#0700: Joe Colton

JOE COLTON

G.I. JOE: RETALIATION (HOT TOYS)

Colton1

Hey! I made it to 700 reviews! Cool! Alright, it’s another milestone, so, faithful readers know it’s time for another Deluxe Review! Let’s take another dip into the world of high-end collecting, courtesy of Hot Toys.

Now, G.I. Joe is the very first action figure, and it’s also completely owned by toymakers Hasbro. It’s very rare that one toy company allows another to make toys from an in house property, especially Hasbro, who are notorious for not even letting other companies anywhere near licenses that they merely hold, not own outright. So it was a bit of a shock when they allowed Sideshow to make 12-inch versions of their A Real American Hero characters, and even more of a shock when they let Hot Toys have the license for 2013’s G.I. Joe: Retaliation. They only made a small handful of figures, one of them being Bruce Willis’ Joe Colton, namesake of the G.I. Joe team.

THE FIGURE ITSELF

Colton3Joe Colton is another figure from HT’s main Movie Masterpiece Series. He was technically an exclusive to San Diego Comic Con 2013, though he wasn’t actually available at the con; he just went up on the Sideshow site shortly after. So, he really wasn’t much different from a normal release. He’s figure number 206, putting him right between fellow exclusives “Star Spangled Man” Captain America and Evil Superman. The figure stands roughly 12 inches tall and has “over 30 points of articulation” according to Sideshow’s website. I’ll trust them on that. Joe is, obviously, based on his appearance from G.I. Joe: Retaliation. Specifically, he’s presented as he looks during the film’s big climactic fight scene (more or less).

Let’s start things off by taking a look at the head sculpt. It’s another fantastic piece of work from Hot Toys. The likeness is absolutely spot-on to Willis, right down to his slight, sarcastic sneering, grin. The lack of any sort of hair adds actually adds to the realism of the figure, and it helps that HT’s managed to get Willis’ head shape down pretty much exactly. The paint on the head lives up to the sculpt, further enhancing the likeness, and adding even more to the realism.

Colton2Joe’s costume is a pretty cool little nod to the history of G.I. Joe, actually. It’s based on the uniform of the Adventure Team Commander from the G.I. Joe: Adventure Team line from the 70s, who, by extension of appearing to be the same guy as the original Joe, is the guy Colton is supposed to represent. The outfit is made up of three main pieces, a t-shirt, a pair of combat pants, and jacket, as well as an assortment of additional parts, including two different belts, hip and shoulder holsters, and a pair of boots. The boots are sculpted pieces; they’re pretty nicely detailed, though they seem harder and less movable than previous boots. The holsters are also sculpted, and they fit their corresponding guns pretty well. The rest of the outfit is made up of tailored parts.  Everything fits pretty well on the body, though maybe not quite as perfectly as I’d like. The jacket in particular feels just a bit bulky when placed on the figure. That said, most of outfit sits very nicely with a minor amount of futzing. In an odd move for a HT figure, the pants of Joe’s uniform are just a bit inaccurate to the film; the right leg is permanently tucked into the boot, which is odd, and the left leg sports a kneepad not seen in the film, which cannot be removed. I’m not sure why HT decided to do these things; one would assume the more accurate straight green pants would have been easier to produce.

Joe makes use of one of HT’s more posable bodies. It also happens to be the body that balances look and posability the best of HT’s standard bodies, which makes it a good choice. The only real drawback is that the body uses a rather obvious set of double joints at the elbows, which is a bit of a bummer if you want to display him without the jacket. That said, the movement allowed by these joints is essential to him properly holding his weapons, making it a worthy trade-off.

Colton5Joe includes a decent selection of extra pieces, though he was lighter than some others. He included:

  • 6 different hands
  • Machine gun
  • Spare Magazine
  • Shot gun
  • 3 pistols
  • 5 ammo clips
  • Display stand

The hands come in a nice variety of poses, with basic relaxed (R and L), trigger finger (R and L), gun holding (R), and fist (L). The hands are very realistically sculpted and painted, and each fulfill their intended purpose quite well. Willis is left-handed, so I was happy to see the gun grip hand was his right, allowing him to hold the guns as he actually would. That seems like it should be a given, but the poor T-1000 didn’t even get a proper left-handed trigger finger, so you never know.

