#3711: Phoenix

PHOENIX

MARVEL LEGENDS (HASBRO)

You know, I feel every few years, I have to review a Marvel Legends Phoenix. Just, like, some sort of cycle. They keep remaking her, and I keep buying her, and then the reviews come back around, rising from the ashes, like some kind of…phoenix. Ha. Good joke. Everybody laugh. Roll on snare drum. Wait, sorry, that’s the wrong publisher! This is Marvel, a Disney subsidiary! Maybe we go with this is the song that never ends? Hang on, I think I’m confusing that with “It’s A Small World.” “The Song That Never Ends” is Lambchop. I don’t know who owns that. Well, this intro’s just going swimmingly, then, isn’t it? Let’s just look at the figure!

THE FIGURE ITSELF

Phoenix is a deluxe Marvel Legends release, hitting on her own as a Fall 2024 offering.  We actually got a pretty quick turnaround for release on this one, since she wasn’t shown off all that long before dropping at retail.  She’s decidedly a classic Phoenix, rather than Dark.  It’s only the third time we’ve gotten just a classic Phoenix in Legends.  The figure stands 6 1/4 inches tall and she has 32 points of articulation.  She’s got the updated pinless construction arms and legs from Shriek, along with a brand new torso set-up, which works in the more modernized articulation style like we’ve been seeing on the Spider-Men more recently, as well as adding in butterfly shoulders.  The whole thing’s a very solid set-up, and I look forward to seeing it show up elsewhere going forward. Jean’s got a new sash add-on, which sits a lot better than the prior pieces, and two different head sculpts.  One’s more standard Jean, and the other’s all powered up.  It took me a minute to warm up to the new heads; I was really a fan of the powered up head from the Dark Phoenix figure, and I wasn’t sure they’d be able to top it.  That said, these two are far more refined and subtle.  They’re very dynamic with the hair flow, and the face sculpts really capture that ’70s Jean look.  The color work on this release is a marked improvement on earlier versions, especially the prior Hasbro version, which was a touch murky.  This one’s got more pop, and the application’s much cleaner.  Phoenix is packed with two sets of hands (in fists and open gesture) and, for the first time since the Toy Biz days, a big, fiery Phoenix bird base, which serves as a major selling point for this release.  It’s a little tricky to assemble, and there’s no guide or anything, but once it’s built it’s very impressive, and even has an articulated neck for further posing options.

THE ME HALF OF THE EQUATION

I genuinely didn’t think I needed this figure when she was announced.  I was happy with my 2016 figure with the alt head from the two-pack and the Toy Biz base.  Sure, it was hodgepodge, but I liked it well enough.  No need to upgrade, right?  But, I started to waffle as we got closer to release, and when I saw how nice she looked in person, I just couldn’t say no.  She’s so very much nicer than the prior releases, and I’m very glad I caved.  This is the definitive take…until Hasbro manages to somehow outdo themselves again in a few years, I guess…

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

#3710: April O’Neil

APRIL O’NEIL — SORCERESS FROM CHANNEL 6 NEWS

TURTLES OF GRAYSKULL (MATTEL)

You know, I had a pretty good run of Teenage Mutant Ninja Turtles reviews last month, but it sort of fell off for October.  It’s kind of the nature of the beast; I don’t actually buy *that* much TMNT stuff.  But, it’s okay, because I’ve got a new TMNT thing!  And it’s not *just* TMNT, either!  It’s also Masters of the Universe, because we’ve got another crossover bit up in here!  ….Sorry, that felt wrong and forced.  I promise not to do it again.  Anyway, I’m jumping back over to Turtles of Grayskull, Mattel’s TMNT/MOTU crossover line.  I looked at the Casey last month, and because I’m a guy that loves my pairings, I’m taking a look at their take on the other human ally (and honestly the more important one) April O’Neil!

