#3033: Wrecker

WRECKER

STAR WARS: THE BLACK SERIES (HASBRO)

“Wrecker has brute strength that makes him capable of lifting a clone gunship without any help. His muscle and size are matched only by his temper… and an equally pronounced sense of humor.”

Hey, how about this weekly Bad Batch thing I’ve got going?  Pretty cool, right?  Boy, you guys are gonna be real disappointed when I don’t actually do it next week because I don’t actually have anything more Bad Batch to look at yet.  Sorry, did I let the wind out of your sails a bit?  I don’t mean to be a downer.  Would it make you feel better if I actually got to actually reviewing this toy, instead of all this weird meta crap that I keep falling into?  Okay, I’ll get away from the weird meta crap that I keep falling into.  Away from the weird meta crap, we’re going to be talking about Wrecker, who fulfills the Batch’s archetype role of “the big guy,” by being, well, big.  Good for him.

THE FIGURE ITSELF

Wrecker is figure 5 in the Bad Batch-sub-line of Hasbro’s Black Series Phase IV.  He’s a deluxe-sized figure, and is the last of the original core members of the titular team, though they will be joined by both Echo and Omega later this year.  The figure stands 6 1/2 inches tall and he has 31 points of articulation.  In terms of movement, Wrecker is pretty similar to how Zeb worked out, meaning he’s got quite a good range of motion on most of the joints, notably the shoulders and elbows.  Given how restricted he *could* be given the nature of the design, I’m quite impressed by how well Hasbro has managed to make this work.  Wrecker gets an all-new sculpt, which is unsurprising, given how much larger he is compared to the rest of his teammates.  Like Tech, I find that Wrecker’s sculpt does a better job of hybridizing his design from the show with the real world stylings of The Black Series.  There are certainly some more animated elements on the armor design, but there’s also a good balance to how things work.  His armor is well defined, with sharp lines, as well as a little bit of sculpted damage.  As with Tech, a number of the pieces are separate overlays from the main body, which gives him a little more depth.  Wrecker, like the rest of the Batch, includes a removable helmet.  It sits quite snuggly on the underlying head, and is generally quite well scaled to the rest of the body, and does a great job of capturing the design from the show.  The underlying head has enough of that generic Morisson likeness to pass him off as a clone, but keeps his as unique as the others.  It’s a pretty strong sculpt, with a lot of character.  I love the slight smirk, and the scarring turned out quite well.  It’s probably my favorite of the unmasked Batch heads thus far.  Wrecker’s paint work is pretty decently handled.  The base work is all pretty strong, as well as being consistent with the other team members.  There’s some slight wear to the detailing of the armor, as well as some additional scraping and scuffing details.  The unmasked head gets the printing on the face, which works well with the sculpt.  In general, just a solid offering on the paint front.  Wrecker is packed with his blaster (shared with Hunter), knife, and back pack.  It covers the basics for a battle-ready Wrecker, but I wouldn’t have minded seeing his small doll, or even a set of alternate hands in fists.

THE ME HALF OF THE EQUATION

I’ve been waiting on this guy to complete my team for a little bit, since I actually got Tech a bit before I got around to reviewing him.  This guy definitely feels a lot like Zeb in terms of quality, and that’s a good thing.  Tech’s still my personal favorite, but Wrecker’s a strong figure in his own right.  After a slightly softer start with Hunter and Crosshair, I feel like the team filled out well, and I’m very excited for Echo and Omega to wrap things up!

Thanks to my sponsors at All Time Toys for setting me up with this figure for review.  If you’re looking for toys both old and new, please check out their website.

#3032: Cad Bane

CAD BANE

STAR WARS: THE BLACK SERIES (HASBRO)

“A ruthless bounty hunter from the planet Duro, Cad Bane was the preeminent blaster-for-hire in the galaxy at the time of the Clone Wars. No quarry was too dangerous for Bane … if the price was right.”

