#2214: Autobot Mirage

AUTOBOT MIRAGE

TRANSFORMERS WAR FOR CYBERTRON: SIEGE (HASBRO)

It’s been a little while since I did a Transformers review.  I mean, there have been two Transformers reviews on the site since I reviewed the Studio Series Optimus back in August, but they weren’t written by me.  And despite some pleas to the contrary, I haven’t quite relented to letting Super Awesome Wife write *every* Transformers review, as amusing as that may be.  So, I’m diving back in, with a look at one of the franchise’s earliest characters, Autobot Mirage!

THE FIGURE ITSELF

Autobot Mirage is part of Wave 4 of the Deluxe Class line-up for Siege.  Mirage is one of two figures granted their spot in this line-up by the 2018 fan poll Hasbro ran, although there’s a battle-pack that more officially celebrates this victory.  As with many Siege releases, Mirage is patterned on his very first toy, back during the G1 days.  In his robot mode, the figure stands 5 inches tall and he has 20 workable points of articulation.  Given that he turns into a fancy race car, it’s not a huge shock that Mirage’s design is decidedly sleek and streamlined for the most part.  He’s not quite as svelte as some earlier Mirage figures, but when compared to the rest of the Siege line, he’s definitely a more lithe guy.  Being at a slightly lower price point, the Deluxe figures are a little more prone to the “hollowness” that I don’t like so much, but fortunately for Mirage, it’s pretty restricted here.  The forearms have it where the hands fold in, and the legs are a little bit more skeletal on the lower half, but for the most part, Mirage is fairly solid construction.  In general, I will say that the lower legs are my least favorite part of this figure, though.  Something about the placement of the wheels just feels off.  In terms of coloration, Mirage marks a slight change for the line, being completely clean and without wear.  It’s fairly sensible for the character and his alt-mode, but notable nevertheless.  Speaking of alt-mode, let’s talk about Mirage’s.  His original toy turned into an F-1 racer, and while it’s not as branded and specific as the original, this one does too.  It’s a bit of a surprise, given the Cybertronian bend of the alt-modes up to this point, but at the same time, I suppose an F-1 racer is a fairly sleek, almost sci-fi looking design in real life, and doesn’t necessarily look so out of place with the others.  Somewhat like Starscream, Mirage’s robot mode has some faux pieces that look like they should contribute to his alt, but actually do not, with the chest in particular folding up into the back of the car, rather than making the front like you might expect.  Unlike Starscream, Mirage’s transformation process didn’t prove nearly as frustrating for me, and I was able to figure it out with minimal consultation of the instructions.  Mirage is packed with a couple of armaments, which are named “C-20 Electro-Disruptor Cannon,” “Distortion Missile,” and “W-15 Armor-Piercing Rocket-Dart Launcher”, although I had to actually look those up, since the instructions list the names in Cybertronian.

THE ME HALF OF THE EQUATION

Looking at the announcements for the line back at the beginning of the year, Deluxe Wave 4 was about where I started to see myself tapping out.  Something about the renders of the figures wasn’t really doing a lot for me, and Mirage was a prime offender.  He just looked, I don’t know, less put together than the other figures?  Not helping things is that Mirage is really on that boarder of characters I was familiar with before getting into the line, and really was stretching my personal attachment to these designs.  So, why did I buy him?  Well, they came in at All Time, and Max (who is always at fault with these things) set the wave aside for me, and honestly they looked a lot better in person than they did in the renders.  Mirage is a solid addition to the collection, and I’d guess a decent preview of how the Earthrise figures will be.

As noted above, Mirage was purchased from my friends at All Time Toys, and is still available here.  If you’re looking for Transformers, or other toys both old and new, please check out their website and their eBay storefront.

#2211: Punisher

PUNISHER

MARVEL LEGENDS (HASBRO)

“Frank Castle takes to the streets and delivers brutal vigilante justice as The Punisher.”

I haven’t reviewed a Punisher figure in over a year, which on one hand seems a little weird, but on the other hand is surprisingly frequent for a character I owned exactly one figure of for the first 20 years of my collecting.  Classically, I wasn’t much of a fan of the character.  It wasn’t until he was introduced in Netflix’s Daredevil show that I truly started to appreciate the character. Since then, I’ve gotten quite a few more Punishers, including today’s offering, another Marvel Legends release.

