#3724: Kilowog – Max Charge

KILOWOG — MAX CHARGE

GREEN LANTERN (MATTEL)

Oh, man, Green Lantern stuff?  Like, from the movie?  I must be getting desperate for review subjects, huh?  Or, you know, just trying to mix it up with the back catalogue items I review.  So, here we are, with a Green Lantern movie review, I guess.  I haven’t really discussed the movie since way back in 2016, and at that time, I looked at Kilowog, whose Michael Clarke Duncan performance I noted was one of the better aspects of the film.  I guess it was good enough to justify me talking about it again, because I’ve got another Kilowog.  Yay for variants!

THE FIGURE ITSELF

Max Charge Kilowog was part of Mattel’s basic small-scale Green Lantern movie tie-in line.  There weren’t really strict assortments, so to speak, or at least none that were really advertised, but I recall this particular figure was of a later run than others, and I believe he hit after the movie’s release.  The figure stands about 4 1/2 inches tall and he has 8 points of articulation.  Structurally, he’s the same as the basic Kilowog, for all the good and bad that brings.  His articulation’s still sub-par for the era, and I’m still not the biggest fan of the movie Kilowog design.  That said, the sculpt itself isn’t a bad one, and I can get the desire to re-use it.  Prior to this figure, there was a “Max Charge” Hal Jordan, who took the basic Hal mold and did it in translucent green, with only some white for the eyes and his insignia.  This figure does the same with the Kilowog mold, and it honestly is a pretty fun look.  It does sort of make him look like a construct, though.  Speaking of constructs, like the first figure, this one gets the larger hand construct adapter piece, as well as a wearable Green Lantern ring.

THE ME HALF OF THE EQUATION

This isn’t the sort of figure that I needed or anything, but in 2011, I was still very excited about all things Green Lantern, and I did still get pretty hyped about the movie release and its tie-ins.  I snagged a bunch of them new, for full price no less.  This one wasn’t one of those, though.  A bunch of the late run stuff was unloaded to Five Below pretty quickly, and I stumbled on them and did a pretty decent clean-up of them, including this guy.  He’s goofy and non-essential, and very much like the rest of the line.  That being said, he could certainly be a lot worse, and the fully transparent look certainly has a charm about it.

#3677: Kilowog

KILOWOG

SUPER POWERS (MCFARLANE)

“A brilliant geneticist on his home world Bolovax Vik, Kilowog served as Green Lantern of Sector 674. Following the destruction of his planet during the events of Crisis on Infinite Earths, Kilowog trained new Green Lantern recruits, teaching essential tools to survive the most dangerous job in the universe.”

Kenner’s sole Green Lantern entry for their Super Powers line was Hal Jordan, who was still the main GL at the time. There were plans at early stages to include a greater GL focus in the line, and the list of unproduced figures they’d planned even included a John Stewart. It’s hard to say if they’d have ever gotten to a character like Killowog, who wasn’t even introduced in the comics until the line’s final year in 1986. Nevertheless, he’s become one of the quintessential Green Lanterns over the years, and there’s no denying he’s got a cool visual, so he found his way into McFarlane’s continuation of Kenner’s line.

THE FIGURE ITSELF

Kilowog was released in Series 7 of McFarlane’s Super Powers line under the DC Direct banner.  He’s the second of the new character additions, the other being Blue Beetle.  He’s also the line’s third GL, and he pairs off with the Sinestro Corps Sinestro figure from the same assortment.  The figure stands 5 1/2 inches tall and he has 7 points of articulation.  His sizing is a lot larger than the rest of the line, putting him pretty much on the same mark as the vintage Darkseid figure.  It’s appropriate for the character, of course, and it’s nice to see, in contrast to how McFarlane scaling can sometimes go, that the line’s general trend smaller doesn’t affect a character who *should* be larger.  His sculpt is an all-new one, and it’s likely to remain fairly unique.  I think it’s honestly one of the line’s strongest (though I feel like I keep saying that for each new figure I get).  It’s a great match for his classic appearance, and fits in really well with the pre-existing Kenner aesthetic, especially the vintage Hal.  I appreciate the larger build, while still having a balanced set of proportions, and I really like the extra heft he’s got.  Kilowog’s paint work is okay.  It’s not his strongest mark.  The edges are a little sloppy in some spots, especially on his ring.  I’m also a bit bummed that the green’s off from the vintage GL, but I understand something like that can be kind of tricky.  It’s at least not a bad shade.  Kilowog is without any accessories, but given his larger size, that’s an understandable cut-back.