Well, hey, this one’s actually pretty timely, huh?  Or…is it?  You know, cuz, umm, spoilers or whatever.  Introduced in The Clone Wars cartoon, and patterned on Lee Van Cleef’s Angel Eyes from The Good, The Bad, and The Ugly, Cad Bane is probably one of the few examples of an attempt to create another Boba Fett actually kind of working.  He’s generally a pretty popular character in his own right, and has managed to find footing in two additional series outside of Clone Wars‘ run.  His toy coverage has been surprisingly sparse.  He got a small handful of figures during the Clone Wars run, and back in late 2020, he also got a Black Series figure.  Sure would be a shame if that thing were, like, impossible to get, or something, right?

THE FIGURE ITSELF

Cad Bane is figure 6 in the Clone Wars sub-line of The Black Series‘s Phase IV incarnation.  He’s only the second Clone Wars figure to get a standard release, though he did also get a Pulse-exclusive release, which was the same core figure, but with his robot sidekick Todo 360.  The figure stands about 6 inches tall and he has 31 points of articulation.  Cad’s articulation style is of the new breed of articulation for the Black Series figures, but as an earlier release, he’s kind of at the beginning of them figuring things out, so some of it’s not quite as refined as more recent figures.  The joints are all there, but the range isn’t always.  The neck and elbows are both more restricted than I’d like.  Cad’s sculpt is unique to him.  As a character that, at the time, had only animated appearances, there’s a degree of artistic license on translating him from Clone Wars into a real-world style.  Things on this one end up adhering much closer to that animated style than any other characters to make the jump in this line, barring possibly Zeb.  Essentially, they took the animation model, ever so slightly tweaked a few of the proportions, and added a fair bit more texturing.  It ultimately works pretty well, especially given his more alien nature in-universe.  There’s a lot of actual layering going on with the assembly of his outfit, which looks really sharp, and also gives him quite a bit more depth.  The figure’s hat, bag, and breathing apparatus are all removable, adding some extra variety to his display options.  I’m not super crazy about the hat, if I’m honest.  The shaping seems a little bit off, and it doesn’t really sit securely at all, at least on my figure.  You can kind of find a decent spot to hold it a little better, but even then, it’s not going to be staying in place during any posing.  Cad Bane’s paint work is genuinely pretty solid.  There’s not a ton of variety of color inherent to the design, but they make up for it with a lot of weathering, which helps to really sell the character’s gunslinger angle.  Cad is packed with his twin blaster pistols, which he can either hold, or stow in his holsters.  It’s a shame we couldn’t also get his rifle, but given how much is going into the core figure’s construction, it’s pretty understandable.

THE ME HALF OF THE EQUATION

If you keep up with the site, you might recall that I reviewed the rest of Cad Bane’s assortment of Black Series figures at the beginning of last year, while they were still rather new.  Why not review Cad then?  Because I didn’t have one.  For whatever reason, that assortment was scarce, and Cad was the only one with no immediate re-stock, so I had to wait until they finally got the solid cases of him distributed, which took over a year’s time (hey, he did better than Bly, whose restock took almost two whole years, and happened after his packaging style had already been abandoned).  So, it was a bit of a wait.  Was he worth it?  Generally, yeah.  I’ll admit that he did let me down just a tad right out of the box, but that might have been due to the whole playing up the hype in my head thing.  I’ve had him for a bit now, and I’m warming up to him.  He’s got some issues, but I like the overall product a lot.

Thanks to my sponsors at All Time Toys for setting me up with this figure for review.  If you’re looking for toys both old and new, please check out their website.

#3031: General Lando Calrissian

GENERAL LANDO CALRISSIAN

STAR WARS: THE BLACK SERIES (HASBRO)

“Lando Calrissian served as a general in the starfighter attack on the second Death Star, showing off his superb piloting skills by guiding the Millennium Falcon into the Death Star superstructure.”

Lest you may think that Hasbro has given up on the Original Trilogy coverage for The Black Series, have no fear, our one token OT item is here!  It’s time for another Lando that people will beg for and then not buy once he’s actually available, until he sells out and they claim that Hasbro didn’t make enough.  Ooh, sorry, there might be some in-built aggression there.  When last I was discussing Lando, in the summer of 2020, I had brought up the character’s general’s gear from the end of Return of the Jedi.  Well, would you look at that?  I’m gonna be looking at that one again!

