#3726: Cortex Commander

CORTEX COMMANDER

THE WORST ULTIMATES (SUPER 7)

Oh man, more Super 7?  What are the odds?  Well, honestly sort of high right now, because they seem to be shipping a lot of their stuff in big batches, so all of the stuff I had planned on getting over the course of the last, like, two years, is landing at the same time.  Yay?  Today, I’m talking about something that’s just the worst.  No, seriously, that’s not a judgement of the product; the line is called “The Worst.”  The Worst is actually one of Super 7’s in-house properties, and they’ve done a lot of it with their ReAction imprint.  With that being rather successful, they expanded the brand into their larger Ultimates branding, and I’m taking a look at one of those today!

THE FIGURE ITSELF

Cortex Commander is part of the third assortment of The Worst Ultimates.  Due to slower movement on the first wave, this round took a little ways to get out, and appears to have been a rather low production run, if the case numbers I saw are anything to go by.  Each set has two figures in it, and Cortex Commander’s buddy is Killer Bat, the baseball-themed samurai.  Cortex Commander himself is a rather classic brain in a jar set-up, albeit with some military dictator elements to what I have to assume is a robot body.  It’s a pretty nifty classic sci-fi thing, so I do dig that.  The figure stands about 6 1/2 inches tall and he has 29 points of articulation.  His sculpt is unique to him (though time will tell if Super opts to do repaints of these molds the way they did the small guys), and it’s a solid up-scaling/reworking of the ReAction figure.  There’s no denying that this design lends itself well to a toy, and in general it’s just very polished and sharp.  The sculpt looks the part, and generally manages to make the articulation work pretty decently.  His elbows are still rather restricted, but he otherwise poses well.  His paint work isn’t bad.  Generally, it’s pretty minimal, but what’s there works, and sells the overall design well.  He gets a lot of accessories, including three pairs of hands (fists, gripping, and a trigger finger/cigar holding combo), two head domes (standard and shattered), an alternate tank piece to swap the brain onto, a cane, a pistol, a globe with a nuclear launch button in it, and a pet pigeon with a similar brain jar set-up as the Commander.  It’s a pretty decent selection of extras.  The pistol’s a little loose in the holster, and it’s a little strange that there’s no standard right fist included.  Also, it might be due to spending a lot of my time with an 18 month old, but I find myself with “have you ever seen a brain in a jar, smoking a cigar, down by the bay!” stuck with my head while messing with this figure.

THE ME HALF OF THE EQUATION

The Worst is one of those things I’ve been aware of for a while, and I’ve been passingly interested in it.  The Ultimates in particular did look pretty cool, and this guy’s design spoke to me.  Initially, I thought I had missed out on my opportunity to get him, but I was able to get him through All Time, and then kind of forgot he was coming until he showed up, so he was a bit of a surprise.  He’s a pretty cool figure.  And, for the fun of it, here’s a picture of him getting punched in the dome by Captain America, as is the customary way of breaking in all my figures of fascist villains!

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

#3721: Punker Don

PUNKER DON

TEENAGE MUTANT NINJA TURTLES ULTIMATES (SUPER 7)

“Listen up, spudheads. Punker Don isn’t a scum sucking, stage divin’ sewer head. He’s a kickin’ kowabunga keyboardist of calamity. He’s gonna slam dance the Foot into submission! This mutant mohawk of mayhem will make mincemeat outta any mindless minion who can’t rock ‘n roll. He’ll crank your cranium with his punk-funk flute bo, then slide you on the inside with a flip of his flyin’ record discs. But be wise dudes: the only thing more grating than Don’s music is Shredder’s armor. So watch the wax blast out of your ears – cuz the punk-sonic sounds of Don have dawned!”

The last several instances of my discussing Super 7 here on the site have focused on the ReAction side of things, because it’s just so easy to pick up a bunch of those, I guess.  They’re small.  I haven’t touched on Ultimates in a good while, in  part because Super 7’s been having some difficulty getting the figures out in anyway other than huge batches all at once.  While the first Ultimates figures I looked at were Teenage Mutant Ninja Turtles-related, that’s one of the lines I’ve been away from the longest.  Super is moving into the 2003-era in the next year, but they’re wrapping things up with their vintage-inspired figures first.  In 1991, Playmates did a “Rockers” series of Turtles variants, which is one of the variant sets Super 7’s been working on recreating.  I snagged the Donnie, who is of the Punk Rock variety.