THE FIGURE ITSELF

April O’Neil – Sorceress From Channel 6 News is part of the fourth assortment of the Turtles of Grayskull line.  She’s one of the two Turtles-centered characters in the set, the other being a revisit on Leonardo.  The figure stands about 5 1/4 inches tall and she has 28 points of articulation.  She’s my first direct interaction with the female Origins base body, which is a fair bit different from its male counterpart in build, of course, but not drastically so in terms of articulation set-up.  Honestly, it’s not bad.  While Casey relied more on just the TMNT side of things for his design, April is going more the Donnie route, and getting merged with a specific MOTU concept, in this case the Sorceress, as is detailed pretty well in the included mini-comic.  It’s a solid merging of the two designs, specifically calling on the ’80s incarnations of both in particular, so that it really feels like ’80s April taking on the ’80s Sorceress’s powers.  The sculpt captures the whole set-up pretty decently.  There’s certainly a degree of hokeyness to it, but that’s kind of exactly the aim with this whole bit.  I do find it generally a more refined sculpt than most of her male counterparts, which is cool.  The color work is very bright and generally clean.  The face looks to be printed.  Mine’s got a stray black mark under the eye, but that’s really my only issue.  I quite like the pattern on the tabard; that’s a lot of fun.  She’s packed with a pair of wings, done up in the colors to match the vintage Sorceress, which plug pretty securely into her collar piece.  She’s also got a big hammer-style version of the Sorceress’s scepter, which I really do love.

THE ME HALF OF THE EQUATION

I knew once I snagged Casey, I wanted to get an April to go with.  So, when Casey arrived, I confidently grabbed the red-headed warrior woman of the assortment to go with him…before realizing I had *actually* grabbed a Teela, and that April was in the next assortment.  Fortunately, it wasn’t really a long wait.  April’s a solid addition to the concept.  She’s got a different approach to the crossover than Casey, but I definitely can dig it.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

#3706: Doctor Strange

DOCTOR STRANGE

MARVEL LEGENDS (HASBRO)

“Stephen Strange was a brilliant surgeon before an accident ruined his hands. Now he defends our reality from supernatural threats as Earth’s Sorcerer Supreme.”

I took a break from Marvel reviews all last month, largely because we’re in a waiting period on new Marvel Legends, which make up a substantial portion of my Marvel reviews.  Of course, that doesn’t stop me from digging into my backlog, I suppose.  I’ve had a number of “new” figures sitting off to the side waiting for a Legends-light period to slot them in, and I’m officially dusting some of them off!  And I do mean that literally…they’ve been sitting for a while you guys.  Anyway, here’s our second ever classic Doctor Strange, released more than a decade after the first!

THE FIGURE ITSELF

Doctor Strange is a Walmart-exclusive Marvel Legends release, hitting in 2022 as a loose tie-in with the release of Multiverse of Madness.  He was only actually available online, rather than in-store, but that wasn’t a widely promoted thing, so it was easy to miss.  As noted in the intro, this was the first classic comic Strange since Toy Biz’s initial release of the character, all the way back in the Galactus Series, since Hasbro’s been sticking more to the modern side of things.  The figure stands about 6 1/4 inches tall and he has 32 points of articulation.  Structurally, Strange makes use of the lower half of the ANAD 2099 body, as well as the upper arms from Kang.  Beyond that, he’s all-new, though a number of the parts were re-used for the Spider-Man: Animated and Wong two-pack Strange releases.  Ultimately, it’s a good mix of parts, which does a really good job of conveying the flow and depth of the design.  The cape (which is one piece that is thus far totally unique to this release) is glued in place at the front, so it’s not going anywhere.  On one hand, it’s a little annoying not to be able to display him sans-cloak, but on the other it means it’s not flopping about and falling off, which I do like.  There are two main heads with this release, one “standard” and the other meditating.  What’s interesting is that they aren’t just a simple change of expression, but also have different hair styles.  The meditating one is more ’70s-inspired (and was in fact sculpted by Paul Harding, based on his own “Marvel In the ’70s” Doctor Strange sculpture), while the other is shorter and more modern.  I generally prefer the meditating one, but it’s limited by those closed eyes.  This is definitely one of those “wish I could swap the hair pieces” moments.  Strange’s color work isn’t bad.  It’s certainly bright and colorful.  The yellow paint on his cape is particularly sloppy, and I find the greying temples on both heads to be a little unsubtle in their application, but generally, things look okay.  Doctor Strange is packed with a third, masked head, based on his era of extra super-hero-y-ness in the ’60s.  It’s just a repainted Silver Surfer head, and it doesn’t actually match the body it comes with, but how else am I gonna build my Kurt Busiek’s The Order line-up?  Strange is also packed with two pairs of hands (spell casting and a fist/grip combo), spell effects pieces, the Wand of Watoomb, and the Axe of Angarruumus, which is all pretty fun.