THE FIGURE ITSELF

General Lando Calrissian is figure 07 in the Return of the Jedi-sub-set of Black Series Phase IV, placing him right after the deluxe Boba Fett numerically in the sequence.  He’s the last figure in the late 2021 assortment for the line, and, as noted in the intro, the only Original Trilogy-based figure in this round of figures.  The figure stands just over 6 inches tall and he has 27 points of articulation.  In terms of movement, Lando feels like a bit of a step back.  The range on the joints isn’t terribly, but they’re not particularly well worked into the sculpt, and he misses a number of the steps forward on how the joints are assembled.  In a lot of ways, he kind of feels like an older sculpt that was sitting around.  That being said, his sculpt is an all-new one, even if it doesn’t necessarily feel it.  The head gives us another stab at the Billy Dee Williams likeness.  It’s not as good as the Disguised Lando, but it’s better than the initial Bespin version.  None of them have really been all that bad, so he’s generally made out alright in this category.  The body sculpt captures all of the design elements for his uniform. Pretty much, it does exactly what it needs to, and leaves it at that.  Not a ton of detailing or anything, but it looks decent enough.  While the Bespin Lando got a plastic cape, this one goes for a cloth piece, and it looks decent enough.  It’s held in place with a plastic clasp, which has trouble sitting just right.  It’s certainly an improvement on how the Vintage Collection release handled things, though.  Lando’s paint work is pretty straight forward stuff.  The printing on the face works well, and all of the base color work on the uniform is what it needs to be, much like with the sculpt.  Lando is packed with a blaster pistol, which he can either hold, or stow in his shoulder holster.  It feels a bit light, but that’s really just Black Series these days.

THE ME HALF OF THE EQUATION

Of all the figures in this assortment, Lando was the one that excited me least.  He feels kind of overdue at this point, I guess, but it’s also not like we haven’t seen this look in plenty of other styles.  With a bunch of actually new offerings for the rest of the set, and this not being one of my personal favorite looks for the character, he just doesn’t thrill me.  The figure’s fine.  He does what he needs to, and he gets Lando back out on shelves, which is far from the worst thing.

Thanks to my sponsors at All Time Toys for setting me up with this figure for review.  If you’re looking for toys both old and new, please check out their website.

#3030: Koska Reeves

KOSKA REEVES

STAR WARS: THE BLACK SERIES (HASBRO)

“A master of hand-to-hand combat, Koska Reeves is loyal to Bo-Katan and is a member of a band of Clan Kryze Mandalorians striking back at the Imperial remnant.”

The Mandalorian‘s first season crafted a lot of new lore (or at least lore that was new to a wider audience) for the Mandalorians, leading some people to question how this would fit with the lore established in the likes of Clone Wars and Rebels.  The second season in turn brought that previous lore to the forefront, reintroducing Bo-Katan, and with her, a few other Mandalorians from her version of the culture.  Introduced alongside Bo-Katan’s live action debut were her two lieutenants, Axe Woves and Koska Reeves.  Koska seems to have been the one to take off a little bit more, since she re-appeared alongside Bo in the second season finale, and she’s also the first one to get a figure, which I’m taking a look at today!

THE FIGURE ITSELF

Koska Reeves is figure 12 in the Mandalorian sub-set of Hasbro’s Black Series in its Phase IV incarnation.  She’s the second of the two Mandalorian figures in this particular assortment, and is thus far the trickiest to acquire from this particular round, likely due to her being the short-pack for this set.  The figure stands just under 6 inches tall and she has 27 points of articulation.  Structurally, Koska is largely the same as Bo-Katan.  It’s not a surprise, nor is it unwarranted, since the two sport very similar designs.  Apart from some small details here and there, notably the collar of her jumpsuit, that aren’t quite spot-on, but it’s overall close enough to justify a little re-use.  The belt has been modified, downgrading her to one holster, rather than two.  It’s otherwise pretty much the same.  Koska’s helmet is an all-new piece, slightly different in its shaping than Bo’s.  It sits lower than Bo’s, which also guards the neckline a bit, covering up that one spot of inaccuracy.  Underneath the helmet is an all-new unmasked head sculpt, which is an okay offering, but doesn’t have quite the spot-on likeness for Sasha Banks you’d hope for, given the overall upward trend on Black Series likenesses recently.  Still, it’s a distinct sculpt, and gets a lot of the character down, even if the likeness isn’t quite there.  The paint work on Koska is okay.  It’s more in-line with the on-screen color scheme than Bo-Katan’s was, and it’s actually pretty bright and eye-catching.  Unlike a lot of this set, she actually gets a fair bit of accent work, especially on the armor.  Koska is packed with her jetpack and two blaster pistols, even though she’s only got a spot for one.

