#3974: Martian Manhunter

MARTIAN MANHUNTER

JLA (HASBRO)

“As is common among telepaths, the Martian Manhunter is an intensely silent figure. Even in his darkest moments, his mood is often reflected only the expression in his eyes. When he speaks, others listen. His accent is deep and indescribable. Possibly the most highly regarded by his JLA peers, he is a founding member of every incarnation of the team, an alien whose loyalty to his adopted world is beyond words. J’onn prefers to use his shape-changing powers to maintain several identities so he can move among the humans he admires so much. J’onn is the only Leaguer to whom Batman defers. Green Lantern is his favorite of the group.”

Before I jump into today’s review proper, I feel it’s important to note the date, which also informs a bit of my headspace.  December 16 is my late wife’s birthday, and this one would have been her 30th, a pretty significant one.  It’s also the fifth one I’ve spent without her, another bit of significance.  As I’ve discussed many times before here on the site, Jess was an incredible influence on the site and an immense support of my hobby and me in general.  I reviewed a great many things she got for me during the site’s run. Almost five years after losing her, of course, there’s not much she bought me that I haven’t yet reviewed, so I instead am going with something I hope might have amused her.

Martian Manhunter, known to some late wives of the Super Awesome variety as “Martin Spartan,” is a founding member of the Justice League, and has, for much of the team’s run, been one of the quintessential members of the line-up.  He had some times away, but when the team was being rebuilt at it most distinctive in the mid-90s, J’onn was placed back in the line-up, as your do.  He *just* missed inclusion in Kenner’s Total Justice, but would find his way back to action figures in Hasbro’s follow-up JLA line, with a figure that I’m looking at today.

THE FIGURE ITSELF

Martian Manhunter was released in the second series of Hasbro’s JLA line, and also in the third boxed set, which repackaged the Manhunter, Zauriel, and Superman from the assortment with an exclusive Lex Luthor and Joker.  He’s based on his then-current design, which is largely his classic look, with the only real caveat being the inclusion of his red eyes.  The figure stands 5 inches tall and he has 5 points of articulation.  Manhunter was actually a lot of new parts, notable in a line that tried to be pretty heavy on re-use.  His arms are shared with Superman, but he’s otherwise unique (or at least unique to Martian Manhunter figures; there was also a hologram re-color of him later) with a sculpt that’s very true to the general styling of this line, as well as the Total Justice ones.  He’s a bit pre-posed, and also feels maybe a bit skinny for J’onn, but generally, it’s not bad, and I love that they’ve sculpted all of his costume details in.  He’s got a removable cape, which fits the figure well, and is quite dynamically rendered.  His color work is generally basic, but hits all the main notes.  The green is a bit on the bright side for a Manhunter of this era, feeling a bit more like his classic incarnation, and also making him feel a bit more at home with the Total Justice figures than the usually more subdued palettes of the JLA line.  Martian Manhunter is packed with one of the standard display stands, this time in blue.

THE ME HALF OF THE EQUATION

Martian Manhunter was the first of the single release figures from this line that I got.  In fact, my dad and I bought him together, because of the novelty of a Martian Manhunter, and there was some plan to “share” but he ultimately wound up really just being mine.  He’s quite a nice figure, showing some of the line’s strengths for sure.  

#3970: The Atom

ATOM

JLA (HASBRO)

“A true product of modern science, the Atom was born when physicist Ray Palmer harnessed a fragment of a white dwarf star, giving him unique powers that allow him to radically reduce his size while retaining his full mass – and all with just a thought.”

After spending a stretch of time aged down to a teenager and hanging out with the Teen Titans, by the mid-to-late ‘90s, Ray Palmer had returned to pretty much just being his regular old Atom self.  And, as had been frequent in the years prior, that resulted in his inclusion as a recurring character for the JLA, even as it reformatted into a more core team line-up towards the end of the decade.  Atom was on the shortlist of characters who didn’t quite make the cut for Kenner’s Total Justice line, and would have had at least a “micro” version of himself (albeit in his wonky teen look) had the line continued.  When it came time for Hasbro’s JLA continuation, Atom managed to sneak in for the line’s final assortment, with what was his first proper action figure.  Let’s check him out!

