#3488: Clamp Champ

CLAMP CHAMP

MASTERS OF THE UNIVERSE MASTERVERSE (MATTEL)

When Clamp Champ was introduced into the Masters of the Universe toyline in 1987, the brand was winding down.  ’87 was the last year of the vintage run, and the cartoon had wrapped up, leaving poor Clamp Champ with only a few comic appearances, and a rather rare vintage figure.  He was set to join the cast of the 200x show, but it was also cancelled before his inclusion, and in that case he didn’t even get a proper figure, just a “staction” from NECA.  So, it was certainly exciting when good ol’ Raenius finally made his animated debut in Revelation.  It wasn’t a huge role, or anything, but he got to be cool for a bit, and he also managed to net another figure out of the whole deal.  Dope!

THE FIGURE ITSELF

Clamp Champ was released in Series 10 of Mattel’s Masters of the Universe Masterverse line.  He’s officially under the Revelation banner, but his design on the show means that he can also double as a classic Clamp Champ update.  The figure stands a little over 7 inches tall and he has 31 points of articulation.  Clamp Champ is based on the standard male body, which is pretty much expected for the character.  This far into the line, it’s pretty by the numbers.  The hips seem to have lost the weird sticking they had early on, and everything else works pretty well.  Clamp Champ gets an all-new head sculpt, which matches up pretty nicely to his Revelation animation model.  He’s not quite as battle-hardened as his Classics counterpart, but looks a bit less green than his vintage and Origins releases.  I didn’t care for it in the prototype shots, but in-hand, it turned out very well.  While Clamp Champ typically shares his chest armor with Fisto, that’s not the case this time around; though the two certainly have similar design elements, Champ’s armor is a touch more fitted and ornate, giving him a slightly more unique feel.  Clamp Champ’s color work is pretty solid.  He keeps his classic colors, but gets a little bit of a modernized edge, with his armor all getting a metallic finish.  There’s also some pretty solid accent work on the face, the loincloth, and the boots, which adds some more depth and dimension.  Clamp Champ is packed with two sets of hands (fists and gripping), as well as his signature Techno Clamp.  The clamp is a bit changed up from prior releases; now it’s a two piece assembly, which surrounds the whole forearm, in contrast to the usual hand-held affair.  The actual styling of the clamps is a little different as well.  It doesn’t do the spring forward capture gimmick, instead just being a more conventional springy clamp.

THE ME HALF OF THE EQUATION

I’ve had a soft spot for Clamp Champ for a while, despite not actually owning any of his figures until the Origins release.  Since I *had* the Origins figure, I didn’t necessarily think I needed to grab this one.  Then I saw him in person, and I had a very hard time passing him up.  I really like how this one turned out. Even after getting the Origins figure, I still felt like I was missing out on the Classics figure I never got, but this guy makes me feel like I don’t even need that one at all.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

#3487: West Coast Avengers

IRON MAN, MOCKINGBIRD, TIGRA, SPIDER-WOMAN, & HANK PYM

MARVEL LEGENDS (HASBRO)

In 1984, Marvel decided they had too many Avengers for just one team, and split them off into two separate entities.  The original team remained in New York, while the spin-off team, the West Coast Avengers, moved out to California.  Originally launching as a 4-issue mini-series, with the original plan being to alternate issues of the main book between the main team, West Coast Avengers was a breakaway hit, and got its own standalone series, which lasted 102 issues, and frequently outshined the original book.  Despite the impact of the team, the direct acknowledgement of them in toy form has been rare.  Thus far, we’ve had a single three-pack in Marvel Universe.  But, Legends is in for some more recognition, so now we’ve got a boxed set on that side, too.

THE FIGURES THEMSELVES

Iron Man, Mockingbird, Tigra, Spider-Woman, and Hank Pym make up The West Coast Avengers box set, which is an Amazon-exclusive Marvel Legends offering.  The set is also branded under the “Beyond Earth’s Mightiest” banner, which serves as the celebration of the main team’s 60th anniversary.  Iron Man, Tigra, and Spider-Woman are all tweaks on existing figures, with Mockingbird and Hank being all-new offerings.

