#2360: Flint

FLINT

G.I. JOE: SIGMA 6 (HASBRO)

“Flint worked with many stealth forces before joining the GIJoe team. He leads espionage operations, while Duke commands tactical missions. Like a cat hunting the night, he is silent and unseen, until he attacks with the full force of his impressive combat skills. He and Snake-Eyes make a perfect team: the knife that cuts the night, and the arrow that pierces the dark. His multi-weapon system can be configured in different ways, and the custom-made sword is this stealthy hunter’s formidable ‘claw.'”

With a new relaunch of G.I. Joe almost upon us (provided the world doesn’t end first, of course), I’m in a mood to delve back into some of their previous re-launches.  Let’s take another look at poor old Sigma 6.  Initially, Sigma 6 placed its focus on a core team of arguably the most memorable (or at least marketable and distinctly different) Joes, upgrading them to a more multipurpose task force, in order to fill some of the spots classically taken up by the ’80s line’s more specialized forces.  However, by the time of the line’s third and final year, they decided to expand things ever so slightly, and reintroduce a few more of the ’80s characters into the fold.  Some of those figures were fairly faithful updates of the old toys, while some of them went a little more for the reinventing side of the line.  Today’s focus, 1985’s Warrant Officer Flint, fell into the latter category, with a pretty hefty rework.

THE FIGURE ITSELF

Flint was released in the third Commando wave of the 2007 line-up of G.I. Joe: Sigma 6…well, okay, technically it wasn’t “Sigma 6” anymore, as Hasbro had dropped the branding from the toys after the show stopped airing.  But they were still in the same style and are a continuation of the same line…and otherwise it’s just a line simply titled “G.I. Joe” with no further modifiers.  I’m getting kind of off topic and distracted.  Sorry.  So, Flint was in the penultimate Commando wave of the line, and definitely sticks with the end of the line’s slight move away from some of the stricter team-building they’d been doing previously.  Interestingly, Flint’s bio describes him as a character that’s really, really different from his more “mainstream” counterpart, suggesting that perhaps he had already been planned for an appearance of some sort on the show before it wrapped up?  I know other figures from late in the line were based around un-used cartoon concepts, so maybe Flint was too.  The figure stands a little over 8 inches tall and he has 25 points of articulation.  He’s also got the Kung-Fu grip feature on his right hand, which allows for some slight movement on the fingers, but is designed to snap back into place for a tighter fit on the grip (which is actually a totally different design than the original kung-fu grip; his left hand is actually far closer to the original design).  Flint was an all-new sculpt, and one of the most unique sculpts from the line.  He doesn’t go for the sigma-uniform variant that the other Joes in the line did, making him feel like more of an outsider.  It also gives him a slightly more generic, and slightly more real-world appearance, at least in terms of what he’s wearing.  He still maintains the line’s signature style, of course, but he’s not wearing anything that looks particularly sci-fi-y.  He’s also not wearing anything that looks particularly Flint-y.  About the closest you get to a traditional Flint item is that his cloth vest piece has some straps of pouches that look somewhat like the original figure’s “suspenders.”  The head represents possibly the most radical departure of all.  Not only does he not get Flint’s signature beret, he’s got long hair, possibly the longest hair of any of the main Joes in the line.  It even covers part of his face!  What kind of a warrant officer would stand for that?  The kind that’s not actually a warrant officer, I suppose.  He’s also got a pretty sizable scar running down the left side of his face, but scars are hardly a new development when it comes to the Joes.  Flint was packed some climbing gear, which included his vest and a harness for his pelvis.  He also included a gun which could be broken down into much smaller components, but like a lot of my Sigma 6 collection, my figure is missing a good number of his parts.