THE FIGURE ITSELF

Punisher is another Fan Channel-exclusive Marvel Legends release.  Interestingly, it’s one of two Frank Castles to be included in the Fan Channel line-up of figures, the other being the Punisher War Machine. This one goes for a more gritty, urban look for the character.  Not being super familiar with the character’s comic exploits, I don’t know if it’s a reference to a specific look, or just a slightly more real-world adaptation of his usual design.  It’s a cool look whatever it is.  The figure stands about 6 1/2 inches tall and he has 30 points of articulation.  While the previous Fan Channel figure have been pretty straight re-decos, Punisher mixes things up a little bit, not by being a new figure, but rather by being a mix of a number of prior figures.  He uses the torso and legs of the Netfilx Punisher, the arms from Scourge, the heads from the Walgreens Punisher, and the vest from the RoML Ultimate Captain America.  It all adds up to a fairly tactical looking take on Frank, especially depending on which head you opt to go with.  I personally feel that if you ditch the vest and give him the head with the headband, he looks a bit like he’s going for a Solid Snake cosplay, which I have no issues with at all.  The paintwork for this guy is rather involved, with camo on the pants, and a rather distressed skull on the torso.  The two heads also get two very different paint schemes.  The slicked back hair head gets skull-styled face paint to match the torso, which is fun, while the headband head gets some serious bags under his eyes, and some pretty intense scruff, making it look like he’s been going for a while.  Of the two I prefer the headband myself, but I love having two diverse options.  In addition to having the two different heads, Punisher is also packed with an assault rifle, a handgun, and a sniper rifle.  All of them are re-used, but they’re pretty nice, and he actually has an easier time holding his weapons than a lot of prior figures.

THE ME HALF OF THE EQUATION

In a similar fashion to yesterday’s Wolverine, I wasn’t really sure I needed to get this figure when he was first shown off.  The other Fan Channel figures are a little more on the exciting side, and this guy also had the misfortune of arriving alongside Havok, who definitely got most of the attention.  That being said, I did still like the concept on this guy, and the exectution’s definitely a lot of fun.  I’ve still got a soft spot for that spandex look, but there’s no denying that this is a cool look for Frank.

I picked up this guy from my friends All Time Toys.  If you’re looking for cool toys both old and new, please check out their website and their eBay Store.

#2210: Wolverine

WOLVERINE

MARVEL LEGENDS (HASBRO)

“Wolverine is a nearly indestructible mutant with a gruff attitude and the formidable skills to back it up.”

There have been no shortage of Wolverine action figures, even when just looking through the narrow lens of Marvel Legends.  In the last year, there have been six separate Legends Wolverines (with a seventh right around the corner).  That places him second only to Spider-Man for Legends releases, which is really quite a bit.  I’d say there’s a little bit of Wolverine overload going on for a good portion of the fanbase, and I definitely include myself in that grouping.  But hey, it’s okay, this one has a new hat!

THE FIGURE ITSELF

Wolverine was officially the first of the Fan Channel exclusive Marvel Legends, though exactly what order they actually hit in is a little bit fluid.  He was the first one to be shown off, though.  After a number of different costumed variants throughout the year, this one goes for a civilian Wolverine, rocking the jeans and the wifebeater.  But also that hat.  The hat is very important.  The figure stands 6 inches tall and he has 30 points of articulation.  From the neck down, this figure is the same as the Legendary Riders release from last year (which I never picked up), itself a retooling of the Old Man Logan (which I *did* pick up).  It’s really not a bad body, and this particular release is really crisp on the texturing of the shirt and pants, which looks really good.  My figure does have a slight molding issue on his torso, so there’s a little bit of plastic missing at the collar of his shirt.  It’s fairly minor, and confined just to mine, but it’s something to keep an eye out for.  The body’s not the main focus of this release, though.  No, no, we gotta talk about what really matters: the new hat! Yes, Logan’s sporting a cowboy hat, an item he’s frequently seen sporting in the comics, but has largely been absent from his action figure coverage.  It is admittedly a pretty distinctive look, and the head that it’s permanently affixed to isn’t a half bad unmasked Logan either.  I actually really dig the grin; it’s a nice change of pace from the usual growls, screams, and grimaces we get for the character, and yet this is still very true to Logan, especially the more relaxed civilian take we’ve got going here.  Wolverine’s paintwork is fairly decently handled.  He swaps out the white shirt from the Riders release for black, which I think actually looks pretty cool.  Beyond that, it’s fairly standard stuff.  Wolverine is packed with an extra head (the same as the head from the Madripor Wolverine, but without the weird eye stuff), a set of gripping hands without the claws, and the Muramasa blade.

THE ME HALF OF THE EQUATION

Wolverine overload is a thing that’s been plaguing my Legends collecting since Toy Biz first added him to the line in Series 3, and it was the primary reason I didn’t buy the Riders release last year.  With Madripor and X-Force, I almost waffled on this one too, but I like the civilian look enough that he felt worth it.  Ultimately, I do quite like this figure, and I think he’s the best of the 2019 Wolverines.  Sure, he’s another Wolverine, but at least he’s a decent figure in his own right, and I didn’t have to pay for the motorcycle to get this one.

