#2267: Gorn

GORN

STAR TREK (MEGO)

For day three of my Post-Christmas reviews, I’m turning to a license that I don’t often review for this particular segment, Star Trek.  I am at best a moderate Trek fan, so toys and such from the franchise tend to not be the sorts of things I ask for around the holidays.  It’s not that I don’t enjoy them, but they just don’t usually excite me all that much.  There’s one notable exception, though; one character that I’m always all about.  That’s the Gorn captain.  Appearing in only one episode of the original series (“Arena”), the Gorn is nevertheless my favorite thing in Star Trek, and I’ve got just about all of the action figures of the character there are.  One that I don’t have is the original Mego Gorn.  While the main crew figures were quite faithful to the show, the aliens were a fair bit less so.  Though hardly the worst offering of the assortment, the original Mego Gorn was still pretty far off the mark from his TV-counterpart, being nothing more than the head of Spider-Man foe the Lizard on the body of a Klingon.  It resulted in a rather dopey looking figure.  I still very much want one, but that’s not the point.  The point this time around is centered on the various ReMego stuff from a few years ago, which led to a lot of the Trek figures getting reissued.  The Gorn, however, got a new figure instead, this time more faithful to the show.  And, now that Trek is once again an official Mego license, there’s yet another stab at the Gorn.

THE FIGURE ITSELF

The Gorn is from the fourth Star Trek assortment under the new Mego heading.  They’re no longer a Target exclusive, nor are they all lumped into one common assortment.  That being said, some of them are still showing up at Target, depending on what those Targets opt to stock in their collectibles section, so your mileage may vary.  The figure stands 8 inches tall and has 14 points of articulation (due to the lower legs being all one solid piece).  The Gorn is built on the Type-2 male body and sports a non-standard head and lower legs, both of which are re-used on this figure from the DST Mego-style Gorn from 2010.  Given they were designed by the same team that is working on the current Mego’s, that’s really not much of a surprise.  They’re a far more accurate recreation of the show design than the classic Mego, while still ever so slightly tweaking the designs to make them work with the rest of the line.  Unlike the DST version, which had a much brighter palette, this figure’s color scheme is far more in line with the actual colors on the show, making for a more subdued look.  It ends up looking a bit better in my eyes, but I can certainly accept the validity of both versions.  As far as the actual paint, this one’s a bit of a step up, with far more detailing on the head, and even some slight accenting.  He’s also got glow in the dark eyes…for those that feel he should, I suppose.  The new Gorn costume isn’t terribly far removed from the DST version, but it’s definitely a little better tailored to the figure, especially on the arm bands, which are properly hemmed this time around.  The Gorn also gets some armament this time: he’s got a belt, phaser, and communicator.  They’re the standard Starfleet pieces, but in red, just like the original Gorn (and the Klingon before him) included.

THE ME HALF OF THE EQUATION

While I already had the DST Gorn, and therefore didn’t feel an immediate need for another Mego variant, I have to admit I liked the improvements this guy offered.  Maybe not enough to order him online myself or anything, and odds of seeing him in-person were greatly reduced, so I honestly wasn’t sure I’d get one.  A week before Christmas, my dad made a passing mention of seeing Gorn and the rest of the series at a Target of all places, and wouldn’t you know it, this guy was under the tree on Christmas morning.  The improvements on this guy are definitely worth it, and I’m always down for another Gorn.  Now I feel the need to own the proper vintage release.  Great.

#2037: Captain James T Kirk

CAPTAIN JAMES T KIRK

STAR TREK (MCFARLANE)

The Star Trek toy license has been through a whole lot of hands over the years, and seems to get passed along with this sort of regularity.  Aside from Mego (who held the license in the 70s) and Playmates (who held it in the 90s), nobody has been able to hold it for long.  This has become especially apprent in recent years.  In just the last decade, it’s been held by Playmates, Hasbro,  Mattel, and now McFarlane Toys.  And, McFarlane is doing what every company does when they get the license: making a Kirk. Well, let’s see how this one turned out.