THE ME HALF OF THE EQUATION

Before I was even sure I was going to actually jump in on this line, Kilowog was one I was waffling on, because I sure do like a good Kilowog figure, and even before they addressed the scaling issues, I figured he’d fit in okay with the older stuff.  I figured I’d snag him if I saw him in person, but then I didn’t, and I got impatient, so I wound up ordering him from GameStop.  Yes, I ordered a McFarlane DC product from GameStop.  I don’t really know what the world’s coming to, honestly.  Kilowog’s pretty darn great, and another figure that really feels like an authentic continuation of the vintage line.

#3080: Kilowog

KILOWOG

GREEN LANTERN: REBIRTH (DC DIRECT)

“The alien Kilowog was recruited into the Green Lantern Corps as a protector of the planet Bolovax Vik, and was killed by his former friend and ally Hal Jordan. Recently ressurected, Kilowog will play a key role in the re-formation of the Green Lantern Corps. The Kilowog action figure features multiple points of articulation and includes a display base.”

Despite the fact that the Green Lantern Corps is made up of a very, very, very large percentage of non-human members, it’s tricky for any of the non-human members to really hold the focus for too long.  I guess it’s inherently easier for humans to relate to humans.  Over the years, a few of the alien Lanterns have caught on a bit more than others, and, perhaps the most successful of the bunch is Kilowog, a character prominent not only in the comics, but also in most other media involving the Lanterns.  That also means his fair share of toy coverage, starting way back during the Rebirth tie-in days, back in 2005.  I’ll be taking a look at that particular figure today!

THE FIGURE ITSELF

Kilowog was released in the first series of DC Direct’s Green Lantern: Rebirth line.  This figure was Kilowog’s very first foray into the world of action figures, shortly followed by his JLU figure later that same year.  As with all of the figures in the set, he was designed to specifically tie-in with the “Rebirth” comic event, and as such he was sporting his updated design from the comics.  This brought him closer in-line with his animated appearances in the Justice League cartoon, which had served to revitalize the character for a larger audience.  So, it was certainly a sensible direction to take the character.  The figure stands 7 3/4 inches tall and he has 15 points of articulation.  His range of motion isn’t particularly amazing, but for a DC Direct offering, especially of the era, he’s not bad.  They were experimenting with a little extra articulation on this line in particular, so he’s got wrist and ankle joints, which were hardly standard at the time.  Kilowog sported an all-new sculpt, and it was one that would remain unique to this figure.  It’s a pretty darn good one, truth be told.  It’s a nice, hefty figure, befitting his larger stature nicely.  The face has a really solid level of detail, especially on the texturing.  It really adds a lot to the overall appearance, and helps the sculpt hold up even 17 years after the fact.  Kilowog’s paint work is pretty solid.  The metallic green and pearlescent white for the outfit really lend it that proper alien feel, and the skin tone, with its slight accenting, works very nicely.  Kilowog is packed with his power battery, which is a really sizable, as well as a Lantern symbol display stand.

THE ME HALF OF THE EQUATION

Kilowog is a figure I wanted from this series, even before it was released.  He was at the top of the list.  And then the series hit, and, much like last week’s Barda, he wound up being very hard to get ahold of.  I always hoped I might find one, but a reasonably priced one never presented itself to me.  When DC Universe Classics came along, I shifted my focus over to that one, but this one was always the one that got away.  Remember how I got that Barda figure?  Well, as it turns out, that collection had two of my personal DCD grails, because this guy was there, too.  I was actually pretty enthused, and, as with Barda, I was able to get him for a really good deal.  He’s a solid figure, and one that holds up really nicely, even all these years later.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website.

#1620: Kilowog

KILOWOG

DC UNIVERSE CLASSICS (MATTEL)

The cool thing about the Green Lantern concept is that it allows for a whole lot of different Green Lanterns.  Don’t like Hal Jordan?  You don’t have to!  Don’t like *any* of the Earth-bound GLs?  Well, you’re in luck, because there’s a wonderful assortment of non-human Lanterns to choose from.  One of my personal favorites (and a lot of people’s personal favorite, truth be told), is Kilowog, who I’m looking at today!

