Flashback Friday Figure Addendum #0032: Silver Surfer

SILVER SURFER

FANTASTIC FOUR THE SILVER SURFER (TOY BIZ)

People are fallible. Even the best of us can let you down sometimes. Dear reader, please remember this and be kind as we delve into today’s Flashback Friday Figure Addendum, my oldest Silver Surfer review.

Time for another Fantastic Four review it seems.  Today we’re looking at a sometimes foe, but usually friend of the team, Silver Surfer.

THE FIGURE ITSELF

The figure in question is the first herald of Galactus, Norin Radd, aka the Silver Surfer.  Good old Nor here has 11 points of articulation and stands 5 inches tall.  At one point in time, he was a bit shinier, but my figure has long since dulled.  The figure’s sculpt is solid.  I think it would be difficult to mess up a bald, naked guy, but I’d probably be wrong.  He’s got a nice assortment of articulation, though I’m not really sure what’s going on with his right arm.  Is he supposed to be doing something specific ?  Because all I see is some kind of record scratching move.  Maybe this is actually a figure of often forgotten 90s sensation DJ Sizzle Surfer-izzle and I just wasn’t aware…

THE ME HALF OF THE EQUATION

I was a moderate silver surfer fan as a kid, but I actually rarely used this figure as the Surfer.  He was a nice, generic figure, good for a million things.  His joints are practically worn out from all the play time this guy got!

So, the failing starts right at the beginning, and just goes all the way through, where I just totally and completely LIE about this figure. Because the figure covered both here and in the original review? He’s *not* the one from the Fantastic Four line, nor was he ever any shinier than he is now. No, in fact, he’s actually one of two figures released in 1996, accompanied by a CD-ROM featuring digitized versions of key comic book issues, in the case of this figure, Silver Surfer related ones. I recall that being the one I had, but I guess in my mind he was the same basic figure. He was notably duller than the original release. My initial review, aside from the lying, covered the basics of the figure okay. He was missing his surfboard at the time, but I’ve since scared that one up, so huzzah, he actually gets to be a Surfer again. It’s an okay piece, and matches his finish. The connection is sort of odd, kind of like a slipper that goes over his foot, but it keeps him in place okay. There’s also a loop that attaches to the bottom, so you can put it on your finger? I guess that’s better than just holding the actual board with your hands. What is it, a toy for babies?

#3870: Spider-Punk

SPIDER-PUNK

MOVIE MASTERPIECE SERIES (HOT TOYS)

There was a time when I used to reserve my Hot Toys reviews for monumental numbers in the review set-up.  But, after a while, those monumental numbers have gotten further and further apart, to the point where it really doesn’t feel like it’s worth it for anything less than 1000, and that’s actual years apart.  So, now I just mostly review them when I get a new one.  Which, admittedly, is still usually quite a gap.  My last one was way back in July of last year.  Here we are almost a year later, but, instead of adding to my Cap line-up, as is the usual reason for me buying a new Hot Toy these days, I’ve gone a bit off the reservation, and I’m looking at a Spider-Man of all things.  In my defense, it’s Spider-Punk, so, you know, there it is.  Let’s take a look!

THE FIGURE ITSELF

Spider-Punk is figure MMS726 in Hot Toys’ Movie Masterpiece Series.  He’s wedged between two other Spider-Man figures, namely Miles G. Morales (also from Across the Spider-Verse) and Black Suit Spidey from Spider-Man 3.  He’s the fifth Across figure to join the line, and he started shipping domestically towards the end of May.  The figure stands about 13 inches tall and he’s got over 30 points of articulation.

As with a great many Hot Toys figures, Spider-Punk features multiple head sculpts.  Right out of the box, he’s sporting the unmasked head, which is sensible, given how much of his screen time he spends unmasked.  Much like the What If…? figures, the Spider-Verse offerings are mimicking the animated style of the movie, and that’s most clearly seen on this head.  It keeps with the generally more simplistic animated style, and matches up pretty closely with the model from the movie.  There’s still some areas for more intricate work, namely the hair, which gets some proper texturing to help it stand out a bit better.  Punk’s eyes are moveable on this head, something that HT’s doing a bit more frequently on the non-deluxes it seems.  They’re individually moving, rather than using the “PERS” system, which means you need to take a little extra care to make sure they both line-up.  On my figure, I did notice that the tool that moves the eyes was just as likely to pop them out of the sockets as it was to remove from the back of them, so that’s definitely something to be careful about, lest your Punk lose an eye.  Punk also gets a head sporting his distinctly punk-ified version of the Spidey mask.  Though perhaps not as technically impressive as the unmasked head, it’s a very clean and well-defined piece it its own right, and quite a striking recreation of his look in the movie.  I did notice while swapping the heads that the neck joints pop out of place the wrong way sometimes, so that’s yet another thing to be careful with.