THE FIGURE ITSELF

The Atom was released in Series 4 of Hasbro’s JLA line.  He, alongside Red Tornado and Wonder Woman, represented the “new” for the assortment, a fitting send-off for the line, filling in some of the classic roster.  Atom is pretty much as classic as the line got, in fact, because he was just in his original costume, rather than an updated equivalent like most of the line.  The figure stands just under 5 inches tall and he has 5 points of articulation.  As with a lot of these figures, Atom was banking on a lot of parts re-use.  Curiously, his parts weren’t re-used from JLA or its predecessor Total Justice.  Rather, his body from the neck down is the Batman & Robin line’s Dick Grayson figure.  It gives Atom the distinction of being hands down the least pre-posed figure in the whole line, by virtue of his very basic standing pose.  It’s honestly not a bad bit of re-use, though, with its generally basic layout of design elements and the nice raised gloves sculpt.  He gets a new head sculpt, which is pretty respectable, and fits well with the re-used parts.  I like the sculpted insignia in the forehead quite a bit.  The figure’s paint work is generally not bad.  Unlike others in the line, he doesn’t have to ignore any sculpted costume elements, or anything like that, and the colors are generally a good match for how he was being colored in the comics at the time.  Mine’s got a spot of wear on his nose, but that’s hardly the fault of the figure.  Atom was packed with a JLA display stand in bright red, as well as a miniature version of himself, which I unfortunately lost a good many years ago.

THE ME HALF OF THE EQUATION

I was very excited for this figure when he was announced.  I recall seeing him on Raving Toy Maniac, and having my dad print out the picture of him, which I carried around with me a lot while I waited for his release.  My dad made a point of tracking him down for me relatively quickly after they started hitting, and gave him to me for some sort of occasion, although I can’t recall exactly what.  I think the mini Atom made it maybe a week from opening, and then I just had the main one, who did get a heck of a lot of play time from me.  He’s honestly just a pretty clean, solid take on the character, not really held back by the usual weirdness of this line, which is really cool.

#3966: Red Tornado

RED TORNADO

JLA (HASBRO)

“Although the robotic being known as the Red Tornado was originally created by the Justice League of America’s foe T.O. Morrow, his heroism has never been questioned. Red Tornado’s capable of generating and maintaining winds of tornado velocity – and even greater.”

For as much a presence as it had on my formative years of toy collection, I haven’t talked a ton about Hasbro’s JLA line here on the site.  Launched at the end of the ’90s, the line served as a continuation to Kenner’s earlier Total Justice line, with a focus on filling out the roster, in most cases with as few new parts as possible.  It had a few boxed sets, and four assortment run of single-carded figures, and did its job of filling out the roster for sure.  The aim of the line was for modern takes on the team, but a few classic characters found their way, albeit often with a modern flair, like today’s offering, Red Tornado!

THE FIGURE ITSELF

Red Tornado was released in Series 4 of Hasbro’s JLA line, which wound up being the last assortment.  Diamond did boxed sets that repacked the “new” figures from each assortment with a couple of exclusive figures, but they dropped off by this line-up, so everyone just got a single release.  Tornado was seen here in his then current look, which had returned him to a more robotic design, like his original look.  It was notably the look he was sporting in Young Justice at the time, and given the three leads from that book had been added in the prior assortment, it made a lot of sense.  The figure stands 5 inches tall and he has 5 points of articulation.  As I noted in the intro, this line tried to work in as much re-use as possible, and Tornado was pretty high on that list.  He re-used the arms from Superman, along with the re-tooled torso that removed all the costume specific details, and also had the legs from the Blue Beetle figure.  The combination means he’s not *super* pre-posed, but he does wind up with one leg just sort of jutting to the side, which is a touch silly looking.  He did get a new head and cape, though, and both of those were solid pieces.  The cape has a decent hang, and I like the sculpted piping on the edges.  The head’s a nice recreation of his “modern” faceplate design, and though it’s a bit tiny, it sits well on the body.  His paint’s very simple.  The bulk of the coloring is molded, and I do quite like the slightly metallic red of the body.  Most of the paint is just the yellow elements, which are generally pretty clean, though the head arrow has a bit of wear on mine.  Red Tornado included a “JLA” display stand in yellow of all colors, for some reason.  It does at least keep him standing.