THE FIGURE ITSELF

Kilowog was the build-a-figure Collect-N-Connect for Series 11 of DC Universe Classics.  The series was overall Green Lantern-themed, apart from one or two odds and ends, so Kilowog made sense.  It was only his third figure, and only his second in this scale.  The figure stands 9 inches tall and he has 23 points of articulation.  His mobility is mostly the same as the standard DCUC figures, but he’s missing any sort of lateral motion on his legs, which makes him a little stiff.  Nevertheless, it was certainly an improvement on both of his prior figures.  Kilowog was built on the bruiser CnC body, which was technically introduced with Brimstone (from the Public Enemies tie-in assortment), but was designed with both of them in mind.  It’s a pretty solid fit for Kilowog, apart from some slightly long arms.  It’s actually held up a bit better than the standard bodies.  It’s a shame that some of the elements, such as the more worked-in joints, never found their way into the smaller base bodies.  But, I guess that’s Mattel for you.  The character-specific parts, especially the head, are really solid sculpts.  The head has a lot of character and really nails Kilowog’s distinctive design, while also including some fantastic texturing on the exposes sections of skin.  The paintwork on Kilowog is on par with the rest of the figures from this era of the line, which is to say pretty good.  The basic colors are pretty bold, the application is clean, and there’s even some pretty decent accent work.  I might have liked a little more accenting on the head and neck, but it’s certainly serviceable as it is.  Kilowog included no accessories, but as essentially an accessory himself, it’s not terrible, especially since there’s not a ton to give him.

THE ME HALF OF THE EQUATION

Assembling Kilowog was quite an endeavor.  DC Universe Classics were never particularly well distributed, and this series was no exception.  Katma Tui was the only figure I actually found at retail.  The others I pieced together slowly, over the course of almost a decade.  It was only last year that I actually finished him, with some help from both my brother Christian and my friends at Cosmic Comix, who found me the last two figures I needed to finally complete this guy.  I’m glad I did, because he’s perhaps the finest Collect-N-Connect this line offered, and just a favorite of mine in general.

#1251: Kilowog

KILOWOG

GREEN LANTERN: MOVIE (MATTEL)

You know how I rag on Mattel a lot, but sometimes they still do things right, and I can give them props?  This isn’t one of those times.

2011’s Green Lantern isn’t a particularly well-regarded film.  In a lot of ways, I don’t think it deserves a lot of the hate it gets.  It had the misfortune of being released in a summer already pretty jam-packed with super hero movies, three of which hailed from Marvel and were generally above expectations.  Marvel fans wanted another Iron Man (which, in their defense, is what DC was promoting the film as; not their smartest move) and DC fan’s wanted The Dark Knight.  The end result is really more in line with Tim Burton’s Batman movies.  It definitely could have been better, but it was far from awful.  One of the movie’s better aspects was its cast.  The late Michael Clarke Duncan made his second turn in super hero flick (his first being the similarly maligned Daredevil; I ain’t defending that one!), playing the GL drill sergeant Kilowog.  He got a few figures courtesy of Mattel’s tie-in line.  I’ll be looking at the standard version today.

THE FIGURE ITSELF

Kilowog was released in the first series of Green Lantern figures, which hit about a month or so before the movie’s release.  The figure stands about 4 1/2 inches tall and has 8 points of articulation.  The articulation scheme on these figures was really strange; it’s not totally out of the ordinary to see lesser articulated figures in the 3 3/4-inch scale, but these figures randomly had extra shoulder joints, which tend to come after elbows and knees in the articulation hierarchy.  Also, while Hasbro’s started offering more lower POA figures as of late, their competing figures from 2011’s Thor and Captain America lines were fully articulated.  Heck, even Mattel’s own DC Infinite Heroes line was fairly decently articulation.  I’m not really sure why these figures were so out of sync with everything around them.  I’m getting distracted.  Sorry.  Kilowog had a unique sculpt initially, but it would eventually be reused for a number of variants as the line progressed.  It’s a reasonable translation of Kilowog’s movie design.  Of course, the problem with that is that his movie design wasn’t really their strongest.  I mean, it’s nice that he didn’t have the same muscle striation thing that Hal did, but he’s just for of lumpy looking.  Also, they seriously tweaked the shape of his head, which always bugged me; he looks more like Shrek than Kilowog.  Objectively speaking, the head on this figure was definitely the best part.  It’s actually so detailed that it looks rather out of place on the smooth and mostly featureless body.  They almost look like they belong to different figures.  Also, note that once again Mattel has made no attempt to work the articulation into the sculpt.  It’s especially bad at the waist, where there’s really no good reason to have a joint that obvious.  Like many of this line’s figures, Kilowog’s feet are bent back a little too far, which results in a lot of falling on his back.  Getting the two photos for this review was no small feat.  As far as paint, Kilowog was okay, but suffers from a very similar issue as with the sculpt.  The head has some very nice, very subtle work, which makes him look really lifelike.  Then the body seems to just let the paint go where it goes.  One thing that really frustrated me with this whole line was the inconsistency of the greens.  Pretty much ever lantern had their own shade, which was really odd, since that wasn’t true onscreen.  Was it really that hard to pick on pantone number and stick with it?  Each figure in the line included their own construct piece to slip over their ring hand.  Kilowog actually didn’t get a proper construct, but instead got the larger hand adapter piece, which allowed for him (and other larger figures) to make use of the constructs included with smaller figures.