THE ME HALF OF THE EQUATION

Sigma 6 was difficult enough to find at retail when retailers were supporting it, so when they stopped supporting it late in the line, the figures became practically non-existent.  By the time of Flint’s introduction, I’d pretty much given up any hope of really getting any of these at retail.  Thanks to some hunting over the years on my part, I’ve managed to actually find a few of the ones I wanted, Flint included.  Flint is an interesting inclusion in the line, especially since the only thing that connects him to the original character is the name Hasbro stuck on the box.  That doesn’t stop him from being a really cool figure, though, and I’m glad I was finally able to add one to my collection.

#2358: Count Dooku

COUNT DOOKU

STAR WARS: THE BLACK SERIES (HASBRO)

“Count Dooku was a menacing Sith Lord and central figure in the Clone Wars. Once a Jedi, he became disillusioned with the Jedi order and thirst for greater power.”

For each entry in the Prequel Trilogy, they really tried to introduce a new and compelling villain.  They had three really strong starting points, but all three ended up being a lot of wasted potential, at least until the Clone Wars cartoon came along and actually tried to do something with them.  For Attack of the Clones, arguably the weakest of the three prequel films, Lucas got Christopher Lee, one of the greatest actors ever to grace the silver screen, to portray the role of Count Dooku, the second attempt at a decent foe.  To say the role squandered Lee’s talent is something of an understatement.  Still, he did have a cool look, and he was still Christopher freaking Lee, so no one’s gonna say no to some action figure love for this guy.  He was the final main prequel foe unaccounted for in the Black Series, but now he finally gets to join the line!

THE FIGURE ITSELF

Count Dooku is figure 107 in the Black Series line-up.  He closes out this round of figures (the Sith Jet Trooper bridges the gap between the Knight of Ren and this figure as number 106, but he’s a repaint, so I haven’t picked him up yet), and is our second prequel figure in the set, which is a little surprising, since they tend to be fewer and further between than the other films.  The figure stands 6 1/2 inches tall and he has 29 points of articulation.  He actually manages to be one of the most poseable Black Series offerings, especially for one of the Jedi.  He’s even got the butterfly joints like we saw with the Sith Trooper, which I hope are going to become a more regular feature for the line, much like the double ball-jointed necks have.  The sculpt is an all-new affair, and another really good one at that.  The head has a really nice Lee likeness, and they’ve certainly captured his rather impressive height.  The line has been going back and forth on cloth vs plastic for the capes, but Dooku goes with cloth.  While it does rob him of the cape’s proper collar from the film, it nevertheless works very well, and with its two-tone design, it’s definitely among the nicest cloth pieces from the line.  Dooku’s paintwork is mostly pretty basic, with the exception of the head, which of course uses the face printing for a nice realistic look.  Dooku is packed with his distinctive curved-hilted lightsaber (which no one on the production of the films apart from Christopher Lee seemed to understand was not designed to be held like a standard lightsaber….sorry, it still bugs me), which has not one, but two blades.  The first is a standard one, but the second has a slight spread to it, simulating it being swung around.  It’s a pretty cool idea, and I’d like to see more of it.

THE ME HALF OF THE EQUATION

Attack of the Clones lies in an odd spot for me.  It’s unquestionably my least favorite Star Wars film, and I genuinely think it barely even qualifies as a movie.  Despite that, I’m filled with an odd bit of nostalgia for the film and all the stuff associated with it, Dooku very definitely included.  I was definitely on board for this figure, and I think the final product is yet another strong entry in this latest round of figures.

Count Dooku was purchased from my friends at All Time Toys.  If you’re looking for Black Series, or other toys both old and new, please check out their website and their eBay storefront.

#2357: Knight of Ren

KNIGHT OF REN

STAR WARS: THE BLACK SERIES (HASBRO)

“An enclave of masked warriors wielding distinct weapons for ranged and close quarters combat, the Knights of Ren are elite, fearsome enforcers of Kylo Ren.”