THE ME HALF OF THE EQUATION

I was quite excited for the assortment this guy was from, because it had some decent deep cut characters you couldn’t get elsewhere at the time.  Tornado was found on a trip to Toys R Us with my dad, during some downtime at his job for “Take Your Kid To Work Day.”  I got this guy and the X-Men Movie Storm and Sabretooth.  I’ve always really liked this figure, and by extension I have a real soft spot for this design for Tornado.  The figure’s not terribly impressive technically, I suppose, but he’s a nice, rather clean take on the character.

#3962: Superman – Hush Version

SUPERMAN — HUSH VERSION

MAFEX (MEDICOM)

My last MAFEX review kept running with my general investment in the DC theme, but broke from the otherwise Batman: Hush-ness of the reviews up to that point, instead jumping over to the Superman side of things.  Today, I present what I can best describe as a happy medium, because it’s a Superman, but he’s from “Hush!’  Ha-hahh!  Bet you didn’t see that coming!  Because, you know, I’m the only one who knows what I buy and when I’m gonna review it, but that’s not really the point here.  What *is* the point, is that I’ve got another Superman figure to review, and I’m gonna go ahead and do that now.  Let’s jump in!

THE FIGURE ITSELF

Superman is figure 117 in Medicom’s MAFEX line, where he was the second figure under the “Hush” banner.  The figure stands just over 6 1/4 inches tall and he has 43 points of articulation.  While Superboy was rather up-scaled compared to the others in the line, this Superman feels maybe a touch on the small side.  Not terribly so, but just a little.  He keeps the same general articulation scheme as the other MAFEX figures I’ve looked at, which is to say it’s a generally nice range of motion and movement is pretty smooth.  Since this is explicitly a “Hush” figure, this Superman is based on Jim Lee’s illustrations of the character seen in the book.  It’s hardly a bad thing, since Lee’s take on Superman is a pretty solid “classic” Superman, who is generally pretty multi-purpose.  There is sort of a humor to the only two standard costume Superman figures in the MAFEX line both being in Batman-themed packaging, but such is Superman’s lot in life…at least a few years ago.  The sculpt does a respectable job of capturing Lee’s art, and specifically his take on Clark.  The standard head is a nice, generic calm head, but he’s also got an angrier head, meant to emulate Clark while under Ivy’s control.  Like Huntress, he’s got a cloth cape, which has a wire running through it for posing options. Superman’s color work is fine.  The paint work is clean, and all, but he’s also, like, really washed out.  I guess it’s not inaccurate to the look and palette of “Hush,” but on its own it does feel a little bit desaturated, slightly hindering his generic Superman-ness.  Superman is packed with the two heads previously mentioned, as well as five pairs of hands (in two styles of fists, flat, relaxed, and open gesture), neck and arm attachments for Ivy’s possession of him, and a flight display stand.  He also included an alternate hand for the first Batman, which had the Kryptonite ring on it, which I don’t have with my figure.

THE ME HALF OF THE EQUATION

I wasn’t really up on MAFEX when this guy hit, so, despite the original DC Direct line’s Superman being one of my favorite figures from their line for the story, I didn’t get him when he was first released.  As they got further into the line, I kept regretting that more and more, but I also kept missing every re-release, because they kept selling out so very quickly.  I was sort of hoping we might get a more standard Superman from the Return line, but that’s not yet happened.  So, after getting Superboy as a gift over the summer, I finally decided to bite the bullet and just pay what I felt was a fair price on a used version of this guy.  He’s very cool, and I certainly get why he’s so in demand, because he’s just a good basic Superman.  That said, I’d still be game for Jurgens Superman with a slightly more classic color scheme, because I’m a sucker for such things.

#3958: Superman – Golden

SUPERMAN — GOLDEN

DC HEROES UNITE (SPIN MASTER)

It’s been *over a year* since I last looked at anything from Spin Master’s DC line, despite them still very much holding the license (at least until the end of the year when Mattel takes over as master license holder again), because, like, I had some stuff going on or whatever?  Honestly, as nifty as the figures are, they’re really little more than that, and I’m personally not really their target audience, so I can’t really fault them for not catering to me.  I do still like messing with a nifty figure every now and then, though, so today I’m looking at a Superman that I’ve been putting off reviewing for far too long.  Here he is.

