#3327: April O’Neil



Over the years, the Teenage Mutant Ninja Turtles have gathered quite an entourage of allies and other associates, but the very first was April O’Neil.  Originally a computer programmer working for Baxter Stockman, April would later be re-worked into a news reporter for the first cartoon, with the live-action movies following suit.  She’s been a number of things in the various re-works over the years, but she’s always been a fixture of the franchise, no matter the form (unless it’s The Next Mutation, but I don’t wanna talk about that).  Unsurprisingly, she’s part of most of the toy coverage as well, including Super 7’s Ultimates.


April O’Neil is part of Wave 3 of Super 7’s Teenage Mutant Ninja Turtles Ultimates line.  The line-up also included the standard Mikey, Metalhead, and Rocksteady.  April is seen here in her classic yellow jumpsuit, patterned after her vintage Playmates counterpart (who was in turn pretty consistent with April’s original animated incarnation).  The figure stands about 6 inches tall and she has 28 points of articulation.  The articulation scheme for this line is pretty consistent across the board, so April’s movement is generally pretty similar to both Casey and Ace.  The neck movement’s kind of restricted by the hair, and the elbows aren’t able to do a full 90 degrees due to the construction of the sleeves.  April’s sculpt is unique to her thus far (though repaints probably wouldn’t be the craziest concept, especially if they want to follow the vintage line’s lead), and it, like the rest of the figures I’ve looked at up to now, is taking the Playmates figure and up-scaling and adding a little more detail to it.  It’s a pretty decent sculpt; she definitely looks a fair bit like the old toy, albeit with some slightly tweaked proportions.  There are actually two different styles of head included, one based on April’s original 1988 figure, and the other based on the 1990 release, which was a little more glammed up and in-line with the original cartoon look.  They’re internally consistent enough to look like the same person, with just tweaks to the hair for the most part.  I can definitely dig the option, and I like aspects of both sculpts.  April’s color scheme is more closely patterned after the 1988 figure, since she lacks the extra orange accents of the 1990 release.  She’s got the blue striping on the jumpsuit, as well as the Turtles logo on her back, which is pretty cool.  The two heads get two slightly different color schemes for the hair, but more or less the same detailing for the face.  The cheeks are a little bit heavy on the red accenting, but otherwise the paint work’s pretty solid.  April gets a rather impressive selection of accessories, including four pairs of hands (fists, open gesture, grip, and trigger finger), a hand gun, three throwing stars, a flashlight, a microphone, two versions of the shell phone,  an opening brief case, a camera (with articulated legs and a spot for hiding her gun, just like the vintage one), a third head (patterned on the ’88 style sculpt) with a headset, and a weapons tree like her original release included.  The extra head actually winds up being my favorite of the three included; I just really dig how the headset looks.


I’ve been desperately trying to get an April and a Casey in one consistent style since this whole collector-oriented Turtles lines thing started.  I struck out with NECA in both styles, and by the time I’d finally settled on the Super 7 version of Casey, April had kind of come and gone from most places.  Fortunately, back in the fall of last year, All Time got an almost complete run of the Super 7 Turtles, loose, which gave me easy access to an April to go along with Casey.  She’s not quite as much fun as Casey, but I like her more than I’d expected.

Thanks to my sponsors over at All Time Toys for setting me up with this figure to review.  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.


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