#3084: Mechagodzilla

MECHAGODZILLA

S.H. MONSTERARTS (BANDAI)

Just over a year ago, Godzilla Vs Kong premiered on HBO Max for streaming…and was also in theatres, I guess, but I was still avoiding them, so, you know, I wasn’t tracking such things.  I really enjoyed the movie, though, since it delivered on pretty much everything I had hoped for in a movie called “Godzilla Vs Kong.”  It had Godzilla, it had Kong, they were versus-ing, and, more importantly, it also had Mechagodzilla, Godzilla’s robot doppelganger, and my second favorite thing about the Godzilla franchise.  I picked up Playmates’ movie-inspired version of the character last year, and was pretty happy with that one, but you can always use just a little bit more Mechagodzilla, right?

THE FIGURE ITSELF

Mechagodzilla was released as part of Bandai’s S.H. Monsterarts line, hitting retail domestically at the end of February of this year.  He’s the third figure in the Godzilla Vs Kong subset, joining the Kong and Godzilla figures released last year to more closely tie-in with the movie.  The figure stands about 7 1/4 inches tall and he has, like, so much articulation.  Just many articulations, you guys.  The tail is almost entirely segmented into individual joints, and the pistons on the hips are designed to work.  He’s got an articulated jaw, he’s got butterfly shoulders.  About the only things missing are finger and toe movement, but at this size, that’s far from an issue.  They’d probably be at risk of breakage anyway.  As it stands, the current articulation scheme gives this guy a pretty solid range of motion.  The elbows are notably a little restricted, but beyond that, it’s impressive, especially that tail.  Mechagodzilla sports an all-new sculpt, based on his appearance in the movie.  Obviously, at this price-point, the sculpt is a lot more involved than the Playmates equivalent.  Everything is much sharper, and I do mean that literally; you gotta be careful with that tail.  Everything is very crisp, and convincingly mechanical, and there’s a ton of really great detail work on the inner mechanics of everything.  He’s also got a little bit of diecast metal worked into the legs and feet, which not only gives him a little extra heft, but also makes him very stable on his feet.  Mechagodzilla’s paint work isn’t too terribly involved, at least in terms of coloring, but it’s at least consistent.  The silver is all painted, which looks quite nice, and the handful of red accents do a good job of breaking things up just a little bit.  Mechagodzilla is light on the extras, but not completely without.  He gets two different sets of hands, one set open, the other closed, in order to add some extra variety to his posing.  It might have been nice to get a blast effect for his atomic breath, or possibly even some damaged parts, but ultimately, it’s nice that we got anything at all.

THE ME HALF OF THE EQUATION

I like Mechagodzilla a fair bit, but the nature of his release meant that I wasn’t expecting to have an easy time getting ahold of this one through my usual means.  I was also pretty content with the Playmates figure, which is surprisingly good for its price-point.  That said, when one of these rolled through All Time, and I was able to snag him for a pretty solid deal.  Coupled with a general slow down in what I’ve been picking up, he just felt like the right thing at the right time.  This figure’s really solid, but in like a subtle way.  There’s a lot going on with him, but he’s not overly showy.  He’s just a really cool figure, and I’m glad I picked him up.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website.

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