#3944: Millennium Falcon CD-ROM Playset

MILLENNIUM FALCON CD-ROM PLAYSET with HAN SOLO

STAR WARS: POWER OF THE FORCE II (HASBRO INTERACTIVE)

“Explore 7 Worlds of the Star Wars galaxy! Battle TIE Fighters, search for the Death Star and destroy the Empire!”

Are you guys ready for things to get weird?  Okay, so, you *are* reading a review on a toy review site that’s nosing in on 4000 entries, so maybe weird’s a bit relative.  Are you ready to jump into some of the weird marketing strangeness of the ‘90s?  Yeah, of course you are!  In the midst of the success of the Power of the Force relaunch in the ‘90s, Kenner got bored with just doing basic toy stuff, and really started just trying a little bit of everything to see what stuck.  The back half of the decade saw household computers become a lot more common, and CD-ROM based media was seen as the thing to get into.  Toy Biz did a whole set of Marvel figures that included CD-ROMs with digital comics, but Kenner/Hasbro needed to do better than that, so they built a whole interactive platform.  Like, literally.  It was a platform that you put over your keyboard and it let the figures “interact” with your computer.  Welp, let’s check this thing out.

THE TOY ITSELF

The Millennium Falcon CD-ROM Playset was added to the Star Wars: Power of the Force II line in 1998 as a standalone piece.  It was released not by Kenner, but rather by the Hasbro Interactive division, because of its more computer-based side.  Included were the actual Falcon playset, an exclusive Han Solo figure, and a Windows 95-compatible CD-ROM with a “game” featuring 7 different locales that you can “guide” the playset through.  I, unfortunately, don’t have a Windows 95 PC these days, so I was unable to try out the game.  I know.  For shame.

The bulk of what’s included here is the playset.  It’s a sizable chunk of the innards of the Millennium Falcon, largely focusing on the main cockpit, but also including one of the gunner stations, so that you have some options.  It’s a pretty large set-up, which does actually give you some space for fitting in a bunch of the figures.  It’s notable for actually giving us a pretty nicely sized take on the cockpit, which were don’t usually see.  In fact, it’s a bit too large, which isn’t the direction you’re used to seeing.  It’s also somewhat comedic that, for as much space as there is included, they still don’t give you all four seats.  That said, there are the two seats for Han and Chewie, as well as two spots with pegs for additional figures.  In terms of sculpting, it’s all pretty rudimentary stuff.  Not a lot of smaller technical details, and it’s soft even by the standards of the other offerings around it.  It does at least have a neat visual presence.  The whole thing is designed to go over a standard sized (at the time, anyway) QWERTY keyboard, placing the weight on the outside sections.  There’s even a strap meant to hold it in place, lest the children get to vigorous in their playing.  The three seats, the two spots for the standing figures, and three different spots on the central console are all capable of pushing down, and through use of springs, they can correspond to the keys to “interact” with what’s on the computer screen in front of them, which will appear through the set’s widow.

In order to really tie it into the line, there’s an included Han Solo, who’s exclusive to here.  Nowhere else to get him.  Unless, of course, you just opted to get the very similar figure from the gunner stations line from the prior year who was likely still available and retailed for 1/4 of this item.  But this one’s got knees!  This figure stands 3 3/4 inches tall and he has 7 points of articulation, which, yes, includes the knees.  On the flip side, though, he loses the waist swivel that was standard for the rest of the line.  This is Han with the headset and gloves, seen most prominently during the gunner station sequence when they’re being chased by the TIE Fighters.  It’s a sculpt that’s similar but not identical to the gunner station one.  It’s different for different’s sake.  It’s still on the old Han likeness, so it doesn’t look much like Ford, and he’s still a little bulked up.  Generally, though, it’s not a bad figure, just a bit redundant.  The paint’s more or less the same, which is to say it’s fairly basic and not terribly exciting.  He doesn’t get any accessories of his own, but by this point in the line, everyone had, like, 50 Han Solo blasters, so you can just give him one of those.

THE ME HALF OF THE EQUATION

I did not own this set as a kid.  I did look at this set *sooooooooooooooooo* many times on the shelves at CompUSA, where it was the only toy that was ever carried.  My dad was in IT and had to make a lot of trips there for work, and there this set would sit.  I thought it was cool, but there was no way I was getting it for its retail price.  Instead, I got it many years later, when I had my own job and my own money, and no one could stop me.  It came in through All Time Toys a number of years back, and it was still very cheap at the time, so boom, I had one.  It’s goofy.  There’s no denying that.  But, it’s also kind of a cool display piece, even removed from the whole CD-ROM thing.