I picked up this Wolverine from my friends at All Time Toys, and he’s currently in stock here.  If you’re looking for Marvel Legends, or other toys both old and new, please check out their website and their eBay storefront.

#2208: Deadpool & Hit-Monkey

DEADPOOL & HIT-MONKEY

MARVEL LEGENDS (HASBRO)

“The most bodacious team-up this side of Miami: Deadpool & Hit-Monkey make being an internationally feared assassin look easy.”

There’s no denying that Deadpool has popularity and recognition behind him, which makes him an easy pick when it comes to merchandise.  It also makes him useful leverage for getting retailers to support other items, meaning that for every time that we get the likes of yesterday’s Havok and Polaris, we also get the likes of today’s offering, a Deadpool-centric two-pack, pairing him off with one of Marvel’s many attempts at spinning other goofy characters out of Deadpool, Hit-Monkey.

THE FIGURES THEMSELVES

Deadpool and Hit-Monkey are the other half of the Fan Channel-exclusive assortment of Marvel Legends that contained Havok and Polaris, also bearing the “80 Years of Marvel” branding, and clearly meant to capture a more modern piece of Marvel history, though if it’s a reference to a specific comics occurrence, I will admit I’m not familiar with it.

DEADPOOL

There have been quite a few Deadpools in the last two years of Legends, but this one does manage to actually be a little more distinctive, mostly by being in something other than a variation of his standard costume.  This one embraces the vague Miami: Vice theme of the set by sticking Wade in an all-white suit, which is admittedly a pretty striking look for the character.  The figure stands 6 1/4 inches tall and he has 32 points of articulation.  Wade makes use of the newly re-worked suit body that we got with Nick Fury, which is a pretty decent upgrade on the prior body, and now scales a little bit better with Bucky Cap-sized heads like Deadpool.  Topping off the body, he’s got a selection of three different heads: fully masked, fully unmasked (both from the Juggernaut Series Deadpool), and half-masked.  They make for a nice variety of options, and it’s good to see Hasbro really taking advantage of that bank of existing parts for stuff like this.  Deadpool’s paintwork is pretty straight forward and clean, and keeps with the striking nature of the design.  The reds are very bright, keeping with the Sasquatch and Sauron assortment coloring, which I’m okay with, even if they don’t quite match the Deadpool Corps release from earlier this year.  The unmasked head actually gets pupils this time, and while I myself prefer the prior deco, I do like getting a change-up here.  Deadpool is packed with a solid selection of accessories, which includes two katanas (same as prior DPs), a pink zebra-patterned handgun, a guitar (re-used from Spider-UK, and in a funky Madcap color scheme), headphones (re-used from Star-Lord), a Captain America shield with Deadpool’s face painted on it, and a re-worked RC Silvermane with Headpool in Silvermane’s place.  There’s no new parts in here, but that doesn’t change how impressive it is to get this many extras.

HIT-MONKEY

Not long after Hit-Monkey’s debut in the comics, he found himself chosen as one of Hasbro’s smaller-scale BaFs from the tail end of the pre-Infinite Series Legends.  As with everything from that period, distribution was spotty, making completing him either woefully easy or near impossible, and crafting quite an odd after market.  Whatever the case, I suppose Hasbro felt they should give fans another chance at the character, so here he is.  The figure stands just shy of 3 1/2 inches tall and he has 24 points of articulation.  His sculpt is the same as it was the first time around, which is reasonable enough.  Hit-Monkey’s really only had that one look.  The sculpt is a little bit more stylized than Legends tend to be these days, but for a character like this, that’s honestly not a bad thing.  Given the alternative being the rather bland and off looking Spider-Ham we got last year, I’m more for this.  The figure changes things up from the last release by swapping the color of his suit from black to white, and the tie from blue to red, all in order to match the Deadpool.  Again, no clue if Hit-Monkey’s ever looked like this, but it works out alright for him.  Hit-Monkey includes the same accessories as the first time around: a pair of pistols and a pair of submachine guns.  Not quite as impressive as Deadpool, but two sets of guns is still pretty good.

THE ME HALF OF THE EQUATION

I wanted Havok and Polaris, and this set just sort of came along with them, I suppose.  I wasn’t exactly expecting much of anything from either of them, and that probably worked out in their favor, because it allowed me to really approach them with fresh eyes, and just enjoy them for what they are.  What they are is pretty fun.  It’s a cool look for Deadpool, a second chance at Hit-Monkey, and a boatload of really fun extras between them.

This set was purchased from my friends at All Time Toys. And, if you’re looking for other toys both old and new, please check out their website and their eBay storefront.

