GI JOE: 25TH ANNIVERSARY
YO JOOOOOOOOOOOE!!!! If you’re gonna review action figures, every so often, it’s important to take a look at something from the original action figure line, GI Joe. And, while the original 12 inch Joe was the one who created the whole freaking industry, when you mention GI Joe, most people are probably going to think of the A Real American Hero incarnation that first appeared in 1982. In ’82, Hasbro was looking for a way to revitalize their brand. Instead of selling one large figure, why not a bunch of smaller ones? Each of them could have their own specialty, and if done properly, they could make use of a lot of the same parts, keeping costs down. Thus, the line started off with a group of figures affectionately known as the “Original 13.” The figures offered a mix of more realistic soldiers and some that were a bit more sci-fi inspired. Today’s figure is one of the latter, a laser trooper by the name of Sgt. Flash!
THE FIGURE ITSELF
Sgt. Flash (originally just Flash, but I don’t think a certain Distinguished Competition was too happy about that name) was released in the 2008 assortment of the GI Joe: 25th Anniversary line. He was part of that year’s first wave of single-packed figures. The figure is about 3 ¾ inches in height, with 22 points of articulation. Flash is obviously based on his original 1982 figure, though a few liberties have been take here and there with the sculpt. The original Flash figure shared more than a few parts with his teammates, but that’s not the case here. The good Sergeant has been fitted with an all-new sculpt. It’s not one of the greatest sculpts the line had to offer. The head is easily the figure’s weakest point. The original was sort of plain and generic, but here he’s kind of a little dopey looking. Something about him really makes me not want to trust this guy with the lasers. Another problem with the sculpt is something that actually affected a lot of the initial 25th figures. The nature of how the lower/upper arm pieces were sculpted seriously inhibits the range of motion on the elbow joints, which ends up being quite limiting on a figure like Flash, who needs to hold stuff. There’s also the issue of his chest armor being divided in half, but that’s a more minor thing. The articulation is actually pretty nice to have there. The rest of the figure’s sculpt is actually pretty great. His jumpsuit has lots of great work on the folds and such, and being able to see the collar of the knit shirt underneath is a cool touch. The quilted pattern of the armor and the etched patterns on the gloves are also very well handled, and add some character to the figure. The paint ends up being the weakest part of the figure. The red, in particular, is pretty bad. It’s uneven, it frequently bleeds over, and there’s a rather noticeable spot on his chest where something got stuck to it while it was drying. The paint on the head does an already lackluster sculpt no favors. The eyebrows are really thick, and just a tad too high, and his eyes look rather lifeless. At the very least, the boots and gloves are well painted, so there’s that. Sgt. Flash includes a helmet with a flip up visor, his trusty laser rifle, a backpack that it can plug into, and a GI Joe logo-stand with his name written on the front.
THE ME HALF OF THE EQUATION
Sgt. Flash was picked up for me by my Dad and my brother. I had just gotten my wisdom teeth out at the time, and I was sitting at home watching my DVDs of the cartoon. They felt kinda sorry for me, so they bought me Flash (as well as General Hawk, who was the real winner of the two). The original Flash figure is one I’ve always wanted, but never gotten. This one’s not quite the same thing, and he’s certainly not one of the best figures this line had to offer, but he does make for a decent stand-in, and he really isn’t that bad.