Shoutout to my friends at All Time Toys, from whom I purchased this item for review!  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

#3941: Dragon Man

DRAGON MAN

FANTASTIC FOUR (TOY BIZ)

“Created by Professor Gilbert, once an instructor of Reed Richards’, and granted a sort of pseudo-life by the mad alchemist Diablo, the android Dragon Man is an unstoppable juggernaut of rage and fury! His great wings enable him to fly, his powerful tail strikes with the strength of a dozen bulldozers, and his fiery breath is as hot as a raging inferno! The only thing that distracts this simple man-brute from the rampage of destruction is his fascination with Sue Richards, the Invisible Woman!”

Dragon Man follows the wonderful early Marvel tradition of having a name that’s a simple mash-up of two things, which is attached to a character that is not actually those things…usually an android.  That’s certainly the case here.  He’s not actually a dragon or a man, but just an android.  His earliest appearances aren’t too involved, with him typically just acting as a tool for other antagonists, but over the years, he’s grown into his own fully-fledged character, eventually reforming, and ultimately serving in a mentor sort of role for Bentley-23, a clone of the Wizard.  He’s gotten a surprising number of figures for how infrequently he’s been used outside of the comics.  Today, I’m looking at the first of those.

THE FIGURE ITSELF

Dragon Man was released in Series 2 of Toy Biz’s Fantastic Four line.  While the line generally served as a tie-in for the cartoon running at the same time, Dragon Man is one of two figures in the second set not to appear in the show.  A variation of this figure was also adapted to Toy Biz’s smaller-scale die cast line.  The figure stands just over 5 inches tall and he has 4 points of articulation.  It’s notably rather restricted for this scale, but a lot of that’s to do with how the design works.  The sculpt is decently handled.  It takes Kirby’s base design for the character, and makes it work within the context of the animated style if the rest of the line.  The build and texturing is a good match for the character, and he’s just got a nice, satisfying heft to him. He has a “fire breathing” action feature, activated by squeezing his legs.  It’s the same gimmick as the Marvel Super Heroes Venom’s tongue gimmick, which is goofy, but fun.  The color work on this one is mostly molded color, but there’s enough paint to sell the rest of it, and it’s all cleanly applied.  Dragon Man is packed with a fireball piece which is…well, I’m not sure exactly what it’s meant for.  It’s not really something he can hold, or anything, so it’s just sort of an extra bit that floats around.

THE ME HALF OF THE EQUATION

Dragon Man’s not a character I’ve had a *ton* of interaction with, especially not as a kid, since he wasn’t featured in the cartoon or any of the comics I read.  I had the die cast figure, thanks to a boxed set I’d bought for other characters, but never the proper figure.  In fact, this wound up as the *last* Fantastic Four figure I needed to finish the set, so I finally made it a point to track him down in the last month.  He’s simple, but there’s a definite presence to the figure, and he fills out the shelf nicely.

If you want to see this figure in motion, I did a quick video with him over on the Figure in Question YouTube channel, so check that out here!

#3940: Max Rebo & Doda Bodonawieedo

MAX REBO & DODA BODONAWIEEDO

STAR WARS: POWER OF THE FORCE II (KENNER)

Thus far this month, I’ve dedicated my weekly Star Wars reviews to looking into members of the Max Rebo Band, so it can’t come as a terrible shock that I’m continuing that today, especially given the as to now lack of, you know, the guy what the band’s named after.  He’s kind of important, right?  Good ol’ Max?  Funky blue elephant looking guy? Guy who, per the Robot Chicken sketch, has a gig tonight? That’s the guy.  And he’s even here with a not-Greedo-playing-a-clarinet guy.  So, let’s wrap up the band and take a look at these two today!

THE FIGURES THEMSELVES

Max Rebo and Doda Bodonawieedo are the third and final of the three “Max Rebo Band Pairs” two-packs released as a Walmart-exclusive Star Wars: Power of the Force II offering in 1998.  Once more it pairs an original band member with one of the additional embers from the special edition.