THE ME HALF OF THE EQUATION

I recall this figure being shown off, and I recall him going up on Walmart.com, but I never did get around to ordering him or putting any real effort at all into tracking him down.  It’s not that I didn’t want one, but I did still have the Toy Biz release, which is really, really good, and I just wasn’t in a rush to deal with getting a Walmart exclusive.  One with a broken tape seal showed up a few months after the fact at All Time, and I took that as a good sign that I should get one.  He’s a solid classic Strange, and a good update to the Toy Biz release.  I can’t say there’s much to him beyond that, but does there really have to be?

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

#3705: Ultra Magnus

ULTRA MAGNUS

TRANSFORMERS GALAXY VERSION (BLOKEES)

I haven’t reviewed anything Transformers-related here on the site since way back in June, when I left off with a Ultra Magnus that didn’t transform.  I’m picking things back up today with….an Ultra Magnus that doesn’t transform.  Look, I just always come back to the Magnus, alright?  Today, I’m diving into new thing, Blokees, which, despite the fact that my mind keeps reading it as “Bloke-ees”, is actually “Blok-ees”, you know, like a “block”.  Clever, right?  I mean, I guess.  Anyway, Blokees is a company that does little small scale figure model kits, with their first major endeavor being Transformers.  There’s an Ultra Magnus to be had, and who am I to say no?

THE FIGURE ITSELF

Ultra Magnus is part of the Transformers Galaxy Version line’s fourth assortment, dubbed “Fractured Space-Time.”  He’s one of the standard 1 in 9 blind box figures from the set, making him an even chance compared to all the other standards.  This is the line’s second Magnus, following up on the requisite white Optimus repaint in the third series.  This one, however, is the proper fully armored Magnus that everyone really wants.  Since these are model kits, they’re unassembled right out of the box.  You get three parts trees and a bag of loose parts, which you assemble to get the figure.  Assembly isn’t bad.  It’s not too intense, but you definitely want to make sure you get things right the first time around, because it holds together really tightly, and it can be tricky to pull things back apart to fix them.  But, as I said, once assembled, the figure holds together really well, and gives him a pretty solid weight.  When assembled, the figure stands 4 1/4 inches tall and he has 18 points of articulation.  The sculpt for this guy is clearly animation based, specifically on the G1 cartoon, as are most of the Galaxy Version kits.  A lot of the core parts are shared between all of the figures in the set, and those all work well.  The Magnus-specific parts are all really nicely handled, very clean, and mesh well with the standard parts.  There’s some slight deforming to the design, but it’s pretty minor on Magnus specifically.  Magnus’s color work, which is largely achieved via the separate plastic pieces, is quite vibrant.  There’s a little bit of extra detailing on a few of the parts to fully sell the design.  Magnus’s build also gives him two sets of hands to swap out (gripping and open gesture), his rifle, an energon cube, a faction insignia, and a stand.  That’s actually quite a bit for such a small package, and covers pretty much all of your bases.