The machine gun is very nicely handled. It’s exact model is a SCAR-L*. It has a removable clip and a folding stock, as well as a strap, allowing it to be slung over his arm. It’s impressively detailed, with tons sculpt and paintwork, all of which do a good job of passing this off as a miniaturized version of the real thing.

The shot gun is my personal favorite of the weapons, mostly due to it being his most used weapon from the film, and it just working very well visually with the figure. It’s the Benelli M4*. It’s admittedly not quite as exciting as the machine gun, since it’s a more simplistic design to begin with. Still, it’s got a moving stock and a spring-loaded breach and it looks pretty cool in his hands.

The three pistols are mostly just there to fill the three corresponding holsters. Two of the three are identical, and the third isn’t far off. All three are Colt 1911s*. They’re well sculpted, and they have moving slides and removable clips, which is always cool. Unfortunately, the included trigger fingers aren’t really optimized for a smaller weapon, so he really can’t hold them all that well.

The ammo clips are the same as the ones in the three pistols, placed into nice little sculpted holders. They can be hung on is belts, or removed if you so choose.

The display stand is fairly run of the mill. It’s just the basic black oval stand, with a little tag for his name and the film’s logo printed on the base.

THE ME HALF OF THE EQUATION

Like so many of my Hot Toys figures, Joe was pre-ordered from the online store of Sideshow Toys, the North American distributor for HT’s stuff. He ended up being the last thing I ordered from their site, and in fact, I almost cancelled the pre-order. Not because I didn’t want him or anything, but because I had gradually been moving away from HT. I’m glad I never got around to cancelling it, since he’s actually a pretty cool figure.

*Thanks to Tim Marron, of Timsical Thoughts, for helping me ID the specific models of the guns.

Colton4

#0688: Storm Shadow

STORM SHADOW

GI JOE: RETALIATION

StormShadowR1

G.I. Joe: Retaliation was….ummm….well, it was a movie with G.I. Joe in the title. It was also about 90 minutes long. It was shot using cameras. It had a script, with words even. Was it a good movie? No, not especially. It had its moments, but that’s really the best that can be said. On the plus side, Hasbro did make a line of figures to go with it, and they didn’t totally suck. Let’s look at Storm Shadow, one of the film’s many ninjas and just the worst human prop of all time.

THE FIGURE ITSELF

StormShadowR2Storm Shadow was released as part of the first series of G.I. Joe: Retaliation figures. You know, the ones that came out a full year before the film’s release due to Paramount pushing back the movie’s release date at the last minute? Yeah, fun times. Technically, he’s based on Storm Shadow from the movie, but, in reality, he’s a mostly made up design. Granted, I like it more that the movie design, so I’m not complaining. The figure stands 3 ¾ inches tall and has 24 points of articulation. Unlike several of the early Retaliation figures, Storm Shadow didn’t have any points of articulation cut, so he retains full movement, which is a definite plus. Structurally, the figure sported a brand-new sculpt. As noted above, it’s not really accurate to the movie’s design. That being said, it’s actually a pretty sound sculpt, with nice proportions and lots of fun detail work. Interestingly, though he’s a movie figure, he seems a bit more stylized than other figures, to the point that he almost seems like he’d be more at home with the Resolute or Renegades figures. It’s nothing really overt or anything, but there’s definitely a bit of flair to this guy. One small nit: his collar is a separate piece, and it doesn’t fit exactly to the body, making it rather obviously a separate piece. It’s slightly annoying. The paintwork on Storm Shadow is pretty decent overall. It’s nothing too fancy, but the grey accents are nice and the small bit of flesh tone and the eyes are pretty clean. The Cobra logo is well done, though it’s actually inaccurate, since (SPOILER) Storm Shadow is no longer affiliated with Cobra in Retaliation. The figure was packed with two swords (one long, one short), a backpack that holds them, and one of Hasbro’s signature oversized missile launchers. Yay!