THE ME HALF OF THE EQUATION

Since we’d already gotten Bo-Katan, it really was only a matter of time before we got some of her back-up.  Koska being the first makes a lot of sense, and I’m glad Hasbro didn’t opt to drag things out on this one.  She’s a pretty straight forward figure, banking on a lot of re-use, but it generally works out pretty well, and she fills out the roster pretty nicely.

Thanks to my sponsors at All Time Toys for setting me up with this figure for review.  If you’re looking for toys both old and new, please check out their website.

#3029: Q9-0 (Zero)

Q9-0 (ZERO)

STAR WARS: THE BLACK SERIES (HASBRO)

“A bug-eyed protocol droid with modified programming, Q9-0 — or “Zero” to his colleagues — operates with precision timing.”

The Mandalorian‘s first season had a minor running gag of pairing off Din, who was seen by some as just a stand-in for Boba Fett, off with other characters that were in some way stand-ins for the other bounty hunters from the scene aboard the Executor in Empire.  The most straight forward was, of course, IG-11 (who was even meant to just be IG-88 at an early stage of production), but Din also faces down some Trandoshans (the same species as Bossk) in the second episode, and in Chapter 6, one of his companions on the prison heist mission is Q9-0, a bug-eyed protocol droid turned bounty hunter, with some not unlike 4-LOM qualities.  And he’s also voiced by Richard Ayoade, which is a pretty cool thing in and of itself.  Now he’s got a figure, which is admittedly, not voiced by Richard Ayoade in reality, but is voiced by him in my mind.

THE FIGURE ITSELF

Q9-0, aka Zero, is the 11th figure in the Mandalorian sub-line of Hasbro’s Black Series‘s Phase IV incarnation.  He’s the first of two Mandalorian figures in the assortment that hit retail last fall, and also the first figure to be based specifically on Chapter 6 of the show.  The figure stands about 6 inches tall and he has 30 points of articulation.  The movement on his arms is notably a bit restricted, largely due to design, but the legs get a much better range.  Whatever the case, he’s totally capable of getting all the appropriate movement for the character based on the show, as well as a little more movement in the legs, so he does what he needs to.  Zero’s sculpt is an all-new offering, not borrowing from any previous protocol droid sculpts.  It’s a good recreation of Zero’s on-screen design.  There’s quite a lot of detail work going into it, and the articulation is pretty well worked-in aesthetically.  He’s got a separate, albeit nonremovable, shoulder harness with some pouches, as seen in the episode.  It adds a nice touch of character to him, as well as giving him something that looks more worn-in compared to his more machined body, which makes for a cool contrast.  Zero’s paint work errs a bit more on the basic side.  All the standard color work is there, and he gets a little bit of accenting in a few spots, but generally, it’s just the basic.  It does rob the sculpt of some of its punch, just a bit, but because the sculpt is a s strong as it is, the lack of paint doesn’t really ruin the figure, either.  Zero is packed with a single blaster rifle.  He has a little bit of trouble getting it into his hands properly, but it’s otherwise pretty cool.

THE ME HALF OF THE EQUATION

Zero was certainly my favorite part of Chapter 6 (I’m a sucker for cool droids), so I was hoping we’d wind up getting him figure form at some point.  I was fairly happy to see him turn up here.  The figure is pretty middle of the road all things considered, but that means he’s still far from a bad offering, and he’s probably my second favorite in this particular assortment.  I’m curious if we’ll see the rest of the crew from this episode, especially in light of Mayfield being based on his Season 2 appearance, but I’m honestly content to just have this guy, really.

Thanks to my sponsors at All Time Toys for setting me up with this figure for review.  If you’re looking for toys both old and new, please check out their website.

