#3464: Hawkeye with Sky-Cycle

HAWKEYE WITH SKY-CYCLE

MARVEL LEGENDS (HASBRO)

Ex-circus performer Clint Barton renounced a life of crime to join the Avengers as Hawkeye. Using his archery skills atop his Sky-Cycle he leads the fight against the foes no single hero could withstand”

There’s a short list of Avengers members that the team just doesn’t feel like “the Avengers” without, and very prominently placed on that list is Clint Barton, aka Hawkeye.  He joined the team just over a year into their run, and remained a member in some fashion pretty consistently. So, if you’re planning a celebration of the team’s 60th anniversary, you’d be kind of hard-pressed to leave him out of the running.  Thankfully, Hasbro avoided doing just that, and gave him the deluxe treatment, even.  How about that?

THE FIGURE ITSELF

Hawkeye with the Sky-Cycle is part of the “Beyond Earth’s Mightiest” sub-line of Hasbro’s Marvel Legends. He’s a wide release item that hit with the rest of the set towards the end of the summer. Everything is it’s own separate item and price point, much like the Spidey anniversary stuff from last year, but Hawkeye is clearly meant to be continuing the Legendary Riders pricing and set-up. This Hawkeye is clearly meant to be a classic Hawkeye, which we haven’t seen in the line since the retro card one in 2018. But, where that was a redeco of the Allfather Series release, this one’s an all-new figure. He stands about 6 1/4 inches tall and he has 34 points of articulation. Hawkeye gets one major improvement over prior Hawkeyes: butterfly shoulders. Very helpful when it comes to archery poses, so it’s about time. He’s also pinless at the elbows and knees, which looks extra slick. The last handful of comic Hawkeyes have all gone for the Bucky Cap base, but with that (allegedly) retired, this one instead gets a body that appears to be entirely new, and is courtesy of sculptor Rene Aldrete. It takes what worked about prior comic Hawkeyes and really just expands on that. The head is a little sharper and less boxy, which feels truer to the character. His whole set-up on his torso is also sculpted into the chest, rather than being an overlay piece, which slims the look down a lot and also makes him far easier to pose. The skirt piece is cloth this time, rather than plastic or rubber, which makes for a far better range of motion on the hips as well. The only down points for me are the upper arm bands, which suffer a bit from the Jim-Lee-Cyclops-always-popping-out-of-place syndrome, and the knee joints, which really stick on my figure. Otherwise, I really love it. Hawkeye’s paint scheme is actually pretty solid. There’s far more accent work than we usually see on comics figures, and a nice mix of differing shades and finishes on the purples. Hawkeye is packed with two sets of hands (fists and gripping) a bow, an arrow, his quiver, and, of course, the Sky-Cycle mentioned in the title.  I like getting extra hands, but I do feel like the simple grip hands are a bit limiting.  He really struggles to hold the arrow in any convincing fashion.  Also, if they’re going to go with cloth for the skirt, it’s a shame we couldn’t also get a proper string on the bow; this one being plastic makes it very difficult to do any convincing drawback poses.  The Sky-Cycle is the bigger focus here; it’s cool and all, and even has the adjustable flight stand thingy, but I’m personally not gonna use it much.  It’s a nice way of padding the cost so that Hawkeye could get a slightly more deluxe treatment, though, I suppose.

THE ME HALF OF THE EQUATION

I liked my Toy Biz Hawkeye well enough back in the day.  Then I liked my Allfather Series one well enough after that.  I even picked up the Retro one in the interim, and I liked that one too.  So, I suppose I didn’t *need* this one.  Hawkeye’s a character that’s always been served pretty well by Legends, so the changes from figure to figure are very incremental.  That doesn’t mean this one’s not fantastic, of course.  He’s very definitely the best Hawkeye Legend, and will be very hard to top.  Heck, I like him about equally to my Marvel Universe one, and I’ve thought for quite some time that he’s the best Hawkeye ever made, so that’s pretty high praise.  I’m not sure about the whole riders thing and bumping up the price, but damn if this isn’t a really, really nice figure.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

Mutant X Re-Read #12: Beware, Scotty Summers…Some nightmares come true!

AND A CHILD SHALL LEAD THEM

MUTANT X #11 (MARVEL COMICS)

“In another place–in another life–Alex Summers led a team of mutants in a battle against oppression. His methods were extreme, his tactics questionable, but–in his soul–he knew that he was fighting for the greater good.