#2207: Havok & Polaris

HAVOK & POLARIS

MARVEL LEGENDS (HASBRO)

Originally launched in 1986 as a way to re-unite the original founding five members of the X-Men, X-Factor found itself in a slightly tricky spot when it was decided to fold the founding five back into the main X-team in 1991.  With the X-books at the height of their popularity, Marvel wasn’t looking to just drop one of them entirely, meaning they would need a new roster of characters, but a selection of characters that were not going to be at all claimed by the two main X-books.  This new X-Factor was a government sanctioned team of mutants made up largely of second-string X-Men characters who had been rattling around in the background of the main book for most of the ’80s.  Taking Cyclops and Jean Grey’s role as the romantically-involved core of the team were Cyclops’ brother Havok and his on-again-off-again love interest Polaris, both of whom were recovering from a few bouts of “brainwashed and evil.”  The series would prove quite successful in elevating all of the characters included within, Havok and Polaris among them.  And, with most of the founding ’90s X-Men covered, now Marvel Legends is moving onto X-Factor.  Nice!

THE FIGURES THEMSELVES

Havok and Polaris are one of two Fan Channel-exclusive two-packs of Marvel Legends, loosely built into Hasbro’s celebration of 80 years of Marvel.  This particular set’s packaging is noted as a throwback to the trading cards of the ’90s, which is admittedly a pretty fun, pretty vibrant idea.  I still don’t care what these figures arrive in as long as the toys themselves are good, but I can appreciate Hasbro honoring some of Marvel’s past exploits, and these are certainly a good pair of figures to tie-in with the trading card craze of the ’90s.  Okay, enough about the cardboard that carries these things, onto the figures!

HAVOK

“Alex Summers is an Alpha level mutant with the power to absorb cosmic energy and convert it to plasma.”

I hope you guys are appreciating the calm nature I have maintained up until this point in the review.  Truly I am a master of my own emotions because HOLY CRAP THEY MADE IT THEY ACTUALLY MADE IT THEY MADE A MARVEL LEGENDS HAVOK IN HIS 90S COSTUME AND NOW I HAVE IT AND ITS MINE AND NO ONE CAN TAKE THAT FROM ME…well, I made it pretty far, I guess.  So, as the above shouting on my part may have cued you in, this would be Havok, wearing his attire from the ’90s X-Factor series, or at least a version of it.  The initial X-Factor costumes were designed to play well with the main team costumes from Lee’s X-Men book, but were not quite an exact match, and they also tended to change a little from issue to issue.  Havok’s design seen here is from around the time of the X-Tinction Agenda cross-over, which is when they added the yellow leg-straps to his design.  Given the whole cross-marketing synergy thing of the ’90s, it’s this version of the design that got used for the old Toy Biz figure, appeared on the cartoon, and generally gets picked up if their doing a ’90s Havok anywhere else, so it’s really the one everyone knows.  This is Havok’s third time as a Legend, though he’s never gotten one in this costume.  In fact, this is only the third time we’ve gotten a toy of this costume (there will also be a fourth later this year).  The figure stands 6 1/4 inches tall and he has 32 points of articulation.  Like the last Havok and also the Lee-style Cyclops, this figure is built on the Bucky Cap body, which is a sensible enough choice for Alex.  He gets a boatload of new pieces, though, with a new head and arms, plus add-ons for the jacket and belt.  The new pieces are all pretty fantastic, with the jacket and arms in particular really standing out to me, because they just capture that feel of the old 5-inch figure, right down to the overly defined forearms.  I also really like how the jacket clips shut at the front, but can be opened to allow for better use of his mid-torso joint.  I have exactly two complaints about the sculpt, both minor, and only one of them actually new.  The forearms, as nice as they are, do seem to connect a little oddly to the fists.  It feels like there should be a cuff piece there to join them, and that would actually be more accurate to the source material.  Of course, if you’re like me and you have that Madripor Wolverine with his ill-fitting glove cuffs, I would point out that they fit pretty much perfectly on this figure, and greatly improve his already awesome appearance.  My other complaint is kind of a hold over from a prior figure.  Havok re-uses the leg straps from Cyclops, which is sensible from a consistency standpoint, but also means that he’s got the same troubles with them staying in place that figure did.  That said, I’m used to them now, and there are possible fixes, such as gluing them in place, which could help.  Havok’s paintwork is actually quite impressive.  For the most part, it’s fairly basic work all throughout, but there’s some really strong work on the jacket, which does a nice fade from blue to black.  It’s subtle and it really works.  Havok is packed with a pair of effects pieces, which are the same as the ones from his last figure, but in yellow this time.

POLARIS

“Like her father Magneto, Lorna Dane has the mutant ability to control magnetism.”

