#1628: Man-At-Arms

MAN-AT-ARMS

MASTERS OF THE UNIVERSE (MATTEL)

“Man-At-Arms aka Duncan was a mentor to the young Prince Adam as well as a foster father to Teela.”

Most of my knowledge of Masters of the Universe comes from the 2002 reboot of the franchise, which served as my introduction to the context, and also provided the backbone of my MotU collection.  As such, most of my reviews here on the site have also been from the 2002 series.  Today, I’m going into less charted territory, and looking at a vintage offering.  So, let’s look at He-Man’s mentor, Man-At-Arms!

THE FIGURE ITSELF

Man-At-Arms was part of the first assortment of Masters of the Universe figures, released in 1982.  The figure stands 5 1/2 inches tall and he has 6 points of articulation.  MotU was largely about getting as many uses out the same few bodies as possible, and Man-At-Arms follows suit.  He uses the standard Barbarian body (seen on the previously reviewed Tri-Klops figure), meaning he’s got those same goofy, overly-muscled proportions seen on the rest of the line.  They picked a style and they stuck with it.  Man-At-Arms had a new head, as well as add-on pieces for his chest, shoulder, and shin armor (mine’s missing the shin armor).  The head is infamously missing Duncan’s signature mustache, present on all other incarnations of the character, due to the figure’s design being put into production before Filmation added the mustache for the cartoon.  It results in a slightly different look for Duncan, but not an outright terrible one or anything.  The helmet has some pretty decent detail work going on, as do the clip-on armor pieces.  Man-At-Arms has a pretty simple paint scheme.  For the most part, he’s just molded in the appropriate colors, with only his face, helmet, belt, and boots getting any actual paint.  Application is mostly pretty clean, but the boots in particular have some definite slop.  The armor has no paint at all, making it look rather cheap and goofy, which is a real shame given how much detail went into the sculpt.  Man-At-Arms included a mace, to be held in his right hand.  It was the same color as his armor, and a little small and non-threatening, but I guess if you have muscles like that, you can afford for your weapons to be small and non-threatening.

THE ME HALF OF THE EQUATION

With the exception of a few personal favorite characters, the vintage Masters line isn’t one I really go out looking for.  That being said, the 2nd Ave Thrift store nearby seems to have gotten in someone’s ’80s toy collection, which has been slowly trickling out.  This guy and a few others popped up, and for a few bucks for the set, I felt like I could do a lot worse.  This line’s not totally my thing, but Man-At-Arms isn’t a bad figure.

#1627: Psylocke

PSYLOCKE

X-MEN (TOY BIZ)

“A master of martial arts, Psylocke is also one of the most powerful telepaths on Earth! Focusing her mental power, Psylocke can create what she calls her “psychic knife”. Using this weapon, Psylocke is able to incapacitate her opponents without any physical injury! As beautiful as she is powerful, Psylocke is a key member of the X-Men team!”

Today’s review subject is brought to you in part by Tim, who ran through about five potential review subjects, before we both agreed to a Psylocke figure.  Sometimes that’s just how things work here at the FiQ offices (okay, it’s not so much an office as it is the Jeep Cherokee that we both happened to be riding in at the time).  So, without further ado, here’s Psylocke.

THE FIGURE ITSELF

Psylocke was part of the “Light-Up Weapons” Series of Toy Biz’s X-Men toyline.  This was Psylocke’s first action figure, and is based on her Jim Lee-inspired post-mind swap look.  While it’s not my personal favorite, it’s the look that she was sporting for a decade or so and it’s how most people know her.  The figure stands about 4 3/4 inches tall and she has 9 points of artiuculation.  As with all of the figures in this particular assortment, she looses movement in her arms in order to facilitate the light-up feature, so her posablity is a bit down.  She’s also got the dreaded v-hips, so sitting isn’t much of an option.  Essentially, she’s only good for a basic standing pose.  ….Which is odd when you take into account the sculpt’s decision to give her very dynamically flowing hair.  That just ends up looking weird, like she’s standing sideways in a wind tunnel or something.  I mean, the rest of the sculpt is decent enough, though, and for all of her restricted posing, the figure has a natural sort of posture to her, so she doesn’t look too unreal.  The paintwork on her is alright, but has some notable flaws.  The straps on her arms and legs are really showing some slop, which is a bit frustrating.  Also, the coloring of her hair is a bit off, since it shouldn’t really be so much a straight purple color as a black with purple dye.  Psylocke was packed with her psychic knife (which is the basis of her light-up feature), as well as a more standard katana.