THE FIGURE ITSELF

Punker Don is part of Wave 7 of Super 7’s Teenage Mutant Ninja Turtles Ultimates line.  This particular assortment proved a specific trouble for Super, it would seem, as it faced even more major delays than the rest of the line, making it the last of the “vintage” inspired assortments, despite there being later assortment numbers that were released before.  We got no official word from Super 7 regarding the delays, but when they did arrive, they were still in the older style packaging, with the extra slip cover and everything.  Had this assortment arrived in proper order, Punker Don would have been the second Donatello from the line, but Slam Dunkin’ Don jumped ahead of him due to the release snafu.  The figure stands just over 6 1/2 inches tall and he has 30 points of articulation.  His articulation range is pretty similar to the other figures I’ve looked at from the line.  It’s a little restricted, especially at the elbows and knees, but okay overall.  The joint tolerance is tighter than other releases, presumably in an attempt to offset the floppiness of earlier releases.  It’s a little tricky to get him to pose, but I imagine the joints will loosen up a bit through regular posing.  The figure’s sculpt is all-new.  It does a really nice job of replicating the vintage sculpt, while updating it and adding more depth and sharpness.  He lifts details like the tear in the back of the jacket from the vintage figure, showing off the shell beneath, but here it’s a lot sharper, and more convincing.  The necklace is also now a separate piece, which is certainly fun.  The color work on Punker Don is very vivid and eye-catching, even to a greater degree than the original.  It also makes sure to get the proper coverage for all of the sculpted details, in contrast to the vintage release.  The application’s generally pretty decent, but there’s a little bit of slop, especially on the laces of the boots.  The vintage Punker Don included a Punk Funk Flute Bo, two Record Flyin’ Discs, and a Kickin’ Keyboard.  This release ditches one of the two records, but gains two extra head sculpts, four pairs of hands (fists, pointing, loose grip, and tight grip), a chain, tuning fork, mic, and mic stand.  The two new heads are new designs, one taking the vintage look and adding a pair of goggles, while the other gives him a different punk hair style.  I quite like the goggled version, though on my figure it gets a spot of excess glue on the top of the head.

THE ME HALF OF THE EQUATION

When I first dipped my toes into this line, I knew I wanted some version of Donnie, but I didn’t know exactly which.  I was going to grab the standard, but this one got shown off, and I really wanted him, so I opted to wait.  And what a wait it was.  It was a long enough wait that the standard Donnie started to dry up, and I was starting to feel the pangs of regret.  But, this one finally arrived, and waiting for him was definitely the right call.  He’s a really fun, quite unique figure.  Sure, the posing can have some limitations, but still fun.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

#3698: General Hawk

GENERAL HAWK

G.I. JOE REACTION FIGURES (SUPER 7)

Well, let’s keep this weekly ReAction review thing going and take a look at the third figure I’ve gotten from a line I wasn’t planning to get any of, G.I. Joe ReAction Figures.  It’s such an odd little line, and even Super 7 themselves don’t seem to see the longevity on it, if the introduction of their O-Ring line this year is anything to go by.  But, the O-ring line’s not here yet, and ReAction still is, so I’m over here falling back into my safe realm of guys in bomber jackets.  There’s no sense in trying to lean away from it.  So, let’s look at General Hawk.

THE FIGURE ITSELF

General Hawk was released in Wave 7 of Super 7’s G.I. Joe ReAction Figures line, and it was only in doing the work to double check his release information that I even found out that this line had actually made it through *seven* assortments.  Like, when did they do that?  I mean, I guess in the last couple of years, but, still.  I mean, I guess I’m glad they got to Hawk, because Hawk’s cool and all, so I won’t complain.  The figure stands 3 3/4 inches tall and he has 5 points of articulation.  It’s still rather odd to have a Joe articulated like a Kenner figure, but I’m growing more accustomed to it as I move forward.  Hawk’s sculpt is another all-new one.  He’s seen here in his best look, which is v2 bomber jacket-sporting look, which also served as his look for the Sunbow cartoon.  The sculpt leans more into animated than anything else, since it’s a little removed from how the actual c2 figure looked.  I can respect that; if I want a v2 faithful figure, I’ve got the actual v2 figure.  The sculpt is a little stiff, as is the case with all of these.  Hawk’s generally a stiff guy, though, right?  I mean, he’s at least a little better than Duke, though.  Duke’s the worst.  But not Hawk.  Hawk’s paint work is decent enough.  Pretty basic, and again leaning into the animation angle.  It’s a little sloppy on the hairline, but otherwise not bad.  He’s packed with a pistol and a removable helmet.

