DC UNIVERSE CLASSICS (MATTEL)
“Born on the evil, warlike planet Apokolips, Barda was specially trained in all forms of combat by Granny Goodness. However, she fell in love with Scott Free, a child of peaceful New Genesis raised on Apokolips, and used her warrior skills to help him escape to Earth. Barda accompanied Scott, and they married after he assumed the name of Mister Miracle, world’s greatest escape artist. Since then, she has fought evil alongside her husband, both of them serving in the Justice League of America.”
When it came to DC Universe Classics‘ line-up, there was definitely a penchant for leaning heavily on Jack Kirby’s Fourth World creations. This is something of a carry over from Kenner’s Super Powers, a line that inspired much of the DCUC line. One prominent Fourth World member that was absent from Super Powers was Big Barda, who made her debut rather early into DCUC‘s run.
THE FIGURE ITSELF
Big Barda was released in Series 7 of DC Universe Classics. There were two versions of the character available: with helmet and without. As you may have pieced together from the photo at the top of the review, this one’s the un-helmeted release, which, despite not being a standard look for the character at all, ended up as the easiest of the two versions to find. Why the decision was made to make it two separate figures, rather than just tossing in the alternate look as an accessory is anyone’s guess, but it’s just the first of the problems that plague this figure. The figure stands 6 inches tall. I’m gonna say that again: 6 inches tall. So, for those of you playing the FiQ home game, double-checking the stats up against prior
players reviews, you’ll note that Barda is shorter than the DCUC Mr. Miracle, despite Barda being consistently depicted as a good half foot taller than Scott, and having, you know, “Big” in her name. Kind of an issue. What’s especially odd about this is the fact that Barda has a completely unique sculpt…so, there’s really no reason for her to be the same size as all of the other female figures. There’s legitimately no good reason for Mattel to have so badly underscaled Barda. Apart, of course, from the looming “they’re Mattel and thereby must suck at everything” bit they’ve got going on. And even from an internal standpoint, she’s still really off, because her arms and legs are really quite scrawny, again, in sharp contrast to that “big” descriptor. How did nobody along the whole process stop and go “wait, something’s not right here.” Or maybe they just thought it was an ironic nickname? Like “Einstein” or “tiny”? That seems like an appropriately Mattel thing to do, I guess. If there’s one redeeming aspect to the figure, it’s the paint. It’s from a time when Mattel was still kind of trying at such things, so she actually has some pretty solid accenting work, especially on things like the chainmail on the arms and legs, where it really helps bring out what few strengths the sculpt actually has. In terms of accessories, Barda was rather light. She has her staff and one of Atom Smasher’s arms, and she can’t even hold her staff all that well.
THE ME HALF OF THE EQUATION
No super exciting story about acquiring this figure. A friend of mine bought this figure thinking there was a helmet included, and upon discovering no helmet was included, she handed it off to me. The sans-helmet figure wasn’t my first choice, and I mostly just kept her because I wanted to finish my Atom Smasher. She’s a flawed figure. I can’t really get past that. On the plus side, with the introduction of DC Icons and its rather diminutive nature, I at least have somewhere to put her. Yay?