Spider-Punk’s outfit is a rather involved assembly of pieces.  The belts, boots, bracelets, and other studded bits are all sculpted, while the rest of the outfit is tailored.  I was particularly impressed with the boots, which are soft enough to allow a decent range of motion on the ankle joints, while still looking quite sharply detailed.  The pants being a slightly rubbery material makes me a little worried about their longevity, but as long as the posing isn’t too crazy, they should be fine.  The one thing I was slightly let down by here is the buttons on the vest being purely printed elements; the Legends figure sculpted them, and as it stands they feel a little cheap and easy to miss this way.

Under the outfit, Spider-Punk gets a rather unique body, designed to replicate his tall and scrawny stature from the movie.  The posing is all pretty good; the hips are ratcheted to provide more support and his mid torso joint in particular adds a lot of character to his posing options.  There’s no real areas of restriction, either, and the body hangs pretty naturally in most poses.

Spider-Punk gets a decent, if focused selection of extras, which includes:

  • 7 hands
  • 2 alternate palms for the thwipping hands to attach weblines
  • 4 different weblines
  • His guitar with backdrop effect & pick
  • A cardboard display backdrop
  • Display stand with a posable arm

The hands come in a pair of gripping, a pair of thwipping, right open gesture, left relaxed, and a left fist.  The guitar is a central piece with a lot of cool detailing.  The strings are separate, which is neat, but also worrying when it comes to placing the neck of the instrument in his left hand.  The backdrop effect is a nifty idea, but it’s a little awkward and flimsy in practice.  The pick is bound to be this figure’s most lost accessory for sure; mine almost got lost when it stuck to the tray while I was opening him.

THE ME HALF OF THE EQUATION

I’ve been a Spider-Punk fan since his original comics appearances, and was super happy with his move to the big screen.  I’ve thus far avoided all of the HT coverage for these movies, and honestly thought it would be a Peter B that broke me.  They’ve not announced any of those, though, and they *did* announce this guy, and he’s just got too cool a visual to pass up.  I do really like him, but at the same time, there are definitely some issues I haven’t encountered with a Hot Toy in a good long while.  The assembly stuff on the heads is a little worrying, and I dislike the cut corners on the buttons.  But, generally, I do really, really like him.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

#3866: Maestro

MAESTRO

THE INCREDIBLE HULK (TOY BIZ)

From the future comes the corrupted version of the Incredible Hulk, the Maestro! Turning away from good, the Maestro defeated all of the world’s heroes in his future time, and now wears their weapons and armor as trophies. Using his incredible strength to become the ruler of the war-torn society, the Maestro is evil personified and he’s not finished. The only hope for this terrible future comes as the Hulk of our time is pulled forward to face the Maestro in battle and defeat him. Warned of the arrival of the Hulk, the Maestro readies himself for the greatest clash of his life!

Two weeks ago, prolific comics writer, novelist, and columnist Peter David passed away.  Peter was a family friend, who I had known pretty much since I was born, and a regular attendee at the sci-fi conventions my family helped run.  He’d been battling with some health issues for a few years, but his passing still seemed sudden, and it is odd to think that a man with such a distinctive voice will now be absent from so many conversations.  Peter had a hand in a lot of very popular comics over the years, and in particular did a lot of pretty noteworthy things during his time writing Hulk.  He really explored the internal struggle of Bruce Banner and his duality as the Hulk, bringing to the forefront many different versions of the title character.  Alongside the late and great George Perez, Peter created Maestro, a dark take on the Hulk from an alternate future.  He got a pretty quick turnaround on the toy front, which I’m looking at today.

THE FIGURE ITSELF

Maestro was released in 1997’s “Transformations” series of Toy Biz’s The Incredible Hulk line.  Rather appropriately, the assortment also had Smart Hulk, the version of Hulk from the present day that he faced off against in his initial story, so that worked out pretty well.  The figure stands about 6 1/2 inches tall and he has 8 points of articulation.  He’s not particularly agile, but he’s a Hulk, so they don’t tend to be.  The neck is particularly stiff, though, due to the beard and long hair.  Generally, he’s really just good for the one pose.  It is, at least, a pretty cool pose.  The sculpt is rather on par with the rest of the main Hulk line.  It’s solid, and there’s a lot of pretty nice little detailing.  The warts and such on the skin are gross, but they’re kind of supposed to be, right?  In the story, Maestro is Hulk after the rest of the Marvel Universe is dead, so to reflect this, the figure gets a Toy Biz original twist on his design: the fallen hero armor.  He’s got a bandolier sporting the helmets/heads of Juggernaut, Ultron, Iron Man, Dr. Doom, and Nova, and Dr. Strange’s cloak attached to that.  He’s also got a damaged version of Cap’s shield, with a chain connecting Mjolnir to it on his left arm, and he *should* have a gauntlet on the right arm made of Wolverine’s bones, but mine is missing that part.  It’s a really cool, really distinctive visual, that’s not based on anything from the comics, nor has it ever been adapted into the comics, but it’s still very cool.  Maestro’s paint work is pretty nice, actually.  The core body gets quite a bit of accenting and smaller detail wrk, and the fallen hero armor gets a lot of color.  The only slight oddity is the all-red eyes; he usually just had normal eyes, but they made them red.  It’s not a bad visual, but doesn’t quite represent the character’s comic look.