THE ME HALF OF THE EQUATION

This guy got traded into All Time, and that was genuinely the first time that I even knew the figure existed.  Not that I was deterred by the lack of knowing he existed.  He’s Hawk, he’s in a bomber jacket, and that’s that.  Ultimately, he’s got the same general drawbacks as the other Joes I’ve looked at in this style, but I think the extra touches, like the removable helmet, make him a touch more impressive.  Plus, he’s got the bomber jacket, and I’m an easy mark.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

#3693: Parker & Brett

PARKER & BRETT

ALIEN REACTION FIGURES (SUPER 7)

Before being the ever-expansive line of just about everything that it’s become, the Reaction Figures line was borne out of Super 7 acquiring the rights to finally release the abandoned Kenner prototypes for a 3 3/4-inch Alien line.  Super 7 originally intended to produce the figures themselves, but as a smaller company, there were concerns they would be able to produce enough of them to meet demand.  Funko stepped in to assist, and built an entire imprint out of it in-house, applying it to a great many of the licenses they already had.  The actual Alien line was initially limited to the five figures that there were already existing prototypes for from Kenner, since that’s all there was.  Funko retooled and repainted to put a few others out, but we didn’t really see truly new* figures, notably the missing three members of the crew, until ReAction moved back under Super 7 exclusively.  A decade and 40 ReAction Figures reviews ago, I actually reviewed the very figures that launched the whole imprint, and now I’m finally adding two of the three missing crew members to the mix!

THE FIGURES THEMSELVES

Parker and Brett were released alongside a bloody deco version of the Alien in the second of the three “Crew of the Nostromo” three-packs, which Super 7 used to re-release the first series figures in new colors and add the missing members of the crew once they took over the line solely.

PARKER

Hey, it’s Parker!  The most sensible person in the movie after Ripley, and also Yaphet Kotto doing his Yaphet Kotto best.  In case you’re wondering, his Yaphet Kotto best is “being Yaphet Kotto.”  Just so that’s clear.  Parker’s seen here in his main garb from the movie, sans-jacket, but before he loses the headband and button down shirt.  The figure’s just over 3 3/4 inches tall and he has 5 points of articulation.  Parker’s sculpt was new to him, and a pretty good mimic of the five Kenner sculpts we got.  The head has a passing resemblance to Kotto, while still being within that Kenner realm of “not really a full likeness.”  I’d say it’s still a bit better than the first series figures, and certainly a lot better than Funko’s in-house stuff.  Parker’s paint work is also a noted improvement on the earlier stuff, losing some of the coldness of the first series, as well as its relative sloppiness.  There’s an errant mark of white just above his mouth, but otherwise, it looks pretty good.  Parker was packed without any accessories; it’s a shame they didn’t at least repack the flamethrower here, but the multipack thing offset that, I guess.

BRETT

Parker’s “Right” hand man, Brett!  …Do you get it?  Cuz he always says “right?”  Isn’t it funnier now that I’ve explained it to you?  Look, I bet Brett would have laughed at it.  He would have at the very least said “right.”  Brett’s really only got the one look, and that’s the one he gets here.  I mean, I guess you could do the “turning into an egg” Brett, but that seems like a weird way to go.  The figure’s 3 3/4 inches tall and he has 5 points of articulation.  He’s got another unique sculpt, and it’s honestly another pretty solid one.  It feels very authentic, and, much like Parker, I feel the likeness, this time of actor Harry Dean Stanton, is actually not bad, especially given the stylings.  Honestly, I think he reads better as Stanton than the NECA figure, just by leaning more into caricature, and thereby missing the issue with the more subtle details not quite working.  His paint work is similar to Parker’s, and it’s better than what came before.  I do somewhat miss the pattern on the shirt, but that’s probably not very true to the style.  The jacket lacking the “NOSTROMO” on the back feels like more of a glaring omission.  Also an omission is the lack of a cattle prod accessory for him, but it’s once again a multipack thing, so there it is.

THE ME HALF OF THE EQUATION

Somehow, I just missed these.  I know there was the exclusive release where they did the single cards, and then the three-packs followed, and I just never got to getting them, and then they were gone.  I had the NECA figures, of course, but I likewise never got the whole crew that way, either.  These ones landed in front of me a month or so back, and I was honestly pretty happy to find them.  They’re certainly my favorites from the crew, and I like having them to go with the rest.  I guess now I just need to find a Lambert.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

*I know there are the two Kane figures that are new sculpts, but they suffer from some of the worst of Funko’s in-house sculpts, and they’re heavily reliant on each other.  Also, we already had a Kane, so…

#3688: Abe Sapien

ABE SAPIEN

HELLBOY REACTION FIGURES (SUPER 7)

In what has to be one of the quietest and understated moves the franchise has ever taken, apparently there’s a Hellboy movie coming out in two weeks?  The franchise got a reboot in 2019, and this one’s another reboot, specifically adapting the comics story “The Crooked Man”.  I guess that gives this movie a slightly better reason for not including Abe Sapien, since he’s not part of the original story, nor would he really fit its aesthetic.  It does mean that I’ll have to supply my own Abe Sapien appreciation, so here I am, doing just that!  Oh yeah!