THE ME HALF OF THE EQUATION

I picked up a handful of the GL movie figures when they were first released, during my pre-movie excitement, and Kilowog was one of those figures.  No figure in this line is particularly noteworthy, but Kilowog was probably the best the line had to offer.  He’s got his issues, but he’s also got some saving graces, which is more than can be said about a lot of the line.

#0959: Guy Gardner & Kilowog

GUY GARDNER & KILOWOG

DC MINIMATES

Guy&Kilowog1

Today, I’ll be taking another look at the somewhat sad tale of DC Minimates. The line was amazing when it was new, and showed a ton of promise. And then, after eight series, it ended, and despite lots and lots (I mean LOTS) of requests, there’s been no return in the eight years since its demise. As amazing as it seemed at the time, the failure of DC Minimates seems pretty obvious looking back. In a desperate attempt to play catch-up with Marvel (who had a 15 series lead at this point), DC Direct frontloaded the line, by putting just about every heavy hitter in the first three series. This presented a bit of a problem for later series, as finding anchor figures was no simple task. As such, Series 4 and 5 went more or less anchor-less, instead relying on characters who were stand-ins for the heavy hitters. One such example is today’s set, which features the original stand-in Green Lantern, Guy Gardner, along with everyone’s favorite Poozer trainer, Kilowog!

THE FIGURES THEMSELVES

Guy and Kilowog were released in Series 5 of DC Minimates. Due to the prominence of the Green Lantern books at the time, they were probably the best known pair in Series 5. That’s probably a first for either of them.

GUY GARDNER

Guy&Kilowog2Guy Gardner was originally introduced as the “back-up” Green Lantern of sector 2814, who was supposed to take over for Hal Jordan, should anything bad happen to him. Presumably, this was only if Hal was incapacitated in some way other than death, though, since the comics have established that there’s a different process in place for replacing a dead Lantern. When he first appeared, Guy really wasn’t much different than Hal. Which kinda makes sense when you think about it. However, when they decided to have Guy be more than a one-shot wonder, his personality was changed, to make him a bit more unique. Also a bit more surly, cocky, and all-around less friendly. It was at this point that Guy got a new, more ‘80s vintage design, which is the basis of this Minimate. The figure is a little shy of 2 ½ inches tall and has 12 points of articulation. He has 7 add-on pieces for is hair, vest, belt, boots, and the edges of his gloves. The wristbands, belt, and boots were re-used from a number of earlier figures, but the hair and vest are unique to Guy. They’re a pretty good approximation of Guy’s look in the comics, though the hair feels like it could use a touch more detail work. Guy’s paintwork is fairly straight forward. His colors are pretty well chosen, and the details are all nice and sharp. His face does seem just a touch high on the head, causing the eyebrows to be covered by the hair. Guy was packed with a smaller lantern power battery, the same as Hal’s.

KILOWOG

Guy&Kilowog3Kilowog is a surprisingly recent addition to the Green Lantern mythos, first showing up in the late ‘80s. He was around for less than a decade, before being killed by Hal Jordan during the horribly written Emerald Twilight. He then spent another decade or so being dead, but was brought back to life a few years before Green Lantern: Rebirth restored the GL Corps to its former glory. Despite being out of the game for quite a while, Kilowog is still one of the most prominent Green Lanterns. Kilowog uses his post-Rebirth design, which was mostly based on his DCAU look. The figure is built on the larger 2 ½ inch base body, since he was a pretty sizeable guy. It’s a little odd to see this body nowadays, but it’s not too bad for Kilowog. He has a unique head, which, aside from seeming a little squat, is a pretty good fit. He also has a bulkier add-on piece for his torso, which makes him a bit more imposing than some of the others to use the larger body. Though it has no character specific details, Kilowog was the only figure to use it. Kilowog’s paint isn’t too far removed from what Guy has. He uses all the same shades and such, which is good for consistency’s sake. His logo is slightly different than the ones seen on Guy and Hal, which is nice, since Kilowog sports his modern design. Kilowog was packed with a larger power battery (re-used from DCD’s Pocket Heroes line).

THE ME HALF OF THE EQUATION

Like every set in the DC Minimates line, I picked these two up from Cosmic Comix the week they were released. As both a Green Lantern geek and a Minimates geek, I was pretty excited for these two. That being said, neither of them is super stand out. I mean, they’re solid ‘mates, especially for the time, but they don’t do anything particularly noteworthy…which is probably why the pegwarmed pretty hard. Not bad little figures, though.