Okay, so I promise to keep myself a little more reserved on this part.  It’s just Polaris, and much as I love Polaris, she’s not quite a ’90s Havok.  Polaris has had a slightly less fortunate time with action figures over the years, with her first two action figures both being repaints of Rogue figures.  She did get a dedicated Legends release in the Warlock Series, but that one was met with a lot of in-fighting about the costume choice, and ended up hanging around a lot of places, which put a serious question mark on this costume’s release.  Also, unlike Havok, Polaris’ X-Factor design didn’t quite follow the same structured look, so there are more options to choose from.  Hasbro opted to go with her first one for this release, which it’s worth noting is also the one that was on the cartoon, making it a pretty sensible choice.  The figure stands a little over 6 inches tall and she has 27 points of articulation.  She uses the same base body as the last Polaris (yay for internal consistency), but gets a new head, torso, and upper arms, as well as add-ons for her wrist and boot cuffs.  The new parts mesh well with the old, and the torso and arms in particular exhibit a good range of motion, improving upon the standard pieces for his body.  The hair manages to capture the dynamic flow of the illustrations, while not being too restrictive to the movement or weighing her head down too much either.  Polaris’ paint work is nice and vibrant, and in particular I love that bright green they’ve chosen for the hair.  The dullness of the last one was one of my few complaints, and this one ends up looking a lot nice.  Polaris is packed with two sets of hands in open and closed poses, as well as the same effects pieces included with Havok, but this time in green.  I do wish they had come up with some more effects options, especially for two differently powered characters in the same pack, but this has admittedly been an issue since their solo-releases.

THE ME HALF OF THE EQUATION

Oh boy, was this set a big deal for me.  Frequent readers of the site are no doubt aware that I’m a *pretty* big Havok fan, to the point where I literally own every figure of him (plus six copies of his ’90s figure just on its own).  I’ve been waiting for this particular Havok since before there were any Legends Havok figures at all, and in fact even made my own back in 2005.  I didn’t realize how long I’d be waiting for an official release.  Polaris is somewhat along for the ride, but I was certainly happy to get her too. These two are great releases, and Havok is probably my favorite Legends figure to date.  I’ve been saying that a lot recently, but he’s really good.

These two came from my friends at All Time Toys, who knew enough enough about my Havok craze to give me the heads up on its release.  Yay for me!  If you’re looking for cool toys both old and new, please check out their website and their eBay Store.

#2204: Snake Eyes

SNAKE EYES

G.I. JOE: A REAL AMERICAN HERO (HASBRO)

“SNAKE EYES honed his combat skills as a Long Range Recon Patrol trooper in Southeast Asia and perfected his mystical martial arts techniques with the same Ninja clan that produced STORM SHADOW. Although he is as equally adept with submachine guns as he is with swords, Snake Eyes is most dangerous and unpredictable when he’s armed and cornered. When HAWK went to Snake Eyes’ cabin to recruit him for duty with G.I. Joe, the silent Ninja was out hunting rabbits – bare handed!”

After around 1988, there’s something of a downward shift for G.I. Joe.  They really hit their groove in ’85, but the movie really through them for a loop.  Despite gimmicks and really far out concepts largely being the thing that people deride the movie and its associated characters for, Hasbro would nevertheless double down on such concepts as they embarked into the ’90s.  Interspersed with the likes of Super Sonic Fighters and Eco Warriors, they did manage to have some slightly less gimmicky Joes, I suppose, including a rather surprising go at returning Snake Eyes back to his pre-ninja roots, going back to his original backstory as a commando, albeit one in bright 90s-esque neon colors.

THE FIGURE ITSELF

Snake Eyes was released in the main 1991 assortment of G.I. Joe, as the fourth version of the character to grace the line.  The figure stands 3 3/4 inches tall and has the usual 14 points of articulation.  By the ’90s, the sculpts were definitely changing again, morphing into a style that would more closely match the rest of the stuff that would come out of the decade.  Snake Eyes showcases a lot of these changes, being way more bulked up and exaggerated in his proportions than the character’s prior incarnations.  Poor Snake looks like he barely fits into his gear this time around.  Maybe it’s time to put down the weights?  Or lay off the steroids?  Something.  Well, it’s gonna get worse before it gets better.  Snake Eyes sculpted design is perhaps not the most radical departure from prior designs, although the artful nature of prior looks is largely lost, with everything adding up to a design that doesn’t quite have that same cool factor as prior versions.  All of the elements to make a Snake Eyes are certainly there, but they come together like some sort of off-brand product.  The goggles in particular just seem…goofy and unimposing.  More like safety goggles than anything combat ready.  The artwork for the figure honestly doesn’t make them look that bad; there was something lost in translation.  Of course, the biggest thing against this figure’s probably the paint, where he departs the most from every other version of Snake Eyes.  Previous Snake Eyes figures all were very heavy on black, and very light on pretty much anything else.  This figure’s still got some black, but it’s interspersed with a lot of light blue, grey, and even some red.  While he’s hardly the most garish figure his year produced, by Snake Eyes standards, he was pretty obnoxious.  Also, inexplicably in Cobra colors, for whatever reason.  More than anything about the sculpt, these colors are the thing that remove this figure the most from being Snake Eyes.  Repaints of this figure in more Snake Eyes-esque colors aren’t perfect, but do at least make him more recognizable.  My guess would be that the sculpter and the person who chose the colors were not one and the same on this figure.  Snake Eyes was packed with two swords, a submachine gun, a backpack with a built-in missile launcher, and a display stand.  With the exception of the pack and stand, the accessories are all a vibrant red, again removing the usual Snake Eyes brand a bit.

