the closest match was the later Spider-Man Animated super-posable figure.  He was fine, but I always kinda wanted this one.  I had the chance to snag one loose from a collection that came into All Time a couple of years ago.  Ultimately, he’s fun, and a cool sign of Toy Biz’s progression with the brand.  I can’t really say it’s *better* than the Animated one, though, so I spent a lot of time chasing an equivalent, if perhaps not a little worse, figure.  It makes you think, I guess.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

#3571: Silver Surfer

SILVER SURFER

MARVEL SUPER HEROES (TOY BIZ)

Fun FiQ Fact #0050:  Though first introduced all the way back in 1966, the Silver Surfer wouldn’t join the world of action figures until 1990, with the very figure I’m looking at today!

I have a lot of gaps in my knowledge of how *exactly* I encountered a number of classic Marvel characters for the first time, and Silver Surfer is part of that.  I feel like something to do with the FF would be how I knew him, but I don’t recall seeing any of his appearances on the ’90s cartoon until after the fact, which means that, like last week’s Daredevil, I’m leaning more on comics appearances, I guess?  Exactly which ones, I don’t know, but there certainly had to be something.  I mean, obviously, there were figures, too, right?  Right.

THE FIGURE ITSELF

Silver Surfer was released in the first series of Toy Biz’s Marvel Super Heroes line in 1990.  The figure stands 5 inches tall and he has 7 points of articulation.  He’s rather typical of the earliest figures in the line, in terms of articulation and design.  There’s a slightly tweaked version of this figure from Series 3, which I looked at a few years back.  That one was vac-metalized, a process that also removed the neck joint from the figure.  The vac-metalizing removed a ton of the sculpt’s sharpness (and it’s not an exceptionally sharp sculpt in the first place), so this one does wind up looking a little bit better.  He’s still a little odd looking on the proportions front, and I don’t care for the face, but it’s not *awful*.  In contrast to the chromed finish of the Series 3 release, this one gets a flat silver finish.  It’s not as immediately stunning, but it works fine.  He also gets paint for the eyes on this one, which is a minor change-up, but enough to be somewhat notable.  Surfer is packed with his board, which for this release is really thick and bulky, and also more of a skateboard than a surfboard.

THE ME REMAINDER OF THE EQUATION

My first Silver Surfer was actually the 10-inch release, followed closely by the CD-Rom pack-in 5-inch figure.  The Super Heroes ones wouldn’t cross my radar for quite some time.  I got the chrome version back in 2016, when I snagged a bunch of loose Toy Biz figures at a con.  It wasn’t until a few years ago that I was able to track down the standard version, when one came into All Time.  I expected to like the chrome one more, but honestly, the sculpt works better this way.  He’s nothing to write home about, but he’s okay in context of the rest of the line.

#3536: Mr Sinister

MR SINISTER

X-MEN (TOY BIZ)

Fun FiQ Fact #0015: Creator Chris Claremont intended for Mr Sinister to be dark take on the “Shazam” concept, revealed to be the projection of Nate, a fellow orphan from Scott’s childhood.

Every so often here, my solid knowledge of toy-related things fails me. Okay, maybe not fails, but lapses. And then I say something definitively, and it’s totally not definitive because it’s actually wrong. Me? Wrong? Believe it or not, it happens. What’s even crazier is that in this instance, it’s about Toy Biz Marvel, which is especially in my wheelhouse. In my review of Mr. Sinister, I referred to him as the repaint, noting that the only difference between the two releases was that the “repaint” lacked the goatee of the original. Turns out I was lying like some kind of lying person. The one I reviewed was in fact the original release. This one? Repaint. Maybe not *the* repaint, but certainly *a* repaint.

THE FIGURE ITSELF

Mr Sinister was released in the 1993 Repaint Series of Toy Biz’s X-Men line…maybe. Here’s the thing about this guy: he’s got a somewhat confusing history. The prototype shots for the repaint series showed the figure seen here, but when the assortment hit retail, the Sinister that showed up was the same as the standard, but with his goatee added. About three years later, the figure that matched the prototype randomly started showing up mixed in with KB Toys’ close out stock of earlier assessments. Did they just, like, forget to pack the new one in and send him out later? Who knows? Certainly not me. I just review figures and get things wrong. The figure stands 5 inches tall and has 8 points of articulation. He’s using the same sculpt as the initial release, which, apart from its stiffness, is a pretty good sculpt.  The main change-up to the figure is the cape, which is now a totally red piece.  Beyond that, it’s minor changes, with the neckline becoming a v-neck, and the blue taking on more of an indigo hue than its original release.  His forehead diamond is also a little larger, and, on mine, there’s a red spot on his chin, which looks a little bit like his smaller soul patch look, even if it’s not supposed to.