THE ME HALF OF THE EQUATION

I mostly skipped out on the Retaliation stuff when it was released, mostly due to being unable to find the few figures I actually wanted from the line and then not really caring enough to buy them when I did find them months later. So, why do I have Storm Shadow? Clearance. He was $3 at Toys R Us, and I was already buying other things, so he felt worth it. (Also, Super Awesome Girlfriend was with me at the time and she will literally not let me put an action figure back.)  After opening him and playing around with him a bit? He was definitely worth it.

#0675: Recondo

RECONDO

G.I. JOE: SPY TROOPS

Recondo1

You can’t really run an effective action figure review site if you don’t occasionally touch on the original action figure, G.I. Joe. It’s been a fair few months since I last looked at anything Joe-related, so their probably overdue for another review, don’t you think? I’ll be taking another gander at the early 2000s re-launch of the line, which is really what got me hooked. Let’s look at Recondo, who was one of my favorites.

THE FIGURE ITSELF

Recondo2Recondo was released in the first series of G.I. Joe vs Cobra following the line’s re-branding under the G.I. Joe: Spy Troops heading in 2003. He was originally released in a two-pack with an Iron Grenadier, but he was also released as one of the Mission Disk single-pack figures, which is how I got mine. Recondo is one of the taller vs Cobra Joes, coming in at just shy of 4 inches tall. He featured 18 points of articulation, which was pretty impressive at the time (and still kind of is now!) Recondo got an all-new design for Spy Troops, which was a pretty radical departure from his vintage design. Now, I never owned the vintage Recondo, so this was my first exposure to the character. Due to that, I find myself liking this particular design a fair bit more than the original. That said, this design is a little more generic, and does ditch some of the original’s charm, so I can certainly see why people might have wanted a return to the classic design. The figure’s sculpt is very nicely handled, regardless of which design it represents. The proportions are some of the best the 00s line had to offer and his uniform has a ton of awesome little details put into it, especially on the torso, which houses a pistol, grenade, and several pouches for ammo. The paintwork is also pretty great on Recondo. Aside from a minor issue with his sleeves being fleshtoned at the elbows, everything is nice and clean and where it’s supposed to be. And, none of the things on the torso have been left unpainted, which is always a nice thing to see! Recondo was packed with a rifle, knife, and backpack, as well as the Mission Disk, which featured two episodes of the 80s cartoon and a few games.

THE ME HALF OF THE EQUATION

When the first series of Spy Troops two-packs were first announced, I knew I wanted the Recondo set. He just looked really cool. But, for whatever reason, I never got him (I got several of the other sets, though), and then he had mostly disappeared from stores. However, while on a mall outing with my Grandmother, I found Recondo and Wild Bill in their single-pack form at KB Toys. Man do I miss that place. Anyway, Recondo went on to be one of my favorite figures. I’m happy to see he’s held up pretty well!

#0514: Sgt. Flash

SGT FLASH

GI JOE: 25TH ANNIVERSARY

SgtFlash1

YO JOOOOOOOOOOOE!!!! If you’re gonna review action figures, every so often, it’s important to take a look at something from the original action figure line, GI Joe. And, while the original 12 inch Joe was the one who created the whole freaking industry, when you mention GI Joe, most people are probably going to think of the A Real American Hero incarnation that first appeared in 1982. In ’82, Hasbro was looking for a way to revitalize their brand. Instead of selling one large figure, why not a bunch of smaller ones? Each of them could have their own specialty, and if done properly, they could make use of a lot of the same parts, keeping costs down. Thus, the line started off with a group of figures affectionately known as the “Original 13.” The figures offered a mix of more realistic soldiers and some that were a bit more sci-fi inspired. Today’s figure is one of the latter, a laser trooper by the name of Sgt. Flash!