First mentioned and briefly glimpsed during The Force Awakens, the Knights of Ren were the source of much fan speculation.  After their more proper appearance in The Rise of Skywalker….well, people are still kinda speculating, I guess.  Like the Praetorian Guard in The Last Jedi, the Knights of Ren had a cool look and did at least get one cool fight scene, so they weren’t quite as pointless as, say, the Sith Troopers.  Of course, they all had unique appearances, so they aren’t quite army builders, either.  We got one of them as a Vintage Collection figure at the Force Friday launch, and now we’ve gotten another as a Black Series release.  So, let’s have a look at this guy.

THE FIGURE ITSELF

The Knight of Ren is figure 105 in the Black Series line-up.  Thought the package just lists him as “Knight of Ren,” this guy is actually meant to be “Vicrul”, since all of the Knights were actually named.  He’s also the Knight named “Grenade Head” by the production crew, because his…head…looks like…a grenade.  Yeah, I guess that one’s pretty cut and dry.  The figure stands just shy of 6 inches tall and he has 29 points of articulation.  His articulation has its ups and downs; the range on the arms is pretty nice, but I found the movement on the legs to be a little bit awkward, especially at the knee.  He’s not really restricted, just the style of movement is a little weird and not as smooth as a lot of the line’s more recent figures.  The sculpt on Vicrul is an all-new affair, and it’s pretty decent.  It’s not quite as close a recreation as some of the other figures in this assortment.  His body definitely seems  a little more squat than in the film, and the helmet’s design has a few elements slightly out of place.  The faceplate is a little bit on the long-side, especially compared to the other details.  It’s still a pretty sharply detailed piece, and the rest of the outfit’s got some decent texture detailing mixed in.  Vicrul’s paintwork is actually pretty nice.  While most of the Kylo’s have just stuck with the clean black look, this guy actually gets some decent grime and dirt on he gear.  It’s the heaviest on his feet, but there’s some spots of it on the jacket as well.  It does a respectable job of getting that worn-in appearance that the character really had in the movie.  Vicrul is armed with a Phrick-Schythe (the pointy thing) and a blaster pistol.

THE ME HALF OF THE EQUATION

The smaller-scale Knight figure didn’t really pique my interest, so I ended up skipping him.  The announcement of this guy didn’t do a lot to excite me either, but I was on board for the others from the set, and I did like the look of this particular figure a little bit more, so I ended up grabbing him.  Of the four figures I picked up from this assortment, I expected to like this one the least, and ultimately that proved true.  However, I did end up liking him more than I’d anticipated.

The Knight of Ren was purchased from my friends at All Time Toys.  If you’re looking for Black Series, or other toys both old and new, please check out their website and their eBay storefront.

#2355: Clone Commander Bly

CLONE COMMANDER BLY

STAR WARS: THE BLACK SERIES (HASBRO)

“A veteran of many Clone Wars battles, Clone Comander Bly (clone designation CC-5052) served in the 327th Star Corps on such worlds as Quell, Maridun, and Felucia.”

When first introduced during the climax of Attack of the Clones, the Clone Troopers had no names, no personality to speak of, and no hint of individuality.  It wasn’t until Revenge of the Sith that we really got any hint of there being more to the clones than that, with the introduction of a handful of named individual clone commanders.  Amongst that handful of clones commanders was Bly, whom I’ll be taking a look at today.