THE ME HALF OF THE EQUATION

Keeping track of all of the Sinister variations is definitely a bit tricky.  I got the first one, and since then I’ve been trying to get the other two variants, because I’m weird like that.  I was honestly not even expecting to get this one when I did; a collection came into All Time, and I just assumed the Sinister would be the one I already had, since it’s the most common by far.  But it wasn’t and now I’ve got 2 out of 3!  Noice!

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

#3496: Cyclops Light Force Arena

CYCLOPS LIGHT FORCE ARENA

X-MEN (TOY BIZ)

“Using the Laser Light Force that only he possesses, Cyclops trains in the Danger Room to hone his mutant ability. The Light Force Arena’s many obstacles test Cyclops’ optic blasts to the limit! Only with constant practice can Cyclops keep his skills razor-sharp enough to cope with the threat of the Evil Mutants!”

Hey, remember back last week when I looked at that X-Men playset?  Wanna see me do it again?  Well, whether you want me to or not, that’s the angle I’m going with here.  Last week gave Wolverine a place to hang, so how about doing the same for Cyclops this week?  Oh yeah!

THE PLAYSET ITSELF

The Cyclops Laser Light Arena was released in 1991 alongside Series 1 of Toy Biz’s X-Men line.  It was the second of the two small-scale Danger Room playsets that accompanied the main line’s launch, serving as a companion piece to Wolverine’s Combat Cave.  The Laser Light Arena is the same basic dimensions as the Combat Cave, being about 7 inches tall, 7 inches wide, and 4 1/2 inches deep.  It’s smaller nature doesn’t *quite* live up to the “Arena” name, but we gave the other one a pass on “Cave” so this one can get a bit of a pass too.  Like the Combat Cave, this one required assembly right out of the box.  Once popped together, you get a set-up that’s not terribly different from the Cave’s assembly; three walls and three gimmicks, plus a spot to plug in a figure.  In this case, it’s designed to work specifically with the Series 1 Cyclops, right down to having spots shaped like the soles of his boots.  There’s also a spot that’s designed to directly work with the button that triggered his light-up feature; shame my figure lacks that these days.  Depending on how the “stand” is configured when you push down the button that would go under the spot where his light-up lever *should* be, you get one of three outcomes.  Furthest counterclockwise splits open the “metal box,” the next over flips back the Magneto standee, and the last one knocks over the stone wall.  Since it’s tied into the light up feature, it all looks like it’s being done by Cyclops’ optic blasts.  They actually all work pretty well, and there’s a good feeling of interactiveness to it.  The color scheme isn’t too far removed from the Combat Cave, albeit with the predominant color being yellow in place of red.  It works fine enough.  There’s more stickers to be had, as well, to keep things a little more interesting.

THE ME HALF OF THE EQUATION

As with the Combat Cave, I missed this one’s original retail run.  I do remember seeing it in the little product catalogue, and I was slightly more interested in this one, it being Cyclops-themed and all.  I remember being slightly bummed about not getting this one at the same time as the Combat Cave.  I wound up getting this one a couple of years later, from Collector’s World, a small comic shop near where my family vacations, which has sadly gone out of business since.  I think this one’s actually a bit more fun than the Combat Cave, and it’s features work a little bit better.  But, they do both make nice display pieces.

#3491: Wolverine Combat Cave

WOLVERINE COMBAT CAVE

X-MEN (TOY BIZ)

“The Combat Cave is Wolverine’s secret training complex in which he works to improve his formidable fighting abilities. A wide array of weapons and traps challenge Wolverine’s slashing skills to the fullest. Only after completing the combat Cave workout can Wolverine be certain that he is ready for the ongoing struggle against the Evil Mutants.”

Last week, I was discussing the presence of vehicles in ’90s action figure lines, and continuing down that path of figure-adjacent items from those lines, let’s follow up with a look into the wild world of playsets!  I’ve delved into them a little bit here on the site, but not in a terribly in-depth sort of fashion, and not for a good long while.  I’m dipping my toes back in today, starting off on the smaller side of things with the Wolverine Combat Cave!