THE FIGURE ITSELF

SgtFlash2Sgt. Flash (originally just Flash, but I don’t think a certain Distinguished Competition was too happy about that name) was released in the 2008 assortment of the GI Joe: 25th Anniversary line. He was part of that year’s first wave of single-packed figures. The figure is about 3 ¾ inches in height, with 22 points of articulation. Flash is obviously based on his original 1982 figure, though a few liberties have been take here and there with the sculpt. The original Flash figure shared more than a few parts with his teammates, but that’s not the case here. The good Sergeant has been fitted with an all-new sculpt. It’s not one of the greatest sculpts the line had to offer. The head is easily the figure’s weakest point. The original was sort of plain and generic, but here he’s kind of a little dopey looking. Something about him really makes me not want to trust this guy with the lasers. Another problem with the sculpt is something that actually affected a lot of the initial 25th figures. The nature of how the lower/upper arm pieces were sculpted seriously inhibits the range of motion on the elbow joints, which ends up being quite limiting on a figure like Flash, who needs to hold stuff. There’s also the issue of his chest armor being divided in half, but that’s a more minor thing. The articulation is actually pretty nice to have there. The rest of the figure’s sculpt is actually pretty great. His jumpsuit has lots of great work on the folds and such, and being able to see the collar of the knit shirt underneath is a cool touch. The quilted pattern of the armor and the etched patterns on the gloves are also very well handled, and add some character to the figure. The paint ends up being the weakest part of the figure. The red, in particular, is pretty bad. It’s uneven, it frequently bleeds over, and there’s a rather noticeable spot on his chest where something got stuck to it while it was drying. The paint on the head does an already lackluster sculpt no favors. The eyebrows are really thick, and just a tad too high, and his eyes look rather lifeless. At the very least, the boots and gloves are well painted, so there’s that. Sgt. Flash includes a helmet with a flip up visor, his trusty laser rifle, a backpack that it can plug into, and a GI Joe logo-stand with his name written on the front.

THE ME HALF OF THE EQUATION

Sgt. Flash was picked up for me by my Dad and my brother. I had just gotten my wisdom teeth out at the time, and I was sitting at home watching my DVDs of the cartoon. They felt kinda sorry for me, so they bought me Flash (as well as General Hawk, who was the real winner of the two). The original Flash figure is one I’ve always wanted, but never gotten. This one’s not quite the same thing, and he’s certainly not one of the best figures this line had to offer, but he does make for a decent stand-in, and he really isn’t that bad.

#0347: Snake Eyes & Agent Scarlett

SNAKE EYES & AGENT SCARLETT

GI JOE VS COBRA

In 1965, Hasbro invented the action figure with the very first GI Joe. The figure offered a take on the traditional doll idea, but meant for boys. He was 12 inches tall, had a cloth outfit, and was a pretty straight forward military man, offered in a variation for each of the four branches of the US military. After the end of the Vietnam War, soldiers and war were seen in a more negative light, so Hasbro had to change things up. This led to the Adventure Team era, which prevailed for most of the 70s. At the end of the decade, they faced another issue. Thanks to Kenner’s smaller scale Star Wars line, the industry was moving to smaller, less accessorized figures. Hasbro had to move quickly to reinvigorate GI Joe for a new audience, leading to the creation of GI Joe: A Real American Hero, which reworked the scale and made the line a collection of unique characters. It also provided the Joes with their first real foe, Cobra. It has remained the definitive take on the GI Joe concept pretty much since its inception. While the line never went away, after the 80s the line dwindled, until it was once again re-worked in 2002. That’s when I came on board. The line operated mostly on new sculpts, but there were a few re-releases mixed in. Today, I’ll be looking at one such release, with Joe mainstays Snake Eyes and Scarlett.

THE FIGURES THEMSELVES

This pair was released as an exclusive two-pack through Toyfare magazine. They were meant to tie-in with the then current GI Joe VS Cobra.