#3028: Tech

TECH

STAR WARS: THE BLACK SERIES (HASBRO)

“Tech is the computer and weapons specialist, the most talkative of the group.  His genetically enhanced brain can puzzle through technical issues at speeds even faster than some droids.”

Remember all the way back in April, when I took a look at the first two members of the titular team of clones from The Bad Batch?  Well, hey, like 10 months later, I finally have another one of them to talk about!  Shway!  In my review of the team’s second member, Crosshair, I discussed how the team members all really fall back on classic action movie team archetypes.  Hunter is the fearless leader, Crosshair is the cold marksman, and today’s focus, Tech, is the resident smart guy.  Go smart guy, go!

THE FIGURE ITSELF

Tech is figure 04 in the Bad Batch sub-line of Hasbro’s Star Wars: The Black Series‘s Phase IV incarnation.  He’s the third member of the actual team in this set, and the second to last of the initial line-up for the crew.  The figure stands just over 6 inches tall and he has 29 points of articulation.  While the other two members of the team shared a good number of parts with each other, Tech’s more removed, more Scout Trooper-inspired design means that he actually gets an entirely new sculpt.  Thus far, it’s my favorite of the three team sculpts I’ve looked at.  While Hunter and Crosshair stuck a little closer to the actual animation design, Tech does a better job of sort of hybridizing things, meaning he retains all of his distinctive elements from the show, while still really fitting right in with the rest of the standard-release figures.  The only part I’m not crazy about is how they’ve worked the knee joints into the sculpt; I feel like they’re too low on the leg when he’s posed.  Beyond that, it’s all really strong.  There’s a ton of detail work going into his costume elements, and whole bunch of depth to the sculpt.  A number of the armored pieces are separate overlays, adding to this depth quite nicely.  As with the others, Tech features a removable helmet.  It follows the show design quite well, and even includes a posable visor, which is fun.  Under the helmet, there’s a head that looks remarkably like Phil Collins, if I’m honest.  He’s not sporting his signature glasses from the show, but that’s honestly one of those in-show cheats, since he wouldn’t be able to have them under the helmet anyway.  Tech’s paint work is a pretty decent set-up, improving on the other two a bit.  There’s just a lot more going on with the layout of the color work here, and it gives him a lot more to work with.  The underlying head gets the printed technique, which looks good on the sculpt.  Tech is packed with a small blaster, three different tools, and a back pack.  The blaster’s standard issue, and doesn’t actually have a spot for storage, but I’d rather have it than not.  The tools can all be stashed on his belt, where they stay nice and secure.  The back pack is a little loose when plugged into the back, but otherwise it’s a cool piece.

THE ME HALF OF THE EQUATION

Of the core Bad Batch team, Tech was definitely the one I was looking forward to the most.  I just really like his design, and I was looking forward to seeing it in toy form.  It was a long wait to get him, but I’m really happy with the end result.  Definitely my favorite of the team so far, and just generally one of the best Black Series figures of the more recent offerings.

Thanks to my sponsors at All Time Toys for setting me up with this figure for review.  If you’re looking for toys both old and new, please check out their website.

#3027: Aurra Sing

AURRA SING

STAR WARS: THE BLACK SERIES (HASBRO)

“A feared bounty hunter known for her chalk-white skin and built-in comlink antenna, Aurra Sing was an expert sniper and trained assassin who would work for anyone who paid her.”

In prep for this review, I realized that I haven’t actually reviewed any Black Series figures in a rather astounding seven months.  No, really, the last one I looked at was the Luke from Heir to the Empire.  Not really a high note to go out on, either, unfortunately.  Well, after quite a delay, I’ve finally got some more of these figures to look at.  I’m kicking things off with the first post-Boba Fett attempt at creating another Boba Fett, Aurra Sing.  Designed as a background fill-in character for the podracer sequence from Phantom Menace, before getting a more proper name, Aurra was simply referred to as “Babe Fett” by her designer Doug Chiang, so the intent behind her was pretty transparent.  Not that it was overly successful, of course.  She got a little bit to do in the old Expanded Universe, but was largely out of the spotlight until being tapped to be a recurring bounty hunter in The Clone Wars.  There she was finally fleshed out a little bit, and would have even had her arc wrapped up completely, had the show not been cancelled.  As it stands, the “resolution” to her arc became an off-hand reference to Tobias Beckett killing her offscreen some time before Solo.  Which, honestly?  About on par with everything else going on with the character.  Well, she’s got a Black Series figure now, so I guess I’ll take a look at that.