THE ME HALF OF THE EQUATION

Psylocke is a recent addition to my collection.  I feel like I’ve been saying that a lot recently.  I swear, I had a lot of these figures growing up, I just happen to be reviewing the more recent ones.  Anyway, I picked her up back in December from Time Warp Toys, during Ellicott City’s Midnight Madness event.  She’s an alright figure, but, admittedly, not one of the stronger Toy Biz X-Men or even one of the stronger figures just in this series alone.

#1626: Mantis

MANTIS

JUSTICE LEAGUE UNLIMITED (MATTEL)

“Mantis, an evil resident of Apokolips, decides to lead an invasion of Earth after the apparent demise of Darkseid.”

Of all the New Gods characters, I think Mantis may be the least developed.  I mean, he’s always been there, since Jack Kirby created the group in the ‘70s, but Kirby never did much with him, and subsequent creators sort of followed.  Mantis essentially just exists when writers need a New God for the heroes to battle without throwing off whatever’s going on with the New Gods that actually matter.  Despite that, Mantis inexplicably has four action figures.  Who’d have thunk?

THE FIGURE ITSELF

Mantis was released as part of the amusingly typo-ed “Attack from Apolkolips” 6-pack from Mattel’s Justice League Unlimited line.  That’s the best name I’ve seen since the good old days of “Muntant Armor.”  The figure stands 4 3/4 inches tall and he has 5 points of articulation.  He’s built on the large male body (patterned after the original Justice League Superman), which is a good fit for the character.  He’s got a brand-new head sculpt, and though it’s made of rather rubbery plastic, it’s actually a pretty decent piece, rather deftly recreating Mantis’ design from the series.  Mantis’ “wings” are handled here has a cloth cape piece.  In a line of figures that used almost exclusively sculpted pieces for such things, this seems a little out of place, especially since it’s not a particularly *good* cloth cape.  There’s no hem on the outside, and it’s held in place by some rather obvious clips.  Organic flow is not among this figures strong suits.  The paint work on Mantis is decent enough; his colors all match up well with the on-screen ones, and the greens are nice and complimentary.  There’s a little bit of slop on his face and mask, but he’s otherwise pretty clean, and the detail lines on his costume are quite sharply defined.  Mantis included no accessories, but this was within the norm for the multi-pack figures.  Also, having seen a number of the accessories that were included with the single-carded figures, I can hardly feel like I missed out on anything.

THE ME HALF OF THE EQUATION

My interest in JLU had largely waned by the time this set came along, so I didn’t buy it new.  This guy was bought all on his lonesome from Yesterday’s Fun, during my family vacation last summer.  He’s not an exceptional figure or anything, but he’s not awful either.  He’s about average for this line, which I guess is about as much as you can expect.

#1625: Mr. Sinister

MR. SINISTER

X-MEN (TOY BIZ)

“Mr. Sinister is a mysterious Evil Mutant mastermind who loves to plot and scheme but prefers to let others do the fighting for him. But if he’s trapped and has to fight…watch out! He’s super strong and super tough…even cannon shells bounce off him! Mr. Sinister’s goal is to make everyone – even Evil Mutants – his slaves! And what scares everyone is the fact that he has the power to make that goal a reality!”