THE FIGURE ITSELF

Superman was released in the third assortment of Spin Master’s DC Heroes Unite line.  He was one of the “super rare” figures, and initially hit at the end of 2020, but started showing up in greater numbers when Spin Master put out additional runs of the figures in ’21 and ’22.  The figure stands just shy of 4 inches tall and he has 17 points of articulation.  Sculpturally, he’s the same as the line’s first take on the basic Superman mold.  Technically, that means he, like the other releases, is based on Supes’s second Rebirth costume, but in the case of this release, unless you’re looking *really* close at his belt, it’s a bit harder to tell.  Generally speaking, it’s still a decent sculpt.  A bit bulky and rudimentary, but genuinely a nice offering for the style.  Like the standard, he’s got a cloth cape, which is still really cheap, but it’s not awful.  The change-up to this figure, much like was done with Batman and Wonder Woman before him, is that Clark’s all gold.  In his case, that’s actually a bit more cannon than the other two, since it means he can stand-in for his appearance in the future world of DC One Million, which is extra fun. Largely, the color’s just molded plastic, but he does get a little bit of paint for his logo on his chest.  Superman gets the same blast effect, torso armor, and Kryptonite pieces packed with the other two versions, but they, like the figure, are all gold.  In the case of the Kryptonite, that means we get Gold Kryptonite, meaning you can permanently remove his powers…if you’re feeling especially evil or whatever.

THE ME HALF OF THE EQUATION

I got Wonder Woman from this set/style pretty quickly, and had help getting a Batman after the fact, but I really wanted a Superman to finish out the trinity.  I completely missed the first run, but during the re-runs, probably in ’22 I think, I lucked into one, who I bought, and then….kind of forgot about?  He’s been unopened since I got him, and I kept meaning to open him and review him, but I kept forgetting.  Not this time!  He’s not really anything new, but I do like him in all his goofy not-new-ness.

#3954: Superman – Zero Hour

SUPERMAN — ZERO HOUR

DC MULTIVERSE (McFARLANE)

In the ‘50s, DC rebooted its super hero line, starting with the introduction of the second Flash, Barry Allen.  In the ‘60s, they brought back the original Flash, Jay Garrick, establishing the existence of a Multiverse. Through the ‘60s and ‘70s, that Multiverse grew, and in the ‘80s, DC decided it had grown too much, and consolidated everything down to one single universe in Crisis on Infinite Earths.  For all of their plans to simplify, Crisis brought with it all manner of complications and odd loose ends. In the ‘90s, DC made one of a number of attempts at rectifying those issues with Zero Hour, another crossover to end all crossovers.  DC’s two top heroes, Superman and Batman, were both rather fresh off of some upsets to their status quos.  Superman had died and returned, with the major lasting remnant at that point being his ‘90s-tastic mullet.  It’s a great way of getting an extra variant out of the Man of Steel, and that’s the case today!

THE FIGURE ITSELF

Superman — Zero Hour is part of the latest round of “Page Punchers” from McFarlane’s DC Multiverse line (officially under the DC Direct banner).  He’s paired off with a Crisis Joker, and he’s the standard release, with Zero Hour’s secondary antagonist Extant as the unadvertised Red Platinum chase.  This is the second time we’ve gotten mullet Superman, following up on the Collector’s Edition one that got stupid expensive a while back.  The figure stands 7 1/2 inches tall and he has 37 points of articulation.  As has become the formula for most Supermen from McFarlane in the last year, this figure is built on the Earth-2 Superman base body.  It’s by far the best take McFarlane’s had, and it’s a good, solid classic Superman body, so I can’t really fault it’s continued use.  He gets a new head sculpt, sporting that oh-so-important mullet.  It’s a strong sculpt, feeling consistently the same guy as the Silver Age Superman, but looks a bit older and more defined.  The hair’s got a good, dynamic flow to it.  Something with less of a dynamic flow, however, is the figure’s cape.  It’s a cloth one, like the others on this body, but for whatever reason, they’ve omitted the wire in the lining this one, meaning it just sort of hangs their flat.  It’s especially odd because the stitch on the cape clearly is designed with a wire in mind; it’s just not there.  The cape also sits back too far at the shoulders, which is especially notable given how his cape was usually pretty flared at the shoulders during this era.  His color work is a bit darker than the Silver Age version, which is accurate to the comics from the time, and looks pretty good and unique from the others.  Superman is packed with two pairs of hands, one in fists, the other in open gesture, and basic display stand, a collector card, and a copy of Zero Hour #4, which is, oddly, the first issue of the crossover.  It’s really prone to damage, because the paper’s really thin, but it’s an entertaining enough read.