THE ME HALF OF THE EQUATION

When the very large Joe collection that came into All Time over the summer came in, this figure’s file card was in the mix, but he was nowhere to be seen.  Unlike Falcon, he did not miraculously appear out of one of the vehicles, however.  Instead, he miraculously appeared out of a small bag brought into the store by the person who sold us the rest of the collection, who had apparently found Snake Eyes and another figure while cleaning.  As an unabashed Snake Eyes fan, I have this weird desire to own all of his vintage figures, no matter how goofy, lame, or off-brand they may be.  This guy’s not great, but I honestly love him anyway.

As noted above, Snake Eyes came from All Time Toys, who got in a rather sizable vintage Joe collection, the remnants of which can be checked out the Joe section of their eBay page here.  If you’re looking for other toys both old and new, please check out their website and their eBay storefront.

#2202: Spider-Man Symbiote

SPIDER-MAN — SYMBIOTE

MARVEL MIGHTY MUGGS (HASBRO)

It’s been almost a year since I last reviewed one, but I want to remain on the record about not having forgotten Mighty Muggs.  Everyone else may have, but I’ll be damned if I will.  Launching in 2007, Muggs pre-dated the Funko’s Pop! craze by a few years, and really just missed the earlier designer vinyl push from the early ’00s, making them sort of an odd duck in terms of success.  They definitely had their supporters, and the licensed properties in particular did well for Hasbro.  Though not quite the smash success that Star Wars was, the Marvel line got a decent run, with six main series plus a bunch of exclusives.  There was enough space for a few variants of the heavy hitters, and who’s a heavier hitter than Spider-Man?  Not only did he get his basic costume, but he also got that suite symbiote treatment…wait, that sounds wrong….

THE FIGURE ITSELF

Spider-Man in his Symbiote Costume was released in the third series of Marvel Mighty Muggs, alongside Ghost Rider, Doc Ock, and Thor, hitting shelves at the end of 2007.  The figure stands 5 3/4 inches tall and he has movement at the neck and shoulders (the legs are separate pieces, but do not move).  From a sculptural standpoint, there’s not a thing that’s unique about this figure.  He’s just the basic classic Mugg body, with no add-ons or alternations.  To be totally fair, that’s really the best way to handle this particular design, and works for that whole sleekness angle.  The heavy lifting is handled by the paint, which in this case is itself pretty basic and straight forward.  The base coat is black, and there’s white accenting.  That’s it, and what more would you want.  Sure, there’s all sorts of highlighting or creative shading you could try, and Muggs were known for being somewhat experimental with simulating lighting styles, but I’ve always found that such tactics just really muddy up the clean look of the Symbiote’s design.  I also appreciate that the design on the logo has been changed from Series 1’s Venom, who was lopsided and monstrous looking.  This one is much more symmetrical, and makes sense for the comparatively far more balanced Peter.  Spidey included no accessories, which wasn’t very out of the ordinary for this incarnation of the line.  I suppose he could have gotten a webline or something.

THE ME HALF OF THE EQUATION

Mighty Muggs were sort of tricky to judge when they first hit, and so there was a lot of speculation.  That made getting a hold of a figure like Symbiote Spidey a little difficult when the line was still new, and I myself never did get one at the time.  Fortunately for me (but unfortunately for the line as a whole), as people forget about Muggs, whole collections appear and pretty much go for next to nothing.  I got Spidey over the summer, courtesy of Yesterday’s Fun, and I was pretty happy to find him.  There’s not a ton to say about him, but it’s worth noting that he’s an example of a design that worked great for this style, and one that wouldn’t have really worked for the updated Muggs, which I guess is why they didn’t make one.