MAX REBO

The centerpiece of this whole thing, Maximillian “Max” Rebo (or “Siiruulian Phantele” as was his original name in the pre-Disney days) was portrayed in the original film by puppeteer Simon Williamson, who was originally meant to play a different band member, who didn’t work out for production.  Rebo was of course offered up in the vintage Kenner line, which did its best to interpret him in figure form based on what little we see of him in the film.  As such, he was made a more humanoid character, with legs hiding behind his instrument, as opposed to only having legs, which he uses to play.  This was adapted into other sources, and became the standard for the pre-Disney era depictions of him, which included this figure.  The figure stands about 3 inches tall and he has 5 points of articulation.  His articulation is generally pretty restricted, but he at least does get decent motion on his shoulders, which is good for posing with his instrument.  The sculpt on Max is really great.  It matches his design well, and works in plenty of texturing on his skin, giving him that proper “guy in a rubber suit” feel.  Rebo’s color work is fun, with his bright, vibrant blue implemented well, and the accenting adding a nice pop to the general look of the character.  Max is packed with his red ball organ, a rather extensive and elaborate instrument that he can be slotted into the middle of.  It’s by far the most impressive instrument included here, and honestly one of the line’s most impressive accessories in general.

DODA BODONAWIEEDO

The rather silly name “Doda Bodonawieedo” was first introduced to this Special Edition addition to the band with this very figure, which is pretty nifty, while also still being silly.  Doda is one of two Rodians added to the band in the Special Edition; the Greedo design was one of those distinctive ones, so it makes sense to give it a bit more play.  The figure stands 3 3/4 inches tall and he has 6 points of articulation.  His movement is the standard stuff for the line, but like Barquin, he’s rather preposed, in order to hold his instrument properly.  The sculpt’s a nice one, capturing the Rodian head design really well, as well as working well with his outfit and posing.  Again, a lot of similarities to Barquin in this area, which I can certainly dig.  His coloring keeps the usual green for the Rodians, contrasting it with reds and oranges, which helps him stand out pretty nicely from the rest of the band.  Doda is packed with his own instrument, which apparently is just a “horn” with no fancy space name or anything. It does gets some pretty neat paint work, so that’s pretty cool.

THE ME HALF OF THE EQUATION

When I found the other members of the band, the only one *not* present in the collection was Max himself, which was sort of humorous, but also quite annoying.  I’ve been keeping tabs on loose Max Rebos ever since, but wasn’t having much luck.  I ultimately found the most economical choice was just buying the pair sealed, so I wound up with a spare Doda.  Honestly, it was pretty well worth it, because Max is so very, very cool on his own, and the band is just that much cooler with him included.  This is a set I’m really happy to have finally gotten to complete.

#3937: Blastaar

BLASTAAR

FANTASTIC FOUR (TOY BIZ)

“Dubbed the Living Bomb-Burst by the subjects he once ruled within the strange dimension called the Negative Zone, the mighty Blastaar has the power to generate staggering explosions from his fingertips. But, despite this power, Blastaar was eventually overthrown, and he was exiled to our positive universe! Now he uses his concussive abilities to try to recreate his lost empire…but the Fantastic Four inevitably foil his schemes for conquest!”

The Negative Zone, an alternate dimension that exists singularly throughout all of the Marvel multiverse and is ever writers favorite way of explaining things they don’t want to explain, first appeared in the pages Fantastic Four, where it was initially an uninhabited space.  A year after it debuted, though, it got its first resident of note, Blastaar, a deposed monarch of the Zone.  He made a brief appearance in the ‘90s FF cartoon, and by extension, got his first action figure via Toy Biz’s tie-in line for the show.

THE FIGURE ITSELF

Blastaar is part of Series 2 of Toy Biz’s Fantastic Four line, released in 1994.  He’s one of the three villains included in the line-up.  The figure stands just shy of 5 inches tall and he has 7 points of articulation.  Blastaar’s mobility is really restricted, due both to his design and his action feature.  The neck has a cut joint, but because of the hair, he sort of only moves it at an angle.  He’s also lacking any elbow joints, and his arms are at a very straight angle.  The sculpt is unique to Blastaar, and it’s actually a pretty impressive piece of work.  He’s suitably bulky, as the character should be, and there’s some very nice texturing, especially on the figure’s hair and beard.  He’s got a bit of a Kirby vibe, but also still manages to fit with the rest of the line.  The only real quirk of the sculpt is how the action feature works into it.  He “blasts” missiles out of his hands, meaning they need to run up the entire length of his arms, meaning the arms are totally straight, and he’s got holes on either side of the arms.  There’s also no clip or actual proper launching feature, so they just sort of pop back out.  The paint work on Blastaar is pretty simple for the most part, but hits all the important notes for the character.  He’s packed with the two missiles, for use with his launching feature.