THE ME HALF OF THE EQUATION

Since I came into collecting in the ‘90s, my first Superman line was Man of Steel, so the mullet is kind of etched into my brain as a signature look for the character.  I missed the last mullet Superman at retail, and the only time I saw him he was crazy expensive.  Since I’m just sort of keeping up with the new Supermen as they hit now, I was on board for this guy when he was shown off.  He sold out super quick, but GameStop came through for me again.  I don’t love the cape, but otherwise, he’s a fun little variant on a tried and true formula for a Superman figure.

#3950: Superman

SUPERMAN

SUPER FRIENDS (McFARLANE TOYS)

While the main offerings from McFarlane’s DC line are all in the 7-inch range, the Batman: Classic TV Series line notably broke from the pack in its decision to go with 6-inch, thereby allowing it to *sort of* serve as a continuation of Mattel’s run with the line.  They had a good, solid run with the line, but there’s only so many characters to do, even calling in the continuation comics.  So, to keep the style running, McFarlane moved into another notable feature in the mainstream TV coverage of the DC Universe, Super Friends.  It’s a solid way to get a bunch of heavy hitters in one cohesive style, so I guess that’s not so bad.  Today, I’m taking a look at the line’s take on the Man of Steel, Superman!

THE FIGURE ITSELF

Superman was released in Series 2 of McFarlane’s Super Friends line.  Thus far, they’ve stuck to a two heroes paired off with two matching villains, so Superman is paired off with his counterpart Lex Luthor, which is pretty sensible.  The figure stands just over 6 inches tall and he has 18 points of articulation.  In addition to sharing a scale, the Super Friends and Batman: Classic TV Series lines also share a number of parts.  Superman, unsurprisingly, has some parts in common with his Classic TV Series release.  With its sculpted wrinkles in the suit and generally more realistic build, it’s a bit of a departure in style, from the show.  It’s especially notable with Supes, who ends up looking a touch skinny.  That said, it fits with what they’re trying to do with the line, so I get it.  It’s definitely not a badly sculpted set-up, though the articulation’s a little awkward at times.  There are a number of new parts, though, most notably the head.  It’s not a pitch perfect match for Toth’s take on Supes, but it gets the idea across, and is certainly closer to the animated Superman depiction than the Classic TV figure was to George Reeves.  I feel like, if nothing else, the expression feels very much in character with the show version of Superman.  Like the Classic TV figures, the cape on this guy is cloth; it’s kind of flat and looks a bit odd at the collar, but it’s also the same general set-up used in the Batman line, so it’s not like it’s any sort of crazy upset.    Superman’s color work is decently handled.  It matches okay with the show scheme, and while the insignia didn’t always have the extra line around the edge, but it’s a more unique look, so I appreciate the choice.  Superman is packed with a JLA communicator and the Kryptonite ball-and-chain from the Challenge of the Super Friends episode “Monolith of Evil.”  I especially dig the ball-and-chain, because it’s such a nice signature scene from the show.

THE ME HALF OF THE EQUATION

This whole line kind of snuck in without a ton of fanfare.  I wanted the GL from Series 1, but he sold out really quickly, and I haven’t gone to the trouble of finding one, so I wasn’t really sure I’d be jumping in any further.  But, I was in NYC a little over a month ago, and found myself with time to kill while Rachel and her siblings were in a show, so I spent a chunk of it wandering through Midtown Comics.  I felt obliged to buy something, and they had this guy, and he just sort of spoke to me.  He’s got his quirks, but he’s fun.

#3946: Nightwing – Teen Titans

NIGHTWING — TEEN TITANS

DC MULTIVERSE (McFARLANE)

“A youthful version of the Justice League, the Teen Titans featured Robin as leader from the outset. In the 1980s, when the title was relaunched with new characters, Robin grew more independent than ever, living in Titan’s Tower and later changing his codename to Nightwing.”