Now that soul has been transferred to another world, and Summers, also known as Havok, has found himself living a lie, allied with a team of mutants who are sinister, parallel versions of his friends and family. It is to this dark, new place that Havok has come, where he stands as a man alone… a mutant alone. Alex Summers is Mutant X.

Fear him. Fear for him.”

25 years ago, Marvel Comics launched Mutant X, a Havok led X-spinoff. I recently came into a complete run of the series, and so now I’m going to re-read the series once a week, and you guys get to come along for the ride!

This week, don’t tell Scotty, because Scotty doesn’t know…or something like that.

THE ISSUE ITSELF

Mutant X #11 is cover dated August of 1999, and was written by Howard Mackie, with pencils by JJ Kirby and Mike Miller, and inks by Pepoy, Greene, Elmer, Mei, Koblish, and Candelario. That’s a lot of inkers; I’d guess the monthly schedule got thrown off by the annual the prior month.

At the X-mansion, Scotty sits at the top of the stairs listening to Havok and the X-Men discussing what to do about Madelyn. His thoughts go out to her, and she hears him. In Madelyn’s mind, she faces down a personification of the Goblin Queen, before the two merge into one entity. Back at the mansion, Ororo has come for Scotty. The X-Men are unsuccessful in fighting her off, and Ororo brings Scotty back to the castle. Locked away, Scotty lashes out with his powers. He is visited by Brute, who is freed from Madelyn’s control by Scotty’s abilities. Brute breaks Scotty out, facing down against his old teammates. Scotty briefly frees Ice-Man and Bloodstorm from Madelyn’s control, but is unable to reach Fallen, who nearly kills him. Madelyn intervenes, seemingly holding back her Goblin side, and she sends Scotty and Brute away, back to the mansion.

After being a supporting player for several issues, Scotty gets to be the main focus this issue, and it works well. The stakes feel pretty real, and it’s nice to see the Six back to themselves, even briefly. Brute’s return is especially nice, because he remains one of my favorites. Madelyn being more than just the big bad for a change is also refreshing.

THE ME HALF OF THE EQUATION

This is the last issue before the big wrap-up of what was supposed to end the original run, and I wasn’t sure what to expect. We’ve seen a fair bit of filler recently, and this one *could* have been that, but it wasn’t. I particularly liked the ending being just a nice, hopeful note, rather than a cliffhanger. I’m actually pretty excited for the next chapter, though.

I snagged this whole run from my usual comics stop, Cosmic Comix, so I want to give them a shout out here, because it was a pretty great find.

#3463: Roboto – Minicomic

ROBOTO — MINICOMIC

MASTERS OF THE UNIVERSE ORIGINS (MATTEL)

Something I’ve discussed a lot in my more recent Masters of the Universe reviews is how I avoid getting *too* sucked into Masters lines by sticking to a few select characters and not expanding much beyond that.  It tends to lock me in at one version of a given character per style.  Sometimes, however, it backfires on me just a little bit, when Mattel does exactly what they’ve done here and goes for an easy repaint.  And then I’m over here buying yet another Roboto.  Worse things have happened, right?

THE FIGURE ITSELF

Roboto was released as part of Wave 12 of Mattel’s Masters of the Universe Origins line, which started showing up towards the end of the summer.  The line’s been a little out of sequence, so they actually wound up hitting *after* 13, and with a pretty last minute announcement at that.  Whatever the case, we got a new Roboto, and that’s what really matters.  This one is specifically patterned on his early minicomic appearances, which has been a running trend of variants for the line.  The figure stands 5 1/2 inches tall and he has 22 points of articulation, in addition to the moving jaw piece.  Roboto is a total parts re-use from the standard colored version, which isn’t even the slightest bit surprising.  That’s been the mincomic set-up for the most part, and Roboto’s look is pretty much just a palette swap anyway.  It’s still a very strong sculpt, and I like it a lot, so I certainly don’t mind seeing it again.  The main change-up here, of course, is the color scheme, which shifts him to the colors seen in “The Battle of Roboto,” and other minicomics from the vintage run.  His limbs are now orange, rather than blue and red, and, most importantly, he’s got the heart on his chest, which in the comics was the thing responsible for Roboto’s human emotions.  It’s so hokey, but I love it so much, so I’m very glad it’s there.  Just like his first release, Roboto includes his three arm attachments: blaster, axe, and claw.  He’s also still got the standard action feature; turning the torso moves the gears in the chest and moves his jaw up and down.