THE ME HALF OF THE EQUATION

Blastaar is on the earlier end of additions to my collection; I got him as a gift from a family friend back when he was new.  I knew nothing of the character at the time, and he ultimately got kind of overshadowed by the fact that I got Cyclops II at the same time, and that was clearly where all of my focus went.  Blastaar himself kind of got thrown to the side, and ultimately ended up in my Dad’s collection.  I wound up replacing that one more recently.  He’s a good figure, who very much didn’t get a proper shake when I was a kid.  But…you know, Cyclops.

If you want to see this figure in motion, I did a quick video with him over on the Figure in Question YouTube channel, so check that out here!

Flashback Friday Figure Addendum #0047: Dr. Doom

DR. DOOM

FANTASTIC FOUR (TOY BIZ)

At the beginning of the week, I officially finished of my reviews of the first series of Toy Biz’s Fantastic Four line, wrapping up a thing I started when I launched the site, 12 years ago.  But, I’m not quite done.  Oh no.  I’ve still got at least one more thing I can do, and that’s a Flashback Friday Figure Addendum of Latveria’s mad dictator, Doctor Victor Von Doom!

Today, we look at another figure from Toybiz’s Fantastic Four line from the 90s. Yesterday, we looked at Reed Richards, today we look at his arch nemesis Dr. Victor Von Doom

THE FIGURE ITSELF

The patriarch of Latveria was released in the first wave of figures. He’s based on the character’s look on the cartoon, which was obviously based the comic book look. The figure stands 5 inches tall and has 8 points of articulation. He has a removable cape and a spring loaded right hand. The hand is launched by pushing the extremely obvious lever on the shoulder. It’s kind of an odd feature, as I don’t recall Doom ever doing anything that resembled what this figure seems to emulate. I guess maybe if he were a Doombot, but it just seems like an odd choice for a figure that would have probably been better without it.

THE ME HALF OF THE EQUATION

Dr. Doom was a great figure. I remember being pretty content with this figure, and as a kid he was one of my go to bad guys for whatever hero I was playing with that week. I think he still holds up pretty well for the time, aside from the odd action feature.

Man, check out that brevity.  Love it.  Miss it sometimes, honestly.  I do manage to at least cover all of the basics, so hey, pretty efficient.  I’ve always quite liked this figure’s sculpt, even if it does make him tricky to stand at times.  I do stand by my assessment that the arm launching bit is weird.  12 years later, and I still don’t quite get it.  When I first reviewed him, he was missing his only accessory, and black blaster, recolored from the X-Force line.  It’s basic and boxy and not really his usual style, but it gets the job done alright.

In addition to all the new fancy pictures, I also put together a quick video for this guy over on the newly launched FiQ YouTube page, so please check that out here!

#3936: Barquin D’an & Droopy McCool

BARQUIN D’AN & DROOPY McCOOL

STAR WARS: POWER OF THE FORCE II (KENNER)

In terms of on-screen musicians, the Star Wars Original Trilogy’s really just got the two main contenders: the cantina band from the first movie (officially named “Figrin D’an and the Modal Nodes”) and the band from Jabba’s palace (the Max Rebo Band).  The Nodes are all members of the same species, the Bith, while the Rebo band was more eclectic, with each of its three members being from a separate species.  The special edition surmised that two great tastes might taste great together, so amongst the new members added to the Rebo band was a Bith by the name of Barquin D’an, who got figure treatment alongside original member Droopy McCool.

THE FIGURES THEMSELVES

Barquin D’an and Droopy McCool are the second of three two-packs released as part of the “Max Rebo Band Pairs,” a Walmart-exclusive Star Wars: Power of the Force II offering from 1998.  It continued the theme of one old and one new that split across all of the sets.