Remember the last time I reviewed a McFarlane Nightwing here on the site and I discussed George Lucas’s “It’s like poetry; it rhymes” quote?  Well, I feel like it might be appropriate again.  One of my earliest 7-inch McFarlane DC reviews was his first take on Nightwing.  As we wind down on his offerings (….maybe?  Apparently he’s still got some version of the license going into ’26?  It’s all gotten very confusing), I’m looking at another Nightwing, who, much like the Super Powers version before him, is based on the character’s disco-inspired original costume design.  Let’s check him out!

THE FIGURE ITSELF

Nightwing — Teen Titans is part of the fifth “Digital” assortment of DC Multiverse, meaning he’s pretty much just a standard figure, but there’s also an extra card that literally no one will ever make any use of.  He’s officially under the “DC Direct” banner, alongside wave-mates Batman and Monarch.  He’s the eighth version of Nightwing under the Multiverse line.  The figure stands 7 inches tall and he has 37 points of articulation.  Nightwing is built on the Beetle/Booster body, which has been a favorite starting points for mid-sized characters.  Nightwing himself has used it once before, for his ‘90s costume.  This time around, it actually gets a few adjustments to make it more accurate.  He adds the collar to the torso, as well as finally re-tooling the shins so as to redo the boot-tops, so that he’s not yet another figure saddled with the weird boot tops.  Instead, he’s got the proper, slightly more unique design for this costume.  He’s also got a brand new head sculpt, clearly patterned on Perez’s illustrations of the character in the early years.  It’s a very nice sculpt, with a lot of really sharp and clean work, and, above all, it’s a happy Nightwing, which I always appreciate seeing, especially in this costume.  It’s certainly the nicest of the Nightwing head sculpts we’ve gotten from McFarlane.  The paint work is generally okay, though it does wind up with some slight oddities.  The mask gets a pattern suggesting shading, which I don’t mind, as it’s effective and doesn’t look weird.  That said, it’s the only instance of painted shading on the figure, which is strange.  The rest of the work is more basic stuff.  Application’s clean and sharp, so that’s good.  The only off spot is the shoulders, which are already kind of off due to the way the assembly works, but then also miss the lighter blue on the top section.  You can kind of hide it with posing around the shoulder “cups”, but it’s odd when you can see it.  Nightwing is packed with a batarang, a display stand, a collector’s card, and the card with the info for the “digital” collectible.

THE ME HALF OF THE EQUATION

I wasn’t certain I was going to get this one when it was announced.  It seems kind of strange, I suppose, but the Super Powers version was announced around the same time, and I already have the DC Direct one and….yeah, none of it was very solid reasoning, honestly, so when I saw this one in person, I folded pretty quickly.  I’m glad I did, because, apart from some slight oddities to do with the paint, he’s a really nice figure, and definitely McFarlane’s best take on Nightwing, which is actually a pretty noteworthy statement, given how many Nightwing figures he did.

#3942: Nightwing

NIGHTWING

BATMAN: ARKHAM KNIGHT (DC COLLECTIBLES)

Okay, what did I say in last week’s  intro?  Hang on….checking…ah, right, Arkham games were a big splash for DC in the ‘10s.  Very good.  Solid intro. Right, so we’re doing a bit more with that this week.  No need to get too far outside your comfort zones, though, because I’m sticking with Dick Grayson, aka Nightwing, as seen in 2015’s Arkham Knight.  Because that’s just how I roll.  Let’s check out Nightwing!

THE FIGURE ITSELF

Nightwing was released as part of the second series of DC Collectibles’ Batman: Arkham Knight tie-in line.  He was figure 05, making him numerically the first figure in the series.  While there were a number of different options for Nightwing’s City look in figure form, this was his only figure from Knight.  The figure stands 6 3/4 inches tall and he has 31 points of articulation.  By the time of this line’s release, DCC hadn’t gotten a bit more invested in trying out improved articulation schemes.  They were still using a lot more fragile plastic than they should have been, so he’s a bit tricky to pose without worry of breakage, but generally the design and implementation of the joints gives him a decent range.  This is honestly one of the better posing Arkham figures I’ve handled from the DCD/DCC run, so that’s actually quite nice.  Nightwing had an all-new sculpt, based on his updated game design.  City added a tactical flair to the comics designs, but Knight heavily re-worked everyone into far more teched-out and armored appearances.  Nightwing follows suit, and ends up with something that quite a departure from how he tends to look in the comics. The armor seems like it would bee pretty restricting to an acrobat, but I don’t hate the overall silhouette of the suit.  I’m not *crazy* about the mask, which goes from his usual domino-style piece to a whole cowl-style thing that connects to his suit.  Ultimately, though it did sort of grow on me.  I still don’t like it, but I can stand it.  The sculpt does a generally good job of capturing the model in plastic form.  The suit is very sharply defined, and the face feels a little less weird than the last one (though he still feels a little bit “dead”).  His paint work is generally not bad.  The colors match the game assets (still not crazy about how dark the blues are, but whatever), and none of the suit’s smaller details are missed.  My figure has a weird spot of pink on the hair, and I don’t know how well the attempt at stubble on his face works out.  Otherwise, though, he’s fine.  Nightwing is packed with his batons in both extended and collapsed form.  They’re a bit tricky to get into his hands, and it’s a shame there’s no storage for them on this release, but at least they’re present.