IRON MAN

When the WCA first got together, it was during Rhodey’s time in the classic Iron Man armor, following the fall-out of “Demon in a Bottle.”  By the time of the ongoing series, however, Tony had reclaimed the title, and was sporting his Silver Centurion armor, which is proudly showcased on the cover of the first issue.  The figure stands 6 1/2 inches tall and he has 30 points of articulation.  This guy is using the exact same mold as the Walgreens-exclusive version, which makes sense, since it’s the same armor and all.  It’s still got the visible pins on the elbows and knees, but that’s honestly pretty minor.  The notable change-up to this guy comes down to the color work.  While the Walgreens version made use of metallic silver for the silver parts of the armor, this one goes for a slightly pearlescent white.  On paper, I wasn’t so sure about it, but in person, I actually really like how it turned out.  Iron Man is packed with the same two sets of hands as his single release, as well as the smaller blast effects, in blue this time.

MOCKINGBIRD

Oh, look, it’s Mockingbird, aka the whole reason I wanted the set.  I’ve certainly never had this exact thing happen before with a West Coast Avengers boxed set…Where was I?  Oh, yeah, buying a whole boxed set for a Mockingbird figure.  As you do.  This is Mockingbird’s second time as a Marvel Legend, but the first one was decidedly more modern than what she wore during her time with the WCA.  It’s not her *first* outfit she wore with the WCA, since that version had legs on the body suit, but it’s the one she wore for the longest stretch of time with the team.  The figure stands a little over 6 inches tall and she has 29 points of articulation.  Mockingbird is using the frankensteined torso that once belonged to Phoenix, as well as the lower legs from Captain Marvel, and what might be a new set of upper legs between them?  They’re skinnier than the pinless ones that have been used in conjunction with the Phoenix body recently, but they are still pinless, so they’re not anything from before that.  It looks like they might be shared with the Moondragon figure, but I don’t have her to compare.  She definitely gets new parts for the head and arms, though.  I really like how the head in particular turned out; the separate piece for the mask works very well.  Mine has a spot of glue on the face, which I’m not a fan of, but it otherwise is a very strong sculpt.  The arms are a little odd; they kind of are bound to be, given the actual design of her sleeves in the comics was usually cheated for the page, so I think they’ve done their best with the situation.  Her paint work is pretty strong; there’s a little bit of fuzziness on the edges of the shirt, but the detailing on the face in particular is great, and I love the accenting on the hair.  Mockingbird is packed with two sets of hands (gripping and a fist/flat combo), as well as Gambit’s staff, and Netflix Daredevil’s billyclub.  It makes for a good approximation of her battle staves, and is certainly a closer representation than what we got with the last one.

TIGRA

Tigra was not only a founding member of the WCA, she also one of the team’s longer lasting members, apart from that part in the middle of the run where she, Mockingbird, and Moon Knight split off on their own.  She also got a figure very recently as part of the Retro line.  This one is…well, very similar to that one, really.  The figure stands just over 6 inches tall and she has 30 points of articulation.  She’s using almost exactly the same sculpt as the last release.  That was a really, really good sculpt, certainly one of my favorites.  There’s not much better you can do for Tigra, so I guess it makes sense that you would want to keep using it.  The only sculptural change-up is to the calmer of the two heads, which now gets a new hairpiece, which has more volume to it, better matching her ’80s appearances.  She also gets a new color scheme; the first Tigra was far too pale, while the more recent one got complaints of being too orange.  This one meets in the middle, and it works very well.  The patterning on the stripes remains the same, but her bikini is now a very dark blue, and the faces are printed, rather than strictly painted.  The faces in particular are the biggest improvement of the bunch.  Like her single-packed counterpart, Tigra gets two sets of hands, in fists and clawing poses.