THE FIGURE ITSELF

Abe Sapien was released as part of the single-carded first assortment of Super 7’s Hellboy ReAction Figures line, alongside HB, Liz, and Lobster Johnson.  The figures are all comic-based, filtered, of course, through the usual ReAction lens.  The figure stands 3 3/4 inches tall and he has 5 points of articulation.  His sculpt was unique to him, and it does a respectable job of taking Mignola’s fish-man design and making it look like a Kenner figure from the ’70s.  Proportionally, his head seems maybe a bit big, but I think that may also be slightly linked to the way the gills work.  Beyond that, it’s a neat sculpt.  They’ve gone more for the “underwater adventure” look for Abe, so he’s got his shorts and belt, but that’s it.  The feet are an interesting quirk; as far as I know, Abe’s always been depicted with actual toes, albeit frequently webbed ones, but this figure gives him sort of hooves, kind of like what Hellboy classically has.  I’d chalk it up to shared parts, but the two have very different details elsewhere on their legs, so it can’t really be that.  Just one of those things, maybe to sell the frequent Kenner inaccuracies? The color work on Abe is pretty fun; the teal sort of color is brighter than Abe is usually depicted, but it fits the vibe of the line very well, so I very much dig it.  Application’s all pretty clean, and there’s a surprising amount of accenting.  Abe is packed with a harpoon, which is great for all those harpooning needs.

THE ME HALF OF THE EQUATION

These figures all hit during a period of time when I didn’t have much in the way of disposable income, so I wasn’t really able to jump on any of them when they first hit.  It’s always bummed me out, because I definitely dug the style, and it meant there was an Abe figure I didn’t have.  Thankfully, things have a tendency to come back around, and Abe here got traded into All Time a few months back, giving me an opportunity to finally snag one.  Yay!  He’s not a terribly complex or involved figure, but I enjoy him for his simplicity.  Definitely fun, and I’m now fighting the urge to track down all of the rest of them.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

#3683: Metaluna Mutant

METALUNA MUTANT

UNIVERSAL MONSTERS REACTION FIGURES (SUPER 7)

1955’s This Island Earth is a generally mediocre and rather forgettable sci-fi movie, whose entire reputation is salvaged by one thing and one thing only: a killer creature design. Okay, I might be being a little unfair to the movie. It’s honestly not bad, but the Metaluna Mutant is such a memorable design that pretty much everything that’s not him fades away moments after the movie’s over. Universal seemed to recognize this too, as he’s I believe the latest addition to their Universal Monsters stable, coming in some 20 years after the bulk of the others. And, since he’s got such a distinctive look, he’s also a prime candidate for toy coverage. Hooray!

THE FIGURE ITSELF

The Metaluna Mutant was released in the first series of Universal Monsters ReAction Figures released under the Super 7 banner. The figure stands about 4 inches tall and he has 5 points of articulation. Super 7 taking over ReAction directly was accompanied by a slight shift in the exact styling of the sculpts, which is reflected here. While the Funko Universal figures were honestly some of the best under their tenure, they were still a little soft in the details compared to a genuine Kenner product. The Mutant, on the other hand, is quite sharply rendered. He’s not a perfect match for his on-screen counterpart, but that wouldn’t be quite right anyway. He instead goes a bit more idealized, “what you’d remember in your head after seeing the movie”, which feels right for the vibe. There’s lots of fun little details going on here, with all of the membrane stuff on the head, as well as the folds and creases on the “pants.” His paint work is very much dialed into the style they’re going for. Rather than strictly movie coloring, he’s got a far more saturated hue, which gives him more of that ’70s era pop. I really dig the little vein lines on the arms and legs; they help to sell the overall look in a small but notable way. The Mutant is packed with no accessories, but I’m not sure what you’d give him anyway.

THE ME HALF OF THE EQUATION

I had a fairly expansive viewing sci-fi classics as a kid, thanks to my dad’s own fascination with the genre. This Island Earth was shown to me when I was about 7 or 8, and it hit pretty well, largely because this guy was just so cool. I recall the Sideshow 8 inch figure coming out around that time, and being rather interested in him, but I didn’t wind up getting one for another 20 years. This one’s an even more recent addition, snagged from a batch of traded in figures at All Time a month or two ago. He’s simple, but very fun.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

#3671: Even More Parks & Recreation Figures

ANDY DWYER, ANN PERKINS, JERRY GERGICH, L’IL SEBASTIAN, RON & TAMMY 2, PERD HAPLEY, JEAN-RALPHIO, BOBBY NEWPORT, SICK RON, TOM HAVERFORD, & VOTE KNOPE

PARKS & RECREATION REACTION FIGURES (SUPER 7)

I’ve mentioned Parks and Recreation only twice before on the site, but both times, I’ve taken the very important stance that, compared to The Office, it’s the superior work-place comedy.  I bring that up every time because, as stated, it’s very important.  I really need you all to know my point.  Genuinely, though, it’s one of my very favorite shows, and has one of the best ensemble casts on television.  Back in late 2022, Super 7 launched a line of ReAction figures based on the show, and…it’s apparently had four series?  I’ve had some stuff going on.  But I’m diving back in, because that’s how I do.  And, to show how absolutely insane I am, I’m reviewing everything I’ve missed since Series 1, all in a single shot.  Woooooo!