THE ME HALF OF THE EQUATION

I remember seeing this figure in the store when he was new, and I was always fascinated by the armor (especially since it was our only glimpse at a classic Iron Man or Ultron during the Toy Biz run), but for whatever reason, I just never got around to buying one.  It’s been on my list since I got back into the collection in college, but was always just outside my immediate “gotta buy it” price range.  In light of Peter’s passing, I decided it was time to stop putting it off and finally get one, which I did.  He’s really cool, even if he’s not strictly comic accurate.  I’m glad I finally got one.

Flashback Friday Figure Addendum #0031: Magneto

MAGNETO

X-MEN (TOY BIZ)

Okay, you guys, I’m doing it for real this time!  I’m *actually* wrapping up Toy Biz X-Men Series 1….more or less.  I’m focussing on the more, though, because I think that sounds better for me personally.  So, for today’s Flashback Friday Figure Addendum, let’s return back to Magneto!

“The evil mutant master of magnetism, Magneto is the arch-enemy of the X-Men. With his magnetic power, Magneto’s magnetic force can pull even the heaviest objects to him, throw them miles away, or cause them to shatter with sudden explosiveness. Magneto plans to enslave mankind and mercilessly rule Earth with the other evil mutants. But first he must destroy the X-Men, the super hero mutants who are mankind’s defenders.”

Magneto’s first action figure came from Mattel’s Secret Wars line. Though sold as a villain, the story was an early adopter of the heroic turn for the character. By the time of his second figure, he’d run the whole gamut of villain to hero and back again. It’s a little odd to see the character referred to simply as an evil mutant, but that’s where he landed when the team came into all of their notoriety, I suppose.

THE FIGURE ITSELF

Magneto was released in Series 1 of Toy Biz’s X-Men line, as one of three villains presented therein. Magneto had gone through a few different costumes by this point, but returned to his classic design just in time for this figure’s release. The figure stands 5 inches tall and he has 9 points of articulation. Magneto’s sculpt was an all-new offering, and it remained unique to this figure all throughout Toy Biz’s tenure with the license. Magneto sports perhaps the finest sculpt in the whole first series. His proportions are notably less goofy and his posture far less stilted than other figures from this assortment. He’s not painfully scrawny like Cyclops was, and he can actually manage some decent poses, unlike Storm. His helmet was removable, and while that made it more than a little bit oversized, and just a touch goofy looking, it does mean we were treated to the fully detailed un-helmeted head beneath it, which does a very nice job of capturing Magneto’s usual stern but well-meaning expression. Despite the big emphasis on the whole “evil” bit in the bio, that’s not quite what was presented by the figure here, and he ends up very true to the character in that regard. Though later figures in the line would go the sculpted cape route, this one got a cloth piece, keeping with the vaguely Super Powers-esque aesthetic that these early Toy Biz offerings had. Like the bulkier helmet, it’s a bit dated looking and slightly goofy, but it’s not bad for what it is. Magneto’s paintwork is pretty straight forward stuff. The red parts are all molded plastic, and everything else is painted. Application is mostly pretty clean; there’s some slight slop on the boots and gloves, but it’s very minor. In addition to the removable helmet and cape, this guy came with three pieces of “metal debris,” which, via magnets in his torso and hands, could be attached to the figure, thus simulating his powers.

THE ME HALF OF THE EQUATION

I have two of this guy, and it’s all my dad’s fault. Well, not directly, I suppose. When I was just getting into collecting, my dad and I were doing a lot of tandem buying, where we’d both get something. On one of our trips, he got this figure, and I really liked it, but I never ended up finding another at retail. A few years later, I found this guy (along with Nightcrawler) at a flea market, sans helmet and cape. Despite the missing pieces, that was certainly good enough for me, at least at the time. In recent years, I become slightly more picky about such things, so I ended up tracking down a second one, via my friends at Yesterday’s Fun, and this one had the missing pieces. This remains my favorite Magneto figure, and I’m happy to have a more complete release.