THE ME HALF OF THE EQUATION

Blokees just sort of materialized out of nowhere, but they’ve been everywhere and I was very definitely curious about them, and was looking for a good jumping on point to try.  Hey, there’s a Magnus!  That sure is a nice jumping on point.  Of course, they’re blind boxed, so I couldn’t just grab one.  But, if you buy a whole case, you’re guaranteed a full set, so, you know, easiest way to get a Magnus, right?  Look, don’t fight me on this.  I actually wound up getting the whole case so that I could try them out with Matty, who’s always looking for fun things to occupy his time.  We’ve been having a great time building them together, and I got a little Magnus out of the deal.  It’s a really fun little figure, and a really fun product in general.  Just a great all around product, especially for the price.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

#3703: Darth Vader

DARTH VADER

STAR WARS: POWER OF THE FORCE (HASBRO)

“Inside the Death Star’s detention corridor, Darth Vader is intent on snapping Princess Leia’s defiance. Accompanied by an Imperial interrogation droid, the Sith Lord enters cell 2187, determined to learn the location of the hidden Rebel base from his royal prisoner”

Jumping from one caped guy in black to the next, in 1/18 scale no less!  So, look, guys, I have a lot of Star Wars figures sitting around here.  There’s a notable backlog of those guys I gotta work my way through, so I might as well do a little bit of that now.  And, if I’ve got a helping of Star Wars reviews coming at you, you know I gotta start it off with Power of the Force, because here I am with a bunch of Power of the Force, specifically.  The line had an impressive coverage of the depth of characters from the galaxy far, far away, but it also had a lot of variants of the main characters from the original trilogy.  For characters with similar looks for all three films, such as Darth Vader, the figures were pretty similar and meant to be more all-purpose, but before the end of the line, they started going a bit more movie-specific.  I’m looking at the line’s last take on Vader today.

THE FIGURE ITSELF

Darth Vader was added to the Power of the Force line in 1999, as part of the first of the two CommTech assortments that wrapped up the line.  As the line’s last hurrah, there was certainly a focus on heavy hitters.  The figure stands just over 4 inches tall and he has 8 points of articulation.  He’s got those extra swivels on his elbows, as the line experimented with going beyond the basic 6 they’d launched with.  It doesn’t do a ton, but it adds to the variety, I suppose.  For his last entry in the line, Vader goes decidedly back to the beginning, with our very first specifically A New Hope-inspired Vader, focussing directly on his appearance in the interrogation scene.  His sculpt was all-new, and is quite a strong one.  It wound up getting re-used a bit down the line due to how strong it was.  It’s a little pre-posed, again going into the scene specific bit, with his hands posed near his belt.  The proportions are solid, moving entirely away from the buff look of the early figures.  The details are also really sharp, which is nice.  The cape is cloth this time, which is a little awkward at this scale, but ultimately works okay if you get the posing right.  His paint work is simple, largely relying on molded black plastic, but there’s some variety worked in there.  Vader was packed with the interrogation droid (aka Dr. Ball, MD), who has its own little flight stand.  He’s also got the CommTech stand, for CommTech stand purposes.  He is, notably, devoid of a lightsaber, since there’s a hilt sculpted to the body, and he doesn’t use the saber in the Interrogation scene.  Later uses of the mold would fix that, though.

THE ME HALF OF THE EQUATION

It took me a surprisingly long time to get this figure.  When I really jumped into the Power of the Force thing, All Time even had a sealed one, but I didn’t snag him at the time, and he sold before I got him.  My first encounter with this mold was actually one if its later uses, namely the comic pack version, so I did at least know what to expect.  I wound up snagging this one loose just a few months ago.  He’s honestly pretty solid, and probably the best Vader in the line, so it’s a good note to go out on.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

#3702: Zorro – Alejandro Murrieta

ZORRO — ALEJANDRO MURRIETA

HERO H.A.C.K.S. (BOSS FIGHT STUDIOS)

Oh man, two figures from films with James Horner scores in the same week?  Should I go on?  Maybe some Rocketeer or Wrath of Khan? Titanic if I dare?  Not Avatar, though.  Never Avatar.  Can’t do it.  I haven’t talked directly about Zorro as a concept here on the site.  Honestly, that’s largely because, do to the somewhat confusing and complicated nature of the Zorro licensing making it hard to do a ton of figures.  Like, they’re out there, but it’s always a bit of an ordeal.  There have been a great many incarnations of Zorro over the years, and, by far, my favorite incarnation is The Mask of Zorro, 1998’s reinvention of the franchise starring Antonio Banderas as the successor to the mantle.  Despite the film’s success in the ’90s, it got no direct tie-in figures at the time.  Thankfully, Boss Fight Studio stepped in for the save, and put out their own version of Alejandro Murrieta in figure form!