THE FIGURES THEMSELVES

Andy Dwyer, Ann Perkins, Jerry Gergich, L’il Sebastian, Ron & Tammy 2, Perd Hapley, Jean-Ralphio, Bobby Newport, Sick Ron, Tom Haverford, and Campaign Leslie Knope make up the last three series of Super 7’s Parks and Recreation ReAction Figures.  Andy, Ann, Jerry, and L’il Sebastian are the standard Series 2 figures, with the Ron & Tammy 2 two-pack serving as a companion piece.  Perd, Jean-Ralphio, and Bobby are Series 3, and Sick Ron, Tom, and Campaign Leslie are Series 4.

ANDY DWYER

Series 2’s first figure is also the line’s first retread….sort of.  There’s not *technically* an Andy Dwyer in Series 1, since it was actually Burt Macklin that we got, but, you get the idea.  Anyway, this one’s an actual proper figure of Andy just as Andy, which makes sense, with him being Chris Pratt and all.  The figure’s 3 3/4 inches tall and he’s got 5 points of articulation.  Andy’s an earlier season version of the character, erring more on the casual, rock star side.  Honestly, I know Andy wears the t-shirt and flannel a lot in the show, but it’s not a look I ultimately associate with him by default, so this one sort of struggles to land for me.  The sculpt is notably quite pre-posed, especially for this line, with his arms being posed to hold his guitar.  Otherwise, it’s fairly standard.  I don’t see much of a Pratt likeness on the head, especially compared to the Macklin head, and the body feels a bit thin for Andy.  His paint work is pretty basic.  They do well with the plaid detailing, and I definitely dig the “Mouse Rat” shirt print.  While Burt had no accessories, Andy does at least get his guitar, which justifies the whole pose of the figure (and also makes him one of the only figures in this line that can actually properly hold his accessory).

ANN PERKINS

There were a handful of notable omissions from the first series, and high on that list was Ann Perkins, effectively the show’s secondary lead in the early portion of its run.  Unsurprisingly, she headlined the second round.  She’s in her nurse scrubs, which is a reasonable enough choice for her, especially since it helps her remain more unique from the others in the line.  Her sculpt is back to the more basic posing.  It’s not bad.  A tad more on the generic side, and lacking a lot of the the sorts of things that could make it more quickly recognizable as Ann, but not terrible.  The biggest problem this figure faces is the color palette.  For some reason that I can’t fathom, Super 7 decided to give Ann the complexion of a fair skinned Irish girl who’s never seen the sun, rather than, you know, anything actually close to what Rhashida Jones’ actual complexion is.  No matter what the quality of the underlying sculpt, it’s the paint that’s removing the likeness almost in its entirety.  I don’t know if there was some mix-up, or if it’s some sort of weird licensing thing, but it’s just thoroughly an odd end result.  Ann is packed with a clip board, which is a fine accessory, but, again, not overly dialed into Ann.

JERRY GERGICH

Alongside Donna, Jerry began as essentially a glorified extra (his actor, Jim O’Heir, had auditioned for Ron, but Michael Shur liked him so much that he cast him and decided he’d figure out the character later)in the show’s first season, but his role expanded as the show went on, until he got promoted to proper series regular by the end of the show.  He also gets one of the show’s very best send-offs in the finale, and just an all-around great progression on the show.  And he gets *so* many names.  They settled on his “original” of Jerry, but you can pretend he’s Larry, or Terry, or even Gary if you so choose.  Jerry’s seen here in his standard office attire, sweater vest and all.  He’s got one of the more consistent looks from the show, so it’s a pretty easy choice.  The sculpt on Jerry is pretty darn good, actually.  He’s got a unique build, and the facial likeness that’s a good match for Jim O’Heir.  His paint work is reasonable as well.  It’s fairly clean, if perhaps a bit thick.  Jerry is packed with an easel with a piece of art on it, which, in contrast to Ann, feels quite character appropriate.

L’IL SEBASTIAN

Though he only actually appears in a single episode of the show’s run, miniature horse L’il Sebastian is nevertheless a major fixture of the series, influencing a great many actions, and inspiring “5000 Candles In The Wind”, one of the show’s most memorable original songs.  L’il Sebastian is the smallest of the line’s figures, and he only gets 4 points of articulation, rather than the usual 5.  Obviously, it’s a rather unique sculpt in its own right, and, you know, it’s a pretty good horse sculpt.  And also tiny, which feels appropriate.  The little drape thingy (sorry, I don’t really know horse terms) is a soft vinyl piece, ala the original Kenner Star Wars capes, and can be removed, if you want to give Sebastian a more dressed down look.  His paint work is okay; the bridle detailing is pretty sharp (I apparently know one horse term), and the subtle shift on the coloring for the legs looks quite nice.