SPIDER-WOMAN

Julia Carpenter’s Spider-Woman was a pretty late-stage addition to the team, first assisting them in issue #70, and officially joining in #74.  Julia Carpenter got a Legends release back during the tie-in to Far From Home, making this one seem initially as if it’s just a retread…but it’s actually not?  Yeah, I was a bit shocked by that, myself.  The figure stands 6 1/4 inches tall and she has 29 points of articulation.  Despite being the same look as the last figure, this Julia Carpenter shares exactly one piece wit her: her lower torso/pelvis, itself borrowed from the Phoenix mold.  The upper torso gave me a heck of a time ID-ing, since it’s really basic, but I eventually worked out that it was from Dagger, and it appears it hasn’t been used since.  I actually like it, since it’s without all of the odd peg holes that the Phoenix torso has picked up over the years, so it looks a lot cleaner.  She re-uses the arms and legs from Shriek, so she’s got the pinless set-up there.  She also gets a new head, with hair that better matches her earlier appearances, and a much sharper face sculpt.  The color work on this figure is very clean.  Digging the stark black and white.  I do miss the accenting on the hair, but it’s ultimately not the end of the world.  I think the current look still works.  Spider-Woman is packed with two sets of hands, in fists and open gesture.

HANK PYM

Starting with the first issue of the ongoing West Coast book, Hank Pym was a recurring supporting player for the team.  His journey back to the Avengers following his fall from grace served as a background for the rest of the characters’ antics, and slowly built him back up, until he was ready to join the team properly after 20 issues of character growth.  After four different identities, he decided to just stick to being himself, rather than going back to the costumed hero route.  He spent a lot of time in a basic red jumpsuit, which isn’t super toyetic or anything, but it’s gotten a figure just the same.  Said figure stands 6 3/4 inches tall and he has 32 points of articulation.  He would have 33 is not for the seized waist joint on my copy.  Hank makes use of re-used parts from the Red Skull jumpsuit body.  He gets a new head and torso, sculpted by Paul Harding.  The head is a solid recreation of Hank of the era, and it all fits well with the pre-existing parts.  Unfortunately, that means that the figure is a little too large, just across the board.  Hank’s just an average guy when not using the particles, so he’s about a half an inch too tall.  Hank’s color work is decent enough.  It’s very basic, but that’s expected.  The face gets printing, which is definitely cool.  Hank is includes two sets of hands, a pair in open gesture, and a fist/grip combo.

THE ME HALF OF THE EQUATION

The West Coast Avengers line-up is something I’ve been trying to build in toy form since the 5-inch days, always to limited success.  Legends has been the best spread thus far, but there were definitely some holes in the line-up.  The boxed set seems like a great idea on paper, but I’ll admit to being less than thrilled by the final line-up being 3/5ths re-releases.  So, I wound up holding off, at least until Amazon knocked 30% off of the price for Prime Day.  Mockingbird is exactly the figure I was hoping for, and hands down my favorite release of the three figures the character’s gotten.  Hank has issues with scaling, but I’m generally just glad to have this version of the character at all.  Spider-Woman was actually a pleasant surprise, as she winds up being just an across the board improvement to the older figure.  Tigra and Iron Man are both rather unnecessary, but I do kind of like these versions a little more than the prior ones.  Not so much that I really feel like they justify themselves, but what are you gonna do?

#3486: Wolverine Jeep

WOLVERINE JEEP

X-MEN (TOY BIZ)

“Whether he’s on a top-secret mission with his fellow X-Men or off on his own tacking one of his many adversaries, Wolverine needs a powerful rig to cover any terrain he might encounter! Thus, the creation of this custom-made jeep, designed to operate under the harshest conditions—just about the only conditions Wolverine ever finds himself in!”

In the ’90s, when action figure buying was at a definite high, figures didn’t just function on their own.  Oh, no, they also got stuff to accent.  There were playsets.  There were vehicles.  Oh, how we sang the songs of…something.  Look, it was a different time.  There was a Jeep in every toy line.  Or a Jeep in multiple toy lines, at the very least.  Most importantly (to me, anyway), there was a Jeep in the X-Men line.  And, you know what, I’m gonna look at that today.