THE ME HALF OF THE EQUATION

Roboto is an interesting break from how I was introduced to a good portion of MOTU.  I know most of it because of the 200x series, but in Roboto’s case, my first exposure to the character was in “The Battle of Roboto,” which came with my vintage Orko that I picked up at a toy show in the early ’00s.  I loved that take on the character, and it’s informed my love of the character in general since.  I honestly didn’t expect this figure, but I was genuinely very excited by its announcement and arrival.  He’s not terribly different from the last one, of course, but I love the small little touches.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

#3462: Captain Marvel vs Doctor Doom

CAPTAIN MARVEL VS DOCTOR DOOM

MARVEL LEGENDS (HASBRO)

Whisked to another planet by the mysterious Beyonder, Captain Marvel (Monica Rambeau) joins forces with fellow heroes in Secret Wars to stop Doctor Doom from becoming an all-powerful being”

It’s not really a secret 1984’s Secret Wars was really just about selling toys.  Mattel had the Marvel license and wanted a central book to tie them into, so that’s what they did.  Even the title, which was originally meant to be “Cosmic Champions,” was picked because focus groups found that kids liked the words “secret” and “war.”  The resulting 12-issue series is *not* good (to be fair, neither are the toys it tied into), but it was certainly very marketable.  With this year being the 60th anniversary of the Avengers, and next year being the 40th anniversary of Secret Wars, it’s a perfect time to do something that strikes those two themes, I suppose.  So, let’s look at Captain Marvel and Doctor Doom!

THE FIGURES THEMSELVES

Captain Marvel and Doctor Doom are part of the “Beyond Earth’s Mightiest” sub-line of Marvel Legends, which is celebrating the Avengers anniversary.  Secret Wars isn’t specifically an Avengers story, but they’re present for it, and it’s a good enough excuse to trot some new looks out, I suppose.

CAPTAIN MARVEL

After years of no toy coverage at all, Monica Rambeau is finally getting her due, with two whole figures in the same year, no less.  That’s downright amazing.  When she was first introduced in the ’80s, she was the second character to bear the title “Captain Marvel,” which she held onto until Genis-Vell took the mantle in the ’90s.  Since this is meant to actually be her in the ’80s, she finally gets a figure with her original name, which is also pretty amazing.  The figure stands 6 1/4 inches tall and she has 29 points of articulation.  She’s using the modified base-body parts last used on Spinneret, with a new head, arms, and lower legs.  The head is definitely the strongest part; she matches well with Monica’s depictions in the comics from the ’80s, and the hair even gets an impressive level of texturing and detailing.  The arms feature her “wings,” which are a little stubborn to work with, due to their split construction.  They look alright in straight-armed poses, but they’re awkward in other poses.  I’m not sure if they’re better or worse than the cloth set-up on Banshee and Siryn…it’s more a lateral move, I guess.  The new legs get flappy boots, which are cool.  I don’t dig the lack of peg-holes on the feet, but that’s about it.  Monica’s color work is pretty solid; she’s got some sufficient pop, and the white and black works really well for her.  Monica is packed with two sets of hands, in fists and open gesture.

DOCTOR DOOM

One of the things that Mattel requested of Secret Wars was a new, more toyetic design for classic villain Doctor Doom, so Marvel obliged, and Doom got a more armored up appearance for the run of the series.  Despite its toyetic-ness, it’s actually kind of rare in toy form, with only its original Mattel release and a Minimate prior to this version.  The figure stands about 6 1/2 inches tall and he has 32 points of articulation.  In a similar fashion to the vintage figure, he makes use of Iron Man parts, specifically the arms and legs of the “80 Years” Iron Man, along with a new head, torso, pelvis, and add-on piece for his leg band.  The new parts get a lot of really nice detailing, and mesh well with the prior existing parts.  I do particularly like the new head, which is a really nice classic Doom design.  His color scheme is a bright take on classic Doom colors, and they’re metallic, which is honestly pretty fun.  Doom is packed with two sets of hands (in fists and open gesture), as well as an unmasked head, a pulled down hood piece, and a separate mask piece.

THE ME HALF OF THE EQUATION

I’m on record as being a pretty big fan of Monica Rambeau.  I’m pretty much always down for her in figure form, and I’ve been hoping for a classic version of her for some time.  I was definitely down for this one when it was announced.  She’s ultimately pretty by the numbers, but I can’t say I really need much more from her.  Doom is kind of the dead weight of the set for me, but I’m not necessarily the target market, since I’ve been content ever since the Retro card version got released.

