GRICE ANNA — 19th LEGION UNITED
BATTLE FOR THE STARS (JOYTOY)
Hey, remember when I was talking about Joytoy? It was, like, three days ago? Man, wasn’t that cool, and new, and different? I sure thought so. How about we give that another go, perhaps? While the main focus of their output is the cool Mechas, Joytoy actually puts quite a lot of effort into the scale figures that go with said Mechas. Enough effort that they don’t just want to leave them only available within the larger sets, so they also sell them in a few other ways, including just flat out selling them on their own. So, today, I’m looking at one of those figures on its own.
THE FIGURE ITSELF
Grice Anna is from Joytoy’s Battle For The Stars line, which, in contrast to the last item I looked at, is actually one of their 1/18 scale lines, meaning the humans are roughly at that 3 3/4 inch mark. The figure follows suit, standing just shy of 4 inches tall and sporting 32 points of articulation, at least on the base body. The design also features an exoskeleton sort of brace kind of set-up, which also features some articulation, though mostly its really just in a fashion that allows the underlying figure to still be posed without any trouble. The articulation on the core figure is a lot like a 30th Anniversary/POC Joe, but even further improved, to the point where there’s even toe articulation, which, at this scale? Well, that’s pretty impressive. The joints are also quite well-toleranced, so she’ll be able to hold poses without much trouble, which is always a concern at this scale. Anna’s design is sort of a merging of modern tactical gear with a little bit of military sci-fi, in keeping with the other stuff Joytoy’s been doing. The core figure is much more on the realistic modern tactical side, and you could honestly fit her in pretty well with Joes and the like in this state. She’s got a long sleeve shirt and some combat pants, as well as armoring on the torso, knees, and shins (the
shin armor is a separate piece, so you could remove those too if you wanted). The full armor is comprised of a pair of shoulder pads, an alternate helmeted head, and an exoskeleton that hooks over the wrists and legs, and runs pretty much the whole body. She’s also got a cool neckerchief, you know, for a little bit of tasteful accessorizing. Everything slides into place pretty well, although you will need to do a little bit of disassembly of the main body to get everything on there. My only complaint is that the helmet isn’t actually attached to the alternate head in any way, so it falls off a lot. Feels to me like it would have made the most sense to just glue it in place, especially since the alternate head foregoes even giving her painted eyes or anything, which winds up looking pretty creepy. Her paint work is generally pretty nice. The base work is clean, and she also gets a darker wash on the armored parts, as well as the pants, which helps to not only emphasize the sculpted details, but also to give her a slightly more worn-in appearance, which fits the setting they’re going for. Anna is packed with two sets of hands with differing grips, as well as an assault rifle and a pistol.
THE ME HALF OF THE EQUATION
I’ve been keeping Tim in the loop on my delve into Joytoy, since he is also big on the cool robots front. This turned out to be a point in my favor, as his sister-in-law Becca was looking to get me something cool for Christmas this year, and he was able to point me in the direction of this particular figure. I wasn’t intending to jump down the rabbit hole of the individual figures quite this quickly, but this one’s admittedly really cool. Sure, she’s not the same scale as the one Mecha I have, but I guess I’ll just have to get a Mecha that scales with her. Oh darn.