#3649: Aquaman

AQUAMAN

TOTAL JUSTICE (KENNER)

“Born in the underwater world of Atlantis, Arthur Curry leads a dual life as Aquaman, protector of the world’s oceans. He is able to “breathe” water, swim at speeds up to 100 miles per hour, and communicate with most sea life. Though his strength diminishes after prolonged exposure out of the water, Aquaman’s Fractal Techgear allows him to remain on land and battle villains with his blasting hydro spear for extended periods of time.”

Aquaman seems like he’s in this perpetual state of bouncing back and forth between everyone thinking he’s lame and the people responsible for his stories trying overcompensate for the perceived lame-ness by making him super edgy.  Perhaps the earliest instance of this was Peter David’s revamp of the character in the ’90s, a run which, amongst other things, had Arthur lose a hand and replace it with a hook.  Don’t ask how he lost it.  It’s really important that you don’t.  Because it made him very edgy and serious, and you don’t want to risk upsetting that.  To aid with the edginess, Arthur also grew a beard and long hair.  Edgy!  It was the ’90s, so there were toys abound, meaning this new Aquaman got coverage pretty darn quickly.  Let’s look at him today!

THE FIGURE ITSELF

Aquaman was released in 1996 as part of the first series of Kenner’s Total Justice line.  This was Kenner’s second time doing an Aquaman, following their Super Powers offering in the ’80s.  That one was, of course, in his classic attire, while this one was, as noted above, all edgy.  The figure stands just shy of 5 inches tall and he has 5 points of articulation.  Well, 5-ish.  The neck joint’s pretty my useless, what with the hair, and the range on the hips is also pretty restricted.  You can spin those shoulders all the way around, though.  Total Justice figures are, of course, defined by their extreme posing.  Aquaman follows suit, and has perhaps one of the most extreme poses the line had to offer.  So extreme that he can barely even stand most of the time, which is a bit frustrating at times.  Why the pre-posing?  What exactly is the pose?  I have no clue.  The sculpt is…well, it’s also extreme.  There’s certainly a lot of detail going on there, with all those flexing muscles and everything.  It matches well with the typical depictions of Aquaman from the time, so I’ll certainly give them that.  Aquaman’s color scheme came in two set-ups; the standard had the shoulder armor in an off-black, while there was a variant that did it in gold, presumably in reference to his classic costume.  Beyond that detail, the paint work remains the same on the two figures.  It’s not a bad set-up, and all the major details are present and pretty cleanly handled.  In addition to the odd posing, one of the other signatures of Total Justice was the “fractal armor.”  Aquaman’s is a sort of purple-ish asymmetric set-up.  It’s very goofy, and it’s very ’90s, and I very much enjoy it.

THE ME HALF OF THE EQUATION

So, I may not be the world’s biggest Aquaman fan myself, but he’s one of my dad’s favorite characters, which does give me a bit of a link to the character.  My first figure exposure was my dad’s old Mego, which he had on display in my parents’ living room.  I wanted my own Aquaman, and this was really my only option at the time.  I got the standard one pictured above, I want to say from an Ames near where my family vacationed?  I might be totally off on that, but it’s what I’m visualizing.  He was well-loved, and my only Aquaman for a bit.  He lost the hook not terribly long after I got him, and it was never fixed.  I snagged the gold variant more recently, when a loose one came through All Time.  He’s oh so much a product of his time, more so than just about anything else in this line, and, honestly, that’s pretty fun.

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