THE FIGURE ITSELF

Captain Kirk is one of two launch figures for McFarlane’s new Star Trek line (the other is the similarly popular toy-choice Picard).  He’s based on his classic series appearance, and will be joined in the second series by a matching Spock.  The figure stands 6 3/4 inches tall and he has 26 points of articulation.  His construction and the implementation of his articulation is pretty much the same as McFarlane’s other recent figures in this scale, which is to say actually not terrible.  They do seem to be learning how to actually work the articulation into the sculpts without it looking awful in some spots, which I count as a plus.  That said, the range of motion on the joints could still use some work, because even with all of that articulation, he’s not getting into much more than a fairly basic standing pose.  Granted, for Kirk that’s not the end of the world, but it does impact how he interacts with at least one of his accessories.  Kirk’s sculpt is definitely the strongest part of the figure, with the head sculpt really just being the best single thing about it.  Shatner’s likeness is a rather difficult to capture one, but I think this is the best classic series Shatner we’ve gotten in plastic form.  It’s not perfect from every angle, mind you, but it’s good from most, and that’s nothing to slouch at.  The body sculpt is pretty solid as well, with a decent match for Shatner’s proportions, and a nice variation of textures.  In particular, we actually get a texturing on the tunic, like the real thing, rather than the totally smooth look we usually get on classic Trek figures.  His hands are specifically sculpted to hold his included accessories, but they’re realistic looking hands.  Kirk’s paintwork is decent overall, with one slight caveat on my figure.  The base application is clean and bold, and looks fairly realistic.  I particularly like the really glossy boots.  Those are always fun.  The face is handled using the printing set-up that’s all the rage these days, and would be really nice if not for one of his eyes being slightly askew.  It’s very slight, and not enough to ruin the figure, but it’s just off enough for me to notice.  Kirk s packed with his phaser, larger rifle, an extra right hand for the rifle, a communicator, and a display stand.  The display stand makes me laugh, because it’s actually held in the package by scotch tape.  Not plastic tape, like you see on most figures (and every other accessory in this package): regular, foggy scotch tape, like off someone’s desk.

THE ME HALF OF THE EQUATION

I’m apprehensive pretty much any time a new Trek line is announced, because they’re all pretty much doomed to failure at this point.  Admittedly, I’m not sure this one’s going to break that mold, because Todd doesn’t have the best track record for depth in his lines.  However, I saw this figure in person while out hunting for some other figures, and I kinda liked him.  He’s actually not a bad figure.  I don’t know that he breaks the mold or anything, but he’s the nicest Kirk I’ve owned, and he looks pretty sweet with my AA Gorn figure.

#1939: Gorn

GORN

STAR TREK (ART ASYLUM)

For an alien that only actually shows up one time in all of The Original Series, the Gorn sure does get a fair bit of toy love.  Every manufacturer to hold the classic Trek license has given us at least one of this guy.  And can you blame them?  Just look at him.  Isn’t he super awesome?  Well, I sure think so.  Among the toy love he has received was a figure during the Art Asylum/Diamond Select years, which gave us some of the most accurate and well-crafted figures that Trek has ever seen.  I’ll be looking at that particular figure today.

THE FIGURE ITSELF

The Gorn was released in 2002, in the third series of Art Asylum’s Star Trek: The Original Series line, as part of an alien-heavy assortment, which also included a slightly worse for wear Kirk variant, which paired off nicely with this figure.  The Kirk and Gorn were re-released in 2010 in two-pack form, as part of the “Dilithium Collection,” but the Gorn seen here is the original release.  The figure stands 8 inches tall and has 18 points of articulation.  The Gorn sported an all-new, totally unique sculpt.  It takes the design of the character as seen in “Arena” and idealizes things just a little bit, with the end result being a figure that keeps all of the important details you remember, while avoiding so costume accurate as to look goofy and fake.  He’s a large, hulking figure, with an impressive stature, and he’s packed with tons of detail all throughout.  The head is by far my favorite piece of the figure.  It’s sharply defined, and captures that sort of sneering menace of the character from the episode.  The cross-hatch pattern on the eyes is well-scaled to the rest of the head (earlier figures have been known to make it too large), and he’s just got a great likeness of the mask from the show.  The rest of the body is pretty strong in its own right, with the texturing of the skin continuing all throughout.  The garment he wears is slightly cleaner and smoother, but still has enough detail to keep it from looking jarring when placed next to the very detailed body.  There’s some slight mixed-media going on, with a rubbery material being used for the skirt piece.  It’s surprisingly thin and malleable, which is always a little concerning in regards to long-term integrity, but it seems to have held up in the 15 years since his release.  Gorn’s paintwork is actually some of the nicest that the line had to offer.  The base work is clean, and he’s got some very subtle, very well-applied accenting.  Definitely a very life-like appearance.  The Gorn was packed with the typical Gorn accessories, a spike and a translator, as well as the typical AA Trek accessory, a weird plastic coin.