THE FIGURE ITSELF

Zorro — Alejandro Murrieta was released under the Hero HACKS branding, as part of the second round of figures celebrating the 100th anniversary of the Zorro franchise.  He was released alongside Elena from the same film.  The figure stands just shy of 4 inches tall and he has 29 points of articulation.  He’s using Boss Fight’s H.A.C.K.S. set-up for his build and articulation set-up, though the articulation’s evolved just a little bit from the Vitruvian figures I looked at way back when.  Largely, it’s the hips and ankles that have seen re-works, to offer a slightly better range of motion.  It certainly works well.  The sculpt looks to be an all-new one (though it’s possible he might share parts with the other Zorro’s; having not picked them up, I can’t say for sure).  It’s certainly solid.  The articulation on the elbows is a little obvious, presumably to give him better range, but otherwise things are pretty well worked in, and the proportions are well balanced.  The outfit is also nicely detailed.  The masked head doesn’t have a spot-on Banderas likeness, but it’s not too bad, especially for the scale.  You can definitely see who it’s supposed to be, and they got the spirit of the character down.  The hat’s removable, but surprisingly well scaled to the body, and it stays in place without too much trouble.  The cape’s a little bulky and static, making deeper lunging poses a little difficult, but, again, given the scale, not bad at all.  His color work is a lot of black, as expected.  It’s got all the details it should, with some pretty sharp accenting.  The only area that’s a little sloppy is the face, notably the eyes, but generally things look okay.  Alejandro is packed with two sets of hands (gripping and open gesture), an unmasked head, his sword, two whips (one coiled and one uncoiled), and a display stand.  The unmasked head is an okay sculpt, but feels a little too kempt for Alejandro in Mask, feeling more like his Legend of Zorro appearance, which I don’t think any one really wants.  The sword is nice, and can be stored on the belt as well.  The coiled whip can also be stored on the belt…sort of?  The loop is really soft, so it winds up falling off really easily.

THE ME HALF OF THE EQUATION

Mask of Zorro is definitely a favorite of mine, especially when I was a kid.  I even had the poster up over my bed for, like, 15 years.  I’ve wanted some form of Alejandro as Zorro since the movie came out, honestly, but there was nothing but an unrelated Zorro line at the time.  I made due, but it was never really what I wanted.  I recall these figures being shown off, but I wasn’t able to get one when they dropped.  I actually got to mess with the 1/6th scale version of Alejandro a few months back, but he was just too expensive, so I had to pass.  Then, as luck would have it, this one landed in front of me, which was cool, because it was the one I wanted in the first place.  He also wasn’t crazy expensive, which certainly helped.  He’s a very nice, very fun little figure, and I’m glad to finally have him.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

#3701: Peter B. Parker

PETER B. PARKER

SV-ACTION (SENTINEL)

When Into the Spider-Verse first came out, it had very minimal toy coverage.  There were some basic figures from Hasbro and a few Funko Pops, but that was really it.  Then the movie was a big hit, and the proper licensing went out, and it was just a field day.  Everyone and their mother was making something.  The 1/12 scale in particular got flocked to, with a bunch of Miles and Peter offerings.  One of the companies in the mix is Sentinel, a company I’ve only recently looked into.  I’m taking a look at their version of Peter B Parker today!