Man, I did cover my bases on “more complete” at the end there.  Good for me.  Well, now he’s *actually* complete.  And then some!  I managed to find those missing “debris” parts for my figure, and, along the way, I also managed to snag the paint variant that I neglected to mention the last time.  For his initial and all subsequent releases, Magneto got the all purple collar, as seen in my original review, but for only the initial run, there was also a variant with a red box in the middle, unpainted.  It gives him an extra bit of flair, but I imagine it was a lot more difficult to keep consistent, hence just filling it in for later runs.  Not crazy different, but nifty.

#3862: Rom

ROM

MARVEL LEGENDS (HASBRO)

In 1979, Parker Brothers, traditionally a board game company, nominally got into the action figure world with Rom, an early electronic toy that took the traditionally figure guise.  The toy was a pretty colossal failure, and would have likely been completely forgotten were it not for the licensing agreement Parker Brothers made with Marvel for a comic adaptation of the figure.  Despite the toy’s failure, the Bill Mantlo and Sal Buscema’s comic adaptation was very successful, running 75 issues and 4 annuals, far outlasting the original toy.  Because of the weirdness surrounding the whole thing, Rom’s always been a rarity on the toy front, and has also been completely absent from anything Marvel related.  But, with the character now owned by Hasbro, and Hasbro being on good terms with Marvel, Marvel’s been able to reprint the original series, and Hasbro’s been able to put out a new figure, under the Marvel Legends banner no less!

THE FIGURE ITSELF

Rom was released in the Classic Comic Collection series of Marvel Legends, alongside the Banshee figure I reviewed last week.  He further contributes to the eclectic nature of the assortment, which is just kind of a grab-bag of random characters and looks.  Hey, it got me classic Banshee *and* a Rom, so I shan’t question it.  The figure stands just shy of 7 1/4 inches tall and he has 31 points of articulation.  His articulation scheme is a little different than the usual Legends release, but it’s very much workable, and it does well within the confines of his unique design.  His sculpt is completely new.  It’s based on Rom’s slightly refined look as the series progressed and he moved a little further from the toy-inspired elements of his original design.  There’s still plenty of those vintage elements, though, and he’s very clean and sharp.  It’s one of the slickest Legends sculpts of the year, for sure, and it works really well with his articulation scheme.  Rom’s paint work is decently handled.  Notably, all of the silver is painted, rather than molded, which gives it a more even finish, without any of those swirly bits.  He’s also got some slight red detailing, with the eyes in particular working very well to capture that comic design.  Rom is packed with both his Neutralizer and Analyzer, as well as an effect piece for the Neutralizer, and two pairs of hands (in gripping and a fist/flat combo).  He’s also got a small replica of Rom: Space Knight #1, which is using the same mold as the GSXM included with Banshee.  It’s still kind of a weird gimmick, but at least Rom’s actual on the cover of the issue he comes with.

THE ME HALF OF THE EQUATION

Rom’s a thing I mostly know through reputation, and not through much actual direct interaction, since the original toy’s pretty rare, and the comic was out of print for so long.  That said, I’ve always dug his design, and I’m also always down for a good robot toy.  His last figure was really hard to get, so that was a no-go. This one proved easier, so here we are.  Banshee was sort of by the numbers and simple, whereas this guy is rather involved and rather a departure from the standard style.  He’s very much an impressive figure, and hands down the best Rom ever made, as well as the best figure in this particular assortment (even if Banshee is my own personal favorite).

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

Flashback Friday Figure Addendum #0030: Archangel

ARCHANGEL

X-MEN (TOY BIZ)

Hey, did you guys realize there were still some figures from Toy Biz’s first series of X-Men I hadn’t addendummed?  Because there are.  So, here I go, fixing that.  Ooooooooooooooh yeeeeeeeeeaaaaaaaaah!  …*ahem*… Sorry about that.  Anyway, here’s Archangel.

“Archangel is the high-flying X-Man with a knock-out secret weapon– wingtip darts filled with paralyzing fluid! Archangel can fire these darts with uncanny accuracy from any height and speed. With his amazing metal wings, Archangel is able to fly faster than the speed of sound and silently attack like a striking eagle. This ability strikes terror in the hearts of evil mutants, for their first warning of Archangel’s attack is usually the impact of one of his darts!”

In the late ’80s/early ’90s, there was a trend in comics, of taking characters with formerly passive powers and either creating a new character with those powers plus an offensive component, or even just reforging the original into something more “kick-ass.”  Founding X-Men member Warren Worthington III, originally known as Angel, found himself on the receiving end of one of these make-overs, become the war-ready Archangel.  It was a lasting look, and one that was at the forefront when it came time for Warren’s first action figure.