THE ME HALF OF THE EQUATION

The Gorn is a figure I’ve wanted for quite some time.  In general, AA’s Classic Trek line was never easy to find at retail, and this set in particular was a fan-favorite.  I’d only seen this Gorn in person a few times, and he was always rather pricey.  I finally found him at Factory Antiques (the largest antique mall in the country!…or at least that’s what all the signs say), loose, and for a price I was willing to pay.  He’s a very nice figure, and perhaps the finest Gorn figure ever released.  Personally, I think he’s the best figure to come out of the AA Trek run, but I may be slightly biased.  Whatever the case, I’m just really happy to finally have him in my collection.

#1643: Admiral Kirk & Duty Uniform Scotty

ADMIRAL KIRK & DUTY UNIFORM SCOTTY

STAR TREK MINIMATES

The first three series of Star Trek Minimates were entirely based on The Original Series’ three season run.  While that was quite alright for the first two, there was no denying that by the time of Series 3, they were starting to run of fumes.  As such, DST expanded the reach of the line, turning it to focus more on the other shows and films.  Today’s set comes from one of the movies, funnily enough, one of the ones starring the original crew.

THE FIGURES THEMSELVES

Admiral Kirk and Duty Uniform Scotty were released in Series 4 of Star Trek Minimates.  This pair were supposed to come from The Wrath of Khan, considered by pretty much everyone to be the best of the Trek films.  Given that these were the only TWOK-based figures in the line, the pairing does seem slightly…odd.  There was a variant version of this set, which featured Scotty in his maroon dress uniform.

ADMIRAL KIRK

This is the second time I’ve looked at a movie Kirk Minimate, but chronologically the first of the two.  His later ‘mate was based on his jacketed away team look from later in the film, while this one is based on his standard uniformed look.  The figure is built on the standard ‘mate body, and as such stands about 2 1/4 inches tall and has 14 points of articulation.  He has add-on pieces for his hair and jacket, both of which were new to this particular figure (though the hair has seen subsequent re-use).  The jacket works quite nicely.  The details are pretty sharp, and it matches up well to the movie.  The hair is less impressive.  Admittedly, Shatner’s hair from this period has always been slightly difficult to pin down, but this one just seems to miss it.  Kirk’s paint is reasonable enough.  The uniform in particular captures the scheme seen in the movie, and the application is mostly pretty clean.  The face doesn’t have much Shatner to it, I’m afraid.  I think the later attempt had it down a bit better.  Also, the tampo of the face seems a bit too high on the head block as well.  Kirk was packed with a movie-styled phaser.

DUTY UNIFORM SCOTTY

Scotty’s place in this set is definitely weird.  I mean, the guy’s important in the movie, but producing him over Khan, or even Spock, McCoy, or David Marcus, all of whom are more pivotal to the film, seems sort of strange.  I guess maybe they wanted a variety of uniforms?  But, of course, even then, with the variant set, that excuse was lost.  I’m back to no idea again.  This is the standard release of Scotty, which is in his slightly more exciting Engineering uniform, which is what he spends most of the movie wearing.  Also, since these were one of the few designs to stick around from The Motion Picture, he’ll also fit in with Series 5’s Decker and Illia, so that’s cool.  He’s got sculpted add-ons for his hair and chest piece.  Both of them are definitely well handled pieces.  Scotty’s hair in particular is a much better match for Jimmy Doohan’s style from the movie.  The paintwork on Scotty is pretty solid, apart from one slight issue.  See that slight pink discoloration on his forehead?  Well, that’s *supposed* to be blood from an injury, but it seems the wrong color was used, making it look more like there’s just a slight flaw in the plastic.  Beyond that, it’s actually pretty decent work, though, with the details of his uniform being quite well-defined.  The burn damage to his suit is also pretty awesomely done, and keeps him from looking too boring.  Scotty is packed with a pair of engineering gloves to swap for the standard hands.  Shame we never got Spock to steal them from him.

THE ME HALF OF THE EQUATION

I was always a little behind on collecting this line, so I didn’t get this set new.  Instead, I picked it up a little after the fact from the Record & Tape Traders in the town where my family vacations.  They’d been marked down, so I ended up with a full Series 4 set, this pair included.  They’re both okay Minimates, but neither’s really much to write home about.

