ALVIN “BREAKER” KIBBEY w/ RAM CYCLE
G.I. JOE: CLASSIFIED SERIES (HASBRO)
G.I. Joe: Classified Series has kind of slowed its pace in new releases, presumably to allow people a chance to, you know, actually find some of them. The last two sets of the main line have been devoted to the ill-fated movie tie-in stuff, while the core line stuff is still kind of tied-up with exclusives. Two years into the line, we’re getting a second vehicle, this time around for the Joes. It’s another bike, though this time it’s actually an update on one of the vintage vehicles, specifically the RAM Cycle, one of the Real American Hero line’s debut vehicles. It’s even packed with an updated version of one of the Original 13, Breaker!
THE TOYS THEMSELVES
Alvin “Breaker” Kibbey and the RAM Cycle are one of the two pieces in the latest round of Target-exclusive “Special Mission: Cobra Island” sub-set of Hasbro’s G.I. Joe: Classified Series. They’re numbered 29 in the overall line-up, thus far the highest number we’ve seen. Breaker with the RAM Cycle feels like a kind of an odd pairing, but it’s actually not the first time they’ve been packed together, since they did the same thing in the 25th line.
ALVIN “BREAKER” KIBBEY
Breaker was one of the handful of greenshirts that launched the ARAH line in 1982, but has largely been confined to purely recreations and anniversary stuff since then. As such, he’s really only had the one look (we don’t talk about “Stars and Stripes Forever” guys), which is effectively one this one’s recreating, albeit in a more modernized sense. The figure stands about 6 inches tall and he has 35 points of articulation. In terms of articulation, Breaker is rather standard for the line, but I did note that on mine the left hip was exceptionally loose. Structurally, Breaker’s got a lot of re-use, going on. The torso is from Beach Head, the arms from Duke, and the legs and waist are from Snake Eyes. He then gets a new head, chest cover, and boots in order to make him a little more unique. I’m gonna be honest, I’m already kinda starting to get tired of seeing Duke’s arms; we really need a set with the more proper tighter roll on the sleeves sooner than later. I’m also not entirely sold on the new head. It’s not a bad piece, and even bears quite a resemblance to Jake Gyllenhaal, which I guess could work well if you want an unmasked head for Mysterio. That said, it feels a little too suave and cool for Breaker. Again, not bad, but it does seem slightly out of character. The vest is also a little more bulked up, and with him being packed in with a vehicle, I do kinda feel like I’m getting Clutch vibes off of him more so than Breaker. I guess this is just one of those things that comes along with how similar all of the original figures were. Breaker’s paint work is fairly one note. There’s a lot of olive green, which is true to his design, I suppose. The application is a little spotty, especially on the hairline and on the edges of the wrists. In general, he gets the job done alright, though. Breaker is packed with an all-new helmet. It’s got his comm piece built in, as well as an affixed visor. The visor is totally opaque, which is kind of a bummer, and also adds to making Breaker look too cool to really be Breaker. I’m also kind of sad we didn’t get an alternate head with his trademark bubble gum bubble; we got it for Jubilee and Boom, why not Breaker?
Hey, we finally got a second vehicle for the line! What’s it gonna be this time? Another motorcycle? Wow, what a total shock that no one could have possibly seen coming. Look, we all know bikes are the most cost effective way of doing vehicles at this scale, so I think we can all just get comfortable with this one, right? Unlike its predecessor, the COIL, the RAM Cycle is a classic Joe vehicle, so it’s nice to see it make a return here. The RAM is an all-new mold, measuring 5 inches tall by 8 inches wide, and having working wheels and steering. It’s a pretty decent recreation of the vintage RAM Cycle, scaled up to the new line size, of course. There are some pretty cool sculpted details worked in, and it’s got a totally different feel from the COIL’s Cobra-themed aesthetic, making it clearly a Joe vehicle. Breaker also sits on it a little better than Baroness did on the COIL, making it feel like a slightly more coherent set. There’s a removable side car piece, designed with the included minigun in mind. It mimics the old toy’s mounted gun, while also allowing for the gun to be used on its own, presumably for someone who’s, you know, not Breaker.
THE ME HALF OF THE EQUATION
The Target exclusives for this line are kind of burning me out at this point. I’m just rather tired of the hunt, and of not finding anything, and of having to deal with all the related stupidity. So, I made no notable attempt to get Breaker, because I just couldn’t be too bothered really. Plus, it’s another vehicle, and I’m not really displaying those right now, so it felt like a bit of a waste. Max wound up snagging one of these for himself, and after opening it, admitted he really only wanted the bike, so Breaker was going to just be tossed in a bin somewhere. I admitted I really only wanted Breaker, so we opted to split the set, with me doing the full review here first. Breaker’s fairly by the numbers, and kind of not terribly Breaker-like, but he’s a decent enough figure that I’m glad to have him. The cycle is fun, and I’m glad I got to mess with it, but it’s not something I need to own, so this set-up really does work out for both of us.