THE FIGURE ITSELF

Clone Commander Bly is figure 104 in the Black Series line-up.  Amazingly, he’s only our third clone commanding officer in the main line, and only the second under the current numbering system (the two prior figures being Cody under the blue-style packaging, and Rex under the current set-up).  Bly was one of the clones who we saw in both sets of armor over the course of The Clone Wars and the movies, but the figure opts for his Phase II appearance from Revenge of the Sith.  It’s sensible, given that all of our commanders so far have been in their Phase II armor, making for a more cohesive appearance. The figure stands 6 1/4 inches tall and he has 31 points of articulation.  While the vast majority of the clones use the same pool of standard clone parts, Bly marks the first time we’ve seen a re-use of the upgraded parts used by Rex.  I’ve been waiting to see these parts re-appear since they were introduced with Rex, and I’m very happy to finally see them again.  They’re a noticeable improvement over the other body, especially in terms of the poseability on the arms, making Bly a far more playable figure than most of the other clones.  Bly uses the lower right arm, left arm, pelvis, legs, feet, and the back of the torso from Rex, a slightly modified version of the standard Phase II helmet with a visor, and a new front torso, upper right arm, pauldron, and belt.  It’s actually a fairly large number new parts, and more than I’d been expecting to see here, but they’re really nice parts, and match nicely with the pre-existing parts, as well as the source material.  It all makes for a really sharp looking figure.  The only downside is that he’s still got only one trigger finger, despite having the dual pistols, though at least in Bly’s case the dual pistols aren’t his primary weaponry, unlike Rex and Wolf.  Bly’s paintwork is pretty strong; his distinct markings are replicated, but they have been properly weathered and scarred, showing that Bly’s been on the battlefield for a while.  Bly is packed with his DC-15A blaster rifle and a pair of DC-17 hand blasters, which a fairly standard selection for a clone release, and honestly pretty good for one that uses so many new parts.

THE ME HALF OF THE EQUATION

Back in 2005, when the original Bly figure was released, I came across both him and Gree at retail, but was unable to buy them at the time.  While I was able to track down a Gree, I went many years without a single Bly in my collection, and have long viewed him as the one that got away.  I actually managed to get one a few months go…just in time for this guy to be announced.  Oh well, now I’ve got them both!  I really like this guy a lot, and he’s honestly the best clone Hasbro’s put out, and narrowly edges out Zorii Bliss as my favorite figure in this assortment.  Here’s hoping for more like Bly!

Bly was purchased from my friends at All Time Toys.  If you’re looking for Black Series, or other toys both old and new, please check out their website and their eBay storefront.

#2354: Zorii Bliss

ZORII BLISS

STAR WARS: THE BLACK SERIES (HASBRO)

“It is difficult for scoundrels to remain neutral in the war between First Order and Resistance, and Zorii Bliss and the Spice Runners of Kijimi must soon take a side.”

Though her screen time was a little more on the brief side, I was nevertheless quite a fan of Zorii Bliss’s appearance in The Rise of Skywalker.  She had a cool look, served a designated purpose in the plot, gave us a little more development for Poe, and was just a rather intriguing character.  Prior to the film, I had purchased her Vintage Collection figure on something of an impulse, but after opening I wasn’t wowed.  So, after the movie, I was definitely jonesing for a slightly better version of the character. Black Series to the rescue!

THE FIGURE ITSELF

Zorii Bliss is figure 103 in the Star Wars: The Black Series line-up, making her numerically the first of the most recent assortment of figures (and placing her directly after the last assortment’s Wedge Antilles figure).  She’s one of three Rise figures in the latest assortment, and the only actually named character of those three.  The figure stands just under 6 inches tall and she has 31 points of articulation.  The smaller Zorii’s articulation was one of my biggest issues with the figure.  There was a lot of it, but not much of it was very practical.  This figure’s articulation works out far better, and is on par with the best of the more recent Black Series offerings in terms of poseability.  In particular, there’s a ton of range on the neck and the arms, which makes her a lot of fun to get into various action poses.  The joints are well-toleranced, so she can hold stances well.  She’s also a good deal more stable on her feet than the smaller figure.  While the figure still does fall over in more extreme poses, I had a lot less trouble keeping her up for the photos for this review.  The sculpt was really the one thing the smaller Zorii had going for her, but this figure nevertheless builds on that further, taking advantage of the larger canvas to add even more detail, and to also sharpen up the details.  The helmet in particular really turns out much nicer on this version, with a more film-accurate design, cleaner lines, and the one feature missing from the smaller figure: a removable visor!  In the film, Zorii never removes her helmet outright, but she does slide the visor back a few times, giving us a glimpse of her eyes and some of the helmet’s internal structure.  The visor on this figure can be popped out, revealing a fully detailed pair of eyes, as well as some more of the helmet.  It’s a really cool feature, and I was happy it didn’t get overlooked here.  Paintwork is again an area where the smaller figure did okay, but again this one does better.  The base detailing is all clean, and the metal sections get some decent weathering to match the real world items.  The eyes use the face printing tech, so they look nice and realistic as well.  Zorii is only packed with her two blaster pistols, which is slightly light, bt the removable visor does at least off set that a bit.  It probably would have made more sense to include Babu here, but then they wouldn’t have the hook for that 3PO figure, so it’s really a catch-22.