#1612: Cardassian Borg

CARDASSIAN BORG

BORG: ASSIMILATION (ART ASYLUM)

Okay, we looked at the Borg of the species I like, and we looked at the Borg of the species I don’t know but that looks cool.  Now, we look at this Borg.  It’s not a Borg of a species I like.  It’s actually the opposite of that.  It’s the Borg of a species I actively dislike.  And it’s not even cool like the last one.  It’s…it’s just the third one, and I have this unhealthy need to finish things.  So, without further ado, here’s the Cardassian Borg.

THE FIGURE ITSELF

The Cardassian Borg, designated 3 of 3, is the final figure in the Borg: Assimilation line from Art Asylum*.  The Cardassian is the shortest of the three Borg figures, at a little under 8 inches tall.  He’s got 17 points of articulation, which includes moving arms on his left arm attachment, which is pretty cool, actually.  That’s probably the last time I’m using “pretty cool” in this here review.  Because this is a Cardassian, perhaps one of the most boring races in all of Star Trek.  This figure has an all-new sculpt, which is, from a technical standpoint, pretty solid.  The Cardassian Borg is probably the least borg-ified of the bunch, lacking the shoulder pads and more obvious technical implants, and also having his neck and one of his hands exposed, which keeps him looking more like a standard Cardassian.  Even the armor’s detailing follows the usual Cardassians design more closely than the others in this assortment.  Even the facial expression lacks that dead-ness that the other two figures have.  He’s got the same sort of a sneering expression that seemed to be a genetic trait of those wacky Cardassians.  The paint on this guy is pretty much on par with the other two, which is to say it’s honestly pretty good.  Hey, look at that.  I almost said “pretty cool” again.  Well, what do you know.  Like the other two figures in this assortment, the Cardassian Borg’s only accessory is that weird coin thing.

THE ME HALF OF THE EQUATION

I really only got this guy to complete the set.  I’m guessing you probably could have gathered that from the review.  Honestly, just as a figure, this one’s the weakest of the three, but he’s not atrocious. It’s more that I just don’t really like Deep Space 9, and I sort of associate the Cardassians entirely with that show.  He could be worse, I suppose.

*There were actually four Borg figures originally designed for this assortment.  The fourth would have been a Ferengi, but for a number of reasons, the assortment was cut back to three figures.  The Ferengi would have likely been in a second series, had there been one.

#1611: Hirogen Borg

HIROGEN BORG

BORG: ASSIMILATION (ART ASYLUM)

Okay, so this post isn’t brought to you by Super Awesome Girlfriend like yesterday’s.  I mean, it’s still inspired by her, since it follows a theme she set forth, but…yeah…

Today, we’re looking at a combo of two of the badassiest threats in Sci Fi!  Yeah, it’s not only a Borg, it’s also a Predator—what’s that?  Oh, it seems I’m getting reports that this is not, in fact, a Predator.  Apparently, it’s a Hirogen.  What’s a Hirogen?  Well, according to Memory Alpha, they’re “a nomadic species of hunters.”  Are we sure they aren’t just Predators?  Because they sound like Predators.  Ah, what do I know?  Let’s just look at the figure.

THE FIGURE ITSELF

The Hirogen Borg was officially designated 2 of 3 and was part of Art Asylum’s one-series wonder Borg: Assimilation.  Fun fact: this borg-ified variant of the Hirogen is actually the only Hirogen action figure in existence.  Yes, even in all of Playmates’ insane coverage of the license, they never ever made a single Hirogen.  I think that speaks to the obscurity, right?  Or to the fact that they were on Voyager.  Either way, no prior figures.  The Hirogen is the tallest of the three Borg figures, at 8 1/4 inches tall.  He’s also got 17 points of articulation.  The sculpt is once again all-new, and very, very impressive.  In particular, the texture work on the face is really sharp.  In terms of design, the Hirogen Borg is far more symmetric than the Klingon.  There’s still some definite asymmetry in a few spots, but by and large he’s a lot more balanced than the last figure.  His stance is also straighter, which is another nice change, helping to sell the differences between the two species.  He still keeps the slight stylization present on the Klingon, which is nice for consistency’s sake, and I believe makes for the superior sculpt.  As with the Klingon, the paintwork on the Hirogen is monochromatic, but still very much top-notch.  It’s impressive the kind of range AA was able to pull out of variations on silver and grey, but they certainly did a lot.  He’s a little cleaner looking than the Klingon, which once again seems to fit with the stylistic differences they were pushing with the sculpt as well.  Like his Klingon compatriot, the Hirogen’s only accessory is the weird coin thing, but, once again, he’s hardly hindered by it.

