The Blaster In Question #0031: Modulus ECS-10

MODULUS ECS-10

MODULUS

It’s come to my attention that there is a glaring hole in the scope of my reviews thus far.  As it stands, an entire line has gone without a dedicated review up till this point.  An empty space in the catalog, like the eye of a hurricane, a vortex, if you will.  But that ends here.  It’s time to stop circling around the topic like debris in a vortex.  So now I bring you this review with great fervorTex.  That’s right, it’s time to talk about Modulus.

THE BLASTER ITSELF

Ok, that was mean to lead you on like that, I’m sorry.  Now that that’s out of the way, I feel like if we’re gonna be talking about the Modulus line, you have to start with the blaster that’s also called… Modulus.  It’s the Modulus Modulus?  You mean like Mario Mario?  It’s probably just easier for everyone to call it the ECS-10.  The Modulus ECS-10 was released in 2015 as the first blaster in the Modulus line.  Mechanically, the blaster works exactly like a Stryfe, using a magazine-fed flywheel setup, requiring 4 AA batteries to run.  The exterior work is completely original and showcases the primary focus of the line: accessories.  The ECS-10 has more than its fair share of attachment points including 5 attachment rails (one on the top handle, one on top of the body, one on either side, and one beneath the barrel) plus 2 more on the top and bottom of the included barrel extension.  In addition, there is a stock attachment lug in the back and a barrel attachment lug up front, but wait, there’s more.  Typically, if a Nerf blaster has a barrel attachment, it’s a simple case of male barrel to female accessory, but with the ECS-10, the barrel extension piece has both male and female connections, allowing for even more barrel pieces to be added.  For the most part, all components of the blaster work and feel good with just a couple rather pronounced exceptions.  First and most importantly is the grip.  When designing this blaster, the people at Nerf went for a skeletonized sci-fi looking handle which is cool until you pick up the blaster itself.  The construction leaves it a little creaky if you hold onto it with any significant force.  Worse than that, though is that there is a sharp little ridge that is positioned just perfectly to dig rather painfully into the webbing of your hand right by your thumb.  Now, Nerf has been known to quietly update some of their designs to fix some of the more egregious problems, so it may have been addressed in later releases, but on mine, it’s just bad.  The second area of concern is the stock, which, immediately upon handling, reveals itself to be comically floppy, lacking any kind of structural integrity whatsoever.  I guess it can hold a spare magazine, so there’s that.  It’s also removable so I don’t see it as being quite as irksome as the uncomfortable grip.  The other attachments don’t add any functionality to the blaster but they’re at least cool pieces in their own right.  The scope has a sharp look and provides one of the better sight pictures available on a Nerf blaster, while the vertical fore grip is vertical and adds a place to grip… in the fore.  Simple enough.  Being more or less a Stryfe reshell in its core, the ECS-10 performs accordingly, flinging darts a respectable distance and with just enough oomph to make it noticeable if you get hit, but not enough to get in trouble when you bust into your sibling’s room and light them up with a volley of foam.  The Modulus Modulus Luigi Mario ECS-10 comes packaged with a stock, a scope, a vertical fore grip, a barrel extension, a 10-round curved magazine (though the darts don’t actually go down far enough for the curve to do anything but look cool), and 10 Modulus colored Elite darts.

THE ME HALF OF THE EQUATION

I remember when the image of the Modulus first leaked back in 2014, everyone was convinced it was going to be this revolutionary new system that could be configured as spring or flywheel powered just by exchanging a few parts.  Boy was that optimistic.  Don’t get me wrong, I think the Modulus  line is great for all the crazy new accessories it’s spawned, but it’s not the build-a-blaster dream so many people were convinced it was going to be.  I mean, there’s always time for Nerf to come up with something like that sometime in the future I suppose.  Just have to keep on dreaming.

 

#1474: Clone Emperor Palpatine

CLONE EMPEROR PALPATINE

STAR WARS: EXPANDED UNIVERSE (KENNER)

Six years after the destruction of the second Death Star, the galaxy is thrust into turmoil. A reborn evil threatens to enslave the galaxy, and the Republic’s closest friend – Luke Skywalker – may become their greatest enemy. With the power to transfer his consciousness to genetic clones, a younger, stronger Emperor Palpatine is perilously close to gaining total control of the galaxy forever.”

Following the conclusion of the original Star Wars movies, there was no immediate follow up planned.  The prequels were still just a concept, and the sequel trilogy wasn’t even a glimmer in Kathleen Kennedy’s eye.  The next best thing was the Expanded Universe, which fans latched onto pretty quickly.  In the ’90s, in the midst of their re-launched toy line, Kenner created an EU-centered sub-line.  Amongst that line were two figures based on the “Dark Empire” story, which included today’s figure, Clone Emperor Palpatine.

