DC UNIVERSE CLASSICS
It’s been 160 reviews since my last DC Universe Classics review. Guess I’ll fix that then. So, one of the coolest things about DC Universe Classics was just how obscure they went with the line. For all the crap I give Mattel about their various practices, they built a successful line that ran for 21 series and gave us the likes of Kamandi and Cyclotron. That’s downright impressive. It is also the only DC line to date to give us a full line-up of the Metal Men, who are one of DC’s cooler off-kilter teams from the 60s. So, let’s look at the team’s resident jerk with a heart of jerk, Mercury. He’s the only metal who’s liquid at room temperature!
THE FIGURE ITSELF
Mercury was released as part of the 16th Series of DC Universe Classics. He was the third member of the Metal Men to be released, and the last member to be released at retail. Way to go Mercury, you ruined it for everybody. The figure is 6 ¼ inches tall and has 29 points of articulation. Mercury was another figure built on the skinny buck. I know that the first “skinny” character was Deadman in Series 11, but I think 16 was the first series to use this slightly improved iteration of the body. While he uses the base as a starting point, Mercury actually has a fair number of non-standard parts. The best piece if the figure is definitely the head, which does a fantastic job of capturing the character. His expression is just perfect for Mercury, and they’ve really nailed the exaggerated proportions. The extended nose is a separate piece from the face, so there’s a noticeable seam if you look closely, but from a normal viewing distance, it’s unnoticeable. The rest of the body works pretty well for Mercury; a lot of the wackier proportions that looked out of place on other characters look perfect here. Mercury’s paintwork is somewhat deceptive. The previous two Metal Men were just straight metallic colors, so when I first saw Mercury, I was disappointed that he was just a flat red. But, after taking him out of the package, I realized the red was actually pearlescent, which is actually really impressive looking, and gives him a nice unique feel. Mercury included an extra hand made to look like it’s morphing into a giant pair of scissors, which is a pretty awesome way of showcasing his powers (they’re even articulated!). He also included the torso of Bane, the Collect-N-Connect for Series 16.
THE ME HALF OF THE EQUATION
Series 16 was one of the few series of DC Universe Classics that I found mostly in one shot at retail. However, I didn’t get the first Mercury I found; it went to my Dad, who’s a bigger Metal Men fan then I. Fortunately, I came across another Mercury not long after, and here he is. For me, Mercury represents some of the best work DCUC had to offer. He’s a fun, obscure character, on the right body, with a superb head sculpt, solid paintwork, and a well-executed accessory.