THE ME HALF OF THE EQUATION

Though I certainly checked out the Klingon figure when he was new, the Hirogen didn’t even cross my radar.  Chalk it up to me knowing nothing about the Hirogen in the slightest.  Upon seeing the full set of three figures in person, the Hirogen actually stood out to me the most of the three, and in hand he’s definitely my favorite of the bunch.  Not bad for a figure of a race I didn’t know a single thing about until a month ago.

#1610: Klingon Borg

KLINGON BORG

BORG: ASSIMILATION (ART ASYLUM)

Today’s post is brought to you by Super Awesome Girlfriend.  No, she didn’t buy me this figure, but she did point to this spot on my calendar of upcoming reviews, hold up today’s figure and say “you should do this one on that day.”  Who am I to argue?  Well, the owner and head writer of the site, I guess, but I’m really not going to push this one.

In the early ’00s, after Playmates had held the Star Trek license for over a decade, the reins were passed to up-and-coming company Art Asylum.  Poor AA ended up with some of the worst Trek properties to merch (Enterprise and Nemesis), but still put out a solid selection of figures.  They weren’t afraid to experiment a little bit with things.  One of those experiments was their Borg: Assimilation line, which toyed with what non-human races would look like when assimilated by the Borg.  Today, I’m looking at the Klingon.

THE FIGURE ITSELF

The Klingon Borg, officially designated 1 of 3, was part of the first, and only, series of Art Asylum’s Borg: Assimilation line.  The figure stands a whopping 8 inches tall and has 16 points of articulation.  He’s a little restricted in terms of movement, but he was fairly decent for the time.  The big claim to fame of any Art Asylum figure was sculpting.  The Klingon Borg had an all-new sculpt, featuring a tremendous amount of detail work.  Every surfaced is covered with some sort of texture or small detail, from the ridges on his forehead, to the machinery of his Borg components.  This guy lives up to the Borg’s penchant for asymmetry, with one cybernetic eye, two differently shaped shoulder-pads, and one big honking claw arm to replace his right limb.  He loses the usual Klingon dreads, which impacts his design a bit; originally, he was designed with a bevy of cables that would replace the hair, but apparently this made him look too Klingon.  As it stands, he’s got just the one big wire, which is a decent halfway point.  His face is a good mix of Klingon and Borg sensibilities, with a determined, but still somewhat lifeless stare to his eyes.  It’s worth noting that this figure is a fair bit more stylized than many of AA’s Trek offerings, with a more pronounced set of features on his face, slightly exaggerated proportions, and a decidedly slouched pre-posed nature.  But, as a concept figure, this guy is more about what could be, outside of the limitations of a live-action sci-fi show’s budget.  Though his paint is somewhat monochromatic, it is no less carefully detailed than the sculpt.  His cybernetic sections in particular are rife with small detail work, showcasing a variance in silvers, greys, and brasses that keep him from looking too bland, and give him that nice “used future” feel.  For accessories, all this guy had was the weird themed coin thing that all of the AA Trek figures got.  This one’s red and has the Borg symbol on one side.  Not really much to do with the figure, but given the effort that went into the figure’s design and sculpt, the lack of real extras doesn’t hinder him.

THE ME HALF OF THE EQUATION

I remember seeing this guy when he was new.  He seemed to hang around KB Toys for a little while.  I almost got him on several occasions, but kept passing for other things.  He and the rest of this series ended up being part of this year’s Farpoint charity auction, and it was that wonderful mix of being something I’d been looking for and also being for a good cause, so I went for it.  Though I’m hardly the world’s largest Trek fan, I can’t deny this is one cool figure.

#1446: Captain Kirk & Spock – Dress Uniform

CAPTAIN JAMES T. KIRK & MR. SPOCK – DRESS UNIFORM

STAR TREK (PLAYMATES)

“Teamwork has always been an important aspect of  Federation policy.  In that tradition, collected here together, for the first time ever, are the finest examples of Starfleet collaboration.”

There’s a new Star Trek show running.  It’s getting a lot of praise, which I suppose is good.  Personally?  I couldn’t get into it.  It contributes to this long-running theory I have about how I’m not a real Trek fan because I like the wrong half of the franchise.  I like TOS and four of it’s associated movies (I, II, II, and VI, if you’re curious), and I actually don’t mind Enterprise (though I acknowledge its flaws).  Next Gen mostly puts me to sleep (though First Contact is one of my favorite movies ever), I couldn’t make it through more than the first hour of Voyager, and I tapped out of DS9 about 20 minutes in.  And worst of all?  I enjoyed all of the JJ Abrams-reboot Trek films.  That’s points for disqualification alone, right?  Anyway, to remind myself that I actually *do* like some Star Trek, I’ve been watching through TOS, which is the show I’ll be focusing on today!