THE FIGURE ITSELF

Peter B. Parker was released in Sentinel’s SV-Action line in 2021 as a single release.  The figure stands 6 1/4 inches tall and he has 34 points of articulation.  As I touched on in my first Sentinel review, their articulation set-up is somewhat unique, being a little more straight forward than a Figuarts release, but still a little more complex than, say, a Legends release.  There’s more nuance to the posing on this one than even the Armored Cap figure I looked at previously.  Generally, the tolerancing on the joints is pretty good, with no real floppiness, and a lack of things being too tight as well.  Peter B has a unique sculpt based on his fully suited-up look from Into the Spider-Verse, which has been a surprising rarity for his figures.  It’s very accurate to the animation model for the character, capturing his more unique build from the movie (right down to the slight paunch he has around his stomach), and working in the articulation without breaking things up too much.  It also handles all of the smaller detailing via sculpted texture work, which covers the whole figure.  It works very well, and again gives him a unique feel.  Peter B’s color work is pretty straight forward, but well handled.  There’s a lot of molded colors, with just enough paint to fill in the change-overs, and the painted vs molded actually match up quite well.  He’s got smaller work for the weblines, which are pretty decent, as well as the eyes, which are bright, clean, and sharp.  Peter B is packed with a whole plethora of extra parts, including four different heads (two masked, two unmasked, with differing expressions), 15 different hands (pairs of relaxed, open gesture, wall crawling, fists, webline gripping, thwipping with attached webs, ungloved, and right hand holding a coffee mug), a pair of glasses, four different webline pieces, and a display stand.  The glasses I feel are destined to get lost, but that’s what it is, I guess.  It’s too bad that we didn’t get an optional jacket and sweatpants, but there are other options for those, so I suppose this one is just more focused on the full suited look.  What he *does* get in addition to the Peter B parts is an extra unmasked head, lower torso, and pelvis, so that he can double as the Peter of Miles’s universe, making him a two-in-one figure, which is very fun.

THE ME HALF OF THE EQUATION

Much as I love the Spider-Verse films, I’ve thus-far stuck exclusively to Legends style figures for the characters from it, in part because the Legends have honestly just been pretty solid themselves.  That said, I’ve certainly become more connected to Peter B as a character, especially his journey into fatherhood in Across, which paralleled with my own personal journey, so when this figure landed in front of me, I felt urged to pick him up, especially because I was able to get a good deal on a used one through All Time.  I had initially used the Miles-verse Peter as my true justification for getting, but with the Legends one officially announced, I guess it’s back to really being the Peter B himself that sold me on it.  And, honestly, he’s just a very, very cool figure.  Now I just need to find him a pink bath robe.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

#3700: Cpl Dwayne Hicks

CPL DWAYNE HICKS

ALIENS: COLONIAL MARINES (HIYA TOYS)

The post-Aliens video game Aliens: Colonial Marines had, amongst other things, a long path to its release, taking six years to finally make it to players. It was not well-received at all upon its release, which isn’t the sort of thing you generally want out of a game that took six years to make. It does, at the very least, undo one of Alien 3‘s more disliked elements, the death of Corporal Dwayne Hicks, albeit in a rather convoluted and awkward sort of way. Still, they got Michael Biehn to reprise his role, which was pretty cool, and there were also some cool figures, courtesy of Hiya Toys. I’m looking at their take on Hicks today!

THE FIGURE ITSELF

Cpl Dwayne Hicks was released in the initial run of Hiya Toys’ Aliens: Colonial Marines tie-in line, at the same time as game marine Quintero and fellow film marine Hudson.  They hit in 2016, three years after the game’s release, which seems like a bit of time to wait, but it’s only half as much time as it took for the game to make it out, so, you know, perspective and all that.  All of these figures, even the “movie” ones, were technically game-based, with the non-game characters being based on their multiplayer skins.  Hicks technically exists in both capacities, but this figure, which lacks the scarring he received at the end of Aliens, seems to be the multiplayer/movie version.  The figure stands 4 inches tall and he has 27 points of articulation.  The articulation set-up is ultimately something of a mix between the 25th/30th era G.I. Joes and Hasbro’s Marvel Universe.  Generally, not bad, but the hip pops off a lot, and one of the knees is a little gummy.  Hicks’s sculpt had a lot of overlap with Quintero and Hudson, with them each just getting a unique head sculpt.  The head’s…not great.  It’s rather soft on the details, and the likeness just really isn’t there.  You’d be forgiven for just not realizing this was meant to be Hicks at all.  Below the neck, things are a little better.  The proportions aren’t bad, and the armor detailing is all pretty solid stuff, with the torso armor in particular honestly being pretty strong.  Because of the parts sharing with Quintero and Hudson, his sleeves come down way too far on the arms; Hicks’s sleeves aren’t visible under the armor in the film.  He’s also missing his watch and wrist band, and the lack of wrist coverage also highlights how oddly misshapen the hands are at the base of the wrist.  The color work on this figure leans into the game colors, so his uniform is bluer than the film, and his armor is browner, which makes for rather an odd contrast.  Like, it’s not terribly off, but it’s enough to throw you at first.  The application’s a little thick, but otherwise not too bad.  Hicks is packed with his helmet, shoulder lamp, shotgun, pulse rifle, a pistol, a motion tracker, and a display stand.  The helmet is wildly inaccurate, missing the back neck cover, the ear covers, and the comm, removing the distinctive Colonial Marine silhouette when he’s wearing it, and generally throwing off his look.  It’s a real shame, given how weak the likeness on the underlying head is.  The gun sculpts aren’t bad, but the hands don’t hold any of them particularly well.  Also, the pulse rifle gets no sling, and the shotgun and pistol have no holsters, so he just kind of has to throw them off to the side when not using them, I guess?

