#2389: KGBeast



“One of the world’s best contract killers, the man known as The Beast is hired to take out Batman.”

Okay, we’re officially going into the first week of my “let’s throw stuff at the wall and see what sticks” approach to reviewing.  I’ve got a handful of newish one-off items that I’ve got all the photos and stuff for, so I might as well get some of these suckers actually reviewed.  This week is going to be a little heavier on the DC side, just as a warning.  Today’s review jumps back to mythical time of 2019, when they still sang the songs and things were merry…well, okay, Mattel still had the DC license, so I guess “merry” is a relative term.  Let’s narrow in on their final series of DC product, a Batman-themed assortment, and honestly not a bad one at that.  I’m looking easily the most obscure of the figures contained there in, Anatoli Knyazev, the KGBeast!


KGBeast was part of the Killer Croc Series of DC Comics Multiverse…well, the second, comics-themed one, anyway.   It was the last official assortment of the line, though it made it to retail before some of the others.  Beast was originally meant to be a Build-A-Figure Collect-N-Connect for a different assortment, but was quickly refitted into this line-up as a standard figure when Mattel realized they weren’t getting another assortment after this.  The figure stands 6 3/4 inches tall and he has 28 points of articulation.  Beast is a little more restricted on the articulation front than some of the others from the improved era of Mattel figures, especially when it comes to the knee joints, but he’s not as bad as some of the red-box era figures got.  Structurally, KGBeast uses a number of parts from the CnC Lobo figure, which isn’t a bad choice, aside from the the fact that he’s inherited that figure’s tendency to pop apart at the waist.  That can definitely be a little annoying.  Aside from that, though, this guy’s got a pretty impressive looking sculpt.  He’s the Rebirth version of the Beast, so the larger build is a little more sensible, and there’s an opportunity to get more cool texture details worked in, especially on that vest overlay piece he’s sporting.  It helps the figure that this is probably KGBeast’s best design to date, and that it just translates pretty nicely into action figure form.  About the only real flaw I can come up with is the decision to just paint the wires connecting his gun on his arm, rather than having some sort of sculpted element.  It looks rather tacky.  Speaking of paint, though, KGBeast’s is fairly decent.  There’s not a ton going on with it, but what’s there works pretty well, and its all fairly cleanly applied.  KGBeast is packed with a bayonet attachment for his gun-hand, two knives which he can stow in his boot sheaths, and the head and pelvis of Killer Croc.  Honestly not a bad assortment, especially when you consider how much of the package is just filled by the figure.


As cool a look as he has, I’ve never had much attachment to KGBeast as a character, so I looked at this figure when he first showed up, but ultimately decided to pass.  Why the change of heart?  Well, just after the new year, all the Mattel DC stuff that was still around got clearanced to make space for the new stuff, and that included KGBeast.  At $5, he was a lot easier to justify.  He’s honestly not a bad figure, and again shows that Mattel really had a solid footing in their final year with the line.

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