Thanks to my sponsors over at All Time Toys for setting me up with this set to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

#3461: Superman – Fortress of Solitude

SUPERMAN — FORTRESS OF SOLITUDE

SUPERMAN: THE ANIMATED SERIES (KENNER)

“Upon retreating to the distant Fortress of Solitude, Superman wears the traditional costume of his home planet Krypton, rejuvenating his immense powers and developing prototype peace-keeping weapons from centuries-old Kryptonian crystal technology.”

When it comes to the DC Animated Universe, Batman: The Animated Series gets a lot of love.  Deserved love, mind you; it earned its place in history.  However, for my money, the unsung hero of the DCAU is BTAS‘s follow-up, Superman: The Animated Series, which takes the success of Batman, and builds on it, creating the groundwork for the wider DCAU that would eventually spawn Justice League Unlimited, and would craft a wider appreciation for the DC universe as a whole.  It’s genuinely my favorite entry in the franchise, and holds up as one of my favorite takes on the Man of Steel.  One area where I think it really blows away every other iteration of the Superman mythos is its depiction of pre-destruction Krypton.  While the toyline missed most of it, they did at the very least throw us a bone with “Fortress of Solitude” Superman, who I’m taking a look at today.

THE FIGURE ITSELF

Fortress of Solitude Superman was released in what was intended to be the third series of Kenner’s Superman: The Animated Series toyline.  They were shown off in 1997 and received an international release in 1998, but they wouldn’t make their way to the states until 2001, when they started showing up at KB Toys, with exactly no fanfare.  Hey, better late than never, right?  The figure stands 5 inches tall and he has 6 points of articulation.  Fortress of Solitude Superman was a largely all-new sculpt when he was released.  He’s based on Clark in traditional Kryptonian attire, as he’s briefly seen in “The Main Man Part 1.”  The look has been modified a bit, which was a pretty expected move for this line.  The biggest change is the addition of a S-logo on the front of the tabard; the look otherwise has no clear branding, I guess, and branding was definitely very big here.  In keeping with other figures from the line, he also gets extra detailing on areas that were simpler on the show, in this case the squares on his arms and legs, which now are properly raised, with further design elements added.  It’s not accurate, but it’s admittedly pretty cool.  There were a few different Superman head sculpts that ran through the line, with a range of show accuracy.  This particular assortment lands somewhere in the middle; not as bad as the first series, but not as close as the fourth.  It’s just a touch too tall and narrow for proper accuracy, but it’s not terrible.  The color work on this guy is interesting, because it *could* be a lot more basic than it is, and be more accurate.  Instead, they go a different angle.  Where his body suit should just be stark black, it’s instead semi-translucent, with metallic flecks, giving him a cool star field looking pattern.  Also, the tabard is removable, and while there’s no reason to have any detailing underneath, he’s got another Superman emblem.  Really pushing that branding, huh?  Superman is packed with a “Turbo-Spin Crystal Cannon.”  Whatever that may be.  It’s big and hard for him to hold, but, you know, there it is.

THE ME HALF OF THE EQUATION

Back in the day, I spent a lot of my time on Raving Toy Maniac, which had a whole bunch of figure archives run by Toy Otter.  One of those was for the Superman: The Animated Series line, which is how I knew about this figure three years before he made it to the states.  I had a printed out picture of the prototype that I’d turned into a paper figure and everything.  Imagine my pleasant surprise when I found him at KB Toys in 2001.  I don’t have a ton of memories about him, but I do recall him being the only action figure I managed to smuggle with me on the one and only camping trip I did during my very short Cub Scouts career.  My original went missing somewhere over the years, but I was able to get a complete replacement thanks to a handy trade-in that came into All Time back in the spring.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

#3460: Civil War Captain America

CIVIL WAR CAPTAIN AMERICA

MARVEL MINIMATES

“Steve Rogers has fallen into a clash with both his government and his friends over the Super Human Registration Act – a battle that will end with his surrender, arrest and ultimately, his assassination.”

Wow, spoilers much?  I mean, yeah, okay, the story is, like, 16 years old and all, but it wasn’t 16 years old then!  …Okay, yeah, Cap’s death was reported by every major news organization the day it happened.  But still!  While it was touted as a big deal in the comics at the time, there was very little in the way of toy coverage for Civil War when it hit, or even very soon after.  The first true tie-in was a Minimates set, which hit more than a year later, in April of 2008.  Marvel was just about to be on the upswing again, and DST was aiming to capitalize on that.  The set covered some of the story’s major players, including the leaders of the two respective sides.  And you know that means a Captain America for your boy Ethan.  Let’s check that one out.