BARQUIN D’AN

Though the race was totally absent from the vintage line, Power of the Force II did okay by the Bith, with the mail-away figure that could act as the Modal Nodes if you got enough, and also this guy.  In-universe, Barquin is Figrin’s brother, and may or may not also be present at the cantina, just not playing.  The figure stands about 3 3/4 inches tall and he has 6 points of articulation.  The Nodes got elbow and wrist joints so that all of the instruments could be used, but Barquin is sculpted specifically for one instrument, so he’s a fair bit more restricted.  His sculpt’s not far removed from the mail-away figure, especially the head, but there’s some subtle differences.  The body’s more notable, with a more svelte build, and Barquin’s more unique attire.  It’s also a bit more accurate to the source, since the source was still very recent and easily accessible at the time.  His color work’s generally minor, but the accenting on the head in particular is very nice.  Barquin is packed with his kloo horn, which is molded in gold and gets a nice rustic sort of finish, which makes it feel very used.

DROOPY McCOOL

Okay, so before I get into the main thing here, I was looking at the Star Wars wiki for info, and in the very short two paragraph entry for Droopy, there’s a specific note that his body releases a “vanilla-like smell.”  That’s such an odd main point, but it’s right there.  I feel like if you’re gonna assign one Star Wars character a smell, you gotta do them all, right?  Well, the figure smells like plastic, so there’s that.  Droopy was included in the vintage line, with a figure based on generally the same look.  This one was…different?  Like, not really majorly so, but different.  The figure stands just under 3 3/4 inches tall and has 6 points of articulation.  His movement is greatly restricted by his sculpt.  Mostly, it’s just there for minor attunement so that he can stand and hold his instrument.  You aren’t getting much variety out of this one.  The pose is at least a good one, though, so it’s hard to complain too much.  The sculpt’s honestly pretty strong.  His vintage counterpart was very soft, but this one has a lot of texture and creasing, and looks very unique on the shelf with the others.  His color work makes a lot of the sculpt as well, with accenting to bring out the many folds and wrinkles in the skin.  It’s quite dynamic, and makes it much easier to see details that would have otherwise fallen to the wayside.  Droopy is packed with his chindinkalu flute, which fits very nicely in his hands.

THE ME HALF OF THE EQUATION

Like last week’s set, I was able to snag these two loose via a trade-in at All Time Toys a little over a year ago, after being on the lookout for the band for a decent while.  Of the new additions to the band, Barquin’s always been my favorite, largely because I just think the Bith are a cool design, hence my similar love of the Nodes.  He’s a basic, but still neat figure, and I like seeing the different approach to him, versus the Nodes.  I didn’t expect much of Droopy, but he’s very unique, and I think he’s got a fun presence on the shelf.  Of the three sets, I find this one to be the most balanced, and I do really like that.

Shoutout to my friends at All Time Toys, from whom I purchased this figure for review!  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

#3934: Human Torch

HUMAN TORCH

FANTASTIC FOUR (TOY BIZ)

“Bombarded by cosmic rays while on an experimental space flight, teenager Johnny Storm gained an ability to match his fiery disposition. With but a thought, his body would ignite and burst into flame! Realizing that he must use his powers in the service of mankind, Johnny became the Human Torch, and fights to protect the world as a member of the Fantastic Four!”

I’ve discussed a few times here on the site Toy Biz’s strange fascination with not doing all four members of the Fantastic Four when they did the team in plastic form.  This first cropped up in their Fantastic Four line meant to tie-in with the 1994 cartoon of the same name, where, for reasons that baffled pretty much everyone, they split the main team between the first two series, with Reed and Ben in Series 1 and Sue and Johnny in Series 2.  Retailers, not particularly keen to carry the first series of a line that was only offering half of a team with the number of members in the name of the team, weren’t thrilled, and demanded the missing two members be added to the line-up.  Since the unique molds for Sue and Johnny weren’t yet ready, Toy Biz had to put together two hastily made replacements, using the parts available to them.  And that’s how we got today’s figure!