In the mid-80s, after reforming Magneto, killing the Phoenix, and thoroughly humiliating the Hellfire Club, the X-Men were in need of a new big bad.  Enter Mr. Sinister, a character with dubious origins and a dubious plan and a dubious obsession with Scott Summers that wouldn’t be fully explained for quite some time.  Even the bio here doesn’t really say much about him, since his origin wouldn’t actually be given for another three years after this figure’s release.  At this point in time, he still had the potential to be a dark take on the Shazam concept.  Kind of crazy, right?  Well, let’s just get onto the review.

THE FIGURE ITSELF

Mr. Sinister was first released in Series 2 of X-Men.  Despite the packaging showing him clean-shaven, that particular figure was sporting a goatee.  This fresh-faced fellow is from the repaint series, which coincided with Series 3’s release.  The only difference between the two is the facial hair, which isn’t even a sculpted element.  The figure stands 5 inches tall and he has 8 points of articulation.  He’s missing the joint at the neck that most X-Men figures, due to a light-up feature in his eyes, not unlike Series 1’s Cyclops and Storm.  The sculpt is pretty decent, and an early example of Toy Biz finding their footing, after the slightly more rudimentary sculpts in Series 1.  It may look somewhat familiar to my loyal readers, as it served as the inspiration for the smaller-scale Steel Mutants figure.  It’s a good summation of the character, especially as he was depicted in the late ‘80s.  The proportions are well balanced, especially for the era, and he’s got a passable amount of detail work.  Like the smaller figure, the cape is removable.  It still sits a little high, but at the larger scale, it’s not quite as bad.  The paint work on Sinister is passable.  Not amazing or anything, but it’s about par for the rest of the line.  There’s some slight slop, especially on the belt, but I’ve seen worse.  Mr. Sinister included no accessories, instead just relying on the previously mentioned light-up feature to add extra value.

THE ME HALF OF THE EQUATION

Mr. Sinister is a somewhat recent addition to my collection, in my current drive to get a complete set of ‘90s X-Men figures.  I picked him up last fall from House of Fun, fished out of their rather extensive selection of loose figures.  Mr. Sinister is actually a lot better than I’d been expecting.  The character’s never done a whole lot for me, but his design really suits an action figure.

#1624: Batman

BATMAN

TOTAL JUSTICE (KENNER)

“Batman – and alter ego millioinaire industrialist Bruce Wayne – relies on his superb athletic skills, excellent detective work and amazing crime-fighting devices to combat the forces of evil. Using his Fractal Techgear armor equipped with side rocket thrusters and rigid glider cape, the Dark Knight is able to soar through the night skies to take on evildoers.”

In the ‘90s, any DC product that wasn’t Batman was a serious rarity.  Less than a decade after the expansive Super Powers line, Kenner’s only full DC line was Total Justice, a line that didn’t even manage to get us a whole Justice League line-up.  Still, it was all we had, and we liked it, darn it.  So, what figure am I looking at from this decidedly non-Batman-centric line?  Batman, of course.

THE FIGURE ITSELF

Batman was released in Series 1 of the Total Justice line, the first of two variants of the character available over the course of its run.  This one was the more standard of the two.  The figure stands 5 inches tall and he has 5 points of articulation, plus sliding glider wings.  I know what you’re thinking:  sliding glider wings?  Why on earth does Batman have sliding glider wings?  Your guess is as good as mine.  I guess Kenner just wanted to do something different.  Beyond the wings, we have a sculpt that is perhaps the most Total Justice-y Total Justice sculpt ever released.  Pre-posed doesn’t *begin* to describe this guy.  He’s contorted in all sorts of crazy ways.  Why?  Because he’s Batman, I guess.  On top of that, his muscles are insanely detailed and just about to tear through his costume.  His muscles have muscles.  He’s likely beaten up crime and stolen all of its muscles, just to augment his personal supply of muscles.  And then he used his fortune to buy a few more muscles on top of that.  Lot of muscles is what I’m getting at here.  The crazy thing about it all?  I actually kind of like it.  It’s crazy extreme, but the tiny details in areas like his boots and gloves are rather impressive.  As insane as this sculpt is, someone was clearly having fun with it.  The paint on Batman is decent enough, though it’s fairly basic stuff overall.  A lot of the color work is just molded plastic, but what paint’s there is cleanly applied.  Batman, like his line-mates, was packed with a bunch of goofy tactical armor.  Because what Batman really needs is a set of tech-y armor with a rocket mounted on each knee.  That’s so like him.

