#3587: Doc

DOC

G.I. JOE: ULTIMATES (SUPER 7)

Fun FiQ Fact #0066:  The G.I. Joes have no shortage of soldiers, but they’re a lot shorter on medics, with just two on hand, and usually only one of them at a time.  The first of them was Doc, introduced in 1983.

I’ve always liked the non-combatant portion of the Joes, since a story can’t just be all action guys all the time.  Admittedly, my personal favorite of the bunch is Lifeline, the Joes *other* medic, but that doesn’t mean I can’t also appreciate Carl “Doc” Greer.  He is, after all, the original.  Let’s give him his moment, shall we?

THE FIGURE ITSELF

Doc is part of Series 3 of Super 7’s G.I. Joe: Ultimates. He’s the second of the two Joes in the set, following up on Scarlett.  He’s very definitely the deepest dive the line’s taken thus far, having been pretty heavy-hitter driven up to this point.  He’s also the first instance of Ultimates beating the Classified version of a character to market, though Hasbro’s in-house release is coming later this year.  The figure stands about 7 inches tall and he has 31 points of articulation.  The articulation scheme here is intended to be the same as the other male figures in the line, but my figure has a pretty major issue with the hips.  It seems the dark tan plastic used for the majority of this figure’s construction has some issues with getting stuck, resulting in the hips being pretty badly fused right out of the box.  I did what I could to free them up, but it resulted in some stressing and tearing, and I wasn’t able to get the left hip fully freed up.  That’s a pretty major issue, and it was right out of the box.  The actual sculpt isn’t bad.  It’s on par with the others, specifically being pretty similar to the Duke and Flint releases.  There are three heads here, much like a lot of the others.  There’s standard, smiling, and screaming expressions.  The sculpts match well with Doc’s animated likeness, and they’re consistent across all three heads.  Unfortunately, the QC issues showed up again here, as the glasses on the screaming head broke while I was swapping the heads out, which is again not fun.  The color work on Doc is okay.  The skin tone is painted again, which looks decent.  I’m not big on the molded color for the uniform, especially from a consistency standpoint.  Doc gets four sets of hands (gripping, trigger finger, fists, and alternate gripping in white for gloved), his helmet, first aid kit, satchel, flare gun, a laser rifle, radio, comic book, and a two piece mortar that references his original figure.  It’s actually a really nice selection of extras, and I particularly like the comic and the first aid kit.  I was a little surprised that he didn’t get a stretcher to complete the set-up for his vintage figure, but I do like what he got.

THE ME REMAINDER OF THE EQUATION

While Scarlett was definitely my biggest want from this assortment, I was actually rather looking forward to this figure, since I like some of the more minor and unique characters.  I had high expectations for him, and I’d be lying if I said I wasn’t a bit disappointed by the final product.  The hip thing is really, really annoying, and it’s a shame, because all the architecture is there for him to be a really fun figure.  As it stands, he still *is* a fun figure, but just not one without his drawbacks.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.