THE FIGURE ITSELF

Human Torch was a Series 1 release for Toy Biz’s Fantastic Four line.  Sort of.  Kind of.  Not *officially* I suppose, since he’s not actually shown in the Series 1 line-up, but he was on a Series 1 card, and shipped alongside them, just like Sue, making him sort of a Series 1.5 figure, I guess.  This was Johnny’s second figure under Toy Biz, and would of course be quickly followed by another a series later.  The figure stands just under 5 inches tall and he has 11 points of articulation.  Since Johnny’s cartoon-based sculpt wasn’t ready yet, he was represented here as a repaint of fellow Series 1 figure Silver Surfer.  It’s a pretty bold strategy to re-use a sculpt from the same series for a totally different character, but they sure did it.  I guess it’s not the worst thing, since Surfer’s pretty basic in the first place, so he’s a blank canvas of sorts.  The weird DJ arm is even weirder here, but maybe he’s just waving “hi” to everyone.  What has to sell this figure is the color work, which does its best to be radically different.  He’s very orange, so that helps.  Since the sculpt is just basic and there’s no sculpted flames, this one’s just got them painted on, in glow-in-the-dark paint, no less.  It’s a very hokey look that really doesn’t work, but at the same time, it makes me think of the Mego Torch, and that does amuse me.  Human Torch got Cannonball’s launching stand, modified to remove the “X”, and also with the glow-in-the-dark flames.  It’s goofy and silly, but it does send him launching backwards, which is good for a laugh.

THE ME HALF OF THE EQUATION

This is the second to last figure I needed to complete my Toy Biz FF run.  I never personally had this one as a kid (my dad did, though), coming into the line late enough to get both of the proper Johnnys from the later series.  This one always felt odd and half-formed.  He doesn’t even get to be a sufficiently different repaint like Sue did.  Just the second best flamed on Johnny in the line that only had two flamed on Johnnys.  He’s an interesting quirk of the Toy Biz approach, and at least one that’s got a goofy story behind him if nothing else.

If you want to see this figure in motion, I did a quick video with him over on the Figure in Question YouTube channel, so check that out here!

Flashback Friday Figure Addendum #0046: Hawkeye

HAWKEYE

IRON MAN (TOY BIZ)

Okay, I was a bit late on the draw with today’s post, so I bet you thought it wasn’t happening.  Well, ha-ha!  I’m here!  I’m doing the thing!  It’s Friday, so let’s go ahead and flashback, taking aim at Hawkeye!

 Countdown to Avengers: Age of Ultron: 9 days remaining.

Okay, we’re very definitely getting into the selection of characters that I consider to be the quintessential Avengers. And no one gets more quintessential-y than good ol’ Clint Barton, aka Hawkeye! So, let’s have look at a figure of that guy, shall we? In fact, let’s look at the very first figure of that guy ever released! That’ll be nifty!

THE FIGURE ITSELF

HawkeyeIM2Hawkeye was released in Series 2 of the 90s Iron Man line, which was done to tie-in with the Iron Man cartoon of the time. Unsurprisingly, Hawkeye is based upon his appearance in that show, which in turn was based upon the design he had in the comics around the early 90s. It’s a tweak on his classic design, and it’s not too overly 90s, so it works. I do miss the buccaneer boots and loincloth, but oh well. The figure stands roughly 5 inches in height and sports 8 points of articulation, which is actually a little bit below the standard of the time. The lack of proper arm articulation is certainly odd, what with him being an archer and all, but he actually managed okay, thanks to the pose of his arms. The figure’s sculpt was wholly original to him. It’s not bad, especially for the time. The proportions are generally pretty good. The hands and feet are a little on the large side, and the shoulders are a little high-set. He’s also got some ridiculously defined musculature, but to be fair, that’s actually true to the show. The costume details are pretty well handled, with clean lines and some nice texture work on the purple parts. The head is pretty much spot on for the character, with just the right amount of cockiness in his expression. Hawkeye’s paintwork is pretty much on par with other figures from the same time. It’s simple, but well-done. The colors are nice and bold, and everything is clean, with no real slop or bleed over. The eyes are totally white and pupil-less, which is not in keeping with his appearance on the show. However, given how small they are, it’s likely that pupils would have looked rather goofy here, so it was probably the right call. Hawkeye included a bow, arrow, quiver, a small knife, and the weird character badge thingy that was included with all of the figures in the first few series. Of course, my figure has none of these things because silly child Ethan decided to lose them all. Way to go younger me!

THE ME HALF OF THE EQUATION

So, I don’t recall the exact circumstances by which I came to own Hawkeye. I’m fairly certain that he was a gift from my parents. I know my Dad had a Hawkeye figure first, and that I really liked it, so I’m pretty sure he took note of this and bought me one of my own. It’s definitely an important piece in my becoming such an Avengers fanatic, I know that much. Looking back at it, it’s not a perfect figure. The arms are a weird choice, and he’s held back a little by the fact that he’s in a relatively short-lived costume. All that said, he’s my first Hawkeye figure, and he’s still my favorite.