THE FIGURE ITSELF

Archangel was released in Series 1 of Toy Biz’s X-Men line.  His presence is somewhat interesting, as he’s the only X-Man in the line-up who wasn’t from the “All-New, All-Different” lineup.  Archangel was still wearing his hideous “Death” togs he got from Apocalypse at the time of this figure, so that’s what he’s wearing here.  Boy, was this costume ugly.  I mean, I love it, but it’s ugly.  The figure stands 4 3/4 inches tall and he has 9 points of articulation (his wings can also move, but it’s tied into his action feature, and they don’t really hold poses or anything).  His sculpt was unique to him.  It’s not terrible, but I do think he’s a fair bit more dated than some of the others in the set.  His head’s kind of large, and his facial expression is sort of goony. I think it’s the eyes; they seem too close together.  The body is rather stiffly posed, and his proportions are definitely a little off.  The arms are probably the worst part; they just look so scrawny when compared to the rest of him.  The wings are okay, though they suffer a bit from the comics’ lack of consistency on the exact shaping of them.  They’re also slightly marred by the “missile launching feature” at the tops.  I use the quotes because there’s no actual spring-loaded feature or anything; you just pushed them out with your thumb.  Kind of disappointing.  The torso is also impacted a bit by the wings.  Toy Biz wasn’t sure how to attach them, so they went for this this big honking block on his back.  Elegant it is not.  Archangel’s paintwork is decent enough; it’s a little brighter than a lot of interpretations of this costume tend to be, but it’s not like it was going to get *less* ugly.  There were two versions of this guy’s colorscheme; the original release had white wings, while the re-release offered both white and grey wings.

THE ME HALF OF THE EQUATION

Archangel was one of my earlier additions to my collection.  Though the Invasion series had hit right when I started collecting (and given me my first three X-Men figures in the process), the Archangel variant included there wasn’t quite as plentiful, so I ended up getting this guy’s re-release instead.  He’s not aged particularly well, and I definitely prefer other Archangel’s, but he still has a quaint sort of a charm to him.

This review hit in the midst of a run of these reviews I ran in 2018, as I was doing a dive into the first series of the line, following finally getting a complete set of them.  At the time, I didn’t have his two thumb missiles, but I have managed to square up a pair of them to go with mine since.  They’re kind of unimpressive, but at least they’re there?  Wooooooooo.

 

#3858: Banshee

BANSHEE

MARVEL LEGENDS (HASBRO)

Last week, I took a detour from my ’90s Marvel reviews for something that was still *kind of* a ’90s Marvel review.  This week, all I can truly promise is the Marvel.  In fact, it’s kind of meant to *replace* a more ’90s-centric piece already in my collection.  That doesn’t seem right, does it?  Well, look, there are layers, okay?  Today we’re talking about Banshee, a surprisingly early addition to the X-Men mythos, first appearing in 1967 during Roy Thomas and Werner Roth’s run on the original team.  He was a reluctant antagonist, and would eventually join the team proper when the “All-New, All-Different” line-up debuted in Giant-Size X-Men #1.  Since he and Sunfire were both “returning characters,” they didn’t get to be on the fancy Gil Kane-drawn cover to the issue with the rest of the team, which means they more frequently get left out of figure coverage related to the issue.  Fittingly, Hasbro started their “modern” recreation of the team in Legends form back in 2017 with Sunfire, and are finally closing it out (more or less) eight years later with Banshee.

THE FIGURE ITSELF

Banshee is part of the Classic Comic Collection series of Marvel Legends, which just started hitting in the last month or so.  It’s certainly an interesting line-up of characters, and by that I mean they seem to have just sort of drawn names out of a hat.  Banshee is one of two X-Men in the line-up, the other being Dakken, whom I don’t know that he’s ever met.  This is Banshee’s third time in Legends form, all three having been under Hasbro.  He’s based on his classic green and yellow garb, which is the same as his first Legends figure, from Hasbro’s first series of Legends after they got the license in 2007 (which, incidentally, like this figure, was in a hodgepodge assortment that happened to include an Ultimate Iron Man figure).  That one was *not* good, so this one’s been a long-time coming.  The figure stands about 6 1/4 inches tall and he has 34 points of articulation.  As we’ve all been kind of expecting since we got Strike Team Banshee back in 2023, this figure makes liberal use of parts from that one, sharing both heads, the modified upper torso, and the attachments for the glider wings with the earlier figure.  I still love both heads (sculpted by Paul Harding), and the calm one in particular feels more at home on this costume, what with the clearly ’70s muttonchops and all.  It’s still a little odd that he doesn’t have consistent hair between the two heads, but it is what it is.  On the flip side, I’m still not super into the very obvious pegs that attach the glider wings to him.  Sure, they’re secure, but they’re awful to look at.  This guy swaps out the Jim Lee-specific costume elements for the standard Vulcan pieces, making for a slightly cleaner sculpt.  In terms of color work, he changes things up, obviously, to match the new palette.  I’m always partial to the green and yellow, so I do generally like it.  That said, the tops of the boots and gloves being painted rather than molded is a bit jarring.  Otherwise, though, it all looks decent.  Banshee is packed with five different hands: a pair of fists, an open right hand, and two gripping hands.  These hands are unique, as near as I can tell, in that they have stitching on them to indicate gloves.  It’s a small detail, but I actually really like it.  Banshee is also packed with a small replica of Giant-Size X-Men #1, as is the gimmick of this assortment for…reasons?  I don’t know.  It’s nifty enough, even if it’s not *quite* scaled right.