THE FIGURE ITSELF 

Clone Emperor Palpatine was released in Kenner’s one series Star Wars: Expanded Universe line in 1998.  As noted in the intro, this figure hails from “Dark Empire,” a story which sees Palpatine brought back in a series of cloned bodies.  Without the name on the package to go by, you could be forgiven for not recognizing this as Palpatine, since he’s noticeably less wrinkly than he usually is.  The figure stands about 3 1/2 inches tall (the EU figures were a little smaller) and he has 7 points of articulation.  Where’s that extra point coming from you ask?  Why, from his left wrist.  And why just the left wrist?  Because it’s actually just a side effect of making the left hand removable.  It was actually pretty common around this period of Kenner’s Star Wars figures, before they realized they could do more with that joint than just detachable limbs.  Now, you may have noticed my Emperor has no left hand.  I lost it.  Silly me.  Palpatine’s sculpt was unique to him.  It showed Kenner’s trend towards much less exaggerated stylings, and honestly feels more like a vintage figure than a lot of his compatriots. His robe is a separate, removable piece, which goes on and off pretty easily, and is a pretty solid sculpt to boot.  The paint work on this guy is about on par with the rest of Kenner’s offerings around the time.  It’s all cleanly applied, and the details are fairly sharp.  It’s not terribly exciting, but there it is. Palpatine was packed with a light saber–blue, so as to leave everyone all confused and shocked.  There was also this cool 3D fold-out playset thing with all of these figures.  I really wish I still had that.

THE ME HALF OF THE EQUATION

I can’t tell you exactly why I got this guy.  I got him from the Farpoint dealer’s room, back when he was new.  He shortly followed my acquisition of Luke from the same series.  I think I just wanted someone to go with him.

#1473: Deadman

DEADMAN

DC ICONS (DC COLLECTIBLES)

Sometimes you don’t need an elaborate costume.  You just need enough collar.  Or something like that.  I feel like that’s probably what Boston Brand’s tailor said to him when he presented Boston with his Deadman costume.  Because, I mean, really, just look at that collar.  That’s a lot of collar, right?  You could say he’s a real….red collar worker… No?  Yeah, you’re right, that one sucked.  It’s okay, that was Tim’s fault, anyway.  Where was I?  Right, action figure review.  Here’s an action figure review.

THE FIGURE ITSELF

Deadman is part of the first series of DC Icons figures.  He’s figure 02 in the line-up, just after Batman.  He’s also the fourth and final figure from this series to be reviewed on the site.  Yay?  Deadman’s based on his appearance from “Brightest Day,” which seems like a reasonable enough choice, seeing as it’s one of the few times his been at the center of a major story.  It also allows for what is essentially a classic Deadman, albeit with an ever so slight modern update (he loses the belt, and trades in the pixie boots for taller fare, but that’s really it).  Ironically, this does mean we’ve gotten a Deadman figure based on when he wasn’t actually dead, but hey, why not?  The figure stands about 6 inches tall and he has 27 points of articulation.  For some reason, he doesn’t get cuts at the tops of his boots, which does restrict his poses a little bit, but it’s still pretty manageable.  His sculpt follows the same basic formula as the rest of the line.  It’s unique to him, but definitely has common ancestry with the likes of Batman and such.  I like that it doesn’t get to overly skinny, like some other Deadmen do, since Boston’s not supposed to be *that* small.  Despite his somewhat basic design, there’s a fair bit of detail work, especially on his upper torso and face.  Given the gaunt nature of his face, I’m led to believe this might be Deadman from the very end of “Brightest Day,” after he’s died again.  I appreciate that his “D” symbol is raised, rather than painted, but it’s a little odd that the same wasn’t done for his boots or gloves.  It’s not a big deal or anything, just a little strange.  The paint on this guy is pretty solid all around.  The two toned red on the costume looks pretty great; The shades could perhaps stand to be a little more divergent, but they look good enough to me.  The face is really just a flat white, but that accents the sculpt very well, and I really dig the gradation from black to grey to white around the eyes.  It adds an extra level of otherworldliness to his look.  Deadman is packed with two sets of hands in fists and open gesture poses, as well as a pretty cool possession piece, which can be slipped over the head and shoulders of other Icons figures to make it look like Deadman is possessing them.  I do find a little strange that no unmasked Boston Brand head was included, given how much of “Brightest Day” he spent unmasked.