#2196: Zorri Bliss

ZORRI BLISS

STAR WARS: THE VINTAGE COLLECTION (HASBRO)

In the ever-crowded, ever-growing cast of Star Wars characters, it can be a little tricky to focus on new, but it does seem like we get one new mysterious, shady, potential fan favorite character just about every time out.  Hey, when a character like Boba Fett sells as many toys as Boba Fett has sold, I guess there’s nothing wrong with trying to capture a little bit more of that lightning in a bottle.  Rise Of Skywalker‘s new masked character of intrigue is Zorri Bliss, played by a very covered up Keri Russell, who apparently has ties to our boy Poe.  Ties to Poe you say?  Well that’s a semi-decent way of getting me on board, I suppose.

THE FIGURE ITSELF

Zorri Bliss is figure VC157 in the Vintage Collection line-up.  She’s yet another of the initial six figures available at launch, and the final figure I picked up from this particular assortment.  As of this time, Zorri is only available in the VC style, but I imagine a Black Series release will follow depending on how she’s received in the film.  The figure stands a little over 3 1/2 inches tall and has 27 points of articulation.  Zorri’s articulation really just serves to emphasize my problems with implementation in this line.  He upper half moves fine, but the hips are again mostly stationary, and the knees and ankles don’t offer her much movement either.  Of the four figures I picked up from this line-up, Zorri is definitely the least sure on her feet, and honestly I didn’t have much luck keeping her up without a stand of some sort.  If these guys included stands, that might be okay, but they don’t, which makes her quite a frustrating figure to mess with.  The sculpt is a decent enough offering, all things considered.  While it’s not as impressive as the Jet Trooper, there are still plenty of well-rendered details, and she appears to be fairly accurate to the source material, at least based on what we’ve seen of the character so far.  I will admit that when you put the figure into a basic standing pose and just admire the sculpt, it looks pretty impressive.  Zorri’s paintwork isn’t bad.  Not having a face probably helps her a bit here.  The application is mostly pretty clean, and there’s a halfway decent go at weathering on the helmet.  Zorri is packed with two revolver-looking blaster pistols, which can be held or stowed in her two holsters.  They’re fairly nice, rather unique pieces, and they definitely help her have a bit more of her own flair.

THE ME HALF OF THE EQUATION

Like yesterday’s Jet Trooper, I had not initially planned to buy Zorri, but when you buy one more, it’s easy to make that two more, I guess.  Plus, there’s that Poe connection, I suppose.  I’m an easy mark.  While I was fairly happy with the Jet Trooper, Zorri left me a little cold.  I like the design, and I don’t hate the figure, but there’s really nothing about her that makes me feel like she *needed* TVC treatment, and I ultimately feel like I might have been happier if she’d just been a nicely sculpted 5-POA figure instead.  Maybe I’ll feel better after movie?

I picked up Zorri from my friends All Time Toys.  If you’re looking for cool toys both old and new, please check out their website and their eBay Store.

#2195: Sith Jet Trooper

SITH JET TROOPER

STAR WARS: THE VINTAGE COLLECTION (HASBRO)

What’s a Star Wars movie without some fancy new army builders?  …I mean, seriously, what is it?  Has there ever been one?  I don’t believe so.  Unsurprisingly, Rise of Skywalker is following the well-established conventions of the movies and providing us with various assortments of new faceless goons to choose from.  Today’s is actually a double header, being not only one of the fancy new all-crimson-clad Sith Troopers, but also being based on a new specialization of trooper, the Jet Trooper.  Smash them together and, boom, Sith Jet Trooper!

THE FIGURE ITSELF

The Sith Jet Trooper is figure VC159 in the Vintage Collection line-up.  He’s part of the same six-figure line-up as Poe and Rey, and was one of the Triple-Force Friday launch figures.  He is one of two army builders in the assortment, with the other being the Knight of Ren.  He’s also one of three variations of the Jet Trooper available at launch, though so far the only one under the Sith Trooper heading.  The figure stands 3 3/4 inches tall and he has 28 points of articulation. Compared to Rey, the Jet Trooper’s articulation is a little more practical, and certainly a little more resilient.  That said, the hips are still the weak point, and at least on my figure don’t end up adding a ton of posability.  On the flip side, I was actually quite impressed by the range of movement on the figure’s neck, so kudos to Hasbro on that.  Of all the figures in this assortment, the Jet Trooper’s articulation and design is definitely the best rendered.  He’s also got possibly the best sculpt of the bunch.  The fully armored appearance is certainly more forgiving to a highly articulated small-scale figure, and honestly they’ve managed to keep the detail work pretty sharp on him, making this the most technically impressive of the launch sculpts.   It’s also helped by having one of the more basic and straight forward paint apps for this line-up.  It’s really just red and black with just a little touch of yellow, so there’s not a whole lot to possibly mess up here.  It’s clean, and definitely striking in appearance.  The Jet Trooper is packed with two different styles of rifle, which is certainly nice for mixing things up if you do intend to army build.  I also appreciate that one can be holstered on his leg while he holds the other, meaning nothing needs the to be tossed into storage when this guy goes on the shelf.