THE ME HALF OF THE EQUATION

Back in 2006, I was *thrilled* by the announcement of Banshee being in Hasbro’s first series of Marvel Legends.  In 2007, I was *not thrilled* by Hasbro’s actual Banshee figure.  I just never much cared for it.  I’ve been waiting for a better one since.  As we made our way through the updated GSXM line-up, I kept hoping the next one would be him, making it especially comedic when we got the Strike Force version first (especially since *exactly* the same thing happened in Minimates).  I made do with that one, but this was the one I was really waiting for.  He’s simple, and it’s not like he’s really doing anything new, but it’s very, very nice to have the GSXM line-up finished, and also, since Banshee was around for a bit, also have all of the subsequent line-up changes before he left the team in ’79.  That’s my favorite era of the book, and it’s really my X-Men, so this is really awesome.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

Flashback Friday Figure Addendum #0029: Bishop

BISHOP

X-MEN (TOY BIZ)

Who better for a jump back in time than one of the X-Men’s resident time travellers, Lucas Bishop, a guy who only goes by his last name, because it’s cooler that way, so it’s just Bishop!

“Accidentally wrenched back through several decades by the time-twisting evil mutant named Fitzroy, Bishop arrived in our era from one of Earth’s many possible futures. Bishop survived the battle that followed, thanks to his mutant ability to absorb the energy attacks of others and turn that power back against his foes. Stranded in our time, Bishop has added his might to that of the present-day X-Men by joining their Gold Team!”

The X-Men really just became a haven for displaced time-travelers, didn’t they?  Also guys with vague, unrelated “cool” names that were just common place words, and whose abilities translated to “has a gun”.  All of these things nicely describe Bishop, an uber ’90s character, who could only be more ’90s if he wore a leather jacket and had shoulder pads.  I suppose he got off easy in that regard.  Bishop was prominent enough in the ’90s to feature on X-Men: The Animated Series, and by extension find his way into Toy Biz’s line of X-Men figures from the same period, getting what would be his very first action figure.  I’ll be taking a look at that figure today!

THE FIGURE ITSELF

Bishop was initially released as part of Series 4 of the X-Men line, and would see subsequent re-release in the Marvel Universe line and as part of a multi-pack with Wolverine and Gambit.  All three releases of the figure are functionally identical, but it’s worth noting that mine is a Series 4 release.  Bishop is sporting his primary look from the ’90s, which was the only one he had at the time of the figure’s release.  The figure stands 5 inches tall and he has 9 points of articulation.  Though he’s rocking a waist swivel, he loses movement in his neck, presumably due to his hair.  Curiously, though, the Deluxe 10-inch figure and 2 1/2-inch Steel Mutants figure that are both patterned on the same sculpt both had a neck joint, so why it was missing from this guy is anyone’s guess.  Beyond that, the sculpt is fairly typical for the time.  He’s super bulky, but that’s just Bishop.  I will say that they were starting to run into the limits of this slightly simpler style of elbow joint they used, since it’s a little small for such a large arm.  It works overall, though.  The detailing on the hair is pretty nice, and definitely does his very dated hair cut proud.  Bishop’s paintwork is fairly basic, and a little bit messy on my figure.  There’s a lot of fuzzy edges, and the yellow sections are definitely prone to some serious bleedover.  In 1996, Bishop was also re-issued as part of the “Flashback” assortment, which was all repaints.  For that release, his blue was swapped for grey and black, and his yellow for gold, and his skintone was made somewhat lighter.  There was a second, predominantly red deco also shown, but it never hit shelves.  Whatever the case, the paint is a little cleaner on that release, but of course the trade off is that he’s not in his classic colors any more.  Whichever release you get, Bishop included two large blaster rifles in black, and features a “Quick-Draw Weapon Release” action feature.  Press the button on his back and his right arm swings upward.