THE FIGURES THEMSELVES

Kirk and Spock were released by Playmates in 1994, as part of their over-arching Star Trek line.  They were part of the “Starfleet Officers Collectors Set,” which offered the captains and first officers from the three Trek shows in existence at the time.  As noted above, I don’t have much attachment to Next Gen or DS9, so all I have are these two.

CAPTAIN JAMES T. KIRK

Kirk was absolutely no stranger to Playmates’ Trek line, but this figure was, at the very least, a valid variant of the character.  Kirk is seen here in his dress uniform from the show, as seen in episodes such as “Court Martial” and “The Menagerie.”  The captain’s dress uniform was actually a bit further removed from the others, since it dispensed with the usual yellow tunic color and instead went with green, similar to his casual attire.  The figure stands about 4 1/2 inches tall and he has 12 points of articulation.  Once again, we’ve got those goofy, essentially useless v-hips, but it’s not like they were ever going to change.  Structurally, this Kirk is very similar to the standard Kirk from the Bridge Set.  The head and legs are the same pieces, which is good from a consistency stand point, I guess.  Still not the best likeness of Shatner, but it could be worse.  The torso and arms are new, and do a nice job of capturing his slightly more ornate dress design.  The paint on this figure is fairly decent.  The colors match alright with the show, and the application is all pretty clean.  He’s not quite as glossy as the standard Kirk either, which certainly helps him look a bit more lifelike.  Kirk was packed with a phaser and communicator, which mine doesn’t have.  It’s just as well, since he wasn’t exactly going on missions dressed like this.

MR. SPOCK

What good is Kirk without Spock, right?  Spock was also no stranger to Playmates’ line, second only to his captain in that respect.  Like Kirk, this figure is sporting his dress uniform, which is slightly less distinctively different from his standard look.  Nevertheless, it’s a fairly prominent look for Spock, especially since it’s what he’s wearing during most of the “present day” sequences in “The Menagerie.”  He’s the same basic height as Kirk (a touch taller), and has the same articulation scheme.  It’s not amazing, but it works.  Like Kirk, Spock gets the same head and legs as his Bridge Crew counterpart, which is reasonable.  The torso and arms are new again, and are unique from the ones used on Kirk.  The details match up pretty well with Kirk’s, but he’s got the same build as the prior Spock.  He loses the unique Vulcan salute hand, which is a bit of a letdown, but not the worst thing ever.  Spock’s paint is okay; there’s a little more slop here than I’ve seen on other Playmates Trek offerings, but it’s also a bit flatter, which I quite like.  It really helps the likeness on the head, and makes it a little sad that we didn’t see more of these guys with this finish.  It might have really aided the sculpts.

THE ME HALF OF THE EQUATION

My Dad had a fairly complete set of TOS figures from Playmates back in the day, but never got these two, largely due to the fact that they were only available as part of the larger set.  I found them over the summer, in a bin of loose figures at Lost In Time Toys.  They’re not essential figures, but they’re solid offerings, and a nice addition to the overall collection.  Now I need a McCoy to go with them.

#1345: Star Trek Minimates

CAPTAIN KIRK, SPOCK, DR. McCOY, KHAN, & GORN

STAR TREK MINIMATES (ART ASYLUM)

I’ve spoken twice before about the original, larger-sized Minimates, the important stepping stone on the way to getting us the licensing behemoth that we now have.  Today, I’ll be touching on them yet again, this time looking at the one property to have graced both styles of Minimate: Star Trek.   After doing ‘mates from Crouching Tiger and some music ‘mates, and even some Bruce Lee ‘mates, Art Asylum turned their sights onto Trek mostly because they already had the license (they produced a Dark Angel Minimate for the same reason, but with less success).  Anyway, I’ve got a bunch of them, and I’ll be looking at them today.

THE FIGURES THEMSELVES

These five were released in the first (and only) series* of the larger-scale Star Trek Minimates from Art Asylum.  There was also a Mugato in the series, as well as an accompanying ToyFare-exclusive “Trouble With Tribbles” Kirk, but I don’t yet have those two.  Maybe some day.