RON & TAMMY 2

Loosely related to the Series 2 line-up, we got what is thus far the line’s only multipack, Ron and Tammy 2, pairing the first Ron variant of the line with an all-new figure, based on his second wife Tammy, played by Nick Offerman’s real-life wife, Megan Mullally.  These two are based on their post-arrest appearances from “Ron & Tammy: Part 2,” Ron with his cornrows and kimono, and Tammy in her wedding dress.  Ron’s sculpt handles the head pretty well, still maintaining the Offerman likeness of the standard, but the body seems a bit small for his usual build.  Tammy 2’s sculpt isn’t bad from a technical side, especially the body sculpt, but I don’t really see much of Mullally in the head sculpt.  I suppose it’s not completely off the mark, but it just seems a tad too generic for her.  Ron’s paint work is generally alright, but he does notably have his entire mustache painted on, which is inaccurate, as by that point in the episode, it had worn off from “friction”.  Otherwise, the color work is basic, but matches the show.  Tammy 2’s work is sharp and clean, and definitely hits the mark.  This set doesn’t have any accessories, but I guess maybe they act as each *other’s* accessories?

PERD HAPLEY

This next figure is the one that I’m reviewing next, because it’s Perd Hapley!  The story behind Perd Hapley is that he’s a recurring character on the show Parks and Recreation portrayed by a real newscaster.  No, really, Jay Jackson, who played Perd, was a newscaster for 22 years, and has made an effort to play a newscaster in as many projects as he could.  Perd Hapley just happens to be one he stuck with, thanks to the writers loving the character so much.  The sculpt here gives us Perd in his usual suited look.  It’s not bad, but it’s also not one of the stronger ones.  I feel like preposing one of the arms bent on this one would work better.  As it stands, he’s a little stiff.  The head definitely tries to capture Perd’s usual demeanor, which I think it does alright, but I’m not sure the likeness is quite there.  Perd is packed with a coffee mug bearing the logo of his show “Final Word With Perd.”

JEAN-RALPHIO

Partner in crime to Aziz Ansari’s Tom Haverford, Ben Schwartz’s Jean-Ralphio Saperstein is one of the show’s most frequent recurring characters, and a natural choice for the line.  It’s curious that he joined the line *before* Tom, but ultimately that’s pretty trivial.  Jean-Ralphio’s sculpt is one of the most impressive in the line thus far.  The head’s got a strong likeness, with the hair being perhaps a little tamer than the show, but the character otherwise being summed up nicely.  He’s got some preposing, with his right arm bent to allow him to do his signature “amplifying his voice with his hand” move.  The detailing on the outfit is pretty sharp, with the texturing on the sleeves in particular being pretty impressive.  His paint work does its best to match up with the sculpt.  Some of the details get a little lost, and it’s a little sloppy, but it hits all the major notes.  Jean-Ralphio is packed with his smart phone, which fits perfectly into his left hand.

BOBBY NEWPORT

Bobby’s a notable recurring character during the show’s campaign arc for Leslie in the fourth season, made extra notable because he’s played by Paul Rudd.  The Rudd thing is probably the biggest reason he got a figure here, so, you know, good for him.  He’s seen here in full campaign mode, suited up and all smiley.  The sculpt does pretty well with it, and I think the likeness on the head’s honestly a pretty good one, definitely capturing Rudd’s general charm in the role.  The posing is generally just the basic, but his right hand’s a little different.  Why?  I’ll get to that.  The paint work is par for the course; the only notable issue I see is the solid color on the tie, which is a little understated for Bobby, who tended to go with more visible and bright patterns.  So, the right hand mold, what’s up with that?  Well, it’s sculpted to hand out a Bobby Bar, which Super 7 was nice enough to include.

RON SWANSON (STREP THROAT)

Series 4 officially pulls Ron into lead in terms of figures.  For a guy with the one set look for most of the show, he sure does get some fun variant options.  This one’s based on his look from the beginning of the Season 5 episode “Animal Control”, when he’s gotten strep throat from one of his step-daughters.  He’s in his Ignatius J. Riley-inspired bundled up attire, which is certainly a silly look, and also quite distinctive.  The sculpt does well with it.  He’s consistent with the standard version, keeping up with the likeness on the face, and also making him look sufficiently bundled up.  The paint work is pretty good, getting all of the different layers in there.  I also like the redness around the eyes; it really sells the “sick” look.  Ron is packed with is bottle of alcohol, his planned solution for his sickness.