THE FIGURE ITSELF

The Wolverine Jeep was added to Toy Biz’s X-Men line in 1995, alongside a similarly scaled Mini-Blackbird vehicle.  For the initial release, it was officially titled “Wolverine Jeep” and sold sans-figure.  It saw three re-releases, all of which changed it to “Wolverine 4×4” (presumably having something to do with Jeep not approving the use of their name), and added a 5-inch Wolverine figure to the mix.  The vehicle measures about 9 inches long by 4 1/2 inches tall by 4 inches wide, and it’s scaled to Toy Biz’s 5-inch line, at least at the earlier end of things.  While Wolverine had driven a number of actual Jeeps in the comics and the cartoon, this particular item wasn’t specifically based on any of them, instead crafting something that is vaguely Jeep like, while also kind of being more toyetic, I suppose.  The later descriptor of 4×4 is honestly a more accurate one, which may have added to the push to re-name it.  The sculpting for this thing was all-new in ’95, but of course it would get the three aforementioned re-releases, and was even repainted for Toy Biz’s Spider-Man line as well.  It’s a pretty decent little set-up.  There’s seating for two standard-sized figures, and even some space for storage in the back, if you wanted to throw some accessories or something back there.  The wheels all can spin just fine, and you can even put the windshield down if you so choose.  In its default configuration, it’s just a pretty sensible car.  But it’s also got an action mode, because it was for a toy line.  All four wheels get adamantium claws that pull out, and pressing the steering wheel pops open the hood of the car, revealing a rotating grinder.  For grinding purposes, I guess?  The box shows Sabretooth getting thrown in there, which feels like it would be pretty messy, but he’s also Sabretooth, so he can probably handle it.  Paint work on this thing is at a minimum; there’s a little bit of base work for the blue and black detailing on the main body, but it’s otherwise just down to decals.  They work pretty well, and I especially like the printing for the headlights.  The Jeep was packed a gripping claw piece that mounts on the back, as well as a missile launcher….which launches a claw missile.  Say, do you suppose they really wanted to theme this thing around claws?

THE ME HALF OF THE EQUATION

In 1995, I was only just discovering my love of Jeeps, so I didn’t jump on this one the way you might assume.  I was more invested in the Blackbird, I suppose.  It was actually a good long while before I got this one.  I snagged it from a store in my family’s usual vacationing spot, back in the fall of 2019.  It was still sealed, and it was pretty cheap, so it’s kind of hard to pass-up that sort of thing.  It’s a fun, if perhaps gimmicky, little vehicle.  Now, I just have to find all the variants on it, I suppose.

#3485: Clone Commander Jesse

CLONE COMMANDER JESSE

STAR WARS: THE BLACK SERIES (HASBRO)

“Hard-fighting patriot Jesse proudly wears the Galactic Republic’s symbol on his helmet and as a face tattoo. After Order 66, however, his loyalty shifts from the Republic to the Emperor.”

As an interquel, Star Wars: The Clone Wars was slightly limited in what it could do to show real change and growth for its characters, especially the central characters whose fates we’ve already seen unfold. In order to keep some of that intrigue going, the show relied on the clones to really carry forward growth and development.  Clone Trooper Jesse began his run in the show as a rank and file member of the 501st, eventually graduating up to ARC Trooper, and even replacing Rex as commander of the 332nd company during the events of Order 66, in effect becoming the face of the troopers that fall that day.  That’s really not so bad a run.  And, hey, he’s also got a Black Series figure!