THE ME HALF OF THE EQUATION

I didn’t play any of the Arkham games, but I did pretty closely follow a lot of goings on with Knight when it was released.  I was less than enthused with Nightwing’s design at the time, so I didn’t jump on the figure.  A decade removed, I’ve softened on it a bit.  I had the chance to get this one at the same time as the City version at the beginning of the year, and opted to snag him.  While I still have some issues with how the design works relative to the character it’s meant for, I do have to admit that this makes for a cool figure, and it’s definitely a superior offering to the City release.  I actually had a lot of fun messing with this guy.

Shoutout to my friends at All Time Toys, from whom I purchased this figure for review!  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.

#3938: Nightwing

NIGHTWING

BATMAN: ARKHAM CITY (DC COLLECTIBLES)

The Arkham line of games made quite a splash for DC in the ‘10s, which was good, because they found themselves struggling with most of their other media endeavors.  The first game was relatively focused on Batman and his rogues housed at the asylum, and the tie-in figures were likewise more focused.  The sequel expanded things out to a wider Gotham City, allowing for a wider swathe of the Bat-family, and a much larger line in general.  Two of the three Robins were present in City, with Dick Grayson occupying his “Nightwing” role in some of the game’s DLC.

THE FIGURE ITSELF

Nightwing was released in Series 4 of the DC Collectibles Batman: Arkham City line.  This was the standard release, and he also figured into a multi-pack, which saw him get a slightly different deco.  The figure stands about 6 1/2 inches tall and he has 17 points of articulation.  DC Direct/Collectibles was still not really up to par on articulation at this point, but I suppose they were trying.  There are elements here that work (mainly the arms) and elements that really don’t (the neck is especially pointless), which feels very true of their general approach to a lot of things.  His sculpt was all-new to this release.  He’s based on the character’s primary design in game, which is essentially Jim Lee’s “Hush” design filtered through the game universe’s “tactical” aesthetic.  It’s an okay look, and I think one that stays a bit truer to the spirit of Nightwing than some of the other characters’ designs did.  The suit in particular feels like it’s got a good flow to it.  I’ve never been *crazy* about the hair, but I think that’s partly linked to how the model has to work within gameplay, so I can’t be too down on it.  The sculpt captures it all pretty well, following closely with the game models, and also putting a lot of really nice work into the figure’s texturing and suit layout.  Paint work is decent as well.  This is the main color scheme, so it’s a little on the darker side (I personally prefer a brighter blue for Nightwing’s logo), but it does what it’s supposed to, the application is all clean, and all of the elements are properly painted.  There’s a little bit of slop around his hairline, but it’s generally minor.  Nightwing is packed with his two batons, which can either be held or stored on his back.

THE ME HALF OF THE EQUATION

I never played the Arkham games myself (though I did watch my brother play through City and Knight), but I’ve jumped in on the figures every now and again.  I’m always down for a Nightwing figure, and I’ve been sort of loosely looking for his figures from the game for a while.  Nearer the beginning of the year, I got the chance to help process an entire run of the Arkham figures, which also gave me the opportunity to snag this guy for myself.  I can’t say he’s a great figure or anything, but he’s certainly nifty, and I do like a nifty Nightwing figure.

Shoutout to my friends at All Time Toys, from whom I purchased this figure for review!  If you’re looking for cool toys both old and new, please check out their website and their eBay storefront.