THE ME HALF OF THE EQUATION

I did not have this particular Batman growing up.  I *did* have the JLA repaint, but he didn’t have the fancy Tactical Armor, and what’s this Batman without the armor?  I picked this guy up from Lost In Time Toys, back during the holiday season, when they were running a 50% off sidewalk sale.  This figure is kind of ridiculous, but in the best possible way.

#1623: Black Panther & 90s Storm

BLACK PANTHER & 90s STORM

MARVEL MINIMATES

The subjects of today’s review, Black Panther and Storm, have actually been on my review docket since February, believe it or not.  For one reason or another, they’ve been on the chopping block no less than five times since they went on the schedule.  Fortunately for them, the original item I planned to review today has itself been bumped.  Gotta love that, right?

THE FIGURE ITSELF

Black Panther and 90s Storm were released in the 29th Series of Marvel Minimates.  At the time of their release, Panther and Storm were still married, so I guess this pairing made some sense, though the choice of costumes was sort of incompatible.

BLACK PANTHER

“The leader and defender of his native Wakanda, T’Challa became the Black Panther afther his father’s demise at the hands of the villainous Klaw. His blend of physical prowess, mental discipline and scientific study makes him a truly formidable opponent in any setting.”

This wasn’t Black Panther’s first Minimate, but it was the first complete one, since the Marvel Zombies variant that preceded it was missing an arm and a leg.  He’s based on his at the time current design from the comics, which was certainly a sensible choice.  The figure uses the standard ‘mate body, with the standard 14 points of articulation and an approximate height of 2 1/4 inches tall.  Panther came from a time in the line when the necks had gotten kind of short and the feet had become shallower, which isn’t 100% ideal, but not the end of the world.  He has add-on pieces for his mask, cape, belt, and wrist bands.  The mask was re-used from the Zombies variant, and it’s an okay piece, but in conjunction with the shorter neck, and shallow feet, it kind of makes him look a little bobble-headed.  Fortunately, it’s masked (heh) a bit by the cape piece, which was new to this particular figure, and is a pretty decent piece.  The only problem it has is how top-heavy it made the figure, so it can be a little difficult to keep him standing.    As far as paint work goes, Panther was ambitious in idea, but ultimately rather flawed in execution.  There’s a lot of detail work on the mask and torso, which would look really great if it were actually visible, but the shades are just too close together.  Similarly, there is detailing on the shins and wrists, which is meant to capture the striped gloves of Panther’s classic costume, if you take off all of the add-ons.  But, as with the other details,  these are essentially lost on the final figure.  T’Challa included a hairpiece, allowing for an unmasked look.

90s STORM

“The leader of the X-Men’s Gold Team, Ororo Munroe’s weather-altering abilities are powered by an innate control over nearly all forms of energy – limited only by her emotions and fears.”

This marked Storm’s fourth time as a Minimate, and also the fourth ‘mate in the ‘90s X-Men sub-set that ran for a few years.  This depicts her white Jim Lee-styled costume, which has a fair bit of notoriety, being on the cartoon and everything.  She has add-ons for her hair and cape/shoulder pads, and she was the fist ‘mate to have the unique puffy sleeved upper arms.  All of the pieces were pretty well sculpted, airing heavier on the detailed side of things.  She’s a bit on the bulky side, and a little hard to pose (those upper arms don’t stay in place quite as well as the standard ones), but a decent recreation of the design from the comics.  The paint work on Storm is a bit better than T’Challa’s, by virtue of not having all those issues with contrast.  The pearlescent white is pretty great looking, and the details are pretty sharp.  The shading on the torso was an interesting experiment.  It was a style they were trying in this series, but it was pretty quickly abandoned.  Also, like the rest of the ‘mates in this assortment, the color palette is a little washed out.  I’d have at least liked a more yellow-y gold.  Storm was packed with a pair of electricity effect pieces, which are a little tricky to get in place, but pretty neat nonetheless.