This guy got reviewed as part of my big countdown to Avengers: Age of Ultron, which took up most of the month of April in 2015.  I was really excited for that movie, which feels like maybe it was slightly overboard in retrospect.  I mean, I was still very pleased with the final product and all, but of all the movies to rally so hard behind, that one feels slightly odd.  Far be it from me to get too harsh on my past self for enjoying something, though.  I recall there was almost some last minute shuffling on the schedule, and this guy almost got replaced by the Marvel Select Hawkeye, but I decided that two Hawkeyes in a month was okay by me.  My review’s not too bad.  Hits all the important notes, and is generally positive about a figure that I do still very much like.  I was missing all of his accessories, though, and I’ve thankfully been able to locate them all in the mean time.  He sure does look a lot less silly actually having his bow and arrows!

#3933: Sy Snootles & Joh Yowza

SY SNOOTLES & JOH YOWZA

STAR WARS: POWER OF THE FORCE II (KENNER)

First appearing during the Jabba’s Palace sequence of Return of the Jedi, the band that would eventually be known as the Max Rebo Band was a three-piece band, and one that was never named on-screen.  The first names they got were courtesy of Kenner’s original toy releases, where they were collectively named as “Sy Snootles and the Rebo Band,” with the main name hailing from Sy Snootles, the band’s front and center singer from the movie.  The first Special Edition release added new members to the band, and Sy was ultimately given a bit of a downgrade, with Max taking the official front man spot for the group as a whole.  There were three band pairs released by Kenner in their Power of the Force run, and today, I’m looking at original front performer Sy Snootles and one of the new additions, Joh Yowza!

THE FIGURES THEMSELVES

Sy Snootles and Joh Yowza are the first of the three “Max Rebo Band Pairs” released by Kenner in 1998 as part of their Star Wars: Power of the Force II line.  The pairs were all exclusive to Walmart at the time.  This set in particular has the notoriety of being the only totally CGI character-focused one, so there’s that.

SY SNOOTLES

As one of the original members, Sy was portrayed in the original film by use of a puppet.  For the Special Edition, she was re-designed to allow for more expressive and modern (at the time) effects-driven approach.  She’s ultimately a lot more cartoony, which is okay enough, and does at least make this a more drastically different figure from the original.  The figure stands about 3 3/4 inches tall and she has 5 points of articulation.  Though she gets the basic movement, it’s generally pretty restricted.  A lot of that’s to do with the preposed nature of the figure’s sculpt, since she’s been given a rather sassy pose, which feels pretty in keeping with her characterization.  Despite not being very posable, the sculpt is nevertheless a pretty nice one.  It matches the design from the movie, and there’s also plenty of texture work, especially on the reptilian looking skin.  Sy’s color work also matches well with her film appearances.  It’s admittedly a bit of a departure from the usual Star Wars colors, especially the predominantly brown-based shades of Jabba’s palace.  The application’s pretty cleanly handled, and she even gets a little bit of accenting on her outfit.  Sy is without any accessories, though she was originally shown with a microphone and stand.  Since she doesn’t use them in the movie, though, they were dropped before release.

JOH YOWZA

Joh was added for the Special Edition, and is an entirely CGI creation.  He’s pretty much the epitome of the “annoying CGI creations that jump in front of the screen and make noise.”  So, you know, he’s not particularly well-liked.  It doesn’t help that he doesn’t much *look* like a Star Wars character, but hey, that’s just how it is.  The figure stands about 3 1/2 inches tall and he has 5 points of articulation that are even more pointless than those on Sy.  He’s really pre-posed, and exactly what that pose is supposed to be is…unclear?  I don’t know.  The sculpt does a good job of capturing Joh’s design, whatever your opinion of said design might be.  It’s got some interesting texture work, and if nothing else, the face is certainly expressive.  Joh’s paint work was pretty involved, with a fair bit of accent work going on.  The fur work in particular works pretty well.  Like Sy, Joh is without any accessories.  There was a third-party instrument made available, for people that didn’t want empty hands.

THE ME HALF OF THE EQUATION

My family didn’t really shop at Walmart in the ‘90s, and without access to the internet as it is, I didn’t really know about these sets until much later.  They’ve been on my want list for a good long while though.  I had the opportunity to grab most of the band members loose via a trade-in to All Time Toys about a year ago, which is how I got both of these.  Of the three sets, this one’s definitely the weakest.  Neither figure is really much in the way of playable, and Joh in particular just isn’t really impressive by any metric.  Still, they’re not terrible in the slightest.