THE FIGURE ITSELF

Civil War Captain America is one-quarter of the Marvel Minimates Civil War boxed set, which was released April 21, 2008, as an Action Figure Xpress-exclusive offering.  This was Cap’s sixth time as a Minimate, and his second time getting some variation on “Battle-Damaged”.  The figure is built on the post-C3 ‘mate body, and stands about 2 1/4 inches tall, with 12 points of articulation, thanks to the boot pieces.  Cap got add-on pieces for his mask, belt, gloves, and boots, a noted upgrade from the just mask and gloves set-up of the prior versions.  The gloves are the same flared pieces used on the prior Caps, but everything else was all new.  The mask piece is unique to this one, and depicts Cap’s torn up mask from the end of Civil War‘s final battle.  It’s a really nice offering, with a surprising amount of detailing.  His belt and boots were new here, but would be quickly put into service as standard parts for the character going forward.  The boots, in fact, would become the standard Marvel Minimates flared boot pieces.  I never liked them quite as much as the DC Minimates equivalent piece, but they still got the job done.  Cap’s paint work is quite impressive.  He gets the full scale-mail detailing on the torso, plus plenty of damage detailing all around.  There’s quite a lot going on.  This set was one of the first for Marvel to really dive into alternate parts for different looks, so Cap was quite well accessorized.  He got his shield, a pair of handcuffs, two alternate flesh-tone hands, and an alternate hair piece (repurposed from Biff Tannen).  The shield gets quite a bit of very impressive detailing on the front, and is hampered only slightly by the fact that it’s one of the very few times they used the modified shield mount that has to stay at the base of the wrist and can’t move up the arm.  He can at least swap out for one of the ungloved hands to make the whole thing work better, though.

THE ME HALF OF THE EQUATION

I’m *not* a fan of Civil War, so I wasn’t actively hunting down any of the merch from it at the time, but I’ve always liked the look of this Cap in particular.  I just didn’t really want a whole boxed set just for him.  Thankfully, I was able to snag a loose one as part of the very large collection of Minimates that came into All Time back in 2019.  He’s a pretty darn cool ‘mate, even removed from the source material.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

#3459: Spider-Man and His Amazing Friends

SPIDER-MAN, ICEMAN, & FIRESTAR

MARVEL LEGENDS (HASBRO)

“Using their fantastic powers, Spider-Man teams up with fellow heroes and former X-Men Iceman and Marvel’s Firestar to battle the world’s most dastardly villains from their secret crime-fighting lab.”

Going back to the ‘60s, Spider-Man has never been a stranger to animation.  He typically brings with him his own cast of characters, centered around just him.  Spider-Man and His Amazing Friends, however, took a different approach, partnering him off with two other heroes, Ice Man and the show-original-creation Firestar (who was created when Human Torch was unavailable due to the same licensing issues that led to the creation of H.E.R.B.I.E.), which not only gave the an additional spotlight, but also opened the door for the wider Marvel universe as a whole, providing one of the deepest mainstream cuts of Marvel characters for a good couple of decades at least.  The show was without merchandising at the time of its release, but has found its way into wider Marvel toy lines a few times in recent years.  Hasbro gave us the first fully cartoon-based set back during their Marvel Universe line, and they’ve followed that up with a proper update to their current Legends scale.  So, let’s check that one out!

THE FIGURES THEMSELVES

Spider-Man, Iceman, and Firestar are a Marvel Legends three-pack, originally released at the beginning of the year. Like Tuesday’s Iron Man, this set was initially a Pulse-exclusive, but it has since moved over to a wider Fan Channel release, going to other retailers at the end of the summer.

SPIDER-MAN

Spider-Man is, of course, no stranger to Legends treatment, but the last year in particular has seen a lot of reinventing of the standard Spidey, thanks to the 60th Anniversary stuff.  This one is another take on that.  The figure stands 6 1/4 inches tall and has 34 points of articulation.  He’s a re-use of the Amazing Fantasy figure from the Anniversary line-up.  I was a really big fan of that one, and I’m still a big fan a year later.  It’s got such an amazing range of motion, and really balances it well with the proportions.  The big change-up here comes down to coloring; the first release was in his first appearance colors, where as this one does him in his classic red and blue.  It’s largely just a straight palette swap, but he does change-over to the proper updated spider-emblems as well.  I had no issues of slop on this one, but he’s still got the slightest bit of mismatching on the reds.  AF Spidey was pretty jam packed when it came to accessories; this guy gets a bit of a down grade on that.  He still gets the three of the four sets of hands (thwipping, fists, and open gesture; gripping gets dropped), but he loses the webline and the two sets of web-wings.  The web-wings he didn’t have in the show, so I get that.  The spots are still there to plug them in, if you’re still wanting a classic Spidey with the wings, though.