THE FIGURE ITSELF

The Wolverine Combat Cave was released in 1991 alongside Series 1 of Toy Biz’s X-Men line.  It was one of two small-scale playsets that accompanied the line’s launch, both clearly meant to emulate portions of the Danger Room.  It would be rendered more or less obsolete by the larger X-Men Headquarters playset, which had a more elaborate set-up, but that wasn’t until 1995, so this set had a decent run of its own.  The Combat Cave measures 7 inches tall, 7 inches wide, and 4 1/2 inches deep.  The set required assembly when new, so you needed to pop the three walls into the base, as well as popping in a few other parts.  It’s a pretty small little area, but with a name that features “cave,” you’re not expecting a huge set-up, I suppose.  The sculpting on it’s notably not very cave-like, though.  It’s pretty basic and geometric, without much in the way of actual detailing.  As far as classic Danger Room designs go, it’s alright, I suppose.  The set has a few spots that are designed for more direct figure interaction.  You plug the figure onto the stand (which works with any figure with standard pegs, but is clearly designed to work directly with the Series 1 Wolverine), and there’s a lever to move the stand back and forth, as well as spin the figure on the stand.  All three walls get some sort of feature as well.  There’s an attack thingy mounted on the first wall with a bunch of different weapons, which you can move in and out towards the figure.  The longest wall gets a printed picture of Magneto that’s affixed to a sliding door, which has a circle in the middle that can be punched out.  On the last wall, there’s a “brick” section, which has a spring-loaded release, which flips the top half down.  The vast majority of this set’s coloring is molded plastic, but there are decals for the obligatory X-Men logo at the top, and the Magneto on the sliding door.  There’s also a small touch of paint for the mount for the logo, which I guess is cool.  Other than that, it’s molded red and blue-grey.  It’s an interesting color choice; certainly not my go-to for a Wolverine theme, but I guess it’s alright.

THE ME HALF OF THE EQUATION

I came into the game a little late for these particular sets.  I recall seeing them in the booklet that came with my Sentinel, but that was really it, with the Headquarters being my main X-playset as a kid.  I added this particular one to my collection when I came across a sealed one for a remarkably good price at Player’s Choice, one of the two comic shops near where I lived when I was in South Carolina back in 2016.  It was sort of a comfort purchase, given it was my first real time away from home, and I rather vividly recall sitting down and assembling it in my old living room.  It’s a kind of a goofy little set, but it’s a fun little stepping stone towards the more complex stuff from later.

#3486: Wolverine Jeep

WOLVERINE JEEP

X-MEN (TOY BIZ)

“Whether he’s on a top-secret mission with his fellow X-Men or off on his own tacking one of his many adversaries, Wolverine needs a powerful rig to cover any terrain he might encounter! Thus, the creation of this custom-made jeep, designed to operate under the harshest conditions—just about the only conditions Wolverine ever finds himself in!”

In the ’90s, when action figure buying was at a definite high, figures didn’t just function on their own.  Oh, no, they also got stuff to accent.  There were playsets.  There were vehicles.  Oh, how we sang the songs of…something.  Look, it was a different time.  There was a Jeep in every toy line.  Or a Jeep in multiple toy lines, at the very least.  Most importantly (to me, anyway), there was a Jeep in the X-Men line.  And, you know what, I’m gonna look at that today.

THE FIGURE ITSELF

The Wolverine Jeep was added to Toy Biz’s X-Men line in 1995, alongside a similarly scaled Mini-Blackbird vehicle.  For the initial release, it was officially titled “Wolverine Jeep” and sold sans-figure.  It saw three re-releases, all of which changed it to “Wolverine 4×4” (presumably having something to do with Jeep not approving the use of their name), and added a 5-inch Wolverine figure to the mix.  The vehicle measures about 9 inches long by 4 1/2 inches tall by 4 inches wide, and it’s scaled to Toy Biz’s 5-inch line, at least at the earlier end of things.  While Wolverine had driven a number of actual Jeeps in the comics and the cartoon, this particular item wasn’t specifically based on any of them, instead crafting something that is vaguely Jeep like, while also kind of being more toyetic, I suppose.  The later descriptor of 4×4 is honestly a more accurate one, which may have added to the push to re-name it.  The sculpting for this thing was all-new in ’95, but of course it would get the three aforementioned re-releases, and was even repainted for Toy Biz’s Spider-Man line as well.  It’s a pretty decent little set-up.  There’s seating for two standard-sized figures, and even some space for storage in the back, if you wanted to throw some accessories or something back there.  The wheels all can spin just fine, and you can even put the windshield down if you so choose.  In its default configuration, it’s just a pretty sensible car.  But it’s also got an action mode, because it was for a toy line.  All four wheels get adamantium claws that pull out, and pressing the steering wheel pops open the hood of the car, revealing a rotating grinder.  For grinding purposes, I guess?  The box shows Sabretooth getting thrown in there, which feels like it would be pretty messy, but he’s also Sabretooth, so he can probably handle it.  Paint work on this thing is at a minimum; there’s a little bit of base work for the blue and black detailing on the main body, but it’s otherwise just down to decals.  They work pretty well, and I especially like the printing for the headlights.  The Jeep was packed a gripping claw piece that mounts on the back, as well as a missile launcher….which launches a claw missile.  Say, do you suppose they really wanted to theme this thing around claws?