THE ME HALF OF THE EQUATION

I was tempted by Deadman when these figures first showed up.  I never got the DCUC figure, due to not liking how it turned out, so the only version of Boston in my collection for a good long while was the old DCD version.  I very likely would have bought him had Cosmic Comix not sold out of everyone but Mr. Miracle when these first hit.  Since I never saw him in person, I just never got around to buying one.  In the last few weeks, I’ve been slowly going back and piecing together a complete set of Icons.  Deadman was may first purchase in that venture.  I found him at a store called Alternate Worlds, and they had a coupon on Yelp, so I used it to get him.  He’s a pretty fun figure, and easily the best version of the character out there.

#1472: Cyclops & Dark Phoenix

CYCLOPS & DARK PHOENIX

MARVEL LEGENDS (HASBRO)

“Though Scott Summers and Jean Grey shared a psychic link, Cyclops was no match for the Dark Phoenix. As Grey came to possess the power of the Phoenix Force, the Dark Phoenix rose, mastering telekinesis to overthrow her opposition and ascend to cosmic dominance.”

There’s much fan debate over what’s truly the “definitive era” of the X-Men.  For most people, it’s really just the era that introduced you to the characters.  For me, it’s the “All-New, All-Different” era (the first one, not the Bendis one).  Few people would debate the impact of that era’s climactic story, The Dark Phoenix Saga, a story that not only helped define the course of the X-Men going forward, but also the course of the comics industry as a whole, for better or for worse.  The story has been the source of a handful of toy adaptations, including the item I’m looking at today, a two-pack of the two central players, Scott Summers and Jean Grey, aka Cyclops and the Dark Phoenix.

THE FIGURES THEMSELVES

Cyclops and Dark Phoenix (or Marvel’s Dark Phoenix, as the box so possessively names her) are a Toys R Us-exclusive two pack from Hasbro’s Marvel Legends.  They’re one of four such packs this year, and were the first one to hit shelves, back in June.

CYCLOPS

Cyclops has had a lot of looks over the years, and while I’ve quite liked some of them (the Jim Lee look in particular is a favorite), this one’s really the top of the game.  It’s also the one that seems most neglected in the realm of action figures.  It was only released once in Toy Biz’s 5-inch X-Men line, as a rather hasty repaint, and then later in a two-pack as another hasty repaint.  There was a Toy Biz Marvel Legends release, but the less said about that, the better. This figure follows the formula established by the Warlock Series release, taking advantage of Hasbro’s new system to make the best version of this design out there.  The figure stands about 6 1/4 inches tall and he has 32 points of articulation.  Like every other Hasbro Cyclops in the last five years, he’s built on the Bucky Cap base, which makes for some nice consistency, and also very much fits this incarnation of the character.  In addition to the base body, the figure makes use of the standard buccaneer boots, the special left hand from both the Warlock and Puck Series releases, and an all-new head and belt.  The belt is pretty standard fair; it’s a little floaty, but it gets the job done.  The head is very similar to the one we saw on the Lee Cyclops, just sans the hair. I liked the sculpt the first time around, and I still very much like it here. It definitely captures the character.  The paint’s an area of this figure that had the opportunity to be rather bland if not handled well.  In the comics, the bulk of the costume is blue, but it was always heavily shaded.  That’s a look that’s hard to pull off on a three-dimensional figure, and many others have tried an failed to make it work convincingly (including Hasbro themselves).  This figure looks a lot better than its predecessors.  The base color is a darker blue, and they’ve gone in and airbrushed in some light blue highlights.  The end result can be a little inconsistent in some spots, but it’s overall quite nice looking, and gets the idea across pretty well.  Cyclops includes no accessories, which is a slight letdown.  I would have liked an alternate screaming head, so as to help recreate the cover of #136.  As is, he certainly feels light.

DARK PHOENIX

We actually saw this figure a little while before this pairing was officially announced.  Her head sculpt was shown in one of Hasbro’s slideshows, unpainted.  It wasn’t much of a shock, mind you, since to date no company’s done a Phoenix without an accompanying Dark Phoenix close behind.  That guaranteed second use of tooling is definitely appealing.  The figure is about 6 inches tall and she has 27 points of articulation.  Despite what might seem like an obvious chance to re-use some parts from the original Phoenix release, this figure is actually rather different from that one.  She starts with the same basic starting point, but with a different upper torso, thighs, and feet, and a brand new head sculpt. Most of the changes are minor, and virtually unnoticeable.  I certainly appreciate the new feet with flat heels, since it makes her a fair bit easier to keep her standing than the last one.  The new head is a really nice piece.  The hair in particular is really lively and dynamic, and just generally cool looking.  In terms of paint, this figure’s pretty decent all around.  She’s got a similar style of shading to the Cyclops on the red sections, and the yellows are pretty much the same as the first Phoenix.  The head takes the cake, though; the eyes are blanked out, but not straight white as they’re usually depicted.  Instead, they’re metallic, and accented by black on all sides.  The hair starts as a normal dark red, and then slowly becomes translucent, creating an almost fire-like quality.  It’s pretty cool.  Dark Phoenix makes up for Cyclops’ lack of extras, with two extra heads and a phoenix flame construct.  The first head is the same as the standard one, but with fully opaque hair and pupils in the eyes.  It’s not quite as cool, but it’s perfect if you’re looking to upgrade your basic Phoenix.  The second head is my least favorite of the options; she’s just got a calm expression, pupils, and straight hair.  It’s well done, but not particularly exciting.