TOM HAVERFORD

Easily the biggest missing cast member from Series 1, it’s astounding that it took until Series 4 to get to Tom, but here he is.  We get him in his standard suited set-up.  There’s certainly a lot of options for him, but I think this one’s a good starting one.  The sculpt is pretty good, apart from seeming maybe a little too big to properly scale with the others.  The head sculpt in particular has a strong likeness of Aziz, and the facial expression is what really sells it.  The body sculpt is okay, but there’s something awkward about how the jacket is sculpted at the hips.  We’ve gotten a few characters with suit jackets that go over the hips, and they’ve looked fine, but this one feels off for some reason.  Tom’s paint work is a little messy on some of the edges, but generally alright.  I’m glad that he didn’t suffer the same issue as Ann when it came to complexion.  Tom’s accessory is one of my favories: DJ Roomba!  It’s like a whole other character!

LESLIE KNOPE (CAMPAIGN TRAIL)

It’s a little surprising that it’s taken this long to get another Leslie figure, with her being the main character and all, but better late than never.  This one’s specifically based on her Season 4 campaign for city council, making her a good counterpart to the Bobby figure from the prior assortment.  This time around, she’s swapped out the skirt from the first figure for a more campaign-ready pantsuit.  She’s using the head and arms from the older figure, with new parts for the torso and legs.  It’s a good combo, resulting in a decent refresh to the look, without going too drastically different.  Her paint work is much darker, and she’s got a neat pattern on her blouse, which keeps things fun.  Leslie is packed with one of her ill-fated campaign signs, which appeals to the former IT guy and the former publication designer in me.

THE ME HALF OF THE EQUATION

After getting the first series, I definitely wanted more, but I honestly didn’t expect them to hit as quickly as they did.  I did manage to snag Jerry and Ann at retail when they first hit, but then I lost track of the line, and suddenly there were a whole bunch of them I didn’t have.  That wasn’t daunting at all, you guys!  Thankfully, my parents were kind enough to get me everyone I’d missed for my birthday this year, so now I’m all caught up.  It’s kind of crazy how deep this line’s gone, and I’m here for it.  The Series 3 package renders had Chris and a “Janet Snakehole” variant of April on them, so presumably there’s more of these on the horizon?  I’d love to get them, and I also wouldn’t say no to a Councilman Jamm.  Or a Dianne.  Or a Craig.  Or a Mona Lisa.  I’d say no to a Mark, though.  Don’t make Mark….eh, I’d probably buy a Mark, too, honestly.

#3653: Scarlett

SCARLETT

G.I. JOE REACTION FIGURES (SUPER 7)

I have a tendency to get locked into patterns in my collecting.  In addition to just having single characters that I like to have in every possible form, I also have assortments of characters that I like to get together as a pair in the same style whenever possible.  One such case is Snake Eyes and Scarlett.  There are significantly less Scarletts than Snake Eyeses, of course, but whenever there *is* a Scarlett, I try to get her to go with an accompanying Snake Eyes.  This is my long-winded way of saying “hey guys, check out this ReAction Scarlett!”

THE FIGURE ITSELF

Scarlett was, like Snake Eyes, released in the first series of Super 7’s G.I. Joe ReAction Figures line.  As the Real American Hero‘s “first lady,” she’s another natural fit for inclusion in the line’s first series.  The figure stands about 3 3/4 inches tall and she has 5 points of articulation.  As per usual for the line, she’s got the Kenner-style 5POA, which still feels weird for a Joe, but we’re just gonna go with it.  Her sculpt is all-new, and has thus far remained unique.  It’s using her v1 design, which is sensible, since it’s the one everyone knows.  It uses the more cartoon-inspired stylings, which again makes a lot of sense.  That’s what everyone actually remembers, in contrast to her proper toy look.  There’s admittedly a little more going on with this sculpt than there was on Snake Eyes, so there’s more room to actually do something with her.  Generally, I think it works.  It feels more truly divergent from the usual Joe style, and by extension she feels like she serves more of an actual purpose.  The paint work is likewise a bit more involved.  It’s a more washed out palette, which is per usual for Scarlett.  The application is all pretty clean, and she looks the part.  Scarlett includes her crossbow and quiver.  The crossbow is pretty easily held in either hand, and the quiver’s got a look to make it work like a belt, which is pretty nifty.

THE ME HALF OF THE EQUATION

Right, so I wasn’t getting into G.I. Joe ReAction.  I had Ultimates, I had vintage, I didn’t need these, right?  Right.  You read the Snake Eyes review, yeah?  Cool, so you already know I’m weak.  Don’t need to sum that part up again.  Yeah, so, in addition to the Snake Eyes landing in front of me, so did Scarlett.  They were a package deal, both of them there, allowing me to do my whole buying them as a pair thing.  Yay.  Like Snake Eyes, she’s nifty, but not really much beyond that.  Do I need it?  No.  Do I like it?  Yes.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

#3648: Snake Eyes

SNAKE EYES

G.I. JOE: REACTION FIGURES (SUPER 7)

Super 7’s ReAction branding is dedicated to filtering properties through the lens of vintage Kenner figures.  It’s a concept born out of they releasing the un-released Kenner Alien figures, which is a very authentic set-up.  There’s been other follow-ups, which also fit the aesthetic, but then there’s also this whole sub-set of, like, other toy properties that are in a *different* toy style, I guess?  G.I. Joe has to be one of the most egregious, since they were even in the same scale, but still in a very different style.  So, ReAction Joes are the same usual scale, but just, you know, umm, different, I guess.  How about that?  Well, let’s look at a Snake Eyes.