THE ME HALF OF THE EQUATION

I was hopeful for this figure when it was shown off, because it looked a bit better than the smaller one, but I was a little apprehensive.  That lessened a bit when Hasbro confirmed the removable visor, and after getting the figure in hand she’s just genuinely a really nice figure.  She’s got one really good figure giving her a run for her money on best figure of her assortment, but it’s neck and neck, let me tell you.  Definitely the best Sequel Trilogy figure in the line, though.

I picked up Zorii from my friends All Time Toys.  If you’re looking for cool toys both old and new, please check out their website and their eBay Store.

#2353: Hot Rod

HOT ROD

TRANSFORMERS (HASBRO)

“Screws fall out all the time, sir.  The world’s an imperfect place.”

In the summer of 1986, Transformers: The Movie arrived in theaters, and brought with it a new cast of characters, and a new cast of celebrities to voice them.  Shermer High’s resident rebel Judd Nelson was brought in to voice the newly introduced Hot Rod, a character meant to take over as the franchise’s lead from the dearly departing Optimus Prime, much like his opposite number Falcon over on the G.I. Joe side of things.  And, just like with Falcon, it didn’t quite endear him to the fans the way Hasbro was hoping it would (I think in the long run the years have been much kinder to Hot Rod than they have to Falcon, though).  Whatever the case, being the proposed central character for the continuation of a popular franchise is pretty good spot to be in from a toy stand point, and Hot Rod was of course added to the toyline to coincide with the movie’s release.  I’ll be taking a look at that first toy today!

THE FIGURE ITSELF

Hot Rod hit shelves in 1986 as part of the heavily movie-inspired line-up for Transformers that year.  Unlike prior entries in the line, Hot Rod was not repurposed from pre-existing Japanese molds, but was instead a new creation specifically for the Transformers line, designed by working in tandem with the proposed animation model character.  The end result is something that sticks pretty close to the animation design, at least when compared to some of the other vintage figures.  In his robot mode, Hot Rod stands about 6 inches tall and he has 8 usable points of articulation.  All of the robot more’s articulation is in the arms, and that actually doesn’t include any sort of up/down motion on the shoulders, making Hot Rod by far the most limited of the four G1 bots I own in terms of poseablility.  He’s good for standing around, but that’s about it.  On the plus side, with a rather faithful to the animation sculpt, he’s got one of the nicest looking robot modes from the original line, and manages to actually nicely walk the line between the two modes a lot better than a good portion of his compatriots.  There is one running change in terms of construction for the figure.  Initial versions had metal feet, the version 2 mold got plastic feet.  Mine is a version 2 figure, though appearance-wise they’re the same.  Hot Rod’s alt-mode is a futuristic sports car from the far off year of 2005, which means he was unlike a lot of the vintage stuff, being a non-existent vehicle.  It’s a pretty sleek design though, and the transformation is a pretty slick and easy mode shift.  Hot Rod was originally packed with a pair of blasters, but mine is just the core figure.  Oh well.

THE ME HALF OF THE EQUATION

I wasn’t gonna get any more G1 Transformers.  I thought I was done.  I really did.  Then this guy got traded into All Time, and he was just kinda nifty and I had trade credit to burn through, and Max was not going to talk me out of buying a Transformer, and so here I am.  Poseablity aside, I actually really like him a lot, and he offers a nice balance of both modes, and certainly looks cool!