THE ME HALF OF THE EQUATION

As with most ‘mates of this era, this pair was picked up brand-new, on the day of release from Cosmic Comix.  I was excited for them when they were announced, given how much I like Black Panther, and my at the time lack of a Storm Minimate.  With that said, I’ve never been as happy with these two as I’d hoped to be.  In retrospect, they’re better than I remember, but they both have some notable flaws.

The Blaster In Question #0049: Stark Strike Blaster

BlasterInQuestion1

STARK STRIKE BLASTER

CAPTAIN AMERICA: CIVIL WAR (NERF)

starkstrike1Another week, another late review. One of these days I’m going to get the hang of this. And what’s that? April 1st? Time for jokes and pranks and whatnot. Well, kinda, I don’t have quite the same elaborate gag-posts Ethan pulls off, but this week’s blaster is a joke in and of itself in a way. That’s me saying it’s bad. It’s a bad… you know what? Nevermind. On to the review.

THE BLASTER ITSELF

starkstrike2It’s the Marvel Captain America: Civil War Iron Man Stark Strike Gauntlet Blaster… from Hasbro. At least, that’s what the friendly marketing guy in the video ad for this product told me. It’s the longest name for a Nerf blaster I can think of since the Nerf N-Strike Accu-Zombie Elite Strike Fire Mega Fury Strike Rapid Modulus Strike Fire Strike Strike… from Hasbro. The MCA:CWIMSSGB… fH was released in 2016 as a tie-in product for the Captain America: Civil War film. The blaster uses spring power to launch the dart, but instead of using it to push a plunger into a cylinder to create air pressure, the spring just impacts the dart directly. I’ve mentioned this system a couple times I the past, largely in reference to how terrible it is, and that assessment holds true here as well. The body of the blaster is pretty good, actually, the main feature being that the actual blaster part pops up from the rest of the platform before allowing you to fire. The construction feels solid and the sculpt is all new with starkstrike3some painted gold accent work here and there. The only controls on the blaster are the two buttons on the back, one causes the blaster to pop up, the other fires. Interestingly, due to the nature of the firing mechanism, even if the blaster is primed, it can’t be fired without a dart in the barrel, I assume to prevent the spring from beating the crap out of the internals of the blaster. The strap is small but I can still get it around my adult-sized wrist without too much trouble. Unfortunately, the problem with arm-mounted blasters is that aiming is pretty much out of the question. They say you can’t lick your own elbow, and it seems just about as impossible getting a sight-picture with it too, not that aiming would improve your chances of hitting anything with this blaster. As said before, calling the ranges on this blaster “disappointing” would be the understatement of the month, that is, if it fires at all. More often than not, the shock of the top part snapping up into position is enough to shake the dart forward in the barrel to where it no longer presses on the firing lock, meaning you have to re-seat the dart before the blaster will fire. If it does work, then you can watch the dart go flying up to about 10 or 15 feet. Woo… So unless you have some really emotionally fragile siblings, this blaster won’t help much when you decide to bust into their room and light them up. It’s probably best to leave it back in your room. The Marvel Captain America: Civil War Iron Man Stark Strike Gauntlet Blaster… from Hasbro comes with 2 Eilte darts in red and black but I seem to have lost mine, oh well.

THE ME HALF OF THE EQUATION

I think It really says something about a blaster when the most enjoyment I’ve gotten from it is hearing the guy in the ad say the full product name and almost forget to mention it’s from Hasbro. Sure I like gimmicky blasters, but that’s predicated on them being blasters first, and this one is pretty awful. Heyyyy jokes! But seriously, though, I wouldn’t recommend this blaster.