THE FIGURE ITSELF

Snake Eyes was released in the first series of G.I. Joe ReAction Figures.  He’s a natural fit to launch the line, so can’t really fault them there.  The figure stands 3 3/4 inches tall and he has 5 points of articulation.  He’s got the classic Kenner 5POA, which is, I mean, it’s just sort of odd to see a Joe articulated in such a fashion, but here we are.  This Snake Eyes is the commando version, inspired by his V1 figure.  It’s specifically animation based, much like the larger Ultimates figure, which is honestly a pretty good fit for the style.  It’s a solid sculpt.  Very clean and basic.  It just works.  Sure, it’s stiff, but I can dig it.  Snake Eyes’ color scheme is very much where the animation angle comes it, since he’s blue and purple.  I dug the colors on the larger figure, and I dig the colors here too.  It’s just a very unique set-up, and I always enjoy it.  The figure is packed with a rifle and a pistol, befitting his not yet a ninja nature.

THE ME HALF OF THE EQUATION

I didn’t really see myself jumping in on this line, because I just don’t vibe with it, largely on the principle of the matter.  Ultimates I can do, but 5POA Joes are definitely weird.  But, I had this guy pretty much land in front of me, and I’m a sucker for a good animation-style Commando Snake Eyes.  He’s…well, he’s weird.  He’s like, from an alternate reality where the cartoon came first and then they did these figures based on it to tie-in.  What an odd reality that would be.  Nifty figure, though.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

#3640: Ultra Magnus

ULTRA MAGNUS

TRANSFORMERS REACTION FIGURES (SUPER 7)

Fun FiQ Fact #0119: This figure is one of my daughter Aubrey’s favorite toys.

And here’s the requisite Part 2 to the review I ran last Friday.  Did anyone see that coming?  I mean, I did, but I literally make the schedule, so, you know, drastically less impressive for me to guess what it’s gonna be.  Like I said last week, there’s two characters I need to see in any given Transformers line to get me on-board: Soundwave and Ultra Magnus.  I looked at the ReAction Soundwave last week, so let’s follow that bad boy up with a…good boy?  No, that doesn’t sound right…  Well, the point is that I’m following it up with my favorite Autobot, Ultra Magnus!

THE FIGURE ITSELF

Ultra Magnus is part of the sixth series of Transformers ReAction Figures from Super 7, released in 2023.  The figure is about 4 inches tall and has 7 whole points of articulation.  That’s right, he gets extra movement!  Check out those moving shoulder rockets!  Oh yeah!  All the standard ReAction figures are the same basic size, so Magnus and Soundwave are more or less the same height, which isn’t really accurate to the source, I guess, but it fits the style more or less.  I talked about the general stylistic choices of the line in my Soundwave review last week.  It’s still…odd, but it’s kind of a done deal this far into things.  It’s an explicitly animation-based Ultra Magnus, which, honestly, we don’t see all that often.  Sure, we get pretty close ones, but there’s frequently some sort of compromise, which this figure doesn’t require.  Well, you know, apart from the pretty major “doesn’t transform” compromise that he gets.  It’s a fun sculpt overall, though.  My only really dig at it is that he’s somehow even more pigeon-toed than Soundwave was, which is once again pretty goofy.  Magnus is completely painted, rather than using any molded colors.  It’s pretty good base work, though I did find it was a bit sensitive to chipping.  Also, rather than proper red, white, and blue, as Magnus is classically shown, he’s got an off-white/light grey for all of his lighter sections, which is a slightly different look.  Though, again, that’s the sort of thing that dials into the style Super 7’s aiming for with these figures, so it makes a degree of sense.  Magnus is packed with his usual blaster rifle, painted up in that light grey color.

THE ME REMAINDER OF THE EQUATION

It’s this guy’s fault I have the Soundwave from last week at all.  I’d passed on that one a good many times because there was no Magnus.  Then this guy got shown off, and I had to care about the line.  I actually missed out on the earliest portion of his run, but, on a chance, I swung past the toy aisle at Target a couple of months ago, and there was a whole peg of this guy.  He was…well, he was more than I wanted to pay, but for a Magnus, it was worth it.  Like Soundwave, he’s a fun little novelty figure, and I do enjoy that.