#3416: Rocket

ROCKET

MARVEL LEGENDS (HASBRO)

“As Rocket takes on more leadership duties within the Guardians of the Galaxy, his past actions have consequences that come back to haunt him.”

Though certainly a character that was always in the focus in the movies, Guardians of the Galaxy‘s Rocket was typically more of a quirky supporting player than an outright lead for most of his appearances.  In Guardians Vol. 3, Rocket takes on a far more central role, and one that grants the character a lot more nuance than we’ve seen out of him previously.  Resting the emotional core of your story on a CGI talking raccoon is an iffy prospect at best, but Vol. 3 makes it work.  It makes it work very well.  And Rocket gets to really shine because of it, which is honestly pretty awesome.  You know what else is awesome?  Toys.

THE FIGURE ITSELF

Rocket is figure 4 in the Cosmo Series of Marvel Legends, which, as noted previously, is the tie-in assortment for Guardians Vol. 3.  The whole team is present, and Rocket’s also Rocket, so his inclusion makes perfect sense.  Curiously, this marks the first time that a Legends MCU Rocket has been released without any sort of Groot packed alongside him (though that was technically flipped this time, since the deluxe Groot included a baby Rocket).  Like the rest of the team, he’s seen here in his swanky new uniform, which is definitely a good look.  The figure stands 3 inches tall and he has 28 points of articulation.  Like his last go-round, Rocket is still a fully articulated figure, and he’s even a little bit better this time around, since his ankles are rocker joints and the wrists are universals, rather than the straight swivels that we got the last time around.  If nothing else, it certainly makes him a bit easier to stand.  Rocket is sporting an all-new sculpt, courtesy of Rene Aldrete, which is certainly a respectable recreation of Rocket’s on-screen model.  He’s not the drastic step-up in quality we saw with the last release, but that’s largely because the last one was really, really good already.  This one largely sticks to that, just giving him the new uniform, and working in the articulation just a tad bit better.  Rocket’s color work generally matches with the rest of the team suits; the red is still a little sloppy, but it otherwise works okay.  There’s some more intensive work on the head and tail, which captures the detailing of the fur pretty well.  There’s something about the eyes on this one that, much like Mantis, just seem a bit off to me, however.  I’m not sure exactly what it is, but it’s the only thing that I prefer on the older version.  Rocket is packed with the same large blaster rifle as the Vol 1 version, which, I’ll be honest, I was never much of a fan of.  It was awkward and hard to hold the first time around, and it remains so this time around.  Rocket is also packed with the head and main body of the Cosmo Build-A-Figure, which is by far the largest section, since he’s by far the smallest figure.

THE ME HALF OF THE EQUATION

The original Rocket figure was honestly one of the worst the line ever put out.  The second, on the other hand, was one of the best.  There wasn’t a ton of room to improve, but this figure found some, and it went for it.  I’m not big on the eyes or the backpedalling to the weird bulky gun, but I do like the core figure a lot, and I also really like having a cohesive set of Guardians.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

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