SNAKE EYES

This is the 15th version of the ever silent ninja/commando/everything but the kitchen sink, Snake Eyes! Snake Eyes is 3 ¾ inches in height and he features 14 points of articulation. He’s meant to be a slightly more high quality recreation of the very first Snake Eyes figure, so he unsurprisingly used a lot of the same pieces. He’s mostly built out of the version 1.5, after Hasbro added the now standard swivels to his biceps, but instead of the original, he’s been given that of the second version of Roadblock. Not sure why that is, but I assume Hasbro had a good reason. Anyway, it’s a pretty great sculpt, even if it does show its age just a little. Obviously, it’s a tad more simplistic than most modern day sculpts, but that’s not too bad. He still has his fair share of detail, and he looks pretty great! The paint is a key point on this figure, as the original Snake Eyes didn’t actually have any. For this one, they’ve added some additional details to the various pouches and straps on the body to give him a little more variety. There is also a shade of very dark gray applied to the visor on his head, which was so subtle I almost didn’t notice it at first. Overall, the paint is pretty good, but there are a few areas where he has some bleed over. Snake Eyes included a submachine gun, a sword, some explosives, and a back pack, which a pretty impressive accessories compliment!

AGENT SCARLETT

This is the 6th version of Scarlett, or Agent Scarlett as she’s called here. She’s 3 ¾ inches in height and she has 14 points of articulation. Like Snake Eyes, she’s meant as a recreation of the original Scarlett figure from way back in the very first series of GI Joe: A Real American Hero. The figure is a complete re-use of swivel-armed version of the original figure, which is reasonable. Admittedly, the Scarlett sculpt is not as nice as Snake Eyes. Her arms sit a little bit far out at the shoulders, and the face is rather on the mannish side. It’s not terrible, but it’s not the greatest. The paint on Scarlett is a bit more intensive than that on Snake Eyes. All in all, it’s pretty good. There’s no real slop or bleed over, so that’s good. They’ve also made her a bit more colorful than her original incarnation, which is probably for the best. Scarlett comes armed with a crossbow and two swords, as well as a backpack.

THE ME HALF OF THE EQUATION

GI Joe was mostly in a lull when I came into the world of action figure collecting. As such, my first real introduction to the property was GI Joe VS Cobra. Once I had gotten the newer figures, I began looking into the older figures, particularly those of Snake Eyes. Thanks to an article run in Toyfare magazine, I learned of the second version of the character, which I really wanted. It didn’t prove easy to find, so I had to go without it until recently.

In the meantime, I purchased this set from Toyfare to hold me over. I remember being extremely excited when I first saw the order form in the issue in which they were offered! My always supportive Mom was feeling particularly awesome, so she ordered the set for me. Since then, it’s easily remained one of my favorite pieces of my GI Joe collection. It’s a great set and I really love it!

[EDIT 09/25/26 — I did a deep dive to find all the accessories for these guys, and wrote an Addendum about them, complete with all-new photos!]

#0272: Chuckles

CHUCKLES

GI JOE: A REAL AMERICAN HERO

Chuckles

1985 may have been the year that set the standard for GI Joe: A Real American Hero, but 1987 also proved to be an important year for the line. 1987 marked the release of GI Joe: The Movie, a full length theatrical film which tied into the Sunbow animated series. The movie introduced a few new recruits to the line, and the toys followed suit, bringing all but one of those recruits to the line proper. Today, I’ll be taking a look at one of those recruits, Chuckles. Chuckles is an infiltration and intelligence specialist; essentially a spy. He also likes Hawaiian shirts!

THE FIGURE ITSELF

ChucklesWilsonChuckles was released as part of the 6th series of GI Joe: A Real American Hero, which was distributed in 1987. The figure is 3 ¾ inches tall and features 14 points of articulation, all standards for the line. Chuckles featured an all new sculpt, which was only used for this particular figure. The sculpt doesn’t have the detail of Flint or the elegant simplicity of Snake Eyes, but it’s not too bad. The head seems a bit strange, especially the ears, which have an odd shape to them. The rest of the sculpt is fine. Nothing incredibly impressive, but far from the worst the line had to offer. The paint work on Chuckles is somewhat basic, but it’s all well applied, and the shirt in particular looks really great. Chuckles included a handgun and a holster, but mine was purchased loose without those pieces.