ICEMAN

Though not a total stranger to the line, Iceman is certainly less frequent a release than Spidey.  Our last one was back in 2021, and that one was an AoA variant, so he’s *technically* not even the same guy.  For classic, we’re going all the way back to 2019.  So, maybe another one’s not such a bad thing.  The figure stands 6 1/4 inches tall and he has 32 points of articulation.  He’s built on the Pizza Spidey body, calling back to his Juggernaut Series release.  I honestly rather like the sizing of it for Bobby, especially for his Amazing Friends incarnation.  Its only downside is the visible pins, but even that’s pretty minor.  He gets the head from the retro carded version from 2019, which is a solid choice for a classic Iceman, and it sits pretty well on the changed out body.  The last few Iceman figures have all gone transparent in some way, but this one goes for an opaque look, which better fits the animation.  He’s got a little bit of cel-shading going on.  It’s a little odd from some angles, but it’s largely pretty versatile.  The only thing I don’t like is the white eyes.  In the show, they were yellow (or possibly green, depending on how you view the exact shade), so as to further differentiate them from the rest of his face, and they should really be that way here, but they’re not.  It’s an odd choice.  Icemen is packed with two sets of hands, open and in fists, as well as the small ice-sled piece from the retro card release.

FIRESTAR

Firestar’s run with Legends is a very recent thing; she just got her first figure back in 2021, covering her classic look, with both comics and animation looks covered.  What new ground does this one cover?  Well…umm…elbows and knees?  See, the last one had disc and pin elbows, and visible pin knees.  This one has double elbows and knees, which are both pinless, by virtue of her re-using the arms and legs from Shriek, in conjunction with the all the other parts from the last Firestar.  And I do mean *all* the other parts, including the extra head and hands, the effect pieces, and even Ms. Lion.  The only change-up is that Ms. Lion is now in her cartoon colors, as opposed to the comics colors of the single release, which is actually a pretty nice touch.

THE ME HALF OF THE EQUATION

When this set was an exclusive, it was an easy pass for me, because there was nothing here I *needed*.  I’ve got close enough versions of all three, so why bother going to the extra effort?  Once it got the wider release, it really *wasn’t* any extra effort, so I figured why not?  It’s an interesting set-up, because nothing here is new or ground breaking.  Every figure here is just a slightly better figure of something else out there.  I do like having the better versions, of course, and I’m sure I’d be singing a different tune if I hadn’t snagged the other versions previously, but it does beg the question who this set was for, especially when it comes to the Firestar figure, who was a Fan Channel exclusive on her own not that terribly long ago.  Still, I do like the set.  Firestar’s just a little better, Spidey’s classic colors on my favorite Spidey body, and Iceman feels like a more complete package than the other versions.  So, it’s an overall win.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

Mutant X Re-Read #11: Behold–Magneto and His X-Men!

THE X-MEN COMETH!

MUTANT X #10 (MARVEL COMICS)

“In another place–in another life–Alex Summers led a team of mutants in a battle against oppression. His methods were extreme, his tactics questionable, but–in his soul–he knew that he was fighting for the greater good.

Now that soul has been transferred to another world, and Summers, also known as Havok, has found himself living a lie, allied with a team of mutants who are sinister, parallel versions of his friends and family. It is to this dark, new place that Havok has come, where he stands as a man alone… a mutant alone. Alex Summers is Mutant X.

Fear him. Fear for him.”

25 years ago, Marvel Comics launched Mutant X, a Havok led X-spinoff. I recently came into a complete run of the series, and so now I’m going to re-read the series once a week, and you guys get to come along for the ride!

This week, the X-Men’s alternate universe counterparts make their long-awaited debut in “The X-Men Cometh!”

THE ISSUE ITSELF

Mutant X #10 is cover dated July of 1999 and has story and art by Howard Mackie, Carey Nord, and Andrew Pepoy.

When last we left the displaced Alex Summers, Magneto had just arrived and interrupted a battle between the Resistance and Madelyn’s forces.  Magneto asks for an explanation of what has happened to the Earth while he and the X-Men have been in space, and looks for a solution to set things right.  Madelyn tells Magneto that the only solution is to do what Alex has been incapable of doing: killing her.  She then has her Sentinels attack the Resistance, and it is only with Magento’s assistance that she and her Sentinels are repelled.  Following the battle, Magneto collapses, and it is revealed that his feats of magnetism were an illusion, supplied by a nearby Polaris.  Magneto was wounded in space and has not fully recovered.  Polaris and Havok converse, with Alex internalizing his thoughts of his own Polaris, as this one reacts with bewilderment at his interest.  A short distance away, Madelyn tortures the Five for retreating from the battle, before revealing that Reed Richards has built her an army of upgraded Sentinels.  These Sentinels are sent to attack Havok, Polaris, and Magneto, who are saved by the arrival of Nightcrawler, Quicksilver, Rogue, and Mystique.  With the rest of the X-Men present, Havok, Polaris, and Magneto retreat, as Madelyn plans for conquest.