As I noted above,  I got this guy from my friends at All Time Toys, and a good chunk of the collection he came from is still available here.  If you’re looking for other cool toys both old and new, please check out their website and their eBay Store.

#2347: In Space Psycho Blue Ranger

IN SPACE PSYCHO BLUE RANGER

POWER RANGERS: THE LIGHTNING COLLECTION (HASBRO)

Hasbro’s collector’s toy lines seem to be really getting into the exclusives game across the board.  Though it’s relatively new, having only been running for a little under a year, The Lightning Collection has had its own handful, including not one, but two different exclusives for Gamestop (with a third on the way later this year).  Goldar was their first, and he got a lot of promotion, but by contrast, their second exclusive, Psycho Blue, pretty much just showed up one day.  And here he is now!

THE FIGURE ITSELF

Psycho Blue is, as noted above, a Gamestop exclusive piece of Power Rangers: The Lightning Collection.  He started hitting in small quantities back in November of last year, but appears to have really hit in full force just after the new year.  He’s either the first or the second of the Psycho Rangers from Hasbro, depending on how distribution in your area worked out.  Red was shown off first, and he’s the one I got first, so I’m counting Blue as number two. The figure stands 6 inches tall and he has 34 points of articulation.  It’s not really surprising, but Blue is a total re-use of Red’s sculpt.  The costumes in the show were the same, so it’s a fairly sensible re-use, and one that Bandai did too when they released them.  It was a strong sculpt the first time I looked at it, and it’s still a strong sculpt here.  I do wish the range of motion was better on those shoulders, but that’s still my only complaint.  I’ll be content to buy this at least twice more for Black and Silver.  The figure is differentiated by his paint, which, unsurprisingly, swaps out the the red accents of the last one for blue.  I find myself preferring the blue overall, and its application seems a little cleaner on my figure.  Psycho Blue gets the same two sets of hands as Red, plus his Psycho Axe (the one new piece included here), and the White Ranger‘s effect piece, but in yellow this time.  I appreciate that they actually did give him one additional piece compared to Red, even if it’s just a re-used one.

THE ME HALF OF THE EQUATION

I didn’t find Blue in his initial shipments last year.  My first find was after the new year, and at the time Gamestop was trying to get $29.99 for him, which I was definitely not paying.  Fortunately, I came across him at another location a few weeks later, and he was now marked at a far more reasonable $18.99, at which point I quite happily picked him up.  There’s not much new here, but that doesn’t mean he’s not a great toy.  Honestly, I like him even more than Red, and I’m looking forward to the rest of the team.

#2346: Zombie Viper

ZOMBIE VIPER

G.I. JOE: 30TH ANNIVERSARY (HASBRO)

“ZOMBIE-VIPERS are COBRA infantry troopers who have been given a mysterious chemical substance, Compound Z, that has turned them into drones. Wiped of all thought, they follow orders mindlessly and cannot be reasoned with or sidetracked. They have retained skill at combat; in fact, their desire to fight has been increased, making them more dangerous than before. In other words, they are deadly zombie warriors.”

After a rather noticeable hiatus from retail shelves, G.I. Joe is making its return later this year, with an all-new line of 6-inch figures.  I myself am quite excited for this new line, so in the mean time, I’m going to look at some of the older items already in my collection.  Today, I’m turning my sights on the 30th Anniversary of the 3 3/4 inch line, which in addition to updating some of the older figures to the modern day, also served as the distribution point for a handful of left over ideas from Hasbro’s rather inventive Pursuit of Cobra line.  PoC attempted to introduce some new ideas into the franchise, including a few new styles of Cobra trooper.  And since everyone was going crazy about zombies in the early 2010s, we even got one of those!