THE ME HALF OF THE EQUATION

Like Flint and Snake Eyes, Chuckles was purchased at Yesterday’s Fun, a really cool toy store I visited with my family while on vacation last week. Just like Flint, I found Chuckles while looking through a box of vintage GI Joes trying to find Snake Eyes. I never owned a Chuckles figure, but I remember liking him in the movie. The figure was in pretty decent shape and was fairly inexpensive, so I figured I might as well go for it. He’s not my favorite Joe ever, but the figure is distinctive, so that’s cool.

#0271: Flint

FLINT

GI JOE: A REAL AMERICAN HERO

Flint

Yesterday, I took a look at the GI Joe line’s second version of Snake Eyes, released in 1985. 1985 was rather important year for GI Joe as it served as the year that introduced a new style of movement on the neck joints, and also introduced several characters that would go on to become key characters in the franchise. One such character was Chief Warrant Officer Flint. Interestingly, Flint officially first appeared in the GI Joe: A Real American Hero cartoon 1984, before his release in the toyline.

THE FIGURE ITSELF

FlintWilsonFlint was part of the fourth series of GI Joe: A Real American Hero, released in 1985. This is the very first version of Flint released in the line.  The figure stands 3 ¾ inches tall and features 14 points of articulation. Flint featured an all-new sculpt, though it would go on to be reused on two additional Flint figures, as well as donating several pieces to fellow Joe Claymore. The sculpt is pretty much in line with what the rest of the line’s sculpts looked like. It’s a nice sculpt, with some pretty nice detail work, especially in the folds in the uniform. The head also offers quite a bit of character, giving Flint one of the more distinctive looks in the line. The paint work on Flint is really nice. There’s pretty much no slop or bleed over, and he features a whole lot of small details, such as the camo pants, or the rounds in his suspenders. Flint included a backpack and a shot gun, although mine was purchased loose, and therefore lacked the shotgun.

THE ME HALF OF THE EQUATION

I purchased Flint last week from Yesterday’s Fun, which I visited while on vacation with my family. While looking through a box of vintage GI Joes to find Snake Eyes (reviewed here), I came across Flint in rather good condition. I’ve always rather liked the figure, but never had the opportunity to get one. He’s a cool little figure, and I’m happy to have him.

#0270: Snake Eyes – V2

SNAKE EYES – V2

GI JOE: A REAL AMERICAN HERO

SnakeEyesV2

The 3 ¾ inch line of GI Joe first launched in 1982, with 16 figures, sharing as many parts as possible. It was a hit, and those original 16 have since gone on to become rather memorable, simply for being there first. However, many people don’t see that first year as the one that defined the line, but rather see 1985, the line’s fourth year. It’s the year that introduced the ball jointed neck articulation that would become standard for the line, as well as introducing fan favorite characters like Flint, Lady Jaye, Shipwreck, the Crimson Guards, and Tomax and Xamot. It also featured the line’s first re-do of a previous Joe, Snake Eyes, beginning his reign as one of the line’s central characters. Today, I’ll be taking a look at that second Snake Eyes figure.

THE FIGURE ITSELF

SnakeEyesV2WilsonSnake Eyes was released as part of the 1985 series of GI Joe: A Real American Hero, which was the 4th series of the line. As indicated in the title, it’s the second version of the character in the line. It is also considered by many collectors to be the definitive take on the character. This is the figure that added the character’s definitive knight-style visor. The figure stands 3 ¾ inches tall and features 14 points of articulation. The figure features a brand new sculpt, which interestingly enough never saw any re-use or re-release, which is surprising given Hasbro’s penchant for re-use and the popularity of this particular figure. The sculpt is pretty much par for the course for a vintage GI Joe figure. It’s fairly basic, but that’s part of the appeal of the figure. The simplicity works especially well for Snake Eyes’ design. The paint on Snake Eyes is once again fairly basic, with a few areas of dark grey details and some silver on his right arm. For the most part, it’s pretty cleanly applied, although there is some bleed over on his bandolier.  Snake Eyes included a sword, a back pack, an uzi, and his pet wolf, Timber. However, my figure was purchased used, so he only has the back pack.