This issue is touted as the long-awaited arrival of the X-Men, which isn’t inaccurate, but it’s also not *quite* as advertised.  The cover shows the whole line-up, but we spend the bulk of the issue with just Magneto and Polaris.  The other four are really just a cameo appearance at the end.  It’s still pretty cool to get some small hints about what they’ve been up to all this time, though, and the scenes with Alex and Lorna provide some intriguing emotional drama, as he struggles to deal with his feelings towards her.  After Magneto’s arrival last issue, though, I was expecting a bit more momentum than we ultimately got.  This winds up as another vaguely on the run sort of issue.  It’s definitely building to something, though.

THE ME HALF OF THE EQUATION

This is another case of a cover showing promise that the contents don’t *quite* deliver.  Unlike the last issue, however, I don’t feel like what we got was totally lacking in weight; it’s just a different story than expected.  While it’s smaller in focus, I do like the decision to spend more time with Magneto and Lorna, and the bit with her compensating for his lack of power is actually pretty clever.  Overall, not what I was expecting, but I didn’t dislike it.

I snagged this whole run from my usual comics stop, Cosmic Comix, so I want to give them a shout out here, because it was a pretty great find.

#3458: Hexanoid Unus

HEXANOID UNUS

MEGABOX (52TOYS)

“Unus, the first group of creators to awaken! After traveling to earth and studying the various lifeforms, the observers known as the Unus returned to their home planet and began to create beasts based on the biological information collected on earth!”

“What the hell is a Jarknoid Hexanoid?”

 –Tim Marron (Paraphrased)

I keep things around here largely within my wheelhouse.  I know a lot about a lot of toys, so that’s not terribly hard.  But, every so often, I step out.  It’s usually the fault of some bad influence in my life.  Looking at you, Tim.  Well, today is one of those days.  Let’s talk about 52toys!  Launched in 2015, they, like any toy company, have a few different areas they cover, but the one they cover a lot is transforming toys.  Specifically, toys that transform into tiny, cute, little boxes, which you can put into other little boxes and then stack on additional boxes.  Boxes!  There’s a whole line of specifically creature-based boxes called Beastbox, but they’ve also expanded into Megabox, which covers not only licensed properties, but also more advanced in-house properties.  Like, for instance, Unus.  Who is, by no means, to be confused with “The Untouchable.”

THE FIGURE ITSELF

Hexanoid Unus is figure MB-15 in 52Toys’ Megabox line. He’s notable in being just a pretty straightforward guy in his non-box form, which you don’t see super often. I mean, he’s not even super deformed or anything. In his “just a guy” form, Unus stands just shy of 7 inches tall and has 27 points of articulation. The articulation is hampered just a little bit by the nature of what the figure is; he can’t move at all mid-torso, his neck isn’t much more than a cut joint, and the hips and shoulders are a bit limited, and a tad awkward to properly use at times. The knees and elbows work really well, though, so that’s cool. Unus’s sculpt is a bit stiff and robotic. He’s designed to turn into a box, so he’s gonna have to square off somewhere. They certainly lean into those elements from a design perspective, though, so it feels more like that’s how he’s supposed to look, rather than it being just a byproduct of his toy design. There are still some areas, most notably the chest, where he feels flatter than he should, though.  His legs are also a little tubular and not so much leg shaped.  But, I do really like the overall design.  It’s got a fun sci-fi look about it.  As the name of the line might imply, this guy is designed to be transformed into a box; specifically a cube.  It’s a somewhat involved process to get him there, but after the first go-through, it’s pretty intuitive.  And, hey, then he’s a cube!  Fun.  The color scheme on this guy is an interesting one; I especially like the translucent green portions on the faceplate and arms.  Unus is packed with two different sizes of weapon, which can be folded and unfolded into different configurations, as well as a box that you can place him in while he’s in his box form.