All of the figures featured here are built on the 3-inch Minimate body, which is a little different from the smaller body in terms of construction, mostly around the elbows and knees.  The assembly can afford to be just a touch more complex at the larger scale, and that’s really the source of most of the changes.  Nevertheless, it works the same as the smaller body from a basic functioning stand-point, and it has the same 14 points of articulation.

CAPTAIN KIRK

This was the first of the 14 MInimates of James T. Kirk.  He’s most prevalent of the Trek characters by far, though he’s got nothing on the likes of Spider-Man and Iron Man.  Anyway, this is the one that started it all.  This figure has three add-on pieces: hair, and both pants cuffs.  The hair was new to this guy (though it was also shared with the ToyFare variant, and would have presumably been used for the Mirror Universe version in Series 2).  I gotta say, I like this piece a lot more than the initial smaller Kirk ‘mates.  It’s still a bit more simplistic than more recent ‘mates, but that’s certainly not a point against it, and it’s definitely in keeping with the other ‘mates of this time period.  The paint work on Kirk is about on par with the rest of the earlier ‘mates.  It’s all pretty clean, but also rather on the simple side.  All of the important things, like the face and various uniform elements are there.  The face has a pretty decent likeness of Shatner (honestly, I think it was a bit better than later attempts), and the uniform details seem to be pretty accurate.  The colors are generally pretty decent, but once again, far more basic than later ‘mates would be.  Kirk was packed with a phaser (painted in all silver, rather than the proper silver and black), as well as one of the goofy puzzle pieces that they threw in with all of the early guys.

MR. SPOCK

Spock’s not too far behind Kirk on the variant front, with a whole 8 Minimates under his belt.  There does seem to be a little less variation to his, though.  Like Kirk, this figure has add-ons for his hair and pant cuffs.  Spock’s hair piece is fine, but I find his style of hair doesn’t translate quite as well to this sort of figure.  Later pieces worked a fair bit better, I feel.  I think his hair just needs more detail to it, otherwise it just ends up looking like a skullcap or something.  The paint on Spock is rather similar to Kirk’s, but once again, I don’t think it works quite as well.  The face definitely tries for a Nimoy likeness and, while it isn’t horribly off, I think the lack of any sort of line work for the cheekbones is really holding it back.  Most characters can get by alright without the cheekbones, but not those played by Leonard Nimoy.  In addition, the shade of blue chosen for the shirt is several shades too dark and far too greyed out for the blue shirts from Classic Trek.  This shade almost looks like something from the JJ Abrams films, which wouldn’t be released for 7 years after this.  Spock includes an extra right hand, doing the Vulcan salute, as well as a tricorder and the puzzle piece.

DR. McCOY

McCoy’s important because he finished out the show’s core trio.  Sadly, he always seems to be the one who gets overlooked.  It’s a shame, really.  But hey, he got this ‘mate and a few others, so that’s pretty good for him, right?  This guy is very similar to the other two, with the exact same cuffs on the legs and then a unique hair piece.  The hair falls somewhere between the other two, being not quite as strong as Kirk’s, but a fair bit more recognizable as hair than Spock’s.  It’s definitely not bad.  In terms of paint, he’s almost identical to Spock, overly dark blue and all.  On the plus side, the likeness on the face is the spitting image of DeForrest Kelly, surly country wisdom and all.  He includes the same tricorder and puzzle piece as Spock, but obviously loses the saluting hand.  It would have been nice to get one of his medical gadgets or something, but the tricorder’s enough, I suppose.

KHAN

Khan’s pretty popular for a guy who was only in a single episode of the show.  Oh, right, and there was that movie thing, I guess.  That might have helped.  Khan’s had a few Minimates, and not a single one of them has been in the same outfit.  This is one of his red outfits, likely chosen for it’s contrast with the rest of Series’ color schemes.  He’s got a hair piece and a skirt for the bottom of his tunic.  Both pieces are pretty solid, so that’s good.  Khan has one of the more complex paint schemes in the set (though not *the* most.  That comes later), and it’s generally pretty nicely handled.  My only real complaint is that his face is slightly off-center, which is a problem that occasionally cropped up with these early ‘mates, due to the hair peg being near the back of the head.  On the plus side, the likeness on the face is pretty decent.  Khan’s only accessory is the puzzle piece.