THE FIGURE ITSELF

Aurra Sing is figure 8 in the Clone Wars-sub-set of The Black Series Phase 4.  She’s the first figure in the final 2021 assortment of the line, and the only one to be Clone Wars-based.  The figure stands a little over 6 inches tall and she has 29 points of articulation.  Her articulation scheme is slightly on the more restricted side, kind of in line with what we saw on Asajj Ventress, the last figure in the Clone Wars set numerically.  You almost have to wonder if some of these similarly themed figures were being designed in batches.  Aurra does get slightly more movement on her joints, especially the arm joints, which are great for properly holding her long rifle, as well as getting some fun poses with the pistols.  Aurra’s sculpt is all-new, and it’s generally pretty decent.  It’s an interesting experiment, seeing as she’s based more on her Clone Wars appearance than her brief live-action one, but she’s still realistically detailed.  It’s an astoundingly subtle difference from just a straight Phantom Menace figure, but there it is.  It works out pretty well, and they’ve made the articulation work nicely within the sculpt’s aesthetics.  Aurra’s paint work is overall an okay set-up.  The printing works well for detailing the eyes and mouth, and the base work on the body is decent.  She does lose out on some of the base details on the back, which is a bummer, but otherwise things look pretty decent.  Aurra is packed with her long rifle (with removable sling), and two twin blaster pistols.  The sling on the rifle isn’t quite as secure as I’d like, but the pistols can be stashed securely in the holsters on her hips.

THE ME HALF OF THE EQUATION

I’m by no means an Aurra Sing fan.  There was a lot of build up that went really no where, and she’s just never clicked with me.  She does alright in her Clone Wars appearances, though, so I guess that makes her a little better as a character.  This figure at least looked pretty cool, and ultimately, she turned out pretty nicely.  Still not my favorite or anything, but she’s fun.

Thanks to my sponsors at All Time Toys for setting me up with this figure for review.  If you’re looking for toys both old and new, please check out their website.

#3026: IG-11

IG-11

STAR WARS: THE VINTAGE COLLECTION (HASBRO)

Alright, after quite a length of nothing but Marvel Legends reviews, I finally got a week last week of some more random goodness, and now I’m feeling a little more refreshed for some more theme-week-ing.  Not quite Marvel yet, because oh boy do I need to build back up to that one, but how about another toy powerhouse that I haven’t looked at since the beginning of the year, Star Wars!  I’ve got a whole stack of Black Series figures to look at, but before I get to those, I’m going to take today to be slightly different, with a rare Vintage Collection review.  It’s an IG-11, so not *that* different, but still different.

THE FIGURE ITSELF

IG-11 is figure VC206 in the Star Wars: The Vintage Collection line-up.  He hit hit retail last fall, in an assortment that was otherwise Original Trilogy-centered.  I suppose he’s not entirely out of place there, but he’s still the only Mandalorian-based figure in the set.  The figure stands 4 3/4 inches tall and he has 27 points of articulation.  Amusingly enough, he’s actually quite a bit more posable than his 6-inch counterpart, by virtue of this one actually being an all-new sculpt, as opposed to just re-using a prior IG mold.  This means he gets properly jointed hips, as well as the a fully jointed head with all of the proper moving parts, which you don’t tend to see.  He’s also much larger in scale relative to the standard-sized figures he’s meant to go with, of course, but that’s really just about him having actual proper scaling, instead of the usual “just noticeably taller than the other figures” scaling that IG molds tend to get.  In general, his sculpt is quite an impressive one, and it works well around the articulation, which means it avoids my usual issue with TVC figures.  Most notably, on the sculpt front, he’s got the correct modified hands for IG-11, which have thus far only been correct on the Mission Fleet release.  That one’s still first in my heart and all, but it’s nice to have a correct set of hands on a more correctly styled figure.  IG’s paint work is generally pretty decent.  The base work covers all the slight variations in the finish of the metal that he’s made up of, and there’s a little bit of wear and tear that’s handled with some slight accent work.  It’s pretty nice in a general sense, and seems just about as good as the larger scale figure.  IG-11 is packed with the usual pairing of large and small blasters, which he holds pretty well.