THE ME HALF OF THE EQUATION

In 1995, I was only just discovering my love of Jeeps, so I didn’t jump on this one the way you might assume.  I was more invested in the Blackbird, I suppose.  It was actually a good long while before I got this one.  I snagged it from a store in my family’s usual vacationing spot, back in the fall of 2019.  It was still sealed, and it was pretty cheap, so it’s kind of hard to pass-up that sort of thing.  It’s a fun, if perhaps gimmicky, little vehicle.  Now, I just have to find all the variants on it, I suppose.

#3451: Wild Thing

WILD THING

MARVEL COMICS 2 1ST APPEARANCE (TOY BIZ)

“The young woman known as Rina Logan is the daughter of the mutant Wolverine and the ninja, Elektra.  Trained by her parents from childhood to take their place as a superpowered hero, she uses her inherited mutant healing factor and enhanced senses along with her incredible martial arts skill to fight for what’s right as the Super Hero code-named, Wild Thing.  Unlike her dad, Rina slices through her opponents with claws made up of psychic energy instead of Adamantium and prefers to fight alone instead of as a member of a team.”

Ah, yes, Wolverine and Elektra.  The classic pairing.  There are no two more entwined than these two.  When you think of one, how can you not think of the other?.. Have I done the bit enough?  Can I stop now?  Cool.  So, as I was touching on last week, some of the legacy characters in MC 2 were pretty natural, and some were…less so.  Wild Thing seems to largely exist because Wolverine and Elektra were both popular in the ’90s, and they’re thematically similar enough to sort of work? Well, whatever the case, she got a toy.  Here it is.

THE FIGURE ITSELF

Wild Thing is the  final of the four figures in the PX-Exclusive MC2 1st Appearance line that Toy Biz released in 1999. She, like American Dream, hasn’t had any figures since this first one. Also, despite her parentage, she’s easily the most minor of the four characters in the line-up.  The figure stands just shy of 5 inches tall and she has 9 points of articulation.  Most of her articulation is honestly pretty pointless. The neck can’t move because of the hair. Shes got nothing at the elbows, and there’s the dreaded v-hips.  The shoulders are at least pretty useful, so there’s that.  Wild Thing is built on a modified version of the Death Bird body. It’s decent enough, if perhaps a little stiff.  She gets a surprising number of elements specific to her design, as well as an all-new head sculpt.  It’s an alright offering, but you gotta love the sheer absurdity of the Wolverine mask with the Wolverine hair and then a pony tail on top of that.  In general, it’s a decent enough sculpt, on par with most of the others of the era, but of the four in this line, she definitely feels like the weakest.  She does get a little bit of a mixed media thing, with a proper cloth sash, rather than a sculpted one.  Wild Thing doesn’t have a particularly thrilling or pleasant color scheme, but that’s hardly the fault of the figure.  The paint application’s a little fuzzy on the edges, but overall, things look alright.  I do really like the clear pink plastic used for the psychic claws.  Wild Thing was packed with the break-apart doors previously included with Battle-Ravaged Wolverine, which are really always a fun piece to see crop up.

THE ME HALF OF THE EQUATION

I’ve got no attachment to Wild Thing.  I know her exclusively because of this figure.  If I weren’t aiming to get the whole Toy Biz run, I’d definitely pass her up.  In fact, I really only bought her at all because the antique store where I found Stinger *also* had her, and if I was already buying one, I might as well buy the other.  She’s honestly better than I’d expected.  Still my least favorite of the four, but I’m glad she came along for the ride.