THE FIGURE ITSELF

The Zombie-Viper was part of the fourth assortment of the G.I. Joe: 30th Anniversary line, which would prove to be the final assortment of the 30th line.  Unfortunately, due to Paramount not wanting competing product during a movie year, the 30th line was shoved into 2011, which wasn’t its actual anniversary year, and the fourth assortment in particular was practically non-existent at retail.  Fortunately, the Zombie-Viper got a more or less unchanged release for the 50th Anniversary line in 2016, making him much easier to find.  The figure stands 3 3/4 inches tall and he has 26 points of articulation.  The Zombie-Viper’s non-zombie parts are re-used from the Pursuit of Cobra Shock Trooper.  The same figure served as a parts source for both the standard PoC Cobra Trooper and the Viper,  so there’s a nice connective tissue to it, which sells the backstory that these are infected Cobra forces.  The new parts do quite a nice job of selling the whole zombie thing.  The level of detailing is really impressive at this scale and at on a mass retail item, and is honestly enough to give other zombie lines of the time a run for their money.  The forearms are designed like those of the BATs, allowing for them to pop out at the joint and be swapped out for other attachments, in this case a set of tendrils, adding to that more sci-if side of things.  They are also compatible with the BAT attachments, allowing for some mix and match.  The Zombie-Viper’s paint work is mostly on the drab side, which is sensible for a zombie, but with a little bit of bright blue thrown in there, again to play up that sci-fi side of things. There’s some nice accent work wit ph a wash, which helps highlight the intricacies of the sculpt.  The Zombie-Viper is packed with the previously mentioned tendrils, as well as a containment helmet and tube, and a display stand with the figure’s name and the Cobra insignia on it.

THE ME HALF OF THE EQUATION

I was quite looking forward to this figure when it was first shown off, but unfortunately Wave 4 never showed up at retail around me, and by the time I realized it hadn’t, the full sets had long since sold out online.  I wound up tracking down my one must have figure (Lifeline) on his own, but never did get the Zombie-Viper.  Fortunately, via the 50th Anniversary reissue and Max not wanting to keep both of them from the two-pack, I was finally able to get one.  I’m glad, because he’s a really cool figure.

#2344: Autobot Grapple

AUTOBOT GRAPPLE

TRANSFORMERS WAR FOR CYBERTRON: EARTHRISE (HASBRO)

Okay, so I’m at the end of this Transformers week and…well, I’m gonna level with you guys, I’m kinda starting to stretch the limits of what I know off-hand about Transformers.  Take, for instance, today’s guy.  I know he’s an Autobot named Grapple, but, well, that kinda comes from the name, now doesn’t that?  Beyond that?  Not a ton.  He’s not on the list of names I could rattle off if someone asked me to name some transformers on the spot…or at least he wasn’t prior to this figure, and it’s really a 50/50 chance that I’ll accidentally refer to him as Hoist, who is an entirely different guy that’s also available in the initial product launch for Earthrise.  So, with all that said, let’s just see where this review takes us, shall we?

THE FIGURE ITSELF

Grapple is one half of the first Voyager Class assortment for Transformers War For Cybertron: Earthrise, with the other half being an Earth-mode version of Starscream.  Earthrise continues Siege’s trend of very G1-inspired figures, and even takes it a bit further, given that the setting is once again on Earth, meaning most of the characters will be taking more direct replicas of their original alt-modes.  In his robot mode, Grapple stands 6 1/2 inches tall and he has 20 practical points of articulation.  Grapple is sporting an all-new sculpt, though given the usual lineage of Grapple figures, it won’t be too much of a surprise to see this sculpt turn up again for Inferno.  It’s a very cartoon-inspired sculpt, and represents a much cleaner design than some of the Siege figures were sporting.  There’s a lot more in the way of clean lines and sharp edges.  It makes for a nice figure to look at.  He’s on the boxier side, which is sensible, given his construction-centered alt-mode.  Said alt-mode is an orange crane truck.  The transformation is mostly pretty easy and straight forward, but there is a slight molding error on all copies of the figure (so far, at least), where the two pegs at the base of the crane are just a touch too large for the corresponding peg holes on the feet.  They’ll resist going in during the transformation, and if you force them you’ll risk breaking the figure.  Fortunately, shaving them down just a touch with a knife was all that was needed to get mine into proper working order.  As far as out of the box mods go, that one’s not too bad.  Grapple is packed with a blaster, a claw, and a nozzle piece.  The blaster is your standard sci-fi fare, but is cool nonetheless.  The claw and nozzle are actually compatible with the ports on the insides of Grapple’s wrists, allowing for them to be swapped out for his hands if you so desire…which I did, so hey, look at that.