THE ME HALF OF THE EQUATION

As I mentioned in my K2 review, I’ve more or less given up on collecting TVC, but I do have my exceptions to that.  K2 was one, and IG-11 is another. I was actually looking forward to this one quite a bit, and I was pretty excited to mess with him.  He turned out really nicely, especially for this line.  It’s not really enough for me to jump into the line any further, but I sure would love to see Hasbro do an updated Black Series version that’s a bit closer to this one in quality.

Thanks to my sponsors at All Time Toys for setting me up with this figure for review.  If you’re looking for toys both old and new, please check out their website.

#3023: Scarlett

SCARLETT

G.I. JOE: CLASSIFIED SERIES (HASBRO)

It’s hard for me to say what I thought the best movie from 2021 was, but it’s not even remotely difficult for me to say what the worst movie was, because, I’ll tell you straight up, it was Snake Eyes.  I discussed the film’s terribleness already back over the summer, when the wound was still fresh, but I’ve decided to re-open it here, I guess.  It’s okay, because I actually get to talk about one of the only things I actually liked in the movie, Samara Weaving’s portrayal of G.I. Joe’s first lady, Scarlett.  I’ve actually been waiting for her Classified Series release, and its finally hitting, well after the iron is cold, but hey, at least she’s the one figure I still felt compelled to buy after actually seeing the movie.

THE FIGURE ITSELF

Scarlett is figure 20 in the G.I. Joe: Classified Series line-up.  She’s numerically the final of the Snake Eyes movie figures, and also is way lower than the rest of the Joes released around her, due to the whole delaying the movie’s release.  Technically, she was in the second movie assortment, alongside Akiko, but it appears that there was some sort of production snafu or something, because the actual assortment cases don’t seem to have appeared, and Akiko wound up showing up much earlier.  The figure stands just shy of 6 inches tall and she has 34 points of articulation.  Scarlett’s articulation scheme pretty much just matches up with what we saw on Baroness, with the updated pinless construction on the knees, while still having the single joints on the elbows.  The elbows at least have a slightly better range than the standard Scarlett, so that’s a definite plus.  Scarlett’s sculpt is an all-new offering, based on her fully-geared up appearance from the film’s climactic battle.  It’s not a bad modernization of Scarlett’s classic look, and it also gets more than 15 seconds of screen time, which gives it a definite leg-up on Snake Eyes, right?  The likeness of Weaving isn’t bad; maybe not spot-on, but it’s fairly clear who it’s meant to be.  The uniform work has some decent detailing, with a nice bit of depth and sharpness.  Scarlett’s paint work is overall alright.  There’s some pretty solid work on the detailing of the torso armor, and the face print works pretty well to keep her lifelike.  She’s missing a handful of the color applications on her armor as seen in the movie, which makes her design a little drabber than it is in the film, but for the most part, it looks pretty decent.  Scarlett is packed with her crossbow, which is a nice piece, but also a rather small one.  That’s all she gets, and, if I’m honest, that feels pretty woefully light compared to the rest of the set.  At least another gun or something would be nice.

THE ME HALF OF THE EQUATION

Before even seeing the movie, this was really the only figure in the set that I knew I wanted.  After seeing the movie, she was still the only one I truly wanted, though I had already picked up the first assortment by that point.  The long wait on this one’s release was a bit of a bummer, but I finally got her.  The paint’s missing some details, and I’d really like to see more accessories included, but I generally really like this figure.  It’s a good design, and it’s a reminder of really the only good thing about the movie, so I’m all about that.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website.

#3022: In Space Blue Ranger Vs Silver Psycho Ranger

IN SPACE BLUE RANGER VS SILVER PSYCHO RANGER

POWER RANGERS: LIGHTNING COLLECTION (HASBRO)

Hey, the Power Rangers In Space-themed reviews are getting closer together!  This is something that I can definitely get behind, my guys.  Have I mentioned that I really like that show?  I definitely have, but is it really possible for me to say it too much?  Probably, but it’s my site and I set the rules around here.  So, you know, there it is.  Slowly but surely, we’ve been assembling the main team from the show, as well as a few of the foes they faced.  Thus far, we’ve gotten four of the six team members, as well as all five of the evil Psycho Rangers.  The remaining two main rangers are both slotted for release, quite soon.  So soon, that I’ve in fact already got one.  And also, there’s a sixth Psycho Ranger.  Bet you didn’t see that coming!  Especially because it’s actually the seventh!  I’m bad at counting, you guys.

