I’ve talked quite a bit before about my love of the movie Pacific Rim. Suffice to say, I am obviously picking up NECA’s line of action figures based on the movie. So far, I’ve looked at three of the Jaegers (Monster fighting robo-suits) from the movie. Today, I’ll be looking at another: Coyote Tango. To those of you casual observers of the film, you may not remember Coyote. Coyote has a small but important role as Stacker Pentacost’s Jaeger in a flashback. The scene is efficiently awesome, but most of the actual fighting happens off-screen, leaving Coyote with a small amount of screen time. Still, he’s a cool design. Let’s take a look.
THE FIGURE ITSELF
Coyote Tango was released as part of the third, much-improved, series of NECA’s Pacific Rim line. Coyote stands about 7 inches tall (not counting the cannons), and has 24 points of articulation. As I noted in my Cherno review, the articulation hasn’t jumped much in number of points, but it has taken a decent up-turn in actual movement. It’s not quite as impressive as Cherno’s, but Coyote can get some pretty great poses. Notably, the cannons are also articulated, which is a really great touch and adds a whole new level of play to the figure. The sculpt is the usual NECA quality. Lots of really great details, all wonderfully handled. The paint just adds to the sculpt, bringing out lots of great details, plus it has some great detail work of its own, with logos and letters all over the place. Coyote includes no accessories, but that’s not really anything new for the line, nor can I really think of anything Coyote should include.
THE ME HALF OF THE EQUATION
I wasn’t as excited for Coyote as I was for Cherno, but he’s still a really cool character, and the figure is really high notch. Getting the Jaegers as a set may be the most economical option if you’re after Cherno, and getting saddled with Coyote is hardly the worst thing to happen. Coyote will definitely be getting a spot on my shelf!