THE FIGURE ITSELF

Clone Commander Jesse is figure 12 in the Clone Wars sub-set of Star Wars: The Black Series’ Phase IV incarnation.  He’s a Walmart exclusive, which is less than ideal, but also not incredibly surprising, given just how much of the Clone Wars stuff has wound up with them.  Jesse is clearly based on his post-ARC Trooper promotion design, with his name signifying that he’s specifically based on the show’s finale.  The figure stands 6 1/4 inches tall and he has 29 points of articulation.  For the most part, Jesse is using the ARC Trooper tooling introduced by Echo back in 2021.  It’s a sensible re-use, what with them all having the same basic set-up to start with.  Apart from its restriction at the hips, it’s also a pretty solid sculpt as well, making its re-use totally acceptable.  He does get a new head under the helmet, showcasing Jesse’s fully shaved head, as well as a slight tweak to the body, with his ammo pouch moving from the left shoulder to the right.  The head is consistent with Echo’s in terms of styling and likeness, so they look like the same guy, but that guy isn’t necessarily Temuera Morrison.  One slight mix-up on the design is that Jesse keeps the exact same helmet mold as Echo, who had a range finder, while Jesse never did.  It’s on a peg, so you can pop it out if you’re so inclined, but it does leave a hole on that one side.  Beyond the sculpt change-ups, it’s paint work that really differentiates him.  He keeps the same basic color scheme, while changing up enough of what goes where to make him clearly a different guy.  In particular, I love how the Republic cog graffiti on the helmet and matching tattoo on the underlying head turned out.  Jesse is packed with a pair of blaster pistols…and that’s it.  Given his tendency to use larger style blasters in the show, it’s a bummer that he didn’t at least get the mid-sized blaster as well, especially with the price.  Also, he still doesn’t have a trigger finger on the left hand, so he can’t properly dual-wield the two blasters he has.

THE ME HALF OF THE EQUATION

With all the love Vintage Collection has been getting on the Clones, I was beginning to worry Black Series was going to miss out on the named guys like Jesse.  I was less than thrilled by him being an exclusive, given the VC got to be a regular release, but I was thankfully able to get some assistance getting one from someone that wound up with an extra he didn’t need.  He’s cool.  He’s definitely light on accessories, and I’m still not a fan of this whole exclusive game, but I’m glad to have him.

#3484: Chasm

CHASM

MARVEL LEGENDS (HASBRO)

“A near-fatal battle between Peter Parker and his clone, Ben Reilly, leaves Ben rising from the quantum goo as the villainous Chasm”

Poor Ben Reilly just really can’t catch a break, can he?  He keeps dying or being evil.  He seemed to get a bit of an upswing when they made him the main Spidey again in 2022, but…then he seemingly died and then went rogue.  I mean, it’s not *exactly* evil, but he’s certainly on the edge.  It’s kind of humorous, because Ben’s not even supposed to *be* the edgy clone!  That was Kane’s whole gimmick.  Ben’s the light-hearted and carefree guy…right?  Well, maybe he’ll get there again.  He *is* currently living in paradise.  In the mean time, he’s a figure of him during his emo phase.

THE FIGURE ITSELF

Chasm is part of the latest Spider-Man retro card series of Marvel Legends.  He’s another very modern figure from a largely very modern line-up.  He’s also one of two different Ben Reilly figures in this particular line-up, which is an interesting switch up.  The figure stands 6 1/4 inches tall and he has 34 points of articulation.  Chasm is based on the ANAD 2099 body, which is a decent enough set-up, but is slightly hampered by being the inferior version of two different Spidey base bodies.  I imagine this one in particular is a little cheaper to produce, which makes more sense for a more one-off design like Chasm.  It does kind of suck that it means he’s still got the visible pins, though.  He’s got a new head and add-ons for his wrist cartridges, which are generally pretty basic, but well implemented pieces.  The rest of the design is carried by the paint work.  Chasm, to showcase his turn to a more villainous side, gets to be purple and green, the classic bad guy colors in comics.  They’re a particularly nice shade here, which I definitely dig.  Application is generally pretty good, apart from the right elbow on my copy completely missing the purple paint app.  Chasm is packed with a pair of effects piece, borrowed from Scarlet Witch, but in green this time.  That feels exceptionally light, given how few new parts this guy has.