THE ME HALF OF THE EQUATION

I honestly did my best to avoid everything to do with Colonial Marines after it dropped and was so mediocre, and that included the tie-in stuff.  I didn’t even know about these figures until after they’d dropped, and Hicks jumped in price rather quickly, so I never snagged him.  He got traded into All Time a month or two back, missing the shotgun, so I was able to get him for a slightly better deal.  Then the shotgun surfaced, and he was all complete again, which was pretty cool.  Ultimately, he’s not great.  I’m glad I didn’t pay the mark-up on him, because that really would have put me off.  As it stands, he’s a Hicks I didn’t have, and it was very easy for me to snag him, so it was hard to say no.  Sometimes, that’s just how it is.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

#3698: General Hawk

GENERAL HAWK

G.I. JOE REACTION FIGURES (SUPER 7)

Well, let’s keep this weekly ReAction review thing going and take a look at the third figure I’ve gotten from a line I wasn’t planning to get any of, G.I. Joe ReAction Figures.  It’s such an odd little line, and even Super 7 themselves don’t seem to see the longevity on it, if the introduction of their O-Ring line this year is anything to go by.  But, the O-ring line’s not here yet, and ReAction still is, so I’m over here falling back into my safe realm of guys in bomber jackets.  There’s no sense in trying to lean away from it.  So, let’s look at General Hawk.

THE FIGURE ITSELF

General Hawk was released in Wave 7 of Super 7’s G.I. Joe ReAction Figures line, and it was only in doing the work to double check his release information that I even found out that this line had actually made it through *seven* assortments.  Like, when did they do that?  I mean, I guess in the last couple of years, but, still.  I mean, I guess I’m glad they got to Hawk, because Hawk’s cool and all, so I won’t complain.  The figure stands 3 3/4 inches tall and he has 5 points of articulation.  It’s still rather odd to have a Joe articulated like a Kenner figure, but I’m growing more accustomed to it as I move forward.  Hawk’s sculpt is another all-new one.  He’s seen here in his best look, which is v2 bomber jacket-sporting look, which also served as his look for the Sunbow cartoon.  The sculpt leans more into animated than anything else, since it’s a little removed from how the actual c2 figure looked.  I can respect that; if I want a v2 faithful figure, I’ve got the actual v2 figure.  The sculpt is a little stiff, as is the case with all of these.  Hawk’s generally a stiff guy, though, right?  I mean, he’s at least a little better than Duke, though.  Duke’s the worst.  But not Hawk.  Hawk’s paint work is decent enough.  Pretty basic, and again leaning into the animation angle.  It’s a little sloppy on the hairline, but otherwise not bad.  He’s packed with a pistol and a removable helmet.