#3446: Stinger

STINGER

MARVEL COMICS 2 1ST APPEARANCE (TOY BIZ)

“Cassie Lang, the daughter of the retired miniature Super Hero Ant-Man, followed in her father’s footsteps by becoming a brilliant scientist, as well as a costumed adventurer. She possesses the ability to shrink to the size of an ant, fly on wings that sprout out of her back while in miniature size and shoot powerful stinger blasts from her wrists. She currently uses her vast intellect, courage and battle prowess as a member of the next generation of Avengers, A-Next.”

The MC2 universe was big on legacy characters for its future, and while a lot of those legacy characters existed only for that universe, there were some preexisting characters that got aged up for their roles. One such character was Cassie Lang, who took on the role of Stinger, a sort of merging of Wasp and Ant-Man.

THE FIGURE ITSELF

Stinger was released in the PX-exclusive Marvel Comics 2 1st Appearance series, which hit in 1999. This was our first Cassie figure, but not our last. We’ve even gotten Stinger as a Marvel Legend (though, officially she was the mainstream Cassie, but still). This was still the first one, though. The figure stands about 5 inches tall and she has 14 points of articulation.  Stinger, like American Dream, is built on the Vindicator base body.  It’s a decent enough starting point.  Perhaps a little bulky for Cassie, but it’s her MC2 version, so she’s supposed to be a little older.  She gets a new head, forearms, and a modified torso to add attachment points for her wings.  The head seems a little bit small, especially since it’s supposed to be helmeted and all, but it’s decently sculpted beyond that.  The new forearms add her gauntlets, which are pretty nice, and something notably not featured on her later Legends figure.  The new torso and wings are decent enough, though the actual joints on the wings are a little loose.  Stinger’s color work is pretty solid.  The application of the paint is all pretty cleanly handled, and like American Dream, she’s got some pretty cool accenting.  Her skin tone is a little inconsistent, but beyond that it all looks pretty good.  Stinger is packed with a launcher base, re-used from Invisible Woman, but in translucent purple, as well as a trading card.

THE ME HALF OF THE EQUATION

Stinger is a very recent addition to my collection, which is honestly surprising, because she’s the one figure from the set that I kept meaning to go back for, what with her being the first Cassie Lang figure and all.  I wound up snagging her from an antique store that I hit up on a day trip with the family a few weeks ago.  She’s not a perfect figure, but she’s pretty fun, like the other two I’ve looked at.

#3441: American Dream

AMERICAN DREAM

MARVEL COMICS 2 1ST APPEARANCES (TOY BIZ)

When Captain America disappeared, Shannon Carter took over the battle to uphold his fight for truth and justice. Calling herself “American Dream”, she uses her fighting skills, acrobatic abilities and keen strategic mind to help defend the world from the forces of evil as a member of A-Next, the next generation of Avengers. American Dream originally threw miniature discs to knock out her opponents, but now proudly uses the indestructible shield passed down to her by her inspiration, Captain America.

After the success of Spider-Girl led to the launch of the whole Marvel Comics 2 line, they were in need of some characters to fill things in.  What resulted was a mix of old and new, with a definite theme of lineage and legacy in play.  The Avengers’ legacy was carried forward by “A-Next,” which included amongst its members Shannon Carter, niece to Captain America’s old flame Sharon (who was herself the younger sister niece grand-niece to Cap’s old flame Peggy…), who took up the name “American Dream,” and served as the team’s analogue to Cap.

THE FIGURE ITSELF

American Dream is another figure from the four figure Marvel Comics 2 First Appearances line, released in 1999 as a Previews-exclusive.  She’s one of the two characters in the set who hasn’t gotten any sort of update.  Perhaps one day we might see a Legend, but today is not that day.  The figure stands about 5 inches tall and she has 12 points of articulation.  American Dream uses the Vindicator body as her starting point.  It’s honestly not a terrible piece of work; proportions are still a little skewed, but that was the norm for this era.  She got a new head and forearms, as well as tweaked shins and feet, which give her the proper change-ups for her design.  Due to the nature of her hair sculpt, her neck articulation is pretty limited, but beyond that, things all mesh together pretty well.  The arms and legs add the small little discs, which served as her main offensive attack in her earlier appearances, which is definitely cool.  The paint work on the figure is appropriately bright and eye-catching, as you would expect a Cap-inspired patriotic scheme to be.  There’s some sloppiness, especially on the red and white striped section in the middle.  There’s some pretty impressive air brushed accenting on the costume, which actually really gives the sculpt a great deal of pop, and is decently consistent from piece to piece.  American Dream is packed with Cap’s shield, which she eventually added to her arsenal alongside the discs, as well as a trading card.

