#0749: Jetpack ODST

JETPACK ODST

HALO: REACH

ODSTJet1

In addition to making it pretty clear that I’ve gotten quite into the Halo series, I’ve also mentioned once or twice before how the Orbital Drop Shock Troopers, aka the ODSTs, are one of my favorite parts of the series. Since Halo 2, these guys have shown up with a fair bit of regularity, including in the pretty awesome Halo: Reach campaign, where they assist Noble Team for a few levels, which seems to have been enough to warrant one of them getting an action figure in the accompanying toy line. I’ll be looking at that figure today.

THE FIGURE ITSELF

ODSTJet3The Jetpack ODST was released in Series 3 of McFarlane Toys’ Halo: Reach line. His design is based on the working design (though not quite the final design) of the “Bullfrog” ODSTs from Reach, which is really just a merging of the original ODST design with that of the more basic USNC Trooper. The figure stands 4 ¾ inches tall (a little bigger than the other ODSTs) and has 24 points of articulation. He’s missing a few articulation points present on just about every other Halo figure; most notably, he has no bicep movement, which severely hinders his ability to hold stuff. Given that there’s a strap on his bicep that could have easily hidden a cut joint, I can’t imagine why McFarlane opted to leave this joint out. There actually aren’t a whole lot of new parts to this figure. His base body is repurposed from the Reach USNC Medic, with the shoulder pads from the USNC Radio Operator, the head from ODST Mickey, and the basic Reach jetpack. He’s got a few extra pouches glued on in a few spots, and an extra collar piece, which appears to be new. Regardless of whether their new or not, all of the parts used here are pretty nicely sculpted. The details and texturing are superbly handled, and help make this guy look like a real person. The collar piece renders the neck movement almost inert, but it’s easily removed, should you so choose. The hip joints are a bit awkward looking, and there’s the previously mentioned issue with ODSTJet2the arm movement, but the overall look of the figure is pretty cool. Like all of the other Reach figures, the Jetpack ODST’s hands aren’t molded to properly hold a weapon, but they do alright. The paintwork on the Jetpack ODST is overall pretty great, but there’s one major issue: the visor. In Reach, the ODST’s visor gave off a faint glow, which somewhat illuminated the surrounding areas of the helmet. On this figure, McFarlane just painted the visor and all its surrounding areas a straight metallic blue. You can still clearly make out the outline of the visor on the sculpt, but the paint just goes straight over it, which just ends up looking really sloppy. Aside from that, the paint is actually really nicely handled. There are lots of nice smaller details and insignias on the armor, and plenty of washes and dry brushing to help bring out the sculpts details. In addition to the titular jetpack piece (which is removable), the ODST includes a basic Magnum handgun.

THE ME HALF OF THE EQUATION

After picking up Mickey and thoroughly the figure, I decided to take advantage of his seller’s rather substantial selection of well-priced loose Halo figures, which included this guy here. I will admit to being a little letdown by this guy when he first arrived, mostly due to the movement issues and him just not being quite as good a figure as Mickey, but he’s grown on me over time. He’s not my favorite Halo figure, but he’s really not bad.

ODSTJet4

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