THE ME HALF OF THE EQUATION

This guy got traded into All Time, and that was genuinely the first time that I even knew the figure existed.  Not that I was deterred by the lack of knowing he existed.  He’s Hawk, he’s in a bomber jacket, and that’s that.  Ultimately, he’s got the same general drawbacks as the other Joes I’ve looked at in this style, but I think the extra touches, like the removable helmet, make him a touch more impressive.  Plus, he’s got the bomber jacket, and I’m an easy mark.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

#3697: Alpha Ranger

ALPHA RANGER

XEVOZ (HASBRO)

Do you ever have one of those moments where you see something and, like, a whole branch of memories you’ve largely forgotten just all click into place?  I mean, I guess I sort of do that a bit.  Sort of a theme of this site, isn’t it?  Am I being weird?  Probably.  But, you know, like the good sort of quirky weird, right?  Right.  So, the aforementioned “core memory unlocker” in this case is Xevoz.  If you’re not familiar (by which I mean if you weren’t a ten-to-twelve-year-old in the early ’00s who caught their two year run), Xevoz was a line of constructible action figures made by Hasbro, who licensed out the general style from Stikfas, another early ’00s line, albeit one aimed at a slightly older audience.  They were rather customizable, and each built around a core concept or idea, with a “standard” look open to variations.  They launched with minimal fanfare in early 2004, and ran four waves up through mid-2005, at which point the line ended with less fanfare than it started.  They never really had the same cultural impact of other lines, and they exist now only in my memory.  Like Leonardo DiCaprio.  Or Torengos.  Anyway, here’s a review of a Xevoz guy!

THE FIGURE ITSELF

The Alpha Ranger was one of the three “Basics” in Wave 1 of Xevoz.  They were the lowest price-point figures, and generally kept the parts count a little lower and the designs a little less involved.  In addition to dividing the figures into different price points, there were also different factions within the fictitious world of Xevoz.  Alpha Ranger is one of the “Neo-Sapiens”, which is what happens when you mix Keanu Reeves with Doug Jones.  Okay, not really.  Abe did wear a lot of black, though.  I’m getting sidetracked.  In actuality, they were the standard sci-fi humans of the set-up.  The Alpha Ranger’s main body set-up is made up of 15 parts, and results in a figure that stands about 6 inches tall and has 14 points of articulation.  The core, stripped-down body has him in a rather basic jump-suit, with minimal additional detailing.  In general, the line was pretty stylized and blocky, which aided with the customizing approach.  This represents a pretty standard “human” in the style, which is a neat view.  The standard build as shown in the instructions that accompany the figure uses the helmeted head, and puts on his shoulder and knee pads, as well as his chest plate and back pack.  It results in a design that’s not terribly far-removed from a Colonial Marine, which is cool by me.  Certainly fits my vibe in collecting.  I also quite enjoy the visor on the helmet, because it’s got this sort of Cyclops meets Deadshot feel, which also works for me.  There’s a handful of additional parts (though less than others, since he’s a “Basic”), including two different heads (one a basic unhelmeted look, the other one that looks a bit like a shrunken head; the second one is supposed to be this set’s “gag” piece, which was one sort of humorous piece included with each set), a smart-gun-style Pulse Cannon (complete with arm attachment), a rifle, a knife, and a pistol.  You can reconfigure stuff and swap out parts to get a number of different looks, which is especially cool if you’re looking to get an army of these guys set-up.  The paint on Xevoz was generally minimal, but what’s there works out alight.  Any additional detailing was addressed by stickers, which there were a good number of, in case you wanted extra customization.  Personally, I’m not much of a stickers guy, but it’s still cool.  There was also, like, a game that they tried with them?  You assembled this little hex-thingy, and there were stats based on the different pieces included.  I never got much into it.

THE ME HALF OF THE EQUATION

I had a small handful of these as a kid.  I remember the KB Toys my grandmother frequently took me and my brother to had a bunch of them, and they were on clearance, so this was probably at the tail end of the run?  The Alpha Ranger was one of the ones I had.  I lost parts to most of them, and so they kind of just faded out of my memory.  It’s okay, though, because All Time came through with the save.  A collection of Xevoz got traded in, and did the previously mentioned core-memory-unlocking.  There was an Alpha Ranger, missing exactly one piece, and after a quick dig, I found that piece from my original.  It was destiny!  I’m quite happy to have him back, but now I just need to avoid jumping back in.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.