THE ME HALF OF THE EQUATION

I like Ben Reilly.  I really do.  I like him enough that I read his whole “Beyond” run in the comics.  It wasn’t awful, and the Chasm angle isn’t the *worst* thing ever, but it’s also a little frustrating to see this character caught in this sort of loop of characterization.  But, a good figure is a good figure, and I’m a sucker for a good Ben Reilly figure.  Chasm’s okay.  He’s pretty by the numbers, but if nothing else he’s got a fun color scheme.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

Mutant X Re-Read #14: Because You Demanded It–The Origin of Bloodstorm!

THE HUNGER

MUTANT X #13 (MARVEL COMICS)

“In another place–in another life–Alex Summers led a team of mutants in a battle against oppression. His methods were extreme, his tactics questionable, but–in his soul–he knew that he was fighting for the greater good.

Now that soul has been transferred to another world, and Summers, also known as Havok, has found himself living a lie, allied with a team of mutants who are sinister, parallel versions of his friends and family. It is to this dark, new place that Havok has come, where he stands as a man alone… a mutant alone. Alex Summers is Mutant X.

Fear him. Fear for him.”

25 years ago, Marvel Comics launched Mutant X, a Havok led X-spinoff. I recently came into a complete run of the series, and so now I’m going to re-read the series once a week, and you guys get to come along for the ride!

This week we get more Bloodstorm.  Apparently there were demands?  Okay, I’ve been reading the letters columns, so I actually know first hand that, yes, there were demands.  People were really obsessed with the most straightforward concept in the series, I guess.  Well, let’s see where this all leads in “The Hunger!”

THE ISSUE ITSELF

Mutant X #13 is actually not cover dated, which is a first for the series.  It looks like that was just an across the board thing for the Marvel line that month.  Were there a date printed on the cover, it would be October 1999.  It was written by Ben Raab, with pencils by Mike Miller, and inks by Saleem Crawford.  This marks the second time that we’ve gotten an issue of the series written by someone other than Howard Mackie, and the first time it’s been in the main sequence of the book.

Several years in the past of the main series, Kitty Pryde writes a note to Colossus, narrating as she prepares to face down and potentially slay Storm, recently turned vampire by Dracula.  Meanwhile, in a castle far away, Storm grapples with a hunger for blood.  She stumbles upon Forge, whom she does not yet know, tied up to be used as feast for the vampires.  Storm longs for death, but Forge tells her there may be other options.  Kitty tracks storm to the castle, while Storm and Forge escape, evading Dracula’s goons.  Kitty arrives and slays said goons, before setting her sights on Storm.  They battle and Kitty gains the upper hand, but is unable to deliver the killing blow, giving Storm the chance to feed on her.  Back at the X-Mansion, Colossus and Nightcrawler discuss the disappearance of Storm and Kitty, who have now been gone for five months.  Colossus reveals an engagement ring he intended for Kitty, before admitting that she is truly gone.

Admittedly, it’s a little tricky to piece together this issue’s relevance within the narrative.  It’s touted as the origin of Bloodstorm, but it doesn’t really feel that way, since she’s already a vampire at the start, and all the end really does is confirm that she’s a vampire, which we already knew from the start and the fact that she’s a vampire in the current time period of the book.  Exactly what this is the origin of is kind of iffy at best, and the ending is just…odd.  Like, I guess Storm is turning Kitty into a vampire too?  Obviously she’s not killing her, since we’ve seen Kitty in the present day.  But also, we know from seeing Kitty in the present day that she’s at the very least had her head messed with a bit.  So, nothing presented here is surprising or new, or anything we didn’t already know.

THE ME HALF OF THE EQUATION

I gotta be honest, I just really didn’t care for this one.  The fascination with Bloodstorm continues to perplex me, and this story does nothing to combat that.  Kitty the Vampire Slayer thing is cool enough, and clearly they were getting some Buffy inspiration there(which is fitting, what with Buffy being Kitty inspired and all) but it also leaves me with a lot of questions.  Why is Kitty the one hunting Storm down, and not *any* other member of the team.  Why doesn’t she take Colossus, a guy who would be pretty handy in a fight against a vampire, with her?  And why do none of the other X-Men try to find her in the ensuing five months?  As the first issue post-Goblin Queen wrap-up, this is a very weak installment.  Hopefully, next issue will be a bit better.