THE ME HALF OF THE EQUATION

I didn’t have Bishop as a kid, largely because his episodes of the cartoon were some of my least favorite, so I never formed much of an enjoyment of the character.  That said, I really dig the ’90s X-Men line and I’m slowly working through building a complete collection, which meant getting this guy at some point, right?  I found both versions of Bishop at a toy show a while back, allowing me to close off that corner of the X-Mythos in one fell swoop, I suppose.  He’s not really one of the better Toy Biz X-Men, but then he’s far from the worst.  He fills in the roster pretty nicely.

Bishop stands as a single Toy Biz review in a month that was otherwise without them.  I’d be hard-pressed to tell you *why* I reviewed him at that time, since I wasn’t doing any notable run of Toy Biz reviews at the time.  He wasn’t even new at the time, having been picked up two summers prior.  And, I feel the need to confess that I did *not* complete the collection in one fell swoop as I stated.  I had actually gotten the regular a little bit earlier, during a birthday excursion in 2017, while the variant was indeed from a toy show the following year.  In my original review, I noted that he had two guns, but I only showed one of them.  I unearthed the second one, so I’ve added it to the main photo, so he’s all proper and complete.

#3854: Cyclops

CYCLOPS

X-MEN ’97 (MONDO)

Are you guys ready for a super crazy radical shift in how reviews go around here? …Well, I hope not, because that’s not really happening. I mean, sure, in contrast to the last several weeks of ’90s Toy Biz reviews, I’m instead doing something totally different. Okay, not totally different. It’s still Marvel. And while it’s not actually *from* the ’90s, it’s certainly ’90s inspired. Mondo, who I haven’t actually discussed here, is a company that didn’t *start* with toys, but they’ve moved into them, and they’re offerings have a lot of ’90s coverage, which undoubtedly has some overlap with my interests. They started doing 1/6 scale figures based on X-Men: The Animated Series a few years ago, and are slowly working their way through not just the main cast, but also a number of supporting players. And last year, in the midst of all that awesome X-Men ’97 hype, they did a Cyclops, which I’m looking at today!

THE FIGURE ITSELF

Cyclops is figure 1 in the X-Men ’97 line from Mondo. It’s an interesting choice, since they haven’t yet finished up the main run of their Animated line and, well, he’s also very clearly an original series Cyclops. Sure, the box uses the ’97 logo, and the main image is the ’97, but all of the storyboard images are from the original show, and he’s clearly based on the original design sheet. He’s clearly a figure intended for the first line refitted for a quick tie-in with the newer show. Not that I’m complaining either way.  There were two releases of the figure: the standard, and a deluxe version that was a timed exclusive available directly through Mondo’s store.  The core figure remains the same for both versions. The figure stands just over 12 inches tall and he has 31 points of articulation.  Unlike a lot of 1/6 figures, the Mondo animated figures are fully sculpted, with an articulation scheme not unlike a Marvel Legend.  The range of motion is okay in some spots, but rather restricted in some others.  The hips and shoulders in particular are rather stiff, but you can work with them if you’re patient.  The sculpt, handled by Alex Brewer, is a unique offering, and it’s a pretty solid match for the animation design.  It’s clean, and the head in particular really looks the part.  I especially like how sharply defined the hair and its flippy ’90s goodness.  The only thing I’m not crazy about is how the shoulder harness hovers.  It’s a frequent issue with this design, and it’s one of the quirks of maintaining an okay range of motion on the torso.  Cyclops’ paint work (laid out by Tomasz Rozejowski) goes for the cel-shading angle.  It’s always a tricky prospect, but I think they actually did a respectable job of making it work, even in three dimensions.  As it stands, it gives the sculpt an impressive extra bit of pop.  The standard release of Cyclops includes an alternate head with a screaming expression, two alternate visors (one for optic blasts, and the other with a flare effect attached), two different optic blast attachments, 9 different hands (in fists, open gesture, pointing, two fingers extended, and a right gripping hand), and a cup of coffee.  It’s a solid, basic assortment of parts.  The deluxe version also added an extra optic blast, a head without the head gear, a pair of sunglasses, an alternate Sentinel-style head, and a jacket and extra arms and hands for his bomber jacket look.

THE ME HALF OF THE EQUATION

Back when this figure was shown off, I totally wanted…specifically the deluxe version.  He had all the extras I wanted, and I was all game to jump on and get him when he dropped.  And then…well, a stomach bug tore its way through my household, and I totally missed the drop dealing with that, so I didn’t get the exclusive.  I was bummed, and thought about getting the standard, but I lost my initiative, and it just didn’t happen.  That is, until this guy got traded into All Time, giving me the opportunity to see him in person.  Even without the extras, he felt worth it.  I’d still love to get the deluxe one, if I could, but for now, this guy’s still pretty awesome.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

Flashback Friday Figure Addendum #0028: Gambit

GAMBIT

X-MEN (TOY BIZ)

Hey-ho, we are back with the Flashback Friday Figure Addendums here at the FiQ, and I’m sticking with that whole “Toy Biz Marvel” thing, because it sure does bring me comfort.  Or something like that.  Moving past cleaning up my reviews of the first series for a moment, I’m jumping later into the line, with Gambit!