 

#1622: Darth Vader – Vantablack

VANTABLACK DARTH VADER

STAR WARS: THE VANTABLACK SERIES (HASBRO)

Once a heroic Vantablack Jedi Knight, Vantablack Darth Vader was seduced by the Vantablack side of the Force, became a Sith Vantablack Lord, and led the Vantablack Empire’s eradication of the Vantablack Jedi Order. He remained in service of the Vantablack Emperor for decades, enforcing his Vantablack Master’s will and seeking to crush the fledgling Vantablack Rebel Alliance.  Vantablackly.”

Have you ever looked at something and thought it could use some more light devouring, piercing, soul-sucking absolute blackness?  No?  Well, that’s ’cause you’re silly.  The obvious answer was “vanta-yes!”  Enter Hasbro with their brand new product line, combining all of the coolness of their Star Wars: The Black Series line with the absolute blackness that is Vantablack.  Behold, Star Wars: The Vantablack Series.

THE FIGURE ITSELF

Vantablack Darth Vader is the inaugural figure in Star Wars: The Vantablack Series‘s first assortment, alongside Vantablack TIE Pilot, Vantablack Death Trooper, and the ultra-secret-mega-chase-one-per-case-completely-theoretical Vantablack Panther.  Why’s there a Marvel figure in there?  Disney, that’s why.  All of those are all well and good, but today’s the main event, the main man, Vantablack Darth Vader, representing Darth Vader as he’d be if he were more Vantablack-y.  This figure stands 6 1/2 inches tall and he has…points of articulation?  I think there’s like around 30?  I don’t know, it’s hard to tell.  Absolute blackness and all.  You try to get an accurate count on something you can’t see!  Vader’s sculpt is..uhh, well there’s…I mean, uhh, it’s new, I think?  It feels new.  Or maybe it’s old.  I suppose it could be the same as the last one.  I’m not used to reviewing my figures by touch.  The quality is good, though.  I think.  There’s probably tons of details there.  It sure feels like it.  I think it’s accurate to the movies, but having never touched any of the Vader suits from the movies, I can’t quite give an accurate reading.  If my fingers don’t deceive me, this is an ANH Vader.  Good choice, guys, that one’s the best feeling one.  The paint on this guy is all Vantablack all the time.  It’s obviously got consistent coverage, since I can’t see any reflection at all.  Vantablack Vader is packed with his usual lightsaber, but with the hilt also in Vantablack.  It’s cool, but I’ve already dropped it on the floor, and what with the Vantablack…I mean, do you know how hard it is to find an item that doesn’t reflect?

THE ME HALF OF THE EQUATION

I stumbled on this guy at my Toys R Us.  I mean that literally.  The box is *also* in Vantablack, and, as I noted, that stuff doesn’t reflect, so it’s kind of hard to see, especially since TRU’s literally just stacking this stuff on the floors now.  Since I’d already left a sizable shoe-print on the box, I figured I should probably pay for it.  I greatly look forward to having more of these figures that I can’t really see.  Maybe I’ll put them in a dark corner of the room.

#1621: Momaw Nadon (Hammerhead)

MOMAW NADON (HAMMERHEAD)

STAR WARS: POWER OF THE FORCE II (KENNER)

The smash success of both A New Hope and its tie-in line of toys in the late ‘70s created a demand that Kenner was having trouble meeting.  They needed more figures for their toyline, but had produced the major players, apart from the less exciting likes of Tarkin, or Uncle Owen and Aunt Beru.  They were out of named characters.  How do you solve this problem?  You give names to unnamed characters, specifically the very unique crop of aliens seen in the Mos Eisley Cantina.  Along the line, Lucasfilm decided that Kenner’s names weren’t quite cutting it, and introduced their own.  Thus, for his second figure, Hammerhead became Momaw Nadon.