I snagged this whole run from my usual comics stop, Cosmic Comix, so I want to give them a shout out here, because it was a pretty great find.

#3483: Kamakura

KAMAKURA

G.I. JOE: CLASSIFIED SERIES (HASBRO)

Wow, two G.I. Joe reviews, just a week apart?  And they’re both Classified even?  How’d that happen?  Well, I sat one the first one long enough before reviewing it that I’d wound up with another in the mean time, that’s how.  Also other reasons, but I’ll get to them in a bit.

When Hasbro re-launched the 3 3/4-inch Joes in 2002, they also got a tie-in comic, courtesy of Devil’s Due publishing.  It was largely using the established characters, but since the premise of the comic was that they were progressing in real time from the end of the Marvel run, and they wanted to show some change, they gave Snake Eyes an apprentice, who he’d been training while the Joe team had been disbanded.  Sean “Kamakura” Collins was the son of a former Crimson Guard, who had briefly appeared during the Marvel series.  Kamakura came with Snake Eyes to join the re-banded Joes, and in turn became the era’s most enduring character, gaining not only a handful of figures, but also a role as a recurring character in the *next* notable Joe project, Sigma 6.  And now he’s even joined the Classified Series.  How about that?

THE FIGURE ITSELF

Kamakura is figure 61 in the G.I. Joe: Classified Series line-up.  He was released at the beginning of the year as an Amazon-exclusive, and is at the slightly heightened deluxe price point that we also saw with Sgt. Slaughter.  The figure stands 6 1/4 inches tall and he has 37 points of articulation.  He’s sporting all the standard articulation for the line, and he’s totally pinless, so it all looks pretty good.  The sculpt here is an all-new one, courtesy of Fred Aczon, and it’s a pretty solid one.  Kamukura is very definitely based on that initial comics design, which really makes him the first figure of him to truly do so, since all of the others have done some sort of compromise on the look.  I do really think it’s a strong look, and it manages to adapt pretty well to this particular aesthetic.  There’s some fantastic texturing going on, and I really like how similar yet different the masked head is from the classic Storm Shadow release.  It shows commitment to keeping the different characters unique, which I appreciate, since Kamakura so frequently gets stuck as just a re-use figure.  Kamakura’s paint work is overall pretty basic.  There’s more involved work on what we can see of the face, and he gets his proper clan tattoo, but other than that, it’s base work.  Some of the base stuff is a little off-set on mine, but nothing too crazy out of the ordinary.  In order to justify his higher price point, Kamakura gets a slightly upgraded accessory selection.  He’s got an alternate unmasked head, two styles of hood (re-used from Storm Shadow), two swords, a backpack, a knife, and uzi, a handgun, a bladed staff, and two shorter blades.

THE ME HALF OF THE EQUATION

While I had been familiar with G.I. Joe as a brand since a very young age due to the vintage 12-inch Joes my dad had owned, my first introduction to the Real American Hero incarnation of the franchise was the 2002 relaunch.  As an avid comics reader, I of course followed the Devil’s Due series, and Kamakura was always a favorite of mine.  I’m always glad to see him show up in the toy line (even though most of his figures have been kinda rough), and I had my fingers crossed that he’d get the Classified treatment.  However, with him winding up as an Amazon-exclusive, and me becoming a bit disenchanted with the line overall, I wound up waiting on this one.  It worked out in my favor, because I was able to catch him during a Prime Day sale, which greatly incentivized the whole thing.  I really do like this figure.  Since he comes from a different era, he’s not slavishly modelled on a vintage figure, and is instead a more general adaptation of his DDP appearances, which I really feel works to his favor.  I’m glad I finally got one, and I’m on one hand kicking myself for waiting this long, while also kind of glad I did.  The point is, I have one now, and he’s very cool, and honestly the best figure Kamakura’s ever gotten…well, except for maybe his Sigma 6 figure.