THE ME HALF OF THE EQUATION

I’ve been looking forward to this set ever since the prototypes were first shown off.  Unfortunately, the two-packs appear to be the new scalper bait.  I found a small stash of this set back in June, but only had the money for one, which went to my Dad, since he had neither of the single releases and is the one who got me into this whole X-Men thing.  I didn’t see another one of these for a whole four months, but when I finally saw them again, I picked them up so fast.  I like this pair a lot.  I’m happy I found them.

#1471: Scarif Stormtrooper Squad Leader

SCARIF STORMTROOPER SQUAD LEADER

STAR WARS: THE BLACK SERIES

“Specialist stormtroopers stationed at the top-secret Imperial military headquarters on Scarif, Shoretroopers patrol the beaches and bunkers of the planetary facility.”

Though the main Star Wars line has moved onto all of the product from this December’s Last Jedi, I’ve still got a few Rogue One products sitting on my shelf waiting to be reviewed.  There was sort of a mass influx of new figures over the summer, and a lot of them had to wait for their slot in the reviewing schedule.  None more so than the Rogue One stuff, which got put on hold so that I could focus on TLJ.  Now that I’ve got a bit of lull, I can finally get back to some of them.  So, after much delay, here’s this Shoretrooper figure!

THE FIGURE ITSELF

The Scarif Stormtrooper Squad Leader is the fourth and final figure from the Rogue One assortment of the Walmart-exclusive small-scale Star Wars: The Black Series line.  Of the four, this guy was by far the most difficult to acquire (which is part of why he’s being reviewed four months after the other three), largely due to his status as an army builder.  The name on this guy is a little confusing.  He’s listed as the “Squad Leader,” which is the name generally associated with the more decorated guy from the two-pack with the Moroff.  That name was again used for the more decorated look in the larger Black Series, where the look seen here was listed simply as “Scarif Stormtrooper.”  And when this look showed up in the basic line, it was “Shoretrooper.”  If I had to guess, I’d say Hasbro may have been initially planning to release the guy from the two-pack, but changed their minds after the packaging was underway.  At the end of the day, none of this actually affects the figure, though, so I guess it doesn’t really matter that much.  The figure stands a little under 4 inches tall and he has 26 points of articulation.  As with the rest of his assortment, the Shoretrooper’s articulation represents a marked improvement over the Force Awakens offerings from the prior year.  I’d place this guy on par with Cassian in terms of posabilty.  It’s nice that Hasbro put in the effort on these guys, since they’re probably less likely to see new figures going forward.  The sculpt on this guy is totally unique to him; no parts shared with any of his less articulated brethren (though I feel certain we’ll be seeing most of this body again for the Vintage Collection Hovertank Pilot).  It’s definitely solid work, and on par with the larger version of the same design.  The helmet could perhaps be a little sharper, but the detailing on the body is definitely top-notch.  The paint on this guy is definitely solid work.  All of the base work is pretty clean and the colors match what we see on-screen.  Like the larger Shoretroopers, he gets some dirt and grime, to help make his armor look a bit more used.  It’s a nice touch, and really adds a lot to the figure.  The Shoretrooper is packed with a standard E-11 Stormtrooper blaster.  That’s a bit less than the others in this assortment, so he feels a little light, but it’s not terrible.

THE ME HALF OF THE EQUATION

I’ve been looking for this guy pretty much since they hit back in last December.  He and Cassian were definitely my most wanted, but while I was able to find Cassian back in May, this guy eluded me for several more months.  I ended up finding him at the Walmart across the street from the apartment I was moving out of back in August.  Which, of course, was just in time for Walmart to bring the price on these figure back up to their full $12, rather than the $6 they’d been at all summer.  Oh well.  At least I got him.  Is he the most thrilling figure ever?  Perhaps not.  I’ve gotten every other Hasbro Shoretrooper, so he’s not particularly different or new, nor does he blow me away the way Cassian did.  That being said, he’s still a very good figure, and I’m glad I found one.