GORN

Okay, so I freaking love the Gorn, and this is like my whole reason for buying this set.  Because I desire to own every Gorn figure in existence.  I’m actually pretty close on that, so, yaaaaaay.  Gorn FTW!  This guy uses add-ons for his hands and his skirt.  There’s no piece for the head, which leaves the peg hole exposed, but it’s not huge issue, given the placement.  The add-ons are nicely sculpted and pretty cool looking overall.  The skirt piece is a little thick, so he splits at the middle a lot, but it’s a minor issue.  Gorn gets the most complicated of the paint jobs.  It’s still pretty simplified, but I actually really like it.  The face is pretty neat, and I like how they’ve translated his design onto the basic head block.  They’ve also done a nice job with the pattern on his tunic, so that’s cool.  He was packed with a spike, a translator, and that freaking puzzle piece.  Mine is lacking these, sadly.

THE ME HALF OF THE EQUATION

I always wanted to pick up a set of these back when they were still new, back when they would have been my first Minimates, but for whatever reason, I never got any of them.  I’m the reason the line failed, you guys.  I’m sorry about that.  I’ve been on the lookout for a set for a little while now, and I ended up finding these guys at Amazing Heroes, which was a cool toys, comics, and games store that my brother found just outside of Seattle.  I was actually pretty happy to find an almost complete set in one go.  I kinda dig these guys.  Kirk and the Gorn are the definite stars, and translate really well to the more simplistic style.  The others are pretty solid as well, if not quite as stand out.  Now, I gotta get that second Kirk and a Mugato….

*There was a proposed second series, which would have rounded out the main crew and given us a Klingon, but, like all of the 3-inch lines, Trek never made it past Series 1.

#1211: Lt. Cmdr. Geordi LaForge

LT. CMDR. GEORDI LaFORGE

STAR TREK: FIRST CONTACT (PLAYMATES)

geordifc1

While I’ve been exposed to Star Trek pretty much my whole life, my only real solid memories of the franchise from my childhood are seeing Star Trek: First Contact in the theatre when it was released (and subsequently getting it on Laserdisc when it came to home video.  For over a decade, that was literally the only way we owned it.  I’d have to fire up the laserdisc player anytime I wanted to watch it.  I’m not joking).  By extension, my first real memories of Star Trek toys are the figures from that movie, which are still some of my favorites.  Today, I’ll be looking at that line’s version of  Enterprise-E’s chief engineer Geordi LaForge!

THE FIGURE ITSELF

geordifc2Geordi was released as part of Playmates’ Star Trek: First Contact line, which hit shelves in early 1996.  The line was noteworthy at the time for abandoning the scale used by all of the prior Playmates Trek figures, opting instead for a larger size.  As such, the figure stands just shy of 6 inches tall.  He sports 14 points of articulation; he and all the other main crew members were given additional thigh swivels, which greatly improved their ability to sit. Of course, the larger scale meant they weren’t compatible with any of the prior vehicles or playsets, so he doesn’t actually have anywhere to sit, but that’s neither here nor there.  Movement is movement.  Prior Trek lines had done their best to give each crew member their own unique body sculpt, but the First Contact figures went for the more obvious shared body idea.  Geordi shares his body with both Data and Picard.  It’s a decent enough sculpt.  The details of the uniform are rather on the simplified side, and they’ve cut down on some things, such as the number of ridges on the grey part, and the seam at the front of the collar.  All of the key details are there, which is good I guess.  Honestly, it’s not that much of a departure from the smaller figures, so I guess the consistency is good.  The build on the body works well enough for Burton (and the other three actors mentioned).  The head sculpt is really big, definitely a bit out of scale with the body.  I don’t think its really any more out of scale than any of the smaller figures, but it’s definitely more noticeable here.  There’s a passable likeness in there, but I can’t say its one of their best (which is kind of a shame, because the First Contact figures overall had some of the best likenesses Playmates produced).  Still, it’s not a bad sculpt, and has some decent texture work, which Playmates didn’t always put on their figures.  The paintwork on Geordi is serviceable.  The body is fairly basic, but it’s clean and the colors are right, so that’s good.  The head has some more in-depth work, and the eyes in particular look really good (Playmates was really good at eyes).  Geordi was packed with an assortment of various gadgets, all molded in black, as well as a display stand shaped like a communicator badge.

THE ME HALF OF THE EQUATION

Geordi was my second figure from First Contact.  I got him on a day out with my dad, who took me to Toys R Us to get him (and then I think we got lunch and he read me some Norse mythology.  It was a cool day).  I know I specifically requested this figure, because my cousin Noah had one and I really wanted my own.  I remember being surprised that he didn’t include his visor (despite having already seen the movie and knowing he didn’t have it anymore).  He’s not the most thrilling figure, but I have fond memories of getting him, and that certainly goes a long way!