THE ME HALF OF THE EQUATION

I knew nothing about Grapple before this figure.  I still don’t know a ton about him.  But, I liked his design, and unlike Starscream he didn’t feel like a retread, so I was definitely down for picking one up.  Despite not knowing much about him, I quite like this figure, and am happy to have him as my first proper introduction to Earthrise.

Grapple was purchased from my friends at All Time Toys, and is still available here.  If you’re looking for Transformers, or other toys both old and new, please check out their website and their eBay storefront.

#2343: Dropkick

DROPKICK

TRANSFORMERS: STUDIO SERIES (HASBRO)

While Siege has so far been my primary focus of my Transformers collecting, the thing that actually broke me into this whole Transformers scene was 2018’s Bumblebee, a really enjoyable soft reboot of the movie incarnation of the franchise.  I kicked off my collecting with the film’s version of its main character, and over the summer I picked up the movie’s updated version of Optimus Prime, and now, another seven months later, I picked up a third figure.  This time, it’s one of the film’s two primary antagonists, Dropkick!

THE FIGURE ITSELF

Dropkick is a Deluxe Class-sized Studio Series offering, and is figure 46 in the line-up.  In the film, Dropkick and his fellow antagonist Shatter are triple-changers.  That’s all well and good for the film, which uses multiple models for the characters, or even the more cartoon-based toy lines, where they can fudge some details.  However, for the Studio Series, which prides itself on the accuracy of the alt-modes, that’s a more than slightly tricky prospect.  In that regard, the line splits Dropkick into two distinct figure, one that turns into his car mode, and one that turns into his helicopter mode.  This one is the car mode version, which is actually technically screen accurate, since Dropkick is just a car for a brief portion of the film, before he acquires the helicopter mode.  In his robot mode, the figure is just shy of 5 inches tall and he has 15 workable points of articulation.  He’s a little more restricted in terms of poseability than some of the other ‘formers I’ve looked at, but he’s still got enough to get some decent poses out of him.  Dropkick’s robot mode is a pretty decent recreation of his pre-triple-changer form. It’s not accurate to how he looks for most of the movie, but it’s certainly a lot closer than the Helicopter Dropkick figure was.  Dropkick’s alt-mode is a 1973 AMC Javelin muscle car, and the transformation into it is actually a pretty smooth process, honestly the smoothest of the Studio Series figures I’ve picked up so far.  Typically my Studio Series figures only get transformed into their vehicle modes so that I can get the photos and then go back to their robot modes essentially permanently, but I’ve been swapping Dropkick back and forth since getting him, which is a pretty good sign of the alt mode’s strengths.  Dropkick is packed with his liquifying cannon, which his hand folds out of the way for, allowing it to be arm-mounted like it is in the movie.

THE ME HALF OF THE EQUATION

Since I did really like Bumblebee, I’ve been slowly picking up some of its toys, which, I know is a crazy concept for me.  I saw Helicopter Dropkick many times, but I didn’t really care for the changes they made to his robot mode, so I always passed on him.  When this one was announced, I was interested, but I never ended up seeing one in person.  Fortunately for me, one got traded in at All Time, making picking him up quite an easy feat.  I like this figure quite a bit, and it’s probably the most I’ve enjoyed a Studio Series figure, which is certainly not a bad thing.

As I noted above,  I got this guy from my friends at All Time Toys, and while he wasn’t part of it, they’ve recently acquired a pretty decently sized Transformers collection and a lot of it’s still available here.  If you’re looking for other cool toys both old and new, please check out their website and their eBay Store.