POWER RANGERS: LEGACY (BANDAI)
I don’t review many Power Rangers figures on this site. And when I do, they’re pretty much always from the Mighty Morphin’ incarnation of the show. It’s amusing, because, while I certainly have an appreciation for MMPR, since it’s the original and all, I only caught it fleetingly in its original run. I’ve touched on this somewhat in past reviews. Power Rangers in Space is actually the first Rangers show I got actively invested in, but the first incarnation I owned any toys from was Zeo, Mighty Morphin’s follow-up series. My favorite Ranger design of all-time is definitely Zeo’s sixth member, the Gold Ranger, who I’ll be taking a look at today.
THE FIGURE ITSELF
The Gold Ranger was released in Series 4 of Bandai’s Power Rangers: Legacy line. He’s one of the three Zeo-based figures in this series, alongside the Green and Yellow Rangers (the other two figures are the Blue and Red Rangers from Dino Thunder). The figure stands 7 inches tall and he has 32 points of articulation. That’s slightly less posability than the Red Space Ranger, but the missing joints were mostly redundant on that figure and ended up adding a bit of extra work to pose him so that none of his extremities were oddly twisted. With this figure, he’s definitely less contorted looking right out of the box. That being said, I do feel it’s important to note that this guy does *not* have mid-forearm cut joints like the last figure. I gave one of them a small twist on my figure and the glue holding his wrist in place came undone, which was a pain to fix. The Gold Ranger’s sculpt uses the same basic starting point as the Red Space Ranger, so he has the same exaggerated, superhero build the Bandai America likes to give to their Rangers, for better or for worse. He also has the same wonky shoulders that I wasn’t super crazy about, but fortunately those shoulders are mostly covered by his chest plate, so the issue is lessened. In general, the new armor additions really help this figure out, since they cover a lot of Bandai’s usual sins on these figures, and in general help to keep him looking far more in line with his onscreen counterpart. The armor pieces also off Bandai the chance to add a little bit more intricate detailing to the figure, thus keeping him from being quite as simplistic and bland as some of their other sculpts. I also quite like his head sculpt, which does a great job of capturing the show’s design, and manages not to look too small in comparison to the rest of the body. The paint on the Gold Ranger is the source of some controversy. The prototype and all promotional shots of the figure showed him with armor that was actually gold, matching up with the show depiction. When he arrived on retail shelves, his armor was more of a orangey yellow, with only the slightest metallic twinge to it, which has upset a lot of fans. I can understand the complaint, and I’d probably be happier with the figure if he were in the proper colors, but I don’t find myself all that upset with the final product. As it stands, I think the color’s close enough to work, and his overall appearance hasn’t been altered all that much. I suppose it might bug me more if I had the Green or White Rangers, both of whom have a different shade of gold, but just on his own, I think this guy looks fine. As a sixth ranger figure, the Gold Ranger doesn’t include a piece of his team’s Megazord, but he does include his Staff of Gold, which is pretty cool.
THE ME HALF OF THE EQUATION
This guy’s really the whole reason I got into the Legacy line in the first place. I’ve wanted a Figuarts version of him since I got the Mighty Morphin’ team, but the odds of that getting made are kind of slim at this point. So, when this guy was shown off, I was pretty pumped. It took him a little while to get here, but I can’t begin to describe the excitement when I found him. He’s got his flaws, but I’m overall very happy with this figure!