THE ME HALF OF THE EQUATION

My only early morning run Triple Force Friday purchases were Poe and Rey from this line, because I wasn’t sure I was totally on board with the switch over.  Then I got into All Time later that day and discovered a shipment had come in there, and that gave me a second chance to think about picking up a few of the figures, with the Jet Trooper at the top of that list.  Ultimately, I’m glad I gave him a second thought, because while I still am not completely on board with full time collecting for The Vintage Collection, I do feel like the Jet Trooper is the nicest showing of this bunch.

The Jet Trooper was picked up from my friends All Time Toys.  If you’re looking for cool toys both old and new, please check out their website and their eBay Store.

#2194: Rey

REY

STAR WARS: THE VINTAGE COLLECTION (HASBRO)

Since there’s no basic 3 3/4 inch line-up for the movie launch this time around, the small scale component of the Rise of Skywalker toys will be carried by the recently relaunched The Vintage Collection, an interesting prospect given that TVC has only recently started carrying more than one or two new figures per assortment.  It’s also prone to much more compact line-ups, meaning that our first offering of figures is nowhere near as comprehensive as what we’re used to.  In terms of the core cast for the Sequel Trilogy, the first line-up gives us a re-released Poe (reviewed yesterday) and main character Rey in her latest attire, which is the figure I’ll be taking a look at today.

THE FIGURE ITSELF

Rey is figure VC156 in the Vintage Collection line-up.  She’s part of the six figure line-up launched at Triple Force Friday, and is one of five new figures in the line-up.  For Rise of Skywalker, there’s been some passage of time since The Last Jedi, so everyone looks to have picked up some fancy new togs.  Rey appears to still be aiming for an “on-brand” appearance, so the base elements from her three prior outfits are all still in the mix, but she’s definitely back to a brighter look following her slightly murkier look during TLJ.  I dig it, and I look forward to seeing it in action on the screen.  The figure stands a little under 3 3/4 inches tall and she has 28 points of articulation.  So, about all this extra articulation that’s supposed to be the main selling point of this style of line vs the 5-poa stuff?  Hasbro was getting the hang of things before halting TVC the first time, and they were also getting the hang of things when the did the Rogue One figures for Black Series, but beyond that, I frequently feel like this style of figure runs into “articulation for the sake of articulation” rather than “articulation for the figure’s benefit”.  The prime offender is pretty much always the hip joints.  While the design here is certainly better than the out of date set-up we saw on yesterday’s Poe, it’s still a very limited, very restricted joint, largely due to how small it has to be to not look super messy at this scale.  The trouble is, it’s enough movement to give the legs some budge, but enough to do a whole lot with that budge, so she’s a figure with hip joints that really just make her hard to keep standing.  Don’t get me wrong, she’s better than other offerings in this style, and probably in the top two for this particular assortment in terms of practical articulation, but she’s still not as posable as a 6-inch figure, nor as sturdy as a 5-POA figure.  Even the sculpt suffers a bit, because they have to contend with adding in all of those joints, which always means breaking things up, and leaving more room for error on misassembly.  Ultimately, it’s not a bad sculpt, and in fact there’s a lot I like about it, though it is a little hard to properly judge some aspects thanks to the paint.  I feel I should start the discussion of the paint by stressing that my figure doesn’t look as bad in person as in the photos.  That said, yes, her face is off center, and it looks really odd.  It would probably look far nicer if it were better applied, and then I might like this whole thing a lot more, but as it is, she’s passable but not really great.  She’s a decently accessorized figure, certainly the best of this new bunch, with her staff, lightsaber both ignited and off, her blaster she got from Han, and a removable back pack piece.  My one main complaint is that she’s got nowhere to hang the lightsaber hilt that I could find, but that’s fairly minor.

THE ME HALF OF THE EQUATION

As this review will have no doubt clued you in, I remain rather apprehensive of TVC.  I liked some of the figures back in the day, but there’s something about it that just seems…out of place?  Black Series came a long and showed me that full articulation works better at the larger scale, and the basic 5-POA stuff reminded me that I really have a lot more fun personally with that style of figure.  If I want a large spread of characters, I’m going for basic and cheap, and if I want something higher end, I’ll drop it for the more important characters.  For me, TVC seems like a shaky middle ground.  The small upcharge per figure really adds up, and I frequently find myself less than thrilled with the articulation.  It’s honestly something I’d kind of confronted with the Walmart-exclusive Black Series, but at least with those, I could focus on the things I wanted to collect instead.  Without the things I want to collect, I guess these become even more frustrating.  Rey’s not a bad figure, but I guess she’s not what I wanted, and it makes being objective tricky.