THE ME HALF OF THE EQUATION

As I noted in my Spider-Girl review, I didn’t get any of this set as a kid.  Once I got back into my Toy Biz collecting, this one was the first of them I snagged, partly due to my love of all things Cap, and largely because she was just one of the first two I found in-person.  I don’t know that she’s quite as good as Spider-Girl, but she’s still pretty solid, and certainly a lot of fun.

#3436: Spider-Girl

SPIDER-GIRL

MARVEL COMICS 2 1ST APPEARANCES (TOY BIZ)

“May ‘Mayday’ Parker is the daughter of Peter Parker, the one true Spider-Man. Like her famous father, she has the proportionate strength, speed, agility, and early warning danger sense of a spider and she can crawl up walls. May first became a costumed crime fighter in order to save her parents from an attack by the Green Goblin and now uses her powers to continue her retired father’s battle against the forces of evil, while still trying to maintain a normal life as a teenager.”

During the continuity dumpster fire that was “The Clone Saga,” one of the story elements introduced to give the “real” Peter Parker a reason to pass the role to Ben Reilly involved Peter and Mary Jane having a child. By the end of the story, the child seemingly died, leaving Peter and MJ childless and carefree(ish) once more. The whole angle was rather quickly revisited in the pages of What If…?, and proved popular enough to launch a whole line of alternate universe stories, dubbed “MC2.” Central to the whole thing was Peter and MJ’s daughter, now a teenager, going by Spider-Girl. While the rest of the universe did well enough, Spider-Girl was a break away hit. Her series ran 100 issues, and she’s even made return appearances in crossovers such as “Spider-Verse” and “Spider-Geddon”. She’s had a few figures over the years, including he debut figure during Toy Biz’s 5-inch days, which I’m taking a look at today!

THE FIGURE ITSELF

Spider-Girl was part of the four figure Marvel Comics 2 First Appearances line, offered up in 1999 as a Previews-exclusive.  She’s by far the star piece of the set, and is one of two Spider-Girl figures offered that year (and one of three Mayday Parker figures, if you count the Earth X Venom), with the other being the similarly PX-exclusive Famous Covers figure.  The figure stands about 5 inches tall and she has 13 points of articulation.  She represents Toy Biz experimenting a bit with articulation, before going totally crazy with Spider-Man Classics and Marvel Legends, so she’s a bit more mobile than the average 5-incher, albeit with the v-hips that I don’t generally dig.  At least everything else distracts from them, I suppose.  Spider-Girl was a mix of old, new, and shared parts.  The beginnings of her sculpt come from the Alpha Flight line’s Snowbird, from whom she borrows her arms and most of her legs.  She gets a tweaked torso piece, which she shared with the Greatest Moments Dark Phoenix figure from the same year.  She also gets her own head and feet, as well as add-ons for the web-shooters.  The head is basic, but different from the Spidey heads, which is cool, and the feet are flat-footed, rather than high-heeled, making her a far more stable figure than the others built from similar parts.  It’s all a pretty solid recreation of her comics design, and a pretty balanced looking figure overall.  Her paint work is actually rather decently handled; the webline detailing is all sharply applied, and the base colors don’t have any notable issues with slop or bleed over.  There’s a little bit of wonkiness on how her spider-emblem is placed, but it generally works.  In terms of coloring, there were two different color set-ups for the Ben Reilly costume at this point, so this figure sort of splits the difference between the two, which is honestly the best of the three choices, really.  Spider-Girl was packed with a large web piece, as well as a trading card.

THE ME HALF OF THE EQUATION

I very much recall when these figures were released, but I didn’t read any of the comics at the time, so I didn’t know any of the characters, and as such I passed on the whole lot.  I’ve come to regret that a bit over the years.  Thankfully, I’ve been able to slowly piece together a full set.  Spider-Girl was the second of them I got, grabbed from a comic store that was doing a clearance on a bunch of 5-inch Marvel figures, in fact.  She’s honestly a pretty great figure, especially for the time.  Also, fun fact: I shot these photos with the assistance of my daughter Aubrey, who was absolutely fascinated with her the whole time!