Shoutout to my friends at All Time Toys, from whom I purchased this figure for review!  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

#3930

SNOWBIRD & PUCK

ALPHA FLIGHT (TOY BIZ)

“In her human guise, she is simply known as Anne McKenzie. But those that are familiar with her true form know her as Snowbird, mystical protector of the Canadian North! Born of a human father and goddess mother, Snowbird was bestowed with various magical powers, including the ability to transform herself into any animal of the arctic regions, such as the ferocious wolverine! Nowadays Snowbird allies herself with other super powered individuals — like the jovial, cart-wheeling Puck — on Canada’s premier super hero team, Alpha Flight!”

Alpha Flight!  They’re just like other super heroes, but they’re also Canadian!  No, seriously, they’re mostly just other super heroes with Canadian elements tacked on top.  Well, I guess it helps keep them memorable.  There’s been a few rounds of toy coverage over the years for these guys, starting back in the ‘90s, when Toy Biz first debuted the team as an assortment of two-packs.  Thus far, I’ve looked at two of the three sets, and today, I’m wrapping up the set, a mere eight years after starting it, with a look at Snowbird and Puck!

THE FIGURES THEMSELVES

Snowbird and Puck are, as noted above, the third and final two-pack from Toy Biz’s 1998 Alpha Flight line, wrapping up the team’s core line-up.

SNOWBIRD

In reading my old Alpha Flight reviews in prep for this one, I’ve discovered that I’ve mentioned that Snowbird is a Byrne creation the predates his comics work both times I’ve discussed the character.  So, guess I won’t fall into that trap again…apart from right here when I did it in a meta sense.  The real trouble with talking about Snowbird is that, while she may be the living embodiment of the spirit of Canada, she unfortunately doesn’t actually get much personality beyond that, so she’s just…there.  Her figure stands about 5 inches tall and she has 11 points of articulation.  The neck is effectively useless, but the shoulders are actually pretty nice, and giving her ankle joints allows her to be s touch more stable than some other figures of the era.  Her sculpt makes her very, very skinny, which isn’t much of a departure from how Byrne depicted her, I suppose.  The head seems to get the character down alright, and the costume details are etched in, rather than just simply relying on paint.  She also gets a cloth cape piece, which is simple, but hangs well and gets the job done.  Her color work is generally basic, but it’s clean, and it gets the colors down appropriately, helping sell her rather striking look.  Snowbird is packed with two additional versions of herself, one in bird form, the other in, like, maybe badger form?  Is it a wolverine?  Would that be redundant?

PUCK

The objective best member of Alpha Flight (you can’t fight me on this, I have facts on my side, and those facts are that I like him more than the others), Puck wasn’t added to the team until after they got their own book, presumably to make up for Wolverine having vacated his “short guy” position on the team.  While later releases would make more proper figures, this release turns Puck into effectively a glorified accessory to Snowbird.  He’s a little over 2 inches tall and he only has movement at the midsection.  It’s not really articulation, since it’s a spring-loaded joint so that you can make him do flips.  It’s…odd.  He’s way too small for proper scaling; Puck’s a small guy, but, like, actual, real-life little person small, not fully shrunken-down smaller scale person small.  At the very least, his head should be bigger than it is.  As it stands, he’s really just sort of a figurine, with quite a bit of preposing, which I guess isn’t the worst.  The sculpt doesn’t look *unlike* Puck, which is at least on the right track.  His color work does feel especially muted and dark, making him feel very murky and easily lost in the crowd when the whole team is together.

THE ME HALF OF THE EQUATION

I got Northstar and Aurora as a kid, and I got Vindicator and Sasquatch in 2017.  I sort of forgot I did’t have this one, to the point that when a sealed set came into All Time as part of a much larger Toy Biz collection in 2023, I *almost* passed on them.  Thankfully, I came to my senses.  This set’s not as strong as the other two, because it’s really not a two-pack.  Because of the way they handled Puck, it’s really just Snowbird and a bunch of accessories.  She’s fine, I guess, but she’s Snowbird, so not the most thrilling.  Puck is really just a placeholder, and his later figures have thankfully been much better.

Shoutout to my friends at All Time Toys, from whom I purchased this set for review!  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.