THE FIGURES THEMSELVES

In Space Blue Ranger and Silver Psycho Ranger are one half of the third assortment of Power Rangers: Lightning Collection two-packs, with the other half being MMPR Yellow and Scorpina.  This pack specifically calls out being based on the episode “Five of a Kind,” the fourth episode in In Space‘s Psycho Ranger arc. That’s mostly in regards to the presence of Psycho Silver, but the Blue Ranger is also really central to that particular episode as well, making for a pretty natural choice pairing him off with Silver for the set.

IN SPACE BLUE RANGER

TJ Johnson, aka the Blue Space Ranger, is another entry in my list of “Red Rangers being way cooler when they’re not Red Rangers.”  As Turbo Red, I didn’t care, but as Space Blue, I’m quite a fan.  Of course, I guess I’m just a little bit biased towards Blue Rangers.  The figure stands about 6 inches tall and he has 34 points of articulation.  As expected, TJ shares his construction with Andros, Carlos, and Zhane.  All of the male Rangers have the same approximate build, and have classically shared their parts when it comes to toy form, so this is all fairly sensible.  It helps that it continues to be a rather serviceable sculpt on its own, so there’s not really anything that warrants changing.  The paint work is the same as the others, but, of course, with blue in place of the other main colors.  The application is nice and clean, with no notable slop or bleed over, and they’ve made the appropriate adjustments to the shaping on the edge of the visor, so as to give him that extra bit of uniqueness.  TJ is packed with two sets of hands (gripping and a fist/flat combo), his Astro Axe, Astro Blaster, an effects piece for the axe, and an unmasked head.  The unmasked head has an okay likeness of actor Selwyn Ward, but he does seem a little bit serious and dour for how TJ tended to be portrayed.

PSYCHO SILVER RANGER

Rather amusingly, the Psycho Rangers are one of the two most thoroughly-explored Rangers teams in the line thus far, down to even getting both of their add-on members.  The first was Psycho Green, a later addition from the comics, while the second is today’s other focus, Psycho Silver.  In “Five of a Kind,” as part of a ploy to defeat the Psycho Rangers, the whole team disguises themselves as Space Blue, while Zhane pretends to be an all-new Psycho Ranger, his own evil counterpart of Psycho Silver.  Originally, it seemed that Psycho Silver was going to follow the trend of all of the Psychos barring Yellow, in being released prior to his main team counterpart.  However, regular Space Silver snuck in under the wire, and they wound up showing up at about the same time.  That’s pretty cool, I guess.  The figure is 6 inches tall and he has 34 points of articulation.  Structurally, he’s identical to all of the male Psycho Rangers, again as expected.  It’s a good sculpt, probably even a bit better than the main Space sculpt, and all of the costumes on the show were the same, so it makes sense.  The paint is the main change-up, as he gets silver in place of the accent color seen on the others.  Psycho Silver gets the same alternate effects hand as the other Psychos, as well as a new Psycho Silverizer piece, and an unmasked Zhane head.  The unmasked head is unique from the one included with the standard Silver.  The hair is sculpted to the head this time, rather than being a separate piece, and the expression is just generally a more stern one.  While the hair seems a little better on this one, the face’s likeness seems a little too angular for Justin Nimmo.

THE ME HALF OF THE EQUATION

I’m slowly chipping away at the In Space team here, so there was never any doubt that I was picking up this pairing.  Both figures here are, admittedly, rather by-the-numbers in terms of construction and such, but that’s also exactly what they’re supposed to be, so I can certainly dig it.  They do what they need to, and they do it well, so I’m very happy to have them.  And, hey, I’m only one Ranger away from the whole team!

Thanks to my sponsors over at All Time Toys for setting me up with this set to review.  If you’re looking for cool toys both old and new, please check out their website.