THE ME HALF OF THE EQUATION

Remember how I said it was Tim’s fault?  Well, it’s Tim’s fault.  It’s not even the first time he’s been at fault for a Megabox thing, as he actually got me a couple of the Aliens ones in the past year.  But this one’s the sort of one that’s extra dangerous, because it branches out to all sorts of new things.  He’s admittedly a pretty gimmicky figure, and if you’re not into the cube bit, he’s not gonna be anything to write home about.  But, the cube thing is pretty cool, so I’m…writing home about it?  I mean, I’m writing about it *at* home, so there’s that.  Eh, I’m exploring the idiom too much.  Can I just go back to wondering what a “Hexanoid” is?

#3458: Iron Man – Plasma Cannon

IRON MAN — PLASMA CANNON

MARVEL LEGENDS (HASBRO)

Tony Stark’s Modular Iron Man Armor gives the Armored Avenger access to an evolving range of advanced weaponry, from his repulsors and uni-beam to the devastating plasma cannon!”

Remember, like, two years ago, when I was talking about Iron Man’s Modular Armor?  Cool, well, I’m gonna talk about it some more.  As I touched on previously, the armor was somewhat short-lived in the comics, but it gained a greater cultural impact from outside media.  Since Iron Man: The Animated Series was in development at the time of Modular being introduced into the comics, as was Capcom’s Marvel Super Heroes.  Thanks to the cartoon getting a toyline and Marvel Super Heroes having its Iron Man model transferred over to Marvel vs Capcom 2, the design wound outlasting its comics counterpart by a good five years in the public eye, giving it quite a hold.  While the Legends release from back in 2021 gave us a decent, if specifically comics-based take on the armor, we got a follow-up at the beginning of the year, which really honed in on those animation and video game aesthetics.  I’m taking a look at that one today!

THE FIGURE ITSELF

Iron Man is a deluxe-sized Marvel Legends offering, originally released at the beginning of the year.  He was initially a Pulse-exclusive, shown of during and going up for order shortly after last year’s Pulse Con. However, he got moved over to a wider Fan Channel release over the summer. Iron Man is technically a part of the Retro-carded sub-set, though he takes it a step further, and does the retro card for the main figure, and then a 10-inch line-inspired box for his extra accessories. The figure stands 6 1/2 inches tall and he has 33 points of articulation. This figure’s sculpt is largely shared with the prior Modular armor release, which makes sense, it being the same armor and all. He gets a new head, as well as a modified upper torso. The head is patterned on the adjusted model from the first season of the cartoon, where they gave the design back the classic armor’s faceplate.  It seems just a touch on the large side, but not terribly so, and the detailing is really well handled.  The upper torso gets one change, which is easily missed; the unibeam is depressed into the chest now, rather than totally raised, allowing it to interact with one of the included effect pieces.  Beyond those changes, he’s pretty much just the same as the prior Modular (and, by extension, the MVC2-style War Machine from earlier this year), which was a pretty great mold in the first place.  The biggest change-up to the figure is the coloring.  The prior release went for metallic red and gold, which Hasbro’s done a few times for the comic-style armors.  It’s okay, but I frequently find it makes the colors too muddied.  This release, in keeping with the cell-animation of the cartoon and the 2D sprites of Marvel Super Heroes and MVC2, is done in flat red and yellow.  Boy, do those colors look so very nice on this mold.  The finish is also very glossy, which I enjoy a lot.  In terms of accessories, Iron Man gets quite a load out.  He’s got three sets of hands (the fists and blasting hands from the prior release, as well as an all-new set of gripping hands), the original comic-style helmeted head (allowing for either Animated Season 2, or Capcom looks), an unmasked head with the truly unmistakable mullet of ’90s Tony, an effect for his hand, an effect for the unibeam, the Proton Cannon from the Capcom games, and an effect and a display stand for that as well.  Now, if you want to get picky, he lacks an unmasked head that matches the Season 1 armor, since that was pre-mullet, but I’ve got plenty of non-mulleted Tony heads laying around, so I’ll give them a pass.

THE ME HALF OF THE EQUATION

I ended my review of the standard Modular Iron Man with “I’d maybe have liked some extra accessories, and I’d also love to see a version with flat colors,” not expecting Hasbro to do exactly that.  I was also not in a spot of chasing down exclusive variants to figures I already owned when this one was released, so I opted to hold out on him as a Pulse exclusive.  When he stopped being a Pulse exclusive, however, all bets were off.  The changes to the core figure aren’t a ton, but they take a figure I already liked a lot, and make him even better.  The extra accessories really just send him over the moon.  I’ve got nothing much else to say beyond wow is this figure awesome.  Really, really awesome.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.