THE ME HALF OF THE EQUATION

Snake Eyes version 2 is a figure that’s eluded me for roughly ten years. When I got into GI Joe with the GI Joe vs Cobra line back in 2002, I was thrilled with the line, and quickly began looking into older figures from the line. Snake Eyes was by far my favorite character at the time, so I was very interested in versions of him. Not too long after, the magazine Toyfare ran a feature on the Top 20 GI Joe toys, with this particular figure ranking #3 on the list. As soon as I saw him, I knew I wanted one, but acquiring one was no easy feat. Toyfar eventually ended up releasing an exclusive Snake Eyes figure, but that one was built out of the first version, not the second one that I really want. Still, I got that one to tide me over (incidentally, that one still remains one of my favorite GI Joes). When Hasbro launched the 25th Anniversary line, I picked up the update of the V2 figure, once again to tide me over.

Last week, while on vacation with my family, we visited a nearby toy store called Yesterday’s Fun. We’ve been there a few times before, and they always have some pretty cool stuff. I walked around and found a few figures I was interested in, and when I walked up to the counter, I noticed a box of loose GI Joes in a glass case. I politely asked to go through them, hoping to find that Snake Eyes figure. Alas, he wasn’t in the box (although I did pick out a few others I’d wanted). Then, as the owner put back the box, I noticed a small selection of Joes sitting next to the box. Sure enough, there sat Snake Eyes, front and center. I can’t begin to describe how excited I was to finally get him after looking for one for so long!

#0219: Roadblock, Beach Head & Kamakura

ROADBLOCK, BEACH HEAD, & KAMAKURA

GI JOE RETALIATION

NinjaDojo3pack(Retalliation)

Two G.I. Joe reviews in a row?  What are the odds?  Well, G.I. Joe’s are about 5% of my collection, so take of that what you will.  This time around, the figures are from the film G.I. Joe: Retaliation, the second like-action movie based on the Real American Hero incarnation of the franchise.  Retaliation wasn’t by any means a good movie, but it did have its enjoyable moments.  Also, being a toy movie, there were toys.  In case you haven’t noticed, I’m a sucker for toys!

THE FIGURES THEMSELVES

Roadblock, Beach Head, and Kamakura were released in the Ninja Dojo three-pack.  The set was part of the first set of offerings released to tie-in with the movie.  Thanks to Paramount’s decision to move the film’s release back, the set ended up on shelves almost a year before the film’s release.

ROADBLOCK

RoadBlock(Retalliation)

Roadblock is the only figure in the set actually based on a character from the movie.  However, he doesn’t appear to be based on any of the character’s looks in the movie.  The figure stands just over 4 inches tall and features 16 points of articulation.  Hasbro seems to have decided to rid some of their figures of a few points of articulation, and Roadblock is one of them.  He’s got single jointed knees and no ankle articulation, which greatly limits the figure.  The figure’s sculpt is shared with the regular line’s release of Roadblock, with a new right hand.  The sculpt looks okay overall, and does bare a passing resemblance to Dwayne “the Rock” Johnson, who played Roadblock in the film.  The paint is my biggest issue with the figure.  Everything is cleanly applied, but there’s one glaring problem:  he’s waaaay too pale.  Roadblock is very definitely supposed to be black, and this guy definitely isn’t.  It’s very distracting.  In addition to the coloring issue, they’ve also turned his goatee into more of a subtle stubble (that’s kind of a neat term.  Subtle stubble.  I should make that a thing.)  The figure comes packed with a rifle, a mini-gun, ammo, and an ammo box. (The nun-chucks are actually Kamakura’s, but I put them in Roadblock’s picture.  Oops!)