“Gambit has the mutant ability to take the energy of any object and put it to his own use. That use usually means turning the object into a deadly weapon. Gambit is a martial arts expert with a lightning-fast karate kick. When battling multiple attackers, Gambit relies on his Techno Battle Staff for additional assault power.”

As someone whose primary introduction to the X-Men came from their ’90s cartoon, I have an almost unhealthy appreciation for their resident Cajun sleazeball, one Remy LaBeau, aka Gambit.  I am, of course, not at all alone in this, which has helped to keep him relatively high on the action figure count.  Today, I’m jumping back to the beginning, and taking a look at his very first figure (more or less).

THE FIGURE ITSELF

Gambit was initially released in the second series of Toy Biz’s X-Men line.  Following the success of the cartoon, he was subsequently re-released in the “Classics” assortment a few years later.  The figure reviewed here is technically the later release, though the only actual difference between the two is the accessory selection.  This figure stands 5 inches tall and he has 9 points of articulation.  Gambit’s sculpt is fairly typical of an early Toy Biz figure, meaning he’s a little more rudimentary than later offerings would be.  He’s slightly scrawny, and the details are a little softer.  This is definitely a kinder, friendlier looking Gambit than you usually see.  It’s not necessarily a bad thing, but it’s definitely different than other Gambits.  His trench coat seems to have thrown Toy Biz for a bit of a loop, as well.  Rather than sculpting it onto him, they opted for a removable piece…mostly, anyway.  The bulk of the jacket is just a thin plastic get-up, not unlike the capes from the old Kenner Star Wars figures.  It’s not terribly sturdy, and isn’t really the sort of thing we ever saw again from them.  It looks alright, but certainly limits his playability when in place.  What’s slightly odd is the decision to make the collar of this jacket a sculpted element, which is part of the figure’s torso.  This means it’s always there, even when the coat is off of the figure.  Why not just leave the collar as part of the coat?  Who knows.  Well, someone at Toy Biz probably knew, I guess.  Gambit’s paintwork is alright.  It’s pretty basic, and gets the general gist of the character down.  There’s a lot of pink, which is really the most important thing when you get right down to it.  It does get a handful of details wrong, though, such as keeping the sleeves of the shirt pink (rather than matching with the pants as they did in the comics), and the pink squares on the sides of his legs are a different pattern than usually seen.  The original release of Gambit included his staff, while the re-release included the bandolier and knives (presumably meant to stand in for his playing cards) from Longshot.  Gambit has an action feature, a kicking action, which is an interesting choice for the character.  It’s also not implemented incredibly well, because it’s default state is actually with the leg extended, meaning the latch is in a constant state of strain when he’s in a basic standing pose.  The end result is a figure that you will commonly find with his leg forever stuck at a 90 degree angle.  Fortunately, this isn’t the case with my figure, but I’ve seen my fair share of figures that weren’t so lucky.

THE ME HALF OF THE EQUATION

I don’t recall exactly where I got Gambit, but I know I was with my parents, and it was very early into my collecting because it was before we moved into the house that they’ve been in since I was four.  So, somewhere in late ’95?  Anyway, despite how harsh I may have been on this figure in the actual review segment, it’s worth noting that this remains my very favorite Gambit figure to date, and just one of my favorite X-Men figures in general.

That review hails from right at the end of 2018, as I fell into my return to the vintage reviews a bit.  A few things to clarify here.  As I note in the original review, there are two releases of Gambit, and my original was the second release, with Longshot’s bandolier and knives.  My original photo actually didn’t have Longshot’s knife, but rather a proper playing card, which came from the later X-Men vs Street Fighter Gambit.  I must have grabbed the wrong piece during my original bulk photo session and just never fixed it.  For the purposes of this revisit, I did manage to track down a proper original release Gambit, so now I’ve got the staff as well, and a slightly less messed up coat.  Slightly.  That coat’s still not built to go the distance.  In my original review, I said I didn’t recall where/when I got Gambit.  I seem to have had a lapse in memory there, because I definitely remember getting it from a mall trip with my dad on a day off with him when we were living in our old house.  I got him and Tony Stark, and my Dad got Corsair, I believe.  I remember sneaking down during what was supposed to be my nap time to play with them.