THE FIGURE ITSELF

Momaw Nadon was released in the 1996 assortment of Power of the Force II figures.  The figure stands 4 inches tall and has 6 points of articulation.  As an earlier entry in the line, Momaw has a fair bit of pre-posing going on here.  With that being said, there’s something about his more alien nature that makes it seem like less of an issue on this figure (though he has some slight difficulty with standing).  As far as detail work goes, Momaw’s actually pretty solid.  There’s plenty of texturing on the skin, which makes for some nice variety.  I quite like the hands, which are uniquely posed and very full of character.  His vest is an add-on piece, split at the sides to allow for removal.  It’s a little difficult to get over his head, but once you due, there’s an undergarment of some sort, which I suppose is a nice touch.  In terms of paint, Momaw is rather on the monochromatic side, being mostly shades of warm brown.  It’s more or less accurate to the source material, so there’s that.  No random turquoise or anything, like his original figure had, but that was what people wanted at the time.  The fools!  Momaw was packed with a big blaster thing, based on nothing he has in  the movie, but I guess he needed something, and it’s fun in a goofy sort of way.

THE ME HALF OF THE EQUATION

Momaw was another figure picked up from the Farpoint charity auction.  Slowly but surely, I’m putting together a complete collection of Power of the Force II figures.  It didn’t start out that way, but here I am now, buying Momaw Nadon.  Once you buy a Momaw Nadon, there’s really no going back, right?

#1620: Kilowog

KILOWOG

DC UNIVERSE CLASSICS (MATTEL)

The cool thing about the Green Lantern concept is that it allows for a whole lot of different Green Lanterns.  Don’t like Hal Jordan?  You don’t have to!  Don’t like *any* of the Earth-bound GLs?  Well, you’re in luck, because there’s a wonderful assortment of non-human Lanterns to choose from.  One of my personal favorites (and a lot of people’s personal favorite, truth be told), is Kilowog, who I’m looking at today!

THE FIGURE ITSELF

Kilowog was the build-a-figure Collect-N-Connect for Series 11 of DC Universe Classics.  The series was overall Green Lantern-themed, apart from one or two odds and ends, so Kilowog made sense.  It was only his third figure, and only his second in this scale.  The figure stands 9 inches tall and he has 23 points of articulation.  His mobility is mostly the same as the standard DCUC figures, but he’s missing any sort of lateral motion on his legs, which makes him a little stiff.  Nevertheless, it was certainly an improvement on both of his prior figures.  Kilowog was built on the bruiser CnC body, which was technically introduced with Brimstone (from the Public Enemies tie-in assortment), but was designed with both of them in mind.  It’s a pretty solid fit for Kilowog, apart from some slightly long arms.  It’s actually held up a bit better than the standard bodies.  It’s a shame that some of the elements, such as the more worked-in joints, never found their way into the smaller base bodies.  But, I guess that’s Mattel for you.  The character-specific parts, especially the head, are really solid sculpts.  The head has a lot of character and really nails Kilowog’s distinctive design, while also including some fantastic texturing on the exposes sections of skin.  The paintwork on Kilowog is on par with the rest of the figures from this era of the line, which is to say pretty good.  The basic colors are pretty bold, the application is clean, and there’s even some pretty decent accent work.  I might have liked a little more accenting on the head and neck, but it’s certainly serviceable as it is.  Kilowog included no accessories, but as essentially an accessory himself, it’s not terrible, especially since there’s not a ton to give him.

THE ME HALF OF THE EQUATION

Assembling Kilowog was quite an endeavor.  DC Universe Classics were never particularly well distributed, and this series was no exception.  Katma Tui was the only figure I actually found at retail.  The others I pieced together slowly, over the course of almost a decade.  It was only last year that I actually finished him, with some help from both my brother Christian and my friends at Cosmic Comix, who found me the last two figures I needed to finally complete this guy.  I’m glad I did, because he’s perhaps the finest Collect-N-Connect this line offered, and just a favorite of mine in general.