BEACH HEAD

BeachHead(Retalliation) (2)

Beach Head is G.I. Joe’s resident drill sergeant.  He’s been absent from the films so far, but Hasbro gave the character a movie style revamp for this set.  The figure stands about 3 ¾ inches tall and features 22 points of articulation.  Beach Head is made from all reused parts.  His head is reused from the Pursuit of Cobra version of the character, and his body is from one of that line’s versions of Snake Eyes.  Both figures are top notch, so the pieces being reused are good choices.  The level of detail in the textures of the sculpts is downright amazing.  Beach Head also makes use of add-ons for his web gear and knee pads, which add some great depth to the figure.  The paint work on the figure is nice and clean, with no bleed over or slop.  He’s been given a rather muted color scheme, which is in keeping with the style of the film.  Beach Head includes a rifle, two different submachine guns, two knives, and a pistol with a removable silencer.  These are all re-use from other figures, but they’re great pieces, so it’s sensible.

KAMAKURA

Kamukura(Retalliation)alt

Kamakura is one of G.I. Joe’s numerous ninja members.  Interestingly enough, he wasn’t added during the line’s Ninja Force incarnation, but instead first showed up in the Devil’s Due run on the G.I. Joe comic in the early 2000s.  He’s only had a small handful of figures, and none of them were really all that good.  The figure is about 3 ¾ inches tall and features 22 points of articulation.  Like Beach Head, this figure is 100% parts re-use.  His head comes from the Resolute version of Storm Shadow, his hands and feet come from another POC version of Snake Eyes, and the rest of him comes from the 30th Anniversary Storm Shadow.  These are all well sculpted pieces, although I do feel one of the other Storm Shadows may have more accurately represented Kamakura’s usual balaclava.  Regardless, they’re good pieces, and they work well for the character.  The paint work is all nice and clean, but I do feel like it’s a little basic compared to some of the other figures in the line.  Kamakura is accessorized with a removable hood, three different swords, a set of sheaths, a machete, a submachine gun with a silencer, a claw thing (which the internet informs me is called a “Tekagi”) and a set of nun-chucks.

THE ME HALF OF THE EQUATION

I pretty much only bought this set for Kamakura.  I enjoy the character, and, like I said, he hasn’t really had any good figures.  This one’s not perfect, but he’s certainly an improvement.  While Roadblock will forever be relegated to the bin of shame, Beach Head is actually a pretty decent figure in his own right.  All in all, it’s not a bad set, depending on what you’re looking for.

#0218: Captain Ace

CAPTAIN ACE

GI JOE 25TH ANNIVERSARY

Ace

“He’ll fight for freedom, wherever there’s trouble, G.I. Joe is there!” or here rather. Yep, it’s another G.I. Joe review. Yet again, I’m pulling a figure from the A Real American Hero incarnation of the franchise. This time around, is one of G.I. Joe’s trusty pilots, Ace. Or, as he’s been named due to trademark issues, Captain Ace. Hey, he lucked out compared to some of the others, believe me.

THE FIGURE ITSELF

Ace is one of the figure’s from Hasbro’s G.I. Joe 25th Anniversary line. He comes from one of the line’s two-packs, where he was packaged with a figure of Cobra pilot, Wild Weasel. I picked up Ace on his own, so no Weasel review, I’m afraid. Ace stands about 3 ¾ inches tall and has 22 points of articulation. He’s based on Ace’s original design from his ’83 figure, and, according to yojoe.com anyway, features an all new sculpt. I know several pieces of this sculpt were also used on the 25th Anniversary version of fellow pilot Wild Bill, but I guess Ace came first. Ace’s sculpt is very nice, with lots of great detail work in the folds of the jumpsuit. His head sculpt also has the appropriate “hotshot pilot” vibe. Ace also features a harness add-on, which helps to further emulate the look of the original figure. It’s a nice piece, and it sits pretty well. Ace’s paint is a bit on the messy side. There’s a few spots of bleed over and his face paint is just odd, giving him a bit of a wide-eyed stare. It’s a bit of a letdown, given how nice the sculpt is. Ace includes a helmet and a display stand with his name and the G.I. Joe logo.

THE ME HALF OF THE EQUATION

I picked up Ace a while after his release, from a local toystore. I got him loose, hence the lack of pack-mate Wild Weasel. I’ve always liked Ace, though this is actually the first figure of him I ever got. He